Normand Briere
2019-07-14 bc829f47837b5a001f911542140b0b8e63c2bb0c
Object3D.java
....@@ -5,6 +5,7 @@
55 import java.util.Vector;
66
77 import javax.media.j3d.Transform3D;
8
+import javax.media.opengl.GL;
89 import javax.vecmath.Vector3d;
910
1011 import javax.imageio.ImageIO;
....@@ -13,13 +14,35 @@
1314 import //weka.core.
1415 matrix.Matrix;
1516
17
+import java.util.UUID;
18
+
1619 //import net.sourceforge.sizeof.SizeOf;
1720 public class Object3D extends Vector<Object3D> implements java.io.Serializable, iSendInfo //, aurelienribon.tweenengine.TweenAccessor<Object3D>
1821 {
1922 //static final long serialVersionUID = -607422624994562685L;
2023 static final long serialVersionUID = 5022536242724664900L;
2124
25
+ private UUID uuid = UUID.randomUUID();
26
+
27
+ // TEMPORARY for mocap undo. No need to be transient.
28
+ mocap.reader.BVHReader.BVHResult savebvh;
29
+ Object3D saveskeleton;
30
+ //
31
+
2232 ScriptNode scriptnode;
33
+
34
+ void InitOthers()
35
+ {
36
+ if (projectedVertices == null || projectedVertices.length <= 2)
37
+ {
38
+ projectedVertices = new Object3D.cVector2[3];
39
+ }
40
+ for (int i = 0; i < 3; i++)
41
+ {
42
+ projectedVertices[i] = new cVector2(); // Others
43
+ }
44
+ projectedVertices[0].x = 100; // bump
45
+ }
2346
2447 void MinMax(cVector minima, cVector maxima)
2548 {
....@@ -86,64 +109,170 @@
86109
87110 // transient boolean reduced; // for morph reduction
88111
89
-transient com.bulletphysics.linearmath.Transform cache; // for fast merge
90
-transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
112
+ transient com.bulletphysics.linearmath.Transform cache; // for fast merge
113
+ transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
91114
92
-transient Object3D transientsupport; // for cloning
93
-transient boolean transientlink2master;
115
+ transient Object3D transientsupport; // for cloning
116
+ transient boolean transientlink2master;
94117
95
-void SaveSupports()
96
-{
97
- if (blockloop)
98
- return;
99
-
100
- transientsupport = support;
101
- transientlink2master = link2master;
102
-
103
- support = null;
104
- link2master = false;
105
-
106
- if (bRep != null)
118
+ void SaveSupports()
107119 {
108
- bRep.SaveSupports();
120
+ if (blockloop)
121
+ return;
122
+
123
+ transientsupport = support;
124
+ transientlink2master = link2master;
125
+
126
+ support = null;
127
+ link2master = false;
128
+
129
+ if (bRep != null)
130
+ {
131
+ bRep.SaveSupports();
132
+ }
133
+
134
+ for (int i = 0; i < Size(); i++)
135
+ {
136
+ Object3D child = (Object3D) get(i);
137
+ if (child == null)
138
+ continue;
139
+ blockloop = true;
140
+ child.SaveSupports();
141
+ blockloop = false;
142
+ }
109143 }
110
-
111
- for (int i = 0; i < Size(); i++)
144
+
145
+ void RestoreSupports()
112146 {
113
- Object3D child = (Object3D) get(i);
114
- if (child == null)
115
- continue;
147
+ if (blockloop)
148
+ return;
149
+
150
+ support = transientsupport;
151
+ link2master = transientlink2master;
152
+ transientsupport = null;
153
+ transientlink2master = false;
154
+
155
+ if (bRep != null)
156
+ {
157
+ bRep.RestoreSupports();
158
+ }
159
+
160
+ for (int i = 0; i < Size(); i++)
161
+ {
162
+ Object3D child = (Object3D) get(i);
163
+ if (child == null)
164
+ continue;
165
+ blockloop = true;
166
+ child.RestoreSupports();
167
+ blockloop = false;
168
+ }
169
+ }
170
+
171
+ void ExtractBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
172
+ {
173
+ Object3D o;
174
+
175
+ if (hashtable.containsKey(GetUUID()))
176
+ {
177
+ o = hashtable.get(GetUUID());
178
+
179
+ Grafreed.Assert(this.bRep == o.bRep);
180
+ //if (this.bRep != null)
181
+ // assert(this.bRep.support == o.transientrep);
182
+ if (this.support != null)
183
+ assert(this.support.bRep == o.transientrep);
184
+ }
185
+ else
186
+ {
187
+ o = new Object3D("copy of " + this.name);
188
+
189
+ hashtable.put(GetUUID(), o);
190
+ }
191
+
192
+ if (!blockloop)
193
+ {
194
+ blockloop = true;
195
+
196
+ for (int i=0; i<Size(); i++)
197
+ {
198
+ get(i).ExtractBigData(hashtable);
199
+ }
200
+
201
+ blockloop = false;
202
+ }
203
+
204
+ ExtractBigData(o);
205
+ }
206
+
207
+ void ExtractBigData(Object3D o)
208
+ {
209
+ if (o.bRep != null)
210
+ Grafreed.Assert(o.bRep == this.bRep);
211
+
212
+ o.bRep = this.bRep;
213
+// July 2019 if (this.bRep != null)
214
+// {
215
+// o.transientrep = this.bRep.support;
216
+// o.bRep.support = null;
217
+// }
218
+
219
+ if (this.support != null)
220
+ {
221
+ if (o.transientrep != null)
222
+ Grafreed.Assert(o.transientrep == this.support.bRep);
223
+
224
+ o.transientrep = this.support.bRep;
225
+ this.support.bRep = null;
226
+ }
227
+
228
+ // o.support = this.support;
229
+ // o.fileparent = this.fileparent;
230
+ // if (this.bRep != null)
231
+ // o.bRep = this.bRep.support;
232
+
233
+ this.bRep = null;
234
+ // if (this.bRep != null)
235
+ // this.bRep.support = null;
236
+ // this.support = null;
237
+ // this.fileparent = null;
238
+ }
239
+
240
+ void RestoreBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
241
+ {
242
+ if (!hashtable.containsKey(GetUUID()))
243
+ return;
244
+
245
+ Object3D o = hashtable.get(GetUUID());
246
+
247
+ RestoreBigData(o);
248
+
249
+ if (blockloop)
250
+ return;
251
+
116252 blockloop = true;
117
- child.SaveSupports();
253
+
254
+ //hashtable.remove(GetUUID());
255
+
256
+ for (int i=0; i<Size(); i++)
257
+ {
258
+ get(i).RestoreBigData(hashtable);
259
+ }
260
+
118261 blockloop = false;
119262 }
120
-}
121263
122
-void RestoreSupports()
123
-{
124
- if (blockloop)
125
- return;
126
-
127
- support = transientsupport;
128
- link2master = transientlink2master;
129
- transientsupport = null;
130
- transientlink2master = false;
131
-
132
- if (bRep != null)
264
+ void RestoreBigData(Object3D o)
133265 {
134
- bRep.RestoreSupports();
266
+ this.bRep = o.bRep;
267
+ if (this.support != null && o.transientrep != null)
268
+ {
269
+ this.support.bRep = o.transientrep;
270
+ }
271
+// July 2019 if (this.bRep != null)
272
+// this.bRep.support = o.transientrep;
273
+ // this.support = o.support;
274
+ // this.fileparent = o.fileparent;
135275 }
136
-
137
- for (int i = 0; i < Size(); i++)
138
- {
139
- Object3D child = (Object3D) get(i);
140
- if (child == null)
141
- continue;
142
- blockloop = true;
143
- child.RestoreSupports();
144
- blockloop = false;
145
- }
146
-}
147276
148277 // MOCAP SUPPORT
149278 double tx,ty,tz,rx,ry,rz;
....@@ -286,6 +415,7 @@
286415 }
287416
288417 boolean live = false;
418
+ boolean dontselect = false;
289419 boolean hide = false;
290420 boolean link2master = false; // performs reset support/master at each frame
291421 boolean marked = false; // animation node
....@@ -295,6 +425,8 @@
295425 boolean random = false;
296426 boolean speedup = false;
297427 boolean rewind = false;
428
+
429
+ float NORMALPUSH = 0;
298430
299431 Object3D support;
300432
....@@ -415,16 +547,16 @@
415547 {
416548 Object3D copy = this;
417549
418
- Camera parentcam = CameraPane.theRenderer.manipCamera;
550
+ Camera parentcam = Globals.theRenderer.ManipCamera();
419551
420
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[0])
552
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0])
421553 {
422
- parentcam = CameraPane.theRenderer.cameras[1];
554
+ parentcam = Globals.theRenderer.Cameras()[1];
423555 }
424556
425
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[1])
557
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1])
426558 {
427
- parentcam = CameraPane.theRenderer.cameras[0];
559
+ parentcam = Globals.theRenderer.Cameras()[0];
428560 }
429561
430562 if (this == parentcam)
....@@ -432,7 +564,7 @@
432564 //assert(this instanceof Camera);
433565
434566 for (int count = parentcam.GetTransformCount(); --count>=0;)
435
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.toParent, CameraPane.theRenderer.targetLookAt);
567
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt());
436568 }
437569
438570 copy.marked ^= true;
....@@ -452,7 +584,7 @@
452584 //assert(this instanceof Camera);
453585
454586 for (int count = parentcam.GetTransformCount(); --count>=0;)
455
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.fromParent, CameraPane.theRenderer.targetLookAt);
587
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt());
456588 }
457589
458590 copy.Touch(); // display list issue
....@@ -465,12 +597,14 @@
465597 toParent = LA.newMatrix();
466598 fromParent = LA.newMatrix();
467599 }
600
+
468601 if (toParentMarked == null)
469602 {
470603 if (maxcount != 1)
471604 {
472605 new Exception().printStackTrace();
473606 }
607
+
474608 toParentMarked = LA.newMatrix();
475609 fromParentMarked = LA.newMatrix();
476610 }
....@@ -587,7 +721,7 @@
587721 return;
588722 }
589723
590
- if (CameraPane.fromscript)
724
+ if (Globals.fromscript)
591725 {
592726 transformcount = 0;
593727 return;
....@@ -745,7 +879,7 @@
745879
746880 int GetTransformCount()
747881 {
748
- // marde pour serialization de Texture
882
+ // patch pour serialization de Texture
749883 resetmaxcount();
750884 resettransformcount();
751885 resetstep();
....@@ -758,7 +892,7 @@
758892 if (step == 0)
759893 step = 1;
760894 if (maxcount == 0)
761
- maxcount = 2048; // 4;
895
+ maxcount = 128; // 2048; // 4;
762896 // if (acceleration == 0)
763897 // acceleration = 10;
764898 if (delay == 0) // serial
....@@ -779,9 +913,12 @@
779913 // factor = CameraPane.STEP;
780914 // }
781915
782
- if (marked && CameraPane.isLIVE() && live && CameraPane.drawMode == CameraPane.SHADOW && currentframe != CameraPane.framecount)
916
+ if (marked && Globals.isLIVE() && live &&
917
+ //TEMP21aug2018
918
+ (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || !Globals.COMPUTESHADOWWHENLIVE) &&
919
+ currentframe != Globals.framecount)
783920 {
784
- currentframe = CameraPane.framecount;
921
+ currentframe = Globals.framecount;
785922
786923 // System.err.println("transformcount = " + transformcount);
787924 // System.err.println("factor = " + factor);
....@@ -790,7 +927,8 @@
790927
791928 boolean changedir = random && Math.random() < 0.01; // && !link2master;
792929
793
- if (transformcount*factor > maxcount || (step == 1 && changedir))
930
+ if (transformcount*factor >= maxcount && (rewind || random) ||
931
+ (step == 1 && changedir))
794932 {
795933 countdown = 1;
796934 delay = speedup?8:1;
....@@ -862,6 +1000,7 @@
8621000 if (material == null || material.multiply)
8631001 return true;
8641002
1003
+ // Transparent objects are dynamic because we have to sort the triangles.
