Normand Briere
2019-10-06 ce660a4b6ba367bd162dd2cff26d02c80a34c912
Object3D.java
....@@ -25,30 +25,108 @@
2525 // Use GetUUID for backward compatibility with null.
2626 private UUID uuid = UUID.randomUUID();
2727
28
- // TEMPORARY for mocap undo. No need to be transient.
28
+ // TEMPORARY for versions. No need to be transient.
2929 mocap.reader.BVHReader.BVHResult savebvh;
3030 Object3D saveskeleton;
31
+
32
+ // FileObject
33
+ Object3D savefilecontent;
3134 //
3235
3336 String skyboxname;
3437 String skyboxext;
3538
36
- Object3D versionlist[];
39
+ Object3D[] versionlist;
3740 int versionindex = -1;
3841
3942 java.util.Hashtable<java.util.UUID, Object3D> versiontable; // = new java.util.Hashtable<java.util.UUID, Object3D>();
4043
44
+ transient int tabIndex; // Tabs can change between sessions.
45
+
4146 ScriptNode scriptnode;
47
+
48
+ void deepCopyNode(Object3D other)
49
+ {
50
+ other.skyboxname = skyboxname;
51
+ other.skyboxext = skyboxext;
52
+
53
+ if (toParent != null)
54
+ {
55
+ other.toParent = LA.newMatrix();
56
+ other.fromParent = LA.newMatrix();
57
+ LA.matCopy(toParent, other.toParent);
58
+ LA.matCopy(fromParent, other.fromParent);
59
+ if (toParentMarked != null)
60
+ {
61
+ other.toParentMarked = LA.newMatrix();
62
+ other.fromParentMarked = LA.newMatrix();
63
+ LA.matCopy(toParentMarked, other.toParentMarked);
64
+ LA.matCopy(fromParentMarked, other.fromParentMarked);
65
+ }
66
+ }
67
+ else
68
+ {
69
+ if (other.toParent == null)
70
+// assert(other.toParent == null);
71
+// new Exception().printStackTrace();
72
+ System.err.println("null parent: " + other);
73
+ }
74
+
75
+ /*
76
+ double ident[][] = LA.newMatrix();
77
+ if (bRep == null)
78
+ other.bRep = null;
79
+ else
80
+ other.bRep = new BoundaryRep(bRep, ident);
81
+ */
82
+ // Really new...
83
+ //other.editWindow = null;
84
+ if (name == null)
85
+ other.name = null;
86
+ else
87
+ other.name = new String(name);
88
+
89
+ if (material != null)
90
+ {
91
+ other.material = new cMaterial(material);
92
+ } else
93
+ {
94
+ other.material = null;
95
+ }
96
+
97
+ other.GetTextures().name = GetTextures().name;
98
+
99
+ CopyExtraMaterial(other);
100
+
101
+ other.touched = touched;
102
+ other.softtouched = softtouched;
103
+
104
+ other.random = random;
105
+ other.link2master = Link2Support();
106
+ other.transformcount = transformcount;
107
+ other.marked = marked;
108
+ other.skip = skip;
109
+ other.count = count;
110
+ other.flipV = flipV;
111
+ other.live = live;
112
+ other.rewind = rewind;
113
+ other.hide = hide;
114
+ other.texres = texres;
115
+ other.speedup = speedup;
116
+ other.height = height;
117
+ other.depth = depth;
118
+ }
42119
43120 int VersionCount()
44121 {
45122 int count = 0;
46123
47
- for (int i = versionlist.length; --i >= 0;)
48
- {
49
- if (versionlist[i] != null)
50
- count++;
51
- }
124
+ if (versionlist != null)
125
+ for (int i = versionlist.length; --i >= 0;)
126
+ {
127
+ if (versionlist[i] != null)
128
+ count++;
129
+ }
52130
53131 return count;
54132 }
....@@ -64,6 +142,7 @@
64142 projectedVertices[i] = new cVector2(); // Others
65143 }
66144 projectedVertices[0].x = 100; // bump
145
+ projectedVertices[1].y = 1000; // punchthrough. only for png
67146 }
68147
69148 void MinMax(cVector minima, cVector maxima)
....@@ -143,7 +222,7 @@
143222 return;
144223
145224 transientsupport = support;
146
- transientlink2master = link2master;
225
+ transientlink2master = Link2Support();
147226
148227 support = null;
149228 link2master = false;
....@@ -190,8 +269,39 @@
190269 }
191270 }
192271
272
+ boolean HasBigData()
273
+ {
274
+ if (blockloop)
275
+ return false;
276
+
277
+ if (bRep != null)
278
+ {
279
+ return true;
280
+ }
281
+
282
+ blockloop = true;
283
+
284
+ for (int i = 0; i < Size(); i++)
285
+ {
286
+ Object3D child = (Object3D) get(i);
