Normand Briere
2019-06-30 cfd7a643cb5a445016ddb15595158ecc59b184fd
CameraPane.java
....@@ -31,9 +31,12 @@
3131
3232 import gleem.linalg.Mat4f;
3333
34
-class CameraPane extends GLCanvas implements Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
34
+class CameraPane extends GLCanvas implements iCameraPane, Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
3535 {
36
- static boolean DEBUG = false;
36
+ static cMaterial[] materialstack = new cMaterial[65536];
37
+ static boolean[] selectedstack = new boolean[65536];
38
+ static int materialdepth = 0;
39
+
3740 static boolean FRUSTUM = false; // still bogus true; // frustum culling
3841
3942 // camera change fix
....@@ -42,25 +45,7 @@
4245
4346 static int STEP = 1;
4447
45
- static boolean ONESTEP = false; // do LIVE once
46
-
47
- /**
48
- * @return the LIVE
49
- */
50
- public static boolean isLIVE()
51
- {
52
- return LIVE || ONESTEP;
53
- }
54
-
55
- /**
56
- * @param aLIVE the LIVE to set
57
- */
58
- public static void setLIVE(boolean aLIVE)
59
- {
60
- LIVE = aLIVE;
61
- }
62
-
63
- /*static*/ boolean CULLFACE = false; // true;
48
+ /*static*/ private boolean CULLFACE = false; // true;
6449 /*static*/ boolean NEAREST = false; // true;
6550 /*static*/ boolean WIREFRAME = false; // true;
6651
....@@ -70,8 +55,6 @@
7055 static int CURRENTANTIALIAS = 0; // 1;
7156 /*static*/ boolean RENDERSHADOW = true;
7257 /*static*/ int RENDERPROGRAM = 2; // 0 == none, 1 == fast, 2 == normal
73
- static boolean ANIMATION = false;
74
- static String filename;
7558
7659 boolean DISPLAYTEXT = false;
7760 //boolean REDUCETEXTURE = true;
....@@ -97,10 +80,8 @@
9780
9881 static boolean textureon = true;
9982 static boolean LOCALTRANSFORM = false;
100
-private static boolean LIVE = false;
10183 static boolean FULLSCREEN = false;
10284 static boolean SUPPORT = true;
103
-static boolean CROWD = false;
10485 static boolean INERTIA = true;
10586 static boolean FAST = false;
10687 static boolean SLOWPOSE = false;
....@@ -108,6 +89,8 @@
10889
10990 static int tickcount = 0; // slow pose issue
11091
92
+static boolean BUTTONLESSWHEEL = false;
93
+static boolean ZOOMBOXMODE = false;
11194 static boolean BOXMODE = false;
11295 static boolean IMAGEFLIP = false;
11396 static boolean SMOOTHFOCUS = false;
....@@ -122,7 +105,7 @@
122105 static boolean OEIL = true;
123106 static boolean OEILONCE = false; // do oeilon then oeiloff
124107 static boolean LOOKAT = true;
125
-static boolean RANDOM = true; // false;
108
+static boolean SWITCH = true; // false;
126109 static boolean HANDLES = false; // selection doesn't work!!
127110 static boolean PAINTMODE = false;
128111
....@@ -165,12 +148,41 @@
165148 defaultcaps.setAccumBlueBits(16);
166149 defaultcaps.setAccumAlphaBits(16);
167150 }
168
- static CameraPane theRenderer;
169
-
151
+
152
+ private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
153
+
170154 void SetAsGLRenderer(boolean b)
171155 {
172156 isRenderer = b;
173
- theRenderer = this;
157
+ Globals.theRenderer = this;
158
+ }
159
+
160
+ CameraPane(Object3D o, Camera cam, boolean withcontext)
161
+ {
162
+ super(defaultcaps, null, withcontext?glcontext:null, null);
163
+
164
+ //System.out.println("AMERICA AREA = " + (9458886 + 9210755 + 8480395 + 2736391 + 1943018 + 1289475 + 1141569 + 1069350 + 911559 + 721229 + 395886 + 377972 + 246700 + 211156 + 173985 + 141133 + 118279 + 112079 + 108523));
165
+ glcontext = getContext();
166
+
167
+ cameras = new Camera[2];
168
+ targetLookAts = new cVector[2];
169
+
170
+ SetCamera(cam);
171
+
172
+ SetLight(new Camera(new cVector(10, 10, -20)));
173
+
174
+ object = o;
175
+
176
+ setBackground(Color.white);
177
+
178
+ addKeyListener(this);
179
+ addMouseListener(this);
180
+ addMouseMotionListener(this);
181
+ addMouseWheelListener(this);
182
+ //System.out.println("addGLEventListener: " + this);
183
+ addGLEventListener(this);
184
+
185
+// pingthread.start(); // may 2013
174186 }
175187
176188 static boolean AntialiasingEnabled()
....@@ -178,12 +190,53 @@
178190 return CURRENTANTIALIAS > 0;
179191 }
180192
181
- void ClearDepth()
193
+ /// INTERFACE
194
+
195
+ public javax.media.opengl.GL GetGL0()
196
+ {
197
+ return null;
198
+ }
199
+
200
+ public int GenList()
201
+ {
202
+ javax.media.opengl.GL gl = GetGL();
203
+ return gl.glGenLists(1);
204
+ }
205
+
206
+ public void NewList(int id)
207
+ {
208
+ javax.media.opengl.GL gl = GetGL();
209
+ gl.glNewList(id, gl.GL_COMPILE); //_AND_EXECUTE);
210
+ }
211
+
212
+ public void CallList(int id)
213
+ {
214
+ javax.media.opengl.GL gl = GetGL();
215
+ gl.glCallList(id);
216
+ }
217
+
218
+ public void EndList()
219
+ {
220
+ javax.media.opengl.GL gl = GetGL();
221
+ gl.glEndList();
222
+ }
223
+
224
+ public boolean IsBoxMode()
225
+ {
226
+ return BOXMODE;
227
+ }
228
+
229
+ public boolean IsZoomBoxMode()
230
+ {
231
+ return ZOOMBOXMODE;
232
+ }
233
+
234
+ public void ClearDepth()
182235 {
183236 GetGL().glClear(GetGL().GL_DEPTH_BUFFER_BIT);
184237 }
185238
186
- void DepthTest(boolean depthtest)
239
+ public void DepthTest(boolean depthtest)
187240 {
188241 if (depthtest)
189242 GetGL().glDepthFunc(GL.GL_LEQUAL);
....@@ -191,7 +244,7 @@
191244 GetGL().glDepthFunc(GL.GL_ALWAYS);
192245 }
193246
194
- void DepthWrite(boolean depthwrite)
247
+ public void DepthWrite(boolean depthwrite)
195248 {
196249 if (depthwrite)
197250 GetGL().glDepthMask(true);
....@@ -199,12 +252,1616 @@
199252 GetGL().glDepthMask(false);
200253 }
201254
202
- void BackFaceCull(boolean bfc)
255
+ public void BackFaceCull(boolean bfc)
203256 {
204257 if (bfc)
205258 GetGL().glEnable(GetGL().GL_CULL_FACE);
206259 else
207260 GetGL().glDisable(GetGL().GL_CULL_FACE);
261
+ }
262
+
263
+ public boolean BackFaceCullMode()
264
+ {
265
+ return this.CULLFACE;
266
+ }
267
+
268
+ public boolean IsAmbientOcclusionOn()
269
+ {
270
+ return this.ambientOcclusion;
271
+ }
272
+
273
+ public boolean IsDebugSelection()
274
+ {
275
+ return DEBUG_SELECTION;
276
+ }
277
+
278
+ public boolean IsFrozen()
279
+ {
280
+ boolean selectmode = this.DrawMode() == SELECTION || this.IsDebugSelection();
281
+
282
+ return !selectmode && cameracount == 0; // != 0;
283
+ }
284
+
285
+ // Currently in Globals
286
+ public int DrawMode()
287
+ {
288
+ return Globals.DrawMode();
289
+ }
290
+
291
+ public Camera EyeCamera()
292
+ {
293
+ return eyeCamera;
294
+ }
295
+
296
+ public Camera LightCamera()
297
+ {
298
+ return lightCamera;
299
+ }
300
+
301
+ public Camera ManipCamera()
302
+ {
303
+ return manipCamera;
304
+ }
305
+
306
+ public Camera RenderCamera()
307
+ {
308
+ return renderCamera;
309
+ }
310
+
311
+ public Camera[] Cameras()
312
+ {
313
+ return cameras;
314
+ }
315
+
316
+ public void PushMaterial(Object3D obj, boolean selected)
317
+ {
318
+ CameraPane display = this;
319
+ javax.media.opengl.GL gl = display.GetGL();
320
+ cMaterial material = obj.material;
321
+
322
+ if (material != null)
323
+ {
324
+ materialstack[materialdepth] = material;
325
+ selectedstack[materialdepth] = selected;
326
+ cStatic.objectstack[materialdepth++] = obj;
327
+ //System.out.println("material " + material);
328
+ //Applet3D.tracein(this, selected);
329
+ //display.vector2buffer = obj.projectedVertices;
330
+ if (obj instanceof Camera)
331
+ {
332
+ display.options1[0] = material.shift;
333
+ //System.out.println("shift " + material.shift);
334
+ display.options1[1] = material.lightarea;
335
+ display.options1[2] = material.shadowbias;
336
+ display.options1[3] = material.aniso;
337
+ display.options1[4] = material.anisoV;
338
+// System.out.println("display.options1[0] " + display.options1[0]);
339
+// System.out.println("display.options1[1] " + display.options1[1]);
340
+// System.out.println("display.options1[2] " + display.options1[2]);
341
+// System.out.println("display.options1[3] " + display.options1[3]);
342
+// System.out.println("display.options1[4] " + display.options1[4]);
343
+ display.options2[0] = material.opacity;
344
+ display.options2[1] = material.diffuse;
345
+ display.options2[2] = material.factor;
346
+// System.out.println("display.options2[0] " + display.options2[0]);
347
+// System.out.println("display.options2[1] " + display.options2[1]);
348
+// System.out.println("display.options2[2] " + display.options2[2]);
349
+
350
+ cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
351
+// System.out.println("display.options3[0] " + display.options3[0]);
352
+// System.out.println("display.options3[1] " + display.options3[1]);
353
+// System.out.println("display.options3[2] " + display.options3[2]);
354
+ display.options4[0] = material.cameralight/0.2f;
355
+ display.options4[1] = material.subsurface;
356
+ display.options4[2] = material.sheen;
357
+// System.out.println("display.options4[0] " + display.options4[0]);
358
+// System.out.println("display.options4[1] " + display.options4[1]);
359
+// System.out.println("display.options4[2] " + display.options4[2]);
360
+
361
+ // if (display.CURRENTANTIALIAS > 0)
362
+ // display.options3[3] /= 4;
363
+
364
+ /*
365
+ System.out.println("Focus = " + display.options1[0]);
366
+ System.out.println("Aperture = " + display.options1[1]);
367
+ System.out.println("ShadowBlur = " + display.options1[2]);
368
+ System.out.println("Antialiasing = " + display.options1[3]);
369
+ System.out.println("Fog = " + display.options2[0]);
370
+ System.out.println("Intensity = " + display.options2[1]);
371
+ System.out.println("Elevation = " + display.options2[2]);
372
+ /**/
373
+ } else
374
+ {
375
+ DrawMaterial(material, selected, obj.projectedVertices);
376
+ }
377
+ } else
378
+ {
379
+ if (selected && CameraPane.flash)
380
+ {
381
+ display.modelParams4[1] = 100;
382
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
383
+ }
384
+ }
385
+ }
386
+
387
+ public void PushMaterial2(Object3D obj, boolean selected)
388
+ {
389
+ CameraPane display = this;
390
+ cMaterial material = obj.material;
391
+
392
+ if (material != null)
393
+ {
394
+ materialstack[materialdepth] = material;
395
+ selectedstack[materialdepth] = selected;
396
+ cStatic.objectstack[materialdepth++] = obj;
397
+ //System.out.println("material " + material);
398
+ //Applet3D.tracein("selected ", selected);
399
+ //display.vector2buffer = obj.projectedVertices;
400
+ display.DrawMaterial(material, selected, obj.projectedVertices);
401
+ }
402
+ }
403
+
404
+ public void PopMaterial(Object3D obj, boolean selected)
405
+ {
406
+ CameraPane display = this;
407
+ javax.media.opengl.GL gl = display.GetGL();
408
+ cMaterial material = obj.material;
409
+
410
+ //if (parent != null && parent.GetMaterial() != null)
411
+ // parent.GetMaterial().Draw(display, parent.IsSelected(this));
412
+ if (material != null)
413
+ {
414
+ materialdepth -= 1;
415
+ if (materialdepth > 0)
416
+ {
417
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
418
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
419
+ }
420
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
421
+ } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
422
+ {
423
+ display.modelParams4[1] = obj.GetMaterial().cameralight;
424
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
425
+ }
426
+ }
427
+
428
+ public void PopMaterial2(Object3D obj)
429
+ {
430
+ CameraPane display = this;
431
+ cMaterial material = obj.material;
432
+
433
+ if (material != null)
434
+ {
435
+ materialdepth -= 1;
436
+ if (materialdepth > 0)
437
+ {
438
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
439
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
440
+ }
441
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
442
+ //else
443
+ //material.Draw(display, false);
444
+ }
445
+ }
446
+
447
+ public void DrawFace(Object3D obj, Vertex pv, Vertex qv, Vertex rv, Face face)
448
+ {
449
+ CameraPane display = this;
450
+
451
+ if (pv.y == -10000 ||
452
+ qv.y == -10000 ||
453
+ rv.y == -10000)
454
+ return;
455
+
456
+// float b = f.nbiterations & 1;
457
+// float g = (f.nbiterations>>1) & 1;
458
+// float r = (f.nbiterations>>2) & 1;
459
+//
460
+// //if (f.weight == 10000)
461
+// //{
462
+// // r = 1; g = b = 0;
463
+// //}
464
+// //else
465
+// //{
466
+// // assert(f.weight < 10000);
467
+// r = g = b = (float)bRep.FaceWeight(f)*100;
468
+// if (r<0)
469
+// assert(r>=0);
470
+// //}
471
+
472
+ javax.media.opengl.GL gl = display.GetGL();
473
+
474
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
475
+
476
+ //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
477
+ if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
478
+ {
479
+ //gl.glBegin(gl.GL_TRIANGLES);
480
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0)
481
+ // TEST LIVE NORMALS && !obj.dontselect
482
+ ;
483
+ if (!hasnorm)
484
+ {
485
+ // System.out.println("Mesh normal");
486
+ LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
487
+ LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
488
+ LA.vecCross(obj.v0, obj.v1, obj.v2);
489
+ LA.vecNormalize(obj.v2);
490
+ gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
491
+ }
492
+
493
+ // P
494
+ float x = (float)pv.x;
495
+ float y = (float)pv.y;
496
+ float z = (float)pv.z;
497
+
498
+ if (hasnorm)
499
+ {
500
+// if (!pv.norm.normalized())
501
+// assert(pv.norm.normalized());
502
+
503
+ //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
504
+ float nx = (float)pv.norm.x;
505
+ float ny = (float)pv.norm.y;
506
+ float nz = (float)pv.norm.z;
507
+
508
+ x += nx * obj.NORMALPUSH;
509
+ y += ny * obj.NORMALPUSH;
510
+ z += nz * obj.NORMALPUSH;
511
+
512
+ gl.glNormal3f(nx, ny, nz);
513
+ }
514
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
515
+ SetColor(obj, pv);
516
+ //gl.glColor4f(r, g, b, 1);
517
+ //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
518
+ if (obj.flipV)
519
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
520
+ else
521
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
522
+ //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
523
+
524
+ gl.glVertex3f(x, y, z);
525
+
526
+ // Q
527
+ x = (float)qv.x;
528
+ y = (float)qv.y;
529
+ z = (float)qv.z;
530
+
531
+// Print(pv);
532
+ if (hasnorm)
533
+ {
534
+// assert(qv.norm.normalized());
535
+ //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
536
+ float nx = (float)qv.norm.x;
537
+ float ny = (float)qv.norm.y;
538
+ float nz = (float)qv.norm.z;
539
+
540
+ x += nx * obj.NORMALPUSH;
541
+ y += ny * obj.NORMALPUSH;
542
+ z += nz * obj.NORMALPUSH;
543
+
544
+ gl.glNormal3f(nx, ny, nz);
545
+ }
546
+ //System.out.println("vertexq = " + qv.s + ", " + qv.t);
547
+ // boolean locked = false;
548
+ // float eps = 0.1f;
549
+ // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
550
+
551
+ // int dot = 0; //*/ (int)f.dot;
552
+
553
+ // if ((dot&1) == 0)
554
+ // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
555
+
556
+ // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
557
+ if (obj.flipV)
558
+ gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
559
+ else
560
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
561
+ // else
562
+ // {
563
+ // locked = true;
564
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
565
+ // }
566
+ gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
567
+ SetColor(obj, qv);
568
+
569
+ gl.glVertex3f(x, y, z);
570
+ //gl.glColor4f(r, g, b, 1);
571
+ //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
572
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
573
+// Print(qv);
574
+
575
+ // R
576
+ x = (float)rv.x;
577
+ y = (float)rv.y;
578
+ z = (float)rv.z;
579
+
580
+ if (hasnorm)
581
+ {
582
+// assert(rv.norm.normalized());
583
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
584
+ float nx = (float)rv.norm.x;
585
+ float ny = (float)rv.norm.y;
586
+ float nz = (float)rv.norm.z;
587
+
588
+ x += nx * obj.NORMALPUSH;
589
+ y += ny * obj.NORMALPUSH;
590
+ z += nz * obj.NORMALPUSH;
591
+
592
+ gl.glNormal3f(nx, ny, nz);
593
+ }
594
+
595
+ // if ((dot&4) == 0)
596
+ // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
597
+
598
+ // if (wrap || !locked && (dot&8) != 0)
599
+ if (obj.flipV)
600
+ gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
601
+ else
602
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
603
+ // else
604
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
605
+
606
+ // f.dot = dot;
607
+
608
+ gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
609
+ SetColor(obj, rv);
610
+ //gl.glColor4f(r, g, b, 1);
611
+ //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
612
+ //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
613
+ gl.glVertex3f(x, y, z);
614
+// Print(rv);
615
+ //gl.glEnd();
616
+ }
617
+ else
618
+ {
619
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
620
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
621
+ gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
622
+
623
+ }
624
+
625
+ if (false) // (attributes & WIREFRAME) != 0)
626
+ {
627
+ gl.glDisable(gl.GL_LIGHTING);
628
+
629
+ gl.glBegin(gl.GL_LINE_LOOP);
630
+ gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
631
+ gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
632
+ gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
633
+ gl.glEnd();
634
+
635
+ gl.glEnable(gl.GL_LIGHTING);
636
+ }
637
+ }
638
+
639
+ /**
640
+ * <code>draw</code> renders a <code>TriMesh</code> object including
641
+ * it's normals, colors, textures and vertices.
642
+ *
643
+ * @see Renderer#draw(TriMesh)
644
+ * @param tris
645
+ * the mesh to render.
