Normand Briere
2019-06-03 e24558ddeacfc945b9e9ba0a32b552d04e2ed4dd
Object3D.java
....@@ -5,6 +5,7 @@
55 import java.util.Vector;
66
77 import javax.media.j3d.Transform3D;
8
+import javax.media.opengl.GL;
89 import javax.vecmath.Vector3d;
910
1011 import javax.imageio.ImageIO;
....@@ -20,6 +21,19 @@
2021 static final long serialVersionUID = 5022536242724664900L;
2122
2223 ScriptNode scriptnode;
24
+
25
+ void InitOthers()
26
+ {
27
+ if (projectedVertices == null || projectedVertices.length <= 2)
28
+ {
29
+ projectedVertices = new Object3D.cVector2[3];
30
+ }
31
+ for (int i = 0; i < 3; i++)
32
+ {
33
+ projectedVertices[i] = new cVector2(); // Others
34
+ }
35
+ projectedVertices[0].x = 100; // bump
36
+ }
2337
2438 void MinMax(cVector minima, cVector maxima)
2539 {
....@@ -286,6 +300,7 @@
286300 }
287301
288302 boolean live = false;
303
+ boolean dontselect = false;
289304 boolean hide = false;
290305 boolean link2master = false; // performs reset support/master at each frame
291306 boolean marked = false; // animation node
....@@ -295,6 +310,8 @@
295310 boolean random = false;
296311 boolean speedup = false;
297312 boolean rewind = false;
313
+
314
+ float NORMALPUSH = 0;
298315
299316 Object3D support;
300317
....@@ -355,7 +372,7 @@
355372
356373 int MemorySize()
357374 {
358
- if (memorysize == 0)
375
+ if (true) // memorysize == 0)
359376 {
360377 try
361378 {
....@@ -415,16 +432,16 @@
415432 {
416433 Object3D copy = this;
417434
418
- Camera parentcam = CameraPane.theRenderer.manipCamera;
435
+ Camera parentcam = Globals.theRenderer.ManipCamera();
419436
420
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[0])
437
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0])
421438 {
422
- parentcam = CameraPane.theRenderer.cameras[1];
439
+ parentcam = Globals.theRenderer.Cameras()[1];
423440 }
424441
425
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[1])
442
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1])
426443 {
427
- parentcam = CameraPane.theRenderer.cameras[0];
444
+ parentcam = Globals.theRenderer.Cameras()[0];
428445 }
429446
430447 if (this == parentcam)
....@@ -432,7 +449,7 @@
432449 //assert(this instanceof Camera);
433450
434451 for (int count = parentcam.GetTransformCount(); --count>=0;)
435
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.toParent, CameraPane.theRenderer.targetLookAt);
452
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt());
436453 }
437454
438455 copy.marked ^= true;
....@@ -452,7 +469,7 @@
452469 //assert(this instanceof Camera);
453470
454471 for (int count = parentcam.GetTransformCount(); --count>=0;)
455
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.fromParent, CameraPane.theRenderer.targetLookAt);
472
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt());
456473 }
457474
458475 copy.Touch(); // display list issue
....@@ -587,7 +604,7 @@
587604 return;
588605 }
589606
590
- if (CameraPane.fromscript)
607
+ if (Globals.fromscript)
591608 {
592609 transformcount = 0;
593610 return;
....@@ -745,7 +762,7 @@
745762
746763 int GetTransformCount()
747764 {
748
- // marde pour serialization de Texture
765
+ // patch pour serialization de Texture
749766 resetmaxcount();
750767 resettransformcount();
751768 resetstep();
....@@ -779,9 +796,12 @@
779796 // factor = CameraPane.STEP;
780797 // }
781798
782
- if (marked && CameraPane.isLIVE() && live && CameraPane.drawMode == CameraPane.SHADOW && currentframe != CameraPane.framecount)
799
+ if (marked && Globals.isLIVE() && live &&
800
+ //TEMP21aug2018
801
+ (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW) &&
802
+ currentframe != Globals.framecount)
783803 {
784
- currentframe = CameraPane.framecount;
804
+ currentframe = Globals.framecount;
785805
786806 // System.err.println("transformcount = " + transformcount);
787807 // System.err.println("factor = " + factor);
....@@ -893,6 +913,11 @@
893913 fromParent = null; // LA.newMatrix();
894914 bRep = null; // new BoundaryRep();
895915
916
+ if (oname != null && oname.equals("LeftHand"))
917
+ {
918
+ name = oname;
919
+ }
920
+
896921 /*
897922 float hue = (float)Math.random();
898923 Color col;
....@@ -935,7 +960,7 @@
935960
936961 public Object clone()
937962 {
938
- return GrafreeD.clone(this);
963
+ return Grafreed.clone(this);
939964 }
940965
941966 Object3D copyExpand()
....@@ -1446,7 +1471,16 @@
14461471 // if (other == null)
14471472 // return;
14481473
1449
- System.out.println("Link support this = " + this + "; other = " + other);
1474
+ if (other != null)
1475
+ {
1476
+ BoundaryRep.SEUIL = other.material.cameralight;
1477
+
1478
+ // Set default to 0.1
1479
+ BoundaryRep.SEUIL /= 4; // 2;
1480
+ System.out.println("SEUIL = " + BoundaryRep.SEUIL);
1481
+ }
1482
+
1483
+ System.out.println("Link this = " + this + "; support = " + other);
14501484
14511485 //if (bRep != null)
14521486 // bRep.linkVerticesThis(other.bRep);
....@@ -1701,7 +1735,7 @@
17011735 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17021736 o.bRep = transientrep;
17031737 if (clone)
1704
- o.bRep = (BoundaryRep) GrafreeD.clone(transientrep);
1738
+ o.bRep = (BoundaryRep) Grafreed.clone(transientrep);
17051739 o.CreateMaterial();
17061740 o.SetAttributes(this, -1);
17071741 //parent
....@@ -1714,7 +1748,7 @@
17141748 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17151749 o.bRep = bRep;
17161750 if (clone)
1717
- o.bRep = (BoundaryRep) GrafreeD.clone(bRep);
1751
+ o.bRep = (BoundaryRep) Grafreed.clone(bRep);
17181752 o.CreateMaterial();
17191753 //o.overwriteThis(this, -1);
17201754 o.SetAttributes(this, -1);
....@@ -1801,12 +1835,15 @@
18011835 if (obj.name == null)
18021836 continue; // can't be a null one
18031837
1838
+ // Try perfect match first.
