Normand Briere
2019-07-29 c6c3f0948bd31603547ef8ce47a7784a9a4d55c2
CameraPane.java
....@@ -187,6 +187,18 @@
187187 }
188188
189189 private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
190
+
191
+ public void LoadSkybox(String name, String ext, boolean mipmap) throws GLException
192
+ {
193
+ try
194
+ {
195
+ cubemap = LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
196
+ } catch (IOException e)
197
+ {
198
+ System.out.println("NAME = " + name);
199
+ e.printStackTrace(); // throw new RuntimeException(e);
200
+ }
201
+ }
190202
191203 void SetAsGLRenderer(boolean b)
192204 {
....@@ -206,7 +218,8 @@
206218
207219 SetCamera(cam);
208220
209
- SetLight(new Camera(new cVector(10, 10, -20)));
221
+ // Warning: not used.
222
+ SetLight(new Camera(new cVector(15, 10, -20)));
210223
211224 object = o;
212225
....@@ -1484,6 +1497,8 @@
14841497 gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
14851498 }
14861499
1500
+ float[] colorV = new float[4];
1501
+
14871502 void SetColor(Object3D obj, Vertex p0)
14881503 {
14891504 CameraPane display = this;
....@@ -1551,8 +1566,6 @@
15511566 {
15521567 return;
15531568 }
1554
-
1555
- float[] colorV = new float[3];
15561569
15571570 if (false) // marked)
15581571 {
....@@ -8931,7 +8944,7 @@
89318944
89328945 if (cubemap == null)
89338946 {
8934
- LoadEnvy(5);
8947
+ //LoadEnvy(1);
89358948 }
89368949
89378950 //cubemap.enable();
....@@ -9218,37 +9231,58 @@
92189231 cubemap = null;
92199232 return;
92209233 case 1:
9221
- name = "cubemaps/box_";
9222
- ext = "png";
9234
+ name = "cubemaps/rgb/";
9235
+ ext = "jpg";
92239236 reverseUP = false;
92249237 break;
92259238 case 2:
9226
- name = "cubemaps/uffizi_";
9227
- ext = "png";
9228
- break; // reverseUP = true; break;
9239
+ name = "cubemaps/uffizi/";
9240
+ ext = "jpg";
9241
+ reverseUP = false;
9242
+ break;
92299243 case 3:
9230
- name = "cubemaps/CloudyHills_";
9231
- ext = "tga";
9244
+ name = "cubemaps/CloudyHills/";
9245
+ ext = "jpg";
92329246 reverseUP = false;
92339247 break;
92349248 case 4:
9235
- name = "cubemaps/cornell_";
9249
+ name = "cubemaps/cornell/";
92369250 ext = "png";
92379251 reverseUP = false;
92389252 break;
9253
+ case 5:
9254
+ name = "cubemaps/skycube/";
9255
+ ext = "jpg";
9256
+ reverseUP = false;
9257
+ break;
9258
+ case 6:
9259
+ name = "cubemaps/SaintLazarusChurch3/";
9260
+ ext = "jpg";
9261
+ reverseUP = false;
9262
+ break;
9263
+ case 7:
9264
+ name = "cubemaps/Sodermalmsallen/";
9265
+ ext = "jpg";
9266
+ reverseUP = false;
9267
+ break;
9268
+ case 8:
9269
+ name = "cubemaps/Sodermalmsallen2/";
9270
+ ext = "jpg";
9271
+ reverseUP = false;
9272
+ break;
9273
+ case 9:
9274
+ name = "cubemaps/UnionSquare/";
9275
+ ext = "jpg";
9276
+ reverseUP = false;
9277
+ break;
92399278 default:
9240
- name = "cubemaps/rgb_";
9241
- ext = "png"; /*mipmap = true;*/ reverseUP = false;
9279
+ name = "cubemaps/box/";
9280
+ ext = "png"; /*mipmap = true;*/
9281
+ reverseUP = false;
92429282 break;
92439283 }
9244
-
9245
- try
9246
- {
9247
- cubemap = LoadCubemap(getClass().getClassLoader(), name, ext, mipmap);
9248
- } catch (IOException e)
9249
- {
9250
- throw new RuntimeException(e);
9251
- }
9284
+
9285
+ LoadSkybox(name, ext, mipmap);
92529286 }
92539287
92549288 public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height)
....@@ -9280,8 +9314,13 @@
