Normand Briere
2019-06-24 c67da2e5d8655704601d6d06e8bc60aabe212253
CameraPane.java
....@@ -31,9 +31,12 @@
3131
3232 import gleem.linalg.Mat4f;
3333
34
-class CameraPane extends GLCanvas implements Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
34
+class CameraPane extends GLCanvas implements iCameraPane, Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
3535 {
36
- static boolean DEBUG = false;
36
+ static cMaterial[] materialstack = new cMaterial[65536];
37
+ static boolean[] selectedstack = new boolean[65536];
38
+ static int materialdepth = 0;
39
+
3740 static boolean FRUSTUM = false; // still bogus true; // frustum culling
3841
3942 // camera change fix
....@@ -42,25 +45,7 @@
4245
4346 static int STEP = 1;
4447
45
- static boolean ONESTEP = false; // do LIVE once
46
-
47
- /**
48
- * @return the LIVE
49
- */
50
- public static boolean isLIVE()
51
- {
52
- return LIVE || ONESTEP;
53
- }
54
-
55
- /**
56
- * @param aLIVE the LIVE to set
57
- */
58
- public static void setLIVE(boolean aLIVE)
59
- {
60
- LIVE = aLIVE;
61
- }
62
-
63
- /*static*/ boolean CULLFACE = false; // true;
48
+ /*static*/ private boolean CULLFACE = false; // true;
6449 /*static*/ boolean NEAREST = false; // true;
6550 /*static*/ boolean WIREFRAME = false; // true;
6651
....@@ -70,8 +55,6 @@
7055 static int CURRENTANTIALIAS = 0; // 1;
7156 /*static*/ boolean RENDERSHADOW = true;
7257 /*static*/ int RENDERPROGRAM = 2; // 0 == none, 1 == fast, 2 == normal
73
- static boolean ANIMATION = false;
74
- static String filename;
7558
7659 boolean DISPLAYTEXT = false;
7760 //boolean REDUCETEXTURE = true;
....@@ -97,10 +80,8 @@
9780
9881 static boolean textureon = true;
9982 static boolean LOCALTRANSFORM = false;
100
-private static boolean LIVE = false;
10183 static boolean FULLSCREEN = false;
10284 static boolean SUPPORT = true;
103
-static boolean CROWD = false;
10485 static boolean INERTIA = true;
10586 static boolean FAST = false;
10687 static boolean SLOWPOSE = false;
....@@ -108,6 +89,8 @@
10889
10990 static int tickcount = 0; // slow pose issue
11091
92
+static boolean BUTTONLESSWHEEL = false;
93
+static boolean ZOOMBOXMODE = false;
11194 static boolean BOXMODE = false;
11295 static boolean IMAGEFLIP = false;
11396 static boolean SMOOTHFOCUS = false;
....@@ -122,7 +105,7 @@
122105 static boolean OEIL = true;
123106 static boolean OEILONCE = false; // do oeilon then oeiloff
124107 static boolean LOOKAT = true;
125
-static boolean RANDOM = true; // false;
108
+static boolean SWITCH = true; // false;
126109 static boolean HANDLES = false; // selection doesn't work!!
127110 static boolean PAINTMODE = false;
128111
....@@ -165,12 +148,41 @@
165148 defaultcaps.setAccumBlueBits(16);
166149 defaultcaps.setAccumAlphaBits(16);
167150 }
168
- static CameraPane theRenderer;
169
-
151
+
152
+ private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
153
+
170154 void SetAsGLRenderer(boolean b)
171155 {
172156 isRenderer = b;
173
- theRenderer = this;
157
+ Globals.theRenderer = this;
158
+ }
159
+
160
+ CameraPane(Object3D o, Camera cam, boolean withcontext)
161
+ {
162
+ super(defaultcaps, null, withcontext?glcontext:null, null);
163
+
164
+ //System.out.println("AMERICA AREA = " + (9458886 + 9210755 + 8480395 + 2736391 + 1943018 + 1289475 + 1141569 + 1069350 + 911559 + 721229 + 395886 + 377972 + 246700 + 211156 + 173985 + 141133 + 118279 + 112079 + 108523));
165
+ glcontext = getContext();
166
+
167
+ cameras = new Camera[2];
168
+ targetLookAts = new cVector[2];
169
+
170
+ SetCamera(cam);
171
+
172
+ SetLight(new Camera(new cVector(10, 10, -20)));
173
+
174
+ object = o;
175
+
176
+ setBackground(Color.white);
177
+
178
+ addKeyListener(this);
179
+ addMouseListener(this);
180
+ addMouseMotionListener(this);
181
+ addMouseWheelListener(this);
182
+ //System.out.println("addGLEventListener: " + this);
183
+ addGLEventListener(this);
184
+
185
+// pingthread.start(); // may 2013
174186 }
175187
176188 static boolean AntialiasingEnabled()
....@@ -178,12 +190,53 @@
178190 return CURRENTANTIALIAS > 0;
179191 }
180192
181
- void ClearDepth()
193
+ /// INTERFACE
194
+
195
+ public javax.media.opengl.GL GetGL0()
196
+ {
197
+ return null;
198
+ }
199
+
200
+ public int GenList()
201
+ {
202
+ javax.media.opengl.GL gl = GetGL();
203
+ return gl.glGenLists(1);
204
+ }
205
+
206
+ public void NewList(int id)
207
+ {
208
+ javax.media.opengl.GL gl = GetGL();
209
+ gl.glNewList(id, gl.GL_COMPILE); //_AND_EXECUTE);
210
+ }
211
+
212
+ public void CallList(int id)
213
+ {
214
+ javax.media.opengl.GL gl = GetGL();
215
+ gl.glCallList(id);
216
+ }
217
+
218
+ public void EndList()
219
+ {
220
+ javax.media.opengl.GL gl = GetGL();
221
+ gl.glEndList();
222
+ }
223
+
224
+ public boolean IsBoxMode()
225
+ {
226
+ return BOXMODE;
227
+ }
228
+
229
+ public boolean IsZoomBoxMode()
230
+ {
231
+ return ZOOMBOXMODE;
232
+ }
233
+
234
+ public void ClearDepth()
182235 {
183236 GetGL().glClear(GetGL().GL_DEPTH_BUFFER_BIT);
184237 }
185238
186
- void DepthTest(boolean depthtest)
239
+ public void DepthTest(boolean depthtest)
187240 {
188241 if (depthtest)
189242 GetGL().glDepthFunc(GL.GL_LEQUAL);
....@@ -191,7 +244,7 @@
191244 GetGL().glDepthFunc(GL.GL_ALWAYS);
192245 }
193246
194
- void DepthWrite(boolean depthwrite)
247
+ public void DepthWrite(boolean depthwrite)
195248 {
196249 if (depthwrite)
197250 GetGL().glDepthMask(true);
....@@ -199,12 +252,1602 @@
199252 GetGL().glDepthMask(false);
200253 }
201254
202
- void BackFaceCull(boolean bfc)
255
+ public void BackFaceCull(boolean bfc)
203256 {
204257 if (bfc)
205258 GetGL().glEnable(GetGL().GL_CULL_FACE);
206259 else
207260 GetGL().glDisable(GetGL().GL_CULL_FACE);
261
+ }
262
+
263
+ public boolean BackFaceCullMode()
264
+ {
265
+ return this.CULLFACE;
266
+ }
267
+
268
+ public boolean IsAmbientOcclusionOn()
269
+ {
270
+ return this.ambientOcclusion;
271
+ }
272
+
273
+ public boolean IsDebugSelection()
274
+ {
275
+ return DEBUG_SELECTION;
276
+ }
277
+
278
+ public boolean IsFrozen()
279
+ {
280
+ boolean selectmode = this.DrawMode() == SELECTION || this.IsDebugSelection();
281
+
282
+ return !selectmode && cameracount == 0; // != 0;
283
+ }
284
+
285
+ // Currently in Globals
286
+ public int DrawMode()
287
+ {
288
+ return Globals.DrawMode();
289
+ }
290
+
291
+ public Camera EyeCamera()
292
+ {
293
+ return eyeCamera;
294
+ }
295
+
296
+ public Camera LightCamera()
297
+ {
298
+ return lightCamera;
299
+ }
300
+
301
+ public Camera ManipCamera()
302
+ {
303
+ return manipCamera;
304
+ }
305
+
306
+ public Camera RenderCamera()
307
+ {
308
+ return renderCamera;
309
+ }
310
+
311
+ public Camera[] Cameras()
312
+ {
313
+ return cameras;
314
+ }
315
+
316
+ public void PushMaterial(Object3D obj, boolean selected)
317
+ {
318
+ CameraPane display = this;
319
+ javax.media.opengl.GL gl = display.GetGL();
320
+ cMaterial material = obj.material;
321
+
322
+ if (material != null)
323
+ {
324
+ materialstack[materialdepth] = material;
325
+ selectedstack[materialdepth] = selected;
326
+ cStatic.objectstack[materialdepth++] = obj;
327
+ //System.out.println("material " + material);
328
+ //Applet3D.tracein(this, selected);
329
+ //display.vector2buffer = obj.projectedVertices;
330
+ if (obj instanceof Camera)
331
+ {
332
+ display.options1[0] = material.shift;
333
+ //System.out.println("shift " + material.shift);
334
+ display.options1[1] = material.lightarea;
335
+ display.options1[2] = material.shadowbias;
336
+ display.options1[3] = material.aniso;
337
+ display.options1[4] = material.anisoV;
338
+ display.options2[0] = material.opacity;
339
+ display.options2[1] = material.diffuse;
340
+ display.options2[2] = material.factor;
341
+
342
+ cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
343
+ display.options4[0] = material.cameralight/0.2f;
344
+ display.options4[1] = material.subsurface;
345
+ display.options4[2] = material.sheen;
346
+
347
+ // if (display.CURRENTANTIALIAS > 0)
348
+ // display.options3[3] /= 4;
349
+
350
+ /*
351
+ System.out.println("Focus = " + display.options1[0]);
352
+ System.out.println("Aperture = " + display.options1[1]);
353
+ System.out.println("ShadowBlur = " + display.options1[2]);
354
+ System.out.println("Antialiasing = " + display.options1[3]);
355
+ System.out.println("Fog = " + display.options2[0]);
356
+ System.out.println("Intensity = " + display.options2[1]);
357
+ System.out.println("Elevation = " + display.options2[2]);
358
+ /**/
359
+ } else
360
+ {
361
+ DrawMaterial(material, selected, obj.projectedVertices);
362
+ }
363
+ } else
364
+ {
365
+ if (selected && CameraPane.flash)
366
+ {
367
+ display.modelParams4[1] = 100;
368
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
369
+ }
370
+ }
371
+ }
372
+
373
+ public void PushMaterial2(Object3D obj, boolean selected)
374
+ {
375
+ CameraPane display = this;
376
+ cMaterial material = obj.material;
377
+
378
+ if (material != null)
379
+ {
380
+ materialstack[materialdepth] = material;
381
+ selectedstack[materialdepth] = selected;
382
+ cStatic.objectstack[materialdepth++] = obj;
383
+ //System.out.println("material " + material);
384
+ //Applet3D.tracein("selected ", selected);
385
+ //display.vector2buffer = obj.projectedVertices;
386
+ display.DrawMaterial(material, selected, obj.projectedVertices);
387
+ }
388
+ }
389
+
390
+ public void PopMaterial(Object3D obj, boolean selected)
391
+ {
392
+ CameraPane display = this;
393
+ javax.media.opengl.GL gl = display.GetGL();
394
+ cMaterial material = obj.material;
395
+
396
+ //if (parent != null && parent.GetMaterial() != null)
397
+ // parent.GetMaterial().Draw(display, parent.IsSelected(this));
398
+ if (material != null)
399
+ {
400
+ materialdepth -= 1;
401
+ if (materialdepth > 0)
402
+ {
403
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
404
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
405
+ }
406
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
407
+ } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
408
+ {
409
+ display.modelParams4[1] = obj.GetMaterial().cameralight;
410
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
411
+ }
412
+ }
413
+
414
+ public void PopMaterial2(Object3D obj)
415
+ {
416
+ CameraPane display = this;
417
+ cMaterial material = obj.material;
418
+
419
+ if (material != null)
420
+ {
421
+ materialdepth -= 1;
422
+ if (materialdepth > 0)
423
+ {
424
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
425
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
426
+ }
427
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
428
+ //else
429
+ //material.Draw(display, false);
430
+ }
431
+ }
432
+
433
+ public void DrawFace(Object3D obj, Vertex pv, Vertex qv, Vertex rv, Face face)
434
+ {
435
+ CameraPane display = this;
436
+
437
+ if (pv.y == -10000 ||
438
+ qv.y == -10000 ||
439
+ rv.y == -10000)
440
+ return;
441
+
442
+// float b = f.nbiterations & 1;
443
+// float g = (f.nbiterations>>1) & 1;
444
+// float r = (f.nbiterations>>2) & 1;
445
+//
446
+// //if (f.weight == 10000)
447
+// //{
448
+// // r = 1; g = b = 0;
449
+// //}
450
+// //else
451
+// //{
452
+// // assert(f.weight < 10000);
453
+// r = g = b = (float)bRep.FaceWeight(f)*100;
454
+// if (r<0)
455
+// assert(r>=0);
456
+// //}
457
+
458
+ javax.media.opengl.GL gl = display.GetGL();
459
+
460
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
461
+
462
+ //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
463
+ if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
464
+ {
465
+ //gl.glBegin(gl.GL_TRIANGLES);
466
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0)
467
+ // TEST LIVE NORMALS && !obj.dontselect
468
+ ;
469
+ if (!hasnorm)
470
+ {
471
+ // System.out.println("Mesh normal");
472
+ LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
473
+ LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
474
+ LA.vecCross(obj.v0, obj.v1, obj.v2);
475
+ LA.vecNormalize(obj.v2);
476
+ gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
477
+ }
478
+
479
+ // P
480
+ float x = (float)pv.x;
481
+ float y = (float)pv.y;
482
+ float z = (float)pv.z;
483
+
484
+ if (hasnorm)
485
+ {
486
+// if (!pv.norm.normalized())
487
+// assert(pv.norm.normalized());
488
+
489
+ //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
490
+ float nx = (float)pv.norm.x;
491
+ float ny = (float)pv.norm.y;
492
+ float nz = (float)pv.norm.z;
493
+
494
+ x += nx * obj.NORMALPUSH;
495
+ y += ny * obj.NORMALPUSH;
496
+ z += nz * obj.NORMALPUSH;
497
+
498
+ gl.glNormal3f(nx, ny, nz);
499
+ }
500
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
501
+ SetColor(obj, pv);
502
+ //gl.glColor4f(r, g, b, 1);
503
+ //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
504
+ if (obj.flipV)
505
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
506
+ else
507
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
508
+ //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
509
+
510
+ gl.glVertex3f(x, y, z);
511
+
512
+ // Q
513
+ x = (float)qv.x;
514
+ y = (float)qv.y;
515
+ z = (float)qv.z;
516
+
517
+// Print(pv);
518
+ if (hasnorm)
519
+ {
520
+// assert(qv.norm.normalized());
521
+ //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
522
+ float nx = (float)qv.norm.x;
523
+ float ny = (float)qv.norm.y;
524
+ float nz = (float)qv.norm.z;
525
+
526
+ x += nx * obj.NORMALPUSH;
527
+ y += ny * obj.NORMALPUSH;
528
+ z += nz * obj.NORMALPUSH;
529
+
530
+ gl.glNormal3f(nx, ny, nz);
531
+ }
532
+ //System.out.println("vertexq = " + qv.s + ", " + qv.t);
533
+ // boolean locked = false;
534
+ // float eps = 0.1f;
535
+ // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
536
+
537
+ // int dot = 0; //*/ (int)f.dot;
538
+
539
+ // if ((dot&1) == 0)
540
+ // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
541
+
542
+ // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
543
+ if (obj.flipV)
544
+ gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
545
+ else
546
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
547
+ // else
548
+ // {
549
+ // locked = true;
550
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
551
+ // }
552
+ gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
553
+ SetColor(obj, qv);
554
+
555
+ gl.glVertex3f(x, y, z);
556
+ //gl.glColor4f(r, g, b, 1);
557
+ //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
558
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
559
+// Print(qv);
560
+
561
+ // R
562
+ x = (float)rv.x;
563
+ y = (float)rv.y;
564
+ z = (float)rv.z;
565
+
566
+ if (hasnorm)
567
+ {
568
+// assert(rv.norm.normalized());
569
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
570
+ float nx = (float)rv.norm.x;
571
+ float ny = (float)rv.norm.y;
572
+ float nz = (float)rv.norm.z;
573
+
574
+ x += nx * obj.NORMALPUSH;
575
+ y += ny * obj.NORMALPUSH;
576
+ z += nz * obj.NORMALPUSH;
577
+
578
+ gl.glNormal3f(nx, ny, nz);
579
+ }
580
+
581
+ // if ((dot&4) == 0)
582
+ // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
583
+
584
+ // if (wrap || !locked && (dot&8) != 0)
585
+ if (obj.flipV)
586
+ gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
587
+ else
588
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
589
+ // else
590
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
591
+
592
+ // f.dot = dot;
593
+
594
+ gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
595
+ SetColor(obj, rv);
596
+ //gl.glColor4f(r, g, b, 1);
597
+ //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
598
+ //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
599
+ gl.glVertex3f(x, y, z);
600
+// Print(rv);
601
+ //gl.glEnd();
602
+ }
603
+ else
604
+ {
605
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
606
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
607
+ gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
608
+
609
+ }
610
+
611
+ if (false) // (attributes & WIREFRAME) != 0)
612
+ {
613
+ gl.glDisable(gl.GL_LIGHTING);
614
+
615
+ gl.glBegin(gl.GL_LINE_LOOP);
616
+ gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
617
+ gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
618
+ gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
619
+ gl.glEnd();
620
+
621
+ gl.glEnable(gl.GL_LIGHTING);
622
+ }
623
+ }
624
+
625
+ /**
626
+ * <code>draw</code> renders a <code>TriMesh</code> object including
627
+ * it's normals, colors, textures and vertices.
628
+ *
629
+ * @see Renderer#draw(TriMesh)
630
+ * @param tris
631
+ * the mesh to render.