646
+ */
647
+ public void DrawParticles(TriMesh geo, Object3D shape, boolean selected, boolean rotate) // TriMesh tris)
648
+ {
649
+ CameraPane display = this;
650
+
651
+ float r = display.modelParams0[0];
652
+ float g = display.modelParams0[1];
653
+ float b = display.modelParams0[2];
654
+ float opacity = display.modelParams5[1];
655
+
656
+ //final GL gl = GLU.getCurrentGL();
657
+ GL gl = display.GetGL(); // getGL();
658
+
659
+ FloatBuffer vertBuf = geo.vertBuf;
660
+
661
+ int v = vertBuf.capacity();
662
+
663
+ int count = 0;
664
+
665
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
666
+ gl.glEnable(gl.GL_CULL_FACE);
667
+ // gl.glScalef(1.0f/1024,1.0f/1024,1.0f/1024);
668
+ for (int i=0; i<v/3; i++)
669
+ {
670
+ int index3 = i*3;
671
+
672
+ if (geo.sizeBuf.get(index3+1) == 0)
673
+ continue;
674
+
675
+ count++;
676
+
677
+ int index4 = i*4;
678
+
679
+ float tx = vertBuf.get(index3);
680
+ float ty = vertBuf.get(index3+1);
681
+ float tz = vertBuf.get(index3+2);
682
+
683
+ // if (tx == 0 && ty == 0 && tz == 0)
684
+ // continue;
685
+
686
+ gl.glMatrixMode(gl.GL_TEXTURE);
687
+ gl.glPushMatrix();
688
+
689
+ float[] texmat = geo.texmat;
690
+ texmat[12] = texmat[13] = texmat[14] = i;
691
+
692
+ gl.glMultMatrixf(texmat, 0);
693
+
694
+ gl.glMatrixMode(gl.GL_MODELVIEW);
695
+ gl.glPushMatrix();
696
+
697
+ gl.glTranslatef(tx,ty,tz);
698
+
699
+ if (rotate)
700
+ gl.glRotatef(i, 0, 1, 0);
701
+
702
+ float size = geo.sizeBuf.get(index3) / 100;
703
+ gl.glScalef(size,size,size);
704
+
705
+ float cr = geo.colorBuf.get(index4);
706
+ float cg = geo.colorBuf.get(index4+1);
707
+ float cb = geo.colorBuf.get(index4+2);
708
+ float ca = geo.colorBuf.get(index4+3);
709
+
710
+ display.modelParams0[0] = r * cr;
711
+ display.modelParams0[1] = g * cg;
712
+ display.modelParams0[2] = b * cb;
713
+
714
+ display.modelParams5[1] = opacity * ca;
715
+
716
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
717
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
718
+
719
+ RandomNode.globalseed = (int)geo.sizeBuf.get(index3+2); // i;
720
+ RandomNode.globalseed2 = RandomNode.globalseed;
721
+
722
+// gl.glColor4f(cr,cg,cb,ca);
723
+ // gl.glScalef(1024/16,1024/16,1024/16);
724
+ shape.Draw/*Node*/(display,null,selected,false); // blocked
725
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
726
+ //gl.glTranslatef(-tx,-ty,-tz);
727
+ gl.glPopMatrix();
728
+
729
+ gl.glMatrixMode(gl.GL_TEXTURE);
730
+ gl.glPopMatrix();
731
+ }
732
+ // gl.glScalef(1024,1024,1024);
733
+ if (!cf)
734
+ gl.glDisable(gl.GL_CULL_FACE);
735
+
736
+ display.modelParams0[0] = r;
737
+ display.modelParams0[1] = g;
738
+ display.modelParams0[2] = b;
739
+
740
+ display.modelParams5[1] = opacity;
741
+
742
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
743
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
744
+
745
+ gl.glMatrixMode(gl.GL_MODELVIEW);
746
+
747
+// System.err.println("total = " + v/3 + "; displayed = " + count);
748
+ if (true)
749
+ return;
750
+
751
+//// if (!tris.predraw(this))
752
+//// {
753
+//// return;
754
+//// }
755
+//// if (Debug.stats)
756
+//// {
757
+//// StatCollector.addStat(StatType.STAT_TRIANGLE_COUNT, tris.getTriangleCount());
758
+//// StatCollector.addStat(StatType.STAT_VERTEX_COUNT, tris.getVertexCount());
759
+//// StatCollector.addStat(StatType.STAT_GEOM_COUNT, 1);
760
+//// }
761
+////
762
+//// if (tris.getDisplayListID() != -1)
763
+//// {
764
+//// renderDisplayList(tris);
765
+//// return;
766
+//// }
767
+////
768
+//// if (!generatingDisplayList)
769
+//// {
770
+//// applyStates(tris.states, tris);
771
+//// }
772
+//// if (Debug.stats)
773
+//// {
774
+//// StatCollector.startStat(StatType.STAT_RENDER_TIMER);
775
+//// }
776
+//// boolean transformed = doTransforms(tris);
777
+//
778
+// int glMode = GL.GL_TRIANGLES;
779
+// switch (getMode())
780
+// {
781
+// case Triangles:
782
+// glMode = GL.GL_TRIANGLES;
783
+// break;
784
+// case Strip:
785
+// glMode = GL.GL_TRIANGLE_STRIP;
786
+// break;
787
+// case Fan:
788
+// glMode = GL.GL_TRIANGLE_FAN;
789
+// break;
790
+// }
791
+//
792
+// if (!predrawGeometry(gl))
793
+// {
794
+// // make sure only the necessary indices are sent through on old
795
+// // cards.
796
+// IntBuffer indices = this.getIndexBuffer();
797
+// if (indices == null)
798
+// {
799
+// logger.severe("missing indices on geometry object: " + this.toString());
800
+// } else
801
+// {
802
+// indices.rewind();
803
+// indices.limit(this.getMaxIndex());
804
+//
805
+// gl.glDrawElements(glMode, indices.limit(), GL.GL_UNSIGNED_INT, indices); // TODO Check <count> and assumed <type> of GL_UNSIGNED_INT
806
+//
807
+// indices.clear();
808
+// }
809
+// } else
810
+// {
811
+// gl.glDrawElements(glMode, this.getIndexBuffer().limit(),
812
+// GL.GL_UNSIGNED_INT, 0);
813
+// }
814
+//
815
+//// postdrawGeometry(tris);
816
+//// if (transformed)
817
+//// {
818
+//// undoTransforms(tris);
819
+//// }
820
+////
821
+//// if (Debug.stats)
822
+//// {
823
+//// StatCollector.endStat(StatType.STAT_RENDER_TIMER);
824
+//// }
825
+//// tris.postdraw(this);
826
+ }
827
+
828
+ static Camera localcamera = new Camera();
829
+ static cVector from = new cVector();
830
+ static cVector to = new cVector();
831
+
832
+ public void PrepOcclusion(BoundaryRep br, double[][] transform)
833
+ {
834
+ CameraPane cp = this;
835
+
836
+ Camera keep = cp.RenderCamera();
837
+ cp.renderCamera = localcamera;
838
+
839
+ if (br.trimmed)
840
+ {
841
+ float[] colors = new float[br.positions.length / 3];
842
+
843
+ int i3 = 0;
844
+ for (int i = 0; i < br.positions.length / 3; i++, i3 += 3)
845
+ {
846
+ if (br.normals[i3] == 0 && br.normals[i3+1] == 0 && br.normals[i3+2] == 0)
847
+ continue;
848
+
849
+ from.set(br.positions[i3], br.positions[i3 + 1], br.positions[i3 + 2]);
850
+ to.set(br.positions[i3] + br.normals[i3],
851
+ br.positions[i3 + 1] + br.normals[i3 + 1],
852
+ br.positions[i3 + 2] + br.normals[i3 + 2]);
853
+ LA.xformPos(from, transform, from);
854
+ LA.xformPos(to, transform, to); // RIGID ONLY
855
+ localcamera.setAim(from, to);
856
+
857
+ CameraPane.occlusionbuffer.display();
858
+
859
+ if (CameraPane.DEBUG_OCCLUSION)
860
+ cp.display(); // debug
861
+
862
+ colors[i] = cp.vertexOcclusion.r;
863
+ //colors[i3 + 1] = cp.vertexOcclusion.g;
864
+ //colors[i3 + 2] = cp.vertexOcclusion.b;
865
+
866
+ if ((i % 100) == 0 && i != 0)
867
+ {
868
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
869
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
870
+ System.out.println((int) (100.0 * i / (br.positions.length / 3)) + "% (" + i + " of " + (br.positions.length / 3) + ")");
871
+ }
872
+ }
873
+
874
+ br.colors = colors;
875
+ }
876
+ else
877
+ {
878
+ for (int i = 0; i < br.VertexCount(); i++)
879
+ {
880
+ Vertex v = br.GetVertex(i);
881
+
882
+ if (v.norm == null || v.norm.x == 0 && v.norm.y == 0 && v.norm.z == 0)
883
+ continue;
884
+
885
+ from.set(v.x, v.y, v.z);
886
+ to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
887
+ LA.xformPos(from, transform, from);
888
+ LA.xformPos(to, transform, to); // RIGID ONLY
889
+ localcamera.setAim(from, to);
890
+
891
+ CameraPane.occlusionbuffer.display();
892
+
893
+ if (CameraPane.DEBUG_OCCLUSION)
894
+ cp.display(); // debug
895
+
896
+ v.AO = cp.vertexOcclusion.r;
897
+
898
+ if ((i % 100) == 0 && i != 0)
899
+ {
900
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
901
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
902
+ System.out.println((int) (100.0 * i / br.VertexCount()) + "% (" + i + " of " + br.VertexCount() + ")");
903
+ }
904
+ }
905
+ }
906
+
907
+ //System.out.println("done.");
908
+
909
+ cp.renderCamera = keep;
910
+ }
911
+
912
+ void DrawPointFLow(PointFlow pointFlow, Object3D /*Composite*/ root, boolean selected, boolean blocked)
913
+ {
914
+ CameraPane display = this;
915
+ pointFlow.CreateHT();
916
+
917
+ float r = display.modelParams0[0];
918
+ float g = display.modelParams0[1];
919
+ float b = display.modelParams0[2];
920
+ float opacity = display.modelParams5[1];
921
+
922
+ //final GL gl = GLU.getCurrentGL();
923
+ GL gl = display.GetGL(); // getGL();
924
+
925
+ int s = pointFlow.points.size();
926
+
927
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
928
+ gl.glEnable(gl.GL_CULL_FACE);
929
+
930
+ for (int i=s; --i>=0;)
931
+ //for (int i=0; i<s; i++)
932
+ {
933
+ cVector v = pointFlow.points.get(i);
934
+
935
+ double mindist = Double.MAX_VALUE;
936
+
937
+ double size = pointFlow.minimumSize;
938
+
939
+ double distancenext = 0;
940
+
941
+ if (i > 0)
942
+ {
943
+ cVector w = pointFlow.points.get(i-1);
944
+
945
+ double dist = w.distance(v);
946
+
947
+ distancenext = dist;
948
+
949
+ if (mindist > dist)
950
+ {
951
+ mindist = dist;
952
+ size = mindist*pointFlow.resizefactor;
953
+ }
954
+ }
955
+
956
+ if (i < s-1)
957
+ {
958
+ cVector w = pointFlow.points.get(i+1);
959
+
960
+ double dist = w.distance(v);
961
+
962
+ if (mindist > dist)
963
+ {
964
+ mindist = dist;
965
+ size = mindist*pointFlow.resizefactor;
966
+ }
967
+ }
968
+
969
+ if (size < pointFlow.minimumSize)
970
+ size = pointFlow.minimumSize;
971
+ if (size > pointFlow.maximumSize)
972
+ size = pointFlow.maximumSize;
973
+
974
+ double tx = v.x;
975
+ double ty = v.y;
976
+ double tz = v.z;
977
+
978
+ // if (tx == 0 && ty == 0 && tz == 0)
979
+ // continue;
980
+
981
+ gl.glMatrixMode(gl.GL_TEXTURE);
982
+ gl.glPushMatrix();
983
+ pointFlow.texmat[12] = pointFlow.texmat[13] = pointFlow.texmat[14] = i;
984
+
985
+ gl.glMultMatrixf(pointFlow.texmat, 0);
986
+
987
+ gl.glMatrixMode(gl.GL_MODELVIEW);
988
+ gl.glPushMatrix();
989
+
990
+ gl.glTranslated(tx,ty,tz);
991
+
992
+ gl.glScaled(size,size,size);
993
+
994
+// float cr = colorBuf.get(index4);
995
+// float cg = colorBuf.get(index4+1);
996
+// float cb = colorBuf.get(index4+2);
997
+// float ca = colorBuf.get(index4+3);
998
+//
999
+// display.modelParams0[0] = r * cr;
1000
+// display.modelParams0[1] = g * cg;
1001
+// display.modelParams0[2] = b * cb;
1002
+//
1003
+// display.modelParams5[1] = opacity * ca;
1004
+//
1005
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1006
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1007
+//
1008
+// RandomNode.globalseed = (int)sizeBuf.get(index3+2); // i;
1009
+// RandomNode.globalseed2 = RandomNode.globalseed;
1010
+//
1011
+//// gl.glColor4f(cr,cg,cb,ca);
1012
+// // gl.glScalef(1024/16,1024/16,1024/16);
1013
+ pointFlow.geo.Draw/*Node*/(display,null,selected, blocked);
1014
+
1015
+ gl.glPopMatrix();
1016
+
1017
+ double step = size/4; //
1018
+
1019
+ if (i == 0 || size == 0 || distancenext > 8*size || distancenext < step)
1020
+ continue;
1021
+
1022
+ int nbsteps = (int)(distancenext/step);
1023
+
1024
+ step = distancenext/nbsteps;
1025
+
1026
+ cVector next = pointFlow.points.get(i-1);
1027
+
1028
+ tmp.set(next);
1029
+ tmp.sub(v);
1030
+ tmp.normalize();
1031
+ tmp.mul(step);
1032
+
1033
+ // calculate next size
1034
+ mindist = Double.MAX_VALUE;
1035
+
1036
+ double nextsize = pointFlow.minimumSize;
1037
+
1038
+ if (i > 1)
1039
+ {
1040
+ cVector w = pointFlow.points.get(i-2);
1041
+
1042
+ double dist = w.distance(next);
1043
+
1044
+ if (mindist > dist)
1045
+ {
1046
+ mindist = dist;
1047
+ nextsize = mindist*pointFlow.resizefactor;
1048
+ }
1049
+ }
1050
+
1051
+ double dist = v.distance(next);
1052
+
1053
+ if (mindist > dist)
1054
+ {
1055
+ mindist = dist;
1056
+ nextsize = mindist*pointFlow.resizefactor;
1057
+ }
1058
+
1059
+ if (nextsize < pointFlow.minimumSize)
1060
+ nextsize = pointFlow.minimumSize;
1061
+ if (nextsize > pointFlow.maximumSize)
1062
+ nextsize = pointFlow.maximumSize;
1063
+ //
1064
+
1065
+ double count = 0;
1066
+
1067
+ while (distancenext > 0.000000001) // step
1068
+ {
1069
+ gl.glPushMatrix();
1070
+
1071
+ gl.glTranslated(tx + tmp.x*count, ty + tmp.y*count, tz + tmp.z*count);
1072
+
1073
+ double K = count/nbsteps;
1074
+
1075
+ double intersize = K*nextsize + (1-K)*size;
1076
+
1077
+ gl.glScaled(intersize,intersize,intersize);
1078
+
1079
+ pointFlow.geo.Draw/*Node*/(display,null,selected,blocked);
1080
+
1081
+ count++;
1082
+
1083
+ distancenext -= step;
1084
+
1085
+ gl.glPopMatrix();
1086
+ }
1087
+
1088
+ if (count != nbsteps)
1089
+ assert(count == nbsteps);
1090
+
1091
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
1092
+ //gl.glTranslatef(-tx,-ty,-tz);
1093
+
1094
+ gl.glMatrixMode(gl.GL_TEXTURE);
1095
+ gl.glPopMatrix();
1096
+ }
1097
+
1098
+ if (!cf)
1099
+ gl.glDisable(gl.GL_CULL_FACE);
1100
+
1101
+// display.modelParams0[0] = r;
1102
+// display.modelParams0[1] = g;
1103
+// display.modelParams0[2] = b;
1104
+//
1105
+// display.modelParams5[1] = opacity;
1106
+//
1107
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1108
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1109
+
1110
+ gl.glMatrixMode(gl.GL_MODELVIEW);
1111
+ }
1112
+
1113
+ public void DrawBox(cVector min, cVector max)
1114
+ {
1115
+ javax.media.opengl.GL gl = GetGL();
1116
+ gl.glBegin(gl.GL_LINES);
1117
+
1118
+ gl.glVertex3d(min.x, min.y, min.z);
1119
+ gl.glVertex3d(min.x, min.y, max.z);
1120
+ gl.glVertex3d(min.x, min.y, min.z);
1121
+ gl.glVertex3d(min.x, max.y, min.z);
1122
+ gl.glVertex3d(min.x, min.y, min.z);
1123
+ gl.glVertex3d(max.x, min.y, min.z);
1124
+
1125
+ gl.glVertex3d(max.x, max.y, max.z);
1126
+ gl.glVertex3d(min.x, max.y, max.z);
1127
+ gl.glVertex3d(max.x, max.y, max.z);
1128
+ gl.glVertex3d(max.x, min.y, max.z);
1129
+ gl.glVertex3d(max.x, max.y, max.z);
1130
+ gl.glVertex3d(max.x, max.y, min.z);
1131
+
1132
+ gl.glEnd();
1133
+ }
1134
+
1135
+ public void DrawGeometry(BoundaryRep bRep, boolean flipV, boolean selectmode)
1136
+ {
1137
+ int[] strips = bRep.getRawIndices();
1138
+
1139
+ javax.media.opengl.GL gl = GetGL();
1140
+
1141
+ // TRIANGLE STRIP ARRAY
1142
+ if (bRep.trimmed)
1143
+ {
1144
+ float[] v = bRep.getRawVertices();
1145
+ float[] n = bRep.getRawNormals();
1146
+ float[] c = bRep.getRawColors();
1147
+ float[] uv = bRep.getRawUVMap();
1148
+
1149
+ int count2 = 0;
1150
+ int count3 = 0;
1151
+
1152
+ if (n.length > 0)
1153
+ {
1154
+ for (int i = 0; i < strips.length; i++)
1155
+ {
1156
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1157
+
1158
+ /*
1159
+ boolean locked = false;
1160
+ float eps = 0.1f;
1161
+ boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
1162
+
1163
+ int dot = 0;
1164
+
1165
+ if ((dot&1) == 0)
1166
+ dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
1167
+
1168
+ if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
1169
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
1170
+ else
1171
+ {
1172
+ locked = true;
1173
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1174
+ }
1175
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
1176
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
1177
+ if (hasnorm)
1178
+ {
1179
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
1180
+ gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
1181
+ }
1182
+
1183
+ if ((dot&4) == 0)
1184
+ dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
1185
+
1186
+ if (wrap || !locked && (dot&8) != 0)
1187
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
1188
+ else
1189
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1190
+
1191
+ f.dot = dot;
1192
+ */
1193
+
1194
+ if (!selectmode)
1195
+ {
1196
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1197
+ {
1198
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1199
+ } else
1200
+ {
1201
+ gl.glNormal3f(0, 0, 1);
1202
+ }
1203
+
1204
+ if (c != null)
1205
+ //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
1206
+ {
1207
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1208
+ }
1209
+ }
1210
+
1211
+ if (flipV)
1212
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1213
+ else
1214
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1215
+
1216
+ //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1217
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1218
+
1219
+ count2 += 2;
1220
+ count3 += 3;
1221
+ if (!selectmode)
1222
+ {