92809314 static double[] model = new double[16];
92819315 double[] camera2light = new double[16];
92829316 double[] light2camera = new double[16];
9283
- int newenvy = -1;
9317
+
9318
+ //int newenvy = -1;
92849319 boolean envyoff = true; // false;
9320
+ String skyboxname = "";
9321
+ String skyboxext;
9322
+ String loadedskyboxname = "";
9323
+
92859324 cVector light0 = new cVector(0, 0, 0); // 1,3,2);
92869325 //float[] light0 = { 0,0,0 };
92879326 cVector dirlight = new cVector(0, 0, 1); // 1,3,2);
....@@ -9699,7 +9738,7 @@
96999738
97009739 if (renderCamera != lightCamera)
97019740 //for (int count = parentcam.GetTransformCount(); --count>=0;)
9702
- LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
9741
+ LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
97039742
97049743 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
97059744
....@@ -9715,7 +9754,7 @@
97159754
97169755 if (renderCamera != lightCamera)
97179756 //for (int count = parentcam.GetTransformCount(); --count>=0;)
9718
- LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
9757
+ LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
97199758
97209759 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
97219760
....@@ -9761,10 +9800,12 @@
97619800 rati = 1 / rati;
97629801 gl.glOrtho(-skyscale / rati, skyscale / rati, -skyscale, skyscale, 0.001, 1000);
97639802 }
9764
- assert (newenvy == -1);
9803
+
9804
+ //assert (newenvy == -1);
9805
+
97659806 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
97669807 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
9767
- DrawSkyBox(gl);
9808
+ DrawSkyBox(gl, (float)rati);
97689809 gl.glEnable(GL.GL_FRAGMENT_PROGRAM_ARB);
97699810 gl.glEnable(GL.GL_VERTEX_PROGRAM_ARB);
97709811 accPerspective(gl, renderCamera.shaper_fovy / ratio,
....@@ -10916,7 +10957,7 @@
1091610957 // if (parentcam != renderCamera) // not a light
1091710958 if (cam != lightCamera)
1091810959 //for (int count = parentcam.GetTransformCount(); --count>=0;)
10919
- LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
10960
+ LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
1092010961
1092110962 for (int j = 0; j < 4; j++)
1092210963 {
....@@ -10931,7 +10972,7 @@
1093110972 // if (parentcam != renderCamera) // not a light
1093210973 if (cam != lightCamera)
1093310974 //for (int count = parentcam.GetTransformCount(); --count>=0;)
10934
- LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
10975
+ LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
1093510976
1093610977 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
1093710978
....@@ -11017,13 +11058,19 @@
1101711058 gl.glOrtho(-skyscale / ratio, skyscale / ratio, -skyscale, skyscale, 0.001, 1000);
1101811059 }
1101911060
11020
- if (newenvy > -1)
11061
+// if (newenvy > -1)
11062
+// {
11063
+// LoadEnvy(newenvy);
11064
+// }
11065
+//
11066
+// newenvy = -1;
11067
+
11068
+ if (!skyboxname.equals(this.loadedskyboxname))
1102111069 {
11022
- LoadEnvy(newenvy);
11070
+ LoadSkybox(skyboxname + "/", skyboxext, false);
11071
+ loadedskyboxname = skyboxname;
1102311072 }
11024
-
11025
- newenvy = -1;
11026
-
11073
+
1102711074 ratio = ((double) getWidth()) / getHeight();
1102811075 //System.out.println("ratio = " + ratio);
1102911076
....@@ -11039,7 +11086,7 @@
1103911086
1104011087 if (!IsFrozen() && !ambientOcclusion)
1104111088 {
11042
- DrawSkyBox(gl);
11089