287
+ if (child == null)
288
+ continue;
289
+ if (child.HasBigData())
290
+ {
291
+ blockloop = false;
292
+ return true;
293
+ }
294
+ }
295
+
296
+ blockloop = false;
297
+ return false;
298
+ }
299
+
193300 void ExtractBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
194301 {
302
+ if (blockloop)
303
+ return;
304
+
195305 Object3D o;
196306
197307 boolean isnew = false;
....@@ -215,7 +325,7 @@
215325 hashtable.put(GetUUID(), o);
216326 }
217327
218
- if (!blockloop)
328
+ //if (!blockloop)
219329 {
220330 blockloop = true;
221331
....@@ -227,7 +337,7 @@
227337 blockloop = false;
228338 }
229339
230
- if (isnew)
340
+ //if (isnew)
231341 ExtractBigData(o);
232342 }
233343
....@@ -338,15 +448,15 @@
338448
339449 void RestoreBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
340450 {
451
+ if (blockloop)
452
+ return;
453
+
341454 if (!hashtable.containsKey(GetUUID()))
342455 return;
343456
344457 Object3D o = hashtable.get(GetUUID());
345458
346459 RestoreBigData(o);
347
-
348
- if (blockloop)
349
- return;
350460
351461 blockloop = true;
352462
....@@ -363,6 +473,7 @@
363473 void RestoreBigData(Object3D o)
364474 {
365475 //System.err.println("RestoreBigData : " + this + " <-- " + o);
476
+ Grafreed.Assert(this.bRep == null);
366477
367478 this.bRep = o.bRep;
368479 if (this.support != null && o.transientrep != null)
....@@ -524,7 +635,10 @@
524635 transient boolean keepdontselect;
525636 boolean dontselect = false;
526637 boolean hide = false;
527
- boolean link2master = false; // performs reset support/master at each frame
638
+
639
+ boolean link2master = false; // performs reset support/master at each frame (cannot rename due to serialization)
640
+ boolean link2support = false; // (cannot rename due to serialization)
641
+
528642 boolean marked = false; // animation node
529643 boolean skip = false; // centroid issue
530644 boolean skipmocap = false; // mocap data
....@@ -532,6 +646,9 @@
532646 boolean random = false;
533647 boolean speedup = false;
534648 boolean rewind = false;
649
+
650
+ // Option to sort triangles, e.g. for transparency.
651
+ boolean sort = false;
535652
536653 float NORMALPUSH = 0;
537654
....@@ -550,7 +667,7 @@
550667 {
551668 sorted = true;
552669
553
- for (int i=0; i<size()-1; i++)
670
+ for (int i=0; i<Size()-1; i++)
554671 {
555672 Object3D obji = get(i);
556673 Object3D objj = get(i+1);
....@@ -574,7 +691,7 @@
574691 {
575692 sorted = true;
576693
577
- for (int i=0; i<size()-1; i++)
694
+ for (int i=0; i<Size()-1; i++)
578695 {
579696 Object3D obji = get(i);
580697 Object3D objj = get(i+1);
....@@ -911,7 +1028,7 @@
9111028
9121029 void Step()
9131030 {
914
- // marde pour serialization de Texture
1031
+ // patch pour serialization de Texture
9151032 resetmaxcount();
9161033 resettransformcount();
9171034 resetstep();
....@@ -1025,6 +1142,8 @@
10251142 (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || !Globals.COMPUTESHADOWWHENLIVE) &&
10261143 currentframe != Globals.framecount)
10271144 {
1145
+ Globals.lighttouched = true;
1146
+
10281147 currentframe = Globals.framecount;
10291148
10301149 // System.err.println("transformcount = " + transformcount);
....@@ -1104,24 +1223,28 @@
11041223 {
11051224 // return true;
11061225
1107
- if (material == null || material.multiply)
1108
- return true;
1226
+// if (material == null || material.multiply)
1227
+// return true;
1228
+//
1229
+// if (projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
1230
+// return false;
1231
+//
1232
+// // Transparent objects are dynamic because we have to sort the triangles.
1233
+// return material.opacity > 0.99;
11091234
1110
- if (projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
1111
- return false;
1112
-
1113
- // Transparent objects are dynamic because we have to sort the triangles.