1223
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1224
+ {
1225
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1226
+ } else
1227
+ {
1228
+ gl.glNormal3f(0, 0, 1);
1229
+ }
1230
+ if (c != null)
1231
+ {
1232
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1233
+ }
1234
+ }
1235
+
1236
+ if (flipV)
1237
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1238
+ else
1239
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1240
+
1241
+ //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1242
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1243
+
1244
+ count2 += 2;
1245
+ count3 += 3;
1246
+ for (int j = 0; j < strips[i] - 2; j++)
1247
+ {
1248
+ //gl.glTexCoord2d(...);
1249
+ if (!selectmode)
1250
+ {
1251
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1252
+ {
1253
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1254
+ } else
1255
+ {
1256
+ gl.glNormal3f(0, 0, 1);
1257
+ }
1258
+ if (c != null)
1259
+ {
1260
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1261
+ }
1262
+ }
1263
+
1264
+ if (flipV)
1265
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1266
+ else
1267
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1268
+
1269
+ //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
1270
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1271
+
1272
+ count2 += 2;
1273
+ count3 += 3;
1274
+ }
1275
+
1276
+ gl.glEnd();
1277
+ }
1278
+ }
1279
+
1280
+ assert count3 == v.length;
1281
+ }
1282
+ else // !trimmed
1283
+ {
1284
+ int count = 0;
1285
+ for (int i = 0; i < strips.length; i++)
1286
+ {
1287
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1288
+
1289
+ Vertex p = bRep.GetVertex(bRep.indices[count++]);
1290
+ Vertex q = bRep.GetVertex(bRep.indices[count++]);
1291
+
1292
+ drawVertex(gl, p, flipV, selectmode);
1293
+ drawVertex(gl, q, flipV, selectmode);
1294
+
1295
+ for (int j = 0; j < strips[i] - 2; j++)
1296
+ {
1297
+ Vertex r = bRep.GetVertex(bRep.indices[count++]);
1298
+
1299
+ // if (j%2 == 0)
1300
+ // drawFace(p, q, r, display, null);
1301
+ // else
1302
+ // drawFace(p, r, q, display, null);
1303
+
1304
+ // p = q;
1305
+ // q = r;
1306
+ drawVertex(gl, r, flipV, selectmode);
1307
+ }
1308
+
1309
+ gl.glEnd();
1310
+ }
1311
+ }
1312
+ }
1313
+
1314
+ static cSpring.Point3D temp = new cSpring.Point3D();
1315
+ static cSpring.Point3D temp2 = new cSpring.Point3D();
1316
+ static cSpring.Point3D temp3 = new cSpring.Point3D();
1317
+
1318
+ public void DrawDynamicMesh(cMesh mesh)
1319
+ {
1320
+ GL gl = GetGL(); // getGL();
1321
+
1322
+ cSpring.PhysicsController3D Phys = mesh.Phys;
1323
+
1324
+ gl.glDisable(gl.GL_LIGHTING);
1325
+
1326
+ gl.glLineWidth(1);
1327
+ gl.glColor3f(1,1,1);
1328
+ gl.glBegin(gl.GL_LINES);
1329
+ double scale = 0;
1330
+ int count = 0;
1331
+ for (int s=0; s<Phys.allSprings.size(); s++)
1332
+ {
1333
+ cSpring.Spring spring = Phys.allSprings.get(s);
1334
+ if(s == 0)
1335
+ {
1336
+ //System.out.println(" spring : " + spring.a.position + "; " + spring.b.position);
1337
+ }
1338
+ if (mesh.showsprings)
1339
+ {
1340
+ temp.set(spring.a.position);
1341
+ temp.add(spring.b.position);
1342
+ temp.mul(0.5);
1343
+ temp2.set(spring.a.position);
1344
+ temp2.sub(spring.b.position);
1345
+ temp2.mul(spring.restLength/2);
1346
+ temp.sub(temp2);
1347
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1348
+ temp.add(temp2);
1349
+ temp.add(temp2);
1350
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1351
+ }
1352
+
1353
+ if (spring.isHandle)
1354
+ continue;
1355
+
1356
+ //if (scale < spring.restLength)
1357
+ scale += spring.restLength;
1358
+ count++;
1359
+ }
1360
+ gl.glEnd();
1361
+
1362
+ if (count == 0)
1363
+ scale = 0.01;
1364
+ else
1365
+ scale /= count * 3;
1366
+
1367
+ //scale = 0.25;
1368
+
1369
+ if (mesh.ShowInfo())
1370
+ {
1371
+ gl.glLineWidth(4);
1372
+ for (int s=0; s<Phys.allNodes.size(); s++)
1373
+ {
1374
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1375
+ if (node.mass == 0)
1376
+ continue;
1377
+
1378
+ int i = node.springs==null?-1:node.springs.size();
1379
+ gl.glColor3f((i>>2)&1,(i>>1)&1,i&1);
1380
+ //temp.set(node.springForce.x, node.springForce.y, node.springForce.z);
1381
+ //temp.normalize();
1382
+ //gl.glColor3d((temp.x+1)/2, (temp.y+1)/2, (temp.z+1)/2);
1383
+ gl.glBegin(gl.GL_LINES);
1384
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1385
+ //gl.glVertex3d(node.position.x + node.normal.x*scale, node.position.y + node.normal.y*scale, node.position.z + node.normal.z*scale);
1386
+ gl.glVertex3d(node.position.x + mesh.bRep.GetVertex(s).norm.x*scale,
1387
+ node.position.y + mesh.bRep.GetVertex(s).norm.y*scale,
1388
+ node.position.z + mesh.bRep.GetVertex(s).norm.z*scale);
1389
+ gl.glEnd();
1390
+ }
1391
+
1392
+ gl.glLineWidth(8);
1393
+ for (int s=0; s<Phys.allNodes.size(); s++)
1394
+ {
1395
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1396
+
1397
+ if (node.springs != null)
1398
+ {
1399
+ for (int i=0; i<node.springs.size(); i+=1)
1400
+ {
1401
+ cSpring.DynamicNode f = node.springs.get(i).GetOther(node);
1402
+
1403
+ int c = i+1;
1404
+ // c = node.springs.get(i).nbcopies;
1405
+
1406
+ gl.glColor3f((c>>2)&1,(c>>1)&1,c&1);
1407
+ gl.glBegin(gl.GL_LINES);
1408
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1409
+ gl.glVertex3d(f.position.x/3+node.position.x*2/3, f.position.y/3+node.position.y*2/3, f.position.z/3+node.position.z*2/3);
1410
+ gl.glEnd();
1411
+ }
1412
+ }
1413
+ }
1414
+
1415
+ gl.glLineWidth(1);
1416
+ }
1417
+
1418
+ gl.glEnable(gl.GL_LIGHTING);
1419
+ }
1420
+
1421
+ /// INTERFACE
1422
+
1423
+ public void StartTriangles()
1424
+ {
1425
+ javax.media.opengl.GL gl = GetGL();
1426
+ gl.glBegin(gl.GL_TRIANGLES);
1427
+ }
1428
+
1429
+ public void EndTriangles()
1430
+ {
1431
+ GetGL().glEnd();
1432
+ }
1433
+
1434
+ void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean flipV, boolean selectmode)
1435
+ {
1436
+ if (!selectmode)
1437
+ {
1438
+ gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1439
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
1440
+
1441
+ if (flipV)
1442
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
1443
+ else
1444
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1445
+ }
1446
+
1447
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
1448
+ }
1449
+
1450
+ void SetColor(Object3D obj, Vertex p0)
1451
+ {
1452
+ CameraPane display = this;
1453
+ BoundaryRep bRep = obj.bRep;
1454
+
1455
+ if (RENDERPROGRAM == 0)
1456
+ {
1457
+ float r = 0;
1458
+ if (bRep != null)
1459
+ {
1460
+ if (bRep.stripified)
1461
+ {
1462
+ r = 1;
1463
+ }
1464
+ }
1465
+ float g = 0;
1466
+ if (bRep != null)
1467
+ {
1468
+ if (bRep.trimmed)
1469
+ {
1470
+ g = 1;
1471
+ }
1472
+ }
1473
+ float b = 0;
1474
+ if (obj.support != null && obj.link2master)
1475
+ {
1476
+ b = 1;
1477
+ }
1478
+ display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
1479
+ return;
1480
+ }
1481
+
1482
+ if (display.DrawMode() != CameraPane.SHADOW)
1483
+ return;
1484
+
1485
+ javax.media.opengl.GL gl = display.GetGL();
1486
+// if (true) return;
1487
+// float ao = p.AO;
1488
+//
1489
+// // if (ao == 0 && !bRep.AOdone) // transient problem!
1490
+// // ao = 1;
1491
+//
1492
+// gl.glColor4f(ao, ao, ao, 1);
1493
+
1494
+// CameraPane.selectedpoint.
1495
+// getAverage(cStatic.point1, true);
1496
+ if (CameraPane.pointflow == null) // !random) // live)
1497
+ {
1498
+ return;
1499
+ }
1500
+
1501
+ cStatic.point1.set(0,0,0);
1502
+ LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
1503
+
1504
+ cStatic.point1.sub(p0);
1505
+
1506
+
1507
+// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
1508
+// {
1509
+// return;
1510
+// }
1511
+
1512
+ //if (true)
1513
+ if (cStatic.point1.dot(cStatic.point1) > 0.000001)
1514
+ {
1515
+ return;
1516
+ }
1517
+
1518
+ float[] colorV = new float[3];
1519
+
1520
+ if (false) // marked)
1521
+ {
1522
+ // debug rigging weights
1523
+ for (int object = 0; object < p0.vertexlinks.length; object++)
1524
+ {
1525
+ float weight = p0.weights[object] / p0.totalweight;
1526
+
1527
+ // if (weight < 0.1)
1528
+ // {
1529
+ // assert(weight == 0);
1530
+ // continue;
1531
+ // }
1532
+
1533
+ if (p0.vertexlinks[object] == -1)
1534
+ continue;
1535
+
1536
+ Vertex q = obj.support.bRep.GetVertex(p0.vertexlinks[object]);
1537
+
1538
+ int color = //1 << object; //
1539
+ //p.vertexlinks.length;
1540
+ obj.support.bRep.supports[p0.closestsupport].links[object];
1541
+ colorV[2] += (color & 1) * weight;
1542
+ colorV[1] += ((color & 2) >> 1) * weight;
1543
+ colorV[0] += ((color & 4) >> 2) * weight;
1544
+ }
1545
+ }
1546
+ else
1547
+ {
1548
+ if (obj.drawingstarted)
1549
+ {
1550
+ // find next point
1551
+ if (bRep.GetVertex(0).faceindices == null)
1552
+ {
1553
+ bRep.InitFaceIndices();
1554
+ }
1555
+
1556
+ double ymin = p0.y;
1557
+
1558
+ Vertex newp = p0;
1559
+
1560
+ for (int fii = 0; fii < p0.faceindices.length; fii++)
1561
+ {
1562
+ int fi = p0.faceindices[fii];
1563
+
1564
+ if (fi == -1)
1565
+ break;
1566
+
1567
+ Face f = bRep.GetFace(fi);
1568
+
1569
+ Vertex p = bRep.GetVertex(f.p);
1570
+ Vertex q = bRep.GetVertex(f.q);
1571
+ Vertex r = bRep.GetVertex(f.r);
1572
+
1573
+ int swap = (int)(Math.random()*3);
1574
+
1575
+// for (int s=swap; --s>=0;)
1576
+// {
1577
+// Vertex t = p;
1578
+// p = q;
1579
+// q = r;
1580
+// r = t;
1581
+// }
1582
+ if (ymin > p.y)
1583
+ {
1584
+ ymin = p.y;
1585
+ newp = p;
1586
+// break;
1587
+ }
1588
+ if (ymin > q.y)
1589
+ {
1590
+ ymin = q.y;
1591
+ newp = q;
1592
+// break;
1593
+ }
1594
+ if (ymin > r.y)
1595
+ {
1596
+ ymin = r.y;
1597
+ newp = r;
1598
+// break;
1599
+ }
1600
+ }
1601
+
1602
+ CameraPane.selectedpoint.toParent[3][0] = newp.x;
1603
+ CameraPane.selectedpoint.toParent[3][1] = newp.y;
1604
+ CameraPane.selectedpoint.toParent[3][2] = newp.z;
1605
+
1606
+ obj.drawingstarted = false;
1607
+
1608
+ // return;
1609
+ }
1610
+
1611
+ if (false) // CameraPane.DRAW
1612
+ {
1613
+ p0.AO = colorV[0] = 2;
1614
+ colorV[1] = 2;
1615
+ colorV[2] = 2;
1616
+ }
1617
+
1618
+ CameraPane.pointflow.add(p0);
1619
+ CameraPane.pointflow.Touch();
1620
+ }
1621
+
1622
+// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
1623
+// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1624
+// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1625
+ }
1626
+
1627
+ void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others)
1628
+ {
1629
+ CameraPane display = this;
1630
+ //new Exception().printStackTrace();
1631
+
1632
+ if (display.IsFrozen() && !selected || display.IsAmbientOcclusionOn()) // || display.drawMode == display.SHADOW)
1633
+ {
1634
+ return;
1635
+ }
1636
+
1637
+ javax.media.opengl.GL gl = display.GetGL();
1638
+
1639
+ //Color col = Color.getHSBColor(color,modulation,1);
1640
+ //col.getColorComponents(ColorSpace.getInstance(ColorSpace.CS_LINEAR_RGB), CameraPane.modelParams0);
1641
+ if (!material.multiply)
1642
+ {
1643
+ display.color = material.color;
1644
+ display.saturation = material.modulation;
1645
+ }
1646
+ else
1647
+ {
1648
+ display.color *= material.color*2;
1649
+ display.saturation *= material.modulation*2;
1650
+ }
1651
+
1652
+ cColor.HSBtoRGB(display.color, display.saturation, 1, display.modelParams0);
1653
+
1654
+ float[] colorV = Grafreed.colorV;
1655
+
1656
+ /**/
1657
+ if (display.DrawMode() == display.DEFAULT) // && display.RENDERPROGRAM == 0)
1658
+ {
1659
+ colorV[0] = display.modelParams0[0] * material.diffuse;
1660
+ colorV[1] = display.modelParams0[1] * material.diffuse;
1661
+ colorV[2] = display.modelParams0[2] * material.diffuse;
1662
+ colorV[3] = 1; // material.opacity;
1663
+
1664
+ gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
1665
+ //System.out.println("Opacity = " + opacity);
1666
+
1667
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1668
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1669
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1670
+
1671
+ float amb = material.ambient;
1672
+ if (amb < material.cameralight)
1673
+ {
1674
+ amb = material.cameralight;
1675
+ }
1676
+ colorV[0] = display.modelParams0[0] * material.diffuse * amb;
1677
+ colorV[1] = display.modelParams0[1] * material.diffuse * amb;
1678
+ colorV[2] = display.modelParams0[2] * material.diffuse * amb;
1679
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_AMBIENT, colorV, 0);
1680
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1681
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT, colorV, 0);
1682
+
1683
+ /**/
1684
+ colorV[0] = ((1 - material.metalness) + display.modelParams0[0] * material.metalness) * material.specular;
1685
+ colorV[1] = ((1 - material.metalness) + display.modelParams0[1] * material.metalness) * material.specular;
1686
+ colorV[2] = ((1 - material.metalness) + display.modelParams0[2] * material.metalness) * material.specular;
1687
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SPECULAR, colorV, 0);
1688
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1689
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SPECULAR, colorV, 0);
1690
+ colorV[0] = 10 / material.shininess; // 1/0.005f;
1691
+ //System.out.println("shininess = " + colorV[0]);
1692
+ if (colorV[0] > 128)
1693
+ {
1694
+ colorV[0] = 128;
1695
+ }
1696
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SHININESS, colorV, 0);
1697
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SHININESS, colorV, 0);
1698
+ /**/
1699
+ }
1700
+ /**/
1701
+
1702
+ //selected = false;
1703
+ selected = selected && display.flash;
1704
+
1705
+ //display.modelParams0[0] = 0; // pigment.r;
1706
+ //display.modelParams0[1] = 0; // pigment.g;
1707
+ //display.modelParams0[2] = 0; // pigment.b;
1708
+ if (!material.multiply)
1709
+ {
1710
+ display.modelParams0[3] = material.metalness;
1711
+ display.modelParams1[0] = material.diffuse;
1712
+ display.modelParams1[1] = material.specular;
1713
+ display.modelParams1[2] = 1 / material.shininess;
1714
+ display.modelParams1[3] = material.shift;
1715
+ display.modelParams2[0] = material.ambient;
1716
+ display.modelParams2[1] = material.lightarea;
1717
+ //System.out.println("light area = " + lightarea);
1718
+ display.modelParams2[2] = 1 / material.factor; // diffuseness
1719
+ display.modelParams2[3] = material.velvet;
1720
+ display.modelParams3[0] = material.sheen;
1721
+ display.modelParams3[1] = material.subsurface;
1722
+ display.modelParams3[2] = material.bump; // backlit
1723
+ display.modelParams3[3] = material.aniso;
1724
+ display.modelParams4[0] = material.anisoV;
1725
+ display.modelParams4[1] = selected ? 100 : material.cameralight;
1726
+ //System.out.println("selected = " + selected);
1727
+ display.modelParams4[2] = material.diffuseness;
1728
+ display.modelParams4[3] = material.shadow;
1729
+ display.modelParams5[0] = material.texture;
1730
+ display.modelParams5[1] = material.opacity;
1731
+ display.modelParams5[2] = material.fakedepth;
1732
+ display.modelParams5[3] = CameraPane.SHADOWCULLFACE ? 0f : (material.shadowbias - 0.005f) / 10;
1733
+ }
1734
+ else
1735
+ {
1736
+ display.modelParams0[3] *= material.metalness*2;
1737
+ display.modelParams1[0] *= material.diffuse*2;
1738
+ display.modelParams1[1] *= material.specular*2;
1739
+ display.modelParams1[2] *= material.shininess*2;
1740
+ display.modelParams1[3] *= material.shift*2;
1741
+ display.modelParams2[0] *= material.ambient*2;
1742
+ display.modelParams2[1] *= material.lightarea*2;
1743
+ display.modelParams2[2] *= material.factor*2;
1744
+ display.modelParams2[3] *= material.velvet*2;
1745
+ display.modelParams3[0] *= material.sheen*2;
1746
+ display.modelParams3[1] *= material.subsurface*2;
1747
+ display.modelParams3[2] *= material.bump*2;
1748
+ display.modelParams3[3] *= material.aniso*2;
1749
+ display.modelParams4[0] *= material.anisoV*2;
1750
+ display.modelParams4[1] *= material.cameralight*2;
1751
+ //System.out.println("selected = " + selected);
1752
+ display.modelParams4[2] *= material.diffuseness*2;
1753
+ display.modelParams4[3] *= material.shadow*2;
1754
+ display.modelParams5[0] *= material.texture*2;
