Normand Briere
2019-06-24 c67da2e5d8655704601d6d06e8bc60aabe212253
Object3D.java
....@@ -24,6 +24,11 @@
2424
2525 private UUID uuid = UUID.randomUUID();
2626
27
+ // TEMPORARY for mocap undo
28
+ mocap.reader.BVHReader.BVHResult bvh;
29
+ Object3D skeleton;
30
+ //
31
+
2732 ScriptNode scriptnode;
2833
2934 void InitOthers()
....@@ -104,125 +109,136 @@
104109
105110 // transient boolean reduced; // for morph reduction
106111
107
-transient com.bulletphysics.linearmath.Transform cache; // for fast merge
108
-transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
112
+ transient com.bulletphysics.linearmath.Transform cache; // for fast merge
113
+ transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
109114
110
-transient Object3D transientsupport; // for cloning
111
-transient boolean transientlink2master;
115
+ transient Object3D transientsupport; // for cloning
116
+ transient boolean transientlink2master;
112117
113
-void SaveSupports()
114
-{
115
- if (blockloop)
116
- return;
117
-
118
- transientsupport = support;
119
- transientlink2master = link2master;
120
-
121
- support = null;
122
- link2master = false;
123
-
124
- if (bRep != null)
118
+ void SaveSupports()
125119 {
126
- bRep.SaveSupports();
120
+ if (blockloop)
121
+ return;
122
+
123
+ transientsupport = support;
124
+ transientlink2master = link2master;
125
+
126
+ support = null;
127
+ link2master = false;
128
+
129
+ if (bRep != null)
130
+ {
131
+ bRep.SaveSupports();
132
+ }
133
+
134
+ for (int i = 0; i < Size(); i++)
135
+ {
136
+ Object3D child = (Object3D) get(i);
137
+ if (child == null)
138
+ continue;
139
+ blockloop = true;
140
+ child.SaveSupports();
141
+ blockloop = false;
142
+ }
127143 }
128
-
129
- for (int i = 0; i < Size(); i++)
130
- {
131
- Object3D child = (Object3D) get(i);
132
- if (child == null)
133
- continue;
134
- blockloop = true;
135
- child.SaveSupports();
136
- blockloop = false;
137
- }
138
-}
139144
140
-void RestoreSupports()
141
-{
142
- if (blockloop)
143
- return;
145
+ void RestoreSupports()
146
+ {
147
+ if (blockloop)
148
+ return;
144149
145
- support = transientsupport;
146
- link2master = transientlink2master;
147
- transientsupport = null;
148
- transientlink2master = false;
149
-
150
- if (bRep != null)
151
- {
152
- bRep.RestoreSupports();
153
- }
154
-
155
- for (int i = 0; i < Size(); i++)
156
- {
157
- Object3D child = (Object3D) get(i);
158
- if (child == null)
159
- continue;
160
- blockloop = true;
161
- child.RestoreSupports();
162
- blockloop = false;
163
- }
164
-}
150
+ support = transientsupport;
151
+ link2master = transientlink2master;
152
+ transientsupport = null;
153
+ transientlink2master = false;
165154
166
-void ExtractBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
167
-{
168
- if (hashtable.containsKey(GetUUID()))
155
+ if (bRep != null)
156
+ {
157
+ bRep.RestoreSupports();
158
+ }
159
+
160
+ for (int i = 0; i < Size(); i++)
161
+ {
162
+ Object3D child = (Object3D) get(i);
163
+ if (child == null)
164
+ continue;
165
+ blockloop = true;
166
+ child.RestoreSupports();
167
+ blockloop = false;
168
+ }
169
+ }
170
+
171
+ void ExtractBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
169172 {
173
+ if (hashtable.containsKey(GetUUID()))
174
+ {
175
+ Object3D o = hashtable.get(GetUUID());
176
+
177
+ Grafreed.Assert(this.bRep == o.bRep);
178
+ if (this.bRep != null)
179
+ assert(this.bRep.support == o.transientrep);
180
+
181
+ return;
182
+ }
183
+
184
+ Object3D o = new Object3D();
185
+
186
+ hashtable.put(GetUUID(), o);
187
+
188
+ for (int i=0; i<Size(); i++)
189
+ {
190
+ get(i).ExtractBigData(hashtable);
191
+ }
192
+
193
+ ExtractBigData(o);
194
+ }
195
+