18041839 if (n.equals(obj.name))
18051840 {
18061841 theobj = obj;
18071842 count++;
18081843 }
18091844 }
1845
+
1846
+ // not needed: n = n.split(":")[0]; // Poser generates a count
18101847
18111848 if (count != 1)
18121849 for (int i=Size(); --i>=0;)
....@@ -1816,8 +1853,9 @@
18161853 if (obj.name == null)
18171854 continue; // can't be a null one
18181855
1819
- //if (n.contains(obj.name)) // dec 2013 name.split(":")[0])) // Poser generates a count
1820
- if (n.startsWith(obj.name))
1856
+ String name = obj.name.split(":")[0]; // Poser generates a count
1857
+ //if (n.startsWith(obj.name))
1858
+ if (n.contains(name))
18211859 {
18221860 theobj = obj;
18231861 count++;
....@@ -2120,15 +2158,8 @@
21202158 if (/*parent != null &&*/ material == null)
21212159 {
21222160 material = new cMaterial(GetMaterial());
2123
- if (projectedVertices == null || projectedVertices.length <= 2)
2124
- {
2125
- projectedVertices = new Object3D.cVector2[3];
2126
- }
2127
- for (int i = 0; i < 3; i++)
2128
- {
2129
- projectedVertices[i] = new cVector2(); // Others
2130
- }
2131
- projectedVertices[0].x = 100; // bump
2161
+
2162
+ InitOthers();
21322163
21332164 if (this instanceof Camera)
21342165 {
....@@ -2278,6 +2309,7 @@
22782309 {
22792310 if (newWindow)
22802311 {
2312
+ new Exception().printStackTrace();
22812313 System.exit(0);
22822314 if (parent != null)
22832315 {
....@@ -2454,13 +2486,13 @@
24542486 return retval;
24552487 }
24562488
2457
- void doEditDrag(ClickInfo info)
2489
+ void doEditDrag(ClickInfo info, boolean opposite)
24582490 {
24592491 switch (doSomething)
24602492 {
24612493 case 1: // '\001'
24622494 //super.
2463
- doEditDrag0(info);
2495
+ doEditDrag0(info, opposite);
24642496 break;
24652497
24662498 case 2: // '\002'
....@@ -2473,11 +2505,11 @@
24732505 {
24742506 //sel.hitSomething = childToDrag.hitSomething;
24752507 //childToDrag.doEditDrag(info);
2476
- sel.doEditDrag(info);
2508
+ sel.doEditDrag(info, opposite);
24772509 } else
24782510 {
24792511 //super.