632
+ */
633
+ public void DrawParticles(TriMesh geo, Object3D shape, boolean selected, boolean rotate) // TriMesh tris)
634
+ {
635
+ CameraPane display = this;
636
+
637
+ float r = display.modelParams0[0];
638
+ float g = display.modelParams0[1];
639
+ float b = display.modelParams0[2];
640
+ float opacity = display.modelParams5[1];
641
+
642
+ //final GL gl = GLU.getCurrentGL();
643
+ GL gl = display.GetGL(); // getGL();
644
+
645
+ FloatBuffer vertBuf = geo.vertBuf;
646
+
647
+ int v = vertBuf.capacity();
648
+
649
+ int count = 0;
650
+
651
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
652
+ gl.glEnable(gl.GL_CULL_FACE);
653
+ // gl.glScalef(1.0f/1024,1.0f/1024,1.0f/1024);
654
+ for (int i=0; i<v/3; i++)
655
+ {
656
+ int index3 = i*3;
657
+
658
+ if (geo.sizeBuf.get(index3+1) == 0)
659
+ continue;
660
+
661
+ count++;
662
+
663
+ int index4 = i*4;
664
+
665
+ float tx = vertBuf.get(index3);
666
+ float ty = vertBuf.get(index3+1);
667
+ float tz = vertBuf.get(index3+2);
668
+
669
+ // if (tx == 0 && ty == 0 && tz == 0)
670
+ // continue;
671
+
672
+ gl.glMatrixMode(gl.GL_TEXTURE);
673
+ gl.glPushMatrix();
674
+
675
+ float[] texmat = geo.texmat;
676
+ texmat[12] = texmat[13] = texmat[14] = i;
677
+
678
+ gl.glMultMatrixf(texmat, 0);
679
+
680
+ gl.glMatrixMode(gl.GL_MODELVIEW);
681
+ gl.glPushMatrix();
682
+
683
+ gl.glTranslatef(tx,ty,tz);
684
+
685
+ if (rotate)
686
+ gl.glRotatef(i, 0, 1, 0);
687
+
688
+ float size = geo.sizeBuf.get(index3) / 100;
689
+ gl.glScalef(size,size,size);
690
+
691
+ float cr = geo.colorBuf.get(index4);
692
+ float cg = geo.colorBuf.get(index4+1);
693
+ float cb = geo.colorBuf.get(index4+2);
694
+ float ca = geo.colorBuf.get(index4+3);
695
+
696
+ display.modelParams0[0] = r * cr;
697
+ display.modelParams0[1] = g * cg;
698
+ display.modelParams0[2] = b * cb;
699
+
700
+ display.modelParams5[1] = opacity * ca;
701
+
702
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
703
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
704
+
705
+ RandomNode.globalseed = (int)geo.sizeBuf.get(index3+2); // i;
706
+ RandomNode.globalseed2 = RandomNode.globalseed;
707
+
708
+// gl.glColor4f(cr,cg,cb,ca);
709
+ // gl.glScalef(1024/16,1024/16,1024/16);
710
+ shape.Draw/*Node*/(display,null,selected,false); // blocked
711
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
712
+ //gl.glTranslatef(-tx,-ty,-tz);
713
+ gl.glPopMatrix();
714
+
715
+ gl.glMatrixMode(gl.GL_TEXTURE);
716
+ gl.glPopMatrix();
717
+ }
718
+ // gl.glScalef(1024,1024,1024);
719
+ if (!cf)
720
+ gl.glDisable(gl.GL_CULL_FACE);
721
+
722
+ display.modelParams0[0] = r;
723
+ display.modelParams0[1] = g;
724
+ display.modelParams0[2] = b;
725
+
726
+ display.modelParams5[1] = opacity;
727
+
728
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
729
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
730
+
731
+ gl.glMatrixMode(gl.GL_MODELVIEW);
732
+
733
+// System.err.println("total = " + v/3 + "; displayed = " + count);
734
+ if (true)
735
+ return;
736
+
737
+//// if (!tris.predraw(this))
738
+//// {
739
+//// return;
740
+//// }
741
+//// if (Debug.stats)
742
+//// {
743
+//// StatCollector.addStat(StatType.STAT_TRIANGLE_COUNT, tris.getTriangleCount());
744
+//// StatCollector.addStat(StatType.STAT_VERTEX_COUNT, tris.getVertexCount());
745
+//// StatCollector.addStat(StatType.STAT_GEOM_COUNT, 1);
746
+//// }
747
+////
748
+//// if (tris.getDisplayListID() != -1)
749
+//// {
750
+//// renderDisplayList(tris);
751
+//// return;
752
+//// }
753
+////
754
+//// if (!generatingDisplayList)
755
+//// {
756
+//// applyStates(tris.states, tris);
757
+//// }
758
+//// if (Debug.stats)
759
+//// {
760
+//// StatCollector.startStat(StatType.STAT_RENDER_TIMER);
761
+//// }
762
+//// boolean transformed = doTransforms(tris);
763
+//
764
+// int glMode = GL.GL_TRIANGLES;
765
+// switch (getMode())
766
+// {
767
+// case Triangles:
768
+// glMode = GL.GL_TRIANGLES;
769
+// break;
770
+// case Strip:
771
+// glMode = GL.GL_TRIANGLE_STRIP;
772
+// break;
773
+// case Fan:
774
+// glMode = GL.GL_TRIANGLE_FAN;
775
+// break;
776
+// }
777
+//
778
+// if (!predrawGeometry(gl))
779
+// {
780
+// // make sure only the necessary indices are sent through on old
781
+// // cards.
782
+// IntBuffer indices = this.getIndexBuffer();
783
+// if (indices == null)
784
+// {
785
+// logger.severe("missing indices on geometry object: " + this.toString());
786
+// } else
787
+// {
788
+// indices.rewind();
789
+// indices.limit(this.getMaxIndex());
790
+//
791
+// gl.glDrawElements(glMode, indices.limit(), GL.GL_UNSIGNED_INT, indices); // TODO Check <count> and assumed <type> of GL_UNSIGNED_INT
792
+//
793
+// indices.clear();
794
+// }
795
+// } else
796
+// {
797
+// gl.glDrawElements(glMode, this.getIndexBuffer().limit(),
798
+// GL.GL_UNSIGNED_INT, 0);
799
+// }
800
+//
801
+//// postdrawGeometry(tris);
802
+//// if (transformed)
803
+//// {
804
+//// undoTransforms(tris);
805
+//// }
806
+////
807
+//// if (Debug.stats)
808
+//// {
809
+//// StatCollector.endStat(StatType.STAT_RENDER_TIMER);
810
+//// }
811
+//// tris.postdraw(this);
812
+ }
813
+
814
+ static Camera localcamera = new Camera();
815
+ static cVector from = new cVector();
816
+ static cVector to = new cVector();
817
+
818
+ public void PrepOcclusion(BoundaryRep br, double[][] transform)
819
+ {
820
+ CameraPane cp = this;
821
+
822
+ Camera keep = cp.RenderCamera();
823
+ cp.renderCamera = localcamera;
824
+
825
+ if (br.trimmed)
826
+ {
827
+ float[] colors = new float[br.positions.length / 3];
828
+
829
+ int i3 = 0;
830
+ for (int i = 0; i < br.positions.length / 3; i++, i3 += 3)
831
+ {
832
+ if (br.normals[i3] == 0 && br.normals[i3+1] == 0 && br.normals[i3+2] == 0)
833
+ continue;
834
+
835
+ from.set(br.positions[i3], br.positions[i3 + 1], br.positions[i3 + 2]);
836
+ to.set(br.positions[i3] + br.normals[i3],
837
+ br.positions[i3 + 1] + br.normals[i3 + 1],
838
+ br.positions[i3 + 2] + br.normals[i3 + 2]);
839
+ LA.xformPos(from, transform, from);
840
+ LA.xformPos(to, transform, to); // RIGID ONLY
841
+ localcamera.setAim(from, to);
842
+
843
+ CameraPane.occlusionbuffer.display();
844
+
845
+ if (CameraPane.DEBUG_OCCLUSION)
846
+ cp.display(); // debug
847
+
848
+ colors[i] = cp.vertexOcclusion.r;
849
+ //colors[i3 + 1] = cp.vertexOcclusion.g;
850
+ //colors[i3 + 2] = cp.vertexOcclusion.b;
851
+
852
+ if ((i % 100) == 0 && i != 0)
853
+ {
854
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
855
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
856
+ System.out.println((int) (100.0 * i / (br.positions.length / 3)) + "% (" + i + " of " + (br.positions.length / 3) + ")");
857
+ }
858
+ }
859
+
860
+ br.colors = colors;
861
+ }
862
+ else
863
+ {
864
+ for (int i = 0; i < br.VertexCount(); i++)
865
+ {
866
+ Vertex v = br.GetVertex(i);
867
+
868
+ if (v.norm == null || v.norm.x == 0 && v.norm.y == 0 && v.norm.z == 0)
869
+ continue;
870
+
871
+ from.set(v.x, v.y, v.z);
872
+ to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
873
+ LA.xformPos(from, transform, from);
874
+ LA.xformPos(to, transform, to); // RIGID ONLY
875
+ localcamera.setAim(from, to);
876
+
877
+ CameraPane.occlusionbuffer.display();
878
+
879
+ if (CameraPane.DEBUG_OCCLUSION)
880
+ cp.display(); // debug
881
+
882
+ v.AO = cp.vertexOcclusion.r;
883
+
884
+ if ((i % 100) == 0 && i != 0)
885
+ {
886
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
887
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
888
+ System.out.println((int) (100.0 * i / br.VertexCount()) + "% (" + i + " of " + br.VertexCount() + ")");
889
+ }
890
+ }
891
+ }
892
+
893
+ //System.out.println("done.");
894
+
895
+ cp.renderCamera = keep;
896
+ }
897
+
898
+ void DrawPointFLow(PointFlow pointFlow, Object3D /*Composite*/ root, boolean selected, boolean blocked)
899
+ {
900
+ CameraPane display = this;
901
+ pointFlow.CreateHT();
902
+
903
+ float r = display.modelParams0[0];
904
+ float g = display.modelParams0[1];
905
+ float b = display.modelParams0[2];
906
+ float opacity = display.modelParams5[1];
907
+
908
+ //final GL gl = GLU.getCurrentGL();
909
+ GL gl = display.GetGL(); // getGL();
910
+
911
+ int s = pointFlow.points.size();
912
+
913
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
914
+ gl.glEnable(gl.GL_CULL_FACE);
915
+
916
+ for (int i=s; --i>=0;)
917
+ //for (int i=0; i<s; i++)
918
+ {
919
+ cVector v = pointFlow.points.get(i);
920
+
921
+ double mindist = Double.MAX_VALUE;
922
+
923
+ double size = pointFlow.minimumSize;
924
+
925
+ double distancenext = 0;
926
+
927
+ if (i > 0)
928
+ {
929
+ cVector w = pointFlow.points.get(i-1);
930
+
931
+ double dist = w.distance(v);
932
+
933
+ distancenext = dist;
934
+
935
+ if (mindist > dist)
936
+ {
937
+ mindist = dist;
938
+ size = mindist*pointFlow.resizefactor;
939
+ }
940
+ }
941
+
942
+ if (i < s-1)
943
+ {
944
+ cVector w = pointFlow.points.get(i+1);
945
+
946
+ double dist = w.distance(v);
947
+
948
+ if (mindist > dist)
949
+ {
950
+ mindist = dist;
951
+ size = mindist*pointFlow.resizefactor;
952
+ }
953
+ }
954
+
955
+ if (size < pointFlow.minimumSize)
956
+ size = pointFlow.minimumSize;
957
+ if (size > pointFlow.maximumSize)
958
+ size = pointFlow.maximumSize;
959
+
960
+ double tx = v.x;
961
+ double ty = v.y;
962
+ double tz = v.z;
963
+
964
+ // if (tx == 0 && ty == 0 && tz == 0)
965
+ // continue;
966
+
967
+ gl.glMatrixMode(gl.GL_TEXTURE);
968
+ gl.glPushMatrix();
969
+ pointFlow.texmat[12] = pointFlow.texmat[13] = pointFlow.texmat[14] = i;
970
+
971
+ gl.glMultMatrixf(pointFlow.texmat, 0);
972
+
973
+ gl.glMatrixMode(gl.GL_MODELVIEW);
974
+ gl.glPushMatrix();
975
+
976
+ gl.glTranslated(tx,ty,tz);
977
+
978
+ gl.glScaled(size,size,size);
979
+
980
+// float cr = colorBuf.get(index4);
981
+// float cg = colorBuf.get(index4+1);
982
+// float cb = colorBuf.get(index4+2);
983
+// float ca = colorBuf.get(index4+3);
984
+//
985
+// display.modelParams0[0] = r * cr;
986
+// display.modelParams0[1] = g * cg;
987
+// display.modelParams0[2] = b * cb;
988
+//
989
+// display.modelParams5[1] = opacity * ca;
990
+//
991
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
992
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
993
+//
994
+// RandomNode.globalseed = (int)sizeBuf.get(index3+2); // i;
995
+// RandomNode.globalseed2 = RandomNode.globalseed;
996
+//
997
+//// gl.glColor4f(cr,cg,cb,ca);
998
+// // gl.glScalef(1024/16,1024/16,1024/16);
999
+ pointFlow.geo.Draw/*Node*/(display,null,selected, blocked);
1000
+
1001
+ gl.glPopMatrix();
1002
+
1003
+ double step = size/4; //
1004
+
1005
+ if (i == 0 || size == 0 || distancenext > 8*size || distancenext < step)
1006
+ continue;
1007
+
1008
+ int nbsteps = (int)(distancenext/step);
1009
+
1010
+ step = distancenext/nbsteps;
1011
+
1012
+ cVector next = pointFlow.points.get(i-1);
1013
+
1014
+ tmp.set(next);
1015
+ tmp.sub(v);
1016
+ tmp.normalize();
1017
+ tmp.mul(step);
1018
+
1019
+ // calculate next size
1020
+ mindist = Double.MAX_VALUE;
1021
+
1022
+ double nextsize = pointFlow.minimumSize;
1023
+
1024
+ if (i > 1)
1025
+ {
1026
+ cVector w = pointFlow.points.get(i-2);
1027
+
1028
+ double dist = w.distance(next);
1029
+
1030
+ if (mindist > dist)
1031
+ {
1032
+ mindist = dist;
1033
+ nextsize = mindist*pointFlow.resizefactor;
1034
+ }
1035
+ }
1036
+
1037
+ double dist = v.distance(next);
1038
+
1039
+ if (mindist > dist)
1040
+ {
1041
+ mindist = dist;
1042
+ nextsize = mindist*pointFlow.resizefactor;
1043
+ }
1044
+
1045
+ if (nextsize < pointFlow.minimumSize)
1046
+ nextsize = pointFlow.minimumSize;
1047
+ if (nextsize > pointFlow.maximumSize)
1048
+ nextsize = pointFlow.maximumSize;
1049
+ //
1050
+
1051
+ double count = 0;
1052
+
1053
+ while (distancenext > 0.000000001) // step
1054
+ {
1055
+ gl.glPushMatrix();
1056
+
1057
+ gl.glTranslated(tx + tmp.x*count, ty + tmp.y*count, tz + tmp.z*count);
1058
+
1059
+ double K = count/nbsteps;
1060
+
1061
+ double intersize = K*nextsize + (1-K)*size;
1062
+
1063
+ gl.glScaled(intersize,intersize,intersize);
1064
+
1065
+ pointFlow.geo.Draw/*Node*/(display,null,selected,blocked);
1066
+
1067
+ count++;
1068
+
1069
+ distancenext -= step;
1070
+
1071
+ gl.glPopMatrix();
1072
+ }
1073
+
1074
+ if (count != nbsteps)
1075
+ assert(count == nbsteps);
1076
+
1077
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
1078
+ //gl.glTranslatef(-tx,-ty,-tz);
1079
+
1080
+ gl.glMatrixMode(gl.GL_TEXTURE);
1081
+ gl.glPopMatrix();
1082
+ }
1083
+
1084
+ if (!cf)
1085
+ gl.glDisable(gl.GL_CULL_FACE);
1086
+
1087
+// display.modelParams0[0] = r;
1088
+// display.modelParams0[1] = g;
1089
+// display.modelParams0[2] = b;
1090
+//
1091
+// display.modelParams5[1] = opacity;
1092
+//
1093
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1094
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1095
+
1096
+ gl.glMatrixMode(gl.GL_MODELVIEW);
1097
+ }
1098
+
1099
+ public void DrawBox(cVector min, cVector max)
1100
+ {
1101
+ javax.media.opengl.GL gl = GetGL();
1102
+ gl.glBegin(gl.GL_LINES);
1103
+
1104
+ gl.glVertex3d(min.x, min.y, min.z);
1105
+ gl.glVertex3d(min.x, min.y, max.z);
1106
+ gl.glVertex3d(min.x, min.y, min.z);
1107
+ gl.glVertex3d(min.x, max.y, min.z);
1108
+ gl.glVertex3d(min.x, min.y, min.z);
1109
+ gl.glVertex3d(max.x, min.y, min.z);
1110
+
1111
+ gl.glVertex3d(max.x, max.y, max.z);
1112
+ gl.glVertex3d(min.x, max.y, max.z);
1113
+ gl.glVertex3d(max.x, max.y, max.z);
1114
+ gl.glVertex3d(max.x, min.y, max.z);
1115
+ gl.glVertex3d(max.x, max.y, max.z);
1116
+ gl.glVertex3d(max.x, max.y, min.z);
1117
+
1118
+ gl.glEnd();
1119
+ }
1120
+
1121
+ public void DrawGeometry(BoundaryRep bRep, boolean flipV, boolean selectmode)
1122
+ {
1123
+ int[] strips = bRep.getRawIndices();
1124
+
1125
+ javax.media.opengl.GL gl = GetGL();
1126
+
1127
+ // TRIANGLE STRIP ARRAY
1128
+ if (bRep.trimmed)
1129
+ {
1130
+ float[] v = bRep.getRawVertices();
1131
+ float[] n = bRep.getRawNormals();
1132
+ float[] c = bRep.getRawColors();
1133
+ float[] uv = bRep.getRawUVMap();
1134
+
1135
+ int count2 = 0;
1136
+ int count3 = 0;
1137
+
1138
+ if (n.length > 0)
1139
+ {
1140
+ for (int i = 0; i < strips.length; i++)
1141
+ {
1142
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1143
+
1144
+ /*
1145
+ boolean locked = false;
1146
+ float eps = 0.1f;
1147
+ boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
1148
+
1149
+ int dot = 0;
1150
+
1151
+ if ((dot&1) == 0)
1152
+ dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
1153
+
1154
+ if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
1155
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
1156
+ else
1157
+ {
1158
+ locked = true;
1159
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1160
+ }
1161
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
1162
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
1163
+ if (hasnorm)
1164
+ {
1165
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
1166
+ gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
1167
+ }
1168
+
1169
+ if ((dot&4) == 0)
1170
+ dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
1171
+
1172
+ if (wrap || !locked && (dot&8) != 0)
1173
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
1174
+ else
1175
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1176
+
1177
+ f.dot = dot;
1178
+ */
1179
+
1180
+ if (!selectmode)
1181
+ {
1182
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1183
+ {
1184
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1185
+ } else
1186
+ {
1187
+ gl.glNormal3f(0, 0, 1);
1188
+ }
1189
+
1190
+ if (c != null)
1191
+ //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
1192
+ {
1193
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1194
+ }
1195
+ }
1196
+
1197
+ if (flipV)
1198
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1199
+ else
1200
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1201
+
1202
+ //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1203
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1204
+
1205
+ count2 += 2;
1206
+ count3 += 3;
1207
+ if (!selectmode)
1208
+ {
1209
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1210
+ {
1211
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1212
+ } else
1213
+ {
1214
+ gl.glNormal3f(0, 0, 1);
1215
+ }
1216
+ if (c != null)
1217
+ {
1218
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1219
+ }
1220
+ }
1221
+
1222
+ if (flipV)
1223
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1224
+ else
1225
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1226
+
1227
+ //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1228
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1229
+
1230
+ count2 += 2;
1231
+ count3 += 3;
1232
+ for (int j = 0; j < strips[i] - 2; j++)
1233
+ {
1234
+ //gl.glTexCoord2d(...);
1235
+ if (!selectmode)
1236
+ {
1237
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1238
+ {
1239
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1240
+ } else
1241
+ {
1242
+ gl.glNormal3f(0, 0, 1);
1243
+ }
1244
+ if (c != null)
1245
+ {
1246
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1247
+ }
1248
+ }
1249
+
1250
+ if (flipV)
1251
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1252
+ else
1253
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1254
+
1255