196
+ void ExtractBigData(Object3D o)
197
+ {
198
+ o.bRep = this.bRep;
199
+ if (this.bRep != null)
200
+ {
201
+ o.transientrep = this.bRep.support;
202
+ o.bRep.support = null;
203
+ }
204
+
205
+ // o.support = this.support;
206
+ // o.fileparent = this.fileparent;
207
+ // if (this.bRep != null)
208
+ // o.bRep = this.bRep.support;
209
+
210
+ this.bRep = null;
211
+ // if (this.bRep != null)
212
+ // this.bRep.support = null;
213
+ // this.support = null;
214
+ // this.fileparent = null;
215
+ }
216
+
217
+ void RestoreBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
218
+ {
219
+ if (!hashtable.containsKey(GetUUID()))
220
+ return;
221
+
170222 Object3D o = hashtable.get(GetUUID());
171223
172
- assert(this.bRep == o.bRep);
173
- if (this.bRep != null)
174
- assert(this.bRep.support == o.transientrep);
175
-
176
- return;
177
- }
178
-
179
- Object3D o = new Object3D();
180
- o.bRep = this.bRep;
181
- if (this.bRep != null)
182
- {
183
- o.transientrep = this.bRep.support;
184
- o.bRep.support = null;
185
- }
186
-
187
-// o.support = this.support;
188
-// o.fileparent = this.fileparent;
189
-// if (this.bRep != null)
190
-// o.bRep = this.bRep.support;
191
-
192
- hashtable.put(GetUUID(), o);
193
-
194
- this.bRep = null;
195
-// if (this.bRep != null)
196
-// this.bRep.support = null;
197
-// this.support = null;
198
-// this.fileparent = null;
199
-
200
- for (int i=0; i<Size(); i++)
201
- {
202
- get(i).ExtractBigData(hashtable);
203
- }
204
-}
224
+ RestoreBigData(o);
205225
206
-void RestoreBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
207
-{
208
- if (!hashtable.containsKey(GetUUID()))
209
- return;
210
-
211
- Object3D o = hashtable.get(GetUUID());
212
-
213
- this.bRep = o.bRep;
214
- if (this.bRep != null)
215
- this.bRep.support = o.transientrep;
216
-// this.support = o.support;
217
-// this.fileparent = o.fileparent;
218
-
219
- hashtable.remove(GetUUID());
220
-
221
- for (int i=0; i<Size(); i++)
222
- {
223
- get(i).RestoreBigData(hashtable);
226
+ hashtable.remove(GetUUID());
227
+
228
+ for (int i=0; i<Size(); i++)
229
+ {
230
+ get(i).RestoreBigData(hashtable);
231
+ }
224232 }
225
-}
233
+
234
+ void RestoreBigData(Object3D o)
235
+ {
236
+ this.bRep = o.bRep;
237
+ if (this.bRep != null)
238
+ this.bRep.support = o.transientrep;
239
+ // this.support = o.support;
240
+ // this.fileparent = o.fileparent;
241
+ }
226242
227243 // MOCAP SUPPORT
228244 double tx,ty,tz,rx,ry,rz;
....@@ -547,12 +563,14 @@
547563 toParent = LA.newMatrix();
548564 fromParent = LA.newMatrix();
549565 }
566
+
550567 if (toParentMarked == null)
551568 {
552569 if (maxcount != 1)
553570 {
554571 new Exception().printStackTrace();
555572 }
573
+
556574 toParentMarked = LA.newMatrix();
557575 fromParentMarked = LA.newMatrix();
558576 }
....@@ -863,7 +881,7 @@
863881
864882 if (marked && Globals.isLIVE() && live &&
865883 //TEMP21aug2018
866
- (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW) &&
884
+ (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || !Globals.COMPUTESHADOWWHENLIVE) &&
867885 currentframe != Globals.framecount)
868886 {
869887 currentframe = Globals.framecount;
....@@ -875,7 +893,8 @@
875893
876894 boolean changedir = random && Math.random() < 0.01; // && !link2master;
877895
878
- if (transformcount*factor > maxcount || (step == 1 && changedir))
896
+ if (transformcount*factor >= maxcount && (rewind || random) ||
897
+ (step == 1 && changedir))
879898 {
880899 countdown = 1;
881900 delay = speedup?8:1;
....@@ -947,6 +966,7 @@
947966 if (material == null || material.multiply)
948967 return true;
949968
969
+ // Transparent objects are dynamic because we have to sort the triangles.