2480
- doEditDrag0(info);
2512
+ doEditDrag0(info, opposite);
24812513 }
24822514 }
24832515 break;
....@@ -2732,6 +2764,24 @@
27322764 blockloop = false;
27332765 }
27342766
2767
+ void GenNormalsMINE()
2768
+ {
2769
+ if (blockloop)
2770
+ return;
2771
+
2772
+ blockloop = true;
2773
+ GenNormalsMINE0();
2774
+ for (int i = 0; i < Children().Size(); i++)
2775
+ {
2776
+ Object3D child = (Object3D) Children().get(i); // reserve(i);
2777
+ if (child == null)
2778
+ continue;
2779
+ child.GenNormalsMINE();
2780
+// Children().release(i);
2781
+ }
2782
+ blockloop = false;
2783
+ }
2784
+
27352785 void ClearColors()
27362786 {
27372787 if (blockloop)
....@@ -2866,7 +2916,8 @@
28662916 {
28672917 if (bRep != null)
28682918 {
2869
- bRep.GenUV();
2919
+ bRep.GenUV(); //1);
2920
+ //bRep.UnfoldUV();
28702921 Touch();
28712922 }
28722923 }
....@@ -2876,6 +2927,15 @@
28762927 if (bRep != null)
28772928 {
28782929 bRep.GenerateNormals(crease);
2930
+ Touch();
2931
+ }
2932
+ }
2933
+
2934
+ void GenNormalsMINE0()
2935
+ {
2936
+ if (bRep != null)
2937
+ {
2938
+ bRep.GenerateNormalsMINE();
28792939 Touch();
28802940 }
28812941 }
....@@ -2932,6 +2992,33 @@
29322992 blockloop = false;
29332993 }
29342994
2995
+ void TransformChildren()
2996
+ {
2997
+ if (toParent != null)
2998
+ {
2999
+ for (int i=Size(); --i>=0;)
3000
+ {
3001
+ Object3D v = get(i);
3002
+
3003
+ if (v.toParent == null)
3004
+ {
3005
+ v.toParent = LA.newMatrix();
3006
+ v.fromParent = LA.newMatrix();
3007
+ }
3008
+
3009
+// LA.matConcat(v.toParent, toParent, v.toParent);
3010
+// LA.matConcat(fromParent, v.fromParent, v.fromParent);
3011
+ LA.matConcat(toParent, v.toParent, v.toParent);
3012
+ LA.matConcat(v.fromParent, fromParent, v.fromParent);
3013
+ }
3014
+
3015
+ toParent = null; // LA.matIdentity(toParent);
3016
+ fromParent = null; // LA.matIdentity(fromParent);
3017
+
3018
+ Touch();
3019
+ }
3020
+ }
3021
+
29353022 void TransformGeometry()
29363023 {
29373024 Object3D obj = this;
....@@ -3153,9 +3240,11 @@
31533240
31543241 BoundaryRep sup = bRep.support;
31553242 bRep.support = null;
3156
- BoundaryRep temprep = (BoundaryRep) GrafreeD.clone(bRep);
3243
+ BoundaryRep temprep = (BoundaryRep) Grafreed.clone(bRep);
31573244 // bRep.SplitInTwo(onlyone); // thread...
3158
- temprep.SplitInTwo(reduction34, onlyone);
3245
+
3246
+ while(temprep.SplitInTwo(reduction34, onlyone));
3247
+
31593248 bRep = temprep;
31603249 bRep.support = sup;
31613250 Touch();
....@@ -3677,7 +3766,7 @@
36773766 if (child == null)
36783767 continue;
36793768
3680
- if (GrafreeD.RENDERME > 0)
3769
+ if (Grafreed.RENDERME > 0)
36813770 {
36823771 if (child instanceof Merge)
36833772 ((Merge)child).renderme();
....@@ -3828,7 +3917,7 @@
38283917 if (child == null)
38293918 continue;
38303919
3831
- if (GrafreeD.RENDERME > 0)
3920
+ if (Grafreed.RENDERME > 0)
38323921 {
38333922 if (child instanceof Merge)
38343923 ((Merge)child).renderme();
....@@ -4023,7 +4112,7 @@
40234112 if (child == null)
40244113 continue;
40254114
4026
- if (GrafreeD.RENDERME > 0)
4115
+ if (Grafreed.RENDERME > 0)
40274116 {
40284117 if (child instanceof Merge)
40294118 ((Merge)child).renderme();
....@@ -4111,7 +4200,7 @@
41114200 if (blockloop)
41124201 return;
41134202
4114
- for (int i=0; i<size(); i++)
4203
+ for (int i=0; i<Size(); i++)
41154204 {
41164205 if (get(i).parent != this)
41174206 {
....@@ -4120,6 +4209,22 @@
41204209 }
41214210 blockloop = true;
41224211 get(i).RepairParent();
4212
+ blockloop = false;
4213
+ }
4214
+ }
4215
+
4216
+ void RepairShadow()
4217
+ {
4218
+ if (blockloop)
4219
+ return;
4220
+
4221
+ if (this.material != null)
4222
+ this.InitOthers();
4223
+
4224
+ for (int i=0; i<Size(); i++)
4225
+ {
4226
+ blockloop = true;
4227
+ get(i).RepairShadow();
41234228 blockloop = false;
41244229 }
41254230 }
....@@ -4614,7 +4719,7 @@
46144719
46154720 cTreePath SelectLeaf(int indexcount, boolean deselect)
46164721 {
4617
- if (hide)
4722
+ if (hide || dontselect)
46184723 return null;
46194724
46204725 if (count <= 0)
....@@ -4640,7 +4745,7 @@
46404745
46414746 cTreePath Select(int indexcount, boolean deselect)
46424747 {
4643
- if (hide)
4748
+ if (hide || dontselect)
46444749 return null;
46454750
46464751 if (count <= 0)
....@@ -4790,7 +4895,7 @@
47904895 return globalTransform;
47914896 }
47924897
4793
- void PreprocessOcclusion(CameraPane cp)
4898
+ void PreprocessOcclusion(iCameraPane cp)
47944899 {
47954900 /*
47964901 if (AOdone)
....@@ -4937,7 +5042,8 @@
49375042 } else //
49385043 if (editWindow != null)
49395044 {
4940
- editWindow.cameraView.lighttouched = true;
5045
+ //editWindow.cameraView.lighttouched = true;
5046
+ Globals.lighttouched = true;
49415047 }
49425048 }
49435049
....@@ -5091,10 +5197,34 @@
50915197
50925198 // System.out.println("Fullname = " + fullname);
50935199
5094
- if (fullname.name.indexOf(":") == -1)
5095
- return fullname.name;
5200
+ // Does not work on Windows due to C:
5201
+// if (fullname.name.indexOf(":") == -1)
5202
+// return fullname.name;
5203
+//
5204
+// return fullname.name.substring(0,fullname.name.indexOf(":"));
50965205
5097
- return fullname.name.substring(0,fullname.name.indexOf(":"));
5206
+ String[] split = fullname.name.split(":");
5207
+
5208
+ if (split.length == 0)
5209
+ {
5210
+ return "";
5211
+ }
5212
+
5213
+ if (split.length <= 2)
5214
+ {
5215
+ if (fullname.name.endsWith(":"))
5216
+ {
5217
+ // Windows
5218
+ return fullname.name.substring(0, fullname.name.length()-1);
5219
+ }
5220
+
5221
+ return split[0];
5222
+ }
5223
+
5224
+ // Windows
5225
+ assert(split.length == 4);
5226
+
5227
+ return split[0] + ":" + split[1];
50985228 }
50995229
51005230 static String GetBump(cTexture fullname)
....@@ -5103,10 +5233,38 @@
51035233 return "";
51045234
51055235 // System.out.println("Fullname = " + fullname);
5106
- if (fullname.name.indexOf(":") == -1)
5107
- return "";
5108
-
5109
- return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5236
+ // Does not work on Windows due to C:
5237
+// if (fullname.name.indexOf(":") == -1)
5238
+// return "";
5239
+//
5240
+// return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5241
+ String[] split = fullname.name.split(":");
5242
+
5243
+ if (split.length == 0)
5244
+ {
5245
+ return "";
5246
+ }
5247
+
5248
+ if (split.length == 1)
5249
+ {
5250
+ return "";
5251
+ }
5252
+
5253
+ if (split.length == 2)
5254
+ {
5255
+ if (fullname.name.endsWith(":"))
5256
+ {
5257
+ // Windows
5258
+ return "";
5259
+ }
5260
+
5261
+ return split[1];
5262
+ }
5263
+
5264
+ // Windows
5265
+ assert(split.length == 4);
5266
+
5267
+ return split[2] + ":" + split[3];
51105268 }
51115269
51125270 String GetPigmentTexture()
....@@ -5180,7 +5338,7 @@
51805338 System.out.print("; textures = " + textures);
51815339 System.out.println("; usedtextures = " + usedtextures);
51825340
5183
- if (GetTextures() == null)
5341
+ if (GetTextures() == null) // What is that??
51845342 GetTextures().name = ":";
51855343
51865344 String texname = tex;
....@@ -5249,25 +5407,22 @@
52495407 }
52505408 }
52515409
5252
- void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5410
+ void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
52535411 {
52545412 Draw(display, root, selected, blocked);
52555413 }
52565414
5257
- static cMaterial[] materialstack = new cMaterial[65536];
5258
- static boolean[] selectedstack = new boolean[65536];
5259
- static int materialdepth = 0;
5260
-
52615415 boolean NeedSupport()
52625416 {
52635417 return
5264
- CameraPane.SUPPORT && !CameraPane.movingcamera && link2master && /*live &&*/ support != null
5418
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || !Globals.FREEZEONMOVE) && link2master && /*live &&*/ support != null
52655419 // PROBLEM with CROWD!!
5266
- && (CameraPane.drawMode == CameraPane.SHADOW || CameraPane.CROWD);
5420
+ && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
52675421 }
52685422
5423
+ static boolean DEBUG_SELECTION = false;
52695424
5270
- void Draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5425
+ void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
52715426 {
52725427 Invariants(); // june 2013
52735428
....@@ -5276,8 +5431,8 @@
52765431 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
52775432 }
52785433
5279
- if (display.drawMode == CameraPane.SELECTION &&
5280
- hide)
5434
+ if (display.DrawMode() == iCameraPane.SELECTION &&
5435
+ (hide || dontselect))
52815436 return;
52825437
52835438 if (name != null && name.contains("sclera"))
....@@ -5295,7 +5450,7 @@
52955450 if (this instanceof Checker)
52965451 return;
52975452
5298
- if (display.drawMode == display.SHADOW && PASSTEST)
5453
+ if (display.DrawMode() == display.SHADOW && PASSTEST)
52995454 return;
53005455
53015456 if (count <= 0)
....@@ -5303,13 +5458,13 @@
53035458 return;
53045459 }
53055460
5306
- if ((//display.drawMode == CameraPane.SHADOW ||
5307
- display.drawMode == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && HasTransparency())
5461
+ if ((//display.DrawMode() == CameraPane.SHADOW ||
5462
+ display.DrawMode() == iCameraPane.SELECTION || display.IsDebugSelection()) && HasTransparency())
53085463 {
53095464 return;
53105465 }
53115466
5312
- javax.media.opengl.GL gl = display.GetGL();
5467
+ //javax.media.opengl.GL gl = display.GetGL();
53135468
53145469 /*
53155470 if (touched)
....@@ -5345,15 +5500,15 @@
53455500
53465501 boolean compiled = false;
53475502
5348
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
5503
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
53495504
5350
- if (!selectmode && //display.drawMode != display.SELECTION &&
5505
+ if (!selectmode && //display.DrawMode() != display.SELECTION &&
53515506 (touched || (bRep != null && bRep.displaylist <= 0)))
53525507 {
5353
- display.lighttouched = true;
5508
+ Globals.lighttouched = true;
53545509 } // all panes...