1114
- return material.opacity > 0.99;
1235
+ return !sort;
11151236 }
11161237
11171238 boolean IsOpaque()
11181239 {
11191240 // return true;
11201241
1121
- if (material == null || material.multiply)
1122
- return true;
1242
+// if (material == null || material.multiply)
1243
+// return true;
1244
+//
1245
+// return material.opacity > 0.99;
11231246
1124
- return material.opacity > 0.99;
1247
+ return !sort;
11251248 }
11261249
11271250 Object3D()
....@@ -1199,8 +1322,10 @@
11991322
12001323 // will share the geometry
12011324 assert (!(this instanceof Composite));
1202
- return deepCopy(); // Never called for Composite
1203
-
1325
+
1326
+ Object3D obj = deepCopy(); // Never called for Composite
1327
+ obj.count = 2;
1328
+ return obj;
12041329 }
12051330
12061331 boolean HasLoops()
....@@ -1208,6 +1333,30 @@
12081333 return false;
12091334 }
12101335
1336
+ void ResetUUIDs()
1337
+ {
1338
+ if (blockloop)
1339
+ {
1340
+ return;
1341
+ }
1342
+
1343
+ this.uuid = null;
1344
+
1345
+ blockloop = true;
1346
+
1347
+ for (int i = 0; i < Size(); i++)
1348
+ {
1349
+ Object3D obj = (Object3D) Children().get(i);
1350
+
1351
+ if (obj != null)
1352
+ {
1353
+ obj.ResetUUIDs();
1354
+ }
1355
+ }
1356
+
1357
+ blockloop = false;
1358
+ }
1359
+
12111360 boolean IsInfinite()
12121361 {
12131362 if (blockloop)
....@@ -1278,78 +1427,16 @@
12781427 return;
12791428
12801429 blockloop = true;
1430
+
1431
+ other.parent = parent;
1432
+
12811433 //System.out.println("COPY " + this + " to " + other);
12821434 //new Exception().printStackTrace();
1435
+ deepCopyNode(other);
12831436
1284
- other.parent = parent;
1285
- if (toParent != null)
1286
- {
1287
- other.toParent = LA.newMatrix();
1288
- other.fromParent = LA.newMatrix();
1289
- LA.matCopy(toParent, other.toParent);
1290
- LA.matCopy(fromParent, other.fromParent);
1291
- if (toParentMarked != null)
1292
- {
1293
- other.toParentMarked = LA.newMatrix();
1294
- other.fromParentMarked = LA.newMatrix();
1295
- LA.matCopy(toParentMarked, other.toParentMarked);
1296
- LA.matCopy(fromParentMarked, other.fromParentMarked);
1297
- }
1298
- }
1299
- else
1300
- {
1301
- if (other.toParent == null)
1302
-// assert(other.toParent == null);
1303
-// new Exception().printStackTrace();
1304
- System.err.println("null parent: " + other);
1305
- }
1306
- /*
1307
- double ident[][] = LA.newMatrix();
1308
- if (bRep == null)
1309
- other.bRep = null;
1310
- else
1311
- other.bRep = new BoundaryRep(bRep, ident);
1312
- */
1313
- // Really new...
13141437 other.bRep = bRep; // Share the geometry
13151438
13161439 other.support = support; // Share the support
1317
-
1318
- //other.editWindow = null;
1319
- if (name == null)
1320
- other.name = null;
1321
- else
1322
- other.name = new String(name);
1323
-
1324
- if (material != null)
1325
- {
1326
- other.material = new cMaterial(material);
1327
- } else
1328
- {
1329
- other.material = null;
1330
- }
1331
-
1332
- other.GetTextures().name = GetTextures().name;
1333
-
1334
- CopyExtraMaterial(other);
1335
-
1336
- other.touched = touched;
1337
- other.softtouched = softtouched;
1338
-
1339
- other.random = random;
1340
- other.link2master = link2master;
1341
- other.transformcount = transformcount;
1342
- other.marked = marked;
1343
- other.skip = skip;
1344
- other.count = count;
1345
- other.flipV = flipV;
1346
- other.live = live;
1347
- other.rewind = rewind;
1348
- other.hide = hide;
1349
- other.texres = texres;
1350
- other.speedup = speedup;
1351
- other.height = height;
1352
- other.depth = depth;
13531440
13541441 // aout 2013 if (/*displaylist != -1 &&*/other.displaylist != displaylist)
13551442 // {
....@@ -1405,17 +1492,24 @@
14051492 if ((mask & GEOMETRY) != 0)
14061493 {
14071494 if (bRep != null)
1408
- bRep.overwriteThis(other.bRep==null?other.transientrep:other.bRep);
1409
- else
1410
- assert(other.bRep == null);
1411
-
1412
- if (bRep != null)
14131495 {
1496
+ bRep.overwriteThis(other.bRep==null?other.transientrep:other.bRep);
14141497 CameraPane.RemoveList(bRep.displaylist);
14151498 bRep.displaylist = 0; // june 2013 -1;
14161499 }
14171500 else
1418
- bRep = bRep;
1501
+ {
1502
+ //assert(other.bRep == null);
1503
+ bRep = other.bRep;
1504
+ }
1505
+
1506
+// if (bRep != null)
1507
+// {
1508
+// CameraPane.RemoveList(bRep.displaylist);
1509
+// bRep.displaylist = 0; // june 2013 -1;
1510
+// }
1511
+// else
1512
+// bRep = bRep;
14191513 }
14201514
14211515 /* Use a MASK = GEO/MAT
....@@ -3211,7 +3305,10 @@
32113305 {
32123306 if (bRep != null)
32133307 {
3308
+ //bRep.GenerateNormals2(crease); // in-place doesn't work. it gives wrong normals (diamond artifact).