+ DrawSkyBox(gl, (float)ratio);
1104311090 }
1104411091
1104511092 //if (selection_view == -1)
....@@ -12399,51 +12446,74 @@
1239912446
1240012447 //gl.glProgramEnvParameter4fvARB(GL.GL_FRAGMENT_PROGRAM_ARB, 127, lightParams, 0);
1240112448
12402
- String program =
12449
+ String program0 =
1240312450 // Min shader
1240412451 "!!ARBfp1.0\n" +
12405
- "PARAM zero123 = { 0.0, 1.0, 2.0, 1.25 };" +
12452
+ "PARAM zero123 = { 0.0, 1.0, 2, 1.25 };" +
1240612453 "PARAM pow2 = { 0.5, 0.25, 0.125, 0.0 };" +
1240712454 "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" +
1240812455 "PARAM eps = { 0.001, 0.001, 0.001, 1.0 };" +
1240912456 "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
12457
+ "PARAM light2cam0 = program.env[10];" +
12458
+ "PARAM light2cam1 = program.env[11];" +
12459
+ "PARAM light2cam2 = program.env[12];" +
1241012460 "TEMP temp;" +
1241112461 "TEMP light;" +
1241212462 "TEMP ndotl;" +
1241312463 "TEMP normal;" +
1241412464 "TEMP depth;" +
12465
+ "TEMP eye;" +
12466
+ "TEMP pos;" +
1241512467
1241612468 "MAD normal, fragment.color, zero123.z, -zero123.y;" +
12417
-
12469
+ Normalize("normal") +
1241812470 "MOV light, state.light[0].position;" +
1241912471 "DP3 ndotl.x, light, normal;" +
1242012472
1242112473 // shadow
12422
- "MOV temp, fragment.texcoord[1];" +
12423
- TextureFetch("depth", "temp", "1") +
12474
+ "MOV pos, fragment.texcoord[1];" +
12475
+ "MOV temp, pos;" +
12476
+ ShadowTextureFetch("depth", "temp", "1") +
1242412477 //"TEX depth, fragment.texcoord[1], texture[1], 2D;" +
12425
- "SLT temp.x, fragment.texcoord[1].z, depth.z;" +
12426
-
12478
+ "SLT ndotl.z, fragment.texcoord[1].z, depth.z;" +
1242712479
1242812480 // No shadow when out of frustum
1242912481 //"SGE temp.y, depth.z, zero123.y;" +
1243012482 //"LRP temp.x, temp.y, zero123.y, temp.x;" +
1243112483
12432
- "MUL ndotl.x, ndotl.x, temp.x;" +
12433
- "MAX ndotl.x, ndotl.x, pow2.y;" +
12484
+ "MUL ndotl.x, ndotl.x, ndotl.z;" + // Shadow
1243412485
12486
+ // Backlit
12487
+ "MOV pos.w, zero123.y;" +
12488
+ "DP4 eye.x, pos, light2cam0;" +
12489
+ "DP4 eye.y, pos, light2cam1;" +
12490
+ "DP4 eye.z, pos, light2cam2;" +
12491
+ Normalize("eye") +
12492
+
12493
+ "DP3 ndotl.y, -eye, normal;" +
12494
+ //"MUL ndotl.y, ndotl.y, pow2.x;" +
12495
+ "POW ndotl.y, ndotl.y, pow2.z;" + // backlit
12496
+ "SUB ndotl.y, zero123.y, ndotl.y;" +
12497
+ //"SUB ndotl.y, zero123.y, ndotl.y;" +
12498
+ //"MUL ndotl.y, ndotl.y, pow2.z;" +
12499
+
12500
+ //"MAX ndotl.x, ndotl.x, ndotl.y;" + // Ambient
12501
+ //"MAX ndotl.x, ndotl.x, pow2.y;" + // Ambient
12502
+
12503
+ // Pigment
1243512504 "TEX temp, fragment.texcoord[0], texture[0], 2D;" +
1243612505 "LRP temp, zero123.w, temp, one;" + // texture proportion
1243712506 "MUL temp, temp, ndotl.x;" +
1243812507
1243912508 "MUL temp, temp, zero123.z;" +
1244012509
12441
- "MOV temp.w, zero123.y;" + // reset alpha
12510
+ //"MUL temp, temp, ndotl.y;" +
1244212511
12512
+ "MOV temp.w, zero123.y;" + // reset alpha
1244312513 "MOV result.color, temp;" +
1244412514 "END";
1244512515
12446
- String program2 =
12516
+ String program =
1244712517 "!!ARBfp1.0\n" +
1244812518
1244912519 //"OPTION ARB_fragment_program_shadow;" +
....@@ -12581,20 +12651,20 @@
1258112651 "MUL temp, floor, mapgrid.x;" +
1258212652 //"TEX depth0, temp, texture[1], 2D;" +
1258312653 (((mode & FP_SOFTSHADOW) == 0) ? "" :
12584
