Normand Briere
2019-06-25 d2f456cf5280f59425084532bd2397ec625f7577
CameraPane.java
....@@ -37,7 +37,6 @@
3737 static boolean[] selectedstack = new boolean[65536];
3838 static int materialdepth = 0;
3939
40
- static boolean DEBUG = false;
4140 static boolean FRUSTUM = false; // still bogus true; // frustum culling
4241
4342 // camera change fix
....@@ -327,7 +326,7 @@
327326 cStatic.objectstack[materialdepth++] = obj;
328327 //System.out.println("material " + material);
329328 //Applet3D.tracein(this, selected);
330
- display.vector2buffer = obj.projectedVertices;
329
+ //display.vector2buffer = obj.projectedVertices;
331330 if (obj instanceof Camera)
332331 {
333332 display.options1[0] = material.shift;
....@@ -359,7 +358,7 @@
359358 /**/
360359 } else
361360 {
362
- DrawMaterial(material, selected);
361
+ DrawMaterial(material, selected, obj.projectedVertices);
363362 }
364363 } else
365364 {
....@@ -383,8 +382,8 @@
383382 cStatic.objectstack[materialdepth++] = obj;
384383 //System.out.println("material " + material);
385384 //Applet3D.tracein("selected ", selected);
386
- display.vector2buffer = obj.projectedVertices;
387
- display.DrawMaterial(material, selected);
385
+ //display.vector2buffer = obj.projectedVertices;
386
+ display.DrawMaterial(material, selected, obj.projectedVertices);
388387 }
389388 }
390389
....@@ -401,8 +400,8 @@
401400 materialdepth -= 1;
402401 if (materialdepth > 0)
403402 {
404
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
405
- display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
403
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
404
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
406405 }
407406 //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
408407 } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
....@@ -422,8 +421,8 @@
422421 materialdepth -= 1;
423422 if (materialdepth > 0)
424423 {
425
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
426
- display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
424
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
425
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
427426 }
428427 //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
429428 //else
....@@ -464,10 +463,12 @@
464463 if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
465464 {
466465 //gl.glBegin(gl.GL_TRIANGLES);
467
- boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
466
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0)
467
+ // TEST LIVE NORMALS && !obj.dontselect
468
+ ;
468469 if (!hasnorm)
469470 {
470
- // System.out.println("FUCK!!");
471
+ // System.out.println("Mesh normal");
471472 LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
472473 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
473474 LA.vecCross(obj.v0, obj.v1, obj.v2);
....@@ -1192,10 +1193,12 @@
11921193 gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
11931194 }
11941195 }
1196
+
11951197 if (flipV)
11961198 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
11971199 else
11981200 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1201
+
11991202 //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
12001203 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
12011204
....@@ -1215,10 +1218,12 @@
12151218 gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
12161219 }
12171220 }
1221
+
12181222 if (flipV)
12191223 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
12201224 else
12211225 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1226
+
12221227 //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
12231228 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
12241229
....@@ -1246,8 +1251,10 @@
12461251 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
12471252 else
12481253 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1254
+
12491255 //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
12501256 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1257
+
12511258 count2 += 2;
12521259 count3 += 3;
12531260 }
....@@ -1603,7 +1610,7 @@
16031610 // gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
16041611 }
16051612
1606
- void DrawMaterial(cMaterial material, boolean selected)
1613
+ void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others)
16071614 {
16081615 CameraPane display = this;
16091616 //new Exception().printStackTrace();
....@@ -1638,7 +1645,7 @@
16381645 colorV[0] = display.modelParams0[0] * material.diffuse;
16391646 colorV[1] = display.modelParams0[1] * material.diffuse;
16401647 colorV[2] = display.modelParams0[2] * material.diffuse;
1641
- colorV[3] = material.opacity;
1648
+ colorV[3] = 1; // material.opacity;
16421649
16431650 gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
