Normand Briere
2019-07-14 bc829f47837b5a001f911542140b0b8e63c2bb0c
CameraPane.java
....@@ -31,9 +31,12 @@
3131
3232 import gleem.linalg.Mat4f;
3333
34
-class CameraPane extends GLCanvas implements Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
34
+class CameraPane extends GLCanvas implements iCameraPane, Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
3535 {
36
- static boolean DEBUG = false;
36
+ static cMaterial[] materialstack = new cMaterial[65536];
37
+ static boolean[] selectedstack = new boolean[65536];
38
+ static int materialdepth = 0;
39
+
3740 static boolean FRUSTUM = false; // still bogus true; // frustum culling
3841
3942 // camera change fix
....@@ -42,25 +45,7 @@
4245
4346 static int STEP = 1;
4447
45
- static boolean ONESTEP = false; // do LIVE once
46
-
47
- /**
48
- * @return the LIVE
49
- */
50
- public static boolean isLIVE()
51
- {
52
- return LIVE || ONESTEP;
53
- }
54
-
55
- /**
56
- * @param aLIVE the LIVE to set
57
- */
58
- public static void setLIVE(boolean aLIVE)
59
- {
60
- LIVE = aLIVE;
61
- }
62
-
63
- /*static*/ boolean CULLFACE = false; // true;
48
+ /*static*/ private boolean CULLFACE = false; // true;
6449 /*static*/ boolean NEAREST = false; // true;
6550 /*static*/ boolean WIREFRAME = false; // true;
6651
....@@ -70,8 +55,6 @@
7055 static int CURRENTANTIALIAS = 0; // 1;
7156 /*static*/ boolean RENDERSHADOW = true;
7257 /*static*/ int RENDERPROGRAM = 2; // 0 == none, 1 == fast, 2 == normal
73
- static boolean ANIMATION = false;
74
- static String filename;
7558
7659 boolean DISPLAYTEXT = false;
7760 //boolean REDUCETEXTURE = true;
....@@ -97,10 +80,8 @@
9780
9881 static boolean textureon = true;
9982 static boolean LOCALTRANSFORM = false;
100
-private static boolean LIVE = false;
10183 static boolean FULLSCREEN = false;
10284 static boolean SUPPORT = true;
103
-static boolean CROWD = false;
10485 static boolean INERTIA = true;
10586 static boolean FAST = false;
10687 static boolean SLOWPOSE = false;
....@@ -108,6 +89,8 @@
10889
10990 static int tickcount = 0; // slow pose issue
11091
92
+static boolean BUTTONLESSWHEEL = false;
93
+static boolean ZOOMBOXMODE = false;
11194 static boolean BOXMODE = false;
11295 static boolean IMAGEFLIP = false;
11396 static boolean SMOOTHFOCUS = false;
....@@ -122,7 +105,7 @@
122105 static boolean OEIL = true;
123106 static boolean OEILONCE = false; // do oeilon then oeiloff
124107 static boolean LOOKAT = true;
125
-static boolean RANDOM = true; // false;
108
+static boolean SWITCH = true; // false;
126109 static boolean HANDLES = false; // selection doesn't work!!
127110 static boolean PAINTMODE = false;
128111
....@@ -165,12 +148,13 @@
165148 defaultcaps.setAccumBlueBits(16);
166149 defaultcaps.setAccumAlphaBits(16);
167150 }
168
- static CameraPane theRenderer;
169
-
151
+
152
+ private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
153
+
170154 void SetAsGLRenderer(boolean b)
171155 {
172156 isRenderer = b;
173
- theRenderer = this;
157
+ Globals.theRenderer = this;
174158 }
175159
176160 CameraPane(Object3D o, Camera cam, boolean withcontext)
....@@ -206,12 +190,53 @@
206190 return CURRENTANTIALIAS > 0;
207191 }
208192
209
- void ClearDepth()
193
+ /// INTERFACE
194
+
195
+ public javax.media.opengl.GL GetGL0()
196
+ {
197
+ return null;
198
+ }
199
+
200
+ public int GenList()
201
+ {
202
+ javax.media.opengl.GL gl = GetGL();
203
+ return gl.glGenLists(1);
204
+ }
205
+
206
+ public void NewList(int id)
207
+ {
208
+ javax.media.opengl.GL gl = GetGL();
209
+ gl.glNewList(id, gl.GL_COMPILE); //_AND_EXECUTE);
210
+ }
211
+
212
+ public void CallList(int id)
213
+ {
214
+ javax.media.opengl.GL gl = GetGL();
215
+ gl.glCallList(id);
216
+ }
217
+
218
+ public void EndList()
219
+ {
220
+ javax.media.opengl.GL gl = GetGL();
221
+ gl.glEndList();
222
+ }
223
+
224
+ public boolean IsBoxMode()
225
+ {
226
+ return BOXMODE;
227
+ }
228
+
229
+ public boolean IsZoomBoxMode()
230
+ {
231
+ return ZOOMBOXMODE;
232
+ }
233
+
234
+ public void ClearDepth()
210235 {
211236 GetGL().glClear(GetGL().GL_DEPTH_BUFFER_BIT);
212237 }
213238
214
- void DepthTest(boolean depthtest)
239
+ public void DepthTest(boolean depthtest)
215240 {
216241 if (depthtest)
217242 GetGL().glDepthFunc(GL.GL_LEQUAL);
....@@ -219,7 +244,7 @@
219244 GetGL().glDepthFunc(GL.GL_ALWAYS);
220245 }
221246
222
- void DepthWrite(boolean depthwrite)
247
+ public void DepthWrite(boolean depthwrite)
223248 {
224249 if (depthwrite)
225250 GetGL().glDepthMask(true);
....@@ -227,12 +252,1616 @@
227252 GetGL().glDepthMask(false);
228253 }
229254
230
- void BackFaceCull(boolean bfc)
255
+ public void BackFaceCull(boolean bfc)
231256 {
232257 if (bfc)
233258 GetGL().glEnable(GetGL().GL_CULL_FACE);
234259 else
235260 GetGL().glDisable(GetGL().GL_CULL_FACE);
261
+ }
262
+
263
+ public boolean BackFaceCullMode()
264
+ {
265
+ return this.CULLFACE;
266
+ }
267
+
268
+ public boolean IsAmbientOcclusionOn()
269
+ {
270
+ return this.ambientOcclusion;
271
+ }
272
+
273
+ public boolean IsDebugSelection()
274
+ {
275
+ return DEBUG_SELECTION;
276
+ }
277
+
278
+ public boolean IsFrozen()
279
+ {
280
+ boolean selectmode = this.DrawMode() == SELECTION || this.IsDebugSelection();
281
+
282
+ return !selectmode && cameracount == 0; // != 0;
283
+ }
284
+
285
+ // Currently in Globals
286
+ public int DrawMode()
287
+ {
288
+ return Globals.DrawMode();
289
+ }
290
+
291
+ public Camera EyeCamera()
292
+ {
293
+ return eyeCamera;
294
+ }
295
+
296
+ public Camera LightCamera()
297
+ {
298
+ return lightCamera;
299
+ }
300
+
301
+ public Camera ManipCamera()
302
+ {
303
+ return manipCamera;
304
+ }
305
+
306
+ public Camera RenderCamera()
307
+ {
308
+ return renderCamera;
309
+ }
310
+
311
+ public Camera[] Cameras()
312
+ {
313
+ return cameras;
314
+ }
315
+
316
+ public void PushMaterial(Object3D obj, boolean selected)
317
+ {
318
+ CameraPane display = this;
319
+ javax.media.opengl.GL gl = display.GetGL();
320
+ cMaterial material = obj.material;
321
+
322
+ if (material != null)
323
+ {
324
+ materialstack[materialdepth] = material;
325
+ selectedstack[materialdepth] = selected;
326
+ cStatic.objectstack[materialdepth++] = obj;
327
+ //System.out.println("material " + material);
328
+ //Applet3D.tracein(this, selected);
329
+ //display.vector2buffer = obj.projectedVertices;
330
+ if (obj instanceof Camera)
331
+ {
332
+ display.options1[0] = material.shift;
333
+ //System.out.println("shift " + material.shift);
334
+ display.options1[1] = material.lightarea;
335
+ display.options1[2] = material.shadowbias;
336
+ display.options1[3] = material.aniso;
337
+ display.options1[4] = material.anisoV;
338
+// System.out.println("display.options1[0] " + display.options1[0]);
339
+// System.out.println("display.options1[1] " + display.options1[1]);
340
+// System.out.println("display.options1[2] " + display.options1[2]);
341
+// System.out.println("display.options1[3] " + display.options1[3]);
342
+// System.out.println("display.options1[4] " + display.options1[4]);
343
+ display.options2[0] = material.opacity;
344
+ display.options2[1] = material.diffuse;
345
+ display.options2[2] = material.factor;
346
+// System.out.println("display.options2[0] " + display.options2[0]);
347
+// System.out.println("display.options2[1] " + display.options2[1]);
348
+// System.out.println("display.options2[2] " + display.options2[2]);
349
+
350
+ cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
351
+// System.out.println("display.options3[0] " + display.options3[0]);
352
+// System.out.println("display.options3[1] " + display.options3[1]);
353
+// System.out.println("display.options3[2] " + display.options3[2]);
354
+ display.options4[0] = material.cameralight/0.2f;
355
+ display.options4[1] = material.subsurface;
356
+ display.options4[2] = material.sheen;
357
+// System.out.println("display.options4[0] " + display.options4[0]);
358
+// System.out.println("display.options4[1] " + display.options4[1]);
359
+// System.out.println("display.options4[2] " + display.options4[2]);
360
+
361
+ // if (display.CURRENTANTIALIAS > 0)
362
+ // display.options3[3] /= 4;
363
+
364
+ /*
365
+ System.out.println("Focus = " + display.options1[0]);
366
+ System.out.println("Aperture = " + display.options1[1]);
367
+ System.out.println("ShadowBlur = " + display.options1[2]);
368
+ System.out.println("Antialiasing = " + display.options1[3]);
369
+ System.out.println("Fog = " + display.options2[0]);
370
+ System.out.println("Intensity = " + display.options2[1]);
371
+ System.out.println("Elevation = " + display.options2[2]);
372
+ /**/
373
+ } else
374
+ {
375
+ DrawMaterial(material, selected, obj.projectedVertices);
376
+ }
377
+ } else
378
+ {
379
+ if (selected && CameraPane.flash)
380
+ {
381
+ display.modelParams4[1] = 100;
382
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
383
+ }
384
+ }
385
+ }
386
+
387
+ public void PushMaterial2(Object3D obj, boolean selected)
388
+ {
389
+ CameraPane display = this;
390
+ cMaterial material = obj.material;
391
+
392
+ if (material != null)
393
+ {
394
+ materialstack[materialdepth] = material;
395
+ selectedstack[materialdepth] = selected;
396
+ cStatic.objectstack[materialdepth++] = obj;
397
+ //System.out.println("material " + material);
398
+ //Applet3D.tracein("selected ", selected);
399
+ //display.vector2buffer = obj.projectedVertices;
400
+ display.DrawMaterial(material, selected, obj.projectedVertices);
401
+ }
402
+ }
403
+
404
+ public void PopMaterial(Object3D obj, boolean selected)
405
+ {
406
+ CameraPane display = this;
407
+ javax.media.opengl.GL gl = display.GetGL();
408
+ cMaterial material = obj.material;
409
+
410
+ //if (parent != null && parent.GetMaterial() != null)
411
+ // parent.GetMaterial().Draw(display, parent.IsSelected(this));
412
+ if (material != null)
413
+ {
414
+ materialdepth -= 1;
415
+ if (materialdepth > 0)
416
+ {
417
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
418
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
419
+ }
420
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
421
+ } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
422
+ {
423
+ display.modelParams4[1] = obj.GetMaterial().cameralight;
424
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
425
+ }
426
+ }
427
+
428
+ public void PopMaterial2(Object3D obj)
429
+ {
430
+ CameraPane display = this;
431
+ cMaterial material = obj.material;
432
+
433
+ if (material != null)
434
+ {
435
+ materialdepth -= 1;
436
+ if (materialdepth > 0)
437
+ {
438
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
439
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
440
+ }
441
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
442
+ //else
443
+ //material.Draw(display, false);
444
+ }
445
+ }
446
+
447
+ public void DrawFace(Object3D obj, Vertex pv, Vertex qv, Vertex rv, Face face)
448
+ {
449
+ CameraPane display = this;
450
+
451
+ if (pv.y == -10000 ||
452
+ qv.y == -10000 ||
453
+ rv.y == -10000)
454
+ return;
455
+
456
+// float b = f.nbiterations & 1;
457
+// float g = (f.nbiterations>>1) & 1;
458
+// float r = (f.nbiterations>>2) & 1;
459
+//
460
+// //if (f.weight == 10000)
461
+// //{
462
+// // r = 1; g = b = 0;
463
+// //}
464
+// //else
465
+// //{
466
+// // assert(f.weight < 10000);
467
+// r = g = b = (float)bRep.FaceWeight(f)*100;
468
+// if (r<0)
469
+// assert(r>=0);
470
+// //}
471
+
472
+ javax.media.opengl.GL gl = display.GetGL();
473
+
474
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
475
+
476
+ //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
477
+ if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
478
+ {
479
+ //gl.glBegin(gl.GL_TRIANGLES);
480
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0)
481
+ // TEST LIVE NORMALS && !obj.dontselect
482
+ ;
483
+ if (!hasnorm)
484
+ {
485
+ // System.out.println("Mesh normal");
486
+ LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
487
+ LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
488
+ LA.vecCross(obj.v0, obj.v1, obj.v2);
489
+ LA.vecNormalize(obj.v2);
490
+ gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
491
+ }
492
+
493
+ // P
494
+ float x = (float)pv.x;
495
+ float y = (float)pv.y;
496
+ float z = (float)pv.z;
497
+
498
+ if (hasnorm)
499
+ {
500
+// if (!pv.norm.normalized())
501
+// assert(pv.norm.normalized());
502
+
503
+ //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
504
+ float nx = (float)pv.norm.x;
505
+ float ny = (float)pv.norm.y;
506
+ float nz = (float)pv.norm.z;
507
+
508
+ x += nx * obj.NORMALPUSH;
509
+ y += ny * obj.NORMALPUSH;
510
+ z += nz * obj.NORMALPUSH;
511
+
512
+ gl.glNormal3f(nx, ny, nz);
513
+ }
514
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
515
+ SetColor(obj, pv);
516
+ //gl.glColor4f(r, g, b, 1);
517
+ //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
518
+ if (obj.flipV)
519
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
520
+ else
521
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
522
+ //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
523
+
524
+ gl.glVertex3f(x, y, z);
525
+
526
+ // Q
527
+ x = (float)qv.x;
528
+ y = (float)qv.y;
529
+ z = (float)qv.z;
530
+
531
+// Print(pv);
532
+ if (hasnorm)
533
+ {
534
+// assert(qv.norm.normalized());
535
+ //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
536
+ float nx = (float)qv.norm.x;
537
+ float ny = (float)qv.norm.y;
538
+ float nz = (float)qv.norm.z;
539
+
540
+ x += nx * obj.NORMALPUSH;
541
+ y += ny * obj.NORMALPUSH;
542
+ z += nz * obj.NORMALPUSH;
543
+
544
+ gl.glNormal3f(nx, ny, nz);
545
+ }
546
+ //System.out.println("vertexq = " + qv.s + ", " + qv.t);
547
+ // boolean locked = false;
548
+ // float eps = 0.1f;
549
+ // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
550
+
551
+ // int dot = 0; //*/ (int)f.dot;
552
+
553
+ // if ((dot&1) == 0)
554
+ // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
555
+
556
+ // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
557
+ if (obj.flipV)
558
+ gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
559
+ else
560
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
561
+ // else
562
+ // {
563
+ // locked = true;
564
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
565
+ // }
566
+ gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
567
+ SetColor(obj, qv);
568
+
569
+ gl.glVertex3f(x, y, z);
570
+ //gl.glColor4f(r, g, b, 1);
571
+ //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
572
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
573
+// Print(qv);
574
+
575
+ // R
576
+ x = (float)rv.x;
577
+ y = (float)rv.y;
578
+ z = (float)rv.z;
579
+
580
+ if (hasnorm)
581
+ {
582
+// assert(rv.norm.normalized());
583
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
584
+ float nx = (float)rv.norm.x;
585
+ float ny = (float)rv.norm.y;
586
+ float nz = (float)rv.norm.z;
587
+
588
+ x += nx * obj.NORMALPUSH;
589
+ y += ny * obj.NORMALPUSH;
590
+ z += nz * obj.NORMALPUSH;
591
+
592
+ gl.glNormal3f(nx, ny, nz);
593
+ }
594
+
595
+ // if ((dot&4) == 0)
596
+ // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
597
+
598
+ // if (wrap || !locked && (dot&8) != 0)
599
+ if (obj.flipV)
600
+ gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
601
+ else
602
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
603
+ // else
604
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
605
+
606
+ // f.dot = dot;
607
+
608
+ gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
609
+ SetColor(obj, rv);
610
+ //gl.glColor4f(r, g, b, 1);
611
+ //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
612
+ //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
613
+ gl.glVertex3f(x, y, z);
614
+// Print(rv);
615
+ //gl.glEnd();
616
+ }
617
+ else
618
+ {
619
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
620
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
621
+ gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
622
+
623
+ }
624
+
625
+ if (false) // (attributes & WIREFRAME) != 0)
626
+ {
627
+ gl.glDisable(gl.GL_LIGHTING);
628
+
629
+ gl.glBegin(gl.GL_LINE_LOOP);
630
+ gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
631
+ gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
632
+ gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
633
+ gl.glEnd();
634
+
635
+ gl.glEnable(gl.GL_LIGHTING);
636
+ }
637
+ }
638
+
639
+ /**
640
+ * <code>draw</code> renders a <code>TriMesh</code> object including
641
+ * it's normals, colors, textures and vertices.
642
+ *
643
+ * @see Renderer#draw(TriMesh)
644
+ * @param tris
645
+ * the mesh to render.