950970 return material.opacity > 0.99;
951971 }
952972
....@@ -2368,6 +2388,10 @@
23682388 }
23692389 */
23702390 }
2391
+ else
2392
+ {
2393
+ //((ObjEditor)editWindow).SetupUI2(null);
2394
+ }
23712395 }
23722396
23732397 void createEditWindow(GroupEditor callee, boolean newWindow) //, boolean root)
....@@ -2693,6 +2717,18 @@
26932717 //Touch();
26942718 }
26952719
2720
+ void GenNormalsMeshS()
2721
+ {
2722
+ selection.GenNormalsMesh();
2723
+// for (int i=0; i<selection.size(); i++)
2724
+// {
2725
+// Object3D selectee = (Object3D) selection.elementAt(i);
2726
+// selectee.GenNormals(crease);
2727
+// }
2728
+
2729
+ //Touch();
2730
+ }
2731
+
26962732 void ClearColorsS()
26972733 {
26982734 selection.ClearColors();
....@@ -2824,6 +2860,24 @@
28242860 if (child == null)
28252861 continue;
28262862 child.GenNormals(crease);
2863
+// Children().release(i);
2864
+ }
2865
+ blockloop = false;
2866
+ }
2867
+
2868
+ void GenNormalsMesh()
2869
+ {
2870
+ if (blockloop)
2871
+ return;
2872
+
2873
+ blockloop = true;
2874
+ GenNormalsMesh0();
2875
+ for (int i = 0; i < Children().Size(); i++)
2876
+ {
2877
+ Object3D child = (Object3D) Children().get(i); // reserve(i);
2878
+ if (child == null)
2879
+ continue;
2880
+ child.GenNormalsMesh();
28272881 // Children().release(i);
28282882 }
28292883 blockloop = false;
....@@ -2992,6 +3046,15 @@
29923046 if (bRep != null)
29933047 {
29943048 bRep.GenerateNormals(crease);
3049
+ Touch();
3050
+ }
3051
+ }
3052
+
3053
+ void GenNormalsMesh0()
3054
+ {
3055
+ if (bRep != null)
3056
+ {
3057
+ bRep.GenerateNormalsMesh();
29953058 Touch();
29963059 }
29973060 }
....@@ -3446,7 +3509,8 @@
34463509 if (blockloop)
34473510 return;
34483511
3449
- if (marked || (bRep != null && material != null)) // borderline...
3512
+ if (//marked || // does not make sense
3513
+ (bRep != null || material != null)) // borderline...
34503514 live = h;
34513515
34523516 for (int i = 0; i < Size(); i++)
....@@ -3467,7 +3531,8 @@
34673531 return;
34683532
34693533 //if (bRep != null)
3470
- if (marked || (bRep != null && material != null)) // borderline...
3534
+ if (//marked || // does not make sense
3535
+ (bRep != null || material != null)) // borderline...
34713536 link2master = h;
34723537
34733538 for (int i = 0; i < Size(); i++)
....@@ -3487,7 +3552,8 @@
34873552 if (blockloop)
34883553 return;
34893554
3490
- if (marked || (bRep != null && material != null)) // borderline...
3555
+ if (//marked || // does not make sense
3556
+ (bRep != null || material != null)) // borderline...
34913557 hide = h;
34923558
34933559 for (int i = 0; i < Size(); i++)
....@@ -3507,7 +3573,7 @@
35073573 if (blockloop)
35083574 return;
35093575
3510
- if (bRep != null && material != null) // borderline...
3576
+ if (bRep != null || material != null) // borderline...
35113577 marked = h;
35123578
35133579 for (int i = 0; i < Size(); i++)
....@@ -3517,6 +3583,46 @@
35173583 continue;
35183584 blockloop = true;
35193585 child.MarkLeaves(h);
3586
+ blockloop = false;
3587
+ // release(i);
3588
+ }
3589
+ }
3590
+
3591
+ void RewindLeaves(boolean h)
3592
+ {
3593
+ if (blockloop)
3594
+ return;
3595
+
3596
+ if (bRep != null || material != null) // borderline...
