Normand Briere
2019-06-25 d2f456cf5280f59425084532bd2397ec625f7577
CameraPane.java
....@@ -37,7 +37,6 @@
3737 static boolean[] selectedstack = new boolean[65536];
3838 static int materialdepth = 0;
3939
40
- static boolean DEBUG = false;
4140 static boolean FRUSTUM = false; // still bogus true; // frustum culling
4241
4342 // camera change fix
....@@ -149,6 +148,8 @@
149148 defaultcaps.setAccumBlueBits(16);
150149 defaultcaps.setAccumAlphaBits(16);
151150 }
151
+
152
+ private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
152153
153154 void SetAsGLRenderer(boolean b)
154155 {
....@@ -325,7 +326,7 @@
325326 cStatic.objectstack[materialdepth++] = obj;
326327 //System.out.println("material " + material);
327328 //Applet3D.tracein(this, selected);
328
- display.vector2buffer = obj.projectedVertices;
329
+ //display.vector2buffer = obj.projectedVertices;
329330 if (obj instanceof Camera)
330331 {
331332 display.options1[0] = material.shift;
....@@ -357,7 +358,7 @@
357358 /**/
358359 } else
359360 {
360
- DrawMaterial(material, selected);
361
+ DrawMaterial(material, selected, obj.projectedVertices);
361362 }
362363 } else
363364 {
....@@ -381,8 +382,8 @@
381382 cStatic.objectstack[materialdepth++] = obj;
382383 //System.out.println("material " + material);
383384 //Applet3D.tracein("selected ", selected);
384
- display.vector2buffer = obj.projectedVertices;
385
- display.DrawMaterial(material, selected);
385
+ //display.vector2buffer = obj.projectedVertices;
386
+ display.DrawMaterial(material, selected, obj.projectedVertices);
386387 }
387388 }
388389
....@@ -399,8 +400,8 @@
399400 materialdepth -= 1;
400401 if (materialdepth > 0)
401402 {
402
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
403
- display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
403
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
404
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
404405 }
405406 //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
406407 } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
....@@ -420,8 +421,8 @@
420421 materialdepth -= 1;
421422 if (materialdepth > 0)
422423 {
423
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
424
- display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
424
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
425
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
425426 }
426427 //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
427428 //else
....@@ -462,10 +463,12 @@
462463 if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
463464 {
464465 //gl.glBegin(gl.GL_TRIANGLES);
465
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
466
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0)
467
+ // TEST LIVE NORMALS && !obj.dontselect
468
+ ;
466469 if (!hasnorm)
467470 {
468
- // System.out.println("FUCK!!");
471
+ // System.out.println("Mesh normal");
469472 LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
470473 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
471474 LA.vecCross(obj.v0, obj.v1, obj.v2);
....@@ -1190,10 +1193,12 @@
11901193 gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
11911194 }
11921195 }
1196
+
11931197 if (flipV)
11941198 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
11951199 else
11961200 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1201
+
11971202 //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
11981203 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
11991204
....@@ -1213,10 +1218,12 @@
12131218 gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
12141219 }
12151220 }
1221
+
12161222 if (flipV)
12171223 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
12181224 else
12191225 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1226
+
12201227 //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