+ //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
1256
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1257
+
1258
+ count2 += 2;
1259
+ count3 += 3;
1260
+ }
1261
+
1262
+ gl.glEnd();
1263
+ }
1264
+ }
1265
+
1266
+ assert count3 == v.length;
1267
+ }
1268
+ else // !trimmed
1269
+ {
1270
+ int count = 0;
1271
+ for (int i = 0; i < strips.length; i++)
1272
+ {
1273
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1274
+
1275
+ Vertex p = bRep.GetVertex(bRep.indices[count++]);
1276
+ Vertex q = bRep.GetVertex(bRep.indices[count++]);
1277
+
1278
+ drawVertex(gl, p, flipV, selectmode);
1279
+ drawVertex(gl, q, flipV, selectmode);
1280
+
1281
+ for (int j = 0; j < strips[i] - 2; j++)
1282
+ {
1283
+ Vertex r = bRep.GetVertex(bRep.indices[count++]);
1284
+
1285
+ // if (j%2 == 0)
1286
+ // drawFace(p, q, r, display, null);
1287
+ // else
1288
+ // drawFace(p, r, q, display, null);
1289
+
1290
+ // p = q;
1291
+ // q = r;
1292
+ drawVertex(gl, r, flipV, selectmode);
1293
+ }
1294
+
1295
+ gl.glEnd();
1296
+ }
1297
+ }
1298
+ }
1299
+
1300
+ static cSpring.Point3D temp = new cSpring.Point3D();
1301
+ static cSpring.Point3D temp2 = new cSpring.Point3D();
1302
+ static cSpring.Point3D temp3 = new cSpring.Point3D();
1303
+
1304
+ public void DrawDynamicMesh(cMesh mesh)
1305
+ {
1306
+ GL gl = GetGL(); // getGL();
1307
+
1308
+ cSpring.PhysicsController3D Phys = mesh.Phys;
1309
+
1310
+ gl.glDisable(gl.GL_LIGHTING);
1311
+
1312
+ gl.glLineWidth(1);
1313
+ gl.glColor3f(1,1,1);
1314
+ gl.glBegin(gl.GL_LINES);
1315
+ double scale = 0;
1316
+ int count = 0;
1317
+ for (int s=0; s<Phys.allSprings.size(); s++)
1318
+ {
1319
+ cSpring.Spring spring = Phys.allSprings.get(s);
1320
+ if(s == 0)
1321
+ {
1322
+ //System.out.println(" spring : " + spring.a.position + "; " + spring.b.position);
1323
+ }
1324
+ if (mesh.showsprings)
1325
+ {
1326
+ temp.set(spring.a.position);
1327
+ temp.add(spring.b.position);
1328
+ temp.mul(0.5);
1329
+ temp2.set(spring.a.position);
1330
+ temp2.sub(spring.b.position);
1331
+ temp2.mul(spring.restLength/2);
1332
+ temp.sub(temp2);
1333
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1334
+ temp.add(temp2);
1335
+ temp.add(temp2);
1336
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1337
+ }
1338
+
1339
+ if (spring.isHandle)
1340
+ continue;
1341
+
1342
+ //if (scale < spring.restLength)
1343
+ scale += spring.restLength;
1344
+ count++;
1345
+ }
1346
+ gl.glEnd();
1347
+
1348
+ if (count == 0)
1349
+ scale = 0.01;
1350
+ else
1351
+ scale /= count * 3;
1352
+
1353
+ //scale = 0.25;
1354
+
1355
+ if (mesh.ShowInfo())
1356
+ {
1357
+ gl.glLineWidth(4);
1358
+ for (int s=0; s<Phys.allNodes.size(); s++)
1359
+ {
1360
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1361
+ if (node.mass == 0)
1362
+ continue;
1363
+
1364
+ int i = node.springs==null?-1:node.springs.size();
1365
+ gl.glColor3f((i>>2)&1,(i>>1)&1,i&1);
1366
+ //temp.set(node.springForce.x, node.springForce.y, node.springForce.z);
1367
+ //temp.normalize();
1368
+ //gl.glColor3d((temp.x+1)/2, (temp.y+1)/2, (temp.z+1)/2);
1369
+ gl.glBegin(gl.GL_LINES);
1370
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1371
+ //gl.glVertex3d(node.position.x + node.normal.x*scale, node.position.y + node.normal.y*scale, node.position.z + node.normal.z*scale);
1372
+ gl.glVertex3d(node.position.x + mesh.bRep.GetVertex(s).norm.x*scale,
1373
+ node.position.y + mesh.bRep.GetVertex(s).norm.y*scale,
1374
+ node.position.z + mesh.bRep.GetVertex(s).norm.z*scale);
1375
+ gl.glEnd();
1376
+ }
1377
+
1378
+ gl.glLineWidth(8);
1379
+ for (int s=0; s<Phys.allNodes.size(); s++)
1380
+ {
1381
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1382
+
1383
+ if (node.springs != null)
1384
+ {
1385
+ for (int i=0; i<node.springs.size(); i+=1)
1386
+ {
1387
+ cSpring.DynamicNode f = node.springs.get(i).GetOther(node);
1388
+
1389
+ int c = i+1;
1390
+ // c = node.springs.get(i).nbcopies;
1391
+
1392
+ gl.glColor3f((c>>2)&1,(c>>1)&1,c&1);
1393
+ gl.glBegin(gl.GL_LINES);
1394
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1395
+ gl.glVertex3d(f.position.x/3+node.position.x*2/3, f.position.y/3+node.position.y*2/3, f.position.z/3+node.position.z*2/3);
1396
+ gl.glEnd();
1397
+ }
1398
+ }
1399
+ }
1400
+
1401
+ gl.glLineWidth(1);
1402
+ }
1403
+
1404
+ gl.glEnable(gl.GL_LIGHTING);
1405
+ }
1406
+
1407
+ /// INTERFACE
1408
+
1409
+ public void StartTriangles()
1410
+ {
1411
+ javax.media.opengl.GL gl = GetGL();
1412
+ gl.glBegin(gl.GL_TRIANGLES);
1413
+ }
1414
+
1415
+ public void EndTriangles()
1416
+ {
1417
+ GetGL().glEnd();
1418
+ }
1419
+
1420
+ void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean flipV, boolean selectmode)
1421
+ {
1422
+ if (!selectmode)
1423
+ {
1424
+ gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1425
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
1426
+
1427
+ if (flipV)
1428
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
1429
+ else
1430
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1431
+ }
1432
+
1433
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
1434
+ }
1435
+
1436
+ void SetColor(Object3D obj, Vertex p0)
1437
+ {
1438
+ CameraPane display = this;
1439
+ BoundaryRep bRep = obj.bRep;
1440
+
1441
+ if (RENDERPROGRAM == 0)
1442
+ {
1443
+ float r = 0;
1444
+ if (bRep != null)
1445
+ {
1446
+ if (bRep.stripified)
1447
+ {
1448
+ r = 1;
1449
+ }
1450
+ }
1451
+ float g = 0;
1452
+ if (bRep != null)
1453
+ {
1454
+ if (bRep.trimmed)
1455
+ {
1456
+ g = 1;
1457
+ }
1458
+ }
1459
+ float b = 0;
1460
+ if (obj.support != null && obj.link2master)
1461
+ {
1462
+ b = 1;
1463
+ }
1464
+ display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
1465
+ return;
1466
+ }
1467
+
1468
+ if (display.DrawMode() != CameraPane.SHADOW)
1469
+ return;
1470
+
1471
+ javax.media.opengl.GL gl = display.GetGL();
1472
+// if (true) return;
1473
+// float ao = p.AO;
1474
+//
1475
+// // if (ao == 0 && !bRep.AOdone) // transient problem!
1476
+// // ao = 1;
1477
+//
1478
+// gl.glColor4f(ao, ao, ao, 1);
1479
+
1480
+// CameraPane.selectedpoint.
1481
+// getAverage(cStatic.point1, true);
1482
+ if (CameraPane.pointflow == null) // !random) // live)
1483
+ {
1484
+ return;
1485
+ }
1486
+
1487
+ cStatic.point1.set(0,0,0);
1488
+ LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
1489
+
1490
+ cStatic.point1.sub(p0);
1491
+
1492
+
1493
+// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
1494
+// {
1495
+// return;
1496
+// }
1497
+
1498
+ //if (true)
1499
+ if (cStatic.point1.dot(cStatic.point1) > 0.000001)
1500
+ {
1501
+ return;
1502
+ }
1503
+
1504
+ float[] colorV = new float[3];
1505
+
1506
+ if (false) // marked)
1507
+ {
1508
+ // debug rigging weights
1509
+ for (int object = 0; object < p0.vertexlinks.length; object++)
1510
+ {
1511
+ float weight = p0.weights[object] / p0.totalweight;
1512
+
1513
+ // if (weight < 0.1)
1514
+ // {
1515
+ // assert(weight == 0);
1516
+ // continue;
1517
+ // }
1518
+
1519
+ if (p0.vertexlinks[object] == -1)
1520
+ continue;
1521
+
1522
+ Vertex q = obj.support.bRep.GetVertex(p0.vertexlinks[object]);
1523
+
1524
+ int color = //1 << object; //
1525
+ //p.vertexlinks.length;
1526
+ obj.support.bRep.supports[p0.closestsupport].links[object];
1527
+ colorV[2] += (color & 1) * weight;
1528
+ colorV[1] += ((color & 2) >> 1) * weight;
1529
+ colorV[0] += ((color & 4) >> 2) * weight;
1530
+ }
1531
+ }
1532
+ else
1533
+ {
1534
+ if (obj.drawingstarted)
1535
+ {
1536
+ // find next point
1537
+ if (bRep.GetVertex(0).faceindices == null)
1538
+ {
1539
+ bRep.InitFaceIndices();
1540
+ }
1541
+
1542
+ double ymin = p0.y;
1543
+
1544
+ Vertex newp = p0;
1545
+
1546
+ for (int fii = 0; fii < p0.faceindices.length; fii++)
1547
+ {
1548
+ int fi = p0.faceindices[fii];
1549
+
1550
+ if (fi == -1)
1551
+ break;
1552
+
1553
+ Face f = bRep.GetFace(fi);
1554
+
1555
+ Vertex p = bRep.GetVertex(f.p);
1556
+ Vertex q = bRep.GetVertex(f.q);
1557
+ Vertex r = bRep.GetVertex(f.r);
1558
+
1559
+ int swap = (int)(Math.random()*3);
1560
+
1561
+// for (int s=swap; --s>=0;)
1562
+// {
1563
+// Vertex t = p;
1564
+// p = q;
1565
+// q = r;
1566
+// r = t;
1567
+// }
1568
+ if (ymin > p.y)
1569
+ {
1570
+ ymin = p.y;
1571
+ newp = p;
1572
+// break;
1573
+ }
1574
+ if (ymin > q.y)
1575
+ {
1576
+ ymin = q.y;
1577
+ newp = q;
1578
+// break;
1579
+ }
1580
+ if (ymin > r.y)
1581
+ {
1582
+ ymin = r.y;
1583
+ newp = r;
1584
+// break;
1585
+ }
1586
+ }
1587
+
1588
+ CameraPane.selectedpoint.toParent[3][0] = newp.x;
1589
+ CameraPane.selectedpoint.toParent[3][1] = newp.y;
1590
+ CameraPane.selectedpoint.toParent[3][2] = newp.z;
1591
+
1592
+ obj.drawingstarted = false;
1593
+
1594
+ // return;
1595
+ }
1596
+
1597
+ if (false) // CameraPane.DRAW
1598
+ {
1599
+ p0.AO = colorV[0] = 2;
1600
+ colorV[1] = 2;
1601
+ colorV[2] = 2;
1602
+ }
1603
+
1604
+ CameraPane.pointflow.add(p0);
1605
+ CameraPane.pointflow.Touch();
1606
+ }
1607
+
1608
+// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
1609
+// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1610
+// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1611
+ }
1612
+
1613
+ void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others)
1614
+ {
1615
+ CameraPane display = this;
1616
+ //new Exception().printStackTrace();
1617
+
1618
+ if (display.IsFrozen() && !selected || display.IsAmbientOcclusionOn()) // || display.drawMode == display.SHADOW)
1619
+ {
1620
+ return;
1621
+ }
1622
+
1623
+ javax.media.opengl.GL gl = display.GetGL();
1624
+
1625
+ //Color col = Color.getHSBColor(color,modulation,1);
1626
+ //col.getColorComponents(ColorSpace.getInstance(ColorSpace.CS_LINEAR_RGB), CameraPane.modelParams0);
1627
+ if (!material.multiply)
1628
+ {
1629
+ display.color = material.color;
1630
+ display.saturation = material.modulation;
1631
+ }
1632
+ else
1633
+ {
1634
+ display.color *= material.color*2;
1635
+ display.saturation *= material.modulation*2;
1636
+ }
1637
+
1638
+ cColor.HSBtoRGB(display.color, display.saturation, 1, display.modelParams0);
1639
+
1640
+ float[] colorV = Grafreed.colorV;
1641
+
1642
+ /**/
1643
+ if (display.DrawMode() == display.DEFAULT) // && display.RENDERPROGRAM == 0)
1644
+ {
1645
+ colorV[0] = display.modelParams0[0] * material.diffuse;
1646
+ colorV[1] = display.modelParams0[1] * material.diffuse;
1647
+ colorV[2] = display.modelParams0[2] * material.diffuse;
1648
+ colorV[3] = 1; // material.opacity;
1649
+
1650
+ gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
1651
+ //System.out.println("Opacity = " + opacity);
1652
+
1653
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1654
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1655
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1656
+
1657
+ float amb = material.ambient;
1658
+ if (amb < material.cameralight)
1659
+ {
1660
+ amb = material.cameralight;
1661
+ }
1662
+ colorV[0] = display.modelParams0[0] * material.diffuse * amb;
1663
+ colorV[1] = display.modelParams0[1] * material.diffuse * amb;
1664
+ colorV[2] = display.modelParams0[2] * material.diffuse * amb;
1665
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_AMBIENT, colorV, 0);
1666
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1667
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT, colorV, 0);
1668
+
1669
+ /**/
1670
+ colorV[0] = ((1 - material.metalness) + display.modelParams0[0] * material.metalness) * material.specular;
1671
+ colorV[1] = ((1 - material.metalness) + display.modelParams0[1] * material.metalness) * material.specular;
1672
+ colorV[2] = ((1 - material.metalness) + display.modelParams0[2] * material.metalness) * material.specular;
1673
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SPECULAR, colorV, 0);
1674
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1675
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SPECULAR, colorV, 0);
1676
+ colorV[0] = 10 / material.shininess; // 1/0.005f;
1677
+ //System.out.println("shininess = " + colorV[0]);
1678
+ if (colorV[0] > 128)
1679
+ {
1680
+ colorV[0] = 128;
1681
+ }
1682
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SHININESS, colorV, 0);
1683
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SHININESS, colorV, 0);
1684
+ /**/
1685
+ }
1686
+ /**/
1687
+
1688
+ //selected = false;
1689
+ selected = selected && display.flash;
1690
+
1691
+ //display.modelParams0[0] = 0; // pigment.r;
1692
+ //display.modelParams0[1] = 0; // pigment.g;
1693
+ //display.modelParams0[2] = 0; // pigment.b;
1694
+ if (!material.multiply)
1695
+ {
1696
+ display.modelParams0[3] = material.metalness;
1697
+ display.modelParams1[0] = material.diffuse;
1698
+ display.modelParams1[1] = material.specular;
1699
+ display.modelParams1[2] = 1 / material.shininess;
1700
+ display.modelParams1[3] = material.shift;
1701
+ display.modelParams2[0] = material.ambient;
1702
+ display.modelParams2[1] = material.lightarea;
1703
+ //System.out.println("light area = " + lightarea);
1704
+ display.modelParams2[2] = 1 / material.factor; // diffuseness
1705
+ display.modelParams2[3] = material.velvet;
1706
+ display.modelParams3[0] = material.sheen;
1707
+ display.modelParams3[1] = material.subsurface;
1708
+ display.modelParams3[2] = material.bump; // backlit
1709
+ display.modelParams3[3] = material.aniso;
1710
+ display.modelParams4[0] = material.anisoV;
1711
+ display.modelParams4[1] = selected ? 100 : material.cameralight;
1712
+ //System.out.println("selected = " + selected);
1713
+ display.modelParams4[2] = material.diffuseness;
1714
+ display.modelParams4[3] = material.shadow;
1715
+ display.modelParams5[0] = material.texture;
1716
+ display.modelParams5[1] = material.opacity;
1717
+ display.modelParams5[2] = material.fakedepth;
1718
+ display.modelParams5[3] = CameraPane.SHADOWCULLFACE ? 0f : (material.shadowbias - 0.005f) / 10;
1719
+ }
1720
+ else
1721
+ {
1722
+ display.modelParams0[3] *= material.metalness*2;
1723
+ display.modelParams1[0] *= material.diffuse*2;
1724
+ display.modelParams1[1] *= material.specular*2;
1725
+ display.modelParams1[2] *= material.shininess*2;
1726
+ display.modelParams1[3] *= material.shift*2;
1727
+ display.modelParams2[0] *= material.ambient*2;
1728
+ display.modelParams2[1] *= material.lightarea*2;
1729
+ display.modelParams2[2] *= material.factor*2;
1730
+ display.modelParams2[3] *= material.velvet*2;
1731
+ display.modelParams3[0] *= material.sheen*2;
1732
+ display.modelParams3[1] *= material.subsurface*2;
1733
+ display.modelParams3[2] *= material.bump*2;
1734
+ display.modelParams3[3] *= material.aniso*2;
1735
+ display.modelParams4[0] *= material.anisoV*2;
1736
+ display.modelParams4[1] *= material.cameralight*2;
1737
+ //System.out.println("selected = " + selected);
1738
+ display.modelParams4[2] *= material.diffuseness*2;
1739
+ display.modelParams4[3] *= material.shadow*2;
1740
+ display.modelParams5[0] *= material.texture*2;
1741
+ display.modelParams5[1] *= material.opacity*2;
1742
+ display.modelParams5[2] *= material.fakedepth*2;
1743
+ display.modelParams5[3] *= material.shadowbias*2;
1744
+ }
1745
+
1746
+ display.modelParams6[0] = 0;
1747
+ display.modelParams6[1] = 0;
1748
+ display.modelParams6[2] = 0;
1749
+ display.modelParams6[3] = 0;
1750
+
1751
+ display.modelParams7[0] = 0;
1752
+ display.modelParams7[1] = 1000;
1753
+ display.modelParams7[2] = 0;
1754
+ display.modelParams7[3] = 0;
1755
+
1756
+ //display.modelParams6[0] = 100; // criss de bug de bump
1757
+
1758
+ Object3D.cVector2[] extparams = others; // display.vector2buffer;
1759
+ if (extparams != null && extparams.length > 0 && extparams[0] != null)
1760
+ {
1761
+ display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
1762
+ display.modelParams6[1] = extparams[0].y / 1000.0f; // noise
1763
+ if (extparams.length > 1)
1764
+ {
1765
+ display.modelParams6[2] = extparams[1].x / 1000.0f; // borderfade
1766
+ display.modelParams6[3] = extparams[1].y / 1000.0f; // (float)Math.exp(-extparams[1].y / 1000.0f); // fog punchthrough
1767
+ if (extparams.length > 2)
1768
+ {
1769
+ display.modelParams7[0] = extparams[2].x / 1000.0f; // noise power
1770
+ float x = extparams[2].y / 1000.0f;
1771
+ //if (x == 0)
1772
+ // x = 1f;
1773
+ display.modelParams7[1] = 1 / x / x / x / x / x / x / x / x / x / x / x / x / x; // (float)Math.pow(-Math.log((extparams[2].y+0.00) / 1000.0f), 1); // opacity power
1774
+ if (extparams[2].y > 0)
1775
+ {
1776
+ //System.out.println("extparams[1].y = " + extparams[1].y);
1777
+ //System.out.println("extparams[2].y = " + extparams[2].y);
1778
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1779
+ }
1780
+ }
1781
+ }
1782
+ }
1783
+
1784
+ //if (display.modelParams6[2] != 0)
1785
+ /*
1786
+ System.out.println("modelParams0[0] = " + display.modelParams0[0]);
1787
+ System.out.println("modelParams0[1] = " + display.modelParams0[1]);
1788
+ System.out.println("modelParams0[2] = " + display.modelParams0[2]);
1789
+ System.out.println("modelParams0[3] = " + display.modelParams0[3]);
1790
+ System.out.println("modelParams1[0] = " + display.modelParams1[0]);
1791
+ System.out.println("modelParams1[1] = " + display.modelParams1[1]);
1792
+ System.out.println("modelParams1[2] = " + display.modelParams1[2]);
1793
+ System.out.println("modelParams1[3] = " + display.modelParams1[3]);