8651004 return material.opacity > 0.99;
8661005 }
8671006
....@@ -893,6 +1032,11 @@
8931032 fromParent = null; // LA.newMatrix();
8941033 bRep = null; // new BoundaryRep();
8951034
1035
+ if (oname != null && oname.equals("LeftHand"))
1036
+ {
1037
+ name = oname;
1038
+ }
1039
+
8961040 /*
8971041 float hue = (float)Math.random();
8981042 Color col;
....@@ -935,7 +1079,7 @@
9351079
9361080 public Object clone()
9371081 {
938
- return GrafreeD.clone(this);
1082
+ return Grafreed.clone(this);
9391083 }
9401084
9411085 Object3D copyExpand()
....@@ -1257,6 +1401,7 @@
12571401 toParent = LA.newMatrix();
12581402 fromParent = LA.newMatrix();
12591403 }
1404
+
12601405 LA.matCopy(other.toParent, toParent);
12611406 LA.matCopy(other.fromParent, fromParent);
12621407
....@@ -1451,7 +1596,7 @@
14511596 BoundaryRep.SEUIL = other.material.cameralight;
14521597
14531598 // Set default to 0.1
1454
- BoundaryRep.SEUIL /= 2;
1599
+ BoundaryRep.SEUIL /= 4; // 2;
14551600 System.out.println("SEUIL = " + BoundaryRep.SEUIL);
14561601 }
14571602
....@@ -1710,7 +1855,7 @@
17101855 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17111856 o.bRep = transientrep;
17121857 if (clone)
1713
- o.bRep = (BoundaryRep) GrafreeD.clone(transientrep);
1858
+ o.bRep = (BoundaryRep) Grafreed.clone(transientrep);
17141859 o.CreateMaterial();
17151860 o.SetAttributes(this, -1);
17161861 //parent
....@@ -1723,7 +1868,7 @@
17231868 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17241869 o.bRep = bRep;
17251870 if (clone)
1726
- o.bRep = (BoundaryRep) GrafreeD.clone(bRep);
1871
+ o.bRep = (BoundaryRep) Grafreed.clone(bRep);
17271872 o.CreateMaterial();
17281873 //o.overwriteThis(this, -1);
17291874 o.SetAttributes(this, -1);
....@@ -1810,12 +1955,15 @@
18101955 if (obj.name == null)
18111956 continue; // can't be a null one
18121957
1958
+ // Try perfect match first.
18131959 if (n.equals(obj.name))
18141960 {
18151961 theobj = obj;
18161962 count++;
18171963 }
18181964 }
1965
+
1966
+ // not needed: n = n.split(":")[0]; // Poser generates a count
18191967
18201968 if (count != 1)
18211969 for (int i=Size(); --i>=0;)
....@@ -2130,15 +2278,8 @@
21302278 if (/*parent != null &&*/ material == null)
21312279 {
21322280 material = new cMaterial(GetMaterial());
2133
- if (projectedVertices == null || projectedVertices.length <= 2)
2134
- {
2135
- projectedVertices = new Object3D.cVector2[3];
2136
- }
2137
- for (int i = 0; i < 3; i++)
2138
- {
2139
- projectedVertices[i] = new cVector2(); // Others
2140
- }
2141
- projectedVertices[0].x = 100; // bump
2281
+
2282
+ InitOthers();
21422283
21432284 if (this instanceof Camera)
21442285 {
....@@ -2282,12 +2423,17 @@
22822423 }
22832424 */
22842425 }
2426
+ else
2427
+ {
2428
+ //((ObjEditor)editWindow).SetupUI2(null);
2429
+ }
22852430 }
22862431
22872432 void createEditWindow(GroupEditor callee, boolean newWindow) //, boolean root)
22882433 {
22892434 if (newWindow)
22902435 {
2436
+ new Exception().printStackTrace();
22912437 System.exit(0);
22922438 if (parent != null)
22932439 {
....@@ -2322,6 +2468,14 @@
23222468 {
23232469 editWindow.refreshContents();
23242470 }
2471
+ else
2472
+ {
2473
+ if (manipWindow != null)
2474
+ {
2475
+ manipWindow.refreshContents();
2476
+ }
2477
+ }
2478
+
23252479 //if (parent != null)
23262480 //parent.refreshEditWindow();
23272481 }
....@@ -2464,13 +2618,13 @@
24642618 return retval;
24652619 }
24662620
2467
- void doEditDrag(ClickInfo info)
2621
+ void doEditDrag(ClickInfo info, boolean opposite)
24682622 {
24692623 switch (doSomething)
24702624 {
24712625 case 1: // '\001'
24722626 //super.
2473
- doEditDrag0(info);
2627
+ doEditDrag0(info, opposite);
24742628 break;
24752629
24762630 case 2: // '\002'
....@@ -2483,11 +2637,11 @@
24832637 {
24842638 //sel.hitSomething = childToDrag.hitSomething;
24852639 //childToDrag.doEditDrag(info);
2486
- sel.doEditDrag(info);
2640
+ sel.doEditDrag(info, opposite);
24872641 } else
24882642 {
24892643 //super.
2490
- doEditDrag0(info);
2644
+ doEditDrag0(info, opposite);
24912645 }
24922646 }
24932647 break;
....@@ -2597,6 +2751,18 @@
25972751 void GenNormalsS(boolean crease)
25982752 {
25992753 selection.GenNormals(crease);
2754
+// for (int i=0; i<selection.size(); i++)
2755
+// {
2756
+// Object3D selectee = (Object3D) selection.elementAt(i);
2757
+// selectee.GenNormals(crease);
2758
+// }
2759
+
2760
+ //Touch();
2761
+ }
2762
+
2763
+ void GenNormalsMeshS()
2764
+ {
2765
+ selection.GenNormalsMesh();
26002766 // for (int i=0; i<selection.size(); i++)
26012767 // {
26022768 // Object3D selectee = (Object3D) selection.elementAt(i);
....@@ -2737,6 +2903,24 @@
27372903 if (child == null)
27382904 continue;
27392905 child.GenNormals(crease);
2906
+// Children().release(i);
2907
+ }
2908
+ blockloop = false;
2909
+ }
2910
+
2911
+ void GenNormalsMesh()
2912
+ {
2913
+ if (blockloop)
2914
+ return;
2915
+
2916
+ blockloop = true;
2917
+ GenNormalsMesh0();
2918
+ for (int i = 0; i < Children().Size(); i++)
2919
+ {
2920
+ Object3D child = (Object3D) Children().get(i); // reserve(i);
2921
+ if (child == null)
2922
+ continue;
2923
+ child.GenNormalsMesh();
27402924 // Children().release(i);
27412925 }
27422926 blockloop = false;
....@@ -2894,7 +3078,8 @@
28943078 {
28953079 if (bRep != null)
28963080 {
2897
- bRep.GenUV();
3081
+ bRep.GenUV(); //1);
3082
+ //bRep.UnfoldUV();
28983083 Touch();
28993084 }
29003085 }
....@@ -2904,6 +3089,15 @@
29043089 if (bRep != null)
29053090 {
29063091 bRep.GenerateNormals(crease);
3092
+ Touch();
3093
+ }
3094
+ }
3095
+
3096
+ void GenNormalsMesh0()
3097
+ {
3098
+ if (bRep != null)
3099
+ {
3100
+ bRep.GenerateNormalsMesh();
29073101 Touch();
29083102 }
29093103 }
....@@ -2969,6 +3163,33 @@
29693163 blockloop = false;
29703164 }
29713165
3166
+ void TransformChildren()
3167
+ {
3168
+ if (toParent != null)
3169
+ {
3170
+ for (int i=Size(); --i>=0;)
3171
+ {
3172
+ Object3D v = get(i);
3173
+
3174
+ if (v.toParent == null)
3175
+ {
3176
+ v.toParent = LA.newMatrix();
3177
+ v.fromParent = LA.newMatrix();
3178
+ }
3179
+
3180
+// LA.matConcat(v.toParent, toParent, v.toParent);
3181
+// LA.matConcat(fromParent, v.fromParent, v.fromParent);
3182
+ LA.matConcat(toParent, v.toParent, v.toParent);
3183
+ LA.matConcat(v.fromParent, fromParent, v.fromParent);
3184
+ }
3185
+
3186
+ toParent = null; // LA.matIdentity(toParent);
3187
+ fromParent = null; // LA.matIdentity(fromParent);
3188
+
3189
+ Touch();
3190
+ }
3191
+ }
3192
+
29723193 void TransformGeometry()
29733194 {
29743195 Object3D obj = this;
....@@ -3190,9 +3411,11 @@
31903411
31913412 BoundaryRep sup = bRep.support;
31923413 bRep.support = null;
3193
- BoundaryRep temprep = (BoundaryRep) GrafreeD.clone(bRep);
3414
+ BoundaryRep temprep = (BoundaryRep) Grafreed.clone(bRep);
31943415 // bRep.SplitInTwo(onlyone); // thread...