12211228 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
12221229
....@@ -1244,8 +1251,10 @@
12441251 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
12451252 else
12461253 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1254
+
12471255 //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
12481256 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1257
+
12491258 count2 += 2;
12501259 count3 += 3;
12511260 }
....@@ -1601,7 +1610,7 @@
16011610 // gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
16021611 }
16031612
1604
- void DrawMaterial(cMaterial material, boolean selected)
1613
+ void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others)
16051614 {
16061615 CameraPane display = this;
16071616 //new Exception().printStackTrace();
....@@ -1636,7 +1645,7 @@
16361645 colorV[0] = display.modelParams0[0] * material.diffuse;
16371646 colorV[1] = display.modelParams0[1] * material.diffuse;
16381647 colorV[2] = display.modelParams0[2] * material.diffuse;
1639
- colorV[3] = material.opacity;
1648
+ colorV[3] = 1; // material.opacity;
16401649
16411650 gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
16421651 //System.out.println("Opacity = " + opacity);
....@@ -1744,9 +1753,9 @@
17441753 display.modelParams7[2] = 0;
17451754 display.modelParams7[3] = 0;
17461755
1747
- display.modelParams6[0] = 100; // criss de bug de bump
1756
+ //display.modelParams6[0] = 100; // criss de bug de bump
17481757
1749
- Object3D.cVector2[] extparams = display.vector2buffer;
1758
+ Object3D.cVector2[] extparams = others; // display.vector2buffer;
17501759 if (extparams != null && extparams.length > 0 && extparams[0] != null)
17511760 {
17521761 display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
....@@ -1888,7 +1897,7 @@
18881897 void PushMatrix(double[][] matrix)
18891898 {
18901899 // GrafreeD.tracein(matrix);
1891
- PushMatrix(matrix,1);
1900
+ PushMatrix(matrix, 1);
18921901 }
18931902
18941903 void PushMatrix()
....@@ -2257,7 +2266,7 @@
22572266
22582267 void ToggleDebug()
22592268 {
2260
- DEBUG ^= true;
2269
+ Globals.DEBUG ^= true;
22612270 }
22622271
22632272 void ToggleLookAt()
....@@ -2265,7 +2274,7 @@
22652274 LOOKAT ^= true;
22662275 }
22672276
2268
- void ToggleRandom()
2277
+ void ToggleSwitch()
22692278 {
22702279 SWITCH ^= true;
22712280 }
....@@ -2374,7 +2383,7 @@
23742383 {
23752384 return currentGL;
23762385 }
2377
-
2386
+
23782387 /**/
23792388 class CacheTexture
23802389 {
....@@ -7919,6 +7928,64 @@
79197928 ReleaseTexture(pigment, false);
79207929 }
79217930
7931
+ public void ReleasePigmentTexture(cTexture tex) // INTERFACE
7932
+ {
7933
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7934
+ {
7935
+ return;
7936
+ }
7937
+
7938
+ if (tex == null)
7939
+ {
7940
+ ReleaseTexture(null, false);
7941
+ return;
7942
+ }
7943
+
7944
+ String pigment = Object3D.GetPigment(tex);
7945
+
7946
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7947
+ {
7948
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7949
+ // System.out.println("; bump = " + bump);
7950
+ }
7951
+
7952
+ if (pigment.equals(""))
7953
+ {
7954
+ pigment = null;
7955
+ }
7956
+
7957
+ ReleaseTexture(pigment, false);
7958
+ }
7959
+
7960
+ public void ReleaseBumpTexture(cTexture tex) // INTERFACE
7961
+ {
7962
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7963
+ {
7964
+ return;
7965
+ }
7966
+
7967
+ if (tex == null)
7968
+ {
7969
+ ReleaseTexture(null, true);
7970
+ return;
7971
+ }
7972
+
7973
+ String bump = Object3D.GetBump(tex);
7974
+
7975
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7976
+ {
7977
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7978
+ // System.out.println("; bump = " + bump);
7979
+ }
7980
+
7981
+ if (bump.equals(""))
7982
+ {
7983
+ bump = null;
7984
+ }
7985
+
7986
+ ReleaseTexture(bump, true);
7987
+ }
7988
+