1794
+ System.out.println("modelParams2[0] = " + display.modelParams2[0]);
1795
+ System.out.println("modelParams2[1] = " + display.modelParams2[1]);
1796
+ System.out.println("modelParams2[2] = " + display.modelParams2[2]);
1797
+ System.out.println("modelParams2[3] = " + display.modelParams2[3]);
1798
+ System.out.println("modelParams3[0] = " + display.modelParams3[0]);
1799
+ System.out.println("modelParams3[1] = " + display.modelParams3[1]);
1800
+ System.out.println("modelParams3[2] = " + display.modelParams3[2]);
1801
+ System.out.println("modelParams3[3] = " + display.modelParams3[3]);
1802
+ System.out.println("modelParams4[0] = " + display.modelParams4[0]);
1803
+ System.out.println("modelParams4[1] = " + display.modelParams4[1]);
1804
+ System.out.println("modelParams4[2] = " + display.modelParams4[2]);
1805
+ System.out.println("modelParams4[3] = " + display.modelParams4[3]);
1806
+ System.out.println("modelParams5[0] = " + display.modelParams5[0]);
1807
+ System.out.println("modelParams5[1] = " + display.modelParams5[1]);
1808
+ System.out.println("modelParams5[2] = " + display.modelParams5[2]);
1809
+ System.out.println("modelParams5[3] = " + display.modelParams5[3]);
1810
+ System.out.println("modelParams6[0] = " + display.modelParams6[0]);
1811
+ System.out.println("modelParams6[1] = " + display.modelParams6[1]);
1812
+ System.out.println("modelParams6[2] = " + display.modelParams6[2]);
1813
+ System.out.println("modelParams6[3] = " + display.modelParams6[3]);
1814
+ System.out.println("modelParams7[0] = " + display.modelParams7[0]);
1815
+ System.out.println("modelParams7[1] = " + display.modelParams7[1]);
1816
+ System.out.println("modelParams7[2] = " + display.modelParams7[2]);
1817
+ System.out.println("modelParams7[3] = " + display.modelParams7[3]);
1818
+ /**/
1819
+ //assert (display.modelParams6[2] == 0);
1820
+
1821
+ //System.out.println("noise power = " + display.modelParams7[0]);
1822
+ //System.out.println("shadowbias = " + shadowbias);
1823
+
1824
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1825
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 1, display.modelParams1, 0);
1826
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 2, display.modelParams2, 0);
1827
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 3, display.modelParams3, 0);
1828
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
1829
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1830
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 6, display.modelParams6, 0);
1831
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 7, display.modelParams7, 0);
1832
+
1833
+ int mode = display.FP_SHADER;
1834
+
1835
+ if (material.aniso != material.anisoV || material.aniso > 0.002)
1836
+ {
1837
+ mode |= display.FP_ANISO;
1838
+ }
1839
+
1840
+ display.EnableProgram(mode);
1841
+
1842
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1843
+
1844
+ if (!material.multiply)
1845
+ {
1846
+ if (Globals.drawMode == CameraPane.SHADOW)
1847
+ gl.glDepthMask(material.opacity >= 0.9 && display.modelParams7[1] > 0.1);
1848
+ else
1849
+ gl.glDepthMask(material.opacity >= 0.99);
1850
+ }
2081851 }
2091852
2101853 int matrixdepth = 0; // 10000; // CONFLICT WITH cMESH... WARNING WARNING WARNING WARNING WARNING WARNING !!!!!!!!!!!! 0;
....@@ -225,7 +1868,7 @@
2251868 currentGL.glMultMatrixd(model, 0);
2261869 }
2271870
228
- void PushMatrix(double[][] matrix, int count)
1871
+ public void PushMatrix(double[][] matrix, int count) // INTERFACE
2291872 {
2301873 matrixdepth++;
2311874 // GrafreeD.tracein(matrix);
....@@ -254,7 +1897,7 @@
2541897 void PushMatrix(double[][] matrix)
2551898 {
2561899 // GrafreeD.tracein(matrix);
257
- PushMatrix(matrix,1);
1900
+ PushMatrix(matrix, 1);
2581901 }
2591902
2601903 void PushMatrix()
....@@ -270,7 +1913,7 @@
2701913
2711914 double[][] tmpmat = new double[4][4];
2721915
273
- void PopMatrix(double[][] inverse)
1916
+ public void PopMatrix(double[][] inverse) // INTERFACE
2741917 {
2751918 --matrixdepth;
2761919
....@@ -310,7 +1953,7 @@
3101953 PushTextureMatrix(matrix, 1);
3111954 }
3121955
313
- void PushTextureMatrix(double[][] matrix, int count)
1956
+ public void PushTextureMatrix(double[][] matrix, int count) // INTERFACE
3141957 {
3151958 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3161959
....@@ -324,7 +1967,7 @@
3241967 currentGL.glMatrixMode(GetGL().GL_MODELVIEW);
3251968 }
3261969
327
- void PopTextureMatrix(double[][] inverse)
1970
+ public void PopTextureMatrix(double[][] inverse) // INTERFACE
3281971 {
3291972 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3301973 currentGL.glMatrixMode(GetGL().GL_TEXTURE);
....@@ -351,15 +1994,15 @@
3511994
3521995 static int camerachangeframe;
3531996
354
- boolean SetCamera(Camera cam)
1997
+ public boolean SetCamera(Camera cam)
3551998 {
3561999 // may 2014 if (cam == cameras[0] || cam == cameras[1])
3572000 // return false;
3582001
359
- if (REFUSEMODE && isLIVE() && camerachangeframe != 0 && camerachangeframe != framecount)
2002
+ if (REFUSEMODE && Globals.isLIVE() && camerachangeframe != 0 && camerachangeframe != Globals.framecount)
3602003 {
3612004 // check for last change
362
- if (framecount < camerachangeframe + 400) // 120 == 1 second
2005
+ if (Globals.framecount < camerachangeframe + 400) // 120 == 1 second
3632006 {
3642007 // refuse the camera change
3652008 System.err.println("Camera " + cam + " REFUSED");
....@@ -367,7 +2010,7 @@
3672010 }
3682011 }
3692012
370
- camerachangeframe = framecount;
2013
+ camerachangeframe = Globals.framecount;
3712014
3722015 cam.hAspect = -1; // Read only
3732016
....@@ -398,7 +2041,7 @@
3982041 {
3992042 //System.err.println("Oeil on");
4002043 TRACK = true;
401
-// JUNE 2014 if (TRACK && trackedobject != null && drawMode == SHADOW) // && !lightMode)
2044
+// JUNE 2014 if (TRACK && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
4022045 // object.editWindow.ScreenFit(trackedobject);
4032046 //pingthread.StepToTarget(true);
4042047 }
....@@ -407,7 +2050,7 @@
4072050 {
4082051 //System.err.println("Oeil on");
4092052 OEIL = true;
410
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
2053
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
4112054 object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
4122055 //pingthread.StepToTarget(true);
4132056 }
....@@ -471,39 +2114,12 @@
4712114 {
4722115 frozen ^= true;
4732116 // Weird...
474
- lighttouched = true;
2117
+ Globals.lighttouched = true;
4752118 }
4762119
4772120 void ToggleDL()
4782121 {
4792122 mainDL ^= true;
480
- }
481
-
482
- void ToggleTexture()
483
- {
484
- textureon ^= true;
485
- }
486
-
487
- void ToggleLive()
488
- {
489
- setLIVE(isLIVE() ^ true);
490
-
491
- System.err.println("LIVE = " + isLIVE());
492
-
493
- if (!isLIVE()) // save sound
494
- GrafreeD.savesound = true; // wav.save();
495
- // else
496
- repaint(); // start loop // may 2013
497
- }
498
-
499
- void ToggleSupport()
500
- {
501
- SUPPORT ^= true;
502
- }
503
-
504
- void ToggleAbort()
505
- {
506
- ABORTMODE ^= true;
5072123 }
5082124
5092125 void ToggleFullScreen()
....@@ -513,12 +2129,7 @@
5132129
5142130 void ToggleCrowd()
5152131 {
516
- CROWD ^= true;
517
- }
518
-
519
- void ToggleInertia()
520
- {
521
- INERTIA ^= true;
2132
+ Globals.CROWD ^= true;
5222133 }
5232134
5242135 void ToggleLocal()
....@@ -526,62 +2137,89 @@
5262137 LOCALTRANSFORM ^= true;
5272138 }
5282139
529
- void ToggleFast()
2140
+ public void ToggleTexture()
2141
+ {
2142
+ textureon ^= true;
2143
+ }
2144
+
2145
+ public void ToggleLive()
2146
+ {
2147
+ Globals.setLIVE(Globals.isLIVE() ^ true);
2148
+
2149
+ System.err.println("LIVE = " + Globals.isLIVE());
2150
+
2151
+ if (!Globals.isLIVE()) // save sound
2152
+ Grafreed.savesound = true; // wav.save();
2153
+ // else
2154
+ repaint(); // start loop // may 2013
2155
+ }
2156
+
2157
+ public void ToggleSupport()
2158
+ {
2159
+ SUPPORT ^= true;
2160
+ }
2161
+
2162
+ public void ToggleAbort()
2163
+ {
2164
+ ABORTMODE ^= true;
2165
+ }
2166
+
2167
+ public void ToggleInertia()
2168
+ {
2169
+ INERTIA ^= true;
2170
+ }
2171
+
2172
+ public void ToggleFast()
5302173 {
5312174 FAST ^= true;
5322175 }
5332176
534
- void ToggleSlowPose()
2177
+ public void ToggleSlowPose()
5352178 {
5362179 SLOWPOSE ^= true;
5372180 }
5382181
539
- void ToggleFootContact()
540
- {
541
- FOOTCONTACT ^= true;
542
- }
543
-
544
- void ToggleBoxMode()
2182
+ public void ToggleBoxMode()
5452183 {
5462184 BOXMODE ^= true;
5472185 }
5482186
549
- void ToggleSmoothFocus()
2187
+ public void ToggleZoomBoxMode()
2188
+ {
2189
+ ZOOMBOXMODE ^= true;
2190
+ }
2191
+
2192
+ public void ToggleSmoothFocus()
5502193 {
5512194 SMOOTHFOCUS ^= true;
5522195 }
5532196
554
- void ToggleImageFlip()
2197
+ public void ToggleImageFlip()
5552198 {
5562199 IMAGEFLIP ^= true;
5572200 }
5582201
559
- void ToggleSpeakerMocap()
2202
+ public void ToggleSpeakerMocap()
5602203 {
5612204 SPEAKERMOCAP ^= true;
5622205 }
5632206
564
- void ToggleSpeakerCamera()
2207
+ public void ToggleSpeakerCamera()
5652208 {
5662209 SPEAKERCAMERA ^= true;
5672210 }
5682211
569
- void ToggleSpeakerFocus()
2212
+ public void ToggleSpeakerFocus()
5702213 {
5712214 SPEAKERFOCUS ^= true;
5722215 }
5732216
574
- void ToggleDebug()
575
- {
576
- DEBUG ^= true;
577
- }
578
-
579
- void ToggleFrustum()
2217
+ public void ToggleFrustum()
5802218 {
5812219 FRUSTUM ^= true;
5822220 }
5832221
584
- void ToggleTrack()
2222
+ public void ToggleTrack()
5852223 {
5862224 TRACK ^= true;
5872225 if (TRACK)
....@@ -600,25 +2238,35 @@
6002238 repaint();
6012239 }
6022240
603
- void ToggleTrackOnce()
2241
+ public void ToggleTrackOnce()
6042242 {
6052243 TRACKONCE ^= true;
6062244 }
6072245
608
- void ToggleShadowTrack()
2246
+ public void ToggleShadowTrack()
6092247 {
6102248 SHADOWTRACK ^= true;
6112249 repaint();
6122250 }
6132251
614
- void ToggleOeil()
2252
+ public void ToggleOeil()
6152253 {
6162254 OEIL ^= true;
6172255 }
6182256
619
- void ToggleOeilOnce()
2257
+ public void ToggleOeilOnce()
6202258 {
6212259 OEILONCE ^= true;
2260
+ }
2261
+
2262
+ void ToggleFootContact()
2263
+ {
2264
+ FOOTCONTACT ^= true;
2265
+ }
2266
+
2267
+ void ToggleDebug()
2268
+ {
2269
+ Globals.DEBUG ^= true;
6222270 }
6232271
6242272 void ToggleLookAt()
....@@ -626,9 +2274,9 @@
6262274 LOOKAT ^= true;
6272275 }
6282276
629
- void ToggleRandom()
2277
+ void ToggleSwitch()
6302278 {
631
- RANDOM ^= true;
2279
+ SWITCH ^= true;
6322280 }
6332281
6342282 void ToggleHandles()
....@@ -672,34 +2320,6 @@
6722320 //assert (cam.hAspect == 0);
6732321 cam.hAspect = 0;
6742322 lightCamera = cam;
675
- }
676
-
677
- CameraPane(Object3D o, Camera cam, boolean withcontext)
678
- {
679
- super(defaultcaps, null, withcontext?glcontext:null, null);
680
-
681
- //System.out.println("AMERICA AREA = " + (9458886 + 9210755 + 8480395 + 2736391 + 1943018 + 1289475 + 1141569 + 1069350 + 911559 + 721229 + 395886 + 377972 + 246700 + 211156 + 173985 + 141133 + 118279 + 112079 + 108523));
682
- glcontext = getContext();
683
-
684
- cameras = new Camera[2];
685
- targetLookAts = new cVector[2];
686
-
687
- SetCamera(cam);
688
-
689
- SetLight(new Camera(new cVector(10, 10, -20)));
690
-
691
- object = o;
692
-
693
- setBackground(Color.white);
694
-
695
- addKeyListener(this);
696
- addMouseListener(this);
697
- addMouseMotionListener(this);
698
- addMouseWheelListener(this);
699
- //System.out.println("addGLEventListener: " + this);
700
- addGLEventListener(this);
701
-
702
-// pingthread.start(); // may 2013
7032323 }
7042324
7052325 private static void ApplyTransform(GL gl, Mat4f xform)
....@@ -759,11 +2379,11 @@
7592379
7602380 GL currentGL;
7612381
762
- GL GetGL()
2382
+ public GL GetGL() // INTERFACE
7632383 {
7642384 return currentGL;
7652385 }
766
-
2386
+
7672387 /**/
7682388 class CacheTexture
7692389 {
....@@ -2000,10 +3620,12 @@
20003620 */
20013621 TextureData ReduceTexture(TextureData texturedata, int resolution) // String name)
20023622 {
3623
+ int pixelformat = texturedata.getPixelFormat();
3624
+
20033625 int stride = 1;
2004
- if (texturedata.getPixelFormat() == GetGL().GL_RGB || texturedata.getPixelFormat() == GetGL().GL_BGR) // || texturedata.getPixelFormat() == GL.GL_LUMINANCE)
3626
+ if (pixelformat == GetGL().GL_RGB || pixelformat == GetGL().GL_BGR) // || texturedata.getPixelFormat() == GL.GL_LUMINANCE)
20053627 stride = 3;
2006
- if (texturedata.getPixelFormat() == GetGL().GL_RGBA || texturedata.getPixelFormat() == GetGL().GL_BGRA) // || texturedata.getPixelFormat() == GL.GL_LUMINANCE_ALPHA)
3628
+ if (pixelformat == GetGL().GL_RGBA || pixelformat == GetGL().GL_BGRA) // || texturedata.getPixelFormat() == GL.GL_LUMINANCE_ALPHA)
20073629 stride = 4;
20083630
20093631 int width = texturedata.getWidth();
....@@ -2593,6 +4215,7 @@
25934215
25944216 com.sun.opengl.util.texture.Texture CompressTexture2(String name)
25954217 {
4218
+ new Exception().printStackTrace();
25964219 System.exit(0);
25974220 com.sun.opengl.util.texture.Texture texture = null;
25984221
....@@ -6269,7 +7892,7 @@
62697892 return null;
62707893 }
62717894
6272
- void ReleaseTextures(cTexture tex)
7895
+ public void ReleaseTextures(cTexture tex) // INTERFACE
62737896 {
62747897 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
62757898 {
....@@ -6305,9 +7928,67 @@
63057928 ReleaseTexture(pigment, false);
63067929 }
63077930
7931
+ public void ReleasePigmentTexture(cTexture tex) // INTERFACE
7932
+ {
7933
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7934
+ {
7935
+ return;
7936
+ }
7937
+
7938
+ if (tex == null)
7939
+ {
7940
+ ReleaseTexture(null, false);
7941
+ return;
7942
+ }
7943
+
7944
+ String pigment = Object3D.GetPigment(tex);
7945
+
7946
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7947
+ {
7948
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7949
+ // System.out.println("; bump = " + bump);
7950
+ }
7951
+
7952
+ if (pigment.equals(""))
7953
+ {
7954
+ pigment = null;
7955
+ }
7956
+
7957
+ ReleaseTexture(pigment, false);
7958
+ }
7959
+
7960
+ public void ReleaseBumpTexture(cTexture tex) // INTERFACE
7961
+ {
7962
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7963
+ {
7964
+ return;
7965
+ }
7966
+
7967
+ if (tex == null)
7968
+ {
7969
+ ReleaseTexture(null, true);
7970
+ return;
7971
+ }
7972
+
7973
+ String bump = Object3D.GetBump(tex);
7974
+
7975
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7976
+ {
7977
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7978
+ // System.out.println("; bump = " + bump);
7979
+ }
7980
+
7981
+ if (bump.equals(""))
7982
+ {
7983
+ bump = null;
7984
+ }
7985
+
7986
+ ReleaseTexture(bump, true);
7987
+ }
7988
+
63087989 void ReleaseTexture(String tex, boolean bump)
63097990 {
6310
- if (// drawMode != 0 || /*tex == null ||*/
7991
+ if (// DrawMode() != 0 || /*tex == null ||*/
63117992 ambientOcclusion ) // || !textureon)
63127993 {
63137994 return;
....@@ -6408,9 +8089,9 @@
64088089 }
64098090 }
64108091
6411
- /*boolean*/ void BindTextures(cTexture tex, int resolution)
8092
+ /*boolean*/ public void BindTextures(cTexture tex, int resolution) throws Exception // INTERFACE
64128093 {
6413
- if (// drawMode != 0 || /*tex == null ||*/
8094
+ if (// DrawMode() != 0 || /*tex == null ||*/
64148095 ambientOcclusion ) // || !textureon)
64158096 {
64168097 return; // false;
....@@ -6453,7 +8134,94 @@
64538134 return; // true;
64548135 }
64558136
6456
- CacheTexture GetCacheTexture(String tex, boolean bump, int resolution)
8137
+ /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8138
+ {
8139
+ if (// DrawMode() != 0 || /*tex == null ||*/
8140
+ ambientOcclusion ) // || !textureon)
8141
+ {
8142
+ return; // false;
8143
+ }
8144
+
8145
+ if (tex == null)
8146
+ {
8147
+ BindTexture(null,false,resolution);
8148
+ return;
8149
+ }
8150
+
8151
+ String pigment = Object3D.GetPigment(tex);
8152
+
8153
+ usedtextures.put(pigment, pigment);
8154
+
8155
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8156
+ {
8157
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8158
+ // System.out.println("; bump = " + bump);
8159
+ }
8160
+
8161
+ if (pigment.equals(""))
8162
+ {
8163
+ pigment = null;
8164
+ }
8165
+
8166
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8167
+ BindTexture(pigment, false, resolution);
8168
+ }
8169
+
8170
+ /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8171
+ {
8172
+ if (// DrawMode() != 0 || /*tex == null ||*/
8173
+ ambientOcclusion ) // || !textureon)
8174
+ {
8175
+ return; // false;
8176
+ }
8177
+
8178
+ if (tex == null)
8179
+ {
8180
+ BindTexture(null,true,resolution);
8181
+ return;
8182
+ }
8183
+
8184
+ String bump = Object3D.GetBump(tex);
8185
+
8186
+ usedtextures.put(bump, bump);
8187
+
8188
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8189
+ {
8190
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8191
+ // System.out.println("; bump = " + bump);
8192
+ }
8193
+
8194
+ if (bump.equals(""))
8195
+ {
8196
+ bump = null;
8197
+ }
8198
+
8199
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
8200
+ BindTexture(bump, true, resolution);
8201
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8202
+ }
8203
+
8204
+ java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
8205
+
8206