3195
- temprep.SplitInTwo(reduction34, onlyone);
3416
+
3417
+ while(temprep.SplitInTwo(reduction34, onlyone));
3418
+
31963419 bRep = temprep;
31973420 bRep.support = sup;
31983421 Touch();
....@@ -3329,7 +3552,8 @@
33293552 if (blockloop)
33303553 return;
33313554
3332
- if (marked || (bRep != null && material != null)) // borderline...
3555
+ if (//marked || // does not make sense
3556
+ (bRep != null || material != null)) // borderline...
33333557 live = h;
33343558
33353559 for (int i = 0; i < Size(); i++)
....@@ -3350,7 +3574,8 @@
33503574 return;
33513575
33523576 //if (bRep != null)
3353
- if (marked || (bRep != null && material != null)) // borderline...
3577
+ if (//marked || // does not make sense
3578
+ (bRep != null || material != null)) // borderline...
33543579 link2master = h;
33553580
33563581 for (int i = 0; i < Size(); i++)
....@@ -3370,7 +3595,8 @@
33703595 if (blockloop)
33713596 return;
33723597
3373
- if (marked || (bRep != null && material != null)) // borderline...
3598
+ if (//marked || // does not make sense
3599
+ (bRep != null || material != null)) // borderline...
33743600 hide = h;
33753601
33763602 for (int i = 0; i < Size(); i++)
....@@ -3390,7 +3616,7 @@
33903616 if (blockloop)
33913617 return;
33923618
3393
- if (bRep != null && material != null) // borderline...
3619
+ if (bRep != null || material != null) // borderline...
33943620 marked = h;
33953621
33963622 for (int i = 0; i < Size(); i++)
....@@ -3400,6 +3626,46 @@
34003626 continue;
34013627 blockloop = true;
34023628 child.MarkLeaves(h);
3629
+ blockloop = false;
3630
+ // release(i);
3631
+ }
3632
+ }
3633
+
3634
+ void RewindLeaves(boolean h)
3635
+ {
3636
+ if (blockloop)
3637
+ return;
3638
+
3639
+ if (bRep != null || material != null) // borderline...
3640
+ rewind = h;
3641
+
3642
+ for (int i = 0; i < Size(); i++)
3643
+ {
3644
+ Object3D child = (Object3D) get(i); // reserve(i);
3645
+ if (child == null)
3646
+ continue;
3647
+ blockloop = true;
3648
+ child.RewindLeaves(h);
3649
+ blockloop = false;
3650
+ // release(i);
3651
+ }
3652
+ }
3653
+
3654
+ void RandomLeaves(boolean h)
3655
+ {
3656
+ if (blockloop)
3657
+ return;
3658
+
3659
+ if (bRep != null || material != null) // borderline...
3660
+ random = h;
3661
+
3662
+ for (int i = 0; i < Size(); i++)
3663
+ {
3664
+ Object3D child = (Object3D) get(i); // reserve(i);
3665
+ if (child == null)
3666
+ continue;
3667
+ blockloop = true;
3668
+ child.RandomLeaves(h);
34033669 blockloop = false;
34043670 // release(i);
34053671 }
....@@ -3714,7 +3980,7 @@
37143980 if (child == null)
37153981 continue;
37163982
3717
- if (GrafreeD.RENDERME > 0)
3983
+ if (Grafreed.RENDERME > 0)
37183984 {
37193985 if (child instanceof Merge)
37203986 ((Merge)child).renderme();
....@@ -3865,7 +4131,7 @@
38654131 if (child == null)
38664132 continue;
38674133
3868
- if (GrafreeD.RENDERME > 0)
4134
+ if (Grafreed.RENDERME > 0)
38694135 {
38704136 if (child instanceof Merge)
38714137 ((Merge)child).renderme();
....@@ -4060,7 +4326,7 @@
40604326 if (child == null)
40614327 continue;
40624328
4063
- if (GrafreeD.RENDERME > 0)
4329
+ if (Grafreed.RENDERME > 0)
40644330 {
40654331 if (child instanceof Merge)
40664332 ((Merge)child).renderme();
....@@ -4157,6 +4423,71 @@
41574423 }
41584424 blockloop = true;
41594425 get(i).RepairParent();
4426
+ blockloop = false;
4427
+ }
4428
+ }
4429
+
4430
+ void RepairShadow()
4431
+ {
4432
+ if (blockloop)
4433
+ return;
4434
+
4435
+ if (this.material != null)
4436
+ this.InitOthers();
4437
+
4438
+ for (int i=0; i<Size(); i++)
4439
+ {
4440
+ blockloop = true;
4441
+ get(i).RepairShadow();
4442
+ blockloop = false;
4443
+ }
4444
+ }
4445
+
4446
+ void RepairSOV()
4447
+ {
4448
+ if (blockloop)
4449
+ return;
4450
+
4451
+ String texname = this.GetPigmentTexture();
4452
+
4453
+ if (texname.startsWith("sov"))
4454
+ {
4455
+ String[] s = texname.split("/");
4456
+
4457
+ String[] sname = s[1].split("Color.pn");
4458
+
4459
+ texname = sname[0];
4460
+
4461
+ if (sname.length > 1)
4462
+ {
4463
+ texname += "Color.jpg";
4464
+ }
4465
+
4466
+ this.SetPigmentTexture("sov/" + texname);
4467
+ }
4468
+
4469
+ texname = this.GetBumpTexture();
4470
+
4471
+ if (texname.startsWith("sov"))
4472
+ {
4473
+ String[] s = texname.split("/");
4474
+
4475
+ String[] sname = s[1].split("Bump.pn");
4476
+
4477
+ texname = sname[0];
4478
+
4479
+ if (sname.length > 1)
4480
+ {
4481
+ texname += "Bump.jpg";
4482
+ }
4483
+
4484
+ this.SetBumpTexture("sov/" + texname);
4485
+ }
4486
+
4487
+ for (int i=0; i<Size(); i++)
4488
+ {
4489
+ blockloop = true;
4490
+ get(i).RepairSOV();
41604491 blockloop = false;
41614492 }
41624493 }
....@@ -4651,7 +4982,7 @@
46514982
46524983 cTreePath SelectLeaf(int indexcount, boolean deselect)
46534984 {
4654
- if (hide)
4985
+ if (hide || dontselect)
46554986 return null;
46564987
46574988 if (count <= 0)
....@@ -4675,9 +5006,17 @@
46755006 }
46765007 }
46775008
5009
+ ObjEditor GetWindow()
5010
+ {
5011
+ if (editWindow != null)
5012
+ return editWindow;
5013
+
5014
+ return manipWindow;
5015
+ }
5016
+
46785017 cTreePath Select(int indexcount, boolean deselect)
46795018 {
4680
- if (hide)
5019
+ if (hide || dontselect)
46815020 return null;
46825021
46835022 if (count <= 0)
....@@ -4711,10 +5050,11 @@
47115050 if (leaf != null)
47125051 {
47135052 cTreePath tp = new cTreePath(this, leaf);
4714
- if (editWindow != null)
5053
+ ObjEditor window = GetWindow();
5054
+ if (window != null)
47155055 {
47165056 //System.out.println("editWindow = " + editWindow + " vs " + this);
4717
- editWindow.Select(tp, deselect, true);
5057
+ window.Select(tp, deselect, true);
47185058 }
47195059
47205060 return tp;
....@@ -4731,6 +5071,7 @@
47315071
47325072 if (child == null)
47335073 continue;
5074
+
47345075 if (child.HasTransparency() && child.size() != 0)
47355076 {
47365077 cTreePath leaf = child.Select(indexcount, deselect);
....@@ -4740,9 +5081,10 @@
47405081 if (leaf != null)
47415082 {
47425083 cTreePath tp = new cTreePath(this, leaf);
4743
- if (editWindow != null)
5084
+ ObjEditor window = GetWindow();
5085
+ if (window != null)
47445086 {
4745
- editWindow.Select(tp, deselect, true);
5087
+ window.Select(tp, deselect, true);
47465088 }
47475089
47485090 return tp;
....@@ -4827,7 +5169,7 @@
48275169 return globalTransform;
48285170 }
48295171
4830
- void PreprocessOcclusion(CameraPane cp)
5172
+ void PreprocessOcclusion(iCameraPane cp)
48315173 {
48325174 /*
48335175 if (AOdone)
....@@ -4974,7 +5316,8 @@
49745316 } else //
49755317 if (editWindow != null)
49765318 {
4977
- editWindow.cameraView.lighttouched = true;
5319
+ //editWindow.cameraView.lighttouched = true;
5320
+ Globals.lighttouched = true;
49785321 }
49795322 }
49805323
....@@ -5128,10 +5471,34 @@
51285471
51295472 // System.out.println("Fullname = " + fullname);
51305473
5131
- if (fullname.name.indexOf(":") == -1)
5132
- return fullname.name;
5474
+ // Does not work on Windows due to C:
5475
+// if (fullname.name.indexOf(":") == -1)
5476
+// return fullname.name;
5477
+//
5478
+// return fullname.name.substring(0,fullname.name.indexOf(":"));
51335479
5134
- return fullname.name.substring(0,fullname.name.indexOf(":"));
5480
+ String[] split = fullname.name.split(":");
5481
+
5482
+ if (split.length == 0)
5483
+ {
5484
+ return "";
5485
+ }
5486
+
5487
+ if (split.length <= 2)
5488
+ {
5489
+ if (fullname.name.endsWith(":"))
5490
+ {
5491
+ // Windows
5492
+ return fullname.name.substring(0, fullname.name.length()-1);
5493
+ }
5494
+
5495
+ return split[0];
5496
+ }
5497
+
5498
+ // Windows
5499
+ assert(split.length == 4);
5500
+
5501
+ return split[0] + ":" + split[1];
51355502 }
51365503
51375504 static String GetBump(cTexture fullname)
....@@ -5140,10 +5507,38 @@
51405507 return "";
51415508
51425509 // System.out.println("Fullname = " + fullname);
5143
- if (fullname.name.indexOf(":") == -1)
5144
- return "";
5145
-
5146
- return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5510
+ // Does not work on Windows due to C:
5511
+// if (fullname.name.indexOf(":") == -1)
5512
+// return "";
5513
+//
5514
+// return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5515
+ String[] split = fullname.name.split(":");
5516
+
5517
+ if (split.length == 0)
5518
+ {
5519
+ return "";
5520
+ }
5521
+
5522
+ if (split.length == 1)
5523
+ {
5524
+ return "";
5525
+ }
5526
+
5527
+ if (split.length == 2)
5528
+ {
5529
+ if (fullname.name.endsWith(":"))
5530
+ {
5531
+ // Windows
5532
+ return "";
5533
+ }
5534
+
5535
+ return split[1];
5536
+ }
5537
+
5538
+ // Windows
5539
+ assert(split.length == 4);
5540
+
5541
+ return split[2] + ":" + split[3];
51475542 }
51485543
51495544 String GetPigmentTexture()
....@@ -5217,7 +5612,7 @@
52175612 System.out.print("; textures = " + textures);
52185613 System.out.println("; usedtextures = " + usedtextures);
52195614
5220
- if (GetTextures() == null)
5615
+ if (GetTextures() == null) // What is that??