79227989 void ReleaseTexture(String tex, boolean bump)
79237990 {
79247991 if (// DrawMode() != 0 || /*tex == null ||*/
....@@ -8022,7 +8089,7 @@
80228089 }
80238090 }
80248091
8025
- /*boolean*/ public void BindTextures(cTexture tex, int resolution) // INTERFACE
8092
+ /*boolean*/ public void BindTextures(cTexture tex, int resolution) throws Exception // INTERFACE
80268093 {
80278094 if (// DrawMode() != 0 || /*tex == null ||*/
80288095 ambientOcclusion ) // || !textureon)
....@@ -8067,7 +8134,94 @@
80678134 return; // true;
80688135 }
80698136
8070
- CacheTexture GetCacheTexture(String tex, boolean bump, int resolution)
8137
+ /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8138
+ {
8139
+ if (// DrawMode() != 0 || /*tex == null ||*/
8140
+ ambientOcclusion ) // || !textureon)
8141
+ {
8142
+ return; // false;
8143
+ }
8144
+
8145
+ if (tex == null)
8146
+ {
8147
+ BindTexture(null,false,resolution);
8148
+ return;
8149
+ }
8150
+
8151
+ String pigment = Object3D.GetPigment(tex);
8152
+
8153
+ usedtextures.put(pigment, pigment);
8154
+
8155
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8156
+ {
8157
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8158
+ // System.out.println("; bump = " + bump);
8159
+ }
8160
+
8161
+ if (pigment.equals(""))
8162
+ {
8163
+ pigment = null;
8164
+ }
8165
+
8166
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8167
+ BindTexture(pigment, false, resolution);
8168
+ }
8169
+
8170
+ /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8171
+ {
8172
+ if (// DrawMode() != 0 || /*tex == null ||*/
8173
+ ambientOcclusion ) // || !textureon)
8174
+ {
8175
+ return; // false;
8176
+ }
8177
+
8178
+ if (tex == null)
8179
+ {
8180
+ BindTexture(null,true,resolution);
8181
+ return;
8182
+ }
8183
+
8184
+ String bump = Object3D.GetBump(tex);
8185
+
8186
+ usedtextures.put(bump, bump);
8187
+
8188
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8189
+ {
8190
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8191
+ // System.out.println("; bump = " + bump);
8192
+ }
8193
+
8194
+ if (bump.equals(""))
8195
+ {
8196
+ bump = null;
8197
+ }
8198
+
8199
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
8200
+ BindTexture(bump, true, resolution);
8201
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8202
+ }
8203
+
8204
+ java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
8205
+
8206
+ private boolean FileExists(String tex)
8207
+ {
8208
+ if (missingTextures.contains(tex))
8209
+ {
8210
+ return false;
8211
+ }
8212
+
8213
+ boolean fileExists = new File(tex).exists();
8214
+
8215
+ if (!fileExists)
8216
+ {
8217
+ // If file exists, the "new File()" is not executed sgain
8218
+ missingTextures.add(tex);
8219
+ }
8220
+
8221
+ return fileExists;
8222
+ }
8223
+
8224
+ CacheTexture GetCacheTexture(String tex, boolean bump, int resolution) throws Exception
80718225 {
80728226 CacheTexture/*com.sun.opengl.util.texture.Texture*/ texture = null;
80738227
....@@ -8075,15 +8229,17 @@
80758229 {
80768230 String texname = tex;
80778231
8232
+ String fallbackTextureName = defaultDirectory + "/Textures/" + texname;
8233
+
80788234 // String[] split = tex.split("Textures");
80798235 // if (split.length > 1)
80808236 // texname = "/Users/nbriere/Textures" + split[split.length-1];
80818237 // else
80828238 // if (!texname.startsWith("/"))
80838239 // texname = "/Users/nbriere/Textures/" + texname;
8084
- if (!new File(tex).exists())
8240
+ if (!FileExists(tex))
80858241 {
8086
- texname = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory() + "/Textures/" + texname;
8242
+ texname = fallbackTextureName;
80878243 }
80888244
80898245 if (CACHETEXTURE)
....@@ -8153,7 +8309,7 @@
81538309 }
81548310
81558311 cachename = texname.substring(0, texname.length()-4)+ext+".jpg";
8156
- if (!new File(cachename).exists())
8312
+ if (!FileExists(cachename))