+ private boolean FileExists(String tex)
8207
+ {
8208
+ if (missingTextures.contains(tex))
8209
+ {
8210
+ return false;
8211
+ }
8212
+
8213
+ boolean fileExists = new File(tex).exists();
8214
+
8215
+ if (!fileExists)
8216
+ {
8217
+ // If file exists, the "new File()" is not executed sgain
8218
+ missingTextures.add(tex);
8219
+ }
8220
+
8221
+ return fileExists;
8222
+ }
8223
+
8224
+ CacheTexture GetCacheTexture(String tex, boolean bump, int resolution) throws Exception
64578225 {
64588226 CacheTexture/*com.sun.opengl.util.texture.Texture*/ texture = null;
64598227
....@@ -6461,12 +8229,18 @@
64618229 {
64628230 String texname = tex;
64638231
6464
- String[] split = tex.split("Textures");
6465
- if (split.length > 1)
6466
- texname = "/Users/nbriere/Textures" + split[split.length-1];
6467
- else
6468
- if (!texname.startsWith("/"))
6469
- texname = "/Users/nbriere/Textures/" + texname;
8232
+ String fallbackTextureName = defaultDirectory + "/Textures/" + texname;
8233
+
8234
+// String[] split = tex.split("Textures");
8235
+// if (split.length > 1)
8236
+// texname = "/Users/nbriere/Textures" + split[split.length-1];
8237
+// else
8238
+// if (!texname.startsWith("/"))
8239
+// texname = "/Users/nbriere/Textures/" + texname;
8240
+ if (!FileExists(tex))
8241
+ {
8242
+ texname = fallbackTextureName;
8243
+ }
64708244
64718245 if (CACHETEXTURE)
64728246 texture = textures.get(texname); // TEXTURE CACHE
....@@ -6535,7 +8309,7 @@
65358309 }
65368310
65378311 cachename = texname.substring(0, texname.length()-4)+ext+".jpg";
6538
- if (!new File(cachename).exists())
8312
+ if (!FileExists(cachename))
65398313 cachename = texname;
65408314 else
65418315 processbump = false; // don't process bump map again
....@@ -6557,7 +8331,7 @@
65578331 }
65588332
65598333 cachename = texname.substring(0, texname.length()-4)+ext+".png";
6560
- if (!new File(cachename).exists())
8334
+ if (!FileExists(cachename))
65618335 cachename = texname;
65628336 else
65638337 processbump = false; // don't process bump map again
....@@ -6566,7 +8340,9 @@
65668340 texturedata = GetFileTexture(cachename, processbump, resolution);
65678341
65688342
6569
- if (texturedata != null)
8343
+ if (texturedata == null)
8344
+ throw new Exception();
8345
+
65708346 texture = new CacheTexture(com.sun.opengl.util.texture.TextureIO.newTexture(texturedata),resolution);
65718347 //texture = GetTexture(tex, bump);
65728348 }
....@@ -6688,7 +8464,7 @@
66888464 return texture;
66898465 }
66908466
6691
- com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution)
8467
+ com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution) throws Exception
66928468 {
66938469 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
66948470
....@@ -6706,14 +8482,14 @@
67068482 return texture!=null?texture.texture:null;
67078483 }
67088484
6709
- com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution)
8485
+ public com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution) throws Exception
67108486 {
67118487 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
67128488
67138489 return texture!=null?texture.texturedata:null;
67148490 }
67158491
6716
- boolean BindTexture(String tex, boolean bump, int resolution)
8492
+ boolean BindTexture(String tex, boolean bump, int resolution) throws Exception
67178493 {
67188494 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
67198495 {
....@@ -7310,9 +9086,9 @@
73109086 static boolean occlusionInitialized = false;
73119087 boolean selection = false;
73129088 boolean pointselection = false;
7313
- /*static*/ boolean lighttouched = true;
9089
+ ///*static*/ boolean lighttouched = true;
73149090 boolean deselect;
7315
- boolean ambientOcclusion = false;
9091
+ private boolean ambientOcclusion = false;
73169092 static boolean flash = false;
73179093 /*static*/ boolean wait = false;
73189094 boolean displaydone = false; // after repaint() calls
....@@ -7442,6 +9218,8 @@
74429218 //gl.glFrustum(-0.5*scale, 0.5*scale, -0.5*scale, 0.5*scale, 1, 100);
74439219 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
74449220 double scale = lightCamera.SCALE / lightCamera.Distance();
9221
+// PATCH FILLE AUX JEANS
9222
+ //scale *= lightCamera.shaper_fovy / 25;
74459223 gl.glScaled(2 * scale, 2 * scale, -scale);
74469224 gl.glTranslated(0, 0, lightCamera.DECAL);
74479225
....@@ -7590,15 +9368,14 @@
75909368
75919369 float[] options1 = new float[]{1000, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
75929370 float[] options2 = new float[]{0, 1, 0, 0}; // fog density, intensity, elevation
7593
- float[] options3 = new float[]{1, 1, 1, 1}; // fog color. image intensity
9371
+ float[] options3 = new float[]{1, 1, 1, 0}; // fog color
9372
+ float[] options4 = new float[]{1, 0, 1, 0}; // image intensity, subsurface, lightsheen
75949373
75959374 static int imagecount = 0; // movie generation
75969375
75979376 static int jitter = 0;
75989377
75999378 boolean restartframe = false;
7600
-
7601
- static int framecount = 0; // general-purpose global count
76029379
76039380 void displayAntiAliased(javax.media.opengl.GL gl)
76049381 {
....@@ -7630,7 +9407,7 @@
76309407 gl.glClear(gl.GL_ACCUM_BUFFER_BIT);
76319408 for (jitter = 0; jitter < ACSIZE; jitter++) //, GrafreeD.wav.cursor += LIVE ? 735 : 0)
76329409 {
7633
- framecount++;
9410
+ Globals.framecount++;
76349411
76359412 if (CameraPane.tickcount > 0)
76369413 CameraPane.tickcount--;
....@@ -7668,7 +9445,7 @@
76689445
76699446 gl.glLightfv(gl.GL_LIGHT0, gl.GL_POSITION, pos, 0);
76709447 */
7671
- lighttouched = true;
9448
+ Globals.lighttouched = true;
76729449 //System.err.println(" shadowbuffer: " + jitter);
76739450 shadowbuffer.display();
76749451
....@@ -7689,8 +9466,8 @@
76899466 assert (parentcam != renderCamera);
76909467
76919468 if (renderCamera != lightCamera)
7692
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7693
- LA.matConcat(parentcam.toParent, matrix, matrix);
9469
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9470
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
76949471
76959472 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
76969473
....@@ -7705,8 +9482,8 @@
77059482 LA.matCopy(renderCamera.fromScreen, matrix);
77069483
77079484 if (renderCamera != lightCamera)
7708
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7709
- LA.matConcat(matrix, parentcam.fromParent, matrix);
9485
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9486
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
77109487
77119488 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
77129489
....@@ -7778,7 +9555,7 @@
77789555 //gl.glFlush();
77799556 gl.glAccum(gl.GL_ACCUM, 1.0f / ACSIZE);
77809557
7781
- if (ANIMATION && ABORTED)
9558
+ if (Globals.ANIMATION && ABORTED)
77829559 {
77839560 System.err.println(" ABORTED FRAME");
77849561 break;
....@@ -7808,7 +9585,7 @@
78089585 setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR));
78099586
78109587 // save image
7811
- if (ANIMATION && !ABORTED)
9588
+ if (Globals.ANIMATION && !ABORTED)
78129589 {
78139590 VPwidth = viewport[2];
78149591 VPheight = viewport[3];
....@@ -7919,11 +9696,11 @@
79199696
79209697 // imagecount++;
79219698
7922
- String fullname = filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
9699
+ String fullname = Globals.filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
79239700
79249701 if (!BOXMODE)
79259702 {
7926
- System.out.println("image: " + fullname + " (wav cursor=" + (GrafreeD.wav.cursor / 735 / 4) + ")");
9703
+ System.out.println("image: " + fullname + " (wav cursor=" + (Grafreed.wav.cursor / 735 / 4) + ")");
79279704 }
79289705
79299706 if (!BOXMODE)
....@@ -7961,7 +9738,7 @@
79619738 ABORTED = false;
79629739 }
79639740 else
7964
- GrafreeD.wav.cursor += 735 * ACSIZE;
9741
+ Grafreed.wav.cursor += 735 * ACSIZE;
79659742
79669743 if (false)
79679744 {
....@@ -8615,13 +10392,6 @@
861510392 }
861610393 }
861710394
8618
- boolean IsFrozen()
8619
- {
8620
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
8621
-
8622
- return !selectmode && cameracount == 0; // != 0;
8623
- }
8624
-
862510395 boolean niceon = false;
862610396 javax.swing.Timer AAtimer = new javax.swing.Timer(750, this);
862710397 boolean currentlydrawing = false;
....@@ -8631,16 +10401,16 @@
863110401
863210402 public void display(GLAutoDrawable drawable)
863310403 {
8634
- if (GrafreeD.savesound && GrafreeD.hassound)
10404
+ if (Grafreed.savesound && Grafreed.hassound)
863510405 {
8636
- GrafreeD.wav.save();
8637
- GrafreeD.savesound = false;
8638
- GrafreeD.hassound = false;
10406
+ Grafreed.wav.save();
10407
+ Grafreed.savesound = false;
10408
+ Grafreed.hassound = false;
863910409 }
864010410 // if (DEBUG_SELECTION)
864110411 // {
8642
-// if (drawMode != SELECTION)
8643
-// drawMode = SELECTION;
10412
+// if (DrawMode() != SELECTION)
10413
+// DrawMode() = SELECTION;
864410414 // }
864510415
864610416 if (!isRenderer)
....@@ -8696,9 +10466,9 @@
869610466
869710467 //ANTIALIAS = 0;
869810468
8699
- if (drawMode == DEFAULT) // && CURRENTANTIALIAS > 0)
10469
+ if (DrawMode() == DEFAULT) // && CURRENTANTIALIAS > 0)
870010470 {
8701
- if (niceon || isLIVE())
10471
+ if (niceon || Globals.isLIVE())
870210472 {
870310473 //if(active == 0)
870410474 // antialiaser = null;
....@@ -8723,7 +10493,7 @@
872310493 assert eyeCamera.shaper_zFar == 1E5f; // 500.0f;
872410494 */
872510495
8726
- if (drawMode == DEFAULT)
10496
+ if (DrawMode() == DEFAULT)
872710497 {
872810498 currentlydrawing = true;
872910499 }
....@@ -8754,18 +10524,18 @@
875410524
875510525 // if(Applet3D.clipboard != null)
875610526 // System.out.println("Clipboard = " + Applet3D.clipboard); //.get(0).parent);
8757
-//drawMode = SELECTION;
10527
+//DrawMode() = SELECTION;
875810528 indexcount = 0;
875910529
8760
- if (drawMode == OCCLUSION)
10530
+ if (DrawMode() == OCCLUSION)
876110531 {
8762
- drawMode = DEFAULT;
10532
+ Globals.drawMode = DEFAULT; // WARNING
876310533 ambientOcclusion = true;
876410534 setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR));
876510535 Object3D theobject = object;
876610536 Object3D theparent = object.parent;
876710537 object.parent = null;
8768
- object = (Object3D)GrafreeD.clone(object);
10538
+ object = (Object3D)Grafreed.clone(object);
876910539 object.Stripify();
877010540 if (theobject.selection == null || theobject.selection.Size() == 0)
877110541 theobject.PreprocessOcclusion(this);
....@@ -8778,19 +10548,20 @@
877810548 ambientOcclusion = false;
877910549 }
878010550
8781
- if (lighttouched && drawMode == DEFAULT && !lightMode) // && !FROZEN)
10551
+ if (//Globals.lighttouched &&
10552
+ DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
878210553 {
878310554 //if (RENDERSHADOW) // ?
878410555 if (!IsFrozen())
878510556 {
878610557 // dec 2012
8787
- if (!(!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0))
10558
+ if (!ambientOcclusion && !(!flash && DrawMode() == DEFAULT && ANTIALIAS > 0))
878810559 {
8789
- framecount++;
10560
+ Globals.framecount++;
879010561 shadowbuffer.display();
879110562 }
879210563 }
8793
- lighttouched = false; // ??
10564
+ Globals.lighttouched = false; // ??
879410565 //drawing = true;
879510566 //lighttouched = true;
879610567 }
....@@ -8811,9 +10582,9 @@
881110582 //eyeCamera.shaper_fovy = 1;
881210583 }
881310584
8814
- if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && drawMode == DEFAULT) // SELECTION)
10585
+ if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && DrawMode() == DEFAULT) // SELECTION)
881510586 {
8816
- //System.out.println("drawMode = " + drawMode);
10587
+ //System.out.println("DrawMode() = " + DrawMode());
881710588 vertexMode |= VP_PASS;
881810589 //vertexMode |= VP_PROJECTION;
881910590 if (!ambientOcclusion)
....@@ -8873,7 +10644,7 @@
887310644 Camera cam = renderCamera; // lightMode?lightCamera:eyeCamera;
887410645 //Camera lightcam = new Camera(light0);
887510646
8876
- if (drawMode == SHADOW)
10647
+ if (DrawMode() == SHADOW)
887710648 {
887810649 /*
887910650 gl.glMatrixMode(GL.GL_MODELVIEW);
....@@ -8911,8 +10682,8 @@
891110682
891210683 // if (parentcam != renderCamera) // not a light
891310684 if (cam != lightCamera)
8914
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8915
- LA.matConcat(parentcam.toParent, matrix, matrix);
10685
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10686
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
891610687
891710688 for (int j = 0; j < 4; j++)
891810689 {
....@@ -8926,8 +10697,8 @@
892610697
892710698 // if (parentcam != renderCamera) // not a light
892810699 if (cam != lightCamera)
8929
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8930
- LA.matConcat(matrix, parentcam.fromParent, matrix);
10700
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10701
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
893110702
893210703 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
893310704
....@@ -8963,7 +10734,7 @@
896310734 gl.glClear(gl.GL_DEPTH_BUFFER_BIT);
896410735 } else
896510736 {
8966
- if (drawMode != DEFAULT)
10737
+ if (DrawMode() != DEFAULT)
896710738 {
896810739 gl.glClearColor(1, 1, 1, 0);
896910740 } // 1);
....@@ -9028,7 +10799,7 @@
902810799
902910800 fast &= !ambientOcclusion;
903010801
9031
- if (drawMode == DEFAULT)
10802
+ if (DrawMode() == DEFAULT)
903210803 {
903310804 //gl.glEnable(gl.GL_ALPHA_TEST);
903410805 //gl.glActiveTexture(GL.GL_TEXTURE0);
....@@ -9089,6 +10860,8 @@
908910860 //gl.glFrustum(-0.5*scale, 0.5*scale, -0.5*scale, 0.5*scale, 1, 100);
909010861 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
909110862 double scale = lightCamera.SCALE / lightCamera.Distance();
10863
+// PATCH FILLE AUX JEANS
10864
+ //scale *= lightCamera.shaper_fovy / 25;
909210865 gl.glScaled(2 * scale, 2 * scale, -scale);
909310866 gl.glTranslated(0, 0, lightCamera.DECAL);
909410867
....@@ -9184,7 +10957,16 @@
918410957 // Bump noise
918510958 gl.glActiveTexture(GL.GL_TEXTURE6);
918610959 //gl.glBindTexture(GL.GL_TEXTURE_2D, bump_noise);
9187
- BindTexture(NOISE_TEXTURE, false, 2);
10960
+
10961
+ try
10962
+ {
10963
+ BindTexture(NOISE_TEXTURE, false, 2);
10964
+ }
10965
+ catch (Exception e)
10966
+ {
10967
+ System.err.println("FAILED: " + NOISE_TEXTURE);
10968
+ }
10969
+
918810970
918910971 gl.glActiveTexture(GL.GL_TEXTURE0);
919010972 gl.glEnable(GL.GL_TEXTURE_2D);
....@@ -9224,10 +11006,12 @@
922411006 gl.glMatrixMode(gl.GL_PROJECTION);
922511007 gl.glLoadIdentity();
922611008
9227
- if (drawMode == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
11009
+ if (DrawMode() == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
922811010 {
922911011 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
923011012 double scale = lightCamera.SCALE / lightCamera.Distance();
11013
+// PATCH FILLE AUX JEANS
11014
+ //scale *= lightCamera.shaper_fovy / 25;
923111015 gl.glScaled(2 * scale, 2 * scale, -scale);
923211016 gl.glTranslated(0, 0, lightCamera.DECAL);
923311017 //System.out.println("DECAL = " + LIGHTDECAL + "; SCALE = " + LIGHTSCALE);
....@@ -9280,7 +11064,7 @@
928011064 //gl.glPushMatrix();
928111065 gl.glLoadIdentity();
928211066
9283
- if (!ambientOcclusion) // drawMode != OCCLUSION)
11067
+ if (!ambientOcclusion) // DrawMode() != OCCLUSION)
928411068 {
928511069 //LA.xformPos(light0, lightCamera.fromScreen, light);
928611070 LA.xformDir(dirlight, lightCamera.fromScreen, lightposition);
....@@ -9307,8 +11091,8 @@
930711091 System.err.println("parentcam != renderCamera");
930811092
930911093 // if (cam != lightCamera)
9310
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9311
- LA.xformDir(lightposition, parentcam.toParent, lightposition); // may 2013
11094
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11095
+ LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
931211096 }
931311097
931411098 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -9329,8 +11113,8 @@
932911113 if (true) // TODO
933011114 {
933111115 if (cam != lightCamera)
9332
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9333
- LA.xformDir(light0, parentcam.toParent, light0); // may 2013
11116
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11117
+ LA.xformDir(light0, parentcam.GlobalTransform(), light0); // may 2013
933411118 }
933511119
933611120 LA.xformPos(light0, cam.toScreen, light0);
....@@ -9367,7 +11151,7 @@
936711151 }
936811152
936911153 /**/
9370
- if (true) // drawMode == SELECTION) // != DEFAULT)
11154
+ if (true) // DrawMode() == SELECTION) // != DEFAULT)
937111155 gl.glDisable(gl.GL_LIGHTING);
937211156 else
937311157 gl.glEnable(gl.GL_LIGHTING);
....@@ -9379,12 +11163,13 @@
937911163
938011164 gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 63, options2, 0);
938111165 gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 62, options3, 0);
11166
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 61, options4, 0);
938211167
938311168 options2[0] *= renderCamera.Distance();
938411169
938511170 lightslot = 64;
938611171
9387
- if (!frozen && !ambientOcclusion && isRenderer && drawMode == DEFAULT)
11172
+ if (!frozen && !ambientOcclusion && isRenderer && DrawMode() == DEFAULT)
938811173 {
938911174 DrawLights(object);
939011175 }
....@@ -9395,7 +11180,7 @@
939511180 fragmentMode |= (lightslot - 64) << 2; // 1; // first bit is available for aniso