32143309 bRep.GenerateNormals(crease);
3310
+ if (!bRep.trimmed)
3311
+ bRep.MergeNormals();
32153312 Touch();
32163313 }
32173314 }
....@@ -3322,6 +3419,18 @@
33223419 obj.fromParent[3][0] = obj.fromParent[3][1] = obj.fromParent[3][2] = 0;
33233420 }
33243421 }
3422
+ }
3423
+
3424
+ public void Scale(float scale)
3425
+ {
3426
+ Object3D obj = this;
3427
+
3428
+ obj.toParent[0][0] = obj.toParent[1][1] = obj.toParent[2][2] = scale;
3429
+ obj.toParent[0][1] = obj.toParent[1][0] = obj.toParent[2][0] = 0;
3430
+ obj.toParent[0][2] = obj.toParent[1][2] = obj.toParent[2][1] = 0;
3431
+ obj.fromParent[0][0] = obj.fromParent[1][1] = obj.fromParent[2][2] = 1/scale;
3432
+ obj.fromParent[0][1] = obj.fromParent[1][0] = obj.fromParent[2][0] = 0;
3433
+ obj.fromParent[0][2] = obj.fromParent[1][2] = obj.fromParent[2][1] = 0;
33253434 }
33263435
33273436 public void TextureRatioTransform(int axis)
....@@ -3615,6 +3724,7 @@
36153724 if (bRep != null)
36163725 {
36173726 //bRep.RemoveOneTriangle();
3727
+ System.out.println();
36183728 System.out.println("Reducing " + this);
36193729 if (name != null && name.contains("lockpickstraps"))
36203730 name = name;
....@@ -3945,6 +4055,7 @@
39454055
39464056 void RevertMeshes()
39474057 {
4058
+ // BLOCKLOOP
39484059 if (this instanceof cMesh)
39494060 {
39504061 ((cMesh)this).Revert();
....@@ -3975,11 +4086,6 @@
39754086 Touch();
39764087 }
39774088
3978
- ResetRecur();
3979
- }
3980
-
3981
- void ResetRecur()
3982
- {
39834089 for (int i = 0; i < size(); i++)
39844090 {
39854091 Object3D child = (Object3D) get(i); // reserve(i);
....@@ -4002,11 +4108,6 @@
40024108 Step();
40034109 Touch();
40044110
4005
- StepRecur();
4006
- }
4007
-
4008
- void StepRecur()
4009
- {
40104111 for (int i = 0; i < size(); i++)
40114112 {
40124113 Object3D child = (Object3D) get(i); // reserve(i);
....@@ -4193,8 +4294,8 @@
41934294 Touch();
41944295 }
41954296
4196
- transient cVector min = new cVector();
4197
- transient cVector max = new cVector();
4297
+ transient cVector min;
4298
+ transient cVector max;
41984299
41994300 void getBounds(cVector minima, cVector maxima, boolean xform)
42004301 {
....@@ -4210,15 +4311,15 @@
42104311 if (blockloop)
42114312 return;
42124313
4213
- if (min == null) // ???
4314
+ if (min == null)
42144315 {
42154316 min = new cVector();
42164317 max = new cVector();
42174318 }
42184319
4219
- for (int i = 0; i<size(); i++)
4320
+ for (int i = 0; i<Size(); i++)
42204321 {
4221
- Object3D child = (Object3D) reserve(i);
4322
+ Object3D child = (Object3D) get(i); //reserve(i);
42224323 if (child == null)
42234324 continue;
42244325
....@@ -4237,21 +4338,21 @@
42374338 if (child.hide && !(child instanceof Merge) || child.skip)
42384339 //if (child.hide)
42394340 {
4240
- release(i);
4341
+ //release(i);
42414342 continue;
42424343 }
42434344
42444345 blockloop = true;
42454346 child.getBounds(min, max, true); // xform);
42464347 blockloop = false;
4247
- release(i);
4348
+ //release(i);
42484349
42494350 MinMax(minima, maxima);
42504351 }
42514352
42524353 if (bRep != null)
42534354 {
4254
- bRep.getBounds(minima,maxima,this);
4355
+ bRep.getBounds(minima, maxima, xform?this:null);
42554356 }
42564357
42574358 if (false) // xform)
....@@ -6060,7 +6161,7 @@
60606161 boolean NeedSupport()
60616162 {
60626163 return
6063
- CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && link2master && /*live &&*/ support != null
6164
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && Link2Support() && /*live &&*/ support != null
60646165 // PROBLEM with CROWD!!