1755
+ display.modelParams5[1] *= material.opacity*2;
1756
+ display.modelParams5[2] *= material.fakedepth*2;
1757
+ display.modelParams5[3] *= material.shadowbias*2;
1758
+ }
1759
+
1760
+ display.modelParams6[0] = 0;
1761
+ display.modelParams6[1] = 0;
1762
+ display.modelParams6[2] = 0;
1763
+ display.modelParams6[3] = 0;
1764
+
1765
+ display.modelParams7[0] = 0;
1766
+ display.modelParams7[1] = 1000;
1767
+ display.modelParams7[2] = 0;
1768
+ display.modelParams7[3] = 0;
1769
+
1770
+ //display.modelParams6[0] = 100; // criss de bug de bump
1771
+
1772
+ Object3D.cVector2[] extparams = others; // display.vector2buffer;
1773
+ if (extparams != null && extparams.length > 0 && extparams[0] != null)
1774
+ {
1775
+ display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
1776
+ display.modelParams6[1] = extparams[0].y / 1000.0f; // noise
1777
+ if (extparams.length > 1)
1778
+ {
1779
+ display.modelParams6[2] = extparams[1].x / 1000.0f; // borderfade
1780
+ display.modelParams6[3] = extparams[1].y / 1000.0f; // (float)Math.exp(-extparams[1].y / 1000.0f); // fog punchthrough
1781
+ if (extparams.length > 2)
1782
+ {
1783
+ display.modelParams7[0] = extparams[2].x / 1000.0f; // noise power
1784
+ float x = extparams[2].y / 1000.0f;
1785
+ //if (x == 0)
1786
+ // x = 1f;
1787
+ display.modelParams7[1] = 1 / x / x / x / x / x / x / x / x / x / x / x / x / x; // (float)Math.pow(-Math.log((extparams[2].y+0.00) / 1000.0f), 1); // opacity power
1788
+ if (extparams[2].y > 0)
1789
+ {
1790
+ //System.out.println("extparams[1].y = " + extparams[1].y);
1791
+ //System.out.println("extparams[2].y = " + extparams[2].y);
1792
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1793
+ }
1794
+ }
1795
+ }
1796
+ }
1797
+
1798
+ //if (display.modelParams6[2] != 0)
1799
+ /*
1800
+ System.out.println("modelParams0[0] = " + display.modelParams0[0]);
1801
+ System.out.println("modelParams0[1] = " + display.modelParams0[1]);
1802
+ System.out.println("modelParams0[2] = " + display.modelParams0[2]);
1803
+ System.out.println("modelParams0[3] = " + display.modelParams0[3]);
1804
+ System.out.println("modelParams1[0] = " + display.modelParams1[0]);
1805
+ System.out.println("modelParams1[1] = " + display.modelParams1[1]);
1806
+ System.out.println("modelParams1[2] = " + display.modelParams1[2]);
1807
+ System.out.println("modelParams1[3] = " + display.modelParams1[3]);
1808
+ System.out.println("modelParams2[0] = " + display.modelParams2[0]);
1809
+ System.out.println("modelParams2[1] = " + display.modelParams2[1]);
1810
+ System.out.println("modelParams2[2] = " + display.modelParams2[2]);
1811
+ System.out.println("modelParams2[3] = " + display.modelParams2[3]);
1812
+ System.out.println("modelParams3[0] = " + display.modelParams3[0]);
1813
+ System.out.println("modelParams3[1] = " + display.modelParams3[1]);
1814
+ System.out.println("modelParams3[2] = " + display.modelParams3[2]);
1815
+ System.out.println("modelParams3[3] = " + display.modelParams3[3]);
1816
+ System.out.println("modelParams4[0] = " + display.modelParams4[0]);
1817
+ System.out.println("modelParams4[1] = " + display.modelParams4[1]);
1818
+ System.out.println("modelParams4[2] = " + display.modelParams4[2]);
1819
+ System.out.println("modelParams4[3] = " + display.modelParams4[3]);
1820
+ System.out.println("modelParams5[0] = " + display.modelParams5[0]);
1821
+ System.out.println("modelParams5[1] = " + display.modelParams5[1]);
1822
+ System.out.println("modelParams5[2] = " + display.modelParams5[2]);
1823
+ System.out.println("modelParams5[3] = " + display.modelParams5[3]);
1824
+ System.out.println("modelParams6[0] = " + display.modelParams6[0]);
1825
+ System.out.println("modelParams6[1] = " + display.modelParams6[1]);
1826
+ System.out.println("modelParams6[2] = " + display.modelParams6[2]);
1827
+ System.out.println("modelParams6[3] = " + display.modelParams6[3]);
1828
+ System.out.println("modelParams7[0] = " + display.modelParams7[0]);
1829
+ System.out.println("modelParams7[1] = " + display.modelParams7[1]);
1830
+ System.out.println("modelParams7[2] = " + display.modelParams7[2]);
1831
+ System.out.println("modelParams7[3] = " + display.modelParams7[3]);
1832
+ /**/
1833
+ //assert (display.modelParams6[2] == 0);
1834
+
1835
+ //System.out.println("noise power = " + display.modelParams7[0]);
1836
+ //System.out.println("shadowbias = " + shadowbias);
1837
+
1838
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1839
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 1, display.modelParams1, 0);
1840
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 2, display.modelParams2, 0);
1841
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 3, display.modelParams3, 0);
1842
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
1843
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1844
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 6, display.modelParams6, 0);
1845
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 7, display.modelParams7, 0);
1846
+
1847
+ int mode = display.FP_SHADER;
1848
+
1849
+ if (material.aniso != material.anisoV || material.aniso > 0.002)
1850
+ {
1851
+ mode |= display.FP_ANISO;
1852
+ }
1853
+
1854
+ display.EnableProgram(mode);
1855
+
1856
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1857
+
1858
+ if (!material.multiply)
1859
+ {
1860
+ if (Globals.drawMode == CameraPane.SHADOW)
1861
+ gl.glDepthMask(material.opacity >= 0.9 && display.modelParams7[1] > 0.1);
1862
+ else
1863
+ gl.glDepthMask(material.opacity >= 0.99);
1864
+ }
2081865 }
2091866
2101867 int matrixdepth = 0; // 10000; // CONFLICT WITH cMESH... WARNING WARNING WARNING WARNING WARNING WARNING !!!!!!!!!!!! 0;
....@@ -225,7 +1882,7 @@
2251882 currentGL.glMultMatrixd(model, 0);
2261883 }
2271884
228
- void PushMatrix(double[][] matrix, int count)
1885
+ public void PushMatrix(double[][] matrix, int count) // INTERFACE
2291886 {
2301887 matrixdepth++;
2311888 // GrafreeD.tracein(matrix);
....@@ -254,7 +1911,7 @@
2541911 void PushMatrix(double[][] matrix)
2551912 {
2561913 // GrafreeD.tracein(matrix);
257
- PushMatrix(matrix,1);
1914
+ PushMatrix(matrix, 1);
2581915 }
2591916
2601917 void PushMatrix()
....@@ -270,7 +1927,7 @@
2701927
2711928 double[][] tmpmat = new double[4][4];
2721929
273
- void PopMatrix(double[][] inverse)
1930
+ public void PopMatrix(double[][] inverse) // INTERFACE
2741931 {
2751932 --matrixdepth;
2761933
....@@ -310,7 +1967,7 @@
3101967 PushTextureMatrix(matrix, 1);
3111968 }
3121969
313
- void PushTextureMatrix(double[][] matrix, int count)
1970
+ public void PushTextureMatrix(double[][] matrix, int count) // INTERFACE
3141971 {
3151972 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3161973
....@@ -324,7 +1981,7 @@
3241981 currentGL.glMatrixMode(GetGL().GL_MODELVIEW);
3251982 }
3261983
327
- void PopTextureMatrix(double[][] inverse)
1984
+ public void PopTextureMatrix(double[][] inverse) // INTERFACE
3281985 {
3291986 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3301987 currentGL.glMatrixMode(GetGL().GL_TEXTURE);
....@@ -351,15 +2008,15 @@
3512008
3522009 static int camerachangeframe;
3532010
354
- boolean SetCamera(Camera cam)
2011
+ public boolean SetCamera(Camera cam)
3552012 {
3562013 // may 2014 if (cam == cameras[0] || cam == cameras[1])
3572014 // return false;
3582015
359
- if (REFUSEMODE && isLIVE() && camerachangeframe != 0 && camerachangeframe != framecount)
2016
+ if (REFUSEMODE && Globals.isLIVE() && camerachangeframe != 0 && camerachangeframe != Globals.framecount)
3602017 {
3612018 // check for last change
362
- if (framecount < camerachangeframe + 400) // 120 == 1 second
2019
+ if (Globals.framecount < camerachangeframe + 400) // 120 == 1 second
3632020 {
3642021 // refuse the camera change
3652022 System.err.println("Camera " + cam + " REFUSED");
....@@ -367,7 +2024,7 @@
3672024 }
3682025 }
3692026
370
- camerachangeframe = framecount;
2027
+ camerachangeframe = Globals.framecount;
3712028
3722029 cam.hAspect = -1; // Read only
3732030
....@@ -398,7 +2055,7 @@
3982055 {
3992056 //System.err.println("Oeil on");
4002057 TRACK = true;
401
-// JUNE 2014 if (TRACK && trackedobject != null && drawMode == SHADOW) // && !lightMode)
2058
+// JUNE 2014 if (TRACK && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
4022059 // object.editWindow.ScreenFit(trackedobject);
4032060 //pingthread.StepToTarget(true);
4042061 }
....@@ -407,7 +2064,7 @@
4072064 {
4082065 //System.err.println("Oeil on");
4092066 OEIL = true;
410
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
2067
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
4112068 object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
4122069 //pingthread.StepToTarget(true);
4132070 }
....@@ -471,39 +2128,12 @@
4712128 {
4722129 frozen ^= true;
4732130 // Weird...
474
- lighttouched = true;
2131
+ Globals.lighttouched = true;
4752132 }
4762133
4772134 void ToggleDL()
4782135 {
4792136 mainDL ^= true;
480
- }
481
-
482
- void ToggleTexture()
483
- {
484
- textureon ^= true;
485
- }
486
-
487
- void ToggleLive()
488
- {
489
- setLIVE(isLIVE() ^ true);
490
-
491
- System.err.println("LIVE = " + isLIVE());
492
-
493
- if (!isLIVE()) // save sound
494
- GrafreeD.savesound = true; // wav.save();
495
- // else
496
- repaint(); // start loop // may 2013
497
- }
498
-
499
- void ToggleSupport()
500
- {
501
- SUPPORT ^= true;
502
- }
503
-
504
- void ToggleAbort()
505
- {
506
- ABORTMODE ^= true;
5072137 }
5082138
5092139 void ToggleFullScreen()
....@@ -513,12 +2143,7 @@
5132143
5142144 void ToggleCrowd()
5152145 {
516
- CROWD ^= true;
517
- }
518
-
519
- void ToggleInertia()
520
- {
521
- INERTIA ^= true;
2146
+ Globals.CROWD ^= true;
5222147 }
5232148
5242149 void ToggleLocal()
....@@ -526,62 +2151,89 @@
5262151 LOCALTRANSFORM ^= true;
5272152 }
5282153
529
- void ToggleFast()
2154
+ public void ToggleTexture()
2155
+ {
2156
+ textureon ^= true;
2157
+ }
2158
+
2159
+ public void ToggleLive()
2160
+ {
2161
+ Globals.setLIVE(Globals.isLIVE() ^ true);
2162
+
2163
+ System.err.println("LIVE = " + Globals.isLIVE());
2164
+
2165
+ if (!Globals.isLIVE()) // save sound
2166
+ Grafreed.savesound = true; // wav.save();
2167
+ // else
2168
+ repaint(); // start loop // may 2013
2169
+ }
2170
+
2171
+ public void ToggleSupport()
2172
+ {
2173
+ SUPPORT ^= true;
2174
+ }
2175
+
2176
+ public void ToggleAbort()
2177
+ {
2178
+ ABORTMODE ^= true;
2179
+ }
2180
+
2181
+ public void ToggleInertia()
2182
+ {
2183
+ INERTIA ^= true;
2184
+ }
2185
+
2186
+ public void ToggleFast()
5302187 {
5312188 FAST ^= true;
5322189 }
5332190
534
- void ToggleSlowPose()
2191
+ public void ToggleSlowPose()
5352192 {
5362193 SLOWPOSE ^= true;
5372194 }
5382195
539
- void ToggleFootContact()
540
- {
541
- FOOTCONTACT ^= true;
542
- }
543
-
544
- void ToggleBoxMode()
2196
+ public void ToggleBoxMode()
5452197 {
5462198 BOXMODE ^= true;
5472199 }
5482200
549
- void ToggleSmoothFocus()
2201
+ public void ToggleZoomBoxMode()
2202
+ {
2203
+ ZOOMBOXMODE ^= true;
2204
+ }
2205
+
2206
+ public void ToggleSmoothFocus()
5502207 {
5512208 SMOOTHFOCUS ^= true;
5522209 }
5532210
554
- void ToggleImageFlip()
2211
+ public void ToggleImageFlip()
5552212 {
5562213 IMAGEFLIP ^= true;
5572214 }
5582215
559
- void ToggleSpeakerMocap()
2216
+ public void ToggleSpeakerMocap()
5602217 {
5612218 SPEAKERMOCAP ^= true;
5622219 }
5632220
564
- void ToggleSpeakerCamera()
2221
+ public void ToggleSpeakerCamera()
5652222 {
5662223 SPEAKERCAMERA ^= true;
5672224 }
5682225
569
- void ToggleSpeakerFocus()
2226
+ public void ToggleSpeakerFocus()
5702227 {
5712228 SPEAKERFOCUS ^= true;
5722229 }
5732230
574
- void ToggleDebug()
575
- {
576
- DEBUG ^= true;
577
- }
578
-
579
- void ToggleFrustum()
2231
+ public void ToggleFrustum()
5802232 {
5812233 FRUSTUM ^= true;
5822234 }
5832235
584
- void ToggleTrack()
2236
+ public void ToggleTrack()
5852237 {
5862238 TRACK ^= true;
5872239 if (TRACK)
....@@ -600,25 +2252,35 @@
6002252 repaint();
6012253 }
6022254
603
- void ToggleTrackOnce()
2255
+ public void ToggleTrackOnce()
6042256 {
6052257 TRACKONCE ^= true;
6062258 }
6072259
608
- void ToggleShadowTrack()
2260
+ public void ToggleShadowTrack()
6092261 {
6102262 SHADOWTRACK ^= true;
6112263 repaint();
6122264 }
6132265
614
- void ToggleOeil()
2266
+ public void ToggleOeil()
6152267 {
6162268 OEIL ^= true;
6172269 }
6182270
619
- void ToggleOeilOnce()
2271
+ public void ToggleOeilOnce()
6202272 {
6212273 OEILONCE ^= true;
2274
+ }
2275
+
2276
+ void ToggleFootContact()
2277
+ {
2278
+ FOOTCONTACT ^= true;
2279
+ }
2280
+
2281
+ void ToggleDebug()
2282
+ {
2283
+ Globals.DEBUG ^= true;
6222284 }
6232285
6242286 void ToggleLookAt()
....@@ -626,9 +2288,9 @@
6262288 LOOKAT ^= true;
6272289 }
6282290
629
- void ToggleRandom()
2291
+ void ToggleSwitch()
6302292 {
631
- RANDOM ^= true;
2293
+ SWITCH ^= true;
6322294 }
6332295
6342296 void ToggleHandles()
....@@ -672,34 +2334,6 @@
6722334 //assert (cam.hAspect == 0);
6732335 cam.hAspect = 0;
6742336 lightCamera = cam;
675
- }
676
-
677
- CameraPane(Object3D o, Camera cam, boolean withcontext)
678
- {
679
- super(defaultcaps, null, withcontext?glcontext:null, null);
680
-
681
- //System.out.println("AMERICA AREA = " + (9458886 + 9210755 + 8480395 + 2736391 + 1943018 + 1289475 + 1141569 + 1069350 + 911559 + 721229 + 395886 + 377972 + 246700 + 211156 + 173985 + 141133 + 118279 + 112079 + 108523));
682
- glcontext = getContext();
683
-
684
- cameras = new Camera[2];
685
- targetLookAts = new cVector[2];
686
-
687
- SetCamera(cam);
688
-
689
- SetLight(new Camera(new cVector(10, 10, -20)));
690
-
691
- object = o;
692
-
693
- setBackground(Color.white);
694
-
695
- addKeyListener(this);
696
- addMouseListener(this);
697
- addMouseMotionListener(this);
698
- addMouseWheelListener(this);
699
- //System.out.println("addGLEventListener: " + this);
700
- addGLEventListener(this);
701
-
702
-// pingthread.start(); // may 2013
7032337 }
7042338
7052339 private static void ApplyTransform(GL gl, Mat4f xform)
....@@ -759,11 +2393,133 @@
7592393
7602394 GL currentGL;
7612395
762
- GL GetGL()
2396
+ public GL GetGL() // INTERFACE
7632397 {
7642398 return currentGL;
7652399 }
766
-
2400
+
2401
+ private void GetRemoteZip(String url, String name, boolean unzip, boolean save)
2402
+ {
2403
+ java.net.URL u;
2404
+ InputStream is = null;
2405
+ DataInputStream dis;
2406
+ java.util.zip.ZipInputStream zis;
2407
+ //String s;
2408
+
2409
+ System.out.println("GetRemoteZip " + name);
2410
+
2411
+ int total = 0; // dis.available();
2412
+
2413
+ byte[] bytes = new byte[16384];
2414
+
2415
+ try
2416
+ {
2417
+ u = new java.net.URL(url + name);
2418
+ is = u.openStream();
2419
+
2420
+ System.out.println(url + name);
2421
+
2422
+ if (unzip)
2423
+ {
2424
+ //dis = new DataInputStream(new BufferedInputStream(is));
2425
+ zis = new java.util.zip.ZipInputStream(new BufferedInputStream(is));
2426
+ //while ((s = dis.readLine()) != null)
2427
+
2428
+ if (save)
2429
+ new java.io.File(name).mkdirs();
2430
+
2431
+ // FileOutputStream stream = new FileOutputStream("test.zip");
2432
+ //
2433
+ // int count;
2434
+ //
2435
+ // while ((count = dis.read(bytes)) != -1)
2436
+ // {
2437
+ // //System.out.println(s);
2438
+ // System.out.println(count);
2439
+ // total += count;
2440
+ // stream.write(bytes);
2441
+ // }
2442
+ //
2443
+ // stream.close();
2444
+
2445
+ // now iterate through each item in the stream. The get next
2446
+ // entry call will return a ZipEntry for each file in the
2447
+ // stream
2448
+ java.util.zip.ZipEntry entry;
2449
+ while((entry = zis.getNextEntry())!=null)
2450
+ {
2451
+ if (entry.getName().endsWith(".gsm"))
2452
+ {
2453
+ continue;
2454
+ }
2455
+
2456
+ String s = String.format("Entry: %s len %d added %TD",
2457
+ entry.getName(), entry.getSize(),
2458
+ new java.util.Date(entry.getTime()));
2459
+ System.out.println(s);
2460
+
2461
+ if (save)
2462
+ {
2463
+ // Once we get the entry from the stream, the stream is
2464
+ // positioned read to read the raw data, and we keep
2465
+ // reading until read returns 0 or less.