646
+ */
647
+ public void DrawParticles(TriMesh geo, Object3D shape, boolean selected, boolean rotate) // TriMesh tris)
648
+ {
649
+ CameraPane display = this;
650
+
651
+ float r = display.modelParams0[0];
652
+ float g = display.modelParams0[1];
653
+ float b = display.modelParams0[2];
654
+ float opacity = display.modelParams5[1];
655
+
656
+ //final GL gl = GLU.getCurrentGL();
657
+ GL gl = display.GetGL(); // getGL();
658
+
659
+ FloatBuffer vertBuf = geo.vertBuf;
660
+
661
+ int v = vertBuf.capacity();
662
+
663
+ int count = 0;
664
+
665
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
666
+ gl.glEnable(gl.GL_CULL_FACE);
667
+ // gl.glScalef(1.0f/1024,1.0f/1024,1.0f/1024);
668
+ for (int i=0; i<v/3; i++)
669
+ {
670
+ int index3 = i*3;
671
+
672
+ if (geo.sizeBuf.get(index3+1) == 0)
673
+ continue;
674
+
675
+ count++;
676
+
677
+ int index4 = i*4;
678
+
679
+ float tx = vertBuf.get(index3);
680
+ float ty = vertBuf.get(index3+1);
681
+ float tz = vertBuf.get(index3+2);
682
+
683
+ // if (tx == 0 && ty == 0 && tz == 0)
684
+ // continue;
685
+
686
+ gl.glMatrixMode(gl.GL_TEXTURE);
687
+ gl.glPushMatrix();
688
+
689
+ float[] texmat = geo.texmat;
690
+ texmat[12] = texmat[13] = texmat[14] = i;
691
+
692
+ gl.glMultMatrixf(texmat, 0);
693
+
694
+ gl.glMatrixMode(gl.GL_MODELVIEW);
695
+ gl.glPushMatrix();
696
+
697
+ gl.glTranslatef(tx,ty,tz);
698
+
699
+ if (rotate)
700
+ gl.glRotatef(i, 0, 1, 0);
701
+
702
+ float size = geo.sizeBuf.get(index3) / 100;
703
+ gl.glScalef(size,size,size);
704
+
705
+ float cr = geo.colorBuf.get(index4);
706
+ float cg = geo.colorBuf.get(index4+1);
707
+ float cb = geo.colorBuf.get(index4+2);
708
+ float ca = geo.colorBuf.get(index4+3);
709
+
710
+ display.modelParams0[0] = r * cr;
711
+ display.modelParams0[1] = g * cg;
712
+ display.modelParams0[2] = b * cb;
713
+
714
+ display.modelParams5[1] = opacity * ca;
715
+
716
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
717
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
718
+
719
+ RandomNode.globalseed = (int)geo.sizeBuf.get(index3+2); // i;
720
+ RandomNode.globalseed2 = RandomNode.globalseed;
721
+
722
+// gl.glColor4f(cr,cg,cb,ca);
723
+ // gl.glScalef(1024/16,1024/16,1024/16);
724
+ shape.Draw/*Node*/(display,null,selected,false); // blocked
725
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
726
+ //gl.glTranslatef(-tx,-ty,-tz);
727
+ gl.glPopMatrix();
728
+
729
+ gl.glMatrixMode(gl.GL_TEXTURE);
730
+ gl.glPopMatrix();
731
+ }
732
+ // gl.glScalef(1024,1024,1024);
733
+ if (!cf)
734
+ gl.glDisable(gl.GL_CULL_FACE);
735
+
736
+ display.modelParams0[0] = r;
737
+ display.modelParams0[1] = g;
738
+ display.modelParams0[2] = b;
739
+
740
+ display.modelParams5[1] = opacity;
741
+
742
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
743
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
744
+
745
+ gl.glMatrixMode(gl.GL_MODELVIEW);
746
+
747
+// System.err.println("total = " + v/3 + "; displayed = " + count);
748
+ if (true)
749
+ return;
750
+
751
+//// if (!tris.predraw(this))
752
+//// {
753
+//// return;
754
+//// }
755
+//// if (Debug.stats)
756
+//// {
757
+//// StatCollector.addStat(StatType.STAT_TRIANGLE_COUNT, tris.getTriangleCount());
758
+//// StatCollector.addStat(StatType.STAT_VERTEX_COUNT, tris.getVertexCount());
759
+//// StatCollector.addStat(StatType.STAT_GEOM_COUNT, 1);
760
+//// }
761
+////
762
+//// if (tris.getDisplayListID() != -1)
763
+//// {
764
+//// renderDisplayList(tris);
765
+//// return;
766
+//// }
767
+////
768
+//// if (!generatingDisplayList)
769
+//// {
770
+//// applyStates(tris.states, tris);
771
+//// }
772
+//// if (Debug.stats)
773
+//// {
774
+//// StatCollector.startStat(StatType.STAT_RENDER_TIMER);
775
+//// }
776
+//// boolean transformed = doTransforms(tris);
777
+//
778
+// int glMode = GL.GL_TRIANGLES;
779
+// switch (getMode())
780
+// {
781
+// case Triangles:
782
+// glMode = GL.GL_TRIANGLES;
783
+// break;
784
+// case Strip:
785
+// glMode = GL.GL_TRIANGLE_STRIP;
786
+// break;
787
+// case Fan:
788
+// glMode = GL.GL_TRIANGLE_FAN;
789
+// break;
790
+// }
791
+//
792
+// if (!predrawGeometry(gl))
793
+// {
794
+// // make sure only the necessary indices are sent through on old
795
+// // cards.
796
+// IntBuffer indices = this.getIndexBuffer();
797
+// if (indices == null)
798
+// {
799
+// logger.severe("missing indices on geometry object: " + this.toString());
800
+// } else
801
+// {
802
+// indices.rewind();
803
+// indices.limit(this.getMaxIndex());
804
+//
805
+// gl.glDrawElements(glMode, indices.limit(), GL.GL_UNSIGNED_INT, indices); // TODO Check <count> and assumed <type> of GL_UNSIGNED_INT
806
+//
807
+// indices.clear();
808
+// }
809
+// } else
810
+// {
811
+// gl.glDrawElements(glMode, this.getIndexBuffer().limit(),
812
+// GL.GL_UNSIGNED_INT, 0);
813
+// }
814
+//
815
+//// postdrawGeometry(tris);
816
+//// if (transformed)
817
+//// {
818
+//// undoTransforms(tris);
819
+//// }
820
+////
821
+//// if (Debug.stats)
822
+//// {
823
+//// StatCollector.endStat(StatType.STAT_RENDER_TIMER);
824
+//// }
825
+//// tris.postdraw(this);
826
+ }
827
+
828
+ static Camera localcamera = new Camera();
829
+ static cVector from = new cVector();
830
+ static cVector to = new cVector();
831
+
832
+ public void PrepOcclusion(BoundaryRep br, double[][] transform)
833
+ {
834
+ CameraPane cp = this;
835
+
836
+ Camera keep = cp.RenderCamera();
837
+ cp.renderCamera = localcamera;
838
+
839
+ if (br.trimmed)
840
+ {
841
+ float[] colors = new float[br.positions.length / 3];
842
+
843
+ int i3 = 0;
844
+ for (int i = 0; i < br.positions.length / 3; i++, i3 += 3)
845
+ {
846
+ if (br.normals[i3] == 0 && br.normals[i3+1] == 0 && br.normals[i3+2] == 0)
847
+ continue;
848
+
849
+ from.set(br.positions[i3], br.positions[i3 + 1], br.positions[i3 + 2]);
850
+ to.set(br.positions[i3] + br.normals[i3],
851
+ br.positions[i3 + 1] + br.normals[i3 + 1],
852
+ br.positions[i3 + 2] + br.normals[i3 + 2]);
853
+ LA.xformPos(from, transform, from);
854
+ LA.xformPos(to, transform, to); // RIGID ONLY
855
+ localcamera.setAim(from, to);
856
+
857
+ CameraPane.occlusionbuffer.display();
858
+
859
+ if (CameraPane.DEBUG_OCCLUSION)
860
+ cp.display(); // debug
861
+
862
+ colors[i] = cp.vertexOcclusion.r;
863
+ //colors[i3 + 1] = cp.vertexOcclusion.g;
864
+ //colors[i3 + 2] = cp.vertexOcclusion.b;
865
+
866
+ if ((i % 100) == 0 && i != 0)
867
+ {
868
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
869
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
870
+ System.out.println((int) (100.0 * i / (br.positions.length / 3)) + "% (" + i + " of " + (br.positions.length / 3) + ")");
871
+ }
872
+ }
873
+
874
+ br.colors = colors;
875
+ }
876
+ else
877
+ {
878
+ for (int i = 0; i < br.VertexCount(); i++)
879
+ {
880
+ Vertex v = br.GetVertex(i);
881
+
882
+ if (v.norm == null || v.norm.x == 0 && v.norm.y == 0 && v.norm.z == 0)
883
+ continue;
884
+
885
+ from.set(v.x, v.y, v.z);
886
+ to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
887
+ LA.xformPos(from, transform, from);
888
+ LA.xformPos(to, transform, to); // RIGID ONLY
889
+ localcamera.setAim(from, to);
890
+
891
+ CameraPane.occlusionbuffer.display();
892
+
893
+ if (CameraPane.DEBUG_OCCLUSION)
894
+ cp.display(); // debug
895
+
896
+ v.AO = cp.vertexOcclusion.r;
897
+
898
+ if ((i % 100) == 0 && i != 0)
899
+ {
900
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
901
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
902
+ System.out.println((int) (100.0 * i / br.VertexCount()) + "% (" + i + " of " + br.VertexCount() + ")");
903
+ }
904
+ }
905
+ }
906
+
907
+ //System.out.println("done.");
908
+
909
+ cp.renderCamera = keep;
910
+ }
911
+
912
+ void DrawPointFLow(PointFlow pointFlow, Object3D /*Composite*/ root, boolean selected, boolean blocked)
913
+ {
914
+ CameraPane display = this;
915
+ pointFlow.CreateHT();
916
+
917
+ float r = display.modelParams0[0];
918
+ float g = display.modelParams0[1];
919
+ float b = display.modelParams0[2];
920
+ float opacity = display.modelParams5[1];
921
+
922
+ //final GL gl = GLU.getCurrentGL();
923
+ GL gl = display.GetGL(); // getGL();
924
+
925
+ int s = pointFlow.points.size();
926
+
927
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
928
+ gl.glEnable(gl.GL_CULL_FACE);
929
+
930
+ for (int i=s; --i>=0;)
931
+ //for (int i=0; i<s; i++)
932
+ {
933
+ cVector v = pointFlow.points.get(i);
934
+
935
+ double mindist = Double.MAX_VALUE;
936
+
937
+ double size = pointFlow.minimumSize;
938
+
939
+ double distancenext = 0;
940
+
941
+ if (i > 0)
942
+ {
943
+ cVector w = pointFlow.points.get(i-1);
944
+
945
+ double dist = w.distance(v);
946
+
947
+ distancenext = dist;
948
+
949
+ if (mindist > dist)
950
+ {
951
+ mindist = dist;
952
+ size = mindist*pointFlow.resizefactor;
953
+ }
954
+ }
955
+
956
+ if (i < s-1)
957
+ {
958
+ cVector w = pointFlow.points.get(i+1);
959
+
960
+ double dist = w.distance(v);
961
+
962
+ if (mindist > dist)
963
+ {
964
+ mindist = dist;
965
+ size = mindist*pointFlow.resizefactor;
966
+ }
967
+ }
968
+
969
+ if (size < pointFlow.minimumSize)
970
+ size = pointFlow.minimumSize;
971
+ if (size > pointFlow.maximumSize)
972
+ size = pointFlow.maximumSize;
973
+
974
+ double tx = v.x;
975
+ double ty = v.y;
976
+ double tz = v.z;
977
+
978
+ // if (tx == 0 && ty == 0 && tz == 0)
979
+ // continue;
980
+
981
+ gl.glMatrixMode(gl.GL_TEXTURE);
982
+ gl.glPushMatrix();
983
+ pointFlow.texmat[12] = pointFlow.texmat[13] = pointFlow.texmat[14] = i;
984
+
985
+ gl.glMultMatrixf(pointFlow.texmat, 0);
986
+
987
+ gl.glMatrixMode(gl.GL_MODELVIEW);
988
+ gl.glPushMatrix();
989
+
990
+ gl.glTranslated(tx,ty,tz);
991
+
992
+ gl.glScaled(size,size,size);
993
+
994
+// float cr = colorBuf.get(index4);
995
+// float cg = colorBuf.get(index4+1);
996
+// float cb = colorBuf.get(index4+2);
997
+// float ca = colorBuf.get(index4+3);
998
+//
999
+// display.modelParams0[0] = r * cr;
1000
+// display.modelParams0[1] = g * cg;
1001
+// display.modelParams0[2] = b * cb;
1002
+//
1003
+// display.modelParams5[1] = opacity * ca;
1004
+//
1005
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1006
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1007
+//
1008
+// RandomNode.globalseed = (int)sizeBuf.get(index3+2); // i;
1009
+// RandomNode.globalseed2 = RandomNode.globalseed;
1010
+//
1011
+//// gl.glColor4f(cr,cg,cb,ca);
1012
+// // gl.glScalef(1024/16,1024/16,1024/16);
1013
+ pointFlow.geo.Draw/*Node*/(display,null,selected, blocked);
1014
+
1015
+ gl.glPopMatrix();
1016
+
1017
+ double step = size/4; //
1018
+
1019
+ if (i == 0 || size == 0 || distancenext > 8*size || distancenext < step)
1020
+ continue;
1021
+
1022
+ int nbsteps = (int)(distancenext/step);
1023
+
1024
+ step = distancenext/nbsteps;
1025
+
1026
+ cVector next = pointFlow.points.get(i-1);
1027
+
1028
+ tmp.set(next);
1029
+ tmp.sub(v);
1030
+ tmp.normalize();
1031
+ tmp.mul(step);
1032
+
1033
+ // calculate next size
1034
+ mindist = Double.MAX_VALUE;
1035
+
1036
+ double nextsize = pointFlow.minimumSize;
1037
+
1038
+ if (i > 1)
1039
+ {
1040
+ cVector w = pointFlow.points.get(i-2);
1041
+
1042
+ double dist = w.distance(next);
1043
+
1044
+ if (mindist > dist)
1045
+ {
1046
+ mindist = dist;
1047
+ nextsize = mindist*pointFlow.resizefactor;
1048
+ }
1049
+ }
1050
+
1051
+ double dist = v.distance(next);
1052
+
1053
+ if (mindist > dist)
1054
+ {
1055
+ mindist = dist;
1056
+ nextsize = mindist*pointFlow.resizefactor;
1057
+ }
1058
+
1059
+ if (nextsize < pointFlow.minimumSize)
1060
+ nextsize = pointFlow.minimumSize;
1061
+ if (nextsize > pointFlow.maximumSize)
1062
+ nextsize = pointFlow.maximumSize;
1063
+ //
1064
+
1065
+ double count = 0;
1066
+
1067
+ while (distancenext > 0.000000001) // step
1068
+ {
1069
+ gl.glPushMatrix();
1070
+
1071
+ gl.glTranslated(tx + tmp.x*count, ty + tmp.y*count, tz + tmp.z*count);
1072
+
1073
+ double K = count/nbsteps;
1074
+
1075
+ double intersize = K*nextsize + (1-K)*size;
1076
+
1077
+ gl.glScaled(intersize,intersize,intersize);
1078
+
1079
+ pointFlow.geo.Draw/*Node*/(display,null,selected,blocked);
1080
+
1081
+ count++;
1082
+
1083
+ distancenext -= step;
1084
+
1085
+ gl.glPopMatrix();
1086
+ }
1087
+
1088
+ if (count != nbsteps)
1089
+ assert(count == nbsteps);
1090
+
1091
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
1092
+ //gl.glTranslatef(-tx,-ty,-tz);
1093
+
1094
+ gl.glMatrixMode(gl.GL_TEXTURE);
1095
+ gl.glPopMatrix();
1096
+ }
1097
+
1098
+ if (!cf)
1099
+ gl.glDisable(gl.GL_CULL_FACE);
1100
+
1101
+// display.modelParams0[0] = r;
1102
+// display.modelParams0[1] = g;
1103
+// display.modelParams0[2] = b;
1104
+//
1105
+// display.modelParams5[1] = opacity;
1106
+//
1107
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1108
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1109
+
1110
+ gl.glMatrixMode(gl.GL_MODELVIEW);
1111
+ }
1112
+
1113
+ public void DrawBox(cVector min, cVector max)
1114
+ {
1115
+ javax.media.opengl.GL gl = GetGL();
1116
+ gl.glBegin(gl.GL_LINES);
1117
+
1118
+ gl.glVertex3d(min.x, min.y, min.z);
1119
+ gl.glVertex3d(min.x, min.y, max.z);
1120
+ gl.glVertex3d(min.x, min.y, min.z);
1121
+ gl.glVertex3d(min.x, max.y, min.z);
1122
+ gl.glVertex3d(min.x, min.y, min.z);
1123
+ gl.glVertex3d(max.x, min.y, min.z);
1124
+
1125
+ gl.glVertex3d(max.x, max.y, max.z);
1126
+ gl.glVertex3d(min.x, max.y, max.z);
1127
+ gl.glVertex3d(max.x, max.y, max.z);
1128
+ gl.glVertex3d(max.x, min.y, max.z);
1129
+ gl.glVertex3d(max.x, max.y, max.z);
1130
+ gl.glVertex3d(max.x, max.y, min.z);
1131
+
1132
+ gl.glEnd();
1133
+ }
1134
+
1135
+ public void DrawGeometry(BoundaryRep bRep, boolean flipV, boolean selectmode)
1136
+ {
1137
+ int[] strips = bRep.getRawIndices();
1138
+
1139
+ javax.media.opengl.GL gl = GetGL();
1140
+
1141
+ // TRIANGLE STRIP ARRAY
1142
+ if (bRep.trimmed)
1143
+ {
1144
+ float[] v = bRep.getRawVertices();
1145
+ float[] n = bRep.getRawNormals();
1146
+ float[] c = bRep.getRawColors();
1147
+ float[] uv = bRep.getRawUVMap();
1148
+
1149
+ int count2 = 0;
1150
+ int count3 = 0;
1151
+
1152
+ if (n.length > 0)
1153
+ {
1154
+ for (int i = 0; i < strips.length; i++)
1155
+ {
1156
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1157
+
1158
+ /*
1159
+ boolean locked = false;
1160
+ float eps = 0.1f;
1161
+ boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
1162
+
1163
+ int dot = 0;
1164
+
1165
+ if ((dot&1) == 0)
1166
+ dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
1167
+
1168
+ if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
1169
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
1170
+ else
1171
+ {
1172
+ locked = true;
1173
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1174
+ }
1175
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
1176
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
1177
+ if (hasnorm)
1178
+ {
1179
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
1180
+ gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
1181
+ }
1182
+
1183
+ if ((dot&4) == 0)
1184
+ dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
1185
+
1186
+ if (wrap || !locked && (dot&8) != 0)
1187
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
1188
+ else
1189
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1190
+
1191
+ f.dot = dot;
1192
+ */
1193
+
1194