16441651 //System.out.println("Opacity = " + opacity);
....@@ -1746,9 +1753,9 @@
17461753 display.modelParams7[2] = 0;
17471754 display.modelParams7[3] = 0;
17481755
1749
- display.modelParams6[0] = 100; // criss de bug de bump
1756
+ //display.modelParams6[0] = 100; // criss de bug de bump
17501757
1751
- Object3D.cVector2[] extparams = display.vector2buffer;
1758
+ Object3D.cVector2[] extparams = others; // display.vector2buffer;
17521759 if (extparams != null && extparams.length > 0 && extparams[0] != null)
17531760 {
17541761 display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
....@@ -2259,7 +2266,7 @@
22592266
22602267 void ToggleDebug()
22612268 {
2262
- DEBUG ^= true;
2269
+ Globals.DEBUG ^= true;
22632270 }
22642271
22652272 void ToggleLookAt()
....@@ -7921,6 +7928,64 @@
79217928 ReleaseTexture(pigment, false);
79227929 }
79237930
7931
+ public void ReleasePigmentTexture(cTexture tex) // INTERFACE
7932
+ {
7933
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7934
+ {
7935
+ return;
7936
+ }
7937
+
7938
+ if (tex == null)
7939
+ {
7940
+ ReleaseTexture(null, false);
7941
+ return;
7942
+ }
7943
+
7944
+ String pigment = Object3D.GetPigment(tex);
7945
+
7946
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7947
+ {
7948
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7949
+ // System.out.println("; bump = " + bump);
7950
+ }
7951
+
7952
+ if (pigment.equals(""))
7953
+ {
7954
+ pigment = null;
7955
+ }
7956
+
7957
+ ReleaseTexture(pigment, false);
7958
+ }
7959
+
7960
+ public void ReleaseBumpTexture(cTexture tex) // INTERFACE
7961
+ {
7962
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7963
+ {
7964
+ return;
7965
+ }
7966
+
7967
+ if (tex == null)
7968
+ {
7969
+ ReleaseTexture(null, true);
7970
+ return;
7971
+ }
7972
+
7973
+ String bump = Object3D.GetBump(tex);
7974
+
7975
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7976
+ {
7977
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7978
+ // System.out.println("; bump = " + bump);
7979
+ }
7980
+
7981
+ if (bump.equals(""))
7982
+ {
7983
+ bump = null;
7984
+ }
7985
+
7986
+ ReleaseTexture(bump, true);
7987
+ }
7988
+
79247989 void ReleaseTexture(String tex, boolean bump)
79257990 {
79267991 if (// DrawMode() != 0 || /*tex == null ||*/
....@@ -8067,6 +8132,73 @@
80678132 GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
80688133
80698134 return; // true;
8135
+ }
8136
+
8137
+ /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8138
+ {
8139
+ if (// DrawMode() != 0 || /*tex == null ||*/
8140
+ ambientOcclusion ) // || !textureon)
8141
+ {
8142
+ return; // false;
8143
+ }
8144
+
8145
+ if (tex == null)
8146
+ {
8147
+ BindTexture(null,false,resolution);
8148
+ return;
8149
+ }
8150
+
8151
+ String pigment = Object3D.GetPigment(tex);
8152
+
8153
+ usedtextures.put(pigment, pigment);
8154
+
8155
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8156
+ {
8157
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8158
+ // System.out.println("; bump = " + bump);
8159
+ }
8160
+
8161
+ if (pigment.equals(""))
8162
+ {
8163
+ pigment = null;
8164
+ }
8165
+
8166
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8167
+ BindTexture(pigment, false, resolution);
8168
+ }
8169
+
8170
+ /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8171
+ {
8172
+ if (// DrawMode() != 0 || /*tex == null ||*/
8173
+ ambientOcclusion ) // || !textureon)
8174
+ {
8175
+ return; // false;
8176
+ }
8177
+
8178
+ if (tex == null)
8179
+ {
8180
+ BindTexture(null,true,resolution);
8181
+ return;
8182
+ }
8183
+
8184
+ String bump = Object3D.GetBump(tex);
8185
+
8186
+ usedtextures.put(bump, bump);
8187
+
8188
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8189
+ {
8190
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8191
+ // System.out.println("; bump = " + bump);
8192
+ }
8193
+
8194
+ if (bump.equals(""))
8195
+ {
8196
+ bump = null;
8197
+ }
8198
+
8199
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
8200
+ BindTexture(bump, true, resolution);
8201
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
80708202 }
80718203
80728204 java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
....@@ -10349,6 +10481,7 @@
1034910481 ANTIALIAS = 0;
1035010482 //System.out.println("RESTART");
1035110483 AAtimer.restart();
10484
+ Globals.TIMERRUNNING = true;
1035210485 }
1035310486 }
1035410487 }
....@@ -10416,7 +10549,8 @@
1041610549 ambientOcclusion = false;
1041710550 }
1041810551
10419
- if (Globals.lighttouched && DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
10552
+ if (//Globals.lighttouched &&
10553
+ DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
1042010554 {
1042110555 //if (RENDERSHADOW) // ?