81578313 cachename = texname;
81588314 else
81598315 processbump = false; // don't process bump map again
....@@ -8175,7 +8331,7 @@
81758331 }
81768332
81778333 cachename = texname.substring(0, texname.length()-4)+ext+".png";
8178
- if (!new File(cachename).exists())
8334
+ if (!FileExists(cachename))
81798335 cachename = texname;
81808336 else
81818337 processbump = false; // don't process bump map again
....@@ -8184,7 +8340,9 @@
81848340 texturedata = GetFileTexture(cachename, processbump, resolution);
81858341
81868342
8187
- if (texturedata != null)
8343
+ if (texturedata == null)
8344
+ throw new Exception();
8345
+
81888346 texture = new CacheTexture(com.sun.opengl.util.texture.TextureIO.newTexture(texturedata),resolution);
81898347 //texture = GetTexture(tex, bump);
81908348 }
....@@ -8306,7 +8464,7 @@
83068464 return texture;
83078465 }
83088466
8309
- com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution)
8467
+ com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution) throws Exception
83108468 {
83118469 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
83128470
....@@ -8324,14 +8482,14 @@
83248482 return texture!=null?texture.texture:null;
83258483 }
83268484
8327
- public com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution)
8485
+ public com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution) throws Exception
83288486 {
83298487 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
83308488
83318489 return texture!=null?texture.texturedata:null;
83328490 }
83338491
8334
- boolean BindTexture(String tex, boolean bump, int resolution)
8492
+ boolean BindTexture(String tex, boolean bump, int resolution) throws Exception
83358493 {
83368494 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
83378495 {
....@@ -9308,8 +9466,8 @@
93089466 assert (parentcam != renderCamera);
93099467
93109468 if (renderCamera != lightCamera)
9311
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9312
- LA.matConcat(matrix, parentcam.toParent, matrix);
9469
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9470
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
93139471
93149472 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
93159473
....@@ -9324,8 +9482,8 @@
93249482 LA.matCopy(renderCamera.fromScreen, matrix);
93259483
93269484 if (renderCamera != lightCamera)
9327
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9328
- LA.matConcat(parentcam.fromParent, matrix, matrix);
9485
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9486
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
93299487
93309488 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
93319489
....@@ -10323,6 +10481,7 @@
1032310481 ANTIALIAS = 0;
1032410482 //System.out.println("RESTART");
1032510483 AAtimer.restart();
10484
+ Globals.TIMERRUNNING = true;
1032610485 }
1032710486 }
1032810487 }
....@@ -10390,13 +10549,14 @@
1039010549 ambientOcclusion = false;
1039110550 }
1039210551
10393
- if (Globals.lighttouched && DrawMode() == DEFAULT && !lightMode) // && !FROZEN)
10552
+ if (//Globals.lighttouched &&
10553
+ DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
1039410554 {
1039510555 //if (RENDERSHADOW) // ?
1039610556 if (!IsFrozen())
1039710557 {
1039810558 // dec 2012
10399
- if (!ambientOcclusion && !(!flash && !lightMode && DrawMode() == DEFAULT && ANTIALIAS > 0))
10559
+ if (!ambientOcclusion && !(!flash && DrawMode() == DEFAULT && ANTIALIAS > 0))
1040010560 {
1040110561 Globals.framecount++;
1040210562 shadowbuffer.display();
....@@ -10523,8 +10683,8 @@
1052310683
1052410684 // if (parentcam != renderCamera) // not a light
1052510685 if (cam != lightCamera)
10526
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10527
- LA.matConcat(matrix, parentcam.toParent, matrix);
10686
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10687