2466
+ String outpath = name + "/" + entry.getName();
2467
+ FileOutputStream output = null;
2468
+ try
2469
+ {
2470
+ output = new FileOutputStream(outpath);
2471
+ int len = 0;
2472
+ while ((len = zis.read(bytes)) > 0)
2473
+ {
2474
+ output.write(bytes, 0, len);
2475
+ }
2476
+ }
2477
+ finally
2478
+ {
2479
+ // we must always close the output file
2480
+ if(output!=null) output.close();
2481
+ }
2482
+ }
2483
+ }
2484
+ }
2485
+ }
2486
+ catch (java.net.MalformedURLException mue)
2487
+ {
2488
+ System.err.println("Ouch - a MalformedURLException happened.");
2489
+ mue.printStackTrace();
2490
+ //System.exit(2);
2491
+ }
2492
+ catch (IOException ioe)
2493
+ {
2494
+ //System.err.println("Oops - an IOException happened.");
2495
+ //ioe.printStackTrace();
2496
+ //System.exit(3);
2497
+ }
2498
+ finally
2499
+ {
2500
+ try
2501
+ {
2502
+ if (is != null)
2503
+ is.close();
2504
+ }
2505
+ catch (IOException ioe)
2506
+ {
2507
+ }
2508
+ }
2509
+
2510
+ // System.out.println("length = " + total);
2511
+
2512
+// try
2513
+// {
2514
+// Runtime.getRuntime().exec("/usr/local/bin/wget https://archive3d.net/?a=download&do=get&id=7caca905");
2515
+// }
2516
+// catch (Exception e)
2517
+// {
2518
+// e.printStackTrace();
2519
+// }
2520
+
2521
+ }
2522
+
7672523 /**/
7682524 class CacheTexture
7692525 {
....@@ -2595,6 +4351,7 @@
25954351
25964352 com.sun.opengl.util.texture.Texture CompressTexture2(String name)
25974353 {
4354
+ new Exception().printStackTrace();
25984355 System.exit(0);
25994356 com.sun.opengl.util.texture.Texture texture = null;
26004357
....@@ -6271,7 +8028,7 @@
62718028 return null;
62728029 }
62738030
6274
- void ReleaseTextures(cTexture tex)
8031
+ public void ReleaseTextures(cTexture tex) // INTERFACE
62758032 {
62768033 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
62778034 {
....@@ -6307,9 +8064,67 @@
63078064 ReleaseTexture(pigment, false);
63088065 }
63098066
8067
+ public void ReleasePigmentTexture(cTexture tex) // INTERFACE
8068
+ {
8069
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
8070
+ {
8071
+ return;
8072
+ }
8073
+
8074
+ if (tex == null)
8075
+ {
8076
+ ReleaseTexture(null, false);
8077
+ return;
8078
+ }
8079
+
8080
+ String pigment = Object3D.GetPigment(tex);
8081
+
8082
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8083
+ {
8084
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
8085
+ // System.out.println("; bump = " + bump);
8086
+ }
8087
+
8088
+ if (pigment.equals(""))
8089
+ {
8090
+ pigment = null;
8091
+ }
8092
+
8093
+ ReleaseTexture(pigment, false);
8094
+ }
8095
+
8096
+ public void ReleaseBumpTexture(cTexture tex) // INTERFACE
8097
+ {
8098
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
8099
+ {
8100
+ return;
8101
+ }
8102
+
8103
+ if (tex == null)
8104
+ {
8105
+ ReleaseTexture(null, true);
8106
+ return;
8107
+ }
8108
+
8109
+ String bump = Object3D.GetBump(tex);
8110
+
8111
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8112
+ {
8113
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
8114
+ // System.out.println("; bump = " + bump);
8115
+ }
8116
+
8117
+ if (bump.equals(""))
8118
+ {
8119
+ bump = null;
8120
+ }
8121
+
8122
+ ReleaseTexture(bump, true);
8123
+ }
8124
+
63108125 void ReleaseTexture(String tex, boolean bump)
63118126 {
6312
- if (// drawMode != 0 || /*tex == null ||*/
8127
+ if (// DrawMode() != 0 || /*tex == null ||*/
63138128 ambientOcclusion ) // || !textureon)
63148129 {
63158130 return;
....@@ -6410,9 +8225,9 @@
64108225 }
64118226 }
64128227
6413
- /*boolean*/ void BindTextures(cTexture tex, int resolution)
8228
+ /*boolean*/ public void BindTextures(cTexture tex, int resolution) throws Exception // INTERFACE
64148229 {
6415
- if (// drawMode != 0 || /*tex == null ||*/
8230
+ if (// DrawMode() != 0 || /*tex == null ||*/
64168231 ambientOcclusion ) // || !textureon)
64178232 {
64188233 return; // false;
....@@ -6455,7 +8270,94 @@
64558270 return; // true;
64568271 }
64578272
6458
- CacheTexture GetCacheTexture(String tex, boolean bump, int resolution)
8273
+ /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8274
+ {
8275
+ if (// DrawMode() != 0 || /*tex == null ||*/
8276
+ ambientOcclusion ) // || !textureon)
8277
+ {
8278
+ return; // false;
8279
+ }
8280
+
8281
+ if (tex == null)
8282
+ {
8283
+ BindTexture(null,false,resolution);
8284
+ return;
8285
+ }
8286
+
8287
+ String pigment = Object3D.GetPigment(tex);
8288
+
8289
+ usedtextures.put(pigment, pigment);
8290
+
8291
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8292
+ {
8293
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8294
+ // System.out.println("; bump = " + bump);
8295
+ }
8296
+
8297
+ if (pigment.equals(""))
8298
+ {
8299
+ pigment = null;
8300
+ }
8301
+
8302
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8303
+ BindTexture(pigment, false, resolution);
8304
+ }
8305
+
8306
+ /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8307
+ {
8308
+ if (// DrawMode() != 0 || /*tex == null ||*/
8309
+ ambientOcclusion ) // || !textureon)
8310
+ {
8311
+ return; // false;
8312
+ }
8313
+
8314
+ if (tex == null)
8315
+ {
8316
+ BindTexture(null,true,resolution);
8317
+ return;
8318
+ }
8319
+
8320
+ String bump = Object3D.GetBump(tex);
8321
+
8322
+ usedtextures.put(bump, bump);
8323
+
8324
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8325
+ {
8326
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8327
+ // System.out.println("; bump = " + bump);
8328
+ }
8329
+
8330
+ if (bump.equals(""))
8331
+ {
8332
+ bump = null;
8333
+ }
8334
+
8335
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
8336
+ BindTexture(bump, true, resolution);
8337
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8338
+ }
8339
+
8340
+ java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
8341
+
8342
+ private boolean FileExists(String tex)
8343
+ {
8344
+ if (missingTextures.contains(tex))
8345
+ {
8346
+ return false;
8347
+ }
8348
+
8349
+ boolean fileExists = new File(tex).exists();
8350
+
8351
+ if (!fileExists)
8352
+ {
8353
+ // If file exists, the "new File()" is not executed sgain
8354
+ missingTextures.add(tex);
8355
+ }
8356
+
8357
+ return fileExists;
8358
+ }
8359
+
8360
+ CacheTexture GetCacheTexture(String tex, boolean bump, int resolution) throws Exception
64598361 {
64608362 CacheTexture/*com.sun.opengl.util.texture.Texture*/ texture = null;
64618363
....@@ -6463,12 +8365,18 @@
64638365 {
64648366 String texname = tex;
64658367
6466
- String[] split = tex.split("Textures");
6467
- if (split.length > 1)
6468
- texname = "/Users/nbriere/Textures" + split[split.length-1];
6469
- else
6470
- if (!texname.startsWith("/"))
6471
- texname = "/Users/nbriere/Textures/" + texname;
8368
+ String fallbackTextureName = defaultDirectory + "/Textures/" + texname;
8369
+
8370
+// String[] split = tex.split("Textures");
8371
+// if (split.length > 1)
8372
+// texname = "/Users/nbriere/Textures" + split[split.length-1];
8373
+// else
8374
+// if (!texname.startsWith("/"))
8375
+// texname = "/Users/nbriere/Textures/" + texname;
8376
+ if (!FileExists(tex))
8377
+ {
8378
+ texname = fallbackTextureName;
8379
+ }
64728380
64738381 if (CACHETEXTURE)
64748382 texture = textures.get(texname); // TEXTURE CACHE
....@@ -6537,7 +8445,7 @@
65378445 }
65388446
65398447 cachename = texname.substring(0, texname.length()-4)+ext+".jpg";
6540
- if (!new File(cachename).exists())
8448
+ if (!FileExists(cachename))
65418449 cachename = texname;
65428450 else
65438451 processbump = false; // don't process bump map again
....@@ -6559,7 +8467,7 @@
65598467 }
65608468
65618469 cachename = texname.substring(0, texname.length()-4)+ext+".png";
6562
- if (!new File(cachename).exists())
8470
+ if (!FileExists(cachename))
65638471 cachename = texname;
65648472 else
65658473 processbump = false; // don't process bump map again
....@@ -6568,7 +8476,9 @@
65688476 texturedata = GetFileTexture(cachename, processbump, resolution);
65698477
65708478
6571
- if (texturedata != null)
8479
+ if (texturedata == null)
8480
+ throw new Exception();
8481
+
65728482 texture = new CacheTexture(com.sun.opengl.util.texture.TextureIO.newTexture(texturedata),resolution);
65738483 //texture = GetTexture(tex, bump);
65748484 }
....@@ -6690,7 +8600,7 @@
66908600 return texture;
66918601 }
66928602
6693
- com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution)
8603
+ com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution) throws Exception
66948604 {
66958605 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
66968606
....@@ -6708,14 +8618,14 @@
67088618 return texture!=null?texture.texture:null;
67098619 }
67108620
6711
- com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution)
8621
+ public com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution) throws Exception
67128622 {
67138623 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
67148624
67158625 return texture!=null?texture.texturedata:null;
67168626 }
67178627
6718
- boolean BindTexture(String tex, boolean bump, int resolution)
8628
+ boolean BindTexture(String tex, boolean bump, int resolution) throws Exception
67198629 {
67208630 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
67218631 {
....@@ -7312,9 +9222,9 @@
73129222 static boolean occlusionInitialized = false;
73139223 boolean selection = false;
73149224 boolean pointselection = false;
7315
- /*static*/ boolean lighttouched = true;
9225
+ ///*static*/ boolean lighttouched = true;
73169226 boolean deselect;
7317
- boolean ambientOcclusion = false;
9227
+ private boolean ambientOcclusion = false;
73189228 static boolean flash = false;
73199229 /*static*/ boolean wait = false;
73209230 boolean displaydone = false; // after repaint() calls
....@@ -7444,6 +9354,8 @@
74449354 //gl.glFrustum(-0.5*scale, 0.5*scale, -0.5*scale, 0.5*scale, 1, 100);
74459355 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
74469356 double scale = lightCamera.SCALE / lightCamera.Distance();
9357
+// PATCH FILLE AUX JEANS
9358
+ //scale *= lightCamera.shaper_fovy / 25;
74479359 gl.glScaled(2 * scale, 2 * scale, -scale);
74489360 gl.glTranslated(0, 0, lightCamera.DECAL);
74499361
....@@ -7590,18 +9502,40 @@
75909502 jy8[3] = 0.5f;
75919503 }
75929504
7593
- float[] options1 = new float[]{1000, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
9505
+ float[] options1 = new float[]{100, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
75949506 float[] options2 = new float[]{0, 1, 0, 0}; // fog density, intensity, elevation
75959507 float[] options3 = new float[]{1, 1, 1, 0}; // fog color
75969508 float[] options4 = new float[]{1, 0, 1, 0}; // image intensity, subsurface, lightsheen
75979509
9510
+ void ResetOptions()
9511
+ {
9512
+ options1[0] = 100;
9513
+ options1[1] = 0.025f;
9514
+ options1[2] = 0.01f;
9515
+ options1[3] = 0;
9516
+ options1[4] = 0;
9517
+
9518
+ options2[0] = 0;
9519
+ options2[1] = 0.75f;
9520
+ options2[2] = 0;
9521
+ options2[3] = 0;
9522
+
9523
+ options3[0] = 1;
9524
+ options3[1] = 1;
9525
+ options3[2] = 1;
9526
+ options3[3] = 0;
9527
+
9528
+ options4[0] = 1;
9529
+ options4[1] = 0;
9530
+ options4[2] = 1;
9531
+ options4[3] = 0;
9532
+ }
9533
+
75989534 static int imagecount = 0; // movie generation
75999535
76009536 static int jitter = 0;
76019537
76029538 boolean restartframe = false;
7603
-
7604
- static int framecount = 0; // general-purpose global count
76059539
76069540 void displayAntiAliased(javax.media.opengl.GL gl)
76079541 {
....@@ -7633,7 +9567,7 @@
76339567 gl.glClear(gl.GL_ACCUM_BUFFER_BIT);
76349568 for (jitter = 0; jitter < ACSIZE; jitter++) //, GrafreeD.wav.cursor += LIVE ? 735 : 0)
76359569 {
7636
- framecount++;
9570
+ Globals.framecount++;
76379571
76389572 if (CameraPane.tickcount > 0)
76399573 CameraPane.tickcount--;
....@@ -7671,7 +9605,7 @@
76719605
76729606 gl.glLightfv(gl.GL_LIGHT0, gl.GL_POSITION, pos, 0);
76739607 */
7674
- lighttouched = true;
9608
+ Globals.lighttouched = true;
76759609 //System.err.println(" shadowbuffer: " + jitter);
76769610 shadowbuffer.display();
76779611
....@@ -7692,8 +9626,8 @@
76929626 assert (parentcam != renderCamera);
76939627
76949628 if (renderCamera != lightCamera)
7695
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7696
- LA.matConcat(parentcam.toParent, matrix, matrix);
9629
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9630
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
76979631
76989632 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
76999633
....@@ -7708,8 +9642,8 @@
77089642 LA.matCopy(renderCamera.fromScreen, matrix);
77099643
77109644 if (renderCamera != lightCamera)
7711
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7712
- LA.matConcat(matrix, parentcam.fromParent, matrix);
9645
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9646
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
77139647
77149648 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
77159649
....@@ -7781,7 +9715,7 @@
77819715 //gl.glFlush();
77829716 gl.glAccum(gl.GL_ACCUM, 1.0f / ACSIZE);
77839717
7784
- if (ANIMATION && ABORTED)
9718
+ if (Globals.ANIMATION && ABORTED)
77859719 {
77869720 System.err.println(" ABORTED FRAME");
77879721 break;
....@@ -7811,7 +9745,7 @@
78119745 setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR));
78129746
78139747 // save image
7814
- if (ANIMATION && !ABORTED)
9748
+ if (Globals.ANIMATION && !ABORTED)
78159749 {
78169750 VPwidth = viewport[2];
78179751 VPheight = viewport[3];
....@@ -7922,11 +9856,11 @@
79229856
79239857 // imagecount++;
79249858
7925
- String fullname = filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
9859
+ String fullname = Globals.filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
79269860
79279861 if (!BOXMODE)
79289862 {
7929
- System.out.println("image: " + fullname + " (wav cursor=" + (GrafreeD.wav.cursor / 735 / 4) + ")");
9863
+ System.out.println("image: " + fullname + " (wav cursor=" + (Grafreed.wav.cursor / 735 / 4) + ")");
79309864 }
79319865
79329866 if (!BOXMODE)
....@@ -7964,7 +9898,7 @@
79649898 ABORTED = false;
79659899 }
79669900 else
7967
- GrafreeD.wav.cursor += 735 * ACSIZE;
9901
+ Grafreed.wav.cursor += 735 * ACSIZE;
79689902
79699903 if (false)
79709904 {
....@@ -8618,13 +10552,6 @@
861810552 }
861910553 }
862010554
8621
- boolean IsFrozen()
8622
- {
8623
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
8624
-
8625
- return !selectmode && cameracount == 0; // != 0;
8626
- }
8627
-
862810555 boolean niceon = false;
862910556 javax.swing.Timer AAtimer = new javax.swing.Timer(750, this);
863010557 boolean currentlydrawing = false;
....@@ -8634,16 +10561,16 @@
863410561
863510562 public void display(GLAutoDrawable drawable)
863610563 {
8637
- if (GrafreeD.savesound && GrafreeD.hassound)
10564
+ if (Grafreed.savesound && Grafreed.hassound)
863810565 {
8639
- GrafreeD.wav.save();
8640
- GrafreeD.savesound = false;
8641
- GrafreeD.hassound = false;
10566
+ Grafreed.wav.save();
10567
+ Grafreed.savesound = false;
10568
+ Grafreed.hassound = false;
864210569 }
864310570 // if (DEBUG_SELECTION)
864410571 // {
8645
-// if (drawMode != SELECTION)
8646
-// drawMode = SELECTION;
10572
+// if (DrawMode() != SELECTION)
10573
+// DrawMode() = SELECTION;
864710574 // }
864810575
864910576 if (!isRenderer)
....@@ -8699,9 +10626,9 @@
869910626
870010627 //ANTIALIAS = 0;
870110628
8702
- if (drawMode == DEFAULT) // && CURRENTANTIALIAS > 0)
10629
+ if (DrawMode() == DEFAULT) // && CURRENTANTIALIAS > 0)
870310630 {
8704
- if (niceon || isLIVE())
10631
+ if (niceon || Globals.isLIVE())
870510632 {
870610633 //if(active == 0)
870710634 // antialiaser = null;
....@@ -8714,6 +10641,7 @@
871410641 ANTIALIAS = 0;
871510642 //System.out.println("RESTART");
871610643 AAtimer.restart();
10644
+ Globals.TIMERRUNNING = true;
871710645 }
871810646 }
871910647 }
....@@ -8726,7 +10654,7 @@
872610654 assert eyeCamera.shaper_zFar == 1E5f; // 500.0f;
872710655 */
872810656
8729
- if (drawMode == DEFAULT)
10657
+ if (DrawMode() == DEFAULT)
873010658 {
873110659 currentlydrawing = true;
873210660 }
....@@ -8757,18 +10685,18 @@
875710685
875810686 // if(Applet3D.clipboard != null)
875910687 // System.out.println("Clipboard = " + Applet3D.clipboard); //.get(0).parent);
8760
-//drawMode = SELECTION;
10688
+//DrawMode() = SELECTION;
876110689 indexcount = 0;
876210690
8763
- if (drawMode == OCCLUSION)
10691
+ if (DrawMode() == OCCLUSION)
876410692 {
8765
- drawMode = DEFAULT;
10693
+ Globals.drawMode = DEFAULT; // WARNING
876610694 ambientOcclusion = true;
876710695 setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR));
876810696 Object3D theobject = object;
876910697 Object3D theparent = object.parent;
877010698 object.parent = null;
8771
- object = (Object3D)GrafreeD.clone(object);
10699
+ object = (Object3D)Grafreed.clone(object);
877210700 object.Stripify();
877310701 if (theobject.selection == null || theobject.selection.Size() == 0)
877410702 theobject.PreprocessOcclusion(this);
....@@ -8781,19 +10709,20 @@
878110709 ambientOcclusion = false;
878210710 }
878310711
8784
- if (lighttouched && drawMode == DEFAULT && !lightMode) // && !FROZEN)
10712
+ if (//Globals.lighttouched &&
10713
+ DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
878510714 {
878610715 //if (RENDERSHADOW) // ?
878710716 if (!IsFrozen())
878810717 {
878910718 // dec 2012
8790
- if (!ambientOcclusion && !(!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0))
10719
+ if (!ambientOcclusion && !(!flash && DrawMode() == DEFAULT && ANTIALIAS > 0))
879110720 {
8792
- framecount++;
10721
+ Globals.framecount++;
879310722 shadowbuffer.display();
879410723 }
879510724 }
8796
- lighttouched = false; // ??
10725
+ Globals.lighttouched = false; // ??