1042210556 if (!IsFrozen())
....@@ -11326,6 +11460,24 @@
1132611460
1132711461 static boolean zoomonce = false;
1132811462
11463
+ static void CreateSelectedPoint()
11464
+ {
11465
+ if (selectedpoint == null)
11466
+ {
11467
+ debugpointG = new Sphere();
11468
+ debugpointP = new Sphere();
11469
+ debugpointC = new Sphere();
11470
+ debugpointR = new Sphere();
11471
+
11472
+ selectedpoint = new Superellipsoid();
11473
+
11474
+ for (int i=0; i<8; i++)
11475
+ {
11476
+ debugpoints[i] = new Sphere();
11477
+ }
11478
+ }
11479
+ }
11480
+
1132911481 void DrawObject(GL gl, boolean draw)
1133011482 {
1133111483 //System.out.println("DRAW OBJECT " + mouseDown);
....@@ -11406,8 +11558,9 @@
1140611558
1140711559 if (DrawMode() == DEFAULT)
1140811560 {
11409
- if (DEBUG)
11561
+ if (Globals.DEBUG)
1141011562 {
11563
+ CreateSelectedPoint();
1141111564 float radius = 0.05f;
1141211565 if (selectedpoint.radius != radius)
1141311566 {
....@@ -13164,7 +13317,8 @@
1316413317 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1316513318 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
1316613319 /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
13167
- Object3D.cVector2[] vector2buffer;
13320
+
13321
+ //Object3D.cVector2[] vector2buffer;
1316813322
1316913323 // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea
1317013324 // OUT : diff, spec
....@@ -13687,6 +13841,7 @@
1368713841 else
1368813842 if (evt.getSource() == AAtimer)
1368913843 {
13844
+ Globals.TIMERRUNNING = false;
1369013845 if (mouseDown)
1369113846 {
1369213847 //new Exception().printStackTrace();
....@@ -13761,6 +13916,7 @@
1376113916 return;
1376213917
1376313918 AAtimer.restart(); //
13919
+ Globals.TIMERRUNNING = true;
1376413920
1376513921 // waslive = LIVE;
1376613922 // LIVE = false;
....@@ -14224,7 +14380,8 @@
1422414380 info.camera = renderCamera;
1422514381 info.x = x;
1422614382 info.y = y;
14227
- object.editWindow.copy.doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
14383
+ object.GetWindow().copy
14384
+ .doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
1422814385 } else
1422914386 {
1423014387 if (x < startX)
....@@ -14388,7 +14545,9 @@
1438814545 ci.camera = renderCamera;
1438914546 if (!isRenderer)
1439014547 {
14391
- if (object.editWindow.copy.doEditClick(ci, 0))
14548
+ //ObjEditor editWindow = object.editWindow;
14549
+ //Object3D copy = editWindow.copy;
14550
+ if (object.doEditClick(ci, 0))
1439214551 {
1439314552 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
1439414553 } else
....@@ -14769,8 +14928,14 @@
1476914928 RevertCamera();
1477014929 repaint();
1477114930 break;
14772
- case 'L':
1477314931 case 'l':
14932
+ lightMode ^= true;
14933
+ Globals.lighttouched = true;
14934
+ manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
14935
+ targetLookAt.set(manipCamera.lookAt);
14936
+ repaint();
14937
+ break;
14938
+ case 'L':
1477414939 if (lightMode)
1477514940 {
1477614941 lightMode = false;
....@@ -14917,16 +15082,14 @@
1491715082 kompactbit = 6;
1491815083 break;