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
1052810688
1052910689 for (int j = 0; j < 4; j++)
1053010690 {
....@@ -10538,8 +10698,8 @@
1053810698
1053910699 // if (parentcam != renderCamera) // not a light
1054010700 if (cam != lightCamera)
10541
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10542
- LA.matConcat(parentcam.fromParent, matrix, matrix);
10701
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10702
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
1054310703
1054410704 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
1054510705
....@@ -10798,7 +10958,16 @@
1079810958 // Bump noise
1079910959 gl.glActiveTexture(GL.GL_TEXTURE6);
1080010960 //gl.glBindTexture(GL.GL_TEXTURE_2D, bump_noise);
10801
- BindTexture(NOISE_TEXTURE, false, 2);
10961
+
10962
+ try
10963
+ {
10964
+ BindTexture(NOISE_TEXTURE, false, 2);
10965
+ }
10966
+ catch (Exception e)
10967
+ {
10968
+ System.err.println("FAILED: " + NOISE_TEXTURE);
10969
+ }
10970
+
1080210971
1080310972 gl.glActiveTexture(GL.GL_TEXTURE0);
1080410973 gl.glEnable(GL.GL_TEXTURE_2D);
....@@ -10923,8 +11092,8 @@
1092311092 System.err.println("parentcam != renderCamera");
1092411093
1092511094 // if (cam != lightCamera)
10926
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10927
- LA.xformDir(lightposition, parentcam.toParent, lightposition); // may 2013
11095
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11096
+ LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
1092811097 }
1092911098
1093011099 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -10945,8 +11114,8 @@
1094511114 if (true) // TODO
1094611115 {
1094711116 if (cam != lightCamera)
10948
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10949
- LA.xformDir(light0, parentcam.toParent, light0); // may 2013
11117
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11118
+ LA.xformDir(light0, parentcam.GlobalTransform(), light0); // may 2013
1095011119 }
1095111120
1095211121 LA.xformPos(light0, cam.toScreen, light0);
....@@ -11291,6 +11460,24 @@
1129111460
1129211461 static boolean zoomonce = false;
1129311462
11463
+ static void CreateSelectedPoint()
11464
+ {
11465
+ if (selectedpoint == null)
11466
+ {
11467
+ debugpointG = new Sphere();
11468
+ debugpointP = new Sphere();
11469
+ debugpointC = new Sphere();
11470
+ debugpointR = new Sphere();
11471
+
11472
+ selectedpoint = new Superellipsoid();
11473
+
11474
+ for (int i=0; i<8; i++)
11475
+ {
11476
+ debugpoints[i] = new Sphere();
11477
+ }
11478
+ }
11479
+ }
11480
+
1129411481 void DrawObject(GL gl, boolean draw)
1129511482 {
1129611483 //System.out.println("DRAW OBJECT " + mouseDown);
....@@ -11354,7 +11541,14 @@
1135411541
1135511542 usedtextures.clear();
1135611543
11357
- BindTextures(DEFAULT_TEXTURES, 2);
11544
+ try
11545
+ {
11546
+ BindTextures(DEFAULT_TEXTURES, 2);
11547
+ }
11548
+ catch (Exception e)
11549
+ {
11550
+ System.err.println("FAILED: " + DEFAULT_TEXTURES);
11551
+ }
1135811552 }
1135911553 //System.out.println("--> " + stackdepth);
1136011554 // GrafreeD.traceon();
....@@ -11364,8 +11558,9 @@
1136411558
1136511559 if (DrawMode() == DEFAULT)
1136611560 {
11367
- if (DEBUG)
11561
+ if (Globals.DEBUG)
1136811562 {
11563
+ CreateSelectedPoint();
1136911564 float radius = 0.05f;
1137011565 if (selectedpoint.radius != radius)
1137111566 {
....@@ -11445,7 +11640,14 @@
1144511640 if (checker != null && DrawMode() == DEFAULT)
1144611641 {
1144711642 //BindTexture(IMMORTAL_TEXTURE);
11448
- BindTextures(checker.GetTextures(), checker.texres);
11643
+ try
11644
+ {
11645
+ BindTextures(checker.GetTextures(), checker.texres);
11646
+ }
11647
+ catch (Exception e)
11648
+ {
11649
+ System.err.println("FAILED: " + checker.GetTextures());
11650
+ }
1144911651 // NEAREST
1145011652 GetGL().glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); // GL.GL_LINEAR);