879710726 //drawing = true;
879810727 //lighttouched = true;
879910728 }
....@@ -8814,9 +10743,9 @@
881410743 //eyeCamera.shaper_fovy = 1;
881510744 }
881610745
8817
- if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && drawMode == DEFAULT) // SELECTION)
10746
+ if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && DrawMode() == DEFAULT) // SELECTION)
881810747 {
8819
- //System.out.println("drawMode = " + drawMode);
10748
+ //System.out.println("DrawMode() = " + DrawMode());
882010749 vertexMode |= VP_PASS;
882110750 //vertexMode |= VP_PROJECTION;
882210751 if (!ambientOcclusion)
....@@ -8876,7 +10805,7 @@
887610805 Camera cam = renderCamera; // lightMode?lightCamera:eyeCamera;
887710806 //Camera lightcam = new Camera(light0);
887810807
8879
- if (drawMode == SHADOW)
10808
+ if (DrawMode() == SHADOW)
888010809 {
888110810 /*
888210811 gl.glMatrixMode(GL.GL_MODELVIEW);
....@@ -8914,8 +10843,8 @@
891410843
891510844 // if (parentcam != renderCamera) // not a light
891610845 if (cam != lightCamera)
8917
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8918
- LA.matConcat(parentcam.toParent, matrix, matrix);
10846
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10847
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
891910848
892010849 for (int j = 0; j < 4; j++)
892110850 {
....@@ -8929,8 +10858,8 @@
892910858
893010859 // if (parentcam != renderCamera) // not a light
893110860 if (cam != lightCamera)
8932
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8933
- LA.matConcat(matrix, parentcam.fromParent, matrix);
10861
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10862
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
893410863
893510864 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
893610865
....@@ -8966,7 +10895,7 @@
896610895 gl.glClear(gl.GL_DEPTH_BUFFER_BIT);
896710896 } else
896810897 {
8969
- if (drawMode != DEFAULT)
10898
+ if (DrawMode() != DEFAULT)
897010899 {
897110900 gl.glClearColor(1, 1, 1, 0);
897210901 } // 1);
....@@ -9031,7 +10960,7 @@
903110960
903210961 fast &= !ambientOcclusion;
903310962
9034
- if (drawMode == DEFAULT)
10963
+ if (DrawMode() == DEFAULT)
903510964 {
903610965 //gl.glEnable(gl.GL_ALPHA_TEST);
903710966 //gl.glActiveTexture(GL.GL_TEXTURE0);
....@@ -9092,6 +11021,8 @@
909211021 //gl.glFrustum(-0.5*scale, 0.5*scale, -0.5*scale, 0.5*scale, 1, 100);
909311022 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
909411023 double scale = lightCamera.SCALE / lightCamera.Distance();
11024
+// PATCH FILLE AUX JEANS
11025
+ //scale *= lightCamera.shaper_fovy / 25;
909511026 gl.glScaled(2 * scale, 2 * scale, -scale);
909611027 gl.glTranslated(0, 0, lightCamera.DECAL);
909711028
....@@ -9187,7 +11118,16 @@
918711118 // Bump noise
918811119 gl.glActiveTexture(GL.GL_TEXTURE6);
918911120 //gl.glBindTexture(GL.GL_TEXTURE_2D, bump_noise);
9190
- BindTexture(NOISE_TEXTURE, false, 2);
11121
+
11122
+ try
11123
+ {
11124
+ BindTexture(NOISE_TEXTURE, false, 2);
11125
+ }
11126
+ catch (Exception e)
11127
+ {
11128
+ System.err.println("FAILED: " + NOISE_TEXTURE);
11129
+ }
11130
+
919111131
919211132 gl.glActiveTexture(GL.GL_TEXTURE0);
919311133 gl.glEnable(GL.GL_TEXTURE_2D);
....@@ -9227,10 +11167,12 @@
922711167 gl.glMatrixMode(gl.GL_PROJECTION);
922811168 gl.glLoadIdentity();
922911169
9230
- if (drawMode == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
11170
+ if (DrawMode() == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
923111171 {
923211172 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
923311173 double scale = lightCamera.SCALE / lightCamera.Distance();
11174
+// PATCH FILLE AUX JEANS
11175
+ //scale *= lightCamera.shaper_fovy / 25;
923411176 gl.glScaled(2 * scale, 2 * scale, -scale);
923511177 gl.glTranslated(0, 0, lightCamera.DECAL);
923611178 //System.out.println("DECAL = " + LIGHTDECAL + "; SCALE = " + LIGHTSCALE);
....@@ -9283,7 +11225,7 @@
928311225 //gl.glPushMatrix();
928411226 gl.glLoadIdentity();
928511227
9286
- if (!ambientOcclusion) // drawMode != OCCLUSION)
11228
+ if (!ambientOcclusion) // DrawMode() != OCCLUSION)
928711229 {
928811230 //LA.xformPos(light0, lightCamera.fromScreen, light);
928911231 LA.xformDir(dirlight, lightCamera.fromScreen, lightposition);
....@@ -9310,8 +11252,8 @@
931011252 System.err.println("parentcam != renderCamera");
931111253
931211254 // if (cam != lightCamera)
9313
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9314
- LA.xformDir(lightposition, parentcam.toParent, lightposition); // may 2013
11255
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11256
+ LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
931511257 }
931611258
931711259 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -9332,8 +11274,8 @@
933211274 if (true) // TODO
933311275 {
933411276 if (cam != lightCamera)
9335
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9336
- LA.xformDir(light0, parentcam.toParent, light0); // may 2013
11277
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11278
+ LA.xformDir(light0, parentcam.GlobalTransform(), light0); // may 2013
933711279 }
933811280
933911281 LA.xformPos(light0, cam.toScreen, light0);
....@@ -9370,7 +11312,7 @@
937011312 }
937111313
937211314 /**/
9373
- if (true) // drawMode == SELECTION) // != DEFAULT)
11315
+ if (true) // DrawMode() == SELECTION) // != DEFAULT)
937411316 gl.glDisable(gl.GL_LIGHTING);
937511317 else
937611318 gl.glEnable(gl.GL_LIGHTING);
....@@ -9388,7 +11330,7 @@
938811330
938911331 lightslot = 64;
939011332
9391
- if (!frozen && !ambientOcclusion && isRenderer && drawMode == DEFAULT)
11333
+ if (!frozen && !ambientOcclusion && isRenderer && DrawMode() == DEFAULT)
939211334 {
939311335 DrawLights(object);
939411336 }
....@@ -9399,7 +11341,7 @@
939911341 fragmentMode |= (lightslot - 64) << 2; // 1; // first bit is available for aniso
940011342 //System.out.println("fragmentMode = " + fragmentMode);
940111343
9402
- if (drawMode == DEFAULT || drawMode == SELECTION || DEBUG_SELECTION)
11344
+ if (DrawMode() == DEFAULT || DrawMode() == SELECTION || IsDebugSelection())
940311345 {
940411346 /*
940511347 if (CULLFACE || (ambientOcclusion && OCCLUSION_CULLING))
....@@ -9432,7 +11374,7 @@
943211374 }
943311375 }
943411376
9435
- if (drawMode == DEFAULT)
11377
+ if (DrawMode() == DEFAULT)
943611378 {
943711379 if (WIREFRAME && !ambientOcclusion)
943811380 {
....@@ -9450,7 +11392,7 @@
945011392 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
945111393 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
945211394
9453
- if (!fast/*RENDERPROGRAM != 0*/ && (drawMode == DEFAULT || drawMode == SHADOW)) // && !WIREFRAME) //
11395
+ if (!fast/*RENDERPROGRAM != 0*/ && (DrawMode() == DEFAULT || DrawMode() == SHADOW)) // && !WIREFRAME) //
945411396 {
945511397 if (vertexMode != 0) // && !fast)
945611398 {
....@@ -9470,7 +11412,7 @@
947011412 }
947111413 }
947211414
9473
- if (false) // fast && !IsFreezed() && drawMode != SELECTION && !ambientOcclusion)
11415
+ if (false) // fast && !IsFreezed() && DrawMode() != SELECTION && !ambientOcclusion)
947411416 {
947511417 //gl.glDepthFunc(GL.GL_LEQUAL);
947611418 //gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
....@@ -9498,7 +11440,7 @@
949811440 //gl.glDepthMask(false);
949911441 }
950011442
9501
- if (false) // drawMode == SHADOW)
11443
+ if (false) // DrawMode() == SHADOW)
950211444 {
950311445 //SetColumnMajorData(cameraInverseTransform, view_1);
950411446 //System.out.println("light = " + cameraInverseTransform);
....@@ -9512,16 +11454,16 @@
951211454 //System.out.println("object = " + object);
951311455 if (!frozen && !imageLocked)
951411456 {
9515
- if (!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0)
11457
+ if (!flash && !lightMode && DrawMode() == DEFAULT && ANTIALIAS > 0)
951611458 {
951711459 displayAntiAliased(gl);
951811460 } else
951911461 {
952011462 programcount = 0;
9521
- int keepmode = drawMode;
11463
+ int keepmode = DrawMode();
952211464 // if (DEBUG_SELECTION)
952311465 // {
9524
-// drawMode = SELECTION;
11466
+// DrawMode() = SELECTION;
952511467 // }
952611468 // for point selection
952711469 // gl.glGetDoublev(gl.GL_MODELVIEW_MATRIX, tempmat, 0);
....@@ -9531,10 +11473,10 @@
953111473 DrawObject(gl);
953211474
953311475 // jan 2013 System.err.println("RESET ABORT (display)");
9534
- // if (drawMode == DEFAULT)
11476
+ // if (DrawMode() == DEFAULT)
953511477 // ABORTED = false;
953611478 fullreset = false;
9537
- drawMode = keepmode;
11479
+ Globals.drawMode = keepmode; // WARNING
953811480 //System.out.println("PROGRAM SWITCH " + programcount);
953911481 }
954011482 }
....@@ -9542,11 +11484,11 @@
954211484 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
954311485 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
954411486
9545
- if (drawMode == DEFAULT)
11487
+ if (DrawMode() == DEFAULT)
954611488 {
954711489 ReleaseTexture(NOISE_TEXTURE, false);
954811490 }
9549
- //if (drawMode == DEFAULT)
11491
+ //if (DrawMode() == DEFAULT)
955011492 {
955111493
955211494 gl.glActiveTexture(GL.GL_TEXTURE1);
....@@ -9558,7 +11500,7 @@
955811500 //else
955911501 //gl.glDisable(gl.GL_TEXTURE_2D);
956011502 //gl.glPopMatrix();
9561
- if (imageCompleted && ANTIALIAS > 0 && drawMode == DEFAULT && cam != lightCamera && !ambientOcclusion)
11503
+ if (imageCompleted && ANTIALIAS > 0 && DrawMode() == DEFAULT && cam != lightCamera && !ambientOcclusion)
956211504 {
956311505 //new Exception().printStackTrace();
956411506 //System.out.println("Draw image " + width + ", " + height);
....@@ -9600,7 +11542,7 @@
960011542 //gl.glFlush();
960111543 }
960211544
9603
- if (flash && drawMode == DEFAULT)
11545
+ if (flash && DrawMode() == DEFAULT)
960411546 {
960511547 flash = false;
960611548 wait = true;
....@@ -9608,9 +11550,9 @@
960811550 }
960911551
961011552 //drawing = false;
9611
- //if(drawMode == DEFAULT)
11553
+ //if(DrawMode() == DEFAULT)
961211554 // niceon = false;
9613
- if (drawMode == DEFAULT)
11555
+ if (DrawMode() == DEFAULT)
961411556 {
961511557 currentlydrawing = false;
961611558 }
....@@ -9630,7 +11572,7 @@
963011572 repaint();
963111573 }
963211574
9633
- if (isLIVE() && drawMode == DEFAULT) // may 2013
11575
+ if (Globals.isLIVE() && DrawMode() == DEFAULT) // may 2013
963411576 repaint();
963511577
963611578 displaydone = true;
....@@ -9649,8 +11591,14 @@
964911591 {
965011592 renderpass++;
965111593 // System.out.println("Draw object... ");
11594
+ STEP = 1;
965211595 if (FAST) // in case there is no script
9653
- STEP = 16;
11596
+ STEP = 8;
11597
+
11598
+ if (CURRENTANTIALIAS == 0 || ACSIZE == 1)
11599
+ {
11600
+ STEP *= 4;
11601
+ }
965411602
965511603 //object.FullInvariants();
965611604
....@@ -9664,22 +11612,43 @@
966411612 e.printStackTrace();
966511613 }
966611614
9667
- if (GrafreeD.RENDERME > 0)
9668
- GrafreeD.RENDERME--; // mechante magouille
11615
+ if (Grafreed.RENDERME > 0)
11616
+ Grafreed.RENDERME--; // mechante magouille
966911617
9670
- ONESTEP = false;
11618
+ Globals.ONESTEP = false;
967111619 }
967211620
967311621 static boolean zoomonce = false;
967411622
11623
+ static void CreateSelectedPoint()
11624
+ {
11625
+ if (selectedpoint == null)
11626
+ {
11627
+ debugpointG = new Sphere();
11628
+ debugpointP = new Sphere();
11629
+ debugpointC = new Sphere();
11630
+ debugpointR = new Sphere();
11631
+
11632
+ selectedpoint = new Superellipsoid();
11633
+
11634
+ for (int i=0; i<8; i++)
11635
+ {
11636
+ debugpoints[i] = new Sphere();
11637
+ }
11638
+ }
11639
+ }
11640
+
967511641 void DrawObject(GL gl, boolean draw)
967611642 {
11643
+ // To clear camera values
11644
+ ResetOptions();
11645
+
967711646 //System.out.println("DRAW OBJECT " + mouseDown);
9678
-// drawMode = SELECTION;
11647
+// DrawMode() = SELECTION;
967911648 //GL gl = getGL();
968011649 if ((TRACK || SHADOWTRACK) || zoomonce)
968111650 {
9682
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
11651
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
968311652 object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
968411653 pingthread.StepToTarget(true); // true);
968511654 // zoomonce = false;
....@@ -9700,9 +11669,9 @@
970011669 callist = gl.glGenLists(1);
970111670 }
970211671
9703
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
11672
+ boolean selectmode = DrawMode() == SELECTION || IsDebugSelection();
970411673
9705
- boolean active = !selectmode; // drawMode != SELECTION; // mouseDown;
11674
+ boolean active = !selectmode; // DrawMode() != SELECTION; // mouseDown;
970611675
970711676 if (!mainDL || !active || touched)
970811677 {
....@@ -9729,13 +11698,20 @@
972911698 PushMatrix(ClickInfo.matbuffer);
973011699 }
973111700
9732
- if (drawMode == 0)
11701
+ if (DrawMode() == 0)
973311702 {
973411703 // System.out.println("CLEAR +++++++++++++++ +++++++++++++++ +++++++++++++++ +++++++++++++++");
973511704
973611705 usedtextures.clear();
973711706
9738
- BindTextures(DEFAULT_TEXTURES, 2);
11707
+ try
11708
+ {
11709
+ BindTextures(DEFAULT_TEXTURES, 2);
11710
+ }
11711
+ catch (Exception e)
11712
+ {
11713
+ System.err.println("FAILED: " + DEFAULT_TEXTURES);
11714
+ }
973911715 }
974011716 //System.out.println("--> " + stackdepth);
974111717 // GrafreeD.traceon();
....@@ -9743,10 +11719,11 @@
974311719 // DRAW
974411720 object.draw(this, /*(Composite)*/ object, false, false);
974511721
9746
- if (drawMode == DEFAULT)
11722
+ if (DrawMode() == DEFAULT)
974711723 {
9748
- if (DEBUG)
11724
+ if (Globals.DEBUG)
974911725 {
11726
+ CreateSelectedPoint();
975011727 float radius = 0.05f;
975111728 if (selectedpoint.radius != radius)
975211729 {
....@@ -9754,40 +11731,40 @@
975411731 selectedpoint.radius = radius;
975511732 selectedpoint.recalculate();
975611733 selectedpoint.material = new cMaterial();
9757
- selectedpoint.material.color = 0.25f;
11734
+ selectedpoint.material.color = 0.15f; // Yellow
975811735 selectedpoint.material.modulation = 0.75f;
975911736
9760
- debugpoint.radius = radius;
9761
- debugpoint.recalculate();
9762
- debugpoint.material = new cMaterial();
9763
- debugpoint.material.color = 0.25f;
9764
- debugpoint.material.modulation = 0.75f;
11737
+ debugpointG.radius = radius;
11738
+ debugpointG.recalculate();
11739
+ debugpointG.material = new cMaterial();
11740
+ debugpointG.material.color = 0.25f; // Green
11741
+ debugpointG.material.modulation = 0.75f;
976511742
9766
- debugpoint2.radius = radius;
9767
- debugpoint2.recalculate();
9768
- debugpoint2.material = new cMaterial();
9769
- debugpoint2.material.color = 0.75f;
9770
- debugpoint2.material.modulation = 0.75f;
11743
+ debugpointP.radius = radius;
11744
+ debugpointP.recalculate();
11745
+ debugpointP.material = new cMaterial();
11746
+ debugpointP.material.color = 0.75f; // Purple
11747
+ debugpointP.material.modulation = 0.75f;
977111748
9772
- debugpoint3.radius = radius;
9773
- debugpoint3.recalculate();
9774
- debugpoint3.material = new cMaterial();
9775
- debugpoint3.material.color = 0.5f;
9776
- debugpoint3.material.modulation = 0.75f;
11749
+ debugpointC.radius = radius;
11750
+ debugpointC.recalculate();
11751
+ debugpointC.material = new cMaterial();
11752
+ debugpointC.material.color = 0.5f; // Cyan
11753
+ debugpointC.material.modulation = 0.75f;
977711754
9778
- debugpoint4.radius = radius;
9779
- debugpoint4.recalculate();
9780
- debugpoint4.material = new cMaterial();
9781
- debugpoint4.material.color = 0f;
9782
- debugpoint4.material.modulation = 0.75f;
11755
+ debugpointR.radius = radius;
11756
+ debugpointR.recalculate();
11757
+ debugpointR.material = new cMaterial();
11758
+ debugpointR.material.color = 0f; // Red
11759
+ debugpointR.material.modulation = 0.75f;
978311760
978411761 InitPoints(radius);
978511762 }
978611763 selectedpoint.draw(this, /*(Composite)*/ null, false, false);
9787
- debugpoint.draw(this, /*(Composite)*/ null, false,false);
9788
- debugpoint2.draw(this, /*(Composite)*/ null, false,false);
9789
- debugpoint3.draw(this, /*(Composite)*/ null, false,false);
9790
- debugpoint4.draw(this, /*(Composite)*/ null, false,false);
11764
+ debugpointG.draw(this, /*(Composite)*/ null, false,false);
11765
+ debugpointP.draw(this, /*(Composite)*/ null, false,false);
11766
+ debugpointC.draw(this, /*(Composite)*/ null, false,false);
11767
+ debugpointR.draw(this, /*(Composite)*/ null, false,false);
979111768 // DrawPoints(this);
979211769 }
979311770
....@@ -9795,7 +11772,7 @@
979511772 }
979611773 // GrafreeD.traceoff();
979711774 //System.out.println(stackdepth);
9798
- if (drawMode == 0)
11775
+ if (DrawMode() == 0)
979911776 {
980011777 ReleaseTextures(DEFAULT_TEXTURES);
980111778
....@@ -9820,17 +11797,26 @@
982011797
982111798 checker = null;
982211799
9823
- if (!ambientOcclusion && !IsFrozen() && drawMode == DEFAULT)
11800
+ if (!ambientOcclusion && !IsFrozen() && DrawMode() == DEFAULT)
982411801 FindChecker(object);
982511802
9826
- if (checker != null && drawMode == DEFAULT)
11803
+ if (checker != null && DrawMode() == DEFAULT)
982711804 {
9828
- // BindTexture(IMMORTAL_TEXTURE);
11805
+ //BindTexture(IMMORTAL_TEXTURE);
11806
+ try
11807
+ {
11808
+ BindTextures(checker.GetTextures(), checker.texres);
11809
+ }
11810
+ catch (Exception e)
11811
+ {
11812
+ System.err.println("FAILED: " + checker.GetTextures());
11813
+ }
982911814 // NEAREST
983011815 GetGL().glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); // GL.GL_LINEAR);
983111816 DrawChecker(gl);
983211817 //checker.Draw(this, null, false);
983311818 // ReleaseTexture(IMMORTAL_TEXTURE);
11819
+ ReleaseTextures(checker.GetTextures());
983411820 }
983511821
983611822 if (object.parent != null)
....@@ -9843,7 +11829,7 @@
984311829 //gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
984411830 //gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
984511831
9846
- if (DISPLAYTEXT && drawMode == DEFAULT)
11832
+ if (DISPLAYTEXT && DrawMode() == DEFAULT)
984711833 {
984811834 // Draw it once, then use the raster
984911835 Balloon(gl, balloon.createGraphics());
....@@ -9899,14 +11885,14 @@
989911885 int[] xs = new int[3];
990011886 int[] ys = new int[3];
990111887
9902
- void DrawString(Object3D obj) // String string)
11888
+ public void DrawString(Object3D obj) // String string) // INTERFACE
990311889 {
9904
- if (!DISPLAYTEXT || drawMode != DEFAULT)
11890
+ if (!DISPLAYTEXT || DrawMode() != DEFAULT)
990511891 {
990611892 return;
990711893 }
990811894
9909
- String string = obj.GetToolTip();
11895
+ String string = obj.toString(); //.GetToolTip();
991011896
991111897 GL gl = GetGL();
991211898
....@@ -10223,8 +12209,8 @@
1022312209 //obj.TransformToWorld(light, light);
1022412210 for (int i = tp.size(); --i >= 0;)
1022512211 {
10226
- for (int count = tp.get(i).GetTransformCount(); --count>=0;)
10227
- LA.xformPos(light, tp.get(i).toParent, light);
12212
+ //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
12213
+ LA.xformPos(light, tp.get(i).GlobalTransformInv(), light);
1022812214 }
1022912215
1023012216
....@@ -10241,8 +12227,8 @@
1024112227 parentcam = cameras[0];
1024212228 }
1024312229
10244
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10245
- LA.xformPos(light, parentcam.toParent, light); // may 2013
12230
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
12231
+ LA.xformPos(light, parentcam.GlobalTransform(), light); // may 2013
1024612232
1024712233 LA.xformPos(light, renderCamera.toScreen, light);
1024812234
....@@ -10388,6 +12374,7 @@
1038812374 "PARAM lodbias = { 10,10,10,10 };" + // 20, -2, -20, 1.0 };" +
1038912375 "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
1039012376 "PARAM one2048th = { 0.00048828125, 0.00048828125, 0.00048828125, 1.0 };" +
12377
+ "PARAM ninetenth = { 0.9, 0.9, 0.9, 1.0 };" +
1039112378 "PARAM almostone = { 0.999, 0.999, 0.999, 1.0 };" +
1039212379 "PARAM c256 = { 256, 256, 256, 1.0 };" +
1039312380 "PARAM c256i = { 0.00390625, 0.00390625, 0.00390625, 1.0 };" +
....@@ -10855,8 +12842,8 @@
1085512842
1085612843 // display shadow only (bump == 0)
1085712844 "SUB temp.x, half.x, shadow.x;" +
10858
- "MOV temp.y, -params6.x;" +
10859
- "SLT temp.z, temp.y, zero.x;" +
12845
+ "MOV temp.y, -params5.z;" + // params6.x;" +
12846
+ "SLT temp.z, temp.y, -one2048th.x;" +
1086012847 "SUB temp.y, one.x, temp.z;" +
1086112848 "MUL temp.x, temp.x, temp.y;" +
1086212849 "KIL temp.x;" +
....@@ -10985,8 +12972,10 @@
1098512972 "MAX ndotl.x, ndotl.x, -ndotl.x;" +
1098612973
1098712974 "SUB temp.x, one.x, ndotl.x;" +
10988
- "ADD temp.x, temp.x, options2.z;" + // lightsheen
10989
- "ADD temp.y, one.y, options2.y;" + // sursurface
12975
+ // Tuning for default skin
12976
+ //"ADD temp.x, temp.x, options2.z;" + // lightsheen
12977
+ "MAD temp.x, options2.z, half.y, temp.x;" + // lightsheen
12978
+ "ADD temp.y, one.y, options2.y;" + // subsurface
1099012979 "MUL temp.x, temp.x, temp.y;" +
1099112980
1099212981 "MUL saturation, saturation, temp.xxxx;" +
....@@ -11185,7 +13174,7 @@
1118513174 //once = true;
1118613175 }
1118713176
11188
- System.out.print("Program #" + mode + "; length = " + program.length());
13177
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
1118913178 System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
1119013179 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1119113180
....@@ -11302,6 +13291,7 @@
1130213291 String Shadow(String depth, String shadow)
1130313292 {
1130413293 return "MAX temp.x, ndotl.x, one64th.x;" +
13294
+ "MIN temp.x, temp.x, ninetenth.x;" +
1130513295 /**/
1130613296 // Sine
1130713297 "MUL temp.y, temp.x, temp.x;" +
....@@ -11317,12 +13307,16 @@
1131713307
1131813308 "ADD " + depth + ".z, " + depth + ".z, temp.x;" +
1131913309 //"SUB " + depth + ".z, " + depth + ".z, temp.x;" + // back face shadowing!
