Normand Briere
2019-06-24 c67da2e5d8655704601d6d06e8bc60aabe212253
CameraPane.java
....@@ -326,7 +326,7 @@
326326 cStatic.objectstack[materialdepth++] = obj;
327327 //System.out.println("material " + material);
328328 //Applet3D.tracein(this, selected);
329
- display.vector2buffer = obj.projectedVertices;
329
+ //display.vector2buffer = obj.projectedVertices;
330330 if (obj instanceof Camera)
331331 {
332332 display.options1[0] = material.shift;
....@@ -358,7 +358,7 @@
358358 /**/
359359 } else
360360 {
361
- DrawMaterial(material, selected);
361
+ DrawMaterial(material, selected, obj.projectedVertices);
362362 }
363363 } else
364364 {
....@@ -382,8 +382,8 @@
382382 cStatic.objectstack[materialdepth++] = obj;
383383 //System.out.println("material " + material);
384384 //Applet3D.tracein("selected ", selected);
385
- display.vector2buffer = obj.projectedVertices;
386
- display.DrawMaterial(material, selected);
385
+ //display.vector2buffer = obj.projectedVertices;
386
+ display.DrawMaterial(material, selected, obj.projectedVertices);
387387 }
388388 }
389389
....@@ -400,8 +400,8 @@
400400 materialdepth -= 1;
401401 if (materialdepth > 0)
402402 {
403
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
404
- display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
403
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
404
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
405405 }
406406 //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
407407 } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
....@@ -421,8 +421,8 @@
421421 materialdepth -= 1;
422422 if (materialdepth > 0)
423423 {
424
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
425
- display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
424
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
425
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
426426 }
427427 //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
428428 //else
....@@ -1610,7 +1610,7 @@
16101610 // gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
16111611 }
16121612
1613
- void DrawMaterial(cMaterial material, boolean selected)
1613
+ void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others)
16141614 {
16151615 CameraPane display = this;
16161616 //new Exception().printStackTrace();
....@@ -1645,7 +1645,7 @@
16451645 colorV[0] = display.modelParams0[0] * material.diffuse;
16461646 colorV[1] = display.modelParams0[1] * material.diffuse;
16471647 colorV[2] = display.modelParams0[2] * material.diffuse;
1648
- colorV[3] = material.opacity;
1648
+ colorV[3] = 1; // material.opacity;
16491649
16501650 gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
16511651 //System.out.println("Opacity = " + opacity);
....@@ -1753,9 +1753,9 @@
17531753 display.modelParams7[2] = 0;
17541754 display.modelParams7[3] = 0;
17551755
1756
- display.modelParams6[0] = 100; // criss de bug de bump
1756
+ //display.modelParams6[0] = 100; // criss de bug de bump
17571757
1758
- Object3D.cVector2[] extparams = display.vector2buffer;
1758
+ Object3D.cVector2[] extparams = others; // display.vector2buffer;
17591759 if (extparams != null && extparams.length > 0 && extparams[0] != null)
17601760 {
17611761 display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
....@@ -10548,7 +10548,8 @@
1054810548 ambientOcclusion = false;
1054910549 }
1055010550
10551
- if (Globals.lighttouched && DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
10551
+ if (//Globals.lighttouched &&
10552
+ DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
1055210553 {
1055310554 //if (RENDERSHADOW) // ?
1055410555 if (!IsFrozen())
....@@ -13315,7 +13316,8 @@
1331513316 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1331613317 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
1331713318 /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
13318
- Object3D.cVector2[] vector2buffer;
13319
+
13320
+ //Object3D.cVector2[] vector2buffer;
1331913321
1332013322 // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea
1332113323 // OUT : diff, spec
....@@ -14539,7 +14541,9 @@
1453914541 ci.camera = renderCamera;
1454014542 if (!isRenderer)
1454114543 {
14542
- if (object.editWindow.copy.doEditClick(ci, 0))
14544
+ ObjEditor editWindow = object.editWindow;
14545
+ Object3D copy = editWindow.copy;
14546
+ if (copy.doEditClick(ci, 0))
1454314547 {
1454414548 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
1454514549 } else
....@@ -16385,16 +16389,16 @@
1638516389 cStatic.objectstack[materialdepth++] = checker;
1638616390 //System.out.println("material " + material);
1638716391 //Applet3D.tracein(this, selected);
16388
- vector2buffer = checker.projectedVertices;
16392
+ //vector2buffer = checker.projectedVertices;
1638916393
1639016394 //checker.GetMaterial().Draw(this, false); // true);
16391
- DrawMaterial(checker.GetMaterial(), false); // true);
16395
+ DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true);
1639216396
1639316397 materialdepth -= 1;
1639416398 if (materialdepth > 0)
1639516399 {
16396
- vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16397
- DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
16400
+ //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16401
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
1639816402 }
1639916403 //checker.GetMaterial().opacity = 1f;
1640016404 ////checker.GetMaterial().ambient = 1f;