+ if (!selectmode)
1195
+ {
1196
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1197
+ {
1198
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1199
+ } else
1200
+ {
1201
+ gl.glNormal3f(0, 0, 1);
1202
+ }
1203
+
1204
+ if (c != null)
1205
+ //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
1206
+ {
1207
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1208
+ }
1209
+ }
1210
+
1211
+ if (flipV)
1212
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1213
+ else
1214
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1215
+
1216
+ //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1217
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1218
+
1219
+ count2 += 2;
1220
+ count3 += 3;
1221
+ if (!selectmode)
1222
+ {
1223
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1224
+ {
1225
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1226
+ } else
1227
+ {
1228
+ gl.glNormal3f(0, 0, 1);
1229
+ }
1230
+ if (c != null)
1231
+ {
1232
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1233
+ }
1234
+ }
1235
+
1236
+ if (flipV)
1237
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1238
+ else
1239
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1240
+
1241
+ //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1242
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1243
+
1244
+ count2 += 2;
1245
+ count3 += 3;
1246
+ for (int j = 0; j < strips[i] - 2; j++)
1247
+ {
1248
+ //gl.glTexCoord2d(...);
1249
+ if (!selectmode)
1250
+ {
1251
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1252
+ {
1253
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1254
+ } else
1255
+ {
1256
+ gl.glNormal3f(0, 0, 1);
1257
+ }
1258
+ if (c != null)
1259
+ {
1260
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1261
+ }
1262
+ }
1263
+
1264
+ if (flipV)
1265
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1266
+ else
1267
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1268
+
1269
+ //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
1270
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1271
+
1272
+ count2 += 2;
1273
+ count3 += 3;
1274
+ }
1275
+
1276
+ gl.glEnd();
1277
+ }
1278
+ }
1279
+
1280
+ assert count3 == v.length;
1281
+ }
1282
+ else // !trimmed
1283
+ {
1284
+ int count = 0;
1285
+ for (int i = 0; i < strips.length; i++)
1286
+ {
1287
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1288
+
1289
+ Vertex p = bRep.GetVertex(bRep.indices[count++]);
1290
+ Vertex q = bRep.GetVertex(bRep.indices[count++]);
1291
+
1292
+ drawVertex(gl, p, flipV, selectmode);
1293
+ drawVertex(gl, q, flipV, selectmode);
1294
+
1295
+ for (int j = 0; j < strips[i] - 2; j++)
1296
+ {
1297
+ Vertex r = bRep.GetVertex(bRep.indices[count++]);
1298
+
1299
+ // if (j%2 == 0)
1300
+ // drawFace(p, q, r, display, null);
1301
+ // else
1302
+ // drawFace(p, r, q, display, null);
1303
+
1304
+ // p = q;
1305
+ // q = r;
1306
+ drawVertex(gl, r, flipV, selectmode);
1307
+ }
1308
+
1309
+ gl.glEnd();
1310
+ }
1311
+ }
1312
+ }
1313
+
1314
+ static cSpring.Point3D temp = new cSpring.Point3D();
1315
+ static cSpring.Point3D temp2 = new cSpring.Point3D();
1316
+ static cSpring.Point3D temp3 = new cSpring.Point3D();
1317
+
1318
+ public void DrawDynamicMesh(cMesh mesh)
1319
+ {
1320
+ GL gl = GetGL(); // getGL();
1321
+
1322
+ cSpring.PhysicsController3D Phys = mesh.Phys;
1323
+
1324
+ gl.glDisable(gl.GL_LIGHTING);
1325
+
1326
+ gl.glLineWidth(1);
1327
+ gl.glColor3f(1,1,1);
1328
+ gl.glBegin(gl.GL_LINES);
1329
+ double scale = 0;
1330
+ int count = 0;
1331
+ for (int s=0; s<Phys.allSprings.size(); s++)
1332
+ {
1333
+ cSpring.Spring spring = Phys.allSprings.get(s);
1334
+ if(s == 0)
1335
+ {
1336
+ //System.out.println(" spring : " + spring.a.position + "; " + spring.b.position);
1337
+ }
1338
+ if (mesh.showsprings)
1339
+ {
1340
+ temp.set(spring.a.position);
1341
+ temp.add(spring.b.position);
1342
+ temp.mul(0.5);
1343
+ temp2.set(spring.a.position);
1344
+ temp2.sub(spring.b.position);
1345
+ temp2.mul(spring.restLength/2);
1346
+ temp.sub(temp2);
1347
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1348
+ temp.add(temp2);
1349
+ temp.add(temp2);
1350
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1351
+ }
1352
+
1353
+ if (spring.isHandle)
1354
+ continue;
1355
+
1356
+ //if (scale < spring.restLength)
1357
+ scale += spring.restLength;
1358
+ count++;
1359
+ }
1360
+ gl.glEnd();
1361
+
1362
+ if (count == 0)
1363
+ scale = 0.01;
1364
+ else
1365
+ scale /= count * 3;
1366
+
1367
+ //scale = 0.25;
1368
+
1369
+ if (mesh.ShowInfo())
1370
+ {
1371
+ gl.glLineWidth(4);
1372
+ for (int s=0; s<Phys.allNodes.size(); s++)
1373
+ {
1374
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1375
+ if (node.mass == 0)
1376
+ continue;
1377
+
1378
+ int i = node.springs==null?-1:node.springs.size();
1379
+ gl.glColor3f((i>>2)&1,(i>>1)&1,i&1);
1380
+ //temp.set(node.springForce.x, node.springForce.y, node.springForce.z);
1381
+ //temp.normalize();
1382
+ //gl.glColor3d((temp.x+1)/2, (temp.y+1)/2, (temp.z+1)/2);
1383
+ gl.glBegin(gl.GL_LINES);
1384
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1385
+ //gl.glVertex3d(node.position.x + node.normal.x*scale, node.position.y + node.normal.y*scale, node.position.z + node.normal.z*scale);
1386
+ gl.glVertex3d(node.position.x + mesh.bRep.GetVertex(s).norm.x*scale,
1387
+ node.position.y + mesh.bRep.GetVertex(s).norm.y*scale,
1388
+ node.position.z + mesh.bRep.GetVertex(s).norm.z*scale);
1389
+ gl.glEnd();
1390
+ }
1391
+
1392
+ gl.glLineWidth(8);
1393
+ for (int s=0; s<Phys.allNodes.size(); s++)
1394
+ {
1395
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1396
+
1397
+ if (node.springs != null)
1398
+ {
1399
+ for (int i=0; i<node.springs.size(); i+=1)
1400
+ {
1401
+ cSpring.DynamicNode f = node.springs.get(i).GetOther(node);
1402
+
1403
+ int c = i+1;
1404
+ // c = node.springs.get(i).nbcopies;
1405
+
1406
+ gl.glColor3f((c>>2)&1,(c>>1)&1,c&1);
1407
+ gl.glBegin(gl.GL_LINES);
1408
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1409
+ gl.glVertex3d(f.position.x/3+node.position.x*2/3, f.position.y/3+node.position.y*2/3, f.position.z/3+node.position.z*2/3);
1410
+ gl.glEnd();
1411
+ }
1412
+ }
1413
+ }
1414
+
1415
+ gl.glLineWidth(1);
1416
+ }
1417
+
1418
+ gl.glEnable(gl.GL_LIGHTING);
1419
+ }
1420
+
1421
+ /// INTERFACE
1422
+
1423
+ public void StartTriangles()
1424
+ {
1425
+ javax.media.opengl.GL gl = GetGL();
1426
+ gl.glBegin(gl.GL_TRIANGLES);
1427
+ }
1428
+
1429
+ public void EndTriangles()
1430
+ {
1431
+ GetGL().glEnd();
1432
+ }
1433
+
1434
+ void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean flipV, boolean selectmode)
1435
+ {
1436
+ if (!selectmode)
1437
+ {
1438
+ gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1439
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
1440
+
1441
+ if (flipV)
1442
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
1443
+ else
1444
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1445
+ }
1446
+
1447
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
1448
+ }
1449
+
1450
+ void SetColor(Object3D obj, Vertex p0)
1451
+ {
1452
+ CameraPane display = this;
1453
+ BoundaryRep bRep = obj.bRep;
1454
+
1455
+ if (RENDERPROGRAM == 0)
1456
+ {
1457
+ float r = 0;
1458
+ if (bRep != null)
1459
+ {
1460
+ if (bRep.stripified)
1461
+ {
1462
+ r = 1;
1463
+ }
1464
+ }
1465
+ float g = 0;
1466
+ if (bRep != null)
1467
+ {
1468
+ if (bRep.trimmed)
1469
+ {
1470
+ g = 1;
1471
+ }
1472
+ }
1473
+ float b = 0;
1474
+ if (obj.support != null && obj.link2master)
1475
+ {
1476
+ b = 1;
1477
+ }
1478
+ display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
1479
+ return;
1480
+ }
1481
+
1482
+ if (display.DrawMode() != CameraPane.SHADOW)
1483
+ return;
1484
+
1485
+ javax.media.opengl.GL gl = display.GetGL();
1486
+// if (true) return;
1487
+// float ao = p.AO;
1488
+//
1489
+// // if (ao == 0 && !bRep.AOdone) // transient problem!
1490
+// // ao = 1;
1491
+//
1492
+// gl.glColor4f(ao, ao, ao, 1);
1493
+
1494
+// CameraPane.selectedpoint.
1495
+// getAverage(cStatic.point1, true);
1496
+ if (CameraPane.pointflow == null) // !random) // live)
1497
+ {
1498
+ return;
1499
+ }
1500
+
1501
+ cStatic.point1.set(0,0,0);
1502
+ LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
1503
+
1504
+ cStatic.point1.sub(p0);
1505
+
1506
+
1507
+// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
1508
+// {
1509
+// return;
1510
+// }
1511
+
1512
+ //if (true)
1513
+ if (cStatic.point1.dot(cStatic.point1) > 0.000001)
1514
+ {
1515
+ return;
1516
+ }
1517
+
1518
+ float[] colorV = new float[3];
1519
+
1520
+ if (false) // marked)
1521
+ {
1522
+ // debug rigging weights
1523
+ for (int object = 0; object < p0.vertexlinks.length; object++)
1524
+ {
1525
+ float weight = p0.weights[object] / p0.totalweight;
1526
+
1527
+ // if (weight < 0.1)
1528
+ // {
1529
+ // assert(weight == 0);
1530
+ // continue;
1531
+ // }
1532
+
1533
+ if (p0.vertexlinks[object] == -1)
1534
+ continue;
1535
+
1536
+ Vertex q = obj.support.bRep.GetVertex(p0.vertexlinks[object]);
1537
+
1538
+ int color = //1 << object; //
1539
+ //p.vertexlinks.length;
1540
+ obj.support.bRep.supports[p0.closestsupport].links[object];
1541
+ colorV[2] += (color & 1) * weight;
1542
+ colorV[1] += ((color & 2) >> 1) * weight;
1543
+ colorV[0] += ((color & 4) >> 2) * weight;
1544
+ }
1545
+ }
1546
+ else
1547
+ {
1548
+ if (obj.drawingstarted)
1549
+ {
1550
+ // find next point
1551
+ if (bRep.GetVertex(0).faceindices == null)
1552
+ {
1553
+ bRep.InitFaceIndices();
1554
+ }
1555
+
1556
+ double ymin = p0.y;
1557
+
1558
+ Vertex newp = p0;
1559
+
1560
+ for (int fii = 0; fii < p0.faceindices.length; fii++)
1561
+ {
1562
+ int fi = p0.faceindices[fii];
1563
+
1564
+ if (fi == -1)
1565
+ break;
1566
+
1567
+ Face f = bRep.GetFace(fi);
1568
+
1569
+ Vertex p = bRep.GetVertex(f.p);
1570
+ Vertex q = bRep.GetVertex(f.q);
1571
+ Vertex r = bRep.GetVertex(f.r);
1572
+
1573
+ int swap = (int)(Math.random()*3);
1574
+
1575
+// for (int s=swap; --s>=0;)
1576
+// {
1577
+// Vertex t = p;
1578
+// p = q;
1579
+// q = r;
1580
+// r = t;
1581
+// }
1582
+ if (ymin > p.y)
1583
+ {
1584
+ ymin = p.y;
1585
+ newp = p;
1586
+// break;
1587
+ }
1588
+ if (ymin > q.y)
1589
+ {
1590
+ ymin = q.y;
1591
+ newp = q;
1592
+// break;
1593
+ }
1594
+ if (ymin > r.y)
1595
+ {
1596
+ ymin = r.y;
1597
+ newp = r;
1598
+// break;
1599
+ }
1600
+ }
1601
+
1602
+ CameraPane.selectedpoint.toParent[3][0] = newp.x;
1603
+ CameraPane.selectedpoint.toParent[3][1] = newp.y;
1604
+ CameraPane.selectedpoint.toParent[3][2] = newp.z;
1605
+
1606
+ obj.drawingstarted = false;
1607
+
1608
+ // return;
1609
+ }
1610
+
1611
+ if (false) // CameraPane.DRAW
1612
+ {
1613
+ p0.AO = colorV[0] = 2;
1614
+ colorV[1] = 2;
1615
+ colorV[2] = 2;
1616
+ }
1617
+
1618
+ CameraPane.pointflow.add(p0);
1619
+ CameraPane.pointflow.Touch();
1620
+ }
1621
+
1622
+// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
1623
+// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1624
+// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1625
+ }
1626
+
1627
+ void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others)
1628
+ {
1629
+ CameraPane display = this;
1630
+ //new Exception().printStackTrace();
1631
+
1632
+ if (display.IsFrozen() && !selected || display.IsAmbientOcclusionOn()) // || display.drawMode == display.SHADOW)
1633
+ {
1634
+ return;
1635
+ }
1636
+
1637
+ javax.media.opengl.GL gl = display.GetGL();
1638
+
1639
+ //Color col = Color.getHSBColor(color,modulation,1);
1640
+ //col.getColorComponents(ColorSpace.getInstance(ColorSpace.CS_LINEAR_RGB), CameraPane.modelParams0);
1641
+ if (!material.multiply)
1642
+ {
1643
+ display.color = material.color;
1644
+ display.saturation = material.modulation;
1645
+ }
1646
+ else
1647
+ {
1648
+ display.color *= material.color*2;
1649
+ display.saturation *= material.modulation*2;
1650
+ }
1651
+
1652
+ cColor.HSBtoRGB(display.color, display.saturation, 1, display.modelParams0);
1653
+
1654
+ float[] colorV = Grafreed.colorV;
1655
+
1656
+ /**/
1657
+ if (display.DrawMode() == display.DEFAULT) // && display.RENDERPROGRAM == 0)
1658
+ {
1659
+ colorV[0] = display.modelParams0[0] * material.diffuse;
1660
+ colorV[1] = display.modelParams0[1] * material.diffuse;
1661
+ colorV[2] = display.modelParams0[2] * material.diffuse;
1662
+ colorV[3] = 1; // material.opacity;
1663
+
1664
+ gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
1665
+ //System.out.println("Opacity = " + opacity);
1666
+
1667
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1668
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1669
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1670
+
1671
+ float amb = material.ambient;
1672
+ if (amb < material.cameralight)
1673
+ {
1674
+ amb = material.cameralight;
1675
+ }
1676
+ colorV[0] = display.modelParams0[0] * material.diffuse * amb;
1677
+ colorV[1] = display.modelParams0[1] * material.diffuse * amb;
1678
+ colorV[2] = display.modelParams0[2] * material.diffuse * amb;
1679
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_AMBIENT, colorV, 0);
1680
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1681
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT, colorV, 0);
1682
+
1683
+ /**/
1684
+ colorV[0] = ((1 - material.metalness) + display.modelParams0[0] * material.metalness) * material.specular;
1685
+ colorV[1] = ((1 - material.metalness) + display.modelParams0[1] * material.metalness) * material.specular;
1686
+ colorV[2] = ((1 - material.metalness) + display.modelParams0[2] * material.metalness) * material.specular;
1687
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SPECULAR, colorV, 0);
1688
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1689
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SPECULAR, colorV, 0);
1690
+ colorV[0] = 10 / material.shininess; // 1/0.005f;
1691
+ //System.out.println("shininess = " + colorV[0]);
1692
+ if (colorV[0] > 128)
1693
+ {
1694
+ colorV[0] = 128;
1695
+ }
1696
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SHININESS, colorV, 0);
1697
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SHININESS, colorV, 0);
1698
+ /**/
1699
+ }
1700
+ /**/
1701
+
1702
+ //selected = false;
1703
+ selected = selected && display.flash;
1704
+
1705
+ //display.modelParams0[0] = 0; // pigment.r;
1706
+ //display.modelParams0[1] = 0; // pigment.g;
1707
+ //display.modelParams0[2] = 0; // pigment.b;
1708
+ if (!material.multiply)
1709
+ {
1710
+ display.modelParams0[3] = material.metalness;
1711
+ display.modelParams1[0] = material.diffuse;
1712
+ display.modelParams1[1] = material.specular;
1713
+ display.modelParams1[2] = 1 / material.shininess;
1714
+ display.modelParams1[3] = material.shift;
1715
+ display.modelParams2[0] = material.ambient;
1716
+ display.modelParams2[1] = material.lightarea;
1717
+ //System.out.println("light area = " + lightarea);
1718
+ display.modelParams2[2] = 1 / material.factor; // diffuseness
1719
+ display.modelParams2[3] = material.velvet;
1720
+ display.modelParams3[0] = material.sheen;
1721
+ display.modelParams3[1] = material.subsurface;
1722
+ display.modelParams3[2] = material.bump; // backlit
1723
+ display.modelParams3[3] = material.aniso;
1724
+ display.modelParams4[0] = material.anisoV;
1725
+ display.modelParams4[1] = selected ? 100 : material.cameralight;