1145111653 DrawChecker(gl);
....@@ -11527,7 +11729,7 @@
1152711729 return;
1152811730 }
1152911731
11530
- String string = obj.GetToolTip();
11732
+ String string = obj.toString(); //.GetToolTip();
1153111733
1153211734 GL gl = GetGL();
1153311735
....@@ -11844,8 +12046,8 @@
1184412046 //obj.TransformToWorld(light, light);
1184512047 for (int i = tp.size(); --i >= 0;)
1184612048 {
11847
- for (int count = tp.get(i).GetTransformCount(); --count>=0;)
11848
- LA.xformPos(light, tp.get(i).toParent, light);
12049
+ //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
12050
+ LA.xformPos(light, tp.get(i).GlobalTransform(), light);
1184912051 }
1185012052
1185112053
....@@ -11862,8 +12064,8 @@
1186212064 parentcam = cameras[0];
1186312065 }
1186412066
11865
- for (int count = parentcam.GetTransformCount(); --count>=0;)
11866
- LA.xformPos(light, parentcam.toParent, light); // may 2013
12067
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
12068
+ LA.xformPos(light, parentcam.GlobalTransform(), light); // may 2013
1186712069
1186812070 LA.xformPos(light, renderCamera.toScreen, light);
1186912071
....@@ -12477,8 +12679,8 @@
1247712679
1247812680 // display shadow only (bump == 0)
1247912681 "SUB temp.x, half.x, shadow.x;" +
12480
- "MOV temp.y, -params6.x;" +
12481
- "SLT temp.z, temp.y, zero.x;" +
12682
+ "MOV temp.y, -params5.z;" + // params6.x;" +
12683
+ "SLT temp.z, temp.y, -one2048th.x;" +
1248212684 "SUB temp.y, one.x, temp.z;" +
1248312685 "MUL temp.x, temp.x, temp.y;" +
1248412686 "KIL temp.x;" +
....@@ -12809,7 +13011,7 @@
1280913011 //once = true;
1281013012 }
1281113013
12812
- System.out.print("Program #" + mode + "; length = " + program.length());
13014
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
1281313015 System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
1281413016 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1281513017
....@@ -12942,12 +13144,16 @@
1294213144
1294313145 "ADD " + depth + ".z, " + depth + ".z, temp.x;" +
1294413146 //"SUB " + depth + ".z, " + depth + ".z, temp.x;" + // back face shadowing!
13147
+
13148
+ // Compare fragment depth in light space with shadowmap.
1294513149 "SUB temp.x, fragment.texcoord[1].z, " + depth + ".z;" +
1294613150 "SGE temp.y, temp.x, zero.x;" +
12947
- "SUB " + shadow + ".y, one.x, temp.y;" +
13151
+ "SUB " + shadow + ".y, one.x, temp.y;" + // Specular is fully occluded
13152
+
13153
+ // Reverse comparison
1294813154 "SUB temp.x, one.x, temp.x;" +
1294913155 "MUL " + shadow + ".x, temp.x, temp.y;" +
12950
- "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // specular is fully occluded
13156
+ "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // diffuse
1295113157 "POW " + shadow + ".x, " + shadow + ".x, params5.z;" + // fake depth
1295213158
1295313159 "SLT " + shadow + ".z, fragment.texcoord[1].z, " + depth + ".z;" +
....@@ -12961,6 +13167,10 @@
1296113167 // No shadow for backface
1296213168 "DP3 temp.x, normal, lightd;" +
1296313169 "SLT temp.x, temp.x, zero.x;" + // shadoweps
13170
+ "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
13171
+
13172
+ // No shadow when out of frustrum
13173
+ "SGE temp.x, " + depth + ".z, one.z;" +
1296413174 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
1296513175 "";
1296613176 }
....@@ -13107,7 +13317,8 @@
1310713317 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1310813318 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
1310913319 /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
13110
- Object3D.cVector2[] vector2buffer;
13320
+
13321
+ //Object3D.cVector2[] vector2buffer;
1311113322
1311213323 // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea
1311313324 // OUT : diff, spec
....@@ -13630,6 +13841,7 @@
1363013841 else
1363113842 if (evt.getSource() == AAtimer)
1363213843 {
13844
+ Globals.TIMERRUNNING = false;
