Normand Briere
2019-06-24 c67da2e5d8655704601d6d06e8bc60aabe212253
CameraPane.java
....@@ -37,7 +37,6 @@
3737 static boolean[] selectedstack = new boolean[65536];
3838 static int materialdepth = 0;
3939
40
- static boolean DEBUG = false;
4140 static boolean FRUSTUM = false; // still bogus true; // frustum culling
4241
4342 // camera change fix
....@@ -327,7 +326,7 @@
327326 cStatic.objectstack[materialdepth++] = obj;
328327 //System.out.println("material " + material);
329328 //Applet3D.tracein(this, selected);
330
- display.vector2buffer = obj.projectedVertices;
329
+ //display.vector2buffer = obj.projectedVertices;
331330 if (obj instanceof Camera)
332331 {
333332 display.options1[0] = material.shift;
....@@ -359,7 +358,7 @@
359358 /**/
360359 } else
361360 {
362
- DrawMaterial(material, selected);
361
+ DrawMaterial(material, selected, obj.projectedVertices);
363362 }
364363 } else
365364 {
....@@ -383,8 +382,8 @@
383382 cStatic.objectstack[materialdepth++] = obj;
384383 //System.out.println("material " + material);
385384 //Applet3D.tracein("selected ", selected);
386
- display.vector2buffer = obj.projectedVertices;
387
- display.DrawMaterial(material, selected);
385
+ //display.vector2buffer = obj.projectedVertices;
386
+ display.DrawMaterial(material, selected, obj.projectedVertices);
388387 }
389388 }
390389
....@@ -401,8 +400,8 @@
401400 materialdepth -= 1;
402401 if (materialdepth > 0)
403402 {
404
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
405
- display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
403
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
404
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
406405 }
407406 //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
408407 } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
....@@ -422,8 +421,8 @@
422421 materialdepth -= 1;
423422 if (materialdepth > 0)
424423 {
425
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
426
- display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
424
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
425
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
427426 }
428427 //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
429428 //else
....@@ -464,10 +463,12 @@
464463 if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
465464 {
466465 //gl.glBegin(gl.GL_TRIANGLES);
467
- boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
466
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0)
467
+ // TEST LIVE NORMALS && !obj.dontselect
468
+ ;
468469 if (!hasnorm)
469470 {
470
- // System.out.println("FUCK!!");
471
+ // System.out.println("Mesh normal");
471472 LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
472473 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
473474 LA.vecCross(obj.v0, obj.v1, obj.v2);
....@@ -1192,10 +1193,12 @@
11921193 gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
11931194 }
11941195 }
1196
+
11951197 if (flipV)
11961198 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
11971199 else
11981200 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1201
+
11991202 //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
12001203 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
12011204
....@@ -1215,10 +1218,12 @@
12151218 gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
12161219 }
12171220 }
1221
+
12181222 if (flipV)
12191223 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
12201224 else
12211225 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1226
+
12221227 //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
12231228 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
12241229
....@@ -1246,8 +1251,10 @@
12461251 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
12471252 else
12481253 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1254
+
12491255 //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
12501256 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1257
+
12511258 count2 += 2;
12521259 count3 += 3;
12531260 }
....@@ -1603,7 +1610,7 @@
16031610 // gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
16041611 }
16051612
1606
- void DrawMaterial(cMaterial material, boolean selected)
1613
+ void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others)
16071614 {
16081615 CameraPane display = this;
16091616 //new Exception().printStackTrace();
....@@ -1638,7 +1645,7 @@
16381645 colorV[0] = display.modelParams0[0] * material.diffuse;
16391646 colorV[1] = display.modelParams0[1] * material.diffuse;
16401647 colorV[2] = display.modelParams0[2] * material.diffuse;
1641
- colorV[3] = material.opacity;
1648
+ colorV[3] = 1; // material.opacity;
16421649
16431650 gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
16441651 //System.out.println("Opacity = " + opacity);
....@@ -1746,9 +1753,9 @@
17461753 display.modelParams7[2] = 0;
17471754 display.modelParams7[3] = 0;
17481755
1749
- display.modelParams6[0] = 100; // criss de bug de bump
1756
+ //display.modelParams6[0] = 100; // criss de bug de bump
17501757
1751
- Object3D.cVector2[] extparams = display.vector2buffer;
