PhysicsNode.java
.. .. @@ -108,7 +108,7 @@ 108 108 109 109 float totalms = 0; 110 110 111 - void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)111 + void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)112 112 { 113 113 if (Globals.isLIVE() && live && display.DrawMode() == display.SHADOW) // FUCK 114 114 {