939611181 //System.out.println("fragmentMode = " + fragmentMode);
939711182
9398
- if (drawMode == DEFAULT || drawMode == SELECTION || DEBUG_SELECTION)
11183
+ if (DrawMode() == DEFAULT || DrawMode() == SELECTION || IsDebugSelection())
939911184 {
940011185 /*
940111186 if (CULLFACE || (ambientOcclusion && OCCLUSION_CULLING))
....@@ -9428,7 +11213,7 @@
942811213 }
942911214 }
943011215
9431
- if (drawMode == DEFAULT)
11216
+ if (DrawMode() == DEFAULT)
943211217 {
943311218 if (WIREFRAME && !ambientOcclusion)
943411219 {
....@@ -9446,7 +11231,7 @@
944611231 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
944711232 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
944811233
9449
- if (!fast/*RENDERPROGRAM != 0*/ && (drawMode == DEFAULT || drawMode == SHADOW)) // && !WIREFRAME) //
11234
+ if (!fast/*RENDERPROGRAM != 0*/ && (DrawMode() == DEFAULT || DrawMode() == SHADOW)) // && !WIREFRAME) //
945011235 {
945111236 if (vertexMode != 0) // && !fast)
945211237 {
....@@ -9466,7 +11251,7 @@
946611251 }
946711252 }
946811253
9469
- if (false) // fast && !IsFreezed() && drawMode != SELECTION && !ambientOcclusion)
11254
+ if (false) // fast && !IsFreezed() && DrawMode() != SELECTION && !ambientOcclusion)
947011255 {
947111256 //gl.glDepthFunc(GL.GL_LEQUAL);
947211257 //gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
....@@ -9494,7 +11279,7 @@
949411279 //gl.glDepthMask(false);
949511280 }
949611281
9497
- if (false) // drawMode == SHADOW)
11282
+ if (false) // DrawMode() == SHADOW)
949811283 {
949911284 //SetColumnMajorData(cameraInverseTransform, view_1);
950011285 //System.out.println("light = " + cameraInverseTransform);
....@@ -9508,16 +11293,16 @@
950811293 //System.out.println("object = " + object);
950911294 if (!frozen && !imageLocked)
951011295 {
9511
- if (!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0)
11296
+ if (!flash && !lightMode && DrawMode() == DEFAULT && ANTIALIAS > 0)
951211297 {
951311298 displayAntiAliased(gl);
951411299 } else
951511300 {
951611301 programcount = 0;
9517
- int keepmode = drawMode;
11302
+ int keepmode = DrawMode();
951811303 // if (DEBUG_SELECTION)
951911304 // {
9520
-// drawMode = SELECTION;
11305
+// DrawMode() = SELECTION;
952111306 // }
952211307 // for point selection
952311308 // gl.glGetDoublev(gl.GL_MODELVIEW_MATRIX, tempmat, 0);
....@@ -9527,10 +11312,10 @@
952711312 DrawObject(gl);
952811313
952911314 // jan 2013 System.err.println("RESET ABORT (display)");
9530
- // if (drawMode == DEFAULT)
11315
+ // if (DrawMode() == DEFAULT)
953111316 // ABORTED = false;
953211317 fullreset = false;
9533
- drawMode = keepmode;
11318
+ Globals.drawMode = keepmode; // WARNING
953411319 //System.out.println("PROGRAM SWITCH " + programcount);
953511320 }
953611321 }
....@@ -9538,11 +11323,11 @@
953811323 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
953911324 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
954011325
9541
- if (drawMode == DEFAULT)
11326
+ if (DrawMode() == DEFAULT)
954211327 {
954311328 ReleaseTexture(NOISE_TEXTURE, false);
954411329 }
9545
- //if (drawMode == DEFAULT)
11330
+ //if (DrawMode() == DEFAULT)
954611331 {
954711332
954811333 gl.glActiveTexture(GL.GL_TEXTURE1);
....@@ -9554,7 +11339,7 @@
955411339 //else
955511340 //gl.glDisable(gl.GL_TEXTURE_2D);
955611341 //gl.glPopMatrix();
9557
- if (imageCompleted && ANTIALIAS > 0 && drawMode == DEFAULT && cam != lightCamera && !ambientOcclusion)
11342
+ if (imageCompleted && ANTIALIAS > 0 && DrawMode() == DEFAULT && cam != lightCamera && !ambientOcclusion)
955811343 {
955911344 //new Exception().printStackTrace();
956011345 //System.out.println("Draw image " + width + ", " + height);
....@@ -9596,7 +11381,7 @@
959611381 //gl.glFlush();
959711382 }
959811383
9599
- if (flash && drawMode == DEFAULT)
11384
+ if (flash && DrawMode() == DEFAULT)
960011385 {
960111386 flash = false;
960211387 wait = true;
....@@ -9604,9 +11389,9 @@
960411389 }
960511390
960611391 //drawing = false;
9607
- //if(drawMode == DEFAULT)
11392
+ //if(DrawMode() == DEFAULT)
960811393 // niceon = false;
9609
- if (drawMode == DEFAULT)
11394
+ if (DrawMode() == DEFAULT)
961011395 {
961111396 currentlydrawing = false;
961211397 }
....@@ -9626,7 +11411,7 @@
962611411 repaint();
962711412 }
962811413
9629
- if (isLIVE() && drawMode == DEFAULT) // may 2013
11414
+ if (Globals.isLIVE() && DrawMode() == DEFAULT) // may 2013
963011415 repaint();
963111416
963211417 displaydone = true;
....@@ -9645,8 +11430,14 @@
964511430 {
964611431 renderpass++;
964711432 // System.out.println("Draw object... ");
11433
+ STEP = 1;
964811434 if (FAST) // in case there is no script
9649
- STEP = 16;
11435
+ STEP = 8;
11436
+
11437
+ if (CURRENTANTIALIAS == 0 || ACSIZE == 1)
11438
+ {
11439
+ STEP *= 4;
11440
+ }
965011441
965111442 //object.FullInvariants();
965211443
....@@ -9660,22 +11451,40 @@
966011451 e.printStackTrace();
966111452 }
966211453
9663
- if (GrafreeD.RENDERME > 0)
9664
- GrafreeD.RENDERME--; // mechante magouille
11454
+ if (Grafreed.RENDERME > 0)
11455
+ Grafreed.RENDERME--; // mechante magouille
966511456
9666
- ONESTEP = false;
11457
+ Globals.ONESTEP = false;
966711458 }
966811459
966911460 static boolean zoomonce = false;
967011461
11462
+ void CreateSelectedPoint()
11463
+ {
11464
+ if (selectedpoint == null)
11465
+ {
11466
+ debugpointG = new Sphere();
11467
+ debugpointP = new Sphere();
11468
+ debugpointC = new Sphere();
11469
+ debugpointR = new Sphere();
11470
+
11471
+ selectedpoint = new Superellipsoid();
11472
+
11473
+ for (int i=0; i<8; i++)
11474
+ {
11475
+ debugpoints[i] = new Sphere();
11476
+ }
11477
+ }
11478
+ }
11479
+
967111480 void DrawObject(GL gl, boolean draw)
967211481 {
967311482 //System.out.println("DRAW OBJECT " + mouseDown);
9674
-// drawMode = SELECTION;
11483
+// DrawMode() = SELECTION;
967511484 //GL gl = getGL();
967611485 if ((TRACK || SHADOWTRACK) || zoomonce)
967711486 {
9678
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
11487
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
967911488 object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
968011489 pingthread.StepToTarget(true); // true);
968111490 // zoomonce = false;
....@@ -9696,9 +11505,9 @@
969611505 callist = gl.glGenLists(1);
969711506 }
969811507
9699
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
11508
+ boolean selectmode = DrawMode() == SELECTION || IsDebugSelection();
970011509
9701
- boolean active = !selectmode; // drawMode != SELECTION; // mouseDown;
11510
+ boolean active = !selectmode; // DrawMode() != SELECTION; // mouseDown;
970211511
970311512 if (!mainDL || !active || touched)
970411513 {
....@@ -9725,13 +11534,20 @@
972511534 PushMatrix(ClickInfo.matbuffer);
972611535 }
972711536
9728
- if (drawMode == 0)
11537
+ if (DrawMode() == 0)
972911538 {
973011539 // System.out.println("CLEAR +++++++++++++++ +++++++++++++++ +++++++++++++++ +++++++++++++++");
973111540
973211541 usedtextures.clear();
973311542
9734
- BindTextures(DEFAULT_TEXTURES, 2);
11543
+ try
11544
+ {
11545
+ BindTextures(DEFAULT_TEXTURES, 2);
11546
+ }
11547
+ catch (Exception e)
11548
+ {
11549
+ System.err.println("FAILED: " + DEFAULT_TEXTURES);
11550
+ }
973511551 }
973611552 //System.out.println("--> " + stackdepth);
973711553 // GrafreeD.traceon();
....@@ -9739,10 +11555,11 @@
973911555 // DRAW
974011556 object.draw(this, /*(Composite)*/ object, false, false);
974111557
9742
- if (drawMode == DEFAULT)
11558
+ if (DrawMode() == DEFAULT)
974311559 {
9744
- if (DEBUG)
11560
+ if (Globals.DEBUG)
974511561 {
11562
+ CreateSelectedPoint();
974611563 float radius = 0.05f;
974711564 if (selectedpoint.radius != radius)
974811565 {
....@@ -9750,40 +11567,40 @@
975011567 selectedpoint.radius = radius;
975111568 selectedpoint.recalculate();
975211569 selectedpoint.material = new cMaterial();
9753
- selectedpoint.material.color = 0.25f;
11570
+ selectedpoint.material.color = 0.15f; // Yellow
975411571 selectedpoint.material.modulation = 0.75f;
975511572
9756
- debugpoint.radius = radius;
9757
- debugpoint.recalculate();
9758
- debugpoint.material = new cMaterial();
9759
- debugpoint.material.color = 0.25f;
9760
- debugpoint.material.modulation = 0.75f;
11573
+ debugpointG.radius = radius;
11574
+ debugpointG.recalculate();
11575
+ debugpointG.material = new cMaterial();
11576
+ debugpointG.material.color = 0.25f; // Green
11577
+ debugpointG.material.modulation = 0.75f;
976111578
9762
- debugpoint2.radius = radius;
9763
- debugpoint2.recalculate();
9764
- debugpoint2.material = new cMaterial();
9765
- debugpoint2.material.color = 0.75f;
9766
- debugpoint2.material.modulation = 0.75f;
11579
+ debugpointP.radius = radius;
11580
+ debugpointP.recalculate();
11581
+ debugpointP.material = new cMaterial();
11582
+ debugpointP.material.color = 0.75f; // Purple
11583
+ debugpointP.material.modulation = 0.75f;
976711584
9768
- debugpoint3.radius = radius;
9769
- debugpoint3.recalculate();
9770
- debugpoint3.material = new cMaterial();
9771
- debugpoint3.material.color = 0.5f;
9772
- debugpoint3.material.modulation = 0.75f;
11585
+ debugpointC.radius = radius;
11586
+ debugpointC.recalculate();
11587
+ debugpointC.material = new cMaterial();
11588
+ debugpointC.material.color = 0.5f; // Cyan
11589
+ debugpointC.material.modulation = 0.75f;
977311590
9774
- debugpoint4.radius = radius;
9775
- debugpoint4.recalculate();
9776
- debugpoint4.material = new cMaterial();
9777
- debugpoint4.material.color = 0f;
9778
- debugpoint4.material.modulation = 0.75f;
11591
+ debugpointR.radius = radius;
11592
+ debugpointR.recalculate();
11593
+ debugpointR.material = new cMaterial();
11594
+ debugpointR.material.color = 0f; // Red
11595
+ debugpointR.material.modulation = 0.75f;
977911596
978011597 InitPoints(radius);
978111598 }
978211599 selectedpoint.draw(this, /*(Composite)*/ null, false, false);
9783
- debugpoint.draw(this, /*(Composite)*/ null, false,false);
9784
- debugpoint2.draw(this, /*(Composite)*/ null, false,false);
9785
- debugpoint3.draw(this, /*(Composite)*/ null, false,false);
9786
- debugpoint4.draw(this, /*(Composite)*/ null, false,false);
11600
+ debugpointG.draw(this, /*(Composite)*/ null, false,false);
11601
+ debugpointP.draw(this, /*(Composite)*/ null, false,false);
11602
+ debugpointC.draw(this, /*(Composite)*/ null, false,false);
11603
+ debugpointR.draw(this, /*(Composite)*/ null, false,false);
978711604 // DrawPoints(this);
978811605 }
978911606
....@@ -9791,7 +11608,7 @@
979111608 }
979211609 // GrafreeD.traceoff();
979311610 //System.out.println(stackdepth);
9794
- if (drawMode == 0)
11611
+ if (DrawMode() == 0)
979511612 {
979611613 ReleaseTextures(DEFAULT_TEXTURES);
979711614
....@@ -9816,17 +11633,26 @@
981611633
981711634 checker = null;
981811635
9819
- if (!ambientOcclusion && !IsFrozen() && drawMode == DEFAULT)
11636
+ if (!ambientOcclusion && !IsFrozen() && DrawMode() == DEFAULT)
982011637 FindChecker(object);
982111638
9822
- if (checker != null && drawMode == DEFAULT)
11639
+ if (checker != null && DrawMode() == DEFAULT)
982311640 {
9824
- // BindTexture(IMMORTAL_TEXTURE);
11641
+ //BindTexture(IMMORTAL_TEXTURE);
11642
+ try
11643
+ {
11644
+ BindTextures(checker.GetTextures(), checker.texres);
11645
+ }
11646
+ catch (Exception e)
11647
+ {
11648
+ System.err.println("FAILED: " + checker.GetTextures());
11649
+ }
982511650 // NEAREST
982611651 GetGL().glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); // GL.GL_LINEAR);
982711652 DrawChecker(gl);
982811653 //checker.Draw(this, null, false);
982911654 // ReleaseTexture(IMMORTAL_TEXTURE);
11655
+ ReleaseTextures(checker.GetTextures());
983011656 }
983111657
983211658 if (object.parent != null)
....@@ -9839,7 +11665,7 @@
983911665 //gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
984011666 //gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
984111667
9842
- if (DISPLAYTEXT && drawMode == DEFAULT)
11668
+ if (DISPLAYTEXT && DrawMode() == DEFAULT)
984311669 {
984411670 // Draw it once, then use the raster
984511671 Balloon(gl, balloon.createGraphics());
....@@ -9895,14 +11721,14 @@
989511721 int[] xs = new int[3];
989611722 int[] ys = new int[3];
989711723
9898
- void DrawString(Object3D obj) // String string)
11724
+ public void DrawString(Object3D obj) // String string) // INTERFACE
989911725 {
9900
- if (!DISPLAYTEXT || drawMode != DEFAULT)
11726
+ if (!DISPLAYTEXT || DrawMode() != DEFAULT)
990111727 {
990211728 return;
990311729 }
990411730
9905
- String string = obj.GetToolTip();
11731
+ String string = obj.toString(); //.GetToolTip();
990611732
990711733 GL gl = GetGL();
990811734
....@@ -10219,8 +12045,8 @@
1021912045 //obj.TransformToWorld(light, light);
1022012046 for (int i = tp.size(); --i >= 0;)
1022112047 {
10222
- for (int count = tp.get(i).GetTransformCount(); --count>=0;)
10223
- LA.xformPos(light, tp.get(i).toParent, light);
12048
+ //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
12049
+ LA.xformPos(light, tp.get(i).GlobalTransform(), light);
1022412050 }
1022512051
1022612052
....@@ -10237,8 +12063,8 @@
1023712063 parentcam = cameras[0];
1023812064 }
1023912065
10240
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10241
- LA.xformPos(light, parentcam.toParent, light); // may 2013
12066
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
12067
+ LA.xformPos(light, parentcam.GlobalTransform(), light); // may 2013
1024212068
1024312069 LA.xformPos(light, renderCamera.toScreen, light);
1024412070
....@@ -10357,11 +12183,13 @@
1035712183 "PARAM params6 = program.env[6];" + // bump, noise, borderfade, fog punchthrough
1035812184 "PARAM params7 = program.env[7];" + // noise power, opacity power
1035912185 "PARAM options0 = program.env[63];" + // fog density, intensity, elevation
10360
- "PARAM options1 = program.env[62];" + // fog rgb color, image intensity
12186
+ "PARAM options1 = program.env[62];" + // fog rgb color
12187
+ "PARAM options2 = program.env[61];" + // image intensity, subsurface, lightsheen
1036112188 "PARAM pointlight = program.env[127];" + // ...
1036212189 "PARAM zero = { 0.0, 0.0, 0.0, 0.0 };" +
1036312190 "PARAM halfhalf = { 0.25, 0.25, 0.25, 1.0 };" +
1036412191 "PARAM half = { 0.5, 0.5, 0.5, 1.0 };" +
12192
+ "PARAM threequarter = { 0.75, 0.75, 0.75, 1.0 };" +
1036512193 "PARAM two = { 2.0, 2.0, 2.0, 1.0 };" +
1036612194 "PARAM ten = { 10, 10, 10, 1.0 };" +
1036712195 "PARAM one3rd = { 0.5, 0.33333333333, 0.333333333, 1.0 };" +
....@@ -10382,6 +12210,7 @@
1038212210 "PARAM lodbias = { 10,10,10,10 };" + // 20, -2, -20, 1.0 };" +
1038312211 "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
1038412212 "PARAM one2048th = { 0.00048828125, 0.00048828125, 0.00048828125, 1.0 };" +
12213
+ "PARAM ninetenth = { 0.9, 0.9, 0.9, 1.0 };" +
1038512214 "PARAM almostone = { 0.999, 0.999, 0.999, 1.0 };" +
1038612215 "PARAM c256 = { 256, 256, 256, 1.0 };" +
1038712216 "PARAM c256i = { 0.00390625, 0.00390625, 0.00390625, 1.0 };" +
....@@ -10422,6 +12251,10 @@
1042212251 "TEMP R1;" +
1042312252 "TEMP R2;" +
1042412253 "TEMP R3;" +
12254
+ "TEMP min;" +
12255
+ "TEMP max;" +
12256
+ "TEMP average;" +
12257
+ "TEMP saturation;" +
1042512258 "TEMP keep1;" +
1042612259 "TEMP keep2;" +
1042712260 "TEMP keep3;" +
....@@ -10845,8 +12678,8 @@
1084512678
1084612679 // display shadow only (bump == 0)
1084712680 "SUB temp.x, half.x, shadow.x;" +
10848
- "MOV temp.y, -params6.x;" +
10849
- "SLT temp.z, temp.y, zero.x;" +
12681
+ "MOV temp.y, -params5.z;" + // params6.x;" +
12682
+ "SLT temp.z, temp.y, -one2048th.x;" +
1085012683 "SUB temp.y, one.x, temp.z;" +
1085112684 "MUL temp.x, temp.x, temp.y;" +
1085212685 "KIL temp.x;" +
....@@ -10952,10 +12785,42 @@
1095212785
1095312786 // skin?
1095412787 // Saturation for skin
10955
- /**/ // c'est ici
10956
- (Skinshader? "DP3 temp.x, final,one;" +
12788
+ /**/
12789
+ (Skinshader?
12790
+ "DP3 average.x, final,one;" +
12791
+ "MUL average, one3rd.xxxx,average.xxxx;" +
12792
+
12793
+ "MIN min.x, final.x,final.y;" +
12794
+ "MIN min.x, min.x,final.z;" +
12795
+
12796
+ "MAX max.x, final.x,final.y;" +
12797
+ "MAX max.x, max.x,final.z;" +
12798
+ "MOV max, max.xxxx;" +
12799
+
12800
+ "SUB saturation, max, final;" +
12801
+
12802
+ "ADD temp.x, max.x, one10th.x;" +
12803
+ "RCP temp.x, temp.x;" +
12804
+ "MUL temp.x, temp.x, half.x;" +
12805
+ "MUL saturation, saturation, temp.xxxx;" +
12806
+
12807
+ "DP3 ndotl.x, normald, light;" +
12808
+ "MAX ndotl.x, ndotl.x, -ndotl.x;" +
12809
+
12810
+ "SUB temp.x, one.x, ndotl.x;" +
12811
+ // Tuning for default skin
12812
+ //"ADD temp.x, temp.x, options2.z;" + // lightsheen
12813
+ "MAD temp.x, options2.z, half.y, temp.x;" + // lightsheen
12814
+ "ADD temp.y, one.y, options2.y;" + // subsurface
12815
+ "MUL temp.x, temp.x, temp.y;" +
12816
+
12817
+ "MUL saturation, saturation, temp.xxxx;" +
12818
+ "SUB_SAT temp, max, saturation;" +
12819
+/**
12820
+ "DP3 temp.x, final,one;" +
1095712821 "MUL R2, one3rd.xxxx,temp.xxxx;" +
10958
- "SUB temp, final,R2;" +
12822
+ "SUB temp, final, R2;" +
12823
+
1095912824 // using light angle
1096012825 "DP3 ndotl.x, normald,light;" +
1096112826 //"SLT ndotl.y, ndotl.x, zero.x;" +
....@@ -10968,7 +12833,6 @@
1096812833 // using light intensity
1096912834 "MOV ndotl.z, R2.x;" +
1097012835 "MUL ndotl.z, ndotl.z, ndotl.z;" + // tuning...