1758
+ Object3D.cVector2[] extparams = others; // display.vector2buffer;
17521759 if (extparams != null && extparams.length > 0 && extparams[0] != null)
17531760 {
17541761 display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
....@@ -1890,7 +1897,7 @@
18901897 void PushMatrix(double[][] matrix)
18911898 {
18921899 // GrafreeD.tracein(matrix);
1893
- PushMatrix(matrix,1);
1900
+ PushMatrix(matrix, 1);
18941901 }
18951902
18961903 void PushMatrix()
....@@ -2259,7 +2266,7 @@
22592266
22602267 void ToggleDebug()
22612268 {
2262
- DEBUG ^= true;
2269
+ Globals.DEBUG ^= true;
22632270 }
22642271
22652272 void ToggleLookAt()
....@@ -7921,6 +7928,64 @@
79217928 ReleaseTexture(pigment, false);
79227929 }
79237930
7931
+ public void ReleasePigmentTexture(cTexture tex) // INTERFACE
7932
+ {
7933
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7934
+ {
7935
+ return;
7936
+ }
7937
+
7938
+ if (tex == null)
7939
+ {
7940
+ ReleaseTexture(null, false);
7941
+ return;
7942
+ }
7943
+
7944
+ String pigment = Object3D.GetPigment(tex);
7945
+
7946
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7947
+ {
7948
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7949
+ // System.out.println("; bump = " + bump);
7950
+ }
7951
+
7952
+ if (pigment.equals(""))
7953
+ {
7954
+ pigment = null;
7955
+ }
7956
+
7957
+ ReleaseTexture(pigment, false);
7958
+ }
7959
+
7960
+ public void ReleaseBumpTexture(cTexture tex) // INTERFACE
7961
+ {
7962
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7963
+ {
7964
+ return;
7965
+ }
7966
+
7967
+ if (tex == null)
7968
+ {
7969
+ ReleaseTexture(null, true);
7970
+ return;
7971
+ }
7972
+
7973
+ String bump = Object3D.GetBump(tex);
7974
+
7975
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7976
+ {
7977
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7978
+ // System.out.println("; bump = " + bump);
7979
+ }
7980
+
7981
+ if (bump.equals(""))
7982
+ {
7983
+ bump = null;
7984
+ }
7985
+
7986
+ ReleaseTexture(bump, true);
7987
+ }
7988
+
79247989 void ReleaseTexture(String tex, boolean bump)
79257990 {
79267991 if (// DrawMode() != 0 || /*tex == null ||*/
....@@ -8067,6 +8132,73 @@
80678132 GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
80688133
80698134 return; // true;
8135
+ }
8136
+
8137
+ /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8138
+ {
8139
+ if (// DrawMode() != 0 || /*tex == null ||*/
8140
+ ambientOcclusion ) // || !textureon)
8141
+ {
8142
+ return; // false;
8143
+ }
8144
+
8145
+ if (tex == null)
8146
+ {
8147
+ BindTexture(null,false,resolution);
8148
+ return;
8149
+ }
8150
+
8151
+ String pigment = Object3D.GetPigment(tex);
8152
+
8153
+ usedtextures.put(pigment, pigment);
8154
+
8155
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8156
+ {
8157
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8158
+ // System.out.println("; bump = " + bump);
8159
+ }
8160
+
8161
+ if (pigment.equals(""))
8162
+ {
8163
+ pigment = null;
8164
+ }
8165
+
8166
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8167
+ BindTexture(pigment, false, resolution);
8168
+ }
8169
+
8170
+ /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8171
+ {
8172
+ if (// DrawMode() != 0 || /*tex == null ||*/
8173
+ ambientOcclusion ) // || !textureon)
8174
+ {
8175
+ return; // false;
8176
+ }
8177
+
8178
+ if (tex == null)
8179
+ {
8180
+ BindTexture(null,true,resolution);
8181
+ return;
8182
+ }
8183
+
8184
+ String bump = Object3D.GetBump(tex);
8185
+
8186
+ usedtextures.put(bump, bump);
8187
+
8188
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8189
+ {
8190
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8191
+ // System.out.println("; bump = " + bump);
8192
+ }
8193
+
8194
+ if (bump.equals(""))
8195
+ {
8196
+ bump = null;
8197
+ }
8198
+
8199
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
8200
+ BindTexture(bump, true, resolution);
8201
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
80708202 }
80718203
80728204 java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
....@@ -9335,7 +9467,7 @@
93359467
93369468 if (renderCamera != lightCamera)
93379469 //for (int count = parentcam.GetTransformCount(); --count>=0;)
9338
- LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
9470
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
93399471
93409472 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
93419473
....@@ -9351,7 +9483,7 @@
93519483
93529484 if (renderCamera != lightCamera)
93539485 //for (int count = parentcam.GetTransformCount(); --count>=0;)
9354
- LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
9486
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
93559487
93569488 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
93579489
....@@ -10416,7 +10548,8 @@
1041610548 ambientOcclusion = false;
1041710549 }
1041810550
10419
- if (Globals.lighttouched && DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
10551
+ if (//Globals.lighttouched &&
10552
+ DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
1042010553 {
1042110554 //if (RENDERSHADOW) // ?