3597
+ rewind = h;
3598
+
3599
+ for (int i = 0; i < Size(); i++)
3600
+ {
3601
+ Object3D child = (Object3D) get(i); // reserve(i);
3602
+ if (child == null)
3603
+ continue;
3604
+ blockloop = true;
3605
+ child.RewindLeaves(h);
3606
+ blockloop = false;
3607
+ // release(i);
3608
+ }
3609
+ }
3610
+
3611
+ void RandomLeaves(boolean h)
3612
+ {
3613
+ if (blockloop)
3614
+ return;
3615
+
3616
+ if (bRep != null || material != null) // borderline...
3617
+ random = h;
3618
+
3619
+ for (int i = 0; i < Size(); i++)
3620
+ {
3621
+ Object3D child = (Object3D) get(i); // reserve(i);
3622
+ if (child == null)
3623
+ continue;
3624
+ blockloop = true;
3625
+ child.RandomLeaves(h);
35203626 blockloop = false;
35213627 // release(i);
35223628 }
....@@ -4290,6 +4396,55 @@
42904396 {
42914397 blockloop = true;
42924398 get(i).RepairShadow();
4399
+ blockloop = false;
4400
+ }
4401
+ }
4402
+
4403
+ void RepairSOV()
4404
+ {
4405
+ if (blockloop)
4406
+ return;
4407
+
4408
+ String texname = this.GetPigmentTexture();
4409
+
4410
+ if (texname.startsWith("sov"))
4411
+ {
4412
+ String[] s = texname.split("/");
4413
+
4414
+ String[] sname = s[1].split("Color.pn");
4415
+
4416
+ texname = sname[0];
4417
+
4418
+ if (sname.length > 1)
4419
+ {
4420
+ texname += "Color.jpg";
4421
+ }
4422
+
4423
+ this.SetPigmentTexture("sov/" + texname);
4424
+ }
4425
+
4426
+ texname = this.GetBumpTexture();
4427
+
4428
+ if (texname.startsWith("sov"))
4429
+ {
4430
+ String[] s = texname.split("/");
4431
+
4432
+ String[] sname = s[1].split("Bump.pn");
4433
+
4434
+ texname = sname[0];
4435
+
4436
+ if (sname.length > 1)
4437
+ {
4438
+ texname += "Bump.jpg";
4439
+ }
4440
+
4441
+ this.SetBumpTexture("sov/" + texname);
4442
+ }
4443
+
4444
+ for (int i=0; i<Size(); i++)
4445
+ {
4446
+ blockloop = true;
4447
+ get(i).RepairSOV();
42934448 blockloop = false;
42944449 }
42954450 }
....@@ -5517,12 +5672,23 @@
55175672 boolean NeedSupport()
55185673 {
55195674 return
5520
- CameraPane.SUPPORT && (!CameraPane.movingcamera || !Globals.FREEZEONMOVE) && link2master && /*live &&*/ support != null
5675
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && link2master && /*live &&*/ support != null
55215676 // PROBLEM with CROWD!!
55225677 && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
55235678 }
55245679
55255680 static boolean DEBUG_SELECTION = false;
5681
+
5682
+ boolean IsLive()
5683
+ {
5684
+ if (live)
5685
+ return true;
5686
+
5687
+ if (parent == null)
5688
+ return false;
5689
+
5690
+ return parent.IsLive();
5691
+ }
55265692
55275693 void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
55285694 {
....@@ -5585,7 +5751,7 @@
55855751 support = support;
55865752
55875753 //boolean usecalllists = IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !link2master); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5588
- boolean usecalllists = false; // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5754
+ boolean usecalllists = !IsLive(); // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
55895755
55905756 if (!usecalllists && bRep != null && bRep.displaylist > 0)
55915757 {
....@@ -5605,10 +5771,12 @@
56055771 boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
56065772
56075773 if (!selectmode && //display.DrawMode() != display.SELECTION &&
5608
- (touched || (bRep != null && bRep.displaylist <= 0)))
5774
+ //(touched || (bRep != null && bRep.displaylist <= 0)))
5775
+ (Globals.isLIVE() && Globals.COMPUTESHADOWWHENLIVE || touched && (bRep != null && bRep.displaylist <= 0)))
56095776 {
56105777 Globals.lighttouched = true;
56115778 } // all panes...