60656166 && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
60666167 }
....@@ -6083,6 +6184,15 @@
60836184 return live && bRep != null;
60846185 }
60856186
6187
+ boolean Link2Support()
6188
+ {
6189
+ return link2master || link2support;
6190
+ }
6191
+
6192
+ static cVector minima = new cVector();
6193
+ static cVector maxima = new cVector();
6194
+ static javax.vecmath.Point3d center = new javax.vecmath.Point3d();
6195
+
60866196 void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
60876197 {
60886198 Invariants(); // june 2013
....@@ -6090,6 +6200,29 @@
60906200 if (support != null)
60916201 {
60926202 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
6203
+ }
6204
+
6205
+ if (false) // live && Link2Support() && support == null && !this.marked) // project on ground
6206
+ {
6207
+ getBounds(minima, maxima, true);
6208
+ center.x = (minima.x + maxima.x) / 2;
6209
+ center.y = 10000; // (minima.y + maxima.y) / 2;
6210
+ center.z = (minima.z + maxima.z) / 2;
6211
+
6212
+ Ray ray = new Ray(center, new Vector3d(0,-1,0));
6213
+
6214
+ IntersectResult res = new IntersectResult();
6215
+ res.t = Double.POSITIVE_INFINITY;
6216
+
6217
+ if (Grafreed.grafreed.universe.intersect(ray, res))
6218
+ {
6219
+ double resx = ray.eyePoint.x + ray.viewDirection.x * res.t;
6220
+ double resy = ray.eyePoint.y + ray.viewDirection.y * res.t;
6221
+ double resz = ray.eyePoint.z + ray.viewDirection.z * res.t;
6222
+
6223
+ LA.matTranslate(toParent, 0, resy - minima.y, 0);
6224
+ LA.matInvert(toParent, fromParent);
6225
+ }
60936226 }
60946227
60956228 if (display.DrawMode() == iCameraPane.SELECTION &&
....@@ -6144,7 +6277,7 @@
61446277 support = support;
61456278
61466279 boolean usecalllists = !IsDynamic() &&
6147
- IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !link2master); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
6280
+ IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !Link2Support()); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
61486281 //boolean usecalllists = false; //!IsLive(); // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
61496282
61506283 //usecalllists &= display.DrawMode() == display.DEFAULT; // Don't compute list in shadow pass.
....@@ -6155,7 +6288,8 @@
61556288 bRep.displaylist = 0;
61566289 }
61576290 // usecalllists &= !(parent instanceof RandomNode);
6158
- // usecalllists = false;
6291
+ if (CameraPane.BOXMODE) // Too dynamic
6292
+ usecalllists = false;
61596293
61606294 if (display.DrawMode() == display.SHADOW)
61616295 //GetBRep() != null)
....@@ -6169,7 +6303,7 @@
61696303
61706304 if (!selectmode && //display.DrawMode() != display.SELECTION &&
61716305 //(touched || (bRep != null && bRep.displaylist <= 0)))
6172
- (Globals.isLIVE() && Globals.COMPUTESHADOWWHENLIVE || touched && Globals.COMPUTESHADOWWHENLIVE)) // || (bRep != null && bRep.displaylist <= 0)))
6306
+ ((Globals.isLIVE() && Globals.COMPUTESHADOWWHENLIVE) || touched)) // || (bRep != null && bRep.displaylist <= 0)))
61736307 {
61746308 Globals.lighttouched = true;
61756309 } // all panes...
....@@ -6211,8 +6345,8 @@
62116345 Globals.lighttouched = true; // all panes...
62126346 }
62136347
6214
- touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
6215
- //touched = false;
6348
+ //touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
6349
+ touched = false;
62166350
62176351 if (this instanceof Texture || this instanceof TextureNode)
62186352 {
....@@ -6251,7 +6385,7 @@
62516385 {
62526386 if (display.DrawMode() == iCameraPane.SHADOW)
62536387 {
6254
- if (!link2master // tricky to cull in shadow mode.
6388
+ if (!Link2Support() // tricky to cull in shadow mode.