1042210555 if (!IsFrozen())
....@@ -10550,7 +10683,7 @@
1055010683 // if (parentcam != renderCamera) // not a light
1055110684 if (cam != lightCamera)
1055210685 //for (int count = parentcam.GetTransformCount(); --count>=0;)
10553
- LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
10686
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
1055410687
1055510688 for (int j = 0; j < 4; j++)
1055610689 {
....@@ -10565,7 +10698,7 @@
1056510698 // if (parentcam != renderCamera) // not a light
1056610699 if (cam != lightCamera)
1056710700 //for (int count = parentcam.GetTransformCount(); --count>=0;)
10568
- LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
10701
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
1056910702
1057010703 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
1057110704
....@@ -10959,7 +11092,7 @@
1095911092
1096011093 // if (cam != lightCamera)
1096111094 //for (int count = parentcam.GetTransformCount(); --count>=0;)
10962
- LA.xformDir(lightposition, parentcam.GlobalTransformInv(), lightposition); // may 2013
11095
+ LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
1096311096 }
1096411097
1096511098 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -10981,7 +11114,7 @@
1098111114 {
1098211115 if (cam != lightCamera)
1098311116 //for (int count = parentcam.GetTransformCount(); --count>=0;)
10984
- LA.xformDir(light0, parentcam.GlobalTransformInv(), light0); // may 2013
11117
+ LA.xformDir(light0, parentcam.GlobalTransform(), light0); // may 2013
1098511118 }
1098611119
1098711120 LA.xformPos(light0, cam.toScreen, light0);
....@@ -11326,6 +11459,24 @@
1132611459
1132711460 static boolean zoomonce = false;
1132811461
11462
+ void CreateSelectedPoint()
11463
+ {
11464
+ if (selectedpoint == null)
11465
+ {
11466
+ debugpointG = new Sphere();
11467
+ debugpointP = new Sphere();
11468
+ debugpointC = new Sphere();
11469
+ debugpointR = new Sphere();
11470
+
11471
+ selectedpoint = new Superellipsoid();
11472
+
11473
+ for (int i=0; i<8; i++)
11474
+ {
11475
+ debugpoints[i] = new Sphere();
11476
+ }
11477
+ }
11478
+ }
11479
+
1132911480 void DrawObject(GL gl, boolean draw)
1133011481 {
1133111482 //System.out.println("DRAW OBJECT " + mouseDown);
....@@ -11406,8 +11557,9 @@
1140611557
1140711558 if (DrawMode() == DEFAULT)
1140811559 {
11409
- if (DEBUG)
11560
+ if (Globals.DEBUG)
1141011561 {
11562
+ CreateSelectedPoint();
1141111563 float radius = 0.05f;
1141211564 if (selectedpoint.radius != radius)
1141311565 {
....@@ -11894,7 +12046,7 @@
1189412046 for (int i = tp.size(); --i >= 0;)
1189512047 {
1189612048 //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
11897
- LA.xformPos(light, tp.get(i).GlobalTransformInv(), light);
12049
+ LA.xformPos(light, tp.get(i).GlobalTransform(), light);
1189812050 }
1189912051
1190012052
....@@ -11912,7 +12064,7 @@
1191212064 }
1191312065
1191412066 //for (int count = parentcam.GetTransformCount(); --count>=0;)
11915
- LA.xformPos(light, parentcam.GlobalTransformInv(), light); // may 2013
12067
+ LA.xformPos(light, parentcam.GlobalTransform(), light); // may 2013
1191612068
1191712069 LA.xformPos(light, renderCamera.toScreen, light);
1191812070
....@@ -13164,7 +13316,8 @@
1316413316 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1316513317 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
1316613318 /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
13167
- Object3D.cVector2[] vector2buffer;
13319
+
13320
+ //Object3D.cVector2[] vector2buffer;
1316813321
1316913322 // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea
1317013323 // OUT : diff, spec
....@@ -13833,6 +13986,8 @@
1383313986
1383413987 public void mouseDragged(MouseEvent e)
1383513988 {
13989
+ Globals.MOUSEDRAGGED = true;
13990
+
1383613991 //System.out.println("mouseDragged: " + e);
1383713992 if (isRenderer)
1383813993 movingcamera = true;
....@@ -14386,7 +14541,9 @@
1438614541 ci.camera = renderCamera;
1438714542 if (!isRenderer)
1438814543 {
14389
- if (object.editWindow.copy.doEditClick(ci, 0))
14544
+ ObjEditor editWindow = object.editWindow;
14545