- TextureFetch("depth0", "temp", "1") +
12654
+ ShadowTextureFetch("depth0", "temp", "1") +
1258512655 "") +
1258612656 "ADD temp.x, temp.x, mapgrid.x;" +
1258712657 //"TEX depth1, temp, texture[1], 2D;" +
1258812658 (((mode & FP_SOFTSHADOW) == 0) ? "" :
12589
- TextureFetch("depth1", "temp", "1") +
12659
+ ShadowTextureFetch("depth1", "temp", "1") +
1259012660 "") +
1259112661 "ADD temp.y, temp.y, mapgrid.x;" +
1259212662 //"TEX depth2, temp, texture[1], 2D;" +
12593
- TextureFetch("depth2", "temp", "1") +
12663
+ ShadowTextureFetch("depth2", "temp", "1") +
1259412664 "SUB temp.x, temp.x, mapgrid.x;" +
1259512665 //"TEX depth3, temp, texture[1], 2D;" +
1259612666 (((mode & FP_SOFTSHADOW) == 0) ? "" :
12597
- TextureFetch("depth3", "temp", "1") +
12667
+ ShadowTextureFetch("depth3", "temp", "1") +
1259812668 "") +
1259912669 //"MUL texSamp0, texSamp0, state.material.front.diffuse;" +
1260012670 //"MOV params, material;" +
....@@ -12968,7 +13038,7 @@
1296813038 // display shadow only (fakedepth == 0)
1296913039 "SUB temp.x, half.x, shadow.x;" +
1297013040 "MOV temp.y, -params5.z;" + // params6.x;" +
12971
- "SLT temp.z, temp.y, -one2048th.x;" +
13041
+ "SLT temp.z, temp.y, -c256i.x;" +
1297213042 "SUB temp.y, one.x, temp.z;" +
1297313043 "MUL temp.x, temp.x, temp.y;" +
1297413044 "KIL temp.x;" +
....@@ -13392,7 +13462,8 @@
1339213462 return out;
1339313463 }
1339413464
13395
- String TextureFetch(String dest, String src, String unit)
13465
+ // Also does frustum culling
13466
+ String ShadowTextureFetch(String dest, String src, String unit)
1339613467 {
1339713468 return "TEX " + dest + ", " + src + ", texture[" + unit + "], 2D;" +
1339813469 "SGE " + src + ".w, " + src + ".x, eps.x;" +
....@@ -15297,14 +15368,18 @@
1529715368 case '3':
1529815369 case '4':
1529915370 case '5':
15300
- newenvy = Character.getNumericValue(key);
15301
- repaint();
15302
- break;
1530315371 case '6':
1530415372 case '7':
1530515373 case '8':
1530615374 case '9':
15307
- BGcolor = (key - '6')/3.f;
15375
+ if (envyoff)
15376
+ {
15377
+ BGcolor = (key - '1')/8.f;
15378
+ }
15379
+ else
15380
+ {
15381
+ //newenvy = Character.getNumericValue(key);
15382
+ }
1530815383 repaint();
1530915384 break;
1531015385 case '!':
....@@ -16495,6 +16570,8 @@
1649516570 private /*static*/ boolean firstime;
1649616571 private /*static*/ cVector newView = new cVector();
1649716572 private static final String[] suffixes = {"posx", "negx", "posy", "negy", "posz", "negz"};
16573
+ private static final String[] suffixes2 = {"east", "west", "top", "bottom", "north", "south"};
16574
+ private static final String[] suffixes3 = {"ft", "bk", "up", "dn", "rt", "lf"};
1649816575 private static final int[] targets = {GL.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
1649916576 GL.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
1650016577 GL.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
....@@ -16507,16 +16584,49 @@
1650716584 {
1650816585 com.sun.opengl.util.texture.Texture cubemap = TextureIO.newTexture(GL.GL_TEXTURE_CUBE_MAP);
1650916586
16587
+ int usedsuf = 0;
16588
+
1651016589 for (int i = 0; i < suffixes.length; i++)
1651116590 {
16512
- String resourceName = basename + suffixes[i] + "." + suffix;
16513
- TextureData data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16514
- mipmapped,
16515
- FileUtil.getFileSuffix(resourceName));