62556389 && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
62566390 {
62576391 //System.out.print("CULLED");
....@@ -6313,6 +6447,20 @@
63136447 {
63146448 drawSelf(display, root, selected, blocked);
63156449 }
6450
+
6451
+// if (!(this instanceof Composite))
6452
+// {
6453
+// for (int i = 0; i < size(); i++)
6454
+// {
6455
+// Object3D child = (Object3D) reserve(i);
6456
+// if (child == null)
6457
+// continue;
6458
+//
6459
+// child.draw(display, root, selected, blocked);
6460
+//
6461
+// release(i);
6462
+// }
6463
+// }
63166464 } else
63176465 {
63186466 /*
....@@ -6345,13 +6493,14 @@
63456493 boolean failedPigment = false;
63466494 boolean failedBump = false;
63476495
6496
+ CameraPane.lastObject = this;
63486497 try
63496498 {
63506499 display.BindPigmentTexture(tex, texres);
63516500 }
63526501 catch (Exception e)
63536502 {
6354
- System.err.println("FAILED: " + this);
6503
+ // System.err.println("FAILED: " + this);
63556504 failedPigment = true;
63566505 }
63576506
....@@ -6382,6 +6531,20 @@
63826531 display.CallList(bRep.displaylist);
63836532 // june 2013 drawSelf(display, root, selected);
63846533 }
6534
+ }
6535
+
6536
+ assert (!(this instanceof Composite));
6537
+ {
6538
+// CRASH MOCAP!! for (int i = 0; i < size(); i++)
6539
+// {
6540
+// Object3D child = (Object3D) reserve(i);
6541
+// if (child == null)
6542
+// continue;
6543
+//
6544
+// child.draw(display, root, selected, blocked);
6545
+//
6546
+// release(i);
6547
+// }
63856548 }
63866549 }
63876550
....@@ -6435,16 +6598,17 @@
64356598
64366599 void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
64376600 {
6438
- if (GetBRep() == null)
6439
- {
6440
- drawSelf(display, root, selected, blocked);
6441
- } else
6601
+ if (GetBRep() != null)
64426602 {
64436603 DrawNode(display, root, selected);
64446604 if (this instanceof BezierPatch)
64456605 {
64466606 //drawSelf(display, root, selected);
64476607 }
6608
+ }
6609
+ else
6610
+ {
6611
+ drawSelf(display, root, selected, blocked);
64486612 }
64496613 }
64506614
....@@ -6694,7 +6858,8 @@
66946858
66956859 //javax.media.opengl.GL gl = display.GetGL();
66966860
6697
- if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
6861
+ if (CameraPane.BOXMODE && //!Link2Support()) //
6862
+ !selected) // || CameraPane.movingcamera)
66986863 {
66996864 int fc = bRep.FaceCount();
67006865 int vc = bRep.VertexCount();
....@@ -6856,7 +7021,7 @@
68567021 facescompare[k] = new FaceCompare(k);
68577022 }
68587023
6859
- center = new cVector();
7024
+ centertriangle = new cVector();
68607025 }
68617026 else
68627027 {
....@@ -6979,7 +7144,7 @@
69797144 */
69807145 }
69817146
6982
- transient cVector center;
7147
+ transient cVector centertriangle;
69837148
69847149 class FaceCompare implements Comparable
69857150 {
....@@ -7008,14 +7173,14 @@
70087173 Vertex q = bRep.GetVertex(face.q);
70097174 Vertex r = bRep.GetVertex(face.r);
70107175
7011
- center.set(p);
7012
- center.add(q);
7013
- center.add(r);
7014
- center.mul(1.0/3);
7176
+ centertriangle.set(p);
7177
+ centertriangle.add(q);
7178
+ centertriangle.add(r);
7179
+ centertriangle.mul(1.0/3);
70157180
7016
- center.sub(Globals.theRenderer.EyeCamera().location);
7181
+ centertriangle.sub(Globals.theRenderer.EyeCamera().location);
70177182
7018
- distance = center.dot(center);
7183
+ distance = centertriangle.dot(centertriangle);
70197184 }
70207185
70217186 return distance;
....@@ -8190,15 +8355,15 @@
81908355 } // + super.toString();
81918356 //return name + " (" + (SizeOf.deepSizeOf(this)/1024) + "K) " + this.getClass().getName();
81928357
8193
-// if (!Globals.ADVANCED)
8194
-// return objname;
8358
+ if (!Globals.ADVANCED)
8359
+ return objname;
81958360
8196
- return objname + " " + System.identityHashCode(this); // + GetUUID()
8361
+ return objname + " " + System.identityHashCode(this) + " " + GetUUID();
81978362 }
81988363
81998364 public int hashCode()
82008365 {
8201
- // Fuck Vector...
8366
+ // Do not use Vector...