52215616 GetTextures().name = ":";
52225617
52235618 String texname = tex;
....@@ -5248,6 +5643,43 @@
52485643 child.ResetPigmentTexture();
52495644 blockloop = false;
52505645 }
5646
+ }
5647
+
5648
+ UUID GetUUID()
5649
+ {
5650
+ if (uuid == null)
5651
+ {
5652
+ // Serial
5653
+ uuid = UUID.randomUUID();
5654
+ }
5655
+
5656
+ return uuid;
5657
+ }
5658
+
5659
+ Object3D GetObject(UUID uid)
5660
+ {
5661
+ if (blockloop)
5662
+ return null;
5663
+
5664
+ if (GetUUID().equals(uid))
5665
+ return this;
5666
+
5667
+ int nb = Size();
5668
+ for (int i = 0; i < nb; i++)
5669
+ {
5670
+ Object3D child = (Object3D) get(i);
5671
+
5672
+ if (child == null)
5673
+ continue;
5674
+
5675
+ blockloop = true;
5676
+ Object3D obj = child.GetObject(uid);
5677
+ blockloop = false;
5678
+ if (obj != null)
5679
+ return obj;
5680
+ }
5681
+
5682
+ return null;
52515683 }
52525684
52535685 void SetBumpTexture(String tex)
....@@ -5286,25 +5718,33 @@
52865718 }
52875719 }
52885720
5289
- void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5721
+ void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
52905722 {
52915723 Draw(display, root, selected, blocked);
52925724 }
52935725
5294
- static cMaterial[] materialstack = new cMaterial[65536];
5295
- static boolean[] selectedstack = new boolean[65536];
5296
- static int materialdepth = 0;
5297
-
52985726 boolean NeedSupport()
52995727 {
53005728 return
5301
- CameraPane.SUPPORT && !CameraPane.movingcamera && link2master && /*live &&*/ support != null
5729
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && link2master && /*live &&*/ support != null
53025730 // PROBLEM with CROWD!!
5303
- && (CameraPane.drawMode == CameraPane.SHADOW || CameraPane.CROWD);
5731
+ && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
53045732 }
53055733
5734
+ static boolean DEBUG_SELECTION = false;
53065735
5307
- void Draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5736
+ boolean IsLive()
5737
+ {
5738
+ if (live)
5739
+ return true;
5740
+
5741
+ if (parent == null)
5742
+ return false;
5743
+
5744
+ return parent.IsLive();
5745
+ }
5746
+
5747
+ void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
53085748 {
53095749 Invariants(); // june 2013
53105750
....@@ -5313,8 +5753,8 @@
53135753 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
53145754 }
53155755
5316
- if (display.drawMode == CameraPane.SELECTION &&
5317
- hide)
5756
+ if (display.DrawMode() == iCameraPane.SELECTION &&
5757
+ (hide || dontselect))
53185758 return;
53195759
53205760 if (name != null && name.contains("sclera"))
....@@ -5332,7 +5772,7 @@
53325772 if (this instanceof Checker)
53335773 return;
53345774
5335
- if (display.drawMode == display.SHADOW && PASSTEST)
5775
+ if (display.DrawMode() == display.SHADOW && PASSTEST)
53365776 return;
53375777
53385778 if (count <= 0)
....@@ -5340,13 +5780,13 @@
53405780 return;
53415781 }
53425782
5343
- if ((//display.drawMode == CameraPane.SHADOW ||
5344
- display.drawMode == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && HasTransparency())
5783
+ if ((//display.DrawMode() == CameraPane.SHADOW ||
5784
+ display.DrawMode() == iCameraPane.SELECTION || display.IsDebugSelection()) && HasTransparency())
53455785 {
53465786 return;
53475787 }
53485788
5349
- javax.media.opengl.GL gl = display.GetGL();
5789
+ //javax.media.opengl.GL gl = display.GetGL();
53505790
53515791 /*
53525792 if (touched)
....@@ -5365,7 +5805,7 @@
53655805 support = support;
53665806
53675807 //boolean usecalllists = IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !link2master); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5368
- boolean usecalllists = false; // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5808
+ boolean usecalllists = !IsLive(); // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
53695809
53705810 if (!usecalllists && bRep != null && bRep.displaylist > 0)
53715811 {
....@@ -5382,15 +5822,17 @@
53825822
53835823 boolean compiled = false;
53845824
5385
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
5825
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
53865826
5387
- if (!selectmode && //display.drawMode != display.SELECTION &&
5388
- (touched || (bRep != null && bRep.displaylist <= 0)))
5827
+ if (!selectmode && //display.DrawMode() != display.SELECTION &&
5828
+ //(touched || (bRep != null && bRep.displaylist <= 0)))
5829
+ (Globals.isLIVE() && Globals.COMPUTESHADOWWHENLIVE || touched && Globals.COMPUTESHADOWWHENLIVE)) // || (bRep != null && bRep.displaylist <= 0)))
53895830 {
5390
- display.lighttouched = true;
5831
+ Globals.lighttouched = true;
53915832 } // all panes...
5392
- //if (usecalllists && display.drawMode != display.SELECTION && display.drawMode != display.SHADOW &&
5393
- if (bRep != null && usecalllists && !selectmode && // june 2013 display.drawMode != display.SHADOW &&
5833
+
5834
+ //if (usecalllists && display.DrawMode() != display.SELECTION && display.DrawMode() != display.SHADOW &&
5835
+ if (bRep != null && usecalllists && !selectmode && // june 2013 display.DrawMode() != display.SHADOW &&
53945836 (touched || (bRep != null && bRep.displaylist <= 0)))
53955837 {
53965838 if (!(this instanceof Composite))
....@@ -5398,7 +5840,7 @@
53985840 //if (displaylist == -1 && usecalllists)
53995841 if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013
54005842 {
5401
- bRep.displaylist = gl.glGenLists(1);
5843
+ bRep.displaylist = display.GenList();
54025844 assert(bRep.displaylist != 0);
54035845 // System.err.println("glGenLists: " + bRep.displaylist + " for " + this);
54045846 //System.out.println("\tgen list " + list);
....@@ -5410,18 +5852,20 @@
54105852 if (usecalllists)
54115853 {
54125854 // System.err.println("new list " + bRep.displaylist + " for " + this);
5413
- gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE);
5855
+ display.NewList(bRep.displaylist);
54145856 }
5857
+
54155858 CallList(display, root, selected, blocked);
5859
+
54165860 // compiled = true;
54175861 if (usecalllists)
54185862 {
54195863 // System.err.println("end list " + bRep.displaylist + " for " + this);
5420
- gl.glEndList();
5864
+ display.EndList();
54215865 }
54225866 //gl.glDrawBuffer(gl.GL_BACK);
54235867 // XXX touched = false;
5424
- display.lighttouched = true; // all panes...
5868
+ Globals.lighttouched = true; // all panes...
54255869 }
54265870
54275871 touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
....@@ -5460,12 +5904,12 @@
54605904
54615905 // frustum culling
54625906 if (CameraPane.FRUSTUM && !blocked && !IsInfinite() && GetBRep() != null // && GetBRep().VertexCount() != 1260 // default grid
5463
- && display.drawMode != CameraPane.SELECTION)
5907
+ && display.DrawMode() != iCameraPane.SELECTION)
54645908 {
5465
- if (display.drawMode == CameraPane.SHADOW)
5909
+ if (display.DrawMode() == iCameraPane.SHADOW)
54665910 {
54675911 if (!link2master // tricky to cull in shadow mode.