1726
+ //System.out.println("selected = " + selected);
1727
+ display.modelParams4[2] = material.diffuseness;
1728
+ display.modelParams4[3] = material.shadow;
1729
+ display.modelParams5[0] = material.texture;
1730
+ display.modelParams5[1] = material.opacity;
1731
+ display.modelParams5[2] = material.fakedepth;
1732
+ display.modelParams5[3] = CameraPane.SHADOWCULLFACE ? 0f : (material.shadowbias - 0.005f) / 10;
1733
+ }
1734
+ else
1735
+ {
1736
+ display.modelParams0[3] *= material.metalness*2;
1737
+ display.modelParams1[0] *= material.diffuse*2;
1738
+ display.modelParams1[1] *= material.specular*2;
1739
+ display.modelParams1[2] *= material.shininess*2;
1740
+ display.modelParams1[3] *= material.shift*2;
1741
+ display.modelParams2[0] *= material.ambient*2;
1742
+ display.modelParams2[1] *= material.lightarea*2;
1743
+ display.modelParams2[2] *= material.factor*2;
1744
+ display.modelParams2[3] *= material.velvet*2;
1745
+ display.modelParams3[0] *= material.sheen*2;
1746
+ display.modelParams3[1] *= material.subsurface*2;
1747
+ display.modelParams3[2] *= material.bump*2;
1748
+ display.modelParams3[3] *= material.aniso*2;
1749
+ display.modelParams4[0] *= material.anisoV*2;
1750
+ display.modelParams4[1] *= material.cameralight*2;
1751
+ //System.out.println("selected = " + selected);
1752
+ display.modelParams4[2] *= material.diffuseness*2;
1753
+ display.modelParams4[3] *= material.shadow*2;
1754
+ display.modelParams5[0] *= material.texture*2;
1755
+ display.modelParams5[1] *= material.opacity*2;
1756
+ display.modelParams5[2] *= material.fakedepth*2;
1757
+ display.modelParams5[3] *= material.shadowbias*2;
1758
+ }
1759
+
1760
+ display.modelParams6[0] = 0;
1761
+ display.modelParams6[1] = 0;
1762
+ display.modelParams6[2] = 0;
1763
+ display.modelParams6[3] = 0;
1764
+
1765
+ display.modelParams7[0] = 0;
1766
+ display.modelParams7[1] = 1000;
1767
+ display.modelParams7[2] = 0;
1768
+ display.modelParams7[3] = 0;
1769
+
1770
+ //display.modelParams6[0] = 100; // criss de bug de bump
1771
+
1772
+ Object3D.cVector2[] extparams = others; // display.vector2buffer;
1773
+ if (extparams != null && extparams.length > 0 && extparams[0] != null)
1774
+ {
1775
+ display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
1776
+ display.modelParams6[1] = extparams[0].y / 1000.0f; // noise
1777
+ if (extparams.length > 1)
1778
+ {
1779
+ display.modelParams6[2] = extparams[1].x / 1000.0f; // borderfade
1780
+ display.modelParams6[3] = extparams[1].y / 1000.0f; // (float)Math.exp(-extparams[1].y / 1000.0f); // fog punchthrough
1781
+ if (extparams.length > 2)
1782
+ {
1783
+ display.modelParams7[0] = extparams[2].x / 1000.0f; // noise power
1784
+ float x = extparams[2].y / 1000.0f;
1785
+ //if (x == 0)
1786
+ // x = 1f;
1787
+ display.modelParams7[1] = 1 / x / x / x / x / x / x / x / x / x / x / x / x / x; // (float)Math.pow(-Math.log((extparams[2].y+0.00) / 1000.0f), 1); // opacity power
1788
+ if (extparams[2].y > 0)
1789
+ {
1790
+ //System.out.println("extparams[1].y = " + extparams[1].y);
1791
+ //System.out.println("extparams[2].y = " + extparams[2].y);
1792
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1793
+ }
1794
+ }
1795
+ }
1796
+ }
1797
+
1798
+ //if (display.modelParams6[2] != 0)
1799
+ /*
1800
+ System.out.println("modelParams0[0] = " + display.modelParams0[0]);
1801
+ System.out.println("modelParams0[1] = " + display.modelParams0[1]);
1802
+ System.out.println("modelParams0[2] = " + display.modelParams0[2]);
1803
+ System.out.println("modelParams0[3] = " + display.modelParams0[3]);
1804
+ System.out.println("modelParams1[0] = " + display.modelParams1[0]);
1805
+ System.out.println("modelParams1[1] = " + display.modelParams1[1]);
1806
+ System.out.println("modelParams1[2] = " + display.modelParams1[2]);
1807
+ System.out.println("modelParams1[3] = " + display.modelParams1[3]);
1808
+ System.out.println("modelParams2[0] = " + display.modelParams2[0]);
1809
+ System.out.println("modelParams2[1] = " + display.modelParams2[1]);
1810
+ System.out.println("modelParams2[2] = " + display.modelParams2[2]);
1811
+ System.out.println("modelParams2[3] = " + display.modelParams2[3]);
1812
+ System.out.println("modelParams3[0] = " + display.modelParams3[0]);
1813
+ System.out.println("modelParams3[1] = " + display.modelParams3[1]);
1814
+ System.out.println("modelParams3[2] = " + display.modelParams3[2]);
1815
+ System.out.println("modelParams3[3] = " + display.modelParams3[3]);
1816
+ System.out.println("modelParams4[0] = " + display.modelParams4[0]);
1817
+ System.out.println("modelParams4[1] = " + display.modelParams4[1]);
1818
+ System.out.println("modelParams4[2] = " + display.modelParams4[2]);
1819
+ System.out.println("modelParams4[3] = " + display.modelParams4[3]);
1820
+ System.out.println("modelParams5[0] = " + display.modelParams5[0]);
1821
+ System.out.println("modelParams5[1] = " + display.modelParams5[1]);
1822
+ System.out.println("modelParams5[2] = " + display.modelParams5[2]);
1823
+ System.out.println("modelParams5[3] = " + display.modelParams5[3]);
1824
+ System.out.println("modelParams6[0] = " + display.modelParams6[0]);
1825
+ System.out.println("modelParams6[1] = " + display.modelParams6[1]);
1826
+ System.out.println("modelParams6[2] = " + display.modelParams6[2]);
1827
+ System.out.println("modelParams6[3] = " + display.modelParams6[3]);
1828
+ System.out.println("modelParams7[0] = " + display.modelParams7[0]);
1829
+ System.out.println("modelParams7[1] = " + display.modelParams7[1]);
1830
+ System.out.println("modelParams7[2] = " + display.modelParams7[2]);
1831
+ System.out.println("modelParams7[3] = " + display.modelParams7[3]);
1832
+ /**/
1833
+ //assert (display.modelParams6[2] == 0);
1834
+
1835
+ //System.out.println("noise power = " + display.modelParams7[0]);
1836
+ //System.out.println("shadowbias = " + shadowbias);
1837
+
1838
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1839
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 1, display.modelParams1, 0);
1840
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 2, display.modelParams2, 0);
1841
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 3, display.modelParams3, 0);
1842
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
1843
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1844
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 6, display.modelParams6, 0);
1845
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 7, display.modelParams7, 0);
1846
+
1847
+ int mode = display.FP_SHADER;
1848
+
1849
+ if (material.aniso != material.anisoV || material.aniso > 0.002)
1850
+ {
1851
+ mode |= display.FP_ANISO;
1852
+ }
1853
+
1854
+ display.EnableProgram(mode);
1855
+
1856
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1857
+
1858
+ if (!material.multiply)
1859
+ {
1860
+ if (Globals.drawMode == CameraPane.SHADOW)
1861
+ gl.glDepthMask(material.opacity >= 0.9 && display.modelParams7[1] > 0.1);
1862
+ else
1863
+ gl.glDepthMask(material.opacity >= 0.99);
1864
+ }
2361865 }
2371866
2381867 int matrixdepth = 0; // 10000; // CONFLICT WITH cMESH... WARNING WARNING WARNING WARNING WARNING WARNING !!!!!!!!!!!! 0;
....@@ -253,7 +1882,7 @@
2531882 currentGL.glMultMatrixd(model, 0);
2541883 }
2551884
256
- void PushMatrix(double[][] matrix, int count)
1885
+ public void PushMatrix(double[][] matrix, int count) // INTERFACE
2571886 {
2581887 matrixdepth++;
2591888 // GrafreeD.tracein(matrix);
....@@ -282,7 +1911,7 @@
2821911 void PushMatrix(double[][] matrix)
2831912 {
2841913 // GrafreeD.tracein(matrix);
285
- PushMatrix(matrix,1);
1914
+ PushMatrix(matrix, 1);
2861915 }
2871916
2881917 void PushMatrix()
....@@ -298,7 +1927,7 @@
2981927
2991928 double[][] tmpmat = new double[4][4];
3001929
301
- void PopMatrix(double[][] inverse)
1930
+ public void PopMatrix(double[][] inverse) // INTERFACE
3021931 {
3031932 --matrixdepth;
3041933
....@@ -338,7 +1967,7 @@
3381967 PushTextureMatrix(matrix, 1);
3391968 }
3401969
341
- void PushTextureMatrix(double[][] matrix, int count)
1970
+ public void PushTextureMatrix(double[][] matrix, int count) // INTERFACE
3421971 {
3431972 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3441973
....@@ -352,7 +1981,7 @@
3521981 currentGL.glMatrixMode(GetGL().GL_MODELVIEW);
3531982 }
3541983
355
- void PopTextureMatrix(double[][] inverse)
1984
+ public void PopTextureMatrix(double[][] inverse) // INTERFACE
3561985 {
3571986 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3581987 currentGL.glMatrixMode(GetGL().GL_TEXTURE);
....@@ -379,15 +2008,15 @@
3792008
3802009 static int camerachangeframe;
3812010
382
- boolean SetCamera(Camera cam)
2011
+ public boolean SetCamera(Camera cam)
3832012 {
3842013 // may 2014 if (cam == cameras[0] || cam == cameras[1])
3852014 // return false;
3862015
387
- if (REFUSEMODE && isLIVE() && camerachangeframe != 0 && camerachangeframe != framecount)
2016
+ if (REFUSEMODE && Globals.isLIVE() && camerachangeframe != 0 && camerachangeframe != Globals.framecount)
3882017 {
3892018 // check for last change
390
- if (framecount < camerachangeframe + 400) // 120 == 1 second
2019
+ if (Globals.framecount < camerachangeframe + 400) // 120 == 1 second
3912020 {
3922021 // refuse the camera change
3932022 System.err.println("Camera " + cam + " REFUSED");
....@@ -395,7 +2024,7 @@
3952024 }
3962025 }
3972026
398
- camerachangeframe = framecount;
2027
+ camerachangeframe = Globals.framecount;
3992028
4002029 cam.hAspect = -1; // Read only
4012030
....@@ -426,7 +2055,7 @@
4262055 {
4272056 //System.err.println("Oeil on");
4282057 TRACK = true;
429
-// JUNE 2014 if (TRACK && trackedobject != null && drawMode == SHADOW) // && !lightMode)
2058
+// JUNE 2014 if (TRACK && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
4302059 // object.editWindow.ScreenFit(trackedobject);
4312060 //pingthread.StepToTarget(true);
4322061 }
....@@ -435,8 +2064,8 @@
4352064 {
4362065 //System.err.println("Oeil on");
4372066 OEIL = true;
438
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
439
- object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
2067
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
2068
+ object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
4402069 //pingthread.StepToTarget(true);
4412070 }
4422071
....@@ -499,39 +2128,12 @@
4992128 {
5002129 frozen ^= true;
5012130 // Weird...
502
- lighttouched = true;
2131
+ Globals.lighttouched = true;
5032132 }
5042133
5052134 void ToggleDL()
5062135 {
5072136 mainDL ^= true;
508
- }
509
-
510
- void ToggleTexture()
511
- {
512
- textureon ^= true;
513
- }
514
-
515
- void ToggleLive()
516
- {
517
- setLIVE(isLIVE() ^ true);
518
-
519
- System.err.println("LIVE = " + isLIVE());
520
-
521
- if (!isLIVE()) // save sound
522
- GrafreeD.savesound = true; // wav.save();
523
- // else
524
- repaint(); // start loop // may 2013
525
- }
526
-
527
- void ToggleSupport()
528
- {
529
- SUPPORT ^= true;
530
- }
531
-
532
- void ToggleAbort()
533
- {
534
- ABORTMODE ^= true;
5352137 }
5362138
5372139 void ToggleFullScreen()
....@@ -541,12 +2143,7 @@
5412143
5422144 void ToggleCrowd()
5432145 {
544
- CROWD ^= true;
545
- }
546
-
547
- void ToggleInertia()
548
- {
549
- INERTIA ^= true;
2146
+ Globals.CROWD ^= true;
5502147 }
5512148
5522149 void ToggleLocal()
....@@ -554,62 +2151,89 @@
5542151 LOCALTRANSFORM ^= true;
5552152 }
5562153
557
- void ToggleFast()
2154
+ public void ToggleTexture()
2155
+ {
2156
+ textureon ^= true;
2157
+ }
2158
+
2159
+ public void ToggleLive()
2160
+ {
2161
+ Globals.setLIVE(Globals.isLIVE() ^ true);
2162
+
2163
+ System.err.println("LIVE = " + Globals.isLIVE());
2164
+
2165
+ if (!Globals.isLIVE()) // save sound
2166
+ Grafreed.savesound = true; // wav.save();
2167
+ // else
2168
+ repaint(); // start loop // may 2013
2169
+ }
2170
+
2171
+ public void ToggleSupport()
2172
+ {
2173
+ SUPPORT ^= true;
2174
+ }
2175
+
2176
+ public void ToggleAbort()
2177
+ {
2178
+ ABORTMODE ^= true;
2179
+ }
2180
+
2181
+ public void ToggleInertia()
2182
+ {
2183
+ INERTIA ^= true;
2184
+ }
2185
+
2186
+ public void ToggleFast()
5582187 {
5592188 FAST ^= true;
5602189 }
5612190
562
- void ToggleSlowPose()
2191
+ public void ToggleSlowPose()
5632192 {
5642193 SLOWPOSE ^= true;
5652194 }
5662195
567
- void ToggleFootContact()
568
- {
569
- FOOTCONTACT ^= true;
570
- }
571
-
572
- void ToggleBoxMode()
2196
+ public void ToggleBoxMode()
5732197 {
5742198 BOXMODE ^= true;
5752199 }
5762200
577
- void ToggleSmoothFocus()
2201
+ public void ToggleZoomBoxMode()
2202
+ {
2203
+ ZOOMBOXMODE ^= true;
2204
+ }
2205
+
2206
+ public void ToggleSmoothFocus()
5782207 {
5792208 SMOOTHFOCUS ^= true;
5802209 }
5812210
582
- void ToggleImageFlip()
2211
+ public void ToggleImageFlip()
5832212 {
5842213 IMAGEFLIP ^= true;
5852214 }
5862215
587
- void ToggleSpeakerMocap()
2216
+ public void ToggleSpeakerMocap()
5882217 {
5892218 SPEAKERMOCAP ^= true;
5902219 }
5912220
592
- void ToggleSpeakerCamera()
2221
+ public void ToggleSpeakerCamera()
5932222 {
5942223 SPEAKERCAMERA ^= true;
5952224 }
5962225
597
- void ToggleSpeakerFocus()
2226
+ public void ToggleSpeakerFocus()
5982227 {
5992228 SPEAKERFOCUS ^= true;
6002229 }
6012230
602
- void ToggleDebug()
603
- {
604
- DEBUG ^= true;
605
- }
606
-
607
- void ToggleFrustum()
2231
+ public void ToggleFrustum()
6082232 {
6092233 FRUSTUM ^= true;
6102234 }
6112235
612
- void ToggleTrack()
2236
+ public void ToggleTrack()
6132237 {
6142238 TRACK ^= true;
6152239 if (TRACK)
....@@ -628,25 +2252,35 @@
6282252 repaint();
6292253 }
6302254
631
- void ToggleTrackOnce()
2255
+ public void ToggleTrackOnce()
6322256 {
6332257 TRACKONCE ^= true;
6342258 }
6352259
636
- void ToggleShadowTrack()
2260
+ public void ToggleShadowTrack()
6372261 {
6382262 SHADOWTRACK ^= true;
6392263 repaint();
6402264 }
6412265
642
- void ToggleOeil()
2266
+ public void ToggleOeil()
6432267 {
6442268 OEIL ^= true;
6452269 }
6462270
647
- void ToggleOeilOnce()
2271
+ public void ToggleOeilOnce()
6482272 {
6492273 OEILONCE ^= true;
2274
+ }
2275
+
2276
+ void ToggleFootContact()
2277
+ {
2278
+ FOOTCONTACT ^= true;
2279
+ }
2280
+
2281
+ void ToggleDebug()
2282
+ {
2283
+ Globals.DEBUG ^= true;
6502284 }
6512285
6522286 void ToggleLookAt()
....@@ -654,9 +2288,9 @@
6542288 LOOKAT ^= true;
6552289 }
6562290
657
- void ToggleRandom()
2291
+ void ToggleSwitch()
6582292 {
659
- RANDOM ^= true;
2293
+ SWITCH ^= true;
6602294 }
6612295
6622296 void ToggleHandles()
....@@ -759,11 +2393,11 @@
7592393
7602394 GL currentGL;
7612395
762
- GL GetGL()
2396
+ public GL GetGL() // INTERFACE
7632397 {
7642398 return currentGL;
7652399 }
766
-
2400
+
7672401 /**/
7682402 class CacheTexture
7692403 {
....@@ -2595,6 +4229,7 @@
25954229
25964230 com.sun.opengl.util.texture.Texture CompressTexture2(String name)
25974231 {
4232
+ new Exception().printStackTrace();
25984233 System.exit(0);
25994234 com.sun.opengl.util.texture.Texture texture = null;
26004235
....@@ -6271,7 +7906,7 @@
62717906 return null;
62727907 }
62737908
6274
- void ReleaseTextures(cTexture tex)
7909
+ public void ReleaseTextures(cTexture tex) // INTERFACE
62757910 {
62767911 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
62777912 {
....@@ -6307,9 +7942,67 @@
63077942 ReleaseTexture(pigment, false);
63087943 }
63097944
7945