5355
- //if (usecalllists && display.drawMode != display.SELECTION && display.drawMode != display.SHADOW &&
5356
- if (bRep != null && usecalllists && !selectmode && // june 2013 display.drawMode != display.SHADOW &&
5510
+ //if (usecalllists && display.DrawMode() != display.SELECTION && display.DrawMode() != display.SHADOW &&
5511
+ if (bRep != null && usecalllists && !selectmode && // june 2013 display.DrawMode() != display.SHADOW &&
53575512 (touched || (bRep != null && bRep.displaylist <= 0)))
53585513 {
53595514 if (!(this instanceof Composite))
....@@ -5361,7 +5516,7 @@
53615516 //if (displaylist == -1 && usecalllists)
53625517 if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013
53635518 {
5364
- bRep.displaylist = gl.glGenLists(1);
5519
+ bRep.displaylist = display.GenList();
53655520 assert(bRep.displaylist != 0);
53665521 // System.err.println("glGenLists: " + bRep.displaylist + " for " + this);
53675522 //System.out.println("\tgen list " + list);
....@@ -5373,18 +5528,20 @@
53735528 if (usecalllists)
53745529 {
53755530 // System.err.println("new list " + bRep.displaylist + " for " + this);
5376
- gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE);
5531
+ display.NewList(bRep.displaylist);
53775532 }
5533
+
53785534 CallList(display, root, selected, blocked);
5535
+
53795536 // compiled = true;
53805537 if (usecalllists)
53815538 {
53825539 // System.err.println("end list " + bRep.displaylist + " for " + this);
5383
- gl.glEndList();
5540
+ display.EndList();
53845541 }
53855542 //gl.glDrawBuffer(gl.GL_BACK);
53865543 // XXX touched = false;
5387
- display.lighttouched = true; // all panes...
5544
+ Globals.lighttouched = true; // all panes...
53885545 }
53895546
53905547 touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
....@@ -5423,12 +5580,12 @@
54235580
54245581 // frustum culling
54255582 if (CameraPane.FRUSTUM && !blocked && !IsInfinite() && GetBRep() != null // && GetBRep().VertexCount() != 1260 // default grid
5426
- && display.drawMode != CameraPane.SELECTION)
5583
+ && display.DrawMode() != iCameraPane.SELECTION)
54275584 {
5428
- if (display.drawMode == CameraPane.SHADOW)
5585
+ if (display.DrawMode() == iCameraPane.SHADOW)
54295586 {
54305587 if (!link2master // tricky to cull in shadow mode.
5431
- && GetBRep().FrustumCull(this, gl, display.lightCamera, true))
5588
+ && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
54325589 {
54335590 //System.out.print("CULLED");
54345591 culled = true;
....@@ -5436,7 +5593,7 @@
54365593 }
54375594 else
54385595 //GetBRep().getBounds(v0, v1, this);
5439
- if (GetBRep().FrustumCull(this, gl, display.renderCamera, false))
5596
+ if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false))
54405597 culled = true;
54415598
54425599 // LA.xformPos(v0, display.renderCamera.toScreen, v0);
....@@ -5472,11 +5629,11 @@
54725629
54735630
54745631 if (!culled)
5475
- if (display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION)
5632
+ if (display.DrawMode() == display.SELECTION || display.IsDebugSelection())
54765633 {
54775634 if (GetBRep() != null)
54785635 {
5479
- CameraPane.NextIndex(this, gl);
5636
+ display.NextIndex();
54805637 // vertex color conflict : gl.glCallList(list);
54815638 DrawNode(display, root, selected);
54825639 if (this instanceof BezierPatch)
....@@ -5498,55 +5655,7 @@
54985655 color[2] /= 2;
54995656 gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT_AND_DIFFUSE, color, 0);
55005657 */
5501
- if (material != null)
5502
- {
5503
- materialstack[materialdepth] = material;
5504
- selectedstack[materialdepth] = selected;
5505
- cStatic.objectstack[materialdepth++] = this;
5506
- //System.out.println("material " + material);
5507
- //Applet3D.tracein(this, selected);
5508
- display.vector2buffer = projectedVertices;
5509
- if (this instanceof Camera)
5510
- {
5511
- display.options1[0] = material.shift;
5512
- //System.out.println("shift " + material.shift);
5513
- display.options1[1] = material.lightarea;
5514
- display.options1[2] = material.shadowbias;
5515
- display.options1[3] = material.aniso;
5516
- display.options1[4] = material.anisoV;
5517
- display.options2[0] = material.opacity;
5518
- display.options2[1] = material.diffuse;
5519
- display.options2[2] = material.factor;
5520
-
5521
- cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
5522
- display.options4[0] = material.cameralight/0.2f;
5523
- display.options4[1] = material.subsurface;
5524
- display.options4[2] = material.sheen;
5525
-
5526
- // if (display.CURRENTANTIALIAS > 0)
5527
- // display.options3[3] /= 4;
5528
-
5529
- /*
5530
- System.out.println("Focus = " + display.options1[0]);
5531
- System.out.println("Aperture = " + display.options1[1]);
5532
- System.out.println("ShadowBlur = " + display.options1[2]);
5533
- System.out.println("Antialiasing = " + display.options1[3]);
5534
- System.out.println("Fog = " + display.options2[0]);