5468
- && GetBRep().FrustumCull(this, gl, display.lightCamera, true))
5912
+ && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
54695913 {
54705914 //System.out.print("CULLED");
54715915 culled = true;
....@@ -5473,7 +5917,7 @@
54735917 }
54745918 else
54755919 //GetBRep().getBounds(v0, v1, this);
5476
- if (GetBRep().FrustumCull(this, gl, display.renderCamera, false))
5920
+ if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false))
54775921 culled = true;
54785922
54795923 // LA.xformPos(v0, display.renderCamera.toScreen, v0);
....@@ -5509,11 +5953,12 @@
55095953
55105954
55115955 if (!culled)
5512
- if (display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION)
5956
+ if (display.DrawMode() == display.SELECTION || display.IsDebugSelection())
55135957 {
55145958 if (GetBRep() != null)
55155959 {
5516
- CameraPane.NextIndex(this, gl);
5960
+ display.NextIndex();
5961
+
55175962 // vertex color conflict : gl.glCallList(list);
55185963 DrawNode(display, root, selected);
55195964 if (this instanceof BezierPatch)
....@@ -5535,55 +5980,7 @@
55355980 color[2] /= 2;
55365981 gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT_AND_DIFFUSE, color, 0);
55375982 */
5538
- if (material != null)
5539
- {
5540
- materialstack[materialdepth] = material;
5541
- selectedstack[materialdepth] = selected;
5542
- cStatic.objectstack[materialdepth++] = this;
5543
- //System.out.println("material " + material);
5544
- //Applet3D.tracein(this, selected);
5545
- display.vector2buffer = projectedVertices;
5546
- if (this instanceof Camera)
5547
- {
5548
- display.options1[0] = material.shift;
5549
- //System.out.println("shift " + material.shift);
5550
- display.options1[1] = material.lightarea;
5551
- display.options1[2] = material.shadowbias;
5552
- display.options1[3] = material.aniso;
5553
- display.options1[4] = material.anisoV;
5554
- display.options2[0] = material.opacity;
5555
- display.options2[1] = material.diffuse;
5556
- display.options2[2] = material.factor;
5557
-
5558
- cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
5559
- display.options4[0] = material.cameralight/0.2f;
5560
- display.options4[1] = material.subsurface;
5561
- display.options4[2] = material.sheen;
5562
-
5563
- // if (display.CURRENTANTIALIAS > 0)
5564
- // display.options3[3] /= 4;
5565
-
5566
- /*
5567
- System.out.println("Focus = " + display.options1[0]);
5568
- System.out.println("Aperture = " + display.options1[1]);
5569
- System.out.println("ShadowBlur = " + display.options1[2]);
5570
- System.out.println("Antialiasing = " + display.options1[3]);
5571
- System.out.println("Fog = " + display.options2[0]);
5572
- System.out.println("Intensity = " + display.options2[1]);
5573
- System.out.println("Elevation = " + display.options2[2]);
5574
- /**/
5575
- } else
5576
- {
5577
- material.Draw(display, selected);
5578
- }
5579
- } else
5580
- {
5581
- if (selected && CameraPane.flash)
5582
- {
5583
- display.modelParams4[1] = 100;
5584
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5585
- }
5586
- }
5983
+ display.PushMaterial(this, selected);
55875984
55885985 //System.out.println("call list " + list);
55895986 //System.out.println();
....@@ -5602,7 +5999,28 @@
56025999 tex = GetTextures();
56036000 }
56046001
5605
- display.BindTextures(tex, texres);
6002
+ boolean failedPigment = false;
6003
+ boolean failedBump = false;
6004
+
6005
+ try
6006
+ {
6007
+ display.BindPigmentTexture(tex, texres);
6008
+ }
6009
+ catch (Exception e)
6010
+ {
6011
+ System.err.println("FAILED: " + this);
6012
+ failedPigment = true;
6013
+ }
6014
+
6015
+ try
6016
+ {
6017
+ display.BindBumpTexture(tex, texres);
6018
+ }
6019
+ catch (Exception e)
6020
+ {
6021
+ //System.err.println("FAILED: " + this);
6022
+ failedBump = true;
6023
+ }
56066024
56076025 if (!compiled)
56086026 {
....@@ -5618,30 +6036,19 @@
56186036
56196037 // System.err.println("glCallList: " + bRep.displaylist + " for " + this);
56206038 assert(bRep.displaylist != 0);
5621
- gl.glCallList(bRep.displaylist);
6039
+ display.CallList(bRep.displaylist);
56226040 // june 2013 drawSelf(display, root, selected);
56236041 }
56246042 }
56256043 }
56266044
5627
- display.ReleaseTextures(tex);
5628
-
5629
- //if (parent != null && parent.GetMaterial() != null)
5630
- // parent.GetMaterial().Draw(display, parent.IsSelected(this));
5631
- if (material != null)
5632
- {
5633
- materialdepth -= 1;
5634
- if (materialdepth > 0)
5635
- {
5636
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5637
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5638
- }
5639
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5640
- } else if (selected && CameraPane.flash && GetMaterial() != null)
5641
- {
5642
- display.modelParams4[1] = GetMaterial().cameralight;
5643
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5644
- }
6045
+ if (!failedBump)
6046
+ display.ReleaseBumpTexture(tex);
6047
+
6048
+ if (!failedPigment)
6049
+ display.ReleasePigmentTexture(tex);
6050
+
6051
+ display.PopMaterial(this, selected);
56456052 }
56466053
56476054 if (this instanceof Texture || this instanceof TextureNode)
....@@ -5683,7 +6090,7 @@
56836090 // resetMasterNode();
56846091 }
56856092
5686
- void CallList(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
6093
+ void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
56876094 {
56886095 if (GetBRep() == null)
56896096 {
....@@ -5766,8 +6173,11 @@
57666173 boolean flipV = false; // true;
57676174 int texres = 0; // 0 = low, 1 = normal, 2 = high res texture
57686175
5769
- void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
6176
+ void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
57706177 {
6178
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6179
+ return;
6180
+
57716181 if (hide)
57726182 return;
57736183 // shadow optimisation
....@@ -5825,16 +6235,7 @@
58256235 // // ??????????????????????????? Touch();
58266236 // }
58276237
5828
- if (material != null)
5829
- {
5830
- materialstack[materialdepth] = material;
5831
- selectedstack[materialdepth] = selected;
5832
- cStatic.objectstack[materialdepth++] = this;
5833
- //System.out.println("material " + material);
5834
- //Applet3D.tracein("selected ", selected);
5835
- display.vector2buffer = projectedVertices;
5836
- material.Draw(display, selected);
5837
- }
6238
+display.PushMaterial2(this, selected);
58386239
58396240 Object3D child;
58406241 boolean sel;
....@@ -5886,19 +6287,7 @@
58866287 */
58876288 //depth += 1;
58886289
5889
- if (material != null)
5890
- {
5891
- materialdepth -= 1;
5892
- if (materialdepth > 0)
5893
- {
5894
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5895
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5896
- }
5897
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5898
- //else
5899
- //material.Draw(display, false);
5900
- }
5901
-
6290
+display.PopMaterial2(this);
59026291 /*
59036292 display.ReleaseTextures(tex);
59046293 */
....@@ -5909,10 +6298,13 @@
59096298
59106299 //static cVector min,max;
59116300
5912
- void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected)
6301
+ void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected)
59136302 {
5914
- if (display.drawMode == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
6303
+ if (display.DrawMode() == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
59156304 return; // no shadow for transparent objects
6305
+
6306
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6307
+ return;
59166308
59176309 if (hide)
59186310 return;
....@@ -5954,11 +6346,12 @@
59546346 return;
59556347 }
59566348
6349
+ //bRep.GenUV(1/material.diffuseness);
59576350 // bRep.lock = true;
59586351
5959
- javax.media.opengl.GL gl = display.GetGL();
6352
+ //javax.media.opengl.GL gl = display.GetGL();
59606353
5961
- if (CameraPane.BOXMODE) // || CameraPane.movingcamera)
6354
+ if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
59626355 {
59636356 int fc = bRep.FaceCount();
59646357 int vc = bRep.VertexCount();
....@@ -5973,23 +6366,7 @@
59736366
59746367 bRep.getMinMax(min, max, 100);
59756368
5976
- gl.glBegin(gl.GL_LINES);
5977
-
5978
- gl.glVertex3d(min.x, min.y, min.z);
5979
- gl.glVertex3d(min.x, min.y, max.z);
5980
- gl.glVertex3d(min.x, min.y, min.z);
5981
- gl.glVertex3d(min.x, max.y, min.z);
5982
- gl.glVertex3d(min.x, min.y, min.z);
5983
- gl.glVertex3d(max.x, min.y, min.z);
5984
-
5985
- gl.glVertex3d(max.x, max.y, max.z);
5986
- gl.glVertex3d(min.x, max.y, max.z);
5987
- gl.glVertex3d(max.x, max.y, max.z);
5988
- gl.glVertex3d(max.x, min.y, max.z);
5989
- gl.glVertex3d(max.x, max.y, max.z);
5990
- gl.glVertex3d(max.x, max.y, min.z);
5991
-
5992
- gl.glEnd();
6369
+ display.DrawBox(min, max);
59936370
59946371 return;
59956372 }
....@@ -6033,7 +6410,7 @@
60336410 {
60346411 //throw new Error();
60356412
6036
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6413
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
60376414
60386415 int[] strips = bRep.getRawIndices();
60396416
....@@ -6043,178 +6420,19 @@
60436420 new Exception().printStackTrace();
60446421 return;
60456422 }
6046
-
6047
- // TRIANGLE STRIP ARRAY
6048
- if (bRep.trimmed)
6423
+
6424
+ if (dontselect)
60496425 {
6050
- float[] v = bRep.getRawVertices();
6051
- float[] n = bRep.getRawNormals();
6052
- float[] c = bRep.getRawColors();
6053
- float[] uv = bRep.getRawUVMap();
6054
-
6055
- int count2 = 0;
6056
- int count3 = 0;
6057
-
6058
- if (n.length > 0)
6059
- {
6060
- for (int i = 0; i < strips.length; i++)