82028367 return System.identityHashCode(this);
82038368 }
82048369
....@@ -8438,8 +8603,8 @@
84388603 private static cVector2 qq2 = new cVector2();
84398604 private static cVector2 rr2 = new cVector2();
84408605 private static cVector2 ss2 = new cVector2();
8441
- private static cVector edge1 = new cVector();
8442
- private static cVector edge2 = new cVector();
8606
+// private static cVector edge1 = new cVector();
8607
+// private static cVector edge2 = new cVector();
84438608 //private static cVector norm = new cVector();
84448609 /*transient private*/ int hitSomething;
84458610 static final int hitCenter = 1;
....@@ -8637,7 +8802,275 @@
86378802
86388803 Touch();
86398804 }
8805
+
8806
+ static Vertex s1 = new Vertex();
8807
+ static Vertex s2 = new Vertex();
8808
+ static Vertex s3 = new Vertex();
86408809
8810
+ boolean intersectMesh(Ray ray, IntersectResult result)
8811
+ {
8812
+ boolean success = false;
8813
+
8814
+ if (bRep.stripified)
8815
+ {
8816
+ int[] strips = bRep.getRawIndices();
8817
+
8818
+ // TRIANGLE STRIP ARRAY
8819
+ if (bRep.trimmed)
8820
+ {
8821
+ float[] v = bRep.getRawVertices();
8822
+
8823
+ int count3 = 0;
8824
+
8825
+ if (v.length > 0)
8826
+ {
8827
+ for (int i = 0; i < strips.length; i++)
8828
+ {
8829
+ s1.set(v[count3], v[count3 + 1], v[count3 + 2]);
8830
+ count3 += 3;
8831
+
8832
+ s2.set(v[count3], v[count3 + 1], v[count3 + 2]);
8833
+ count3 += 3;
8834
+
8835
+ for (int j = 0; j < strips[i] - 2; j++)
8836
+ {
8837
+ s3.set(v[count3], v[count3 + 1], v[count3 + 2]);
8838
+ count3 += 3;
8839
+
8840
+ if (j%2 == 0)
8841
+ success |= intersectTriangle(ray, result, s1, s2, s3);
8842
+ else
8843
+ success |= intersectTriangle(ray, result, s1, s3, s2);
8844
+
8845
+ s1.set(s2);
8846
+ s2.set(s3);
8847
+ }
8848
+ }
8849
+ }
8850
+
8851
+ assert count3 == v.length;
8852
+ }
8853
+ else // !trimmed
8854
+ {
8855
+ int count = 0;
8856
+ for (int i = 0; i < strips.length; i++)
8857
+ {
8858
+ Vertex p = bRep.GetVertex(bRep.indices[count++]);
8859
+ Vertex q = bRep.GetVertex(bRep.indices[count++]);
8860
+
8861
+ for (int j = 0; j < strips[i] - 2; j++)
8862
+ {
8863
+ Vertex r = bRep.GetVertex(bRep.indices[count++]);
8864
+
8865
+ if (j%2 == 0)
8866
+ success |= intersectTriangle(ray, result, p, q, r);
8867
+ else
8868
+ success |= intersectTriangle(ray, result, p, r, q);
8869
+
8870
+ p = q;
8871
+ q = r;
8872
+ }
8873
+ }
8874
+ }
8875
+ } else // catch (Error e)
8876
+ {
8877
+ int facecount = bRep.FaceCount();
8878
+ for (int i = 0; i < facecount; i++)
8879
+ {
8880
+ Face face = bRep.GetFace(i);
8881
+
8882
+ Vertex p = bRep.GetVertex(face.p);
8883
+ Vertex q = bRep.GetVertex(face.q);
8884
+ Vertex r = bRep.GetVertex(face.r);
8885
+
8886
+ success |= intersectTriangle(ray, result, p, q, r);
8887
+ }
8888
+ }
8889
+
8890
+ return success;
8891
+ }
8892
+
8893
+ static cVector eye = new cVector();
8894
+ static cVector dir = new cVector();
8895
+
8896
+ transient BBox bbox = null;
8897
+
8898
+ boolean intersect(Ray ray, IntersectResult result)
8899
+ {
8900
+ double eyex = ray.eyePoint.x;
8901
+ double eyey = ray.eyePoint.y;
8902
+ double eyez = ray.eyePoint.z;
8903
+
8904
+ double dirx = ray.viewDirection.x;
8905
+ double diry = ray.viewDirection.y;
8906
+ double dirz = ray.viewDirection.z;
8907
+
8908
+ if (this.fromParent != null && !(this instanceof TextureNode))
8909
+ {
8910
+ eye.x = eyex;
8911
+ eye.y = eyey;
8912
+ eye.z = eyez;
8913
+ dir.x = dirx;
8914
+ dir.y = diry;
8915
+ dir.z = dirz;
8916
+
8917
+ LA.xformPos(eye, this.fromParent, eye);
8918
+ LA.xformDir(dir, this.fromParent, dir);
8919
+
8920
+ ray.eyePoint.x = eye.x;
8921
+ ray.eyePoint.y = eye.y;
8922
+ ray.eyePoint.z = eye.z;
8923
+
8924
+ ray.viewDirection.x = dir.x;
8925
+ ray.viewDirection.y = dir.y;
8926
+ ray.viewDirection.z = dir.z;