1491915084 case ' ':
14920
- lightMode ^= true;
14921
- Globals.lighttouched = true;
14922
- manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
14923
- targetLookAt.set(manipCamera.lookAt);
15085
+ ObjEditor.theFrame.ToggleFullScreen();
1492415086 repaint();
1492515087 break;
1492615088 //case '`' :
1492715089 case ESC:
1492815090 RENDERPROGRAM += 1;
1492915091 RENDERPROGRAM %= 3;
15092
+
1493015093 repaint();
1493115094 break;
1493215095 case 'Z':
....@@ -15218,7 +15381,7 @@
1521815381 }
1521915382 */
1522015383
15221
- object.editWindow.EditSelection();
15384
+ object.editWindow.EditSelection(false);
1522215385 }
1522315386
1522415387 void SelectParent()
....@@ -16230,16 +16393,16 @@
1623016393 cStatic.objectstack[materialdepth++] = checker;
1623116394 //System.out.println("material " + material);
1623216395 //Applet3D.tracein(this, selected);
16233
- vector2buffer = checker.projectedVertices;
16396
+ //vector2buffer = checker.projectedVertices;
1623416397
1623516398 //checker.GetMaterial().Draw(this, false); // true);
16236
- DrawMaterial(checker.GetMaterial(), false); // true);
16399
+ DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true);
1623716400
1623816401 materialdepth -= 1;
1623916402 if (materialdepth > 0)
1624016403 {
16241
- vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16242
- DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
16404
+ //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16405
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
1624316406 }
1624416407 //checker.GetMaterial().opacity = 1f;
1624516408 ////checker.GetMaterial().ambient = 1f;
....@@ -16462,6 +16625,8 @@
1646216625 // System.err.println("view = " + view[4] + " " + view[5] + " " + view[6] + " " + view[7]);
1646316626 // System.err.println("view = " + view[8] + " " + view[9] + " " + view[10] + " " + view[11]);
1646416627 // System.err.println("view = " + view[12] + " " + view[13] + " " + view[14] + " " + view[15]);
16628
+
16629
+ CreateSelectedPoint();
1646516630
1646616631 // Will fit the mesh !!!
1646716632 selectedpoint.toParent[0][0] = 0.0001;
....@@ -17102,23 +17267,15 @@
1710217267 int AAbuffersize = 0;
1710317268
1710417269 //double[] selectedpoint = new double[3];
17105
- static Superellipsoid selectedpoint = new Superellipsoid();
17270
+ static Superellipsoid selectedpoint;
1710617271 static Sphere previousselectedpoint = null;
17107
- static Sphere debugpointG = new Sphere();
17108
- static Sphere debugpointP = new Sphere();
17109
- static Sphere debugpointC = new Sphere();
17110
- static Sphere debugpointR = new Sphere();
17272
+ static Sphere debugpointG;
17273
+ static Sphere debugpointP;
17274
+ static Sphere debugpointC;
17275
+ static Sphere debugpointR;
1711117276
1711217277 static Sphere debugpoints[] = new Sphere[8];
1711317278
17114
- static
17115
- {
17116
- for (int i=0; i<8; i++)
17117
- {
17118
- debugpoints[i] = new Sphere();
17119
- }
17120
- }
17121
-
1712217279 static void InitPoints(float radius)
1712317280 {
1712417281 for (int i=0; i<8; i++)