6061
- {
6062
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6063
-
6064
- /*
6065
- boolean locked = false;
6066
- float eps = 0.1f;
6067
- boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6068
-
6069
- int dot = 0;
6070
-
6071
- if ((dot&1) == 0)
6072
- dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6073
-
6074
- if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6075
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6076
- else
6077
- {
6078
- locked = true;
6079
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6080
- }
6081
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6082
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6083
- if (hasnorm)
6084
- {
6085
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6086
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6087
- }
6088
-
6089
- if ((dot&4) == 0)
6090
- dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6091
-
6092
- if (wrap || !locked && (dot&8) != 0)
6093
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6094
- else
6095
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6096
-
6097
- f.dot = dot;
6098
- */
6099
-
6100
- if (!selectmode)
6101
- {
6102
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6103
- {
6104
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6105
- } else
6106
- {
6107
- gl.glNormal3f(0, 0, 1);
6108
- }
6109
-
6110
- if (c != null)
6111
- //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
6112
- {
6113
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6114
- }
6115
- }
6116
- if (flipV)
6117
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6118
- else
6119
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6120
- //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6121
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6122
-
6123
- count2 += 2;
6124
- count3 += 3;
6125
- if (!selectmode)
6126
- {
6127
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6128
- {
6129
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6130
- } else
6131
- {
6132
- gl.glNormal3f(0, 0, 1);
6133
- }
6134
- if (c != null)
6135
- {
6136
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6137
- }
6138
- }
6139
- if (flipV)
6140
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6141
- else
6142
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6143
- //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6144
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6145
-
6146
- count2 += 2;
6147
- count3 += 3;
6148
- for (int j = 0; j < strips[i] - 2; j++)
6149
- {
6150
- //gl.glTexCoord2d(...);
6151
- if (!selectmode)
6152
- {
6153
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6154
- {
6155
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6156
- } else
6157
- {
6158
- gl.glNormal3f(0, 0, 1);
6159
- }
6160
- if (c != null)
6161
- {
6162
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6163
- }
6164
- }
6165
-
6166
- if (flipV)
6167
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6168
- else
6169
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6170
- //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
6171
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6172
- count2 += 2;
6173
- count3 += 3;
6174
- }
6175
-
6176
- gl.glEnd();
6177
- }
6178
- }
6179
-
6180
- assert count3 == v.length;
6426
+ //bRep.GenerateNormalsMINE();
61816427 }
6182
- else // !trimmed
6183
- {
6184
- int count = 0;
6185
- for (int i = 0; i < strips.length; i++)
6186
- {
6187
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6188
-
6189
- Vertex p = bRep.GetVertex(bRep.indices[count++]);
6190
- Vertex q = bRep.GetVertex(bRep.indices[count++]);
6191
-
6192
- drawVertex(gl, p, selectmode);
6193
- drawVertex(gl, q, selectmode);
6194
-
6195
- for (int j = 0; j < strips[i] - 2; j++)
6196
- {
6197
- Vertex r = bRep.GetVertex(bRep.indices[count++]);
6198
-
6199
-// if (j%2 == 0)
6200
-// drawFace(p, q, r, display, null);
6201
-// else
6202
-// drawFace(p, r, q, display, null);
6203
-
6204
-// p = q;
6205
-// q = r;
6206
- drawVertex(gl, r, selectmode);
6207
- }
6208
-
6209
- gl.glEnd();
6210
- }
6211
- }
6428
+
6429
+ display.DrawGeometry(bRep, flipV, selectmode);
62126430 } else // catch (Error e)
62136431 {
62146432 // TRIANGLE ARRAY
62156433 if (IsOpaque()) // Static())
62166434 {
6217
- gl.glBegin(gl.GL_TRIANGLES);
6435
+ display.StartTriangles();
62186436 int facecount = bRep.FaceCount();
62196437 for (int i = 0; i < facecount; i++)
62206438 {
....@@ -6277,9 +6495,9 @@
62776495 // // r.norm.dot(v3) > -0.5)
62786496 // // continue;
62796497
6280
- drawFace(p, q, r, display, face);
6498
+ display.DrawFace(this, p, q, r, face);
62816499 }
6282
- gl.glEnd();
6500
+ display.EndTriangles();
62836501 }
62846502 else
62856503 {
....@@ -6308,8 +6526,8 @@
63086526 //System.out.println("SORT");
63096527
63106528 java.util.Arrays.sort(facescompare);
6311
-
6312
- gl.glBegin(gl.GL_TRIANGLES);
6529
+
6530
+ display.StartTriangles();
63136531 for (int i = 0; i < facecount; i++)
63146532 {
63156533 Face face = bRep.GetFace(facescompare[i].index);
....@@ -6321,13 +6539,14 @@
63216539 Vertex q = bRep.GetVertex(face.q);
63226540 Vertex r = bRep.GetVertex(face.r);
63236541
6324
- drawFace(p, q, r, display, face);
6542
+ display.DrawFace(this, p, q, r, face);
63256543 }
6326
- gl.glEnd();
6544
+ display.EndTriangles();
63276545 }
63286546
63296547 if (false) // live && support != null && support.bRep != null) // debug weights
63306548 {
6549
+ /*
63316550 gl.glDisable(gl.GL_LIGHTING);
63326551 float[] colorV = new float[3];
63336552
....@@ -6406,6 +6625,7 @@
64066625 // gl.glEnd();
64076626 }
64086627 }
6628
+ */
64096629 }
64106630 }
64116631
....@@ -6450,7 +6670,7 @@
64506670 center.add(r);
64516671 center.mul(1.0/3);
64526672
6453
- center.sub(CameraPane.theRenderer.eyeCamera.location);
6673
+ center.sub(Globals.theRenderer.EyeCamera().location);
64546674
64556675 distance = center.dot(center);
64566676 }
....@@ -6461,347 +6681,11 @@
64616681
64626682 transient FaceCompare[] facescompare = null;
64636683
6464
- void SetColor(CameraPane display, Vertex p0)
6465
- {
6466
- if (display.RENDERPROGRAM == 0)
6467
- {
6468
- float r = 0;
6469
- if (bRep != null)
6470
- {
6471
- if (bRep.stripified)
6472
- {
6473
- r = 1;
6474
- }
6475
- }
6476
- float g = 0;
6477
- if (bRep != null)
6478
- {
6479
- if (bRep.trimmed)
6480
- {
6481
- g = 1;
6482
- }
6483
- }
6484
- float b = 0;
6485
- if (support != null && link2master)
6486
- {
6487
- b = 1;
6488
- }
6489
- display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
6490
- return;
6491
- }
6492
-
6493
- if (display.drawMode != CameraPane.SHADOW)
6494
- return;
6495
-
6496
- javax.media.opengl.GL gl = display.GetGL();
6497
-// if (true) return;
6498
-// float ao = p.AO;
6499
-//
6500
-// // if (ao == 0 && !bRep.AOdone) // transient problem!
6501
-// // ao = 1;
6502
-//
6503
-// gl.glColor4f(ao, ao, ao, 1);
6504
-
6505
-// CameraPane.selectedpoint.
6506
-// getAverage(cStatic.point1, true);
6507
- if (CameraPane.pointflow == null) // !random) // live)
6508
- {
6509
- return;
6510
- }
6511
-
6512
- cStatic.point1.set(0,0,0);
6513
- LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
6514
-
6515
- cStatic.point1.sub(p0);
6516
-
6517
-
6518
-// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
6519
-// {
6520
-// return;
6521
-// }
6522
-
6523
- //if (true)
6524
- if (cStatic.point1.dot(cStatic.point1) > 0.000001)
6525
- {
6526
- return;
6527
- }
6528
-
6529
- float[] colorV = new float[3];
6530
-
6531
- if (false) // marked)
6532
- {
6533
- // debug rigging weights
6534
- for (int object = 0; object < p0.vertexlinks.length; object++)
6535
- {
6536
- float weight = p0.weights[object] / p0.totalweight;
6537
-
6538
- // if (weight < 0.1)
6539
- // {
6540
- // assert(weight == 0);
6541
- // continue;
6542
- // }
6543
-
6544
- if (p0.vertexlinks[object] == -1)
6545
- continue;
6546
-
6547
- Vertex q = support.bRep.GetVertex(p0.vertexlinks[object]);
6548
-
6549
- int color = //1 << object; //
6550
- //p.vertexlinks.length;
6551
- support.bRep.supports[p0.closestsupport].links[object];
6552
- colorV[2] += (color & 1) * weight;
6553
- colorV[1] += ((color & 2) >> 1) * weight;
6554
- colorV[0] += ((color & 4) >> 2) * weight;
6555
- }
6556
- }
6557
- else
6558
- {
6559
- if (drawingstarted)
6560
- {
6561
- // find next point
6562
- if (bRep.GetVertex(0).faceindices == null)
6563
- {
6564
- bRep.InitFaceIndices();
6565
- }
6566
-
6567
- double ymin = p0.y;
6568
-
6569
- Vertex newp = p0;
6570
-
6571
- for (int fii = 0; fii < p0.faceindices.length; fii++)
6572
- {
6573
- int fi = p0.faceindices[fii];
6574
-
6575
- if (fi == -1)
6576
- break;
6577
-
6578
- Face f = bRep.GetFace(fi);
6579
-
6580
- Vertex p = bRep.GetVertex(f.p);
6581
- Vertex q = bRep.GetVertex(f.q);
6582
- Vertex r = bRep.GetVertex(f.r);
6583
-
6584
- int swap = (int)(Math.random()*3);
6585
-
6586
-// for (int s=swap; --s>=0;)
6587
-// {
6588
-// Vertex t = p;
6589
-// p = q;
6590
-// q = r;
6591
-// r = t;
6592
-// }
6593
- if (ymin > p.y)
6594
- {
6595
- ymin = p.y;
6596
- newp = p;
6597
-// break;
6598
- }
6599
- if (ymin > q.y)
6600
- {
6601
- ymin = q.y;
6602
- newp = q;
6603
-// break;
6604
- }
6605
- if (ymin > r.y)
6606
- {
6607
- ymin = r.y;
6608
- newp = r;
6609
-// break;
6610
- }
6611
- }
6612
-
6613
- CameraPane.selectedpoint.toParent[3][0] = newp.x;
6614
- CameraPane.selectedpoint.toParent[3][1] = newp.y;
6615
- CameraPane.selectedpoint.toParent[3][2] = newp.z;
6616
-
6617