+ Object3D copy = editWindow.copy;
14546
+ if (copy.doEditClick(ci, 0))
1439014547 {
1439114548 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
1439214549 } else
....@@ -14398,6 +14555,8 @@
1439814555
1439914556 public void mouseReleased(MouseEvent e)
1440014557 {
14558
+ Globals.MOUSEDRAGGED = false;
14559
+
1440114560 movingcamera = false;
1440214561 X = Y = 0;
1440314562 //System.out.println("mouseReleased: " + e);
....@@ -14765,8 +14924,14 @@
1476514924 RevertCamera();
1476614925 repaint();
1476714926 break;
14768
- case 'L':
1476914927 case 'l':
14928
+ lightMode ^= true;
14929
+ Globals.lighttouched = true;
14930
+ manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
14931
+ targetLookAt.set(manipCamera.lookAt);
14932
+ repaint();
14933
+ break;
14934
+ case 'L':
1477014935 if (lightMode)
1477114936 {
1477214937 lightMode = false;
....@@ -14913,16 +15078,14 @@
1491315078 kompactbit = 6;
1491415079 break;
1491515080 case ' ':
14916
- lightMode ^= true;
14917
- Globals.lighttouched = true;
14918
- manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
14919
- targetLookAt.set(manipCamera.lookAt);
15081
+ ObjEditor.theFrame.ToggleFullScreen();
1492015082 repaint();
1492115083 break;
1492215084 //case '`' :
1492315085 case ESC:
1492415086 RENDERPROGRAM += 1;
1492515087 RENDERPROGRAM %= 3;
15088
+
1492615089 repaint();
1492715090 break;
1492815091 case 'Z':
....@@ -15513,12 +15676,17 @@
1551315676 {
1551415677 switch (object.selection.get(0).hitSomething)
1551515678 {
15516
- case Object3D.hitCenter: gr.setColor(Color.pink); break;
15517
- case Object3D.hitRotate: gr.setColor(Color.green); break;
15518
- case Object3D.hitScale: gr.setColor(Color.cyan); break;
15679
+ case Object3D.hitCenter: gr.setColor(Color.pink);
15680
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15681
+ break;
15682
+ case Object3D.hitRotate: gr.setColor(Color.yellow);
15683
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15684
+ break;
15685
+ case Object3D.hitScale: gr.setColor(Color.cyan);
15686
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15687
+ break;
1551915688 }
1552015689
15521
- gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
1552215690 }
1552315691 }
1552415692 }
....@@ -16221,16 +16389,16 @@
1622116389 cStatic.objectstack[materialdepth++] = checker;
1622216390 //System.out.println("material " + material);
1622316391 //Applet3D.tracein(this, selected);
16224
- vector2buffer = checker.projectedVertices;
16392
+ //vector2buffer = checker.projectedVertices;
1622516393
1622616394 //checker.GetMaterial().Draw(this, false); // true);
16227
- DrawMaterial(checker.GetMaterial(), false); // true);
16395
+ DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true);
1622816396
1622916397 materialdepth -= 1;
1623016398 if (materialdepth > 0)
1623116399 {
16232
- vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16233
- DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
16400
+ //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16401
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
1623416402 }
1623516403 //checker.GetMaterial().opacity = 1f;
1623616404 ////checker.GetMaterial().ambient = 1f;
....@@ -17093,23 +17261,15 @@
1709317261 int AAbuffersize = 0;
1709417262
1709517263 //double[] selectedpoint = new double[3];
17096
- static Superellipsoid selectedpoint = new Superellipsoid();
17264
+ static Superellipsoid selectedpoint;
1709717265 static Sphere previousselectedpoint = null;
17098
- static Sphere debugpointG = new Sphere();
17099
- static Sphere debugpointP = new Sphere();
17100
- static Sphere debugpointC = new Sphere();
17101
- static Sphere debugpointR = new Sphere();
17266
+ static Sphere debugpointG;
17267
+ static Sphere debugpointP;
17268
+ static Sphere debugpointC;
17269
+ static Sphere debugpointR;
1710217270
1710317271 static Sphere debugpoints[] = new Sphere[8];
1710417272
17105
- static
17106
- {
17107
- for (int i=0; i<8; i++)
17108
- {
17109
- debugpoints[i] = new Sphere();
17110
- }
17111
- }
17112
-
1711317273 static void InitPoints(float radius)
1711417274 {
1711517275 for (int i=0; i<8; i++)