+ public void ReleasePigmentTexture(cTexture tex) // INTERFACE
7946
+ {
7947
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7948
+ {
7949
+ return;
7950
+ }
7951
+
7952
+ if (tex == null)
7953
+ {
7954
+ ReleaseTexture(null, false);
7955
+ return;
7956
+ }
7957
+
7958
+ String pigment = Object3D.GetPigment(tex);
7959
+
7960
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7961
+ {
7962
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7963
+ // System.out.println("; bump = " + bump);
7964
+ }
7965
+
7966
+ if (pigment.equals(""))
7967
+ {
7968
+ pigment = null;
7969
+ }
7970
+
7971
+ ReleaseTexture(pigment, false);
7972
+ }
7973
+
7974
+ public void ReleaseBumpTexture(cTexture tex) // INTERFACE
7975
+ {
7976
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7977
+ {
7978
+ return;
7979
+ }
7980
+
7981
+ if (tex == null)
7982
+ {
7983
+ ReleaseTexture(null, true);
7984
+ return;
7985
+ }
7986
+
7987
+ String bump = Object3D.GetBump(tex);
7988
+
7989
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7990
+ {
7991
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7992
+ // System.out.println("; bump = " + bump);
7993
+ }
7994
+
7995
+ if (bump.equals(""))
7996
+ {
7997
+ bump = null;
7998
+ }
7999
+
8000
+ ReleaseTexture(bump, true);
8001
+ }
8002
+
63108003 void ReleaseTexture(String tex, boolean bump)
63118004 {
6312
- if (// drawMode != 0 || /*tex == null ||*/
8005
+ if (// DrawMode() != 0 || /*tex == null ||*/
63138006 ambientOcclusion ) // || !textureon)
63148007 {
63158008 return;
....@@ -6410,9 +8103,9 @@
64108103 }
64118104 }
64128105
6413
- /*boolean*/ void BindTextures(cTexture tex, int resolution)
8106
+ /*boolean*/ public void BindTextures(cTexture tex, int resolution) throws Exception // INTERFACE
64148107 {
6415
- if (// drawMode != 0 || /*tex == null ||*/
8108
+ if (// DrawMode() != 0 || /*tex == null ||*/
64168109 ambientOcclusion ) // || !textureon)
64178110 {
64188111 return; // false;
....@@ -6455,7 +8148,94 @@
64558148 return; // true;
64568149 }
64578150
6458
- CacheTexture GetCacheTexture(String tex, boolean bump, int resolution)
8151
+ /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8152
+ {
8153
+ if (// DrawMode() != 0 || /*tex == null ||*/
8154
+ ambientOcclusion ) // || !textureon)
8155
+ {
8156
+ return; // false;
8157
+ }
8158
+
8159
+ if (tex == null)
8160
+ {
8161
+ BindTexture(null,false,resolution);
8162
+ return;
8163
+ }
8164
+
8165
+ String pigment = Object3D.GetPigment(tex);
8166
+
8167
+ usedtextures.put(pigment, pigment);
8168
+
8169
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8170
+ {
8171
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8172
+ // System.out.println("; bump = " + bump);
8173
+ }
8174
+
8175
+ if (pigment.equals(""))
8176
+ {
8177
+ pigment = null;
8178
+ }
8179
+
8180
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8181
+ BindTexture(pigment, false, resolution);
8182
+ }
8183
+
8184
+ /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8185
+ {
8186
+ if (// DrawMode() != 0 || /*tex == null ||*/
8187
+ ambientOcclusion ) // || !textureon)
8188
+ {
8189
+ return; // false;
8190
+ }
8191
+
8192
+ if (tex == null)
8193
+ {
8194
+ BindTexture(null,true,resolution);
8195
+ return;
8196
+ }
8197
+
8198
+ String bump = Object3D.GetBump(tex);
8199
+
8200
+ usedtextures.put(bump, bump);
8201
+
8202
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8203
+ {
8204
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8205
+ // System.out.println("; bump = " + bump);
8206
+ }
8207
+
8208
+ if (bump.equals(""))
8209
+ {
8210
+ bump = null;
8211
+ }
8212
+
8213
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
8214
+ BindTexture(bump, true, resolution);
8215
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8216
+ }
8217
+
8218
+ java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
8219
+
8220
+ private boolean FileExists(String tex)
8221
+ {
8222
+ if (missingTextures.contains(tex))
8223
+ {
8224
+ return false;
8225
+ }
8226
+
8227
+ boolean fileExists = new File(tex).exists();
8228
+
8229
+ if (!fileExists)
8230
+ {
8231
+ // If file exists, the "new File()" is not executed sgain
8232
+ missingTextures.add(tex);
8233
+ }
8234
+
8235
+ return fileExists;
8236
+ }
8237
+
8238
+ CacheTexture GetCacheTexture(String tex, boolean bump, int resolution) throws Exception
64598239 {
64608240 CacheTexture/*com.sun.opengl.util.texture.Texture*/ texture = null;
64618241
....@@ -6463,12 +8243,18 @@
64638243 {
64648244 String texname = tex;
64658245
6466
- String[] split = tex.split("Textures");
6467
- if (split.length > 1)
6468
- texname = "/Users/nbriere/Textures" + split[split.length-1];
6469
- else
6470
- if (!texname.startsWith("/"))
6471
- texname = "/Users/nbriere/Textures/" + texname;
8246
+ String fallbackTextureName = defaultDirectory + "/Textures/" + texname;
8247
+
8248
+// String[] split = tex.split("Textures");
8249
+// if (split.length > 1)
8250
+// texname = "/Users/nbriere/Textures" + split[split.length-1];
8251
+// else
8252
+// if (!texname.startsWith("/"))
8253
+// texname = "/Users/nbriere/Textures/" + texname;
8254
+ if (!FileExists(tex))
8255
+ {
8256
+ texname = fallbackTextureName;
8257
+ }
64728258
64738259 if (CACHETEXTURE)
64748260 texture = textures.get(texname); // TEXTURE CACHE
....@@ -6537,7 +8323,7 @@
65378323 }
65388324
65398325 cachename = texname.substring(0, texname.length()-4)+ext+".jpg";
6540
- if (!new File(cachename).exists())
8326
+ if (!FileExists(cachename))
65418327 cachename = texname;
65428328 else
65438329 processbump = false; // don't process bump map again
....@@ -6559,7 +8345,7 @@
65598345 }
65608346
65618347 cachename = texname.substring(0, texname.length()-4)+ext+".png";
6562
- if (!new File(cachename).exists())
8348
+ if (!FileExists(cachename))
65638349 cachename = texname;
65648350 else
65658351 processbump = false; // don't process bump map again
....@@ -6568,7 +8354,9 @@
65688354 texturedata = GetFileTexture(cachename, processbump, resolution);
65698355
65708356
6571
- if (texturedata != null)
8357
+ if (texturedata == null)
8358
+ throw new Exception();
8359
+
65728360 texture = new CacheTexture(com.sun.opengl.util.texture.TextureIO.newTexture(texturedata),resolution);
65738361 //texture = GetTexture(tex, bump);
65748362 }
....@@ -6690,7 +8478,7 @@
66908478 return texture;
66918479 }
66928480
6693
- com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution)
8481
+ com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution) throws Exception
66948482 {
66958483 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
66968484
....@@ -6708,14 +8496,14 @@
67088496 return texture!=null?texture.texture:null;
67098497 }
67108498
6711
- com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution)
8499
+ public com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution) throws Exception
67128500 {
67138501 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
67148502
67158503 return texture!=null?texture.texturedata:null;
67168504 }
67178505
6718
- boolean BindTexture(String tex, boolean bump, int resolution)
8506
+ boolean BindTexture(String tex, boolean bump, int resolution) throws Exception
67198507 {
67208508 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
67218509 {
....@@ -7312,9 +9100,9 @@
73129100 static boolean occlusionInitialized = false;
73139101 boolean selection = false;
73149102 boolean pointselection = false;
7315
- /*static*/ boolean lighttouched = true;
9103
+ ///*static*/ boolean lighttouched = true;
73169104 boolean deselect;
7317
- boolean ambientOcclusion = false;
9105
+ private boolean ambientOcclusion = false;
73189106 static boolean flash = false;
73199107 /*static*/ boolean wait = false;
73209108 boolean displaydone = false; // after repaint() calls
....@@ -7592,18 +9380,40 @@
75929380 jy8[3] = 0.5f;
75939381 }
75949382
7595
- float[] options1 = new float[]{1000, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
9383
+ float[] options1 = new float[]{100, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
75969384 float[] options2 = new float[]{0, 1, 0, 0}; // fog density, intensity, elevation
75979385 float[] options3 = new float[]{1, 1, 1, 0}; // fog color
75989386 float[] options4 = new float[]{1, 0, 1, 0}; // image intensity, subsurface, lightsheen
75999387
9388
+ void ResetOptions()
9389
+ {
9390
+ options1[0] = 100;
9391
+ options1[1] = 0.025f;
9392
+ options1[2] = 0.01f;
9393
+ options1[3] = 0;
9394
+ options1[4] = 0;
9395
+
9396
+ options2[0] = 0;
9397
+ options2[1] = 0.75f;
9398
+ options2[2] = 0;
9399
+ options2[3] = 0;
9400
+
9401
+ options3[0] = 1;
9402
+ options3[1] = 1;
9403
+ options3[2] = 1;
9404
+ options3[3] = 0;
9405
+
9406
+ options4[0] = 1;
9407
+ options4[1] = 0;
9408
+ options4[2] = 1;
9409
+ options4[3] = 0;
9410
+ }
9411
+
76009412 static int imagecount = 0; // movie generation
76019413
76029414 static int jitter = 0;
76039415
76049416 boolean restartframe = false;
7605
-
7606
- static int framecount = 0; // general-purpose global count
76079417
76089418 void displayAntiAliased(javax.media.opengl.GL gl)
76099419 {
....@@ -7635,7 +9445,7 @@
76359445 gl.glClear(gl.GL_ACCUM_BUFFER_BIT);
76369446 for (jitter = 0; jitter < ACSIZE; jitter++) //, GrafreeD.wav.cursor += LIVE ? 735 : 0)
76379447 {
7638
- framecount++;
9448
+ Globals.framecount++;
76399449
76409450 if (CameraPane.tickcount > 0)
76419451 CameraPane.tickcount--;
....@@ -7673,7 +9483,7 @@
76739483
76749484 gl.glLightfv(gl.GL_LIGHT0, gl.GL_POSITION, pos, 0);
76759485 */
7676
- lighttouched = true;
9486
+ Globals.lighttouched = true;
76779487 //System.err.println(" shadowbuffer: " + jitter);
76789488 shadowbuffer.display();
76799489
....@@ -7694,8 +9504,8 @@
76949504 assert (parentcam != renderCamera);
76959505
76969506 if (renderCamera != lightCamera)
7697
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7698
- LA.matConcat(matrix, parentcam.toParent, matrix);
9507
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9508
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
76999509
77009510 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
77019511
....@@ -7710,8 +9520,8 @@
77109520 LA.matCopy(renderCamera.fromScreen, matrix);
77119521
77129522 if (renderCamera != lightCamera)
7713
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7714
- LA.matConcat(parentcam.fromParent, matrix, matrix);
9523
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9524
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
77159525
77169526 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
77179527
....@@ -7783,7 +9593,7 @@
77839593 //gl.glFlush();
77849594 gl.glAccum(gl.GL_ACCUM, 1.0f / ACSIZE);
77859595
7786
- if (ANIMATION && ABORTED)
9596
+ if (Globals.ANIMATION && ABORTED)
77879597 {
77889598 System.err.println(" ABORTED FRAME");
77899599 break;
....@@ -7813,7 +9623,7 @@
78139623 setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR));
78149624
78159625 // save image
7816
- if (ANIMATION && !ABORTED)
9626
+ if (Globals.ANIMATION && !ABORTED)
78179627 {
78189628 VPwidth = viewport[2];
78199629 VPheight = viewport[3];
....@@ -7924,11 +9734,11 @@
79249734
79259735 // imagecount++;
79269736
7927
- String fullname = filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
9737
+ String fullname = Globals.filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
79289738
79299739 if (!BOXMODE)
79309740 {
7931
- System.out.println("image: " + fullname + " (wav cursor=" + (GrafreeD.wav.cursor / 735 / 4) + ")");
9741
+ System.out.println("image: " + fullname + " (wav cursor=" + (Grafreed.wav.cursor / 735 / 4) + ")");
79329742 }
79339743
79349744 if (!BOXMODE)
....@@ -7966,7 +9776,7 @@
79669776 ABORTED = false;
79679777 }
79689778 else
7969
- GrafreeD.wav.cursor += 735 * ACSIZE;
9779
+ Grafreed.wav.cursor += 735 * ACSIZE;
79709780
79719781 if (false)
79729782 {
....@@ -8620,13 +10430,6 @@
862010430 }
862110431 }
862210432
8623
- boolean IsFrozen()
8624
- {
8625
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
8626
-
8627
- return !selectmode && cameracount == 0; // != 0;
8628
- }
8629
-
863010433 boolean niceon = false;
863110434 javax.swing.Timer AAtimer = new javax.swing.Timer(750, this);
863210435 boolean currentlydrawing = false;
....@@ -8636,16 +10439,16 @@
863610439
863710440 public void display(GLAutoDrawable drawable)
863810441 {
8639
- if (GrafreeD.savesound && GrafreeD.hassound)
10442
+ if (Grafreed.savesound && Grafreed.hassound)
864010443 {
8641
- GrafreeD.wav.save();
8642
- GrafreeD.savesound = false;
8643
- GrafreeD.hassound = false;
10444
+ Grafreed.wav.save();
10445
+ Grafreed.savesound = false;
10446
+ Grafreed.hassound = false;
864410447 }
864510448 // if (DEBUG_SELECTION)
864610449 // {
8647
-// if (drawMode != SELECTION)
8648
-// drawMode = SELECTION;
10450
+// if (DrawMode() != SELECTION)
10451
+// DrawMode() = SELECTION;
864910452 // }
865010453
865110454 if (!isRenderer)
....@@ -8701,9 +10504,9 @@
870110504
870210505 //ANTIALIAS = 0;
870310506
8704
- if (drawMode == DEFAULT) // && CURRENTANTIALIAS > 0)
10507
+ if (DrawMode() == DEFAULT) // && CURRENTANTIALIAS > 0)
870510508 {
8706
- if (niceon || isLIVE())
10509
+ if (niceon || Globals.isLIVE())
870710510 {
870810511 //if(active == 0)
870910512 // antialiaser = null;
....@@ -8716,6 +10519,7 @@
871610519 ANTIALIAS = 0;
871710520 //System.out.println("RESTART");
871810521 AAtimer.restart();
10522
+ Globals.TIMERRUNNING = true;
871910523 }
872010524 }
872110525 }
....@@ -8728,7 +10532,7 @@
872810532 assert eyeCamera.shaper_zFar == 1E5f; // 500.0f;
872910533 */
873010534
8731
- if (drawMode == DEFAULT)
10535
+ if (DrawMode() == DEFAULT)
873210536 {
873310537 currentlydrawing = true;
873410538 }
....@@ -8759,18 +10563,18 @@
875910563
876010564 // if(Applet3D.clipboard != null)
876110565 // System.out.println("Clipboard = " + Applet3D.clipboard); //.get(0).parent);
8762
-//drawMode = SELECTION;
10566
+//DrawMode() = SELECTION;
876310567 indexcount = 0;
876410568
8765
- if (drawMode == OCCLUSION)
10569
+ if (DrawMode() == OCCLUSION)
876610570 {
8767
- drawMode = DEFAULT;
10571
+ Globals.drawMode = DEFAULT; // WARNING
876810572 ambientOcclusion = true;
876910573 setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR));
877010574 Object3D theobject = object;
877110575 Object3D theparent = object.parent;
877210576 object.parent = null;
8773
- object = (Object3D)GrafreeD.clone(object);
10577
+ object = (Object3D)Grafreed.clone(object);
877410578 object.Stripify();
877510579 if (theobject.selection == null || theobject.selection.Size() == 0)
877610580 theobject.PreprocessOcclusion(this);
....@@ -8783,19 +10587,20 @@
878310587 ambientOcclusion = false;
878410588 }
878510589
8786
- if (lighttouched && drawMode == DEFAULT && !lightMode) // && !FROZEN)
10590
+ if (//Globals.lighttouched &&
10591
+ DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
878710592 {
878810593 //if (RENDERSHADOW) // ?
878910594 if (!IsFrozen())
879010595 {
879110596 // dec 2012
8792
- if (!ambientOcclusion && !(!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0))
10597
+ if (!ambientOcclusion && !(!flash && DrawMode() == DEFAULT && ANTIALIAS > 0))
879310598 {
8794
- framecount++;
10599
+ Globals.framecount++;
879510600 shadowbuffer.display();
879610601 }
879710602 }
8798
- lighttouched = false; // ??
10603
+ Globals.lighttouched = false; // ??