- drawingstarted = false;
6618
-
6619
- // return;
6620
- }
6621
-
6622
- if (false) // CameraPane.DRAW
6623
- {
6624
- p0.AO = colorV[0] = 2;
6625
- colorV[1] = 2;
6626
- colorV[2] = 2;
6627
- }
6628
-
6629
- CameraPane.pointflow.add(p0);
6630
- CameraPane.pointflow.Touch();
6631
- }
6632
-
6633
-// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
6634
-// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
6635
-// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
6636
- }
6637
-
66386684 void Print(Vertex v)
66396685 {
66406686 //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")");
66416687 }
66426688
6643
- void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode)
6644
- {
6645
- if (!selectmode)
6646
- {
6647
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6648
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6649
-
6650
- if (flipV)
6651
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6652
- else
6653
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6654
- }
6655
-
6656
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6657
- }
6658
-
6659
- void drawFace(Vertex pv, Vertex qv, Vertex rv,
6660
- CameraPane display, Face face)
6661
- {
6662
- if (pv.y == -10000 ||
6663
- qv.y == -10000 ||
6664
- rv.y == -10000)
6665
- return;
6666
-
6667
-// float b = f.nbiterations & 1;
6668
-// float g = (f.nbiterations>>1) & 1;
6669
-// float r = (f.nbiterations>>2) & 1;
6670
-//
6671
-// //if (f.weight == 10000)
6672
-// //{
6673
-// // r = 1; g = b = 0;
6674
-// //}
6675
-// //else
6676
-// //{
6677
-// // assert(f.weight < 10000);
6678
-// r = g = b = (float)bRep.FaceWeight(f)*100;
6679
-// if (r<0)
6680
-// assert(r>=0);
6681
-// //}
6682
-
6683
- javax.media.opengl.GL gl = display.GetGL();
6684
-
6685
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6686
-
6687
- //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
6688
- if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
6689
- {
6690
- //gl.glBegin(gl.GL_TRIANGLES);
6691
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
6692
- if (!hasnorm)
6693
- {
6694
- // System.out.println("FUCK!!");
6695
- LA.vecSub(pv/*.pos*/, qv/*.pos*/, v0);
6696
- LA.vecSub(pv/*.pos*/, rv/*.pos*/, v1);
6697
- LA.vecCross(v0, v1, v2);
6698
- LA.vecNormalize(v2);
6699
- gl.glNormal3f((float) v2.x, (float) v2.y, (float) v2.z);
6700
- }
6701
-
6702
- if (hasnorm)
6703
- {
6704
-// if (!pv.norm.normalized())
6705
-// assert(pv.norm.normalized());
6706
-
6707
- //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
6708
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6709
- }
6710
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6711
- SetColor(display, pv);
6712
- //gl.glColor4f(r, g, b, 1);
6713
- //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
6714
- if (flipV)
6715
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6716
- else
6717
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6718
- //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
6719
- gl.glVertex3f((float) pv./*pos.*/x, (float) pv./*pos.*/y, (float) pv./*pos.*/z);
6720
-// Print(pv);
6721
- if (hasnorm)
6722
- {
6723
-// assert(qv.norm.normalized());
6724
- //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
6725
- gl.glNormal3f((float) qv.norm.x, (float) qv.norm.y, (float) qv.norm.z);
6726
- }
6727
- //System.out.println("vertexq = " + qv.s + ", " + qv.t);
6728
- // boolean locked = false;
6729
- // float eps = 0.1f;
6730
- // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6731
-
6732
- // int dot = 0; //*/ (int)f.dot;
6733
-
6734
- // if ((dot&1) == 0)
6735
- // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6736
-
6737
- // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6738
- if (flipV)
6739
- gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
6740
- else
6741
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6742
- // else
6743
- // {
6744
- // locked = true;
6745
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6746
- // }
6747
- gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
6748
- SetColor(display, qv);
6749
- //gl.glColor4f(r, g, b, 1);
6750
- //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
6751
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6752
- gl.glVertex3f((float) qv./*pos.*/x, (float) qv./*pos.*/y, (float) qv./*pos.*/z);
6753
-// Print(qv);
6754
- if (hasnorm)
6755
- {
6756
-// assert(rv.norm.normalized());
6757
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6758
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6759
- }
6760
-
6761
- // if ((dot&4) == 0)
6762
- // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6763
-
6764
- // if (wrap || !locked && (dot&8) != 0)
6765
- if (flipV)
6766
- gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
6767
- else
6768
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6769
- // else
6770
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6771
-
6772
- // f.dot = dot;
6773
-
6774
- gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
6775
- SetColor(display, rv);
6776
- //gl.glColor4f(r, g, b, 1);
6777
- //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
6778
- //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
6779
- gl.glVertex3f((float) rv./*pos.*/x, (float) rv./*pos.*/y, (float) rv./*pos.*/z);
6780
-// Print(rv);
6781
- //gl.glEnd();
6782
- }
6783
- else
6784
- {
6785
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6786
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6787
- gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
6788
-
6789
- }
6790
-
6791
- if (false) // (attributes & WIREFRAME) != 0)
6792
- {
6793
- gl.glDisable(gl.GL_LIGHTING);
6794
-
6795
- gl.glBegin(gl.GL_LINE_LOOP);
6796
- gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
6797
- gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
6798
- gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
6799
- gl.glEnd();
6800
-
6801
- gl.glEnable(gl.GL_LIGHTING);
6802
- }
6803
- }
6804
-
68056689 void drawSelf(ClickInfo info, int level, boolean select)
68066690 {
68076691 if (bRep == null)
....@@ -7373,83 +7257,84 @@
73737257 int spotw = spot.x + spot.width;
73747258 int spoth = spot.y + spot.height;
73757259 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7376
- if (CameraPane.Xmin > spot.x)
7377
- {
7378
- CameraPane.Xmin = spot.x;
7379
- }
7380
- if (CameraPane.Xmax < spotw)
7381
- {
7382
- CameraPane.Xmax = spotw;
7383
- }
7384
- if (CameraPane.Ymin > spot.y)
7385
- {
7386
- CameraPane.Ymin = spot.y;
7387
- }
7388
- if (CameraPane.Ymax < spoth)
7389
- {
7390
- CameraPane.Ymax = spoth;
7391
- }
7260
+// if (CameraPane.Xmin > spot.x)
7261
+// {
7262
+// CameraPane.Xmin = spot.x;
7263
+// }
7264
+// if (CameraPane.Xmax < spotw)
7265
+// {
7266
+// CameraPane.Xmax = spotw;
7267
+// }
7268
+// if (CameraPane.Ymin > spot.y)
7269
+// {
7270
+// CameraPane.Ymin = spot.y;
7271
+// }
7272
+// if (CameraPane.Ymax < spoth)
7273
+// {
7274
+// CameraPane.Ymax = spoth;
7275
+// }
73927276 spot.translate(32, 32);
73937277 spotw = spot.x + spot.width;
73947278 spoth = spot.y + spot.height;
7395
- info.g.setColor(Color.blue);
7279
+ info.g.setColor(Color.cyan);
73967280 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7397
- if (CameraPane.Xmin > spot.x)
7398
- {
7399
- CameraPane.Xmin = spot.x;
7400
- }
7401
- if (CameraPane.Xmax < spotw)
7402
- {
7403
- CameraPane.Xmax = spotw;
7404
- }
7405
- if (CameraPane.Ymin > spot.y)
7406
- {
7407
- CameraPane.Ymin = spot.y;
7408
- }
7409
- if (CameraPane.Ymax < spoth)
7410
- {
7411
- CameraPane.Ymax = spoth;
7412
- }
7413
- info.g.drawLine(spotw, spoth, spotw, spoth - 15);
7414
- info.g.drawLine(spotw, spoth, spotw - 15, spoth);
7281
+// if (CameraPane.Xmin > spot.x)
7282
+// {
7283
+// CameraPane.Xmin = spot.x;
7284
+// }
7285
+// if (CameraPane.Xmax < spotw)
7286
+// {
7287
+// CameraPane.Xmax = spotw;
7288
+// }
7289
+// if (CameraPane.Ymin > spot.y)
7290
+// {
7291
+// CameraPane.Ymin = spot.y;
7292
+// }
7293
+// if (CameraPane.Ymax < spoth)
7294
+// {
7295
+// CameraPane.Ymax = spoth;
7296
+// }
7297
+ // bonhommes info.g.drawLine(spotw, spoth, spotw, spoth - boundary.height/2); // 15
7298
+ //info.g.drawLine(spotw, spoth, spotw - boundary.width/2, spoth); // 15
74157299 spot.translate(0, -32);
7416
- info.g.setColor(Color.green);
7300
+ info.g.setColor(Color.yellow);
74177301 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7418
- if (CameraPane.Xmin > spot.x)
7419
- {
7420
- CameraPane.Xmin = spot.x;
7421
- }
7422
- if (CameraPane.Xmax < spotw)
7423
- {
7424
- CameraPane.Xmax = spotw;
7425
- }
7426
- if (CameraPane.Ymin > spot.y)
7427
- {
7428
- CameraPane.Ymin = spot.y;
7429
- }
7430
- if (CameraPane.Ymax < spoth)
7431
- {
7432
- CameraPane.Ymax = spoth;
7433
- }
7434
- info.g.drawArc(boundary.x, boundary.y,
7435
- boundary.width, boundary.height, 0, 360);
7302
+ info.g.setColor(Color.green);
7303
+// if (CameraPane.Xmin > spot.x)
7304
+// {
7305
+// CameraPane.Xmin = spot.x;
7306
+// }
7307
+// if (CameraPane.Xmax < spotw)
7308
+// {
7309
+// CameraPane.Xmax = spotw;
7310
+// }
7311
+// if (CameraPane.Ymin > spot.y)
7312
+// {
7313
+// CameraPane.Ymin = spot.y;
7314
+// }
7315
+// if (CameraPane.Ymax < spoth)
7316
+// {
7317
+// CameraPane.Ymax = spoth;
7318
+// }
7319
+ info.g.drawArc(boundary.x + info.DX, boundary.y + info.DY,
7320
+ (int)(boundary.width * info.W), (int)(boundary.height * info.W), 0, 360);
74367321 //info.g.drawArc(spot.x, spotw, spot.width/2, boundary.height/2, 0, 360);
7437