5535
- System.out.println("Intensity = " + display.options2[1]);
5536
- System.out.println("Elevation = " + display.options2[2]);
5537
- /**/
5538
- } else
5539
- {
5540
- material.Draw(display, selected);
5541
- }
5542
- } else
5543
- {
5544
- if (selected && CameraPane.flash)
5545
- {
5546
- display.modelParams4[1] = 100;
5547
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5548
- }
5549
- }
5658
+ display.PushMaterial(this, selected);
55505659
55515660 //System.out.println("call list " + list);
55525661 //System.out.println();
....@@ -5565,7 +5674,17 @@
55655674 tex = GetTextures();
55665675 }
55675676
5568
- display.BindTextures(tex, texres);
5677
+ boolean failed = false;
5678
+
5679
+ try
5680
+ {
5681
+ display.BindTextures(tex, texres);
5682
+ }
5683
+ catch (Exception e)
5684
+ {
5685
+ System.err.println("FAILED: " + this);
5686
+ failed = true;
5687
+ }
55695688
55705689 if (!compiled)
55715690 {
....@@ -5581,30 +5700,16 @@
55815700
55825701 // System.err.println("glCallList: " + bRep.displaylist + " for " + this);
55835702 assert(bRep.displaylist != 0);
5584
- gl.glCallList(bRep.displaylist);
5703
+ display.CallList(bRep.displaylist);
55855704 // june 2013 drawSelf(display, root, selected);
55865705 }
55875706 }
55885707 }
55895708
5590
- display.ReleaseTextures(tex);
5591
-
5592
- //if (parent != null && parent.GetMaterial() != null)
5593
- // parent.GetMaterial().Draw(display, parent.IsSelected(this));
5594
- if (material != null)
5595
- {
5596
- materialdepth -= 1;
5597
- if (materialdepth > 0)
5598
- {
5599
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5600
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5601
- }
5602
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5603
- } else if (selected && CameraPane.flash && GetMaterial() != null)
5604
- {
5605
- display.modelParams4[1] = GetMaterial().cameralight;
5606
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5607
- }
5709
+ if (!failed)
5710
+ display.ReleaseTextures(tex);
5711
+
5712
+ display.PopMaterial(this, selected);
56085713 }
56095714
56105715 if (this instanceof Texture || this instanceof TextureNode)
....@@ -5646,7 +5751,7 @@
56465751 // resetMasterNode();
56475752 }
56485753
5649
- void CallList(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5754
+ void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
56505755 {
56515756 if (GetBRep() == null)
56525757 {
....@@ -5729,8 +5834,11 @@
57295834 boolean flipV = false; // true;
57305835 int texres = 0; // 0 = low, 1 = normal, 2 = high res texture
57315836
5732
- void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5837
+ void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
57335838 {
5839
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
5840
+ return;
5841
+
57345842 if (hide)
57355843 return;
57365844 // shadow optimisation
....@@ -5788,16 +5896,7 @@
57885896 // // ??????????????????????????? Touch();
57895897 // }
57905898
5791
- if (material != null)
5792
- {
5793
- materialstack[materialdepth] = material;
5794
- selectedstack[materialdepth] = selected;
5795
- cStatic.objectstack[materialdepth++] = this;
5796
- //System.out.println("material " + material);
5797
- //Applet3D.tracein("selected ", selected);
5798
- display.vector2buffer = projectedVertices;
5799
- material.Draw(display, selected);
5800
- }
5899
+display.PushMaterial2(this, selected);
58015900
58025901 Object3D child;
58035902 boolean sel;
....@@ -5849,19 +5948,7 @@
58495948 */
58505949 //depth += 1;
58515950
5852
- if (material != null)
5853
- {
5854
- materialdepth -= 1;
5855
- if (materialdepth > 0)
5856
- {
5857
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5858
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5859
- }
5860
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5861
- //else
5862
- //material.Draw(display, false);
5863
- }
5864
-
5951
+display.PopMaterial2(this);
58655952 /*
58665953 display.ReleaseTextures(tex);
58675954 */
....@@ -5872,10 +5959,13 @@
58725959
58735960 //static cVector min,max;
58745961
5875
- void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected)
5962
+ void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected)
58765963 {
5877
- if (display.drawMode == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
5964
+ if (display.DrawMode() == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
58785965 return; // no shadow for transparent objects
5966
+
5967
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
5968
+ return;
58795969
58805970 if (hide)
58815971 return;
....@@ -5917,11 +6007,12 @@
59176007 return;
59186008 }
59196009
6010
+ //bRep.GenUV(1/material.diffuseness);
59206011 // bRep.lock = true;
59216012
5922
- javax.media.opengl.GL gl = display.GetGL();
6013
+ //javax.media.opengl.GL gl = display.GetGL();
59236014
5924
- if (CameraPane.BOXMODE) // || CameraPane.movingcamera)
6015
+ if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