16516
- if (data == null)
16591
+ String[] suffixe = suffixes;
16592
+ String[] fallback = suffixes2;
16593
+ String[] fallfallback = suffixes3;
16594
+
16595
+ for (int c=usedsuf; --c>=0;)
1651716596 {
16518
- throw new IOException("Unable to load texture " + resourceName);
16597
+// String[] temp = suffixe;
16598
+// suffixe = fallback;
16599
+// fallback = fallfallback;
16600
+// fallfallback = temp;
1651916601 }
16602
+
16603
+ String resourceName = basename + suffixe[i] + "." + suffix;
16604
+ TextureData data;
16605
+
16606
+ try
16607
+ {
16608
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16609
+ mipmapped,
16610
+ FileUtil.getFileSuffix(resourceName));
16611
+ }
16612
+ catch (Exception e)
16613
+ {
16614
+ try
16615
+ {
16616
+ resourceName = basename + fallback[i] + "." + suffix;
16617
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16618
+ mipmapped,
16619
+ FileUtil.getFileSuffix(resourceName));
16620
+ }
16621
+ catch (Exception e2)
16622
+ {
16623
+ resourceName = basename + fallfallback[i] + "." + suffix;
16624
+ data = TextureIO.newTextureData(scope.getResourceAsStream(resourceName),
16625
+ mipmapped,
16626
+ FileUtil.getFileSuffix(resourceName));
16627
+ }
16628
+ }
16629
+
1652016630 //System.out.println("Target = " + targets[i]);
1652116631 cubemap.updateImage(data, targets[i]);
1652216632 }
....@@ -16527,7 +16637,9 @@
1652716637
1652816638 float BGcolor = 0.5f;
1652916639
16530
- private void DrawSkyBox(GL gl)
16640
+ float ambientLight[] = {1f, 1f, 1f, 1.0f};
16641
+
16642
+ private void DrawSkyBox(GL gl, float ratio)
1653116643 {
1653216644 if (envyoff || cubemap == null)
1653316645 {
....@@ -16544,7 +16656,17 @@
1654416656 // Compensates for ExaminerViewer's modification of modelview matrix
1654516657 gl.glMatrixMode(GL.GL_MODELVIEW);
1654616658 gl.glLoadIdentity();
16659
+ gl.glScalef(1,ratio,1);
1654716660
16661
+ colorV[0] = 2;
16662
+ colorV[1] = 2;
16663
+ colorV[2] = 2;
16664
+ colorV[3] = 1;
16665
+ gl.glDisable(gl.GL_COLOR_MATERIAL);
16666
+ gl.glMaterialfv(gl.GL_FRONT_AND_BACK, gl.GL_AMBIENT, colorV, 0);
16667
+
16668
+ gl.glLightModelfv(gl.GL_LIGHT_MODEL_AMBIENT, ambientLight, 0);
16669
+
1654816670 //gl.glActiveTexture(GL.GL_TEXTURE1);
1654916671 //gl.glDisable(GL.GL_TEXTURE_CUBE_MAP);
1655016672
....@@ -16557,7 +16679,7 @@
1655716679 // GL_NORMAL_MAP texgen mode. Temporarily enabling lighting
1655816680 // causes the normals to be sent down. Thanks to Ken Dyke.
1655916681 //gl.glEnable(GL.GL_LIGHTING);
16560
- gl.glDisable(GL.GL_LIGHTING);
16682
+ gl.glEnable(GL.GL_LIGHTING);
1656116683
1656216684 gl.glTexGeni(GL.GL_S, GL.GL_TEXTURE_GEN_MODE, GL.GL_NORMAL_MAP);
1656316685 gl.glTexGeni(GL.GL_T, GL.GL_TEXTURE_GEN_MODE, GL.GL_NORMAL_MAP);
....@@ -16576,6 +16698,7 @@
1657616698 {
1657716699 gl.glScalef(1.0f, -1.0f, 1.0f);
1657816700 }
16701
+ gl.glScalef(-1.0f, 1.0f, 1.0f);
1657916702 gl.glMultMatrixd(viewrot_1, 0);
1658016703 gl.glTranslatef(0, 0, 0.5f); // (float)lightCamera.Distance()); // 0.5f);
1658116704 //viewer.updateInverseRotation(gl);
....@@ -16834,7 +16957,7 @@
1683416957 //new Exception().printStackTrace();
1683516958 System.out.println("select buffer init");
1683616959 // Use debug pipeline
16837
- drawable.setGL(new DebugGL(drawable.getGL()));
16960
+ //drawable.setGL(new DebugGL(drawable.getGL()));
1683816961
1683916962 GL gl = drawable.getGL();
1684016963