8927
+ }
8928
+
8929
+ boolean success = false;
8930
+
8931
+ boolean touch = false;
8932
+
8933
+ if (bRep != null && Link2Support())
8934
+ {
8935
+ if (bbox == null)
8936
+ {
8937
+ bbox = new BBox();
8938
+
8939
+ cVector min = new cVector();
8940
+ cVector max = new cVector();
8941
+
8942
+ this.getBounds(min, max, true);
8943
+
8944
+ bbox.min.x = min.x;
8945
+ bbox.min.y = min.y;
8946
+ bbox.min.z = min.z;
8947
+
8948
+ bbox.max.x = max.x;
8949
+ bbox.max.y = max.y;
8950
+ bbox.max.z = max.z;
8951
+ }
8952
+
8953
+ if (true) // NOT WORKING bbox.intersect(ray, result))
8954
+ {
8955
+ success |= intersectMesh(ray, result);
8956
+ }
8957
+ else
8958
+ {
8959
+ //this.hide = true;
8960
+ touch = true;
8961
+ }
8962
+ }
8963
+
8964
+ for (int i=0; i<size(); i++)
8965
+ {
8966
+ Object3D child = (Object3D) reserve(i);
8967
+
8968
+ if (child == null)
8969
+ continue;
8970
+
8971
+ success |= child.intersect(ray, result);
8972
+ release(i);
8973
+ }
8974
+
8975
+ ray.eyePoint.x = eyex;
8976
+ ray.eyePoint.y = eyey;
8977
+ ray.eyePoint.z = eyez;
8978
+
8979
+ ray.viewDirection.x = dirx;
8980
+ ray.viewDirection.y = diry;
8981
+ ray.viewDirection.z = dirz;
8982
+
8983
+// if (touch)
8984
+// this.Touch(); // refresh display list
8985
+
8986
+ return success;
8987
+ }
8988
+
8989
+ static Vector3d edge1 = new Vector3d();
8990
+ static Vector3d edge2 = new Vector3d();
8991
+ static Vector3d P = new Vector3d();
8992
+ static Vector3d T = new Vector3d();
8993
+ static Vector3d Q = new Vector3d();
8994
+
8995
+ private boolean intersectTriangle(Ray ray, IntersectResult result, Vertex v1, Vertex v2, Vertex v3)
8996
+ {
8997
+ if (false)
8998
+ {
8999
+ result.t = 0;
9000
+ return true;
9001
+ }
9002
+
9003
+ /*
9004
+ Fast, Minimum Storage Ray/Triangle Intersection, Moller et al.
9005
+
9006
+ Reference: http://www.cs.virginia.edu/~gfx/Courses/2003/ImageSynthesis/papers/Acceleration/Fast%20MinimumStorage%20RayTriangle%20Intersection.pdf
9007
+ */
9008
+
9009
+ // Calculate edges of the triangle
9010
+ edge1.set(v2.x - v1.x, v2.y - v1.y, v2.z - v1.z);
9011
+ edge2.set(v3.x - v1.x, v3.y - v1.y, v3.z - v1.z);
9012
+
9013
+ // Calculate the determinant (U parameter)
9014
+ P.cross(ray.viewDirection, edge2);
9015
+ double det = edge1.dot(P);
9016
+
9017
+ if (det > -1e-9 && det < 1e-9)
9018
+ {
9019
+ return false;
9020
+ } // Ray lies in plane of triangle
9021
+
9022
+ double invDet = 1 / det;
9023
+
9024
+ // Calculate distance from vertex1 to ray origin
9025
+ T.set(ray.eyePoint.x - v1.x, ray.eyePoint.y - v1.y, ray.eyePoint.z - v1.z);
9026
+
9027
+ double U = (T.dot(P)) * invDet; // Calculate U parameter
9028
+
9029
+ if (U < 0.f || U > 1.f)
9030
+ {
9031
+ return false;
9032
+ } // Intersection lies outside of the triangle
9033
+
9034
+ // Calculate V parameter
9035
+ Q.cross(T, edge1);
9036
+
9037
+ double V = ray.viewDirection.dot(Q) * invDet;
9038
+
9039
+ if (V < 0.f || (U + V) > 1.f)
9040
+ {
9041
+ return false;
9042
+ } // Intersection lies outside of the triangle
9043
+
9044
+ double t = edge2.dot(Q) * invDet;
9045
+
9046
+ if (t > 1e-9) // Triangle and ray intersects
9047
+ {
9048
+ //result.isIntersected = true;
9049
+ //result.id = id;
9050
+
9051
+ if (false) // isShadow)
9052
+ {
9053
+ result.t = t;
9054
+ return true;
9055
+ } else if (t < result.t)
9056
+ {
9057
+ result.object = this;
9058
+
9059
+ result.t = t;
9060
+
9061
+ //result.p.x = ray.eyePoint.x + ray.viewDirection.x * t;
9062
+ //result.p.y = ray.eyePoint.y + ray.viewDirection.y * t;
9063
+ //result.p.z = ray.eyePoint.z + ray.viewDirection.z * t;
9064
+
9065
+ result.n.cross(edge1, edge2);
9066
+ result.n.normalize();
9067
+ }
9068
+
9069
+ return true;
9070
+ }
9071
+
9072
+ return false;
9073
+ }
86419074
86429075 public int Size()
86439076 {