10971
-
1097212836 // june 2014
1097312837 "MAD R1.x, ndotl.z,slope.y,one.x;" +
1097412838 // "SUB ndotl.x, one.x, ndotl.x;" +
....@@ -10980,6 +12844,7 @@
1098012844 //"MUL R2.y, shadow.x,R2.y;" + // avril 2014
1098112845
1098212846 "MAD temp.x, R2.y, ndotl.y, temp.x;" + // red shift (skin)
12847
+/**/
1098312848
1098412849 // "ADD final, R2,temp;" +
1098512850 "MOV final, temp;"
....@@ -11069,7 +12934,7 @@
1106912934 /**/
1107012935 // HDR
1107112936 "MOV temp.z, final.a;" +
11072
- "MUL final, final,options1.w;" +
12937
+ "MUL final, final,options2.x;" +
1107312938 "MOV final.a, temp.z;" +
1107412939 /**/
1107512940
....@@ -11145,7 +13010,7 @@
1114513010 //once = true;
1114613011 }
1114713012
11148
- System.out.print("Program #" + mode + "; length = " + program.length());
13013
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
1114913014 System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
1115013015 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1115113016
....@@ -11262,6 +13127,7 @@
1126213127 String Shadow(String depth, String shadow)
1126313128 {
1126413129 return "MAX temp.x, ndotl.x, one64th.x;" +
13130
+ "MIN temp.x, temp.x, ninetenth.x;" +
1126513131 /**/
1126613132 // Sine
1126713133 "MUL temp.y, temp.x, temp.x;" +
....@@ -11277,12 +13143,16 @@
1127713143
1127813144 "ADD " + depth + ".z, " + depth + ".z, temp.x;" +
1127913145 //"SUB " + depth + ".z, " + depth + ".z, temp.x;" + // back face shadowing!
13146
+
13147
+ // Compare fragment depth in light space with shadowmap.
1128013148 "SUB temp.x, fragment.texcoord[1].z, " + depth + ".z;" +
1128113149 "SGE temp.y, temp.x, zero.x;" +
11282
- "SUB " + shadow + ".y, one.x, temp.y;" +
13150
+ "SUB " + shadow + ".y, one.x, temp.y;" + // Specular is fully occluded
13151
+
13152
+ // Reverse comparison
1128313153 "SUB temp.x, one.x, temp.x;" +
1128413154 "MUL " + shadow + ".x, temp.x, temp.y;" +
11285
- "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // specular is fully occluded
13155
+ "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // diffuse
1128613156 "POW " + shadow + ".x, " + shadow + ".x, params5.z;" + // fake depth
1128713157
1128813158 "SLT " + shadow + ".z, fragment.texcoord[1].z, " + depth + ".z;" +
....@@ -11296,6 +13166,10 @@
1129613166 // No shadow for backface
1129713167 "DP3 temp.x, normal, lightd;" +
1129813168 "SLT temp.x, temp.x, zero.x;" + // shadoweps
13169
+ "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
13170
+
13171
+ // No shadow when out of frustrum
13172
+ "SGE temp.x, " + depth + ".z, one.z;" +
1129913173 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
1130013174 "";
1130113175 }
....@@ -11442,7 +13316,8 @@
1144213316 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1144313317 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
1144413318 /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
11445
- Object3D.cVector2[] vector2buffer;
13319
+
13320
+ //Object3D.cVector2[] vector2buffer;
1144613321
1144713322 // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea
1144813323 // OUT : diff, spec
....@@ -11854,7 +13729,7 @@
1185413729 public void mousePressed(MouseEvent e)
1185513730 {
1185613731 //System.out.println("mousePressed: " + e);
11857
- clickStart(e.getX(), e.getY(), e.getModifiersEx());
13732
+ clickStart(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1185813733 }
1185913734
1186013735 static long prevtime = 0;
....@@ -11881,14 +13756,16 @@
1188113756
1188213757 //System.err.println("Dtime = " + Dtime + "; units = " + e.getUnitsToScroll() + "; ratio (units/ms) = " + ratio);
1188313758
13759
+ if (BUTTONLESSWHEEL)
1188413760 if (Math.abs(ratio) < 0.1 || Math.abs(Dtime) == 0) // < 30)
1188513761 {
1188613762 return;
1188713763 }
1188813764
13765
+ boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
1188913766
1189013767 // TIMER
11891
- if (!wheeltimer.isRunning() && e.getModifiersEx() == 0) // VR
13768
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
1189213769 {
1189313770 keepboxmode = BOXMODE;
1189413771 keepsupport = SUPPORT;
....@@ -11928,8 +13805,8 @@
1192813805 // mode |= META;
1192913806 //}
1193013807
11931
- SetMouseMode(WHEEL | e.getModifiersEx());
11932
- drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0);
13808
+ SetMouseMode(e.getModifiers(), WHEEL | e.getModifiersEx());
13809
+ drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0, 0);
1193313810 anchorX = ax;
1193413811 anchorY = ay;
1193513812 prevX = px;
....@@ -11989,6 +13866,10 @@
1198913866 // wasliveok = true;
1199013867 // waslive = false;
1199113868
13869
+ // May 2019 Forget it:
13870
+ if (true)
13871
+ return;
13872
+
1199213873 // source == timer
1199313874 if (mouseDown)
1199413875 {
....@@ -12017,7 +13898,7 @@
1201713898 // ObjEditor.tweenManager.update(1f / 60f);
1201813899
1201913900 // fev 2014???
12020
- if ((TRACK || SHADOWTRACK) && trackedobject != null) // && drawMode == SHADOW) // && !lightMode)
13901
+ if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode)
1202113902 object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
1202213903 pingthread.StepToTarget(true); // true);
1202313904 }
....@@ -12027,7 +13908,7 @@
1202713908
1202813909 javax.swing.Timer timer = new javax.swing.Timer(350, this);
1202913910
12030
- void clickStart(int x, int y, int modifiers)
13911
+ void clickStart(int x, int y, int modifiers, int modifiersex)
1203113912 {
1203213913 if (!wasliveok)
1203313914 return;
....@@ -12044,7 +13925,7 @@
1204413925 // touched = true; // main DL
1204513926 if (isRenderer)
1204613927 {
12047
- SetMouseMode(modifiers);
13928
+ SetMouseMode(modifiers, modifiersex);
1204813929 }
1204913930
1205013931 selectX = anchorX = x;
....@@ -12057,7 +13938,7 @@
1205713938 clicked = true;
1205813939 hold = false;
1205913940
12060
- if (((modifiers & ~1024) & ~0) == 0) // Single or multiple selection
13941
+ if (((modifiersex & ~1024) & ~0) == 0) // Single or multiple selection
1206113942 // june 2013 means CTRL_CLICK: if (((modifiers & ~1024) & ~128) == 0) // Single or multiple selection
1206213943 {
1206313944 // System.out.println("RESTART II " + modifiers);
....@@ -12088,7 +13969,7 @@
1208813969 info.camera = renderCamera;
1208913970 info.x = x;
1209013971 info.y = y;
12091
- info.modifiers = modifiers;
13972
+ info.modifiers = modifiersex;
1209213973 editObj = object.doEditClick(info, 0);
1209313974 if (!editObj)
1209413975 {
....@@ -12105,11 +13986,14 @@
1210513986
1210613987 public void mouseDragged(MouseEvent e)
1210713988 {
13989
+ Globals.MOUSEDRAGGED = true;
13990
+
13991
+ //System.out.println("mouseDragged: " + e);
1210813992 if (isRenderer)
1210913993 movingcamera = true;
13994
+
1211013995 //if (drawing)
1211113996 //return;
12112
- //System.out.println("mouseDragged: " + e);
1211313997 if ((e.getModifiersEx() & CTRL) != 0
1211413998 || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1211513999 {
....@@ -12117,7 +14001,7 @@
1211714001 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1211814002 }
1211914003 else
12120
- drag(e.getX(), e.getY(), e.getModifiersEx());
14004
+ drag(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1212114005
1212214006 //try { Thread.sleep(1); } catch (Exception ex) {}
1212314007 }
....@@ -12129,6 +14013,11 @@
1212914013 cVector tmp = new cVector();
1213014014 cVector tmp2 = new cVector();
1213114015 boolean isMoving;
14016
+
14017
+ public cVector TargetLookAt()
14018
+ {
14019
+ return targetLookAt;
14020
+ }
1213214021
1213314022 class PingThread extends Thread
1213414023 {
....@@ -12268,7 +14157,7 @@
1226814157 //System.out.println("---------------- ---------- Paint " + tmp.length2());
1226914158 if (lightMode)
1227014159 {
12271
- lighttouched = true;
14160
+ Globals.lighttouched = true;
1227214161 }
1227314162
1227414163 if (OEILONCE && OEIL)
....@@ -12285,6 +14174,7 @@
1228514174
1228614175 public void run()
1228714176 {
14177
+ new Exception().printStackTrace();
1228814178 System.exit(0);
1228914179 for (;;)
1229014180 {
....@@ -12326,7 +14216,7 @@
1232614216 mouseDown = false;
1232714217 if (lightMode)
1232814218 {
12329
- lighttouched = true;
14219
+ Globals.lighttouched = true;
1233014220 }
1233114221 repaint();
1233214222 alreadypainted = true;
....@@ -12334,7 +14224,7 @@
1233414224 isMoving = false;
1233514225 } //??
1233614226
12337
- if (isLIVE() && !alreadypainted)
14227
+ if (Globals.isLIVE() && !alreadypainted)
1233814228 {
1233914229 // FOR DEBUG BREAKPOINT USING PAUSE: while (true)
1234014230 repaint();
....@@ -12346,9 +14236,9 @@
1234614236 {
1234714237 if (lightMode)
1234814238 {
12349
- lighttouched = true;
14239
+ Globals.lighttouched = true;
1235014240 }
12351
- drag(X, (mouseMode != 0) ? Y : anchorY, MODIFIERS);
14241
+ drag(X, (mouseMode != 0) ? Y : anchorY, 0, MODIFIERS);
1235214242 }
1235314243 //else
1235414244 }
....@@ -12448,7 +14338,7 @@
1244814338 int X, Y;
1244914339 boolean SX, SY;
1245014340
12451
- void drag(int x, int y, int modifiers)
14341
+ void drag(int x, int y, int modifiers, int modifiersex)
1245214342 {
1245314343 if (IsFrozen())
1245414344 {
....@@ -12457,17 +14347,17 @@
1245714347
1245814348 drag = true; // NEW
1245914349
12460
- boolean continuous = (modifiers & COMMAND) == COMMAND;
14350
+ boolean continuous = (modifiersex & COMMAND) == COMMAND;
1246114351
1246214352 X = x;
1246314353 Y = y;
1246414354 // floating state for animation
12465
- MODIFIERS = modifiers;
12466
- modifiers &= ~1024;
14355
+ MODIFIERS = modifiersex;
14356
+ modifiersex &= ~1024;
1246714357 if (false) // modifiers != 0)
1246814358 {
1246914359 //new Exception().printStackTrace();
12470
- System.out.println("mouseDragged: " + modifiers);
14360
+ System.out.println("mouseDragged: " + modifiersex);
1247114361 System.out.println("SHIFT = " + SHIFT);
1247214362 System.out.println("CONTROL = " + COMMAND);
1247314363 System.out.println("META = " + META);
....@@ -12487,7 +14377,7 @@
1248714377 info.camera = renderCamera;
1248814378 info.x = x;
1248914379 info.y = y;
12490
- object.editWindow.copy.doEditDrag(info);
14380
+ object.editWindow.copy.doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
1249114381 } else
1249214382 {
1249314383 if (x < startX)
....@@ -12589,6 +14479,7 @@
1258914479 {
1259014480 manipCamera.Translate(dx, dy, getWidth());
1259114481 }
14482
+ else
1259214483 if ((mouseMode & ZOOM) == 0 && (mouseMode & VR) != 0)
1259314484 {
1259414485 manipCamera.RotateInterest(dx, dy);
....@@ -12599,7 +14490,7 @@
1259914490
1260014491 if (manipCamera == lightCamera)
1260114492 {
12602
- lighttouched = true;
14493
+ Globals.lighttouched = true;
1260314494 }
1260414495 /*
1260514496 switch (mode)
....@@ -12638,7 +14529,6 @@
1263814529 public void mouseMoved(MouseEvent e)
1263914530 {
1264014531 //System.out.println("mouseMoved: " + e);
12641
-
1264214532 if (isRenderer)
1264314533 return;
1264414534
....@@ -12651,7 +14541,9 @@
1265114541 ci.camera = renderCamera;
1265214542 if (!isRenderer)
1265314543 {
12654
- if (object.editWindow.copy.doEditClick(ci, 0))
14544
+ ObjEditor editWindow = object.editWindow;
14545
+ Object3D copy = editWindow.copy;
14546
+ if (copy.doEditClick(ci, 0))
1265514547 {
1265614548 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
1265714549 } else
....@@ -12663,7 +14555,10 @@
1266314555
1266414556 public void mouseReleased(MouseEvent e)
1266514557 {
14558
+ Globals.MOUSEDRAGGED = false;
14559
+
1266614560 movingcamera = false;
14561
+ X = Y = 0;
1266714562 //System.out.println("mouseReleased: " + e);
1266814563 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1266914564 }
....@@ -12686,9 +14581,9 @@
1268614581 boolean control = ((modifiers & CTRL) != 0); // june 2013: for point selection
1268714582 boolean command = ((modifiers & COMMAND) != 0); // june 2013: for multiple selection
1268814583
12689
- if (control || command || IsFrozen())
14584
+// No delay if (control || command || IsFrozen())
1269014585 timeout = true;
12691
- else
14586
+// ?? May 2019 else
1269214587 // timer.setDelay((modifiers & 128) != 0?0:350);
1269314588 mouseDown = false;
1269414589 if (!control && !command) // june 2013
....@@ -12798,7 +14693,7 @@
1279814693 System.out.println("keyReleased: " + e);
1279914694 }
1280014695
12801
- void SetMouseMode(int modifiers)
14696
+ void SetMouseMode(int modifiers, int modifiersex)
1280214697 {
1280314698 //System.out.println("SetMouseMode = " + modifiers);
1280414699 //modifiers &= ~1024;
....@@ -12810,24 +14705,27 @@
1281014705 //if (modifiers == 0) // || (modifiers == (1024 | CONTROL)))
1281114706 // return;
1281214707 //System.out.println("SetMode = " + modifiers);
12813
- if ((modifiers & WHEEL) == WHEEL)
14708
+ if ((modifiersex & WHEEL) == WHEEL)
1281414709 {
1281514710 mouseMode |= ZOOM;
1281614711 }
12817
- if ((modifiers & META) == META)
14712
+
14713
+ boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14714
+ if (capsLocked) // || (modifiers & META) == META)
1281814715 {
1281914716 mouseMode |= VR; // BACKFORTH;
1282014717 }
12821
- if ((modifiers & CTRLCLICK) == CTRLCLICK)
12822
- {
12823
- mouseMode |= SELECT; // BACKFORTH;
12824
- }
12825
- if ((modifiers & COMMAND) == COMMAND)
14718
+ if ((modifiersex & CTRLCLICK) == CTRLCLICK)
1282614719 {
1282714720 mouseMode |= SELECT;
1282814721 }
12829
- if ((modifiers & SHIFT) == SHIFT || forcetranslate)
14722
+ if ((modifiersex & COMMAND) == COMMAND)
1283014723 {
14724
+ mouseMode |= SELECT;
14725
+ }
14726
+ if ((modifiersex & SHIFT) == SHIFT || forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
14727
+ {
14728
+ mouseMode &= ~VR;
1283114729 mouseMode |= TRANSLATE;
1283214730 }
1283314731 // if ((modifiers & SHIFT_META) == SHIFT_META)
....@@ -12854,10 +14752,10 @@
1285414752
1285514753 if (isRenderer) //
1285614754 {
12857
- SetMouseMode(modifiers);
14755
+ SetMouseMode(0, modifiers);
1285814756 }
1285914757
12860
- theRenderer.keyPressed(key);
14758
+ Globals.theRenderer.keyPressed(key);
1286114759 }
1286214760
1286314761 int kompactbit = 4; // power bit
....@@ -12869,7 +14767,7 @@
1286914767 float SATPOW = 1; // 2; // 0.5f;
1287014768 float BRIPOW = 1; // 0.5f; // 0.5f;
1287114769
12872
- void keyPressed(int key)
14770
+ public void keyPressed(int key)
1287314771 {
1287414772 if (key >= '0' && key <= '5')
1287514773 clampbit = (key-'0');
....@@ -12984,7 +14882,7 @@
1298414882 case 'B':
1298514883 BRISMOOTH ^= true;
1298614884 SHADOWCULLFACE ^= true;
12987
- lighttouched = true;
14885
+ Globals.lighttouched = true;
1298814886 repaint();
1298914887 break;
1299014888 case 'b':
....@@ -13026,8 +14924,14 @@
1302614924 RevertCamera();
1302714925 repaint();
1302814926 break;
13029
- case 'L':
1303014927 case 'l':
14928
+ lightMode ^= true;
14929
+ Globals.lighttouched = true;
14930
+ manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
14931
+ targetLookAt.set(manipCamera.lookAt);
14932
+ repaint();
14933
+ break;
14934
+ case 'L':
1303114935 if (lightMode)
1303214936 {
1303314937 lightMode = false;
....@@ -13084,7 +14988,7 @@
1308414988 repaint();
1308514989 break;
1308614990 case 'O':
13087
- drawMode = OCCLUSION;
14991
+ Globals.drawMode = OCCLUSION; // WARNING
1308814992 repaint();
1308914993 break;
1309014994 case 'o':
....@@ -13174,24 +15078,22 @@
1317415078 kompactbit = 6;
1317515079 break;
1317615080 case ' ':
13177
- lightMode ^= true;
13178
- lighttouched = true;
13179
- manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
13180
- targetLookAt.set(manipCamera.lookAt);
15081
+ ObjEditor.theFrame.ToggleFullScreen();
1318115082 repaint();
1318215083 break;
1318315084 //case '`' :
1318415085 case ESC:
1318515086 RENDERPROGRAM += 1;
1318615087 RENDERPROGRAM %= 3;
15088
+
1318715089 repaint();
1318815090 break;
1318915091 case 'Z':
13190
- RESIZETEXTURE ^= true;
13191
- break;
15092
+ //RESIZETEXTURE ^= true;
15093
+ //break;
1319215094 case 'z':
13193
- RENDERSHADOW ^= true;
13194
- lighttouched = true;
15095
+ Globals.RENDERSHADOW ^= true;
15096
+ Globals.lighttouched = true;
1319515097 repaint();
1319615098 break;
1319715099 //case UP:
....@@ -13217,7 +15119,8 @@
1321715119 FlipTransform();
1321815120 break;
1321915121 case ENTER:
13220
- object.editWindow.ScreenFit(); // Edit();
15122
+ // object.editWindow.ScreenFit(); // Edit();
15123
+ ToggleLive();
1322115124 break;
1322215125 case DELETE:
1322315126 ClearSelection();
....@@ -13305,6 +15208,7 @@
1330515208 }
1330615209 //System.out.println("shaper_fovy = " + manipCamera.shaper_fovy);
1330715210 }
15211
+
1330815212 static double OCCLUSIONBOOST = 1; // 0.5;
1330915213
1331015214 void keyReleased(int key, int modifiers)
....@@ -13312,11 +15216,11 @@
1331215216 //mode = ROTATE;
1331315217 if ((MODIFIERS & COMMAND) == 0) // VR??