879910604 //drawing = true;
880010605 //lighttouched = true;
880110606 }
....@@ -8816,9 +10621,9 @@
881610621 //eyeCamera.shaper_fovy = 1;
881710622 }
881810623
8819
- if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && drawMode == DEFAULT) // SELECTION)
10624
+ if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && DrawMode() == DEFAULT) // SELECTION)
882010625 {
8821
- //System.out.println("drawMode = " + drawMode);
10626
+ //System.out.println("DrawMode() = " + DrawMode());
882210627 vertexMode |= VP_PASS;
882310628 //vertexMode |= VP_PROJECTION;
882410629 if (!ambientOcclusion)
....@@ -8878,7 +10683,7 @@
887810683 Camera cam = renderCamera; // lightMode?lightCamera:eyeCamera;
887910684 //Camera lightcam = new Camera(light0);
888010685
8881
- if (drawMode == SHADOW)
10686
+ if (DrawMode() == SHADOW)
888210687 {
888310688 /*
888410689 gl.glMatrixMode(GL.GL_MODELVIEW);
....@@ -8916,8 +10721,8 @@
891610721
891710722 // if (parentcam != renderCamera) // not a light
891810723 if (cam != lightCamera)
8919
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8920
- LA.matConcat(matrix, parentcam.toParent, matrix);
10724
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10725
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
892110726
892210727 for (int j = 0; j < 4; j++)
892310728 {
....@@ -8931,8 +10736,8 @@
893110736
893210737 // if (parentcam != renderCamera) // not a light
893310738 if (cam != lightCamera)
8934
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8935
- LA.matConcat(parentcam.fromParent, matrix, matrix);
10739
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10740
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
893610741
893710742 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
893810743
....@@ -8968,7 +10773,7 @@
896810773 gl.glClear(gl.GL_DEPTH_BUFFER_BIT);
896910774 } else
897010775 {
8971
- if (drawMode != DEFAULT)
10776
+ if (DrawMode() != DEFAULT)
897210777 {
897310778 gl.glClearColor(1, 1, 1, 0);
897410779 } // 1);
....@@ -9033,7 +10838,7 @@
903310838
903410839 fast &= !ambientOcclusion;
903510840
9036
- if (drawMode == DEFAULT)
10841
+ if (DrawMode() == DEFAULT)
903710842 {
903810843 //gl.glEnable(gl.GL_ALPHA_TEST);
903910844 //gl.glActiveTexture(GL.GL_TEXTURE0);
....@@ -9191,7 +10996,16 @@
919110996 // Bump noise
919210997 gl.glActiveTexture(GL.GL_TEXTURE6);
919310998 //gl.glBindTexture(GL.GL_TEXTURE_2D, bump_noise);
9194
- BindTexture(NOISE_TEXTURE, false, 2);
10999
+
11000
+ try
11001
+ {
11002
+ BindTexture(NOISE_TEXTURE, false, 2);
11003
+ }
11004
+ catch (Exception e)
11005
+ {
11006
+ System.err.println("FAILED: " + NOISE_TEXTURE);
11007
+ }
11008
+
919511009
919611010 gl.glActiveTexture(GL.GL_TEXTURE0);
919711011 gl.glEnable(GL.GL_TEXTURE_2D);
....@@ -9214,9 +11028,9 @@
921411028
921511029 gl.glMatrixMode(GL.GL_MODELVIEW);
921611030
9217
-//gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
9218
-//gl.glEnable(gl.GL_POLYGON_SMOOTH);
9219
-//gl.glEnable(gl.GL_MULTISAMPLE);
11031
+gl.glEnable(gl.GL_POLYGON_SMOOTH);
11032
+gl.glHint(gl.GL_POLYGON_SMOOTH_HINT, gl.GL_NICEST);
11033
+gl.glEnable(gl.GL_MULTISAMPLE);
922011034 } else
922111035 {
922211036 //gl.glDisable(GL.GL_TEXTURE_2D);
....@@ -9227,11 +11041,11 @@
922711041 //System.out.println("BLENDING ON");
922811042 gl.glEnable(GL.GL_BLEND);
922911043 gl.glBlendFunc(GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA);
9230
-
11044
+// gl.glBlendFunc(GL.GL_SRC_ALPHA_SATURATE, GL.GL_ONE);
923111045 gl.glMatrixMode(gl.GL_PROJECTION);
923211046 gl.glLoadIdentity();
923311047
9234
- if (drawMode == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
11048
+ if (DrawMode() == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
923511049 {
923611050 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
923711051 double scale = lightCamera.SCALE / lightCamera.Distance();
....@@ -9289,7 +11103,7 @@
928911103 //gl.glPushMatrix();
929011104 gl.glLoadIdentity();
929111105
9292
- if (!ambientOcclusion) // drawMode != OCCLUSION)
11106
+ if (!ambientOcclusion) // DrawMode() != OCCLUSION)
929311107 {
929411108 //LA.xformPos(light0, lightCamera.fromScreen, light);
929511109 LA.xformDir(dirlight, lightCamera.fromScreen, lightposition);
....@@ -9316,8 +11130,8 @@
931611130 System.err.println("parentcam != renderCamera");
931711131
931811132 // if (cam != lightCamera)
9319
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9320
- LA.xformDir(lightposition, parentcam.toParent, lightposition); // may 2013
11133
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11134
+ LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
932111135 }
932211136
932311137 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -9338,8 +11152,8 @@
933811152 if (true) // TODO
933911153 {
934011154 if (cam != lightCamera)
9341
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9342
- LA.xformDir(light0, parentcam.toParent, light0); // may 2013
11155
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11156
+ LA.xformDir(light0, parentcam.GlobalTransform(), light0); // may 2013
934311157 }
934411158
934511159 LA.xformPos(light0, cam.toScreen, light0);
....@@ -9376,7 +11190,7 @@
937611190 }
937711191
937811192 /**/
9379
- if (true) // drawMode == SELECTION) // != DEFAULT)
11193
+ if (true) // DrawMode() == SELECTION) // != DEFAULT)
938011194 gl.glDisable(gl.GL_LIGHTING);
938111195 else
938211196 gl.glEnable(gl.GL_LIGHTING);
....@@ -9394,7 +11208,7 @@
939411208
939511209 lightslot = 64;
939611210
9397
- if (!frozen && !ambientOcclusion && isRenderer && drawMode == DEFAULT)
11211
+ if (!frozen && !ambientOcclusion && isRenderer && DrawMode() == DEFAULT)
939811212 {
939911213 DrawLights(object);
940011214 }
....@@ -9405,7 +11219,7 @@
940511219 fragmentMode |= (lightslot - 64) << 2; // 1; // first bit is available for aniso
940611220 //System.out.println("fragmentMode = " + fragmentMode);
940711221
9408
- if (drawMode == DEFAULT || drawMode == SELECTION || DEBUG_SELECTION)
11222
+ if (DrawMode() == DEFAULT || DrawMode() == SELECTION || IsDebugSelection())
940911223 {
941011224 /*
941111225 if (CULLFACE || (ambientOcclusion && OCCLUSION_CULLING))
....@@ -9438,7 +11252,7 @@
943811252 }
943911253 }
944011254
9441
- if (drawMode == DEFAULT)
11255
+ if (DrawMode() == DEFAULT)
944211256 {
944311257 if (WIREFRAME && !ambientOcclusion)
944411258 {
....@@ -9456,7 +11270,7 @@
945611270 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
945711271 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
945811272
9459
- if (!fast/*RENDERPROGRAM != 0*/ && (drawMode == DEFAULT || drawMode == SHADOW)) // && !WIREFRAME) //
11273
+ if (!fast/*RENDERPROGRAM != 0*/ && (DrawMode() == DEFAULT || DrawMode() == SHADOW)) // && !WIREFRAME) //
946011274 {
946111275 if (vertexMode != 0) // && !fast)
946211276 {
....@@ -9476,7 +11290,7 @@
947611290 }
947711291 }
947811292
9479
- if (false) // fast && !IsFreezed() && drawMode != SELECTION && !ambientOcclusion)
11293
+ if (false) // fast && !IsFreezed() && DrawMode() != SELECTION && !ambientOcclusion)
948011294 {
948111295 //gl.glDepthFunc(GL.GL_LEQUAL);
948211296 //gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
....@@ -9504,7 +11318,7 @@
950411318 //gl.glDepthMask(false);
950511319 }
950611320
9507
- if (false) // drawMode == SHADOW)
11321
+ if (false) // DrawMode() == SHADOW)
950811322 {
950911323 //SetColumnMajorData(cameraInverseTransform, view_1);
951011324 //System.out.println("light = " + cameraInverseTransform);
....@@ -9518,16 +11332,16 @@
951811332 //System.out.println("object = " + object);
951911333 if (!frozen && !imageLocked)
952011334 {
9521
- if (!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0)
11335
+ if (!flash && !lightMode && DrawMode() == DEFAULT && ANTIALIAS > 0)
952211336 {
952311337 displayAntiAliased(gl);
952411338 } else
952511339 {
952611340 programcount = 0;
9527
- int keepmode = drawMode;
11341
+ int keepmode = DrawMode();
952811342 // if (DEBUG_SELECTION)
952911343 // {
9530
-// drawMode = SELECTION;
11344
+// DrawMode() = SELECTION;
953111345 // }
953211346 // for point selection
953311347 // gl.glGetDoublev(gl.GL_MODELVIEW_MATRIX, tempmat, 0);
....@@ -9537,10 +11351,10 @@
953711351 DrawObject(gl);
953811352
953911353 // jan 2013 System.err.println("RESET ABORT (display)");
9540
- // if (drawMode == DEFAULT)
11354
+ // if (DrawMode() == DEFAULT)
954111355 // ABORTED = false;
954211356 fullreset = false;
9543
- drawMode = keepmode;
11357
+ Globals.drawMode = keepmode; // WARNING
954411358 //System.out.println("PROGRAM SWITCH " + programcount);
954511359 }
954611360 }
....@@ -9548,11 +11362,11 @@
954811362 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
954911363 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
955011364
9551
- if (drawMode == DEFAULT)
11365
+ if (DrawMode() == DEFAULT)
955211366 {
955311367 ReleaseTexture(NOISE_TEXTURE, false);
955411368 }
9555
- //if (drawMode == DEFAULT)
11369
+ //if (DrawMode() == DEFAULT)
955611370 {
955711371
955811372 gl.glActiveTexture(GL.GL_TEXTURE1);
....@@ -9564,7 +11378,7 @@
956411378 //else
956511379 //gl.glDisable(gl.GL_TEXTURE_2D);
956611380 //gl.glPopMatrix();
9567
- if (imageCompleted && ANTIALIAS > 0 && drawMode == DEFAULT && cam != lightCamera && !ambientOcclusion)
11381
+ if (imageCompleted && ANTIALIAS > 0 && DrawMode() == DEFAULT && cam != lightCamera && !ambientOcclusion)
956811382 {
956911383 //new Exception().printStackTrace();
957011384 //System.out.println("Draw image " + width + ", " + height);
....@@ -9606,7 +11420,7 @@
960611420 //gl.glFlush();
960711421 }
960811422
9609
- if (flash && drawMode == DEFAULT)
11423
+ if (flash && DrawMode() == DEFAULT)
961011424 {
961111425 flash = false;
961211426 wait = true;
....@@ -9614,9 +11428,9 @@
961411428 }
961511429
961611430 //drawing = false;
9617
- //if(drawMode == DEFAULT)
11431
+ //if(DrawMode() == DEFAULT)
961811432 // niceon = false;
9619
- if (drawMode == DEFAULT)
11433
+ if (DrawMode() == DEFAULT)
962011434 {
962111435 currentlydrawing = false;
962211436 }
....@@ -9636,7 +11450,7 @@
963611450 repaint();
963711451 }
963811452
9639
- if (isLIVE() && drawMode == DEFAULT) // may 2013
11453
+ if (Globals.isLIVE() && DrawMode() == DEFAULT) // may 2013
964011454 repaint();
964111455
964211456 displaydone = true;
....@@ -9655,8 +11469,14 @@
965511469 {
965611470 renderpass++;
965711471 // System.out.println("Draw object... ");
11472
+ STEP = 1;
965811473 if (FAST) // in case there is no script
9659
- STEP = 16;
11474
+ STEP = 8;
11475
+
11476
+ if (CURRENTANTIALIAS == 0 || ACSIZE == 1)
11477
+ {
11478
+ STEP *= 4;
11479
+ }
966011480
966111481 //object.FullInvariants();
966211482
....@@ -9670,23 +11490,44 @@
967011490 e.printStackTrace();
967111491 }
967211492
9673
- if (GrafreeD.RENDERME > 0)
9674
- GrafreeD.RENDERME--; // mechante magouille
11493
+ if (Grafreed.RENDERME > 0)
11494
+ Grafreed.RENDERME--; // mechante magouille
967511495
9676
- ONESTEP = false;
11496
+ Globals.ONESTEP = false;
967711497 }
967811498
967911499 static boolean zoomonce = false;
968011500
11501
+ static void CreateSelectedPoint()
11502
+ {
11503
+ if (selectedpoint == null)
11504
+ {
11505
+ debugpointG = new Sphere();
11506
+ debugpointP = new Sphere();
11507
+ debugpointC = new Sphere();
11508
+ debugpointR = new Sphere();
11509
+
11510
+ selectedpoint = new Superellipsoid();
11511
+
11512
+ for (int i=0; i<8; i++)
11513
+ {
11514
+ debugpoints[i] = new Sphere();
11515
+ }
11516
+ }
11517
+ }
11518
+
968111519 void DrawObject(GL gl, boolean draw)
968211520 {
11521
+ // To clear camera values
11522
+ ResetOptions();
11523
+
968311524 //System.out.println("DRAW OBJECT " + mouseDown);
9684
-// drawMode = SELECTION;
11525
+// DrawMode() = SELECTION;
968511526 //GL gl = getGL();
968611527 if ((TRACK || SHADOWTRACK) || zoomonce)
968711528 {
9688
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
9689
- object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
11529
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
11530
+ object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
969011531 pingthread.StepToTarget(true); // true);
969111532 // zoomonce = false;
969211533 }
....@@ -9706,9 +11547,9 @@
970611547 callist = gl.glGenLists(1);
970711548 }
970811549
9709
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
11550
+ boolean selectmode = DrawMode() == SELECTION || IsDebugSelection();
971011551
9711
- boolean active = !selectmode; // drawMode != SELECTION; // mouseDown;
11552
+ boolean active = !selectmode; // DrawMode() != SELECTION; // mouseDown;
971211553
971311554 if (!mainDL || !active || touched)
971411555 {
....@@ -9735,13 +11576,20 @@
973511576 PushMatrix(ClickInfo.matbuffer);
973611577 }
973711578
9738
- if (drawMode == 0)
11579
+ if (DrawMode() == 0)
973911580 {
974011581 // System.out.println("CLEAR +++++++++++++++ +++++++++++++++ +++++++++++++++ +++++++++++++++");
974111582
974211583 usedtextures.clear();
974311584
9744
- BindTextures(DEFAULT_TEXTURES, 2);
11585
+ try
11586
+ {
11587
+ BindTextures(DEFAULT_TEXTURES, 2);
11588
+ }
11589
+ catch (Exception e)
11590
+ {
11591
+ System.err.println("FAILED: " + DEFAULT_TEXTURES);
11592
+ }
974511593 }
974611594 //System.out.println("--> " + stackdepth);
974711595 // GrafreeD.traceon();
....@@ -9749,10 +11597,11 @@
974911597 // DRAW
975011598 object.draw(this, /*(Composite)*/ object, false, false);
975111599
9752
- if (drawMode == DEFAULT)
11600
+ if (DrawMode() == DEFAULT)
975311601 {
9754
- if (DEBUG)
11602
+ if (Globals.DEBUG)
975511603 {
11604
+ CreateSelectedPoint();
975611605 float radius = 0.05f;
975711606 if (selectedpoint.radius != radius)
975811607 {
....@@ -9801,7 +11650,7 @@
980111650 }
980211651 // GrafreeD.traceoff();
980311652 //System.out.println(stackdepth);
9804
- if (drawMode == 0)
11653
+ if (DrawMode() == 0)
980511654 {
980611655 ReleaseTextures(DEFAULT_TEXTURES);
980711656
....@@ -9826,13 +11675,20 @@
982611675
982711676 checker = null;
982811677
9829
- if (!ambientOcclusion && !IsFrozen() && drawMode == DEFAULT)
11678
+ if (!ambientOcclusion && !IsFrozen() && DrawMode() == DEFAULT)
983011679 FindChecker(object);
983111680
9832
- if (checker != null && drawMode == DEFAULT)
11681
+ if (checker != null && DrawMode() == DEFAULT)
983311682 {
983411683 //BindTexture(IMMORTAL_TEXTURE);
9835
- BindTextures(checker.GetTextures(), checker.texres);
11684
+ try
11685
+ {
11686
+ BindTextures(checker.GetTextures(), checker.texres);
11687
+ }
11688
+ catch (Exception e)
11689
+ {
11690
+ System.err.println("FAILED: " + checker.GetTextures());
11691
+ }
983611692 // NEAREST
983711693 GetGL().glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); // GL.GL_LINEAR);
983811694 DrawChecker(gl);
....@@ -9851,7 +11707,7 @@
985111707 //gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
985211708 //gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
985311709
9854
- if (DISPLAYTEXT && drawMode == DEFAULT)
11710
+ if (DISPLAYTEXT && DrawMode() == DEFAULT)
985511711 {
985611712 // Draw it once, then use the raster
985711713 Balloon(gl, balloon.createGraphics());
....@@ -9907,14 +11763,14 @@
990711763 int[] xs = new int[3];
990811764 int[] ys = new int[3];
990911765
9910
- void DrawString(Object3D obj) // String string)
11766
+ public void DrawString(Object3D obj) // String string) // INTERFACE
991111767 {
9912
- if (!DISPLAYTEXT || drawMode != DEFAULT)
11768
+ if (!DISPLAYTEXT || DrawMode() != DEFAULT)
991311769 {
991411770 return;
991511771 }
991611772
9917
- String string = obj.GetToolTip();
11773
+ String string = obj.toString(); //.GetToolTip();
991811774
991911775 GL gl = GetGL();
992011776
....@@ -10231,8 +12087,8 @@
1023112087 //obj.TransformToWorld(light, light);
1023212088 for (int i = tp.size(); --i >= 0;)
1023312089 {
10234
- for (int count = tp.get(i).GetTransformCount(); --count>=0;)
10235
- LA.xformPos(light, tp.get(i).toParent, light);
12090
+ //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
12091
+ LA.xformPos(light, tp.get(i).GlobalTransformInv(), light);
1023612092 }
1023712093
1023812094
....@@ -10249,8 +12105,8 @@
1024912105 parentcam = cameras[0];
1025012106 }
1025112107
10252
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10253
- LA.xformPos(light, parentcam.toParent, light); // may 2013
12108
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
12109
+ LA.xformPos(light, parentcam.GlobalTransform(), light); // may 2013
1025412110
1025512111 LA.xformPos(light, renderCamera.toScreen, light);
1025612112
....@@ -10864,8 +12720,8 @@
1086412720
1086512721 // display shadow only (bump == 0)
1086612722 "SUB temp.x, half.x, shadow.x;" +
10867
- "MOV temp.y, -params6.x;" +
10868
- "SLT temp.z, temp.y, zero.x;" +
12723
+ "MOV temp.y, -params5.z;" + // params6.x;" +
12724
+ "SLT temp.z, temp.y, -one2048th.x;" +
1086912725 "SUB temp.y, one.x, temp.z;" +
1087012726 "MUL temp.x, temp.x, temp.y;" +
1087112727 "KIL temp.x;" +
....@@ -10994,8 +12850,10 @@
1099412850 "MAX ndotl.x, ndotl.x, -ndotl.x;" +
1099512851
1099612852 "SUB temp.x, one.x, ndotl.x;" +
10997
- "ADD temp.x, temp.x, options2.z;" + // lightsheen
10998
- "ADD temp.y, one.y, options2.y;" + // sursurface
12853
+ // Tuning for default skin
12854
+ //"ADD temp.x, temp.x, options2.z;" + // lightsheen
12855
+ "MAD temp.x, options2.z, half.y, temp.x;" + // lightsheen
12856
+ "ADD temp.y, one.y, options2.y;" + // subsurface
1099912857 "MUL temp.x, temp.x, temp.y;" +
1100012858
1100112859 "MUL saturation, saturation, temp.xxxx;" +
....@@ -11194,7 +13052,7 @@
1119413052 //once = true;
1119513053 }
1119613054
11197
- System.out.print("Program #" + mode + "; length = " + program.length());
13055
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
1119813056 System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
1119913057 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1120013058
....@@ -11327,12 +13185,16 @@
1132713185
1132813186 "ADD " + depth + ".z, " + depth + ".z, temp.x;" +
1132913187 //"SUB " + depth + ".z, " + depth + ".z, temp.x;" + // back face shadowing!
13188
+
13189
+ // Compare fragment depth in light space with shadowmap.
1133013190 "SUB temp.x, fragment.texcoord[1].z, " + depth + ".z;" +
1133113191 "SGE temp.y, temp.x, zero.x;" +
11332
- "SUB " + shadow + ".y, one.x, temp.y;" +
13192
+ "SUB " + shadow + ".y, one.x, temp.y;" + // Specular is fully occluded
13193
+
13194
+ // Reverse comparison
1133313195 "SUB temp.x, one.x, temp.x;" +
1133413196 "MUL " + shadow + ".x, temp.x, temp.y;" +
11335
- "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // specular is fully occluded
13197
+ "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // diffuse
1133613198 "POW " + shadow + ".x, " + shadow + ".x, params5.z;" + // fake depth
1133713199
1133813200 "SLT " + shadow + ".z, fragment.texcoord[1].z, " + depth + ".z;" +
....@@ -11346,6 +13208,10 @@
1134613208 // No shadow for backface
1134713209 "DP3 temp.x, normal, lightd;" +
1134813210 "SLT temp.x, temp.x, zero.x;" + // shadoweps
13211
+ "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
13212
+
13213
+ // No shadow when out of frustrum
13214
+ "SGE temp.x, " + depth + ".z, one.z;" +
1134913215 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
1135013216 "";
1135113217 }
....@@ -11492,7 +13358,8 @@
1149213358 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1149313359 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
1149413360 /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
11495
- Object3D.cVector2[] vector2buffer;
13361
+
13362
+ //Object3D.cVector2[] vector2buffer;
1149613363
1149713364 // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea
1149813365 // OUT : diff, spec
....@@ -11508,9 +13375,10 @@
1150813375 "DP3 " + dest + ".z," + "normals," + "eye;" +
1150913376 "MAX " + dest + ".w," + dest + ".z," + "eps.x;" +
1151013377 //"MOV " + dest + ".w," + "normal.z;" +
11511
- "MUL " + dest + ".z," + "params2.w," + dest + ".x;" +
11512
- "MUL " + dest + ".z," + dest + ".z," + dest + ".x;" +
11513
- //"MOV " + dest + ".z," + "params2.w;" +
13378
+// "MUL " + dest + ".z," + "params2.w," + dest + ".x;" + // PRETTY HEURISTIC FOR VELVET
13379
+// "MUL " + dest + ".z," + dest + ".z," + dest + ".x;" +
13380
+
13381
+ "MOV " + dest + ".z," + "params2.w;" + // EXACT
1151413382 "POW " + dest + ".w," + dest + ".w," + dest + ".z;" +
1151513383 "RCP " + dest + ".w," + dest + ".w;" +
1151613384 //"RSQ " + dest + ".w," + dest + ".w;" +
....@@ -11904,7 +13772,7 @@
1190413772 public void mousePressed(MouseEvent e)
1190513773 {
1190613774 //System.out.println("mousePressed: " + e);
11907
- clickStart(e.getX(), e.getY(), e.getModifiersEx());
13775
+ clickStart(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1190813776 }
1190913777
1191013778 static long prevtime = 0;
....@@ -11931,6 +13799,7 @@
1193113799
1193213800 //System.err.println("Dtime = " + Dtime + "; units = " + e.getUnitsToScroll() + "; ratio (units/ms) = " + ratio);
1193313801
13802
+ if (BUTTONLESSWHEEL)
1193413803 if (Math.abs(ratio) < 0.1 || Math.abs(Dtime) == 0) // < 30)
1193513804 {
1193613805 return;
....@@ -11939,7 +13808,7 @@
1193913808 boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
1194013809
1194113810 // TIMER
11942
- if (!wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
13811
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
1194313812 {
1194413813 keepboxmode = BOXMODE;
1194513814 keepsupport = SUPPORT;
....@@ -11979,8 +13848,8 @@
1197913848 // mode |= META;
1198013849 //}
1198113850
11982
- SetMouseMode(WHEEL | e.getModifiersEx());
11983
- drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0);
13851
+ SetMouseMode(e.getModifiers(), WHEEL | e.getModifiersEx());
13852
+ drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0, 0);
1198413853 anchorX = ax;
1198513854 anchorY = ay;
1198613855 prevX = px;
....@@ -12014,6 +13883,7 @@
1201413883 else
1201513884 if (evt.getSource() == AAtimer)
1201613885 {
13886
+ Globals.TIMERRUNNING = false;
1201713887 if (mouseDown)
1201813888 {
1201913889 //new Exception().printStackTrace();
....@@ -12039,6 +13909,10 @@
1203913909 // LIVE = waslive;
1204013910 // wasliveok = true;
1204113911 // waslive = false;
13912
+
13913
+ // May 2019 Forget it:
13914
+ if (true)
13915
+ return;
1204213916
1204313917 // source == timer
1204413918 if (mouseDown)
....@@ -12068,8 +13942,8 @@
1206813942 // ObjEditor.tweenManager.update(1f / 60f);
1206913943
1207013944 // fev 2014???