13310
+
13311
+ // Compare fragment depth in light space with shadowmap.
1132013312 "SUB temp.x, fragment.texcoord[1].z, " + depth + ".z;" +
1132113313 "SGE temp.y, temp.x, zero.x;" +
11322
- "SUB " + shadow + ".y, one.x, temp.y;" +
13314
+ "SUB " + shadow + ".y, one.x, temp.y;" + // Specular is fully occluded
13315
+
13316
+ // Reverse comparison
1132313317 "SUB temp.x, one.x, temp.x;" +
1132413318 "MUL " + shadow + ".x, temp.x, temp.y;" +
11325
- "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // specular is fully occluded
13319
+ "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // diffuse
1132613320 "POW " + shadow + ".x, " + shadow + ".x, params5.z;" + // fake depth
1132713321
1132813322 "SLT " + shadow + ".z, fragment.texcoord[1].z, " + depth + ".z;" +
....@@ -11336,6 +13330,10 @@
1133613330 // No shadow for backface
1133713331 "DP3 temp.x, normal, lightd;" +
1133813332 "SLT temp.x, temp.x, zero.x;" + // shadoweps
13333
+ "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
13334
+
13335
+ // No shadow when out of frustrum
13336
+ "SGE temp.x, " + depth + ".z, one.z;" +
1133913337 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
1134013338 "";
1134113339 }
....@@ -11482,7 +13480,8 @@
1148213480 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1148313481 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
1148413482 /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
11485
- Object3D.cVector2[] vector2buffer;
13483
+
13484
+ //Object3D.cVector2[] vector2buffer;
1148613485
1148713486 // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea
1148813487 // OUT : diff, spec
....@@ -11498,9 +13497,10 @@
1149813497 "DP3 " + dest + ".z," + "normals," + "eye;" +
1149913498 "MAX " + dest + ".w," + dest + ".z," + "eps.x;" +
1150013499 //"MOV " + dest + ".w," + "normal.z;" +
11501
- "MUL " + dest + ".z," + "params2.w," + dest + ".x;" +
11502
- "MUL " + dest + ".z," + dest + ".z," + dest + ".x;" +
11503
- //"MOV " + dest + ".z," + "params2.w;" +
13500
+// "MUL " + dest + ".z," + "params2.w," + dest + ".x;" + // PRETTY HEURISTIC FOR VELVET
13501
+// "MUL " + dest + ".z," + dest + ".z," + dest + ".x;" +
13502
+
13503
+ "MOV " + dest + ".z," + "params2.w;" + // EXACT
1150413504 "POW " + dest + ".w," + dest + ".w," + dest + ".z;" +
1150513505 "RCP " + dest + ".w," + dest + ".w;" +
1150613506 //"RSQ " + dest + ".w," + dest + ".w;" +
....@@ -11894,7 +13894,7 @@
1189413894 public void mousePressed(MouseEvent e)
1189513895 {
1189613896 //System.out.println("mousePressed: " + e);
11897
- clickStart(e.getX(), e.getY(), e.getModifiersEx());
13897
+ clickStart(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1189813898 }
1189913899
1190013900 static long prevtime = 0;
....@@ -11921,14 +13921,16 @@
1192113921
1192213922 //System.err.println("Dtime = " + Dtime + "; units = " + e.getUnitsToScroll() + "; ratio (units/ms) = " + ratio);
1192313923
13924
+ if (BUTTONLESSWHEEL)
1192413925 if (Math.abs(ratio) < 0.1 || Math.abs(Dtime) == 0) // < 30)
1192513926 {
1192613927 return;
1192713928 }
1192813929
13930
+ boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
1192913931
1193013932 // TIMER
11931
- if (!wheeltimer.isRunning() && e.getModifiersEx() == 0) // VR
13933
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
1193213934 {
1193313935 keepboxmode = BOXMODE;
1193413936 keepsupport = SUPPORT;
....@@ -11968,8 +13970,8 @@
1196813970 // mode |= META;
1196913971 //}
1197013972
11971
- SetMouseMode(WHEEL | e.getModifiersEx());
11972
- drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0);
13973
+ SetMouseMode(e.getModifiers(), WHEEL | e.getModifiersEx());
13974
+ drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0, 0);
1197313975 anchorX = ax;
1197413976 anchorY = ay;
1197513977 prevX = px;
....@@ -12003,6 +14005,7 @@
1200314005 else
1200414006 if (evt.getSource() == AAtimer)
1200514007 {
14008
+ Globals.TIMERRUNNING = false;
1200614009 if (mouseDown)
1200714010 {
1200814011 //new Exception().printStackTrace();
....@@ -12028,6 +14031,10 @@
1202814031 // LIVE = waslive;
1202914032 // wasliveok = true;
1203014033 // waslive = false;
14034
+
14035
+ // May 2019 Forget it:
14036
+ if (true)
14037
+ return;
1203114038
1203214039 // source == timer
1203314040 if (mouseDown)
....@@ -12057,7 +14064,7 @@
1205714064 // ObjEditor.tweenManager.update(1f / 60f);
1205814065
1205914066 // fev 2014???
12060
- if ((TRACK || SHADOWTRACK) && trackedobject != null) // && drawMode == SHADOW) // && !lightMode)
14067
+ if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode)
1206114068 object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
1206214069 pingthread.StepToTarget(true); // true);
1206314070 }
....@@ -12067,12 +14074,13 @@
1206714074
1206814075 javax.swing.Timer timer = new javax.swing.Timer(350, this);
1206914076
12070
- void clickStart(int x, int y, int modifiers)
14077
+ void clickStart(int x, int y, int modifiers, int modifiersex)
1207114078 {
1207214079 if (!wasliveok)
1207314080 return;
1207414081
1207514082 AAtimer.restart(); //
14083
+ Globals.TIMERRUNNING = true;
1207614084
1207714085 // waslive = LIVE;
1207814086 // LIVE = false;
....@@ -12084,7 +14092,7 @@
1208414092 // touched = true; // main DL
1208514093 if (isRenderer)
1208614094 {
12087
- SetMouseMode(modifiers);
14095
+ SetMouseMode(modifiers, modifiersex);
1208814096 }
1208914097
1209014098 selectX = anchorX = x;
....@@ -12097,7 +14105,7 @@
1209714105 clicked = true;
1209814106 hold = false;
1209914107
12100
- if (((modifiers & ~1024) & ~0) == 0) // Single or multiple selection
14108
+ if (((modifiersex & ~1024) & ~0) == 0) // Single or multiple selection
1210114109 // june 2013 means CTRL_CLICK: if (((modifiers & ~1024) & ~128) == 0) // Single or multiple selection
1210214110 {
1210314111 // System.out.println("RESTART II " + modifiers);
....@@ -12128,7 +14136,7 @@
1212814136 info.camera = renderCamera;
1212914137 info.x = x;
1213014138 info.y = y;
12131
- info.modifiers = modifiers;
14139
+ info.modifiers = modifiersex;
1213214140 editObj = object.doEditClick(info, 0);
1213314141 if (!editObj)
1213414142 {
....@@ -12145,11 +14153,14 @@
1214514153
1214614154 public void mouseDragged(MouseEvent e)
1214714155 {
14156
+ Globals.MOUSEDRAGGED = true;
14157
+
14158
+ //System.out.println("mouseDragged: " + e);
1214814159 if (isRenderer)
1214914160 movingcamera = true;
14161
+
1215014162 //if (drawing)
1215114163 //return;
12152
- //System.out.println("mouseDragged: " + e);
1215314164 if ((e.getModifiersEx() & CTRL) != 0
1215414165 || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1215514166 {
....@@ -12157,7 +14168,7 @@
1215714168 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1215814169 }
1215914170 else
12160
- drag(e.getX(), e.getY(), e.getModifiersEx());
14171
+ drag(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1216114172
1216214173 //try { Thread.sleep(1); } catch (Exception ex) {}
1216314174 }
....@@ -12169,6 +14180,11 @@
1216914180 cVector tmp = new cVector();
1217014181 cVector tmp2 = new cVector();
1217114182 boolean isMoving;
14183
+
14184
+ public cVector TargetLookAt()
14185
+ {
14186
+ return targetLookAt;
14187
+ }
1217214188
1217314189 class PingThread extends Thread
1217414190 {
....@@ -12308,7 +14324,7 @@
1230814324 //System.out.println("---------------- ---------- Paint " + tmp.length2());
1230914325 if (lightMode)
1231014326 {
12311
- lighttouched = true;
14327
+ Globals.lighttouched = true;
1231214328 }
1231314329
1231414330 if (OEILONCE && OEIL)
....@@ -12325,6 +14341,7 @@
1232514341
1232614342 public void run()
1232714343 {
14344
+ new Exception().printStackTrace();
1232814345 System.exit(0);
1232914346 for (;;)
1233014347 {
....@@ -12366,7 +14383,7 @@
1236614383 mouseDown = false;
1236714384 if (lightMode)
1236814385 {
12369
- lighttouched = true;
14386
+ Globals.lighttouched = true;
1237014387 }
1237114388 repaint();
1237214389 alreadypainted = true;
....@@ -12374,7 +14391,7 @@
1237414391 isMoving = false;
1237514392 } //??
1237614393
12377
- if (isLIVE() && !alreadypainted)
14394
+ if (Globals.isLIVE() && !alreadypainted)
1237814395 {
1237914396 // FOR DEBUG BREAKPOINT USING PAUSE: while (true)
1238014397 repaint();
....@@ -12386,9 +14403,9 @@
1238614403 {
1238714404 if (lightMode)
1238814405 {
12389
- lighttouched = true;
14406
+ Globals.lighttouched = true;
1239014407 }
12391
- drag(X, (mouseMode != 0) ? Y : anchorY, MODIFIERS);
14408
+ drag(X, (mouseMode != 0) ? Y : anchorY, 0, MODIFIERS);
1239214409 }
1239314410 //else
1239414411 }
....@@ -12488,7 +14505,7 @@
1248814505 int X, Y;
1248914506 boolean SX, SY;
1249014507
12491
- void drag(int x, int y, int modifiers)
14508
+ void drag(int x, int y, int modifiers, int modifiersex)
1249214509 {
1249314510 if (IsFrozen())
1249414511 {
....@@ -12497,17 +14514,17 @@
1249714514
1249814515 drag = true; // NEW
1249914516
12500
- boolean continuous = (modifiers & COMMAND) == COMMAND;
14517
+ boolean continuous = (modifiersex & COMMAND) == COMMAND;
1250114518
1250214519 X = x;
1250314520 Y = y;
1250414521 // floating state for animation
12505
- MODIFIERS = modifiers;
12506
- modifiers &= ~1024;
14522
+ MODIFIERS = modifiersex;
14523
+ modifiersex &= ~1024;
1250714524 if (false) // modifiers != 0)
1250814525 {
1250914526 //new Exception().printStackTrace();
12510
- System.out.println("mouseDragged: " + modifiers);
14527
+ System.out.println("mouseDragged: " + modifiersex);
1251114528 System.out.println("SHIFT = " + SHIFT);
1251214529 System.out.println("CONTROL = " + COMMAND);
1251314530 System.out.println("META = " + META);
....@@ -12527,7 +14544,8 @@
1252714544 info.camera = renderCamera;
1252814545 info.x = x;
1252914546 info.y = y;
12530
- object.editWindow.copy.doEditDrag(info);
14547
+ object.GetWindow().copy
14548
+ .doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
1253114549 } else
1253214550 {
1253314551 if (x < startX)
....@@ -12629,6 +14647,7 @@
1262914647 {
1263014648 manipCamera.Translate(dx, dy, getWidth());
1263114649 }
14650
+ else
1263214651 if ((mouseMode & ZOOM) == 0 && (mouseMode & VR) != 0)
1263314652 {
1263414653 manipCamera.RotateInterest(dx, dy);
....@@ -12639,7 +14658,7 @@
1263914658
1264014659 if (manipCamera == lightCamera)
1264114660 {
12642
- lighttouched = true;
14661
+ Globals.lighttouched = true;
1264314662 }
1264414663 /*
1264514664 switch (mode)
....@@ -12678,7 +14697,6 @@
1267814697 public void mouseMoved(MouseEvent e)
1267914698 {
1268014699 //System.out.println("mouseMoved: " + e);
12681
-
1268214700 if (isRenderer)
1268314701 return;
1268414702
....@@ -12691,7 +14709,9 @@
1269114709 ci.camera = renderCamera;
1269214710 if (!isRenderer)
1269314711 {
12694
- if (object.editWindow.copy.doEditClick(ci, 0))
14712
+ //ObjEditor editWindow = object.editWindow;
14713
+ //Object3D copy = editWindow.copy;
14714
+ if (object.doEditClick(ci, 0))
1269514715 {
1269614716 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
1269714717 } else
....@@ -12703,7 +14723,10 @@
1270314723
1270414724 public void mouseReleased(MouseEvent e)
1270514725 {
14726
+ Globals.MOUSEDRAGGED = false;
14727
+
1270614728 movingcamera = false;
14729
+ X = Y = 0;
1270714730 //System.out.println("mouseReleased: " + e);
1270814731 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1270914732 }
....@@ -12726,9 +14749,9 @@
1272614749 boolean control = ((modifiers & CTRL) != 0); // june 2013: for point selection
1272714750 boolean command = ((modifiers & COMMAND) != 0); // june 2013: for multiple selection
1272814751
12729
- if (control || command || IsFrozen())
14752
+// No delay if (control || command || IsFrozen())
1273014753 timeout = true;
12731
- else
14754
+// ?? May 2019 else
1273214755 // timer.setDelay((modifiers & 128) != 0?0:350);
1273314756 mouseDown = false;
1273414757 if (!control && !command) // june 2013
....@@ -12838,7 +14861,7 @@
1283814861 System.out.println("keyReleased: " + e);
1283914862 }
1284014863
12841
- void SetMouseMode(int modifiers)
14864
+ void SetMouseMode(int modifiers, int modifiersex)
1284214865 {
1284314866 //System.out.println("SetMouseMode = " + modifiers);
1284414867 //modifiers &= ~1024;
....@@ -12850,24 +14873,27 @@
1285014873 //if (modifiers == 0) // || (modifiers == (1024 | CONTROL)))
1285114874 // return;
1285214875 //System.out.println("SetMode = " + modifiers);
12853
- if ((modifiers & WHEEL) == WHEEL)
14876
+ if ((modifiersex & WHEEL) == WHEEL)
1285414877 {
1285514878 mouseMode |= ZOOM;
1285614879 }
12857
- if ((modifiers & META) == META)
14880
+
14881
+ boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
14882
+ if (capsLocked) // || (modifiers & META) == META)
1285814883 {
1285914884 mouseMode |= VR; // BACKFORTH;
1286014885 }
12861
- if ((modifiers & CTRLCLICK) == CTRLCLICK)
12862
- {
12863
- mouseMode |= SELECT; // BACKFORTH;
12864
- }
12865
- if ((modifiers & COMMAND) == COMMAND)
14886
+ if ((modifiersex & CTRLCLICK) == CTRLCLICK)
1286614887 {
1286714888 mouseMode |= SELECT;
1286814889 }
12869
- if ((modifiers & SHIFT) == SHIFT || forcetranslate)
14890
+ if ((modifiersex & COMMAND) == COMMAND)
1287014891 {
14892
+ mouseMode |= SELECT;
14893
+ }
14894
+ if ((modifiersex & SHIFT) == SHIFT || forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
14895
+ {
14896
+ mouseMode &= ~VR;
1287114897 mouseMode |= TRANSLATE;
1287214898 }
1287314899 // if ((modifiers & SHIFT_META) == SHIFT_META)
....@@ -12894,10 +14920,10 @@
1289414920
1289514921 if (isRenderer) //
1289614922 {
12897
- SetMouseMode(modifiers);
14923
+ SetMouseMode(0, modifiers);
1289814924 }
1289914925
12900
- theRenderer.keyPressed(key);
14926
+ Globals.theRenderer.keyPressed(key);
1290114927 }
1290214928
1290314929 int kompactbit = 4; // power bit
....@@ -12909,7 +14935,7 @@
1290914935 float SATPOW = 1; // 2; // 0.5f;
1291014936 float BRIPOW = 1; // 0.5f; // 0.5f;
1291114937
12912
- void keyPressed(int key)
14938
+ public void keyPressed(int key)
1291314939 {
1291414940 if (key >= '0' && key <= '5')
1291514941 clampbit = (key-'0');
....@@ -13024,7 +15050,7 @@
1302415050 case 'B':
1302515051 BRISMOOTH ^= true;
1302615052 SHADOWCULLFACE ^= true;
13027
- lighttouched = true;
15053
+ Globals.lighttouched = true;
1302815054 repaint();
1302915055 break;
1303015056 case 'b':
....@@ -13066,8 +15092,14 @@
1306615092 RevertCamera();
1306715093 repaint();
1306815094 break;
13069
- case 'L':
1307015095 case 'l':
15096
+ lightMode ^= true;
15097
+ Globals.lighttouched = true;
15098
+ manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
15099
+ targetLookAt.set(manipCamera.lookAt);
15100
+ repaint();
15101
+ break;
15102
+ case 'L':
1307115103 if (lightMode)
1307215104 {
1307315105 lightMode = false;
....@@ -13124,7 +15156,7 @@
1312415156 repaint();
1312515157 break;
1312615158 case 'O':
13127
- drawMode = OCCLUSION;
15159
+ Globals.drawMode = OCCLUSION; // WARNING
1312815160 repaint();
1312915161 break;
1313015162 case 'o':
....@@ -13210,28 +15242,26 @@
1321015242 case '_':
1321115243 kompactbit = 5;
1321215244 break;
13213
- case '+':
13214
- kompactbit = 6;
13215
- break;
15245
+// case '+':
15246
+// kompactbit = 6;
15247
+// break;
1321615248 case ' ':
13217
- lightMode ^= true;
13218
- lighttouched = true;
13219
- manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
13220
- targetLookAt.set(manipCamera.lookAt);
15249
+ ObjEditor.theFrame.ToggleFullScreen();
1322115250 repaint();
1322215251 break;
1322315252 //case '`' :
1322415253 case ESC:
1322515254 RENDERPROGRAM += 1;
1322615255 RENDERPROGRAM %= 3;
15256
+
1322715257 repaint();
1322815258 break;
1322915259 case 'Z':
13230
- RESIZETEXTURE ^= true;
13231
- break;
15260
+ //RESIZETEXTURE ^= true;
15261
+ //break;
1323215262 case 'z':
13233
- RENDERSHADOW ^= true;
13234
- lighttouched = true;
15263
+ Globals.RENDERSHADOW ^= true;
15264
+ Globals.lighttouched = true;
1323515265 repaint();
1323615266 break;
1323715267 //case UP:
....@@ -13257,13 +15287,21 @@
1325715287 FlipTransform();
1325815288 break;
1325915289 case ENTER:
13260
- object.editWindow.ScreenFit(); // Edit();
15290
+ // object.editWindow.ScreenFit(); // Edit();
15291
+ ToggleLive();
1326115292 break;
1326215293 case DELETE:
1326315294 ClearSelection();
1326415295 break;
13265
- /*
1326615296 case '+':
15297
+
15298
+ //for (int i=0; i<0x7FFFFFFF; i++)
15299
+ {
15300
+ //String.format("%08X", i); // "7caca905"
15301
+ GetRemoteZip("https://archive3d.net/?a=download&do=get&id=", "7caca905", true, true);
15302
+ }
15303
+
15304
+ /*
1326715305 //fontsize += 1;
1326815306 bbzoom *= 2;
1326915307 repaint();
....@@ -13345,6 +15383,7 @@
1334515383 }
1334615384 //System.out.println("shaper_fovy = " + manipCamera.shaper_fovy);
1334715385 }
15386
+
1334815387 static double OCCLUSIONBOOST = 1; // 0.5;
1334915388
1335015389 void keyReleased(int key, int modifiers)
....@@ -13352,11 +15391,11 @@
1335215391 //mode = ROTATE;
1335315392 if ((MODIFIERS & COMMAND) == 0) // VR??
