.. | .. |
---|
1 | 1 | |
---|
2 | 2 | public class Globals |
---|
3 | 3 | { |
---|
| 4 | + public static boolean DEBUG = false; |
---|
4 | 5 | public static boolean ADVANCED = false; |
---|
5 | 6 | |
---|
6 | 7 | static iCameraPane theRenderer; |
---|
7 | 8 | |
---|
8 | 9 | private static boolean LIVE = false; |
---|
9 | 10 | |
---|
| 11 | + // Option to set saturation to 1 when choosing a color first |
---|
| 12 | + public static boolean AUTOSATURATE = true; |
---|
| 13 | + public static boolean MINSHADER = false; |
---|
| 14 | + public static boolean COMPUTESHADOWWHENLIVE = true; |
---|
| 15 | + public static boolean RENDERSHADOW = true; |
---|
| 16 | + |
---|
| 17 | + public static boolean REPLACEONMAKE = false; |
---|
| 18 | + |
---|
| 19 | + public static boolean MOUSEDRAGGED = false; |
---|
| 20 | + public static boolean TIMERRUNNING = false; |
---|
| 21 | + |
---|
| 22 | + // Hold on calculation when moving camera |
---|
| 23 | + public static boolean FREEZEONMOVE = false; |
---|
| 24 | + |
---|
10 | 25 | static boolean CROWD = false; |
---|
11 | 26 | static public int drawMode = iCameraPane.DEFAULT; // WARNING |
---|
12 | 27 | |
---|