1331415218 {
13315
- SetMouseMode(modifiers);
15219
+ SetMouseMode(0, modifiers);
1331615220 }
1331715221 }
1331815222
13319
- protected void processKeyEvent(KeyEvent e)
15223
+ public void processKeyEvent(KeyEvent e)
1332015224 {
1332115225 switch (e.getID())
1332215226 {
....@@ -13446,8 +15350,9 @@
1344615350
1344715351 protected void processMouseMotionEvent(MouseEvent e)
1344815352 {
13449
- //System.out.println("processMouseMotionEvent: " + mouseMode);
13450
- if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15353
+ //System.out.println("processMouseMotionEvent: " + mouseMode + " " + e.getModifiers() + " " + e.getModifiersEx() + " " + e.getButton());
15354
+ //if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15355
+ if ((e.getModifiers() & MouseEvent.BUTTON1_MASK) == 0 && (e.getModifiers() & MouseEvent.BUTTON3_MASK) == 0 && (mouseMode & SELECT) == 0)
1345115356 {
1345215357 mouseMoved(e);
1345315358 } else
....@@ -13477,6 +15382,7 @@
1347715382
1347815383 void SelectParent()
1347915384 {
15385
+ new Exception().printStackTrace();
1348015386 System.exit(0);
1348115387 Composite group = (Composite) object;
1348215388 java.util.Vector selectees = new java.util.Vector(group.selection);
....@@ -13500,6 +15406,7 @@
1350015406
1350115407 void SelectChildren()
1350215408 {
15409
+ new Exception().printStackTrace();
1350315410 System.exit(0);
1350415411 /*
1350515412 Composite group = (Composite) object;
....@@ -13664,7 +15571,9 @@
1366415571 info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
1366515572 //Image img = CreateImage(width, height);
1366615573 //System.out.println("width = " + width + "; height = " + height + "\n");
15574
+
1366715575 Graphics gr = g; // img.getGraphics();
15576
+
1366815577 if (!hasMarquee)
1366915578 {
1367015579 if (Xmin < Xmax) // !locked)
....@@ -13762,14 +15671,33 @@
1376215671 if (!isRenderer)
1376315672 {
1376415673 object.drawEditHandles(info, 0);
15674
+
15675
+ if (drag && (X != 0 || Y != 0) && object.selection.Size() > 0)
15676
+ {
15677
+ switch (object.selection.get(0).hitSomething)
15678
+ {
15679
+ case Object3D.hitCenter: gr.setColor(Color.pink);
15680
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15681
+ break;
15682
+ case Object3D.hitRotate: gr.setColor(Color.yellow);
15683
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15684
+ break;
15685
+ case Object3D.hitScale: gr.setColor(Color.cyan);
15686
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15687
+ break;
15688
+ }
15689
+
15690
+ }
1376515691 }
1376615692 }
15693
+
1376715694 if (isRenderer)
1376815695 {
1376915696 //gr.setColor(Color.black);
1377015697 //gr.drawRect(info.bounds.x - 1, info.bounds.y - 1, info.bounds.width + 1, info.bounds.height + 1);
1377115698 //gr.drawRect(info.bounds.x - 2, info.bounds.y - 2, info.bounds.width + 3, info.bounds.height + 3);
1377215699 }
15700
+
1377315701 if (hasMarquee)
1377415702 {
1377515703 gr.setXORMode(Color.white);
....@@ -13792,6 +15720,7 @@
1379215720 //if (g != gr) g.drawImage(img, 0, 0, width, height, null);
1379315721 }
1379415722
15723
+ // To avoid clear.
1379515724 public void update(Graphics g)
1379615725 {
1379715726 paint(g);
....@@ -13881,6 +15810,7 @@
1388115810 public boolean mouseDown(Event evt, int x, int y)
1388215811 {
1388315812 System.out.println("mouseDown: " + evt);
15813
+ System.exit(0);
1388415814 /*
1388515815 locked = true;
1388615816 drag = false;
....@@ -13924,7 +15854,7 @@
1392415854 {
1392515855 keyPressed(0, modifiers);
1392615856 }
13927
- clickStart(x, y, modifiers);
15857
+ // clickStart(x, y, modifiers);
1392815858 return true;
1392915859 }
1393015860
....@@ -14042,7 +15972,7 @@
1404215972 {
1404315973 keyReleased(0, 0);
1404415974 }
14045
- drag(x, y, modifiers);
15975
+ drag(x, y, 0, modifiers);
1404615976 return true;
1404715977 }
1404815978
....@@ -14174,7 +16104,7 @@
1417416104 Object3D object;
1417516105 static Object3D trackedobject;
1417616106 Camera renderCamera; // Light or Eye (or Occlusion)
14177
- /*static*/ Camera manipCamera; // Light or Eye
16107
+ /*static*/ Camera manipCamera; // Light or Eye. Can be Light when Eye, not Eye when Light
1417816108 /*static*/ Camera eyeCamera;
1417916109 /*static*/ Camera lightCamera;
1418016110 int cameracount;
....@@ -14394,7 +16324,7 @@
1439416324 gl.glPushAttrib(GL.GL_ALL_ATTRIB_BITS);
1439516325 gl.glPushMatrix();
1439616326 gl.glLoadIdentity();
14397
- PushMatrix(checker.toParent);
16327
+ //PushMatrix(checker.toParent);
1439816328
1439916329 gl.glMatrixMode(GL.GL_TEXTURE);
1440016330 gl.glPushMatrix();
....@@ -14417,8 +16347,8 @@
1441716347
1441816348 gl.glNormal3f(0.0f, 0.0f, 1.0f);
1441916349
14420
- float step = 0.1666f; //0.25f;
14421
- float stepv = step * 1652 / 998;
16350
+ float step = 2; // 0.1666f; //0.25f;
16351
+ float stepv = 2; // step * 1652 / 998;
1442216352
1442316353 int i0 = 0;
1442416354 /*
....@@ -14454,20 +16384,21 @@
1445416384 /**/
1445516385 //checker.GetMaterial().opacity = 1.1f;
1445616386 ////checker.GetMaterial().ambient = 0.99f;
14457
- Object3D.materialstack[Object3D.materialdepth] = checker.material;
14458
- Object3D.selectedstack[Object3D.materialdepth] = false;
14459
- cStatic.objectstack[Object3D.materialdepth++] = checker;
16387
+ materialstack[materialdepth] = checker.material;
16388
+ selectedstack[materialdepth] = false;
16389
+ cStatic.objectstack[materialdepth++] = checker;
1446016390 //System.out.println("material " + material);
1446116391 //Applet3D.tracein(this, selected);
14462
- vector2buffer = checker.projectedVertices;
16392
+ //vector2buffer = checker.projectedVertices;
1446316393
14464
- checker.GetMaterial().Draw(this, false); // true);
16394
+ //checker.GetMaterial().Draw(this, false); // true);
16395
+ DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true);
1446516396
14466
- Object3D.materialdepth -= 1;
14467
- if (Object3D.materialdepth > 0)
16397
+ materialdepth -= 1;
16398
+ if (materialdepth > 0)
1446816399 {
14469
- vector2buffer = cStatic.objectstack[Object3D.materialdepth - 1].projectedVertices;
14470
- Object3D.materialstack[Object3D.materialdepth - 1].Draw(this, Object3D.selectedstack[Object3D.materialdepth - 1]);
16400
+ //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16401
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
1447116402 }
1447216403 //checker.GetMaterial().opacity = 1f;
1447316404 ////checker.GetMaterial().ambient = 1f;
....@@ -14488,15 +16419,27 @@
1448816419
1448916420 //float u = (i+1)/2;
1449016421 //float v = (j+1)/2;
14491
- gl.glTexCoord2f((i + 1) / 2, (j + 1) / 2); // (1,0) // (i+1+step)/2,(j+1)/2);
16422
+ if (checker.flipV)
16423
+ gl.glTexCoord2f((i + 1) / 2, 1 - (j + 1) / 2);
16424
+ else
16425
+ gl.glTexCoord2f((i + 1) / 2, (j + 1) / 2); // (1,0) // (i+1+step)/2,(j+1)/2);
1449216426 gl.glVertex3f(i, j, -0.5f);
1449316427
16428
+ if (checker.flipV)
16429
+ gl.glTexCoord2f((i + 1 + step) / 2, 1 - (j + 1) / 2); // (1,1) // (i+1+step)/2,(j+1+step)/2);
16430
+ else
1449416431 gl.glTexCoord2f((i + 1 + step) / 2, (j + 1) / 2); // (1,1) // (i+1+step)/2,(j+1+step)/2);
1449516432 gl.glVertex3f(i + step, j, -0.5f);
1449616433
16434
+ if (checker.flipV)
16435
+ gl.glTexCoord2f((i + 1 + step) / 2, 1 - (j + 1 + stepv) / 2); // (0,1) //(i+1)/2,(j+1+step)/2);
16436
+ else
1449716437 gl.glTexCoord2f((i + 1 + step) / 2, (j + 1 + stepv) / 2); // (0,1) //(i+1)/2,(j+1+step)/2);
1449816438 gl.glVertex3f(i + step, j + stepv, -0.5f);
1449916439
16440
+ if (checker.flipV)
16441
+ gl.glTexCoord2f((i + 1) / 2, 1 - (j + 1 + stepv) / 2); // (0,0) //(i+1)/2,(j+1)/2);
16442
+ else
1450016443 gl.glTexCoord2f((i + 1) / 2, (j + 1 + stepv) / 2); // (0,0) //(i+1)/2,(j+1)/2);
1450116444 gl.glVertex3f(i, j + stepv, -0.5f);
1450216445 }
....@@ -14508,7 +16451,7 @@
1450816451 gl.glMatrixMode(GL.GL_PROJECTION);
1450916452 gl.glPopMatrix();
1451016453 gl.glMatrixMode(GL.GL_MODELVIEW);
14511
- PopMatrix(null); // checker.toParent); // null);
16454
+ //PopMatrix(null); // checker.toParent); // null);
1451216455 gl.glPopMatrix();
1451316456 PopTextureMatrix(checker.toParent);
1451416457 gl.glMatrixMode(GL.GL_TEXTURE);
....@@ -14599,6 +16542,7 @@
1459916542 {
1460016543 if (!selection)
1460116544 {
16545
+ new Exception().printStackTrace();
1460216546 System.exit(0);
1460316547 return;
1460416548 }
....@@ -14621,14 +16565,14 @@
1462116565
1462216566 //int tmp = selection_view;
1462316567 //selection_view = -1;
14624
- int temp = drawMode;
14625
- drawMode = SELECTION;
16568
+ int temp = DrawMode();
16569
+ Globals.drawMode = SELECTION; // WARNING
1462616570 indexcount = 0;
1462716571 parent.display(drawable);
1462816572 //selection_view = tmp;
1462916573 //if (temp == SELECTION)
1463016574 // temp = DEFAULT; // patch for selection debug
14631
- drawMode = temp;
16575
+ Globals.drawMode = temp; // WARNING
1463216576
1463316577 //gl.glBindTexture(GL.GL_TEXTURE_2D, selection_view);
1463416578
....@@ -14678,6 +16622,11 @@
1467816622 // System.err.println("view = " + view[8] + " " + view[9] + " " + view[10] + " " + view[11]);
1467916623 // System.err.println("view = " + view[12] + " " + view[13] + " " + view[14] + " " + view[15]);
1468016624
16625
+ // Will fit the mesh !!!
16626
+ selectedpoint.toParent[0][0] = 0.0001;
16627
+ selectedpoint.toParent[1][1] = 0.0001;
16628
+ selectedpoint.toParent[2][2] = 0.0001;
16629
+
1468116630 glu.gluUnProject(x,y,depth,view,0,tempmat2,0,viewport,0,selectedpoint.toParent[3],0);
1468216631
1468316632 // if (object.selection != null && object.selection.Size() > 0)
....@@ -14721,16 +16670,16 @@
1472116670 System.out.println("; fromto " + sel + " " + Trunk(previousselectedpoint.toParent[3][0]) + " " + Trunk(previousselectedpoint.toParent[3][2]) + " " + Trunk(selectedpoint.toParent[3][0]) + " " + Trunk(selectedpoint.toParent[3][2]));
1472216671 }
1472316672
14724
- previousselectedpoint = (Sphere) GrafreeD.clone(selectedpoint);
16673
+ previousselectedpoint = (Sphere) Grafreed.clone(selectedpoint);
1472516674 }
1472616675 }
1472716676
1472816677 if (!movingcamera && !PAINTMODE)
1472916678 object.editWindow.ScreenFitPoint(); // fev 2014
1473016679
14731
- if (PAINTMODE && GrafreeD.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
16680
+ if (PAINTMODE && Grafreed.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
1473216681 {
14733
- Object3D paintobj = GrafreeD.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
16682
+ Object3D paintobj = Grafreed.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
1473416683
1473516684 Object3D group = new Object3D("inst" + paintcount++);
1473616685
....@@ -14886,7 +16835,7 @@
1488616835 gl.glDisable(gl.GL_CULL_FACE);
1488716836 }
1488816837
14889
- if (!RENDERSHADOW)
16838
+ if (!Globals.RENDERSHADOW)
1489016839 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1489116840
1489216841 // SB gl.glPolygonOffset(2.5f, 10);
....@@ -14896,14 +16845,14 @@
1489616845 //gl.glColorMask(false, false, false, false);
1489716846
1489816847 //render_scene_from_light_view(gl, drawable, 0, 0);
14899
- if (RENDERSHADOW && lighttouched && !movingcamera) // && !parent.IsFreezed())
16848
+ if (Globals.RENDERSHADOW && Globals.lighttouched && (!movingcamera || !Globals.FREEZEONMOVE)) // && !parent.IsFreezed())
1490016849 {
1490116850 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1490216851
14903
- int temp = drawMode;
14904
- drawMode = SHADOW;
16852
+ int temp = DrawMode();
16853
+ Globals.drawMode = SHADOW; // WARNING
1490516854 parent.display(drawable);
14906
- drawMode = temp;
16855
+ Globals.drawMode = temp; // WARNING
1490716856 }
1490816857
1490916858 gl.glCullFace(gl.GL_BACK);
....@@ -14956,7 +16905,6 @@
1495616905
1495716906 class AntialiasBuffer implements GLEventListener
1495816907 {
14959
-
1496016908 CameraPane parent = null;
1496116909
1496216910 AntialiasBuffer(CameraPane p)
....@@ -15066,13 +17014,19 @@
1506617014 gl.glFlush();
1506717015
1506817016 /**/
15069
- gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_BGRA, GL.GL_UNSIGNED_INT_8_8_8_8_REV, occlusionsizebuffer);
17017
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusionsizebuffer);
1507017018
15071
- int[] pixels = occlusionsizebuffer.array();
17019
+ float[] pixels = occlusionsizebuffer.array();
1507217020
1507317021 double r = 0, g = 0, b = 0;
1507417022
1507517023 double count = 0;
17024
+
17025
+ gl.glGetDoublev(gl.GL_PROJECTION_MATRIX, tempmat2, 0);
17026
+
17027
+ float mindepth = 1;
17028
+
17029
+ double FACTOR = 1;
1507617030
1507717031 for (int i = 0; i < pixels.length; i++)
1507817032 {
....@@ -15157,7 +17111,7 @@
1515717111
1515817112 double scale = ray.z; // 1; // cos
1515917113
15160
- int p = pixels[newindex];
17114
+ float depth = pixels[newindex];
1516117115
1516217116 /*
1516317117 int newindex2 = (x + 1) * OCCLUSION_SIZE + y;
....@@ -15181,10 +17135,23 @@
1518117135 scale = (1 - modu) * modv;
1518217136 */
1518317137
15184
- r += ((p >> 16) & 0xFF) * scale / 255;
15185
- g += ((p >> 8) & 0xFF) * scale / 255;
15186
- b += (p & 0xFF) * scale / 255;
17138
+ //r += ((p >> 16) & 0xFF) * scale / 255;
17139
+ //g += ((p >> 8) & 0xFF) * scale / 255;
17140
+ //b += (p & 0xFF) * scale / 255;
17141
+
17142
+ if (mindepth > depth)
17143
+ {
17144
+ mindepth = depth;
17145
+ }
1518717146
17147
+ double z_eye = tempmat2[3*4 + 2] / (depth * -2.0 + 1.0 - tempmat2[2*4 + 2]);
17148
+
17149
+ double factor = 1 - Math.exp(-z_eye * z_eye / FACTOR);
17150
+
17151
+ r += factor * scale;
17152
+ g += factor * scale;
17153
+ b += factor * scale;
17154
+
1518817155 count += scale;
1518917156 }
1519017157
....@@ -15282,12 +17249,6 @@
1528217249 GLUT glut = new GLUT();
1528317250
1528417251
15285
- static final public int DEFAULT = 0;
15286
- static final public int SELECTION = 1;
15287
- static final public int SHADOW = 2;
15288
- static final public int OCCLUSION = 3;
15289
- static
15290
- public int drawMode = DEFAULT;
1529117252 public boolean spherical = false;
1529217253 static boolean DEBUG_OCCLUSION = false;
1529317254 static boolean DEBUG_SELECTION = false;
....@@ -15300,23 +17261,15 @@
1530017261 int AAbuffersize = 0;
1530117262
1530217263 //double[] selectedpoint = new double[3];
15303
- static Sphere selectedpoint = new Sphere();
17264
+ static Superellipsoid selectedpoint;
1530417265 static Sphere previousselectedpoint = null;
15305
- static Sphere debugpoint = new Sphere();
15306
- static Sphere debugpoint2 = new Sphere();
15307
- static Sphere debugpoint3 = new Sphere();
15308
- static Sphere debugpoint4 = new Sphere();
17266
+ static Sphere debugpointG;
17267
+ static Sphere debugpointP;
17268
+ static Sphere debugpointC;
17269
+ static Sphere debugpointR;
1530917270
1531017271 static Sphere debugpoints[] = new Sphere[8];
1531117272
15312
- static
15313
- {
15314
- for (int i=0; i<8; i++)
15315
- {
15316
- debugpoints[i] = new Sphere();
15317
- }
15318
- }
15319
-
1532017273 static void InitPoints(float radius)
1532117274 {
1532217275 for (int i=0; i<8; i++)
....@@ -15336,7 +17289,7 @@
1533617289 }
1533717290 }
1533817291
15339
- static void DrawPoints(CameraPane cpane)
17292
+ static void DrawPoints(iCameraPane cpane)
1534017293 {
1534117294 for (int i=0; i<8; i++) // first and last are red
1534217295 {
....@@ -15358,7 +17311,8 @@
1535817311 static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
1535917312 static IntBuffer selectsizebuffer = IntBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1536017313 static java.nio.FloatBuffer pointselectsizebuffer = java.nio.FloatBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
15361
- static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17314
+ //static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17315
+ static java.nio.FloatBuffer occlusionsizebuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
1536217316 static BufferedImage bufimage = new BufferedImage(TEX_SIZE, TEX_SIZE, BufferedImage.TYPE_INT_RGB);
1536317317 static BufferedImage textest = new cBufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
1536417318 static java.util.Vector<BufferedImage> billboards = new java.util.Vector<BufferedImage>();
....@@ -15367,10 +17321,11 @@
1536717321 static IntBuffer textbuffer = null; // IntBuffer.allocate(TEXT_WIDTH*8*8 * TEXT_HEIGHT);
1536817322 // Depth buffer format
1536917323 //private int depth_format;
15370
- static public void NextIndex(Object3D o, GL gl)
17324
+
17325
+ public void NextIndex()
1537117326 {
1537217327 indexcount+=16;
15373
- gl.glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
17328
+ GetGL().glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
1537417329 //objects[indexcount] = o;
1537517330 //System.out.println("indexcount = " + indexcount);
1537617331 }