59256016 {
59266017 int fc = bRep.FaceCount();
59276018 int vc = bRep.VertexCount();
....@@ -5936,23 +6027,7 @@
59366027
59376028 bRep.getMinMax(min, max, 100);
59386029
5939
- gl.glBegin(gl.GL_LINES);
5940
-
5941
- gl.glVertex3d(min.x, min.y, min.z);
5942
- gl.glVertex3d(min.x, min.y, max.z);
5943
- gl.glVertex3d(min.x, min.y, min.z);
5944
- gl.glVertex3d(min.x, max.y, min.z);
5945
- gl.glVertex3d(min.x, min.y, min.z);
5946
- gl.glVertex3d(max.x, min.y, min.z);
5947
-
5948
- gl.glVertex3d(max.x, max.y, max.z);
5949
- gl.glVertex3d(min.x, max.y, max.z);
5950
- gl.glVertex3d(max.x, max.y, max.z);
5951
- gl.glVertex3d(max.x, min.y, max.z);
5952
- gl.glVertex3d(max.x, max.y, max.z);
5953
- gl.glVertex3d(max.x, max.y, min.z);
5954
-
5955
- gl.glEnd();
6030
+ display.DrawBox(min, max);
59566031
59576032 return;
59586033 }
....@@ -5996,7 +6071,7 @@
59966071 {
59976072 //throw new Error();
59986073
5999
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6074
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
60006075
60016076 int[] strips = bRep.getRawIndices();
60026077
....@@ -6006,178 +6081,14 @@
60066081 new Exception().printStackTrace();
60076082 return;
60086083 }
6009
-
6010
- // TRIANGLE STRIP ARRAY
6011
- if (bRep.trimmed)
6012
- {
6013
- float[] v = bRep.getRawVertices();
6014
- float[] n = bRep.getRawNormals();
6015
- float[] c = bRep.getRawColors();
6016
- float[] uv = bRep.getRawUVMap();
6017
-
6018
- int count2 = 0;
6019
- int count3 = 0;
6020
-
6021
- if (n.length > 0)
6022
- {
6023
- for (int i = 0; i < strips.length; i++)
6024
- {
6025
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6026
-
6027
- /*
6028
- boolean locked = false;
6029
- float eps = 0.1f;
6030
- boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6031
-
6032
- int dot = 0;
6033
-
6034
- if ((dot&1) == 0)
6035
- dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6036
-
6037
- if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6038
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6039
- else
6040
- {
6041
- locked = true;
6042
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6043
- }
6044
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6045
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6046
- if (hasnorm)
6047
- {
6048
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6049
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6050
- }
6051
-
6052
- if ((dot&4) == 0)
6053
- dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6054
-
6055
- if (wrap || !locked && (dot&8) != 0)
6056
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6057
- else
6058
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6059
-
6060
- f.dot = dot;
6061
- */
6062
-
6063
- if (!selectmode)
6064
- {
6065
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6066
- {
6067
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6068
- } else
6069
- {
6070
- gl.glNormal3f(0, 0, 1);
6071
- }
6072
-
6073
- if (c != null)
6074
- //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
6075
- {
6076
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6077
- }
6078
- }
6079
- if (flipV)
6080
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6081
- else
6082
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6083
- //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6084
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6085
-
6086
- count2 += 2;
6087
- count3 += 3;
6088
- if (!selectmode)
6089
- {
6090
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6091
- {
6092
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6093
- } else
6094
- {
6095
- gl.glNormal3f(0, 0, 1);
6096
- }
6097
- if (c != null)
6098
- {
6099
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6100
- }
6101
- }
6102
- if (flipV)
6103
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6104
- else
6105
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6106
- //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6107
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6108
-
6109
- count2 += 2;
6110
- count3 += 3;
6111
- for (int j = 0; j < strips[i] - 2; j++)
6112
- {
6113
- //gl.glTexCoord2d(...);
6114
- if (!selectmode)
6115
- {
6116
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6117
- {
6118
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6119
- } else
6120
- {
6121
- gl.glNormal3f(0, 0, 1);
6122
- }
6123
- if (c != null)
6124
- {
6125
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6126
- }
6127
- }
6128
-
6129
- if (flipV)
6130
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6131
- else
6132
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6133
- //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
6134
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6135
- count2 += 2;
6136
- count3 += 3;
6137
- }
6138
-
6139
- gl.glEnd();
6140
- }
6141
- }
6142
-
6143
- assert count3 == v.length;