12071
- if ((TRACK || SHADOWTRACK) && trackedobject != null) // && drawMode == SHADOW) // && !lightMode)
12072
- object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
13945
+ if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode)
13946
+ object.GetWindow().ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
1207313947 pingthread.StepToTarget(true); // true);
1207413948 }
1207513949 // if (!LIVE)
....@@ -12078,12 +13952,13 @@
1207813952
1207913953 javax.swing.Timer timer = new javax.swing.Timer(350, this);
1208013954
12081
- void clickStart(int x, int y, int modifiers)
13955
+ void clickStart(int x, int y, int modifiers, int modifiersex)
1208213956 {
1208313957 if (!wasliveok)
1208413958 return;
1208513959
1208613960 AAtimer.restart(); //
13961
+ Globals.TIMERRUNNING = true;
1208713962
1208813963 // waslive = LIVE;
1208913964 // LIVE = false;
....@@ -12095,7 +13970,7 @@
1209513970 // touched = true; // main DL
1209613971 if (isRenderer)
1209713972 {
12098
- SetMouseMode(modifiers);
13973
+ SetMouseMode(modifiers, modifiersex);
1209913974 }
1210013975
1210113976 selectX = anchorX = x;
....@@ -12108,7 +13983,7 @@
1210813983 clicked = true;
1210913984 hold = false;
1211013985
12111
- if (((modifiers & ~1024) & ~0) == 0) // Single or multiple selection
13986
+ if (((modifiersex & ~1024) & ~0) == 0) // Single or multiple selection
1211213987 // june 2013 means CTRL_CLICK: if (((modifiers & ~1024) & ~128) == 0) // Single or multiple selection
1211313988 {
1211413989 // System.out.println("RESTART II " + modifiers);
....@@ -12139,7 +14014,7 @@
1213914014 info.camera = renderCamera;
1214014015 info.x = x;
1214114016 info.y = y;
12142
- info.modifiers = modifiers;
14017
+ info.modifiers = modifiersex;
1214314018 editObj = object.doEditClick(info, 0);
1214414019 if (!editObj)
1214514020 {
....@@ -12156,11 +14031,14 @@
1215614031
1215714032 public void mouseDragged(MouseEvent e)
1215814033 {
14034
+ Globals.MOUSEDRAGGED = true;
14035
+
14036
+ //System.out.println("mouseDragged: " + e);
1215914037 if (isRenderer)
1216014038 movingcamera = true;
14039
+
1216114040 //if (drawing)
1216214041 //return;
12163
- //System.out.println("mouseDragged: " + e);
1216414042 if ((e.getModifiersEx() & CTRL) != 0
1216514043 || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1216614044 {
....@@ -12168,7 +14046,7 @@
1216814046 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1216914047 }
1217014048 else
12171
- drag(e.getX(), e.getY(), e.getModifiersEx());
14049
+ drag(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1217214050
1217314051 //try { Thread.sleep(1); } catch (Exception ex) {}
1217414052 }
....@@ -12180,6 +14058,11 @@
1218014058 cVector tmp = new cVector();
1218114059 cVector tmp2 = new cVector();
1218214060 boolean isMoving;
14061
+
14062
+ public cVector TargetLookAt()
14063
+ {
14064
+ return targetLookAt;
14065
+ }
1218314066
1218414067 class PingThread extends Thread
1218514068 {
....@@ -12319,7 +14202,7 @@
1231914202 //System.out.println("---------------- ---------- Paint " + tmp.length2());
1232014203 if (lightMode)
1232114204 {
12322
- lighttouched = true;
14205
+ Globals.lighttouched = true;
1232314206 }
1232414207
1232514208 if (OEILONCE && OEIL)
....@@ -12336,6 +14219,7 @@
1233614219
1233714220 public void run()
1233814221 {
14222
+ new Exception().printStackTrace();
1233914223 System.exit(0);
1234014224 for (;;)
1234114225 {
....@@ -12377,7 +14261,7 @@
1237714261 mouseDown = false;
1237814262 if (lightMode)
1237914263 {
12380
- lighttouched = true;
14264
+ Globals.lighttouched = true;
1238114265 }
1238214266 repaint();
1238314267 alreadypainted = true;
....@@ -12385,7 +14269,7 @@
1238514269 isMoving = false;
1238614270 } //??
1238714271
12388
- if (isLIVE() && !alreadypainted)
14272
+ if (Globals.isLIVE() && !alreadypainted)
1238914273 {
1239014274 // FOR DEBUG BREAKPOINT USING PAUSE: while (true)
1239114275 repaint();
....@@ -12397,9 +14281,9 @@
1239714281 {
1239814282 if (lightMode)
1239914283 {
12400
- lighttouched = true;
14284
+ Globals.lighttouched = true;
1240114285 }
12402
- drag(X, (mouseMode != 0) ? Y : anchorY, MODIFIERS);
14286
+ drag(X, (mouseMode != 0) ? Y : anchorY, 0, MODIFIERS);
1240314287 }
1240414288 //else
1240514289 }
....@@ -12413,12 +14297,12 @@
1241314297 void GoDown(int mod)
1241414298 {
1241514299 MODIFIERS |= COMMAND;
12416
- /*
14300
+ /**/
1241714301 if((mod&SHIFT) == SHIFT)
1241814302 manipCamera.RotatePosition(0, -speed);
1241914303 else
12420
- manipCamera.BackForth(0, -speed*delta, getWidth());
12421
- */
14304
+ manipCamera.BackForth(0, -speed*delta, 0); // getWidth());
14305
+ /**/
1242214306 if ((mod & SHIFT) == SHIFT)
1242314307 {
1242414308 mouseMode = mouseMode; // VR??
....@@ -12434,12 +14318,12 @@
1243414318 void GoUp(int mod)
1243514319 {
1243614320 MODIFIERS |= COMMAND;
12437
- /*
14321
+ /**/
1243814322 if((mod&SHIFT) == SHIFT)
1243914323 manipCamera.RotatePosition(0, speed);
1244014324 else
12441
- manipCamera.BackForth(0, speed*delta, getWidth());
12442
- */
14325
+ manipCamera.BackForth(0, speed*delta, 0); // getWidth());
14326
+ /**/
1244314327 if ((mod & SHIFT) == SHIFT)
1244414328 {
1244514329 mouseMode = mouseMode;
....@@ -12455,12 +14339,12 @@
1245514339 void GoLeft(int mod)
1245614340 {
1245714341 MODIFIERS |= COMMAND;
12458
- /*
14342
+ /**/
1245914343 if((mod&SHIFT) == SHIFT)
12460
- manipCamera.RotatePosition(speed, 0);
12461
- else
1246214344 manipCamera.Translate(speed*delta, 0, getWidth());
12463
- */
14345
+ else
14346
+ manipCamera.RotatePosition(speed, 0);
14347
+ /**/
1246414348 if ((mod & SHIFT) == SHIFT)
1246514349 {
1246614350 mouseMode = mouseMode;
....@@ -12476,12 +14360,12 @@
1247614360 void GoRight(int mod)
1247714361 {
1247814362 MODIFIERS |= COMMAND;
12479
- /*
14363
+ /**/
1248014364 if((mod&SHIFT) == SHIFT)
12481
- manipCamera.RotatePosition(-speed, 0);
12482
- else
1248314365 manipCamera.Translate(-speed*delta, 0, getWidth());
12484
- */
14366
+ else
14367
+ manipCamera.RotatePosition(-speed, 0);
14368
+ /**/
1248514369 if ((mod & SHIFT) == SHIFT)
1248614370 {
1248714371 mouseMode = mouseMode;
....@@ -12499,7 +14383,7 @@
1249914383 int X, Y;
1250014384 boolean SX, SY;
1250114385
12502
- void drag(int x, int y, int modifiers)
14386
+ void drag(int x, int y, int modifiers, int modifiersex)
1250314387 {
1250414388 if (IsFrozen())
1250514389 {
....@@ -12508,17 +14392,17 @@
1250814392
1250914393 drag = true; // NEW
1251014394
12511
- boolean continuous = (modifiers & COMMAND) == COMMAND;
14395
+ boolean continuous = (modifiersex & COMMAND) == COMMAND;
1251214396
1251314397 X = x;
1251414398 Y = y;
1251514399 // floating state for animation
12516
- MODIFIERS = modifiers;
12517
- modifiers &= ~1024;
14400
+ MODIFIERS = modifiersex;
14401
+ modifiersex &= ~1024;
1251814402 if (false) // modifiers != 0)
1251914403 {
1252014404 //new Exception().printStackTrace();
12521
- System.out.println("mouseDragged: " + modifiers);
14405
+ System.out.println("mouseDragged: " + modifiersex);
1252214406 System.out.println("SHIFT = " + SHIFT);
1252314407 System.out.println("CONTROL = " + COMMAND);
1252414408 System.out.println("META = " + META);
....@@ -12538,7 +14422,8 @@
1253814422 info.camera = renderCamera;
1253914423 info.x = x;
1254014424 info.y = y;
12541
- object.editWindow.copy.doEditDrag(info);
14425
+ object.GetWindow().copy
14426
+ .doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
1254214427 } else
1254314428 {
1254414429 if (x < startX)
....@@ -12651,7 +14536,7 @@
1265114536
1265214537 if (manipCamera == lightCamera)
1265314538 {
12654
- lighttouched = true;
14539
+ Globals.lighttouched = true;
1265514540 }
1265614541 /*
1265714542 switch (mode)
....@@ -12690,7 +14575,6 @@
1269014575 public void mouseMoved(MouseEvent e)
1269114576 {
1269214577 //System.out.println("mouseMoved: " + e);
12693
-
1269414578 if (isRenderer)
1269514579 return;
1269614580
....@@ -12703,7 +14587,9 @@
1270314587 ci.camera = renderCamera;
1270414588 if (!isRenderer)
1270514589 {
12706
- if (object.editWindow.copy.doEditClick(ci, 0))
14590
+ //ObjEditor editWindow = object.editWindow;
14591
+ //Object3D copy = editWindow.copy;
14592
+ if (object.doEditClick(ci, 0))
1270714593 {
1270814594 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
1270914595 } else
....@@ -12715,7 +14601,11 @@
1271514601
1271614602 public void mouseReleased(MouseEvent e)
1271714603 {
14604
+ Globals.MOUSEDRAGGED = false;
14605
+
1271814606 movingcamera = false;
14607
+ X = 0; // getBounds().width/2;
14608
+ Y = 0; // getBounds().height/2;
1271914609 //System.out.println("mouseReleased: " + e);
1272014610 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1272114611 }
....@@ -12738,9 +14628,9 @@
1273814628 boolean control = ((modifiers & CTRL) != 0); // june 2013: for point selection
1273914629 boolean command = ((modifiers & COMMAND) != 0); // june 2013: for multiple selection
1274014630
12741
- if (control || command || IsFrozen())
14631
+// No delay if (control || command || IsFrozen())
1274214632 timeout = true;
12743
- else
14633
+// ?? May 2019 else
1274414634 // timer.setDelay((modifiers & 128) != 0?0:350);
1274514635 mouseDown = false;
1274614636 if (!control && !command) // june 2013
....@@ -12850,7 +14740,7 @@
1285014740 System.out.println("keyReleased: " + e);
1285114741 }
1285214742
12853
- void SetMouseMode(int modifiers)
14743
+ void SetMouseMode(int modifiers, int modifiersex)
1285414744 {
1285514745 //System.out.println("SetMouseMode = " + modifiers);
1285614746 //modifiers &= ~1024;
....@@ -12862,25 +14752,25 @@
1286214752 //if (modifiers == 0) // || (modifiers == (1024 | CONTROL)))
1286314753 // return;
1286414754 //System.out.println("SetMode = " + modifiers);
12865
- if ((modifiers & WHEEL) == WHEEL)
14755
+ if ((modifiersex & WHEEL) == WHEEL)
1286614756 {
1286714757 mouseMode |= ZOOM;
1286814758 }
1286914759
1287014760 boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
12871
- if (capsLocked || (modifiers & META) == META)
14761
+ if (capsLocked) // || (modifiers & META) == META)
1287214762 {
1287314763 mouseMode |= VR; // BACKFORTH;
1287414764 }
12875
- if ((modifiers & CTRLCLICK) == CTRLCLICK)
14765
+ if ((modifiersex & CTRLCLICK) == CTRLCLICK)
1287614766 {
1287714767 mouseMode |= SELECT;
1287814768 }
12879
- if ((modifiers & COMMAND) == COMMAND)
14769
+ if ((modifiersex & COMMAND) == COMMAND)
1288014770 {
1288114771 mouseMode |= SELECT;
1288214772 }
12883
- if ((modifiers & SHIFT) == SHIFT || forcetranslate)
14773
+ if ((modifiersex & SHIFT) == SHIFT || forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
1288414774 {
1288514775 mouseMode &= ~VR;
1288614776 mouseMode |= TRANSLATE;
....@@ -12909,10 +14799,10 @@
1290914799
1291014800 if (isRenderer) //
1291114801 {
12912
- SetMouseMode(modifiers);
14802
+ SetMouseMode(0, modifiers);
1291314803 }
1291414804
12915
- theRenderer.keyPressed(key);
14805
+ Globals.theRenderer.keyPressed(key);
1291614806 }
1291714807
1291814808 int kompactbit = 4; // power bit
....@@ -12924,7 +14814,7 @@
1292414814 float SATPOW = 1; // 2; // 0.5f;
1292514815 float BRIPOW = 1; // 0.5f; // 0.5f;
1292614816
12927
- void keyPressed(int key)
14817
+ public void keyPressed(int key)
1292814818 {
1292914819 if (key >= '0' && key <= '5')
1293014820 clampbit = (key-'0');
....@@ -13039,7 +14929,7 @@
1303914929 case 'B':
1304014930 BRISMOOTH ^= true;
1304114931 SHADOWCULLFACE ^= true;
13042
- lighttouched = true;
14932
+ Globals.lighttouched = true;
1304314933 repaint();
1304414934 break;
1304514935 case 'b':
....@@ -13056,7 +14946,9 @@
1305614946 case 'E' : COMPACT ^= true;
1305714947 repaint();
1305814948 break;
13059
- case 'W' : DEBUGHSB ^= true;
14949
+ case 'W' : // Wide Window (fullscreen)
14950
+ //DEBUGHSB ^= true;
14951
+ ObjEditor.theFrame.ToggleFullScreen();
1306014952 repaint();
1306114953 break;
1306214954 case 'u' : Udebug ^= true; Vdebug = false; NORMALdebug = false; programInitialized = false; repaint(); break;
....@@ -13081,8 +14973,8 @@
1308114973 RevertCamera();
1308214974 repaint();
1308314975 break;
13084
- case 'L':
1308514976 case 'l':
14977
+ //case 'L':
1308614978 if (lightMode)
1308714979 {
1308814980 lightMode = false;
....@@ -13139,7 +15031,7 @@
1313915031 repaint();
1314015032 break;
1314115033 case 'O':
13142
- drawMode = OCCLUSION;
15034
+ Globals.drawMode = OCCLUSION; // WARNING
1314315035 repaint();
1314415036 break;
1314515037 case 'o':
....@@ -13225,12 +15117,12 @@
1322515117 case '_':
1322615118 kompactbit = 5;
1322715119 break;
13228
- case '+':
13229
- kompactbit = 6;
13230
- break;
15120
+// case '+':
15121
+// kompactbit = 6;
15122
+// break;
1323115123 case ' ':
1323215124 lightMode ^= true;
13233
- lighttouched = true;
15125
+ Globals.lighttouched = true;
1323415126 manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
1323515127 targetLookAt.set(manipCamera.lookAt);
1323615128 repaint();
....@@ -13239,14 +15131,15 @@
1323915131 case ESC:
1324015132 RENDERPROGRAM += 1;
1324115133 RENDERPROGRAM %= 3;
15134
+
1324215135 repaint();
1324315136 break;
1324415137 case 'Z':
1324515138 //RESIZETEXTURE ^= true;
1324615139 //break;
1324715140 case 'z':
13248
- RENDERSHADOW ^= true;
13249
- lighttouched = true;
15141
+ Globals.RENDERSHADOW ^= true;
15142
+ Globals.lighttouched = true;
1325015143 repaint();
1325115144 break;
1325215145 //case UP:
....@@ -13278,8 +15171,9 @@
1327815171 case DELETE:
1327915172 ClearSelection();
1328015173 break;
13281
- /*
1328215174 case '+':
15175
+
15176
+ /*
1328315177 //fontsize += 1;
1328415178 bbzoom *= 2;
1328515179 repaint();
....@@ -13296,17 +15190,17 @@
1329615190 case '=':
1329715191 IncDepth();
1329815192 //fontsize += 1;
13299
- object.editWindow.refreshContents(true);
15193
+ object.GetWindow().refreshContents(true);
1330015194 maskbit = 6;
1330115195 break;
1330215196 case '-': //if (PixelThreshold>1) PixelThreshold /= 2;
1330315197 DecDepth();
1330415198 maskbit = 5;
1330515199 //if(fontsize > 1) fontsize -= 1;
13306
- if (object.editWindow == null)
13307
- new Exception().printStackTrace();
13308
- else
13309
- object.editWindow.refreshContents(true);
15200
+// if (object.editWindow == null)
15201
+// new Exception().printStackTrace();
15202
+// else
15203
+ object.GetWindow().refreshContents(true);
1331015204 break;
1331115205 case '{':
1331215206 manipCamera.shaper_fovy /= 1.1;
....@@ -13361,6 +15255,7 @@
1336115255 }
1336215256 //System.out.println("shaper_fovy = " + manipCamera.shaper_fovy);
1336315257 }
15258
+
1336415259 static double OCCLUSIONBOOST = 1; // 0.5;
1336515260
1336615261 void keyReleased(int key, int modifiers)
....@@ -13368,11 +15263,11 @@
1336815263 //mode = ROTATE;
1336915264 if ((MODIFIERS & COMMAND) == 0) // VR??
