Normand Briere
2019-06-30 cfd7a643cb5a445016ddb15595158ecc59b184fd
Object3D.java
....@@ -5043,6 +5043,7 @@
50435043
50445044 if (child == null)
50455045 continue;
5046
+
50465047 if (child.HasTransparency() && child.size() != 0)
50475048 {
50485049 cTreePath leaf = child.Select(indexcount, deselect);
....@@ -5797,7 +5798,7 @@
57975798
57985799 if (!selectmode && //display.DrawMode() != display.SELECTION &&
57995800 //(touched || (bRep != null && bRep.displaylist <= 0)))
5800
- (Globals.isLIVE() && Globals.COMPUTESHADOWWHENLIVE || touched || (bRep != null && bRep.displaylist <= 0)))
5801
+ (Globals.isLIVE() && Globals.COMPUTESHADOWWHENLIVE || touched && Globals.COMPUTESHADOWWHENLIVE)) // || (bRep != null && bRep.displaylist <= 0)))
58015802 {
58025803 Globals.lighttouched = true;
58035804 } // all panes...
....@@ -5929,6 +5930,7 @@
59295930 if (GetBRep() != null)
59305931 {
59315932 display.NextIndex();
5933
+
59325934 // vertex color conflict : gl.glCallList(list);
59335935 DrawNode(display, root, selected);
59345936 if (this instanceof BezierPatch)