1335415393 {
13355
- SetMouseMode(modifiers);
15394
+ SetMouseMode(0, modifiers);
1335615395 }
1335715396 }
1335815397
13359
- protected void processKeyEvent(KeyEvent e)
15398
+ public void processKeyEvent(KeyEvent e)
1336015399 {
1336115400 switch (e.getID())
1336215401 {
....@@ -13486,8 +15525,9 @@
1348615525
1348715526 protected void processMouseMotionEvent(MouseEvent e)
1348815527 {
13489
- //System.out.println("processMouseMotionEvent: " + mouseMode);
13490
- if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15528
+ //System.out.println("processMouseMotionEvent: " + mouseMode + " " + e.getModifiers() + " " + e.getModifiersEx() + " " + e.getButton());
15529
+ //if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15530
+ if ((e.getModifiers() & MouseEvent.BUTTON1_MASK) == 0 && (e.getModifiers() & MouseEvent.BUTTON3_MASK) == 0 && (mouseMode & SELECT) == 0)
1349115531 {
1349215532 mouseMoved(e);
1349315533 } else
....@@ -13512,11 +15552,12 @@
1351215552 }
1351315553 */
1351415554
13515
- object.editWindow.EditSelection();
15555
+ object.editWindow.EditSelection(false);
1351615556 }
1351715557
1351815558 void SelectParent()
1351915559 {
15560
+ new Exception().printStackTrace();
1352015561 System.exit(0);
1352115562 Composite group = (Composite) object;
1352215563 java.util.Vector selectees = new java.util.Vector(group.selection);
....@@ -13540,6 +15581,7 @@
1354015581
1354115582 void SelectChildren()
1354215583 {
15584
+ new Exception().printStackTrace();
1354315585 System.exit(0);
1354415586 /*
1354515587 Composite group = (Composite) object;
....@@ -13704,7 +15746,9 @@
1370415746 info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
1370515747 //Image img = CreateImage(width, height);
1370615748 //System.out.println("width = " + width + "; height = " + height + "\n");
15749
+
1370715750 Graphics gr = g; // img.getGraphics();
15751
+
1370815752 if (!hasMarquee)
1370915753 {
1371015754 if (Xmin < Xmax) // !locked)
....@@ -13802,14 +15846,33 @@
1380215846 if (!isRenderer)
1380315847 {
1380415848 object.drawEditHandles(info, 0);
15849
+
15850
+ if (drag && (X != 0 || Y != 0) && object.selection.Size() > 0)
15851
+ {
15852
+ switch (object.selection.get(0).hitSomething)
15853
+ {
15854
+ case Object3D.hitCenter: gr.setColor(Color.pink);
15855
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15856
+ break;
15857
+ case Object3D.hitRotate: gr.setColor(Color.yellow);
15858
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15859
+ break;
15860
+ case Object3D.hitScale: gr.setColor(Color.cyan);
15861
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15862
+ break;
15863
+ }
15864
+
15865
+ }
1380515866 }
1380615867 }
15868
+
1380715869 if (isRenderer)
1380815870 {
1380915871 //gr.setColor(Color.black);
1381015872 //gr.drawRect(info.bounds.x - 1, info.bounds.y - 1, info.bounds.width + 1, info.bounds.height + 1);
1381115873 //gr.drawRect(info.bounds.x - 2, info.bounds.y - 2, info.bounds.width + 3, info.bounds.height + 3);
1381215874 }
15875
+
1381315876 if (hasMarquee)
1381415877 {
1381515878 gr.setXORMode(Color.white);
....@@ -13832,6 +15895,7 @@
1383215895 //if (g != gr) g.drawImage(img, 0, 0, width, height, null);
1383315896 }
1383415897
15898
+ // To avoid clear.
1383515899 public void update(Graphics g)
1383615900 {
1383715901 paint(g);
....@@ -13921,6 +15985,7 @@
1392115985 public boolean mouseDown(Event evt, int x, int y)
1392215986 {
1392315987 System.out.println("mouseDown: " + evt);
15988
+ System.exit(0);
1392415989 /*
1392515990 locked = true;
1392615991 drag = false;
....@@ -13964,7 +16029,7 @@
1396416029 {
1396516030 keyPressed(0, modifiers);
1396616031 }
13967
- clickStart(x, y, modifiers);
16032
+ // clickStart(x, y, modifiers);
1396816033 return true;
1396916034 }
1397016035
....@@ -14082,7 +16147,7 @@
1408216147 {
1408316148 keyReleased(0, 0);
1408416149 }
14085
- drag(x, y, modifiers);
16150
+ drag(x, y, 0, modifiers);
1408616151 return true;
1408716152 }
1408816153
....@@ -14214,7 +16279,7 @@
1421416279 Object3D object;
1421516280 static Object3D trackedobject;
1421616281 Camera renderCamera; // Light or Eye (or Occlusion)
14217
- /*static*/ Camera manipCamera; // Light or Eye
16282
+ /*static*/ Camera manipCamera; // Light or Eye. Can be Light when Eye, not Eye when Light
1421816283 /*static*/ Camera eyeCamera;
1421916284 /*static*/ Camera lightCamera;
1422016285 int cameracount;
....@@ -14434,7 +16499,7 @@
1443416499 gl.glPushAttrib(GL.GL_ALL_ATTRIB_BITS);
1443516500 gl.glPushMatrix();
1443616501 gl.glLoadIdentity();
14437
- PushMatrix(checker.toParent);
16502
+ //PushMatrix(checker.toParent);
1443816503
1443916504 gl.glMatrixMode(GL.GL_TEXTURE);
1444016505 gl.glPushMatrix();
....@@ -14457,8 +16522,8 @@
1445716522
1445816523 gl.glNormal3f(0.0f, 0.0f, 1.0f);
1445916524
14460
- float step = 0.1666f; //0.25f;
14461
- float stepv = step * 1652 / 998;
16525
+ float step = 2; // 0.1666f; //0.25f;
16526
+ float stepv = 2; // step * 1652 / 998;
1446216527
1446316528 int i0 = 0;
1446416529 /*
....@@ -14494,20 +16559,21 @@
1449416559 /**/
1449516560 //checker.GetMaterial().opacity = 1.1f;
1449616561 ////checker.GetMaterial().ambient = 0.99f;
14497
- Object3D.materialstack[Object3D.materialdepth] = checker.material;
14498
- Object3D.selectedstack[Object3D.materialdepth] = false;
14499
- cStatic.objectstack[Object3D.materialdepth++] = checker;
16562
+ materialstack[materialdepth] = checker.material;
16563
+ selectedstack[materialdepth] = false;
16564
+ cStatic.objectstack[materialdepth++] = checker;
1450016565 //System.out.println("material " + material);
1450116566 //Applet3D.tracein(this, selected);
14502
- vector2buffer = checker.projectedVertices;
16567
+ //vector2buffer = checker.projectedVertices;
1450316568
14504
- checker.GetMaterial().Draw(this, false); // true);
16569
+ //checker.GetMaterial().Draw(this, false); // true);
16570
+ DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true);
1450516571
14506
- Object3D.materialdepth -= 1;
14507
- if (Object3D.materialdepth > 0)
16572
+ materialdepth -= 1;
16573
+ if (materialdepth > 0)
1450816574 {
14509
- vector2buffer = cStatic.objectstack[Object3D.materialdepth - 1].projectedVertices;
14510
- Object3D.materialstack[Object3D.materialdepth - 1].Draw(this, Object3D.selectedstack[Object3D.materialdepth - 1]);
16575
+ //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16576
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
1451116577 }
1451216578 //checker.GetMaterial().opacity = 1f;
1451316579 ////checker.GetMaterial().ambient = 1f;
....@@ -14528,15 +16594,27 @@
1452816594
1452916595 //float u = (i+1)/2;
1453016596 //float v = (j+1)/2;
14531
- gl.glTexCoord2f((i + 1) / 2, (j + 1) / 2); // (1,0) // (i+1+step)/2,(j+1)/2);
16597
+ if (checker.flipV)
16598
+ gl.glTexCoord2f((i + 1) / 2, 1 - (j + 1) / 2);
16599
+ else
16600
+ gl.glTexCoord2f((i + 1) / 2, (j + 1) / 2); // (1,0) // (i+1+step)/2,(j+1)/2);
1453216601 gl.glVertex3f(i, j, -0.5f);
1453316602
16603
+ if (checker.flipV)
16604
+ gl.glTexCoord2f((i + 1 + step) / 2, 1 - (j + 1) / 2); // (1,1) // (i+1+step)/2,(j+1+step)/2);
16605
+ else
1453416606 gl.glTexCoord2f((i + 1 + step) / 2, (j + 1) / 2); // (1,1) // (i+1+step)/2,(j+1+step)/2);
1453516607 gl.glVertex3f(i + step, j, -0.5f);
1453616608
16609
+ if (checker.flipV)
16610
+ gl.glTexCoord2f((i + 1 + step) / 2, 1 - (j + 1 + stepv) / 2); // (0,1) //(i+1)/2,(j+1+step)/2);
16611
+ else
1453716612 gl.glTexCoord2f((i + 1 + step) / 2, (j + 1 + stepv) / 2); // (0,1) //(i+1)/2,(j+1+step)/2);
1453816613 gl.glVertex3f(i + step, j + stepv, -0.5f);
1453916614
16615
+ if (checker.flipV)
16616
+ gl.glTexCoord2f((i + 1) / 2, 1 - (j + 1 + stepv) / 2); // (0,0) //(i+1)/2,(j+1)/2);
16617
+ else
1454016618 gl.glTexCoord2f((i + 1) / 2, (j + 1 + stepv) / 2); // (0,0) //(i+1)/2,(j+1)/2);
1454116619 gl.glVertex3f(i, j + stepv, -0.5f);
1454216620 }
....@@ -14548,7 +16626,7 @@
1454816626 gl.glMatrixMode(GL.GL_PROJECTION);
1454916627 gl.glPopMatrix();
1455016628 gl.glMatrixMode(GL.GL_MODELVIEW);
14551
- PopMatrix(null); // checker.toParent); // null);
16629
+ //PopMatrix(null); // checker.toParent); // null);
1455216630 gl.glPopMatrix();
1455316631 PopTextureMatrix(checker.toParent);
1455416632 gl.glMatrixMode(GL.GL_TEXTURE);
....@@ -14639,6 +16717,7 @@
1463916717 {
1464016718 if (!selection)
1464116719 {
16720
+ new Exception().printStackTrace();
1464216721 System.exit(0);
1464316722 return;
1464416723 }
....@@ -14661,14 +16740,14 @@
1466116740
1466216741 //int tmp = selection_view;
1466316742 //selection_view = -1;
14664
- int temp = drawMode;
14665
- drawMode = SELECTION;
16743
+ int temp = DrawMode();
16744
+ Globals.drawMode = SELECTION; // WARNING
1466616745 indexcount = 0;
1466716746 parent.display(drawable);
1466816747 //selection_view = tmp;
1466916748 //if (temp == SELECTION)
1467016749 // temp = DEFAULT; // patch for selection debug
14671
- drawMode = temp;
16750
+ Globals.drawMode = temp; // WARNING
1467216751
1467316752 //gl.glBindTexture(GL.GL_TEXTURE_2D, selection_view);
1467416753
....@@ -14718,6 +16797,13 @@
1471816797 // System.err.println("view = " + view[8] + " " + view[9] + " " + view[10] + " " + view[11]);
1471916798 // System.err.println("view = " + view[12] + " " + view[13] + " " + view[14] + " " + view[15]);
1472016799
16800
+ CreateSelectedPoint();
16801
+
16802
+ // Will fit the mesh !!!
16803
+ selectedpoint.toParent[0][0] = 0.0001;
16804
+ selectedpoint.toParent[1][1] = 0.0001;
16805
+ selectedpoint.toParent[2][2] = 0.0001;
16806
+
1472116807 glu.gluUnProject(x,y,depth,view,0,tempmat2,0,viewport,0,selectedpoint.toParent[3],0);
1472216808
1472316809 // if (object.selection != null && object.selection.Size() > 0)
....@@ -14761,16 +16847,16 @@
1476116847 System.out.println("; fromto " + sel + " " + Trunk(previousselectedpoint.toParent[3][0]) + " " + Trunk(previousselectedpoint.toParent[3][2]) + " " + Trunk(selectedpoint.toParent[3][0]) + " " + Trunk(selectedpoint.toParent[3][2]));
1476216848 }
1476316849
14764
- previousselectedpoint = (Sphere) GrafreeD.clone(selectedpoint);
16850
+ previousselectedpoint = (Sphere) Grafreed.clone(selectedpoint);
1476516851 }
1476616852 }
1476716853
1476816854 if (!movingcamera && !PAINTMODE)
1476916855 object.editWindow.ScreenFitPoint(); // fev 2014
1477016856
14771
- if (PAINTMODE && GrafreeD.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
16857
+ if (PAINTMODE && Grafreed.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
1477216858 {
14773
- Object3D paintobj = GrafreeD.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
16859
+ Object3D paintobj = Grafreed.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
1477416860
1477516861 Object3D group = new Object3D("inst" + paintcount++);
1477616862
....@@ -14827,6 +16913,11 @@
1482716913 //System.out.println("objects[color] = " + objects[color]);
1482816914 //objects[color].Select();
1482916915 indexcount = 0;
16916
+ ObjEditor window = object.GetWindow();
16917
+ if (window != null && deselect)
16918
+ {
16919
+ window.Select(null, deselect, true);
16920
+ }
1483016921 object.Select(color, deselect);
1483116922 }
1483216923
....@@ -14926,7 +17017,7 @@
1492617017 gl.glDisable(gl.GL_CULL_FACE);
1492717018 }
1492817019
14929
- if (!RENDERSHADOW)
17020
+ if (!Globals.RENDERSHADOW)
1493017021 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1493117022
1493217023 // SB gl.glPolygonOffset(2.5f, 10);
....@@ -14936,14 +17027,14 @@
1493617027 //gl.glColorMask(false, false, false, false);
1493717028
1493817029 //render_scene_from_light_view(gl, drawable, 0, 0);
14939
- if (RENDERSHADOW && lighttouched && !movingcamera) // && !parent.IsFreezed())
17030
+ if (Globals.RENDERSHADOW && Globals.lighttouched && (!movingcamera || !Globals.FREEZEONMOVE)) // && !parent.IsFreezed())
1494017031 {
1494117032 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1494217033
14943
- int temp = drawMode;
14944
- drawMode = SHADOW;
17034
+ int temp = DrawMode();
17035
+ Globals.drawMode = SHADOW; // WARNING
1494517036 parent.display(drawable);
14946
- drawMode = temp;
17037
+ Globals.drawMode = temp; // WARNING
1494717038 }
1494817039
1494917040 gl.glCullFace(gl.GL_BACK);
....@@ -14996,7 +17087,6 @@
1499617087
1499717088 class AntialiasBuffer implements GLEventListener
1499817089 {
14999
-
1500017090 CameraPane parent = null;
1500117091
1500217092 AntialiasBuffer(CameraPane p)
....@@ -15106,13 +17196,19 @@
1510617196 gl.glFlush();
1510717197
1510817198 /**/
15109
- gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_BGRA, GL.GL_UNSIGNED_INT_8_8_8_8_REV, occlusionsizebuffer);
17199
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusionsizebuffer);
1511017200
15111
- int[] pixels = occlusionsizebuffer.array();
17201
+ float[] pixels = occlusionsizebuffer.array();
1511217202
1511317203 double r = 0, g = 0, b = 0;
1511417204
1511517205 double count = 0;
17206
+
17207
+ gl.glGetDoublev(gl.GL_PROJECTION_MATRIX, tempmat2, 0);
17208
+
17209
+ float mindepth = 1;
17210
+
17211
+ double FACTOR = 1;
1511617212
1511717213 for (int i = 0; i < pixels.length; i++)
1511817214 {
....@@ -15197,7 +17293,7 @@
1519717293
1519817294 double scale = ray.z; // 1; // cos
1519917295
15200
- int p = pixels[newindex];
17296
+ float depth = pixels[newindex];
1520117297
1520217298 /*
1520317299 int newindex2 = (x + 1) * OCCLUSION_SIZE + y;
....@@ -15221,10 +17317,23 @@
1522117317 scale = (1 - modu) * modv;
1522217318 */
1522317319
15224
- r += ((p >> 16) & 0xFF) * scale / 255;
15225
- g += ((p >> 8) & 0xFF) * scale / 255;
15226
- b += (p & 0xFF) * scale / 255;
17320
+ //r += ((p >> 16) & 0xFF) * scale / 255;
17321
+ //g += ((p >> 8) & 0xFF) * scale / 255;
17322
+ //b += (p & 0xFF) * scale / 255;
17323
+
17324
+ if (mindepth > depth)
17325
+ {
17326
+ mindepth = depth;
17327
+ }
1522717328
17329
+ double z_eye = tempmat2[3*4 + 2] / (depth * -2.0 + 1.0 - tempmat2[2*4 + 2]);
17330
+
17331
+ double factor = 1 - Math.exp(-z_eye * z_eye / FACTOR);
17332
+
17333
+ r += factor * scale;
17334
+ g += factor * scale;
17335
+ b += factor * scale;
17336
+
1522817337 count += scale;
1522917338 }
1523017339
....@@ -15322,12 +17431,6 @@
1532217431 GLUT glut = new GLUT();
1532317432
1532417433
15325
- static final public int DEFAULT = 0;
15326
- static final public int SELECTION = 1;
15327
- static final public int SHADOW = 2;
15328
- static final public int OCCLUSION = 3;
15329
- static
15330
- public int drawMode = DEFAULT;
1533117434 public boolean spherical = false;
1533217435 static boolean DEBUG_OCCLUSION = false;
1533317436 static boolean DEBUG_SELECTION = false;
....@@ -15340,23 +17443,15 @@
1534017443 int AAbuffersize = 0;
1534117444
1534217445 //double[] selectedpoint = new double[3];
15343
- static Sphere selectedpoint = new Sphere();
17446
+ static Superellipsoid selectedpoint;
1534417447 static Sphere previousselectedpoint = null;
15345
- static Sphere debugpoint = new Sphere();
15346
- static Sphere debugpoint2 = new Sphere();
15347
- static Sphere debugpoint3 = new Sphere();
15348
- static Sphere debugpoint4 = new Sphere();
17448
+ static Sphere debugpointG;
17449
+ static Sphere debugpointP;
17450
+ static Sphere debugpointC;
17451
+ static Sphere debugpointR;
1534917452
1535017453 static Sphere debugpoints[] = new Sphere[8];
1535117454
15352
- static
15353
- {
15354
- for (int i=0; i<8; i++)
15355
- {
15356
- debugpoints[i] = new Sphere();
15357
- }
15358
- }
15359
-
1536017455 static void InitPoints(float radius)
1536117456 {
1536217457 for (int i=0; i<8; i++)
....@@ -15376,7 +17471,7 @@
1537617471 }
1537717472 }
1537817473
15379
- static void DrawPoints(CameraPane cpane)
17474
+ static void DrawPoints(iCameraPane cpane)
1538017475 {
1538117476 for (int i=0; i<8; i++) // first and last are red
1538217477 {
....@@ -15398,7 +17493,8 @@
1539817493 static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
1539917494 static IntBuffer selectsizebuffer = IntBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1540017495 static java.nio.FloatBuffer pointselectsizebuffer = java.nio.FloatBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
15401
- static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17496
+ //static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17497
+ static java.nio.FloatBuffer occlusionsizebuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
1540217498 static BufferedImage bufimage = new BufferedImage(TEX_SIZE, TEX_SIZE, BufferedImage.TYPE_INT_RGB);
1540317499 static BufferedImage textest = new cBufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
1540417500 static java.util.Vector<BufferedImage> billboards = new java.util.Vector<BufferedImage>();
....@@ -15407,10 +17503,11 @@
1540717503 static IntBuffer textbuffer = null; // IntBuffer.allocate(TEXT_WIDTH*8*8 * TEXT_HEIGHT);
1540817504 // Depth buffer format
1540917505 //private int depth_format;
15410
- static public void NextIndex(Object3D o, GL gl)
17506
+
17507
+ public void NextIndex()
1541117508 {
1541217509 indexcount+=16;
15413
- gl.glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
17510
+ GetGL().glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
1541417511 //objects[indexcount] = o;
1541517512 //System.out.println("indexcount = " + indexcount);
1541617513 }