1337015265 {
13371
- SetMouseMode(modifiers);
15266
+ SetMouseMode(0, modifiers);
1337215267 }
1337315268 }
1337415269
13375
- protected void processKeyEvent(KeyEvent e)
15270
+ public void processKeyEvent(KeyEvent e)
1337615271 {
1337715272 switch (e.getID())
1337815273 {
....@@ -13502,8 +15397,9 @@
1350215397
1350315398 protected void processMouseMotionEvent(MouseEvent e)
1350415399 {
13505
- //System.out.println("processMouseMotionEvent: " + mouseMode);
13506
- if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15400
+ //System.out.println("processMouseMotionEvent: " + mouseMode + " " + e.getModifiers() + " " + e.getModifiersEx() + " " + e.getButton());
15401
+ //if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15402
+ if ((e.getModifiers() & MouseEvent.BUTTON1_MASK) == 0 && (e.getModifiers() & MouseEvent.BUTTON3_MASK) == 0 && (mouseMode & SELECT) == 0)
1350715403 {
1350815404 mouseMoved(e);
1350915405 } else
....@@ -13528,11 +15424,12 @@
1352815424 }
1352915425 */
1353015426
13531
- object.editWindow.EditSelection();
15427
+ object.GetWindow().EditSelection(false);
1353215428 }
1353315429
1353415430 void SelectParent()
1353515431 {
15432
+ new Exception().printStackTrace();
1353615433 System.exit(0);
1353715434 Composite group = (Composite) object;
1353815435 java.util.Vector selectees = new java.util.Vector(group.selection);
....@@ -13544,10 +15441,10 @@
1354415441 {
1354515442 //selectees.remove(i);
1354615443 System.out.println("select parent of " + elem);
13547
- group.editWindow.Select(elem.parent.GetTreePath(), first, true);
15444
+ group.GetWindow().Select(elem.parent.GetTreePath(), first, true);
1354815445 } else
1354915446 {
13550
- group.editWindow.Select(elem.GetTreePath(), first, true);
15447
+ group.GetWindow().Select(elem.GetTreePath(), first, true);
1355115448 }
1355215449
1355315450 first = false;
....@@ -13556,6 +15453,7 @@
1355615453
1355715454 void SelectChildren()
1355815455 {
15456
+ new Exception().printStackTrace();
1355915457 System.exit(0);
1356015458 /*
1356115459 Composite group = (Composite) object;
....@@ -13588,12 +15486,12 @@
1358815486 for (int j = 0; j < group.children.size(); j++)
1358915487 {
1359015488 elem = (Object3D) group.children.elementAt(j);
13591
- object.editWindow.Select(elem.GetTreePath(), first, true);
15489
+ object.GetWindow().Select(elem.GetTreePath(), first, true);
1359215490 first = false;
1359315491 }
1359415492 } else
1359515493 {
13596
- object.editWindow.Select(elem.GetTreePath(), first, true);
15494
+ object.GetWindow().Select(elem.GetTreePath(), first, true);
1359715495 }
1359815496
1359915497 first = false;
....@@ -13604,21 +15502,21 @@
1360415502 {
1360515503 //Composite group = (Composite) object;
1360615504 Object3D group = object;
13607
- group.editWindow.loadClipboard(true); // ClearSelection(false);
15505
+ group.GetWindow().loadClipboard(true); // ClearSelection(false);
1360815506 }
1360915507
1361015508 void ResetTransform(int mask)
1361115509 {
1361215510 //Composite group = (Composite) object;
1361315511 Object3D group = object;
13614
- group.editWindow.ResetTransform(mask);
15512
+ group.GetWindow().ResetTransform(mask);
1361515513 }
1361615514
1361715515 void FlipTransform()
1361815516 {
1361915517 //Composite group = (Composite) object;
1362015518 Object3D group = object;
13621
- group.editWindow.FlipTransform();
15519
+ group.GetWindow().FlipTransform();
1362215520 // group.editWindow.ReduceMesh(true);
1362315521 }
1362415522
....@@ -13626,7 +15524,7 @@
1362615524 {
1362715525 //Composite group = (Composite) object;
1362815526 Object3D group = object;
13629
- group.editWindow.PrintMemory();
15527
+ group.GetWindow().PrintMemory();
1363015528 // group.editWindow.ReduceMesh(true);
1363115529 }
1363215530
....@@ -13634,7 +15532,7 @@
1363415532 {
1363515533 //Composite group = (Composite) object;
1363615534 Object3D group = object;
13637
- group.editWindow.ResetCentroid();
15535
+ group.GetWindow().ResetCentroid();
1363815536 }
1363915537
1364015538 void IncDepth()
....@@ -13720,7 +15618,9 @@
1372015618 info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
1372115619 //Image img = CreateImage(width, height);
1372215620 //System.out.println("width = " + width + "; height = " + height + "\n");
15621
+
1372315622 Graphics gr = g; // img.getGraphics();
15623
+
1372415624 if (!hasMarquee)
1372515625 {
1372615626 if (Xmin < Xmax) // !locked)
....@@ -13817,15 +15717,53 @@
1381715717 */
1381815718 if (!isRenderer)
1381915719 {
13820
- object.drawEditHandles(info, 0);
15720
+ if (object.selection.Size() > 0)
15721
+ {
15722
+ int hitSomething = object.selection.get(0).hitSomething;
15723
+
15724
+ info.DX = 0;
15725
+ info.DY = 0;
15726
+ info.W = 1;
15727
+ if (hitSomething == Object3D.hitCenter)
15728
+ {
15729
+ info.DX = X;
15730
+ if (X != 0)
15731
+ info.DX -= info.bounds.width/2;
15732
+
15733
+ info.DY = Y;
15734
+ if (Y != 0)
15735
+ info.DY -= info.bounds.height/2;
15736
+ }
15737
+
15738
+ object.drawEditHandles(info, 0);
15739
+
15740
+ if (drag && (X != 0 || Y != 0))
15741
+ {
15742
+ switch (hitSomething)
15743
+ {
15744
+ case Object3D.hitCenter: gr.setColor(Color.pink);
15745
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15746
+ break;
15747
+ case Object3D.hitRotate: gr.setColor(Color.yellow);
15748
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15749
+ break;
15750
+ case Object3D.hitScale: gr.setColor(Color.cyan);
15751
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15752
+ break;
15753
+ }
15754
+
15755
+ }
15756
+ }
1382115757 }
1382215758 }
15759
+
1382315760 if (isRenderer)
1382415761 {
1382515762 //gr.setColor(Color.black);
1382615763 //gr.drawRect(info.bounds.x - 1, info.bounds.y - 1, info.bounds.width + 1, info.bounds.height + 1);
1382715764 //gr.drawRect(info.bounds.x - 2, info.bounds.y - 2, info.bounds.width + 3, info.bounds.height + 3);
1382815765 }
15766
+
1382915767 if (hasMarquee)
1383015768 {
1383115769 gr.setXORMode(Color.white);
....@@ -13848,6 +15786,7 @@
1384815786 //if (g != gr) g.drawImage(img, 0, 0, width, height, null);
1384915787 }
1385015788
15789
+ // To avoid clear.
1385115790 public void update(Graphics g)
1385215791 {
1385315792 paint(g);
....@@ -13937,6 +15876,7 @@
1393715876 public boolean mouseDown(Event evt, int x, int y)
1393815877 {
1393915878 System.out.println("mouseDown: " + evt);
15879
+ System.exit(0);
1394015880 /*
1394115881 locked = true;
1394215882 drag = false;
....@@ -13980,7 +15920,7 @@
1398015920 {
1398115921 keyPressed(0, modifiers);
1398215922 }
13983
- clickStart(x, y, modifiers);
15923
+ // clickStart(x, y, modifiers);
1398415924 return true;
1398515925 }
1398615926
....@@ -14098,7 +16038,7 @@
1409816038 {
1409916039 keyReleased(0, 0);
1410016040 }
14101
- drag(x, y, modifiers);
16041
+ drag(x, y, 0, modifiers);
1410216042 return true;
1410316043 }
1410416044
....@@ -14230,7 +16170,7 @@
1423016170 Object3D object;
1423116171 static Object3D trackedobject;
1423216172 Camera renderCamera; // Light or Eye (or Occlusion)
14233
- /*static*/ Camera manipCamera; // Light or Eye
16173
+ /*static*/ Camera manipCamera; // Light or Eye. Can be Light when Eye, not Eye when Light
1423416174 /*static*/ Camera eyeCamera;
1423516175 /*static*/ Camera lightCamera;
1423616176 int cameracount;
....@@ -14510,20 +16450,21 @@
1451016450 /**/
1451116451 //checker.GetMaterial().opacity = 1.1f;
1451216452 ////checker.GetMaterial().ambient = 0.99f;
14513
- Object3D.materialstack[Object3D.materialdepth] = checker.material;
14514
- Object3D.selectedstack[Object3D.materialdepth] = false;
14515
- cStatic.objectstack[Object3D.materialdepth++] = checker;
16453
+ materialstack[materialdepth] = checker.material;
16454
+ selectedstack[materialdepth] = false;
16455
+ cStatic.objectstack[materialdepth++] = checker;
1451616456 //System.out.println("material " + material);
1451716457 //Applet3D.tracein(this, selected);
14518
- vector2buffer = checker.projectedVertices;
16458
+ //vector2buffer = checker.projectedVertices;
1451916459
14520
- checker.GetMaterial().Draw(this, false); // true);
16460
+ //checker.GetMaterial().Draw(this, false); // true);
16461
+ DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true);
1452116462
14522
- Object3D.materialdepth -= 1;
14523
- if (Object3D.materialdepth > 0)
16463
+ materialdepth -= 1;
16464
+ if (materialdepth > 0)
1452416465 {
14525
- vector2buffer = cStatic.objectstack[Object3D.materialdepth - 1].projectedVertices;
14526
- Object3D.materialstack[Object3D.materialdepth - 1].Draw(this, Object3D.selectedstack[Object3D.materialdepth - 1]);
16466
+ //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16467
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
1452716468 }
1452816469 //checker.GetMaterial().opacity = 1f;
1452916470 ////checker.GetMaterial().ambient = 1f;
....@@ -14667,6 +16608,7 @@
1466716608 {
1466816609 if (!selection)
1466916610 {
16611
+ new Exception().printStackTrace();
1467016612 System.exit(0);
1467116613 return;
1467216614 }
....@@ -14689,14 +16631,14 @@
1468916631
1469016632 //int tmp = selection_view;
1469116633 //selection_view = -1;
14692
- int temp = drawMode;
14693
- drawMode = SELECTION;
16634
+ int temp = DrawMode();
16635
+ Globals.drawMode = SELECTION; // WARNING
1469416636 indexcount = 0;
1469516637 parent.display(drawable);
1469616638 //selection_view = tmp;
1469716639 //if (temp == SELECTION)
1469816640 // temp = DEFAULT; // patch for selection debug
14699
- drawMode = temp;
16641
+ Globals.drawMode = temp; // WARNING
1470016642
1470116643 //gl.glBindTexture(GL.GL_TEXTURE_2D, selection_view);
1470216644
....@@ -14746,6 +16688,8 @@
1474616688 // System.err.println("view = " + view[8] + " " + view[9] + " " + view[10] + " " + view[11]);
1474716689 // System.err.println("view = " + view[12] + " " + view[13] + " " + view[14] + " " + view[15]);
1474816690
16691
+ CreateSelectedPoint();
16692
+
1474916693 // Will fit the mesh !!!
1475016694 selectedpoint.toParent[0][0] = 0.0001;
1475116695 selectedpoint.toParent[1][1] = 0.0001;
....@@ -14794,16 +16738,16 @@
1479416738 System.out.println("; fromto " + sel + " " + Trunk(previousselectedpoint.toParent[3][0]) + " " + Trunk(previousselectedpoint.toParent[3][2]) + " " + Trunk(selectedpoint.toParent[3][0]) + " " + Trunk(selectedpoint.toParent[3][2]));
1479516739 }
1479616740
14797
- previousselectedpoint = (Sphere) GrafreeD.clone(selectedpoint);
16741
+ previousselectedpoint = (Sphere) Grafreed.clone(selectedpoint);
1479816742 }
1479916743 }
1480016744
1480116745 if (!movingcamera && !PAINTMODE)
14802
- object.editWindow.ScreenFitPoint(); // fev 2014
16746
+ object.GetWindow().ScreenFitPoint(); // fev 2014
1480316747
14804
- if (PAINTMODE && GrafreeD.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
16748
+ if (PAINTMODE && Grafreed.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
1480516749 {
14806
- Object3D paintobj = GrafreeD.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
16750
+ Object3D paintobj = Grafreed.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
1480716751
1480816752 Object3D group = new Object3D("inst" + paintcount++);
1480916753
....@@ -14811,17 +16755,17 @@
1481116755
1481216756 group.add(paintobj); // link
1481316757
14814
- object.editWindow.SnapObject(group);
16758
+ object.GetWindow().SnapObject(group);
1481516759
14816
- Object3D folder = object.editWindow.copy;
16760
+ Object3D folder = object.GetWindow().copy;
1481716761
14818
- if (object.editWindow.copy.selection.Size() > 0)
14819
- folder = object.editWindow.copy.selection.elementAt(0);
16762
+ if (object.GetWindow().copy.selection.Size() > 0)
16763
+ folder = object.GetWindow().copy.selection.elementAt(0);
1482016764
1482116765 folder.add(group);
1482216766
14823
- object.editWindow.ResetModel();
14824
- object.editWindow.refreshContents();
16767
+ object.GetWindow().ResetModel();
16768
+ object.GetWindow().refreshContents();
1482516769 }
1482616770 else
1482716771 paintcount = 0;
....@@ -14860,6 +16804,11 @@
1486016804 //System.out.println("objects[color] = " + objects[color]);
1486116805 //objects[color].Select();
1486216806 indexcount = 0;
16807
+ ObjEditor window = object.GetWindow();
16808
+ if (window != null && deselect)
16809
+ {
16810
+ window.Select(null, deselect, true);
16811
+ }
1486316812 object.Select(color, deselect);
1486416813 }
1486516814
....@@ -14959,7 +16908,7 @@
1495916908 gl.glDisable(gl.GL_CULL_FACE);
1496016909 }
1496116910
14962
- if (!RENDERSHADOW)
16911
+ if (!Globals.RENDERSHADOW)
1496316912 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1496416913
1496516914 // SB gl.glPolygonOffset(2.5f, 10);
....@@ -14969,14 +16918,14 @@
1496916918 //gl.glColorMask(false, false, false, false);
1497016919
1497116920 //render_scene_from_light_view(gl, drawable, 0, 0);
14972
- if (RENDERSHADOW && lighttouched && !movingcamera) // && !parent.IsFreezed())
16921
+ if (Globals.RENDERSHADOW && Globals.lighttouched && (!movingcamera || !Globals.FREEZEONMOVE)) // && !parent.IsFreezed())
1497316922 {
1497416923 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1497516924
14976
- int temp = drawMode;
14977
- drawMode = SHADOW;
16925
+ int temp = DrawMode();
16926
+ Globals.drawMode = SHADOW; // WARNING
1497816927 parent.display(drawable);
14979
- drawMode = temp;
16928
+ Globals.drawMode = temp; // WARNING
1498016929 }
1498116930
1498216931 gl.glCullFace(gl.GL_BACK);
....@@ -15029,7 +16978,6 @@
1502916978
1503016979 class AntialiasBuffer implements GLEventListener
1503116980 {
15032
-
1503316981 CameraPane parent = null;
1503416982
1503516983 AntialiasBuffer(CameraPane p)
....@@ -15374,12 +17322,6 @@
1537417322 GLUT glut = new GLUT();
1537517323
1537617324
15377
- static final public int DEFAULT = 0;
15378
- static final public int SELECTION = 1;
15379
- static final public int SHADOW = 2;
15380
- static final public int OCCLUSION = 3;
15381
- static
15382
- public int drawMode = DEFAULT;
1538317325 public boolean spherical = false;
1538417326 static boolean DEBUG_OCCLUSION = false;
1538517327 static boolean DEBUG_SELECTION = false;
....@@ -15392,23 +17334,15 @@
1539217334 int AAbuffersize = 0;
1539317335
1539417336 //double[] selectedpoint = new double[3];
15395
- static Superellipsoid selectedpoint = new Superellipsoid();
17337
+ static Superellipsoid selectedpoint;
1539617338 static Sphere previousselectedpoint = null;
15397
- static Sphere debugpointG = new Sphere();
15398
- static Sphere debugpointP = new Sphere();
15399
- static Sphere debugpointC = new Sphere();
15400
- static Sphere debugpointR = new Sphere();
17339
+ static Sphere debugpointG;
17340
+ static Sphere debugpointP;
17341
+ static Sphere debugpointC;
17342
+ static Sphere debugpointR;
1540117343
1540217344 static Sphere debugpoints[] = new Sphere[8];
1540317345
15404
- static
15405
- {
15406
- for (int i=0; i<8; i++)
15407
- {
15408
- debugpoints[i] = new Sphere();
15409
- }
15410
- }
15411
-
1541217346 static void InitPoints(float radius)
1541317347 {
1541417348 for (int i=0; i<8; i++)
....@@ -15428,7 +17362,7 @@
1542817362 }
1542917363 }
1543017364
15431
- static void DrawPoints(CameraPane cpane)
17365
+ static void DrawPoints(iCameraPane cpane)
1543217366 {
1543317367 for (int i=0; i<8; i++) // first and last are red
1543417368 {
....@@ -15460,10 +17394,11 @@
1546017394 static IntBuffer textbuffer = null; // IntBuffer.allocate(TEXT_WIDTH*8*8 * TEXT_HEIGHT);
1546117395 // Depth buffer format
1546217396 //private int depth_format;
15463
- static public void NextIndex(Object3D o, GL gl)
17397
+
17398
+ public void NextIndex()
1546417399 {
1546517400 indexcount+=16;
15466
- gl.glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
17401
+ GetGL().glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
1546717402 //objects[indexcount] = o;
1546817403 //System.out.println("indexcount = " + indexcount);
1546917404 }