.. | .. |
---|
1 | 1 | |
---|
2 | 2 | public class Globals |
---|
3 | 3 | { |
---|
4 | | - public static boolean DEBUG = false; |
---|
5 | | - public static boolean ADVANCED = false; |
---|
| 4 | + static boolean WALK = false; |
---|
| 5 | + |
---|
| 6 | + static boolean SHOWINFO = true; |
---|
| 7 | + |
---|
| 8 | + static boolean ADVANCED = false; // false; |
---|
| 9 | + |
---|
| 10 | + static boolean NIMBUSLAF = false; // false; |
---|
| 11 | + |
---|
| 12 | + static boolean TOOLTIPS = true; // true; |
---|
| 13 | + static boolean DEBUG = false; // false |
---|
6 | 14 | |
---|
7 | 15 | static iCameraPane theRenderer; |
---|
8 | 16 | |
---|
9 | 17 | private static boolean LIVE = false; |
---|
10 | | - public static boolean COMPUTESHADOWWHENLIVE = true; |
---|
| 18 | + |
---|
| 19 | + // Option to set saturation to 1 when choosing a color first |
---|
| 20 | + public static boolean AUTOSATURATE = true; |
---|
| 21 | + public static boolean MINSHADER = false; |
---|
| 22 | + public static boolean COMPUTESHADOWWHENLIVE = false; // true; |
---|
11 | 23 | public static boolean RENDERSHADOW = true; |
---|
12 | 24 | |
---|
13 | | - public static boolean SAVEONMAKE = false; // problems when auto-save (works with manual save) |
---|
| 25 | + public static boolean REPLACEONMAKE = false; // false; |
---|
14 | 26 | |
---|
15 | 27 | public static boolean MOUSEDRAGGED = false; |
---|
16 | 28 | public static boolean TIMERRUNNING = false; |
---|
17 | 29 | |
---|
18 | 30 | // Hold on calculation when moving camera |
---|
19 | | - public static boolean FREEZEONMOVE = false; // true; |
---|
| 31 | + public static boolean FREEZEONMOVE = false; |
---|
20 | 32 | |
---|
21 | 33 | static boolean CROWD = false; |
---|
22 | 34 | static public int drawMode = iCameraPane.DEFAULT; // WARNING |
---|