5779
+
56125780 //if (usecalllists && display.DrawMode() != display.SELECTION && display.DrawMode() != display.SHADOW &&
56135781 if (bRep != null && usecalllists && !selectmode && // june 2013 display.DrawMode() != display.SHADOW &&
56145782 (touched || (bRep != null && bRep.displaylist <= 0)))
....@@ -5776,16 +5944,27 @@
57765944 tex = GetTextures();
57775945 }
57785946
5779
- boolean failed = false;
5947
+ boolean failedPigment = false;
5948
+ boolean failedBump = false;
57805949
57815950 try
57825951 {
5783
- display.BindTextures(tex, texres);
5952
+ display.BindPigmentTexture(tex, texres);
57845953 }
57855954 catch (Exception e)
57865955 {
57875956 System.err.println("FAILED: " + this);
5788
- failed = true;
5957
+ failedPigment = true;
5958
+ }
5959
+
5960
+ try
5961
+ {
5962
+ display.BindBumpTexture(tex, texres);
5963
+ }
5964
+ catch (Exception e)
5965
+ {
5966
+ //System.err.println("FAILED: " + this);
5967
+ failedBump = true;
57895968 }
57905969
57915970 if (!compiled)
....@@ -5808,8 +5987,11 @@
58085987 }
58095988 }
58105989
5811
- if (!failed)
5812
- display.ReleaseTextures(tex);
5990
+ if (!failedBump)
5991
+ display.ReleaseBumpTexture(tex);
5992
+
5993
+ if (!failedPigment)
5994
+ display.ReleasePigmentTexture(tex);
58135995
58145996 display.PopMaterial(this, selected);
58155997 }
....@@ -6182,6 +6364,11 @@
61826364 // dec 2012
61836365 new Exception().printStackTrace();
61846366 return;
6367
+ }
6368
+
6369
+ if (dontselect)
6370
+ {
6371
+ //bRep.GenerateNormalsMINE();
61856372 }
61866373
61876374 display.DrawGeometry(bRep, flipV, selectmode);
....@@ -7034,7 +7221,7 @@
70347221 spot.translate(32, 32);
70357222 spotw = spot.x + spot.width;
70367223 spoth = spot.y + spot.height;
7037
- info.g.setColor(Color.blue);
7224
+ info.g.setColor(Color.cyan);
70387225 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
70397226 // if (CameraPane.Xmin > spot.x)
70407227 // {
....@@ -7052,11 +7239,12 @@
70527239 // {
70537240 // CameraPane.Ymax = spoth;
70547241 // }
7055
- // bonhommes info.g.drawLine(spotw, spoth, spotw, spoth - 15);
7056
- //info.g.drawLine(spotw, spoth, spotw - 15, spoth);
7242
+ // bonhommes info.g.drawLine(spotw, spoth, spotw, spoth - boundary.height/2); // 15
7243
+ //info.g.drawLine(spotw, spoth, spotw - boundary.width/2, spoth); // 15
70577244 spot.translate(0, -32);
7058
- info.g.setColor(Color.green);
7245
+ info.g.setColor(Color.yellow);
70597246 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7247
+ info.g.setColor(Color.green);
70607248 // if (CameraPane.Xmin > spot.x)
70617249 // {
70627250 // CameraPane.Xmin = spot.x;
....@@ -7374,19 +7562,20 @@
73747562 switch (info.pane.RenderCamera().viewCode)
73757563 {
73767564 case 3: // '\001'
7377
- if (modified)
7565
+ if (modified || opposite)
73787566 {
73797567 //LA.matScale(toParent, 1, hScale, vScale);
73807568 LA.matScale(toParent, totalScale, 1, 1);
73817569 } // vScale, 1);
73827570 else
73837571 {
7572
+ // EXCEPTION!
73847573 LA.matScale(toParent, totalScale, totalScale, totalScale);
73857574 } // vScale, 1);
73867575 break;
73877576
73887577 case 2: // '\002'
7389
- if (modified)
7578
+ if (modified || opposite)
73907579 {
73917580 //LA.matScale(toParent, hScale, 1, vScale);
73927581 LA.matScale(toParent, 1, totalScale, 1);
....@@ -7397,7 +7586,7 @@
73977586 break;
73987587
73997588 case 1: // '\003'
7400
- if (modified)
7589
+ if (modified || opposite)
74017590 {
74027591 //LA.matScale(toParent, hScale, vScale, 1);
74037592 LA.matScale(toParent, 1, 1, totalScale);
....@@ -7617,6 +7806,10 @@
76177806 editWindow = null;
76187807 } // ?
76197808 }
7809
+ else
7810
+ {
7811
+ //editWindow.closeUI();
7812
+ }
76207813 }
76217814
76227815 boolean root; // patch for edit windows