- if (CameraPane.Xmin > boundary.x)
7438
- {
7439
- CameraPane.Xmin = boundary.x;
7440
- }
7441
- if (CameraPane.Xmax < boundary.x + boundary.width)
7442
- {
7443
- CameraPane.Xmax = boundary.x + boundary.width;
7444
- }
7445
- if (CameraPane.Ymin > boundary.y)
7446
- {
7447
- CameraPane.Ymin = boundary.y;
7448
- }
7449
- if (CameraPane.Ymax < boundary.y + boundary.height)
7450
- {
7451
- CameraPane.Ymax = boundary.y + boundary.height;
7452
- }
7322
+// if (CameraPane.Xmin > boundary.x)
7323
+// {
7324
+// CameraPane.Xmin = boundary.x;
7325
+// }
7326
+// if (CameraPane.Xmax < boundary.x + boundary.width)
7327
+// {
7328
+// CameraPane.Xmax = boundary.x + boundary.width;
7329
+// }
7330
+// if (CameraPane.Ymin > boundary.y)
7331
+// {
7332
+// CameraPane.Ymin = boundary.y;
7333
+// }
7334
+// if (CameraPane.Ymax < boundary.y + boundary.height)
7335
+// {
7336
+// CameraPane.Ymax = boundary.y + boundary.height;
7337
+// }
74537338 return;
74547339 }
74557340 }
....@@ -7466,7 +7351,7 @@
74667351 startX = info.x;
74677352 startY = info.y;
74687353
7469
- hitSomething = 0;
7354
+ hitSomething = -1;
74707355 cVector origin = new cVector();
74717356 //LA.xformPos(origin, toParent, origin);
74727357 Rectangle spot = new Rectangle();
....@@ -7499,7 +7384,7 @@
74997384 }
75007385
75017386 //System.out.println("info.modifiers = " + info.modifiers);
7502
- modified = (info.modifiers & CameraPane.META) != 0;
7387
+ modified = (info.modifiers & CameraPane.SHIFT) != 0; // Was META
75037388 //System.out.println("modified = " + modified);
75047389 //new Exception().printStackTrace();
75057390 //viewCode = info.pane.renderCamera.viewCode;
....@@ -7527,7 +7412,7 @@
75277412 return true;
75287413 }
75297414
7530
- void doEditDrag0(ClickInfo info)
7415
+ void doEditDrag0(ClickInfo info, boolean opposite)
75317416 {
75327417 if (hitSomething == 0)
75337418 {
....@@ -7542,6 +7427,7 @@
75427427 //System.out.println("hitSomething = " + hitSomething);
75437428
75447429 double scale = 0.005f * info.camera.Distance();
7430
+
75457431 cVector xlate = new cVector();
75467432 //cVector xlate2 = new cVector();
75477433 switch (hitSomething)
....@@ -7552,9 +7438,9 @@
75527438
75537439 case hitCenter: // Translate
75547440
7555
- scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance();
7441
+ scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
75567442
7557
- if (modified)
7443
+ if (modified || opposite)
75587444 {
75597445 //assert(false);
75607446 /*
....@@ -7600,10 +7486,10 @@
76007486 }
76017487 LA.xformDir(up, ClickInfo.matbuffer, up);
76027488 // if (!CameraPane.LOCALTRANSFORM)
7603
- LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up);
7489
+ LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up);
76047490 LA.xformDir(info.camera.away, ClickInfo.matbuffer, away);
76057491 // if (!CameraPane.LOCALTRANSFORM)
7606
- LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away);
7492
+ LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away);
76077493 //LA.vecCross(up, cVector.Z, right2);
76087494
76097495 cVector delta = LA.newVector(info.x - startX, startY - info.y, 0);
....@@ -7648,6 +7534,7 @@
76487534
76497535 if (modified)
76507536 {
7537
+ // Rotate 90 degrees
76517538 angle /= (Math.PI / 4);
76527539 angle = Math.floor(angle + 0.5);
76537540 angle *= (Math.PI / 4);
....@@ -7661,7 +7548,7 @@
76617548 }
76627549 /**/
76637550
7664
- switch (info.pane.renderCamera.viewCode)
7551
+ switch (info.pane.RenderCamera().viewCode)
76657552 {
76667553 case 1: // '\001'
76677554 LA.matZRotate(toParent, angle);
....@@ -7689,24 +7576,27 @@
76897576
76907577 case hitScale: // scale
76917578 double hScale = (double) (info.x - centerPt.x) / 32;
7579
+ double sign = 1;
7580
+ if (hScale < 0)
7581
+ {
7582
+ sign = -1;
7583
+ }
7584
+ hScale = sign*Math.pow(sign*hScale, scale * 50);
76927585 if (hScale < 0.01)
76937586 {
7694
- hScale = 0.01;
7587
+ //hScale = 0.01;
76957588 }
7696
- hScale = Math.pow(hScale, scale * 50);
7697
- if (hScale < 0.01)
7698
- {
7699
- hScale = 0.01;
7700
- }
7589
+
77017590 double vScale = (double) (info.y - centerPt.y) / 32;
7702
- if (vScale < 0.01)
7591
+ sign = 1;
7592
+ if (vScale < 0)
77037593 {
7704
- vScale = 0.01;
7594
+ sign = -1;
77057595 }
7706
- vScale = Math.pow(vScale, scale * 50);
7596
+ vScale = sign*Math.pow(sign*vScale, scale * 50);
77077597 if (vScale < 0.01)
77087598 {
7709
- vScale = 0.01;
7599
+ //vScale = 0.01;
77107600 }
77117601 LA.matCopy(startMat, toParent);
77127602 /**/
....@@ -7717,39 +7607,47 @@
77177607 }
77187608 /**/
77197609
7720
- switch (info.pane.renderCamera.viewCode)
7610
+ double totalScale = Math.sqrt(hScale*hScale + vScale*vScale) / Math.sqrt(2);
7611
+
7612
+ if (totalScale < 0.01)
7613
+ {
7614
+ totalScale = 0.01;
7615
+ }
7616
+
7617
+ switch (info.pane.RenderCamera().viewCode)
77217618 {
77227619 case 3: // '\001'
7723
- if (modified)
7620
+ if (modified || opposite)
77247621 {
77257622 //LA.matScale(toParent, 1, hScale, vScale);
7726
- LA.matScale(toParent, vScale, 1, 1);
7623
+ LA.matScale(toParent, totalScale, 1, 1);
77277624 } // vScale, 1);
77287625 else
77297626 {
7730
- LA.matScale(toParent, vScale, vScale, vScale);
7627
+ // EXCEPTION!
7628
+ LA.matScale(toParent, totalScale, totalScale, totalScale);
77317629 } // vScale, 1);
77327630 break;
77337631
77347632 case 2: // '\002'
7735
- if (modified)
7633
+ if (modified || opposite)
77367634 {
77377635 //LA.matScale(toParent, hScale, 1, vScale);
7738
- LA.matScale(toParent, 1, vScale, 1);
7636
+ LA.matScale(toParent, 1, totalScale, 1);
77397637 } else
77407638 {
7741
- LA.matScale(toParent, vScale, 1, vScale);
7639
+ LA.matScale(toParent, totalScale, 1, totalScale);
77427640 }
77437641 break;
77447642
77457643 case 1: // '\003'
7746
- if (modified)
7644
+ if (modified || opposite)
77477645 {
77487646 //LA.matScale(toParent, hScale, vScale, 1);
7749
- LA.matScale(toParent, 1, 1, vScale);
7647
+ LA.matScale(toParent, 1, 1, totalScale);
77507648 } else
77517649 {
7752
- LA.matScale(toParent, vScale, vScale, 1);
7650
+ LA.matScale(toParent, totalScale, totalScale, 1);
77537651 }
77547652 break;
77557653 }
....@@ -7882,14 +7780,22 @@
78827780 //return super.toString() + " (id=" + list + ")" + " (brep=" + bRep + ")";
78837781 //return name + " (id=" + list + ")" + " (brep=" + bRep + ") " + super.toString();
78847782 //return name + " (#tri = " + (bRep==null?0:bRep.VertexCount()) + ") " + super.toString();
7783
+
7784
+ String objname;
7785
+
78857786 if (false) //parent != null)
78867787 {
7887
- return name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
7788
+ objname = name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
78887789 } else
78897790 {
7890
- return GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count /*- 1*/) + ") ")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ +System.identityHashCode(this);
7791
+ objname = GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count - 1) + ")")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ "";
78917792 } // + super.toString();
78927793 //return name + " (" + (SizeOf.deepSizeOf(this)/1024) + "K) " + this.getClass().getName();
7794
+
7795
+ if (!Globals.ADVANCED)
7796
+ return objname;
7797
+
7798
+ return objname + " " + System.identityHashCode(this);
78937799 }
78947800
78957801 public int hashCode()
....@@ -7945,6 +7851,7 @@
79457851 objectUI.closeUI();
79467852 if (editWindow != null)
79477853 {
7854
+ editWindow.ctrlPanel.FlushUI();
79487855 editWindow.refreshContents();
79497856 } // ? new
79507857 objectUI = null;
....@@ -7953,6 +7860,10 @@
79537860 {
79547861 editWindow = null;
79557862 } // ?
7863
+ }
7864
+ else
7865
+ {
7866
+ //editWindow.closeUI();
79567867 }
79577868 }
79587869
....@@ -7965,7 +7876,7 @@
79657876 /*transient*/ cVector2[] projectedVertices = new cVector2[0];
79667877
79677878 Object3D /*Composite*/ parent;
7968
- Object3D /*Composite*/ fileparent;
7879
+ Object3D /*Composite*/ fileparent; // In the case of FileObject
79697880
79707881 double[][] toParent; // dynamic matrix
79717882 double[][] fromParent;
....@@ -8080,7 +7991,7 @@
80807991 {
80817992 assert(bRep != null);
80827993 if (!(support instanceof GenericJoint)) // support.bRep != null)
8083
- GrafreeD.Assert(support.bRep == bRep.support);
7994
+ Grafreed.Assert(support.bRep == bRep.support);
80847995 }
80857996 else
80867997 {
....@@ -8111,6 +8022,10 @@
81118022 }
81128023
81138024 transient ObjEditor editWindow;
8025
+ transient ObjEditor manipWindow;
8026
+
8027
+ transient boolean pinned;
8028
+
81148029 transient ObjectUI objectUI;
81158030 public static int povDepth = 0;
81168031 private static cVector tbMin = new cVector();
....@@ -8129,9 +8044,9 @@
81298044 private static cVector edge2 = new cVector();
81308045 //private static cVector norm = new cVector();
81318046 /*transient private*/ int hitSomething;
8132
- private static final int hitCenter = 1;
8133
- private static final int hitScale = 2;
8134
- private static final int hitRotate = 3;
8047
+ static final int hitCenter = 1;
8048
+ static final int hitScale = 2;
8049
+ static final int hitRotate = 3;
81358050 /*transient*/ /*private*/ int viewCode; // Now used for transparency cache flag
81368051 /*transient*/ private Point centerPt;
81378052 /*transient*/ private int startX;
....@@ -8163,6 +8078,8 @@
81638078 {
81648079 Object3D targ = this;
81658080
8081
+ targ.NORMALPUSH = obj.NORMALPUSH;
8082
+
81668083 if (obj.material != null)
81678084 {
81688085 if ((mask&MATERIAL)!=0) // ==(COLOR|MATERIAL))