1363313845 if (mouseDown)
1363413846 {
1363513847 //new Exception().printStackTrace();
....@@ -13704,6 +13916,7 @@
1370413916 return;
1370513917
1370613918 AAtimer.restart(); //
13919
+ Globals.TIMERRUNNING = true;
1370713920
1370813921 // waslive = LIVE;
1370913922 // LIVE = false;
....@@ -13776,9 +13989,12 @@
1377613989
1377713990 public void mouseDragged(MouseEvent e)
1377813991 {
13992
+ Globals.MOUSEDRAGGED = true;
13993
+
1377913994 //System.out.println("mouseDragged: " + e);
1378013995 if (isRenderer)
1378113996 movingcamera = true;
13997
+
1378213998 //if (drawing)
1378313999 //return;
1378414000 if ((e.getModifiersEx() & CTRL) != 0
....@@ -14164,7 +14380,8 @@
1416414380 info.camera = renderCamera;
1416514381 info.x = x;
1416614382 info.y = y;
14167
- object.editWindow.copy.doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
14383
+ object.GetWindow().copy
14384
+ .doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
1416814385 } else
1416914386 {
1417014387 if (x < startX)
....@@ -14328,7 +14545,9 @@
1432814545 ci.camera = renderCamera;
1432914546 if (!isRenderer)
1433014547 {
14331
- if (object.editWindow.copy.doEditClick(ci, 0))
14548
+ //ObjEditor editWindow = object.editWindow;
14549
+ //Object3D copy = editWindow.copy;
14550
+ if (object.doEditClick(ci, 0))
1433214551 {
1433314552 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
1433414553 } else
....@@ -14340,7 +14559,10 @@
1434014559
1434114560 public void mouseReleased(MouseEvent e)
1434214561 {
14562
+ Globals.MOUSEDRAGGED = false;
14563
+
1434314564 movingcamera = false;
14565
+ X = Y = 0;
1434414566 //System.out.println("mouseReleased: " + e);
1434514567 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1434614568 }
....@@ -14706,8 +14928,14 @@
1470614928 RevertCamera();
1470714929 repaint();
1470814930 break;
14709
- case 'L':
1471014931 case 'l':
14932
+ lightMode ^= true;
14933
+ Globals.lighttouched = true;
14934
+ manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
14935
+ targetLookAt.set(manipCamera.lookAt);
14936
+ repaint();
14937
+ break;
14938
+ case 'L':
1471114939 if (lightMode)
1471214940 {
1471314941 lightMode = false;
....@@ -14854,16 +15082,14 @@
1485415082 kompactbit = 6;
1485515083 break;
1485615084 case ' ':
14857
- lightMode ^= true;
14858
- Globals.lighttouched = true;
14859
- manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
14860
- targetLookAt.set(manipCamera.lookAt);
15085
+ ObjEditor.theFrame.ToggleFullScreen();
1486115086 repaint();
1486215087 break;
1486315088 //case '`' :
1486415089 case ESC:
1486515090 RENDERPROGRAM += 1;
1486615091 RENDERPROGRAM %= 3;
15092
+
1486715093 repaint();
1486815094 break;
1486915095 case 'Z':
....@@ -15155,7 +15381,7 @@
1515515381 }
1515615382 */
1515715383
15158
- object.editWindow.EditSelection();
15384
+ object.editWindow.EditSelection(false);
1515915385 }
1516015386
1516115387 void SelectParent()
....@@ -15349,7 +15575,9 @@
1534915575 info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
1535015576 //Image img = CreateImage(width, height);
1535115577 //System.out.println("width = " + width + "; height = " + height + "\n");
15578
+
1535215579 Graphics gr = g; // img.getGraphics();
15580
+
1535315581 if (!hasMarquee)
1535415582 {
1535515583 if (Xmin < Xmax) // !locked)
....@@ -15447,14 +15675,33 @@
1544715675 if (!isRenderer)
1544815676 {
1544915677 object.drawEditHandles(info, 0);
15678
+
15679
+ if (drag && (X != 0 || Y != 0) && object.selection.Size() > 0)
15680
+ {
15681
+ switch (object.selection.get(0).hitSomething)
15682
+ {
15683
+ case Object3D.hitCenter: gr.setColor(Color.pink);
15684
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15685
+ break;
15686
+ case Object3D.hitRotate: gr.setColor(Color.yellow);
15687
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15688
+ break;
15689
+ case Object3D.hitScale: gr.setColor(Color.cyan);
15690
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15691
+ break;
15692
+ }
15693
+
15694
+ }
1545015695 }
1545115696 }
15697
+
1545215698 if (isRenderer)
1545315699 {
1545415700 //gr.setColor(Color.black);
1545515701 //gr.drawRect(info.bounds.x - 1, info.bounds.y - 1, info.bounds.width + 1, info.bounds.height + 1);
1545615702 //gr.drawRect(info.bounds.x - 2, info.bounds.y - 2, info.bounds.width + 3, info.bounds.height + 3);
1545715703 }
15704
+
1545815705 if (hasMarquee)
1545915706 {
1546015707 gr.setXORMode(Color.white);
....@@ -15861,7 +16108,7 @@
1586116108 Object3D object;
1586216109 static Object3D trackedobject;
1586316110 Camera renderCamera; // Light or Eye (or Occlusion)
15864
- /*static*/ Camera manipCamera; // Light or Eye
16111
+ /*static*/ Camera manipCamera; // Light or Eye. Can be Light when Eye, not Eye when Light
1586516112 /*static*/ Camera eyeCamera;
1586616113 /*static*/ Camera lightCamera;
1586716114 int cameracount;
....@@ -16146,16 +16393,16 @@
1614616393 cStatic.objectstack[materialdepth++] = checker;
1614716394 //System.out.println("material " + material);
1614816395 //Applet3D.tracein(this, selected);
16149
- vector2buffer = checker.projectedVertices;
16396
+ //vector2buffer = checker.projectedVertices;
1615016397
1615116398 //checker.GetMaterial().Draw(this, false); // true);
16152
- DrawMaterial(checker.GetMaterial(), false); // true);
16399
+ DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true);
1615316400
1615416401 materialdepth -= 1;
1615516402 if (materialdepth > 0)
1615616403 {
16157
- vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16158
- DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
16404
+ //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16405
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
1615916406 }
1616016407 //checker.GetMaterial().opacity = 1f;
1616116408 ////checker.GetMaterial().ambient = 1f;
....@@ -16378,6 +16625,8 @@
1637816625 // System.err.println("view = " + view[4] + " " + view[5] + " " + view[6] + " " + view[7]);
1637916626 // System.err.println("view = " + view[8] + " " + view[9] + " " + view[10] + " " + view[11]);
1638016627 // System.err.println("view = " + view[12] + " " + view[13] + " " + view[14] + " " + view[15]);
16628
+
16629
+ CreateSelectedPoint();
1638116630
1638216631 // Will fit the mesh !!!
1638316632 selectedpoint.toParent[0][0] = 0.0001;
....@@ -16602,7 +16851,7 @@
1660216851 //gl.glColorMask(false, false, false, false);
1660316852
1660416853 //render_scene_from_light_view(gl, drawable, 0, 0);
16605
- if (Globals.RENDERSHADOW && Globals.lighttouched && !movingcamera) // && !parent.IsFreezed())
16854
+ if (Globals.RENDERSHADOW && Globals.lighttouched && (!movingcamera || !Globals.FREEZEONMOVE)) // && !parent.IsFreezed())
1660616855 {
1660716856 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1660816857
....@@ -17018,23 +17267,15 @@
1701817267 int AAbuffersize = 0;
1701917268
1702017269 //double[] selectedpoint = new double[3];
17021
- static Superellipsoid selectedpoint = new Superellipsoid();
17270
+ static Superellipsoid selectedpoint;
1702217271 static Sphere previousselectedpoint = null;
17023
- static Sphere debugpointG = new Sphere();
17024
- static Sphere debugpointP = new Sphere();
17025
- static Sphere debugpointC = new Sphere();
17026
- static Sphere debugpointR = new Sphere();
17272
+ static Sphere debugpointG;
17273
+ static Sphere debugpointP;
17274
+ static Sphere debugpointC;
17275
+ static Sphere debugpointR;
1702717276
1702817277 static Sphere debugpoints[] = new Sphere[8];
1702917278
17030
- static
17031
- {
17032
- for (int i=0; i<8; i++)
17033
- {
17034
- debugpoints[i] = new Sphere();
17035
- }
17036
- }
17037
-
1703817279 static void InitPoints(float radius)
1703917280 {
1704017281 for (int i=0; i<8; i++)