6144
- }
6145
- else // !trimmed
6146
- {
6147
- int count = 0;
6148
- for (int i = 0; i < strips.length; i++)
6149
- {
6150
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6151
-
6152
- Vertex p = bRep.GetVertex(bRep.indices[count++]);
6153
- Vertex q = bRep.GetVertex(bRep.indices[count++]);
6154
-
6155
- drawVertex(gl, p, selectmode);
6156
- drawVertex(gl, q, selectmode);
6157
-
6158
- for (int j = 0; j < strips[i] - 2; j++)
6159
- {
6160
- Vertex r = bRep.GetVertex(bRep.indices[count++]);
6161
-
6162
-// if (j%2 == 0)
6163
-// drawFace(p, q, r, display, null);
6164
-// else
6165
-// drawFace(p, r, q, display, null);
6166
-
6167
-// p = q;
6168
-// q = r;
6169
- drawVertex(gl, r, selectmode);
6170
- }
6171
-
6172
- gl.glEnd();
6173
- }
6174
- }
6084
+
6085
+ display.DrawGeometry(bRep, flipV, selectmode);
61756086 } else // catch (Error e)
61766087 {
61776088 // TRIANGLE ARRAY
61786089 if (IsOpaque()) // Static())
61796090 {
6180
- gl.glBegin(gl.GL_TRIANGLES);
6091
+ display.StartTriangles();
61816092 int facecount = bRep.FaceCount();
61826093 for (int i = 0; i < facecount; i++)
61836094 {
....@@ -6240,9 +6151,9 @@
62406151 // // r.norm.dot(v3) > -0.5)
62416152 // // continue;
62426153
6243
- drawFace(p, q, r, display, face);
6154
+ display.DrawFace(this, p, q, r, face);
62446155 }
6245
- gl.glEnd();
6156
+ display.EndTriangles();
62466157 }
62476158 else
62486159 {
....@@ -6271,8 +6182,8 @@
62716182 //System.out.println("SORT");
62726183
62736184 java.util.Arrays.sort(facescompare);
6274
-
6275
- gl.glBegin(gl.GL_TRIANGLES);
6185
+
6186
+ display.StartTriangles();
62766187 for (int i = 0; i < facecount; i++)
62776188 {
62786189 Face face = bRep.GetFace(facescompare[i].index);
....@@ -6284,13 +6195,14 @@
62846195 Vertex q = bRep.GetVertex(face.q);
62856196 Vertex r = bRep.GetVertex(face.r);
62866197
6287
- drawFace(p, q, r, display, face);
6198
+ display.DrawFace(this, p, q, r, face);
62886199 }
6289
- gl.glEnd();
6200
+ display.EndTriangles();
62906201 }
62916202
62926203 if (false) // live && support != null && support.bRep != null) // debug weights
62936204 {
6205
+ /*
62946206 gl.glDisable(gl.GL_LIGHTING);
62956207 float[] colorV = new float[3];
62966208
....@@ -6369,6 +6281,7 @@
63696281 // gl.glEnd();
63706282 }
63716283 }
6284
+ */
63726285 }
63736286 }
63746287
....@@ -6413,7 +6326,7 @@
64136326 center.add(r);
64146327 center.mul(1.0/3);
64156328
6416
- center.sub(CameraPane.theRenderer.eyeCamera.location);
6329
+ center.sub(Globals.theRenderer.EyeCamera().location);
64176330
64186331 distance = center.dot(center);
64196332 }
....@@ -6424,347 +6337,11 @@
64246337
64256338 transient FaceCompare[] facescompare = null;
64266339
6427
- void SetColor(CameraPane display, Vertex p0)
6428
- {
6429
- if (display.RENDERPROGRAM == 0)
6430
- {
6431
- float r = 0;
6432
- if (bRep != null)
6433
- {
6434
- if (bRep.stripified)
6435
- {
6436
- r = 1;
6437
- }
6438
- }
6439
- float g = 0;
6440
- if (bRep != null)
6441
- {
6442
- if (bRep.trimmed)
6443
- {
6444
- g = 1;
6445
- }
6446
- }
6447
- float b = 0;
6448
- if (support != null && link2master)
6449
- {
6450
- b = 1;
6451
- }
6452
- display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
6453
- return;
6454
- }
6455
-
6456
- if (display.drawMode != CameraPane.SHADOW)
6457
- return;
6458
-
6459
- javax.media.opengl.GL gl = display.GetGL();
6460
-// if (true) return;
6461
-// float ao = p.AO;
6462
-//
6463
-// // if (ao == 0 && !bRep.AOdone) // transient problem!
6464
-// // ao = 1;
6465
-//
6466
-// gl.glColor4f(ao, ao, ao, 1);
6467
-
6468
-// CameraPane.selectedpoint.
6469
-// getAverage(cStatic.point1, true);
6470
- if (CameraPane.pointflow == null) // !random) // live)
6471
- {
6472
- return;
6473
- }
6474
-
6475
- cStatic.point1.set(0,0,0);
6476
- LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
6477
-
6478
- cStatic.point1.sub(p0);
6479
-
6480
-
6481
-// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
6482
-// {
6483
-// return;
6484
-// }
6485
-
6486
- //if (true)
6487
- if (cStatic.point1.dot(cStatic.point1) > 0.000001)
6488
- {
6489
- return;
6490
- }
6491
-
6492
- float[] colorV = new float[3];
6493
-
6494
- if (false) // marked)
6495
- {
6496
- // debug rigging weights
6497
- for (int object = 0; object < p0.vertexlinks.length; object++)
6498
- {
6499
- float weight = p0.weights[object] / p0.totalweight;
6500
-
6501
- // if (weight < 0.1)
6502
- // {
6503
- // assert(weight == 0);
6504
- // continue;
6505
- // }
6506
-
6507
- if (p0.vertexlinks[object] == -1)
6508
- continue;
6509
-
6510
- Vertex q = support.bRep.GetVertex(p0.vertexlinks[object]);
6511
-
6512
- int color = //1 << object; //
6513
- //p.vertexlinks.length;
6514
- support.bRep.supports[p0.closestsupport].links[object];
6515
- colorV[2] += (color & 1) * weight;
6516
- colorV[1] += ((color & 2) >> 1) * weight;
6517
- colorV[0] += ((color & 4) >> 2) * weight;
6518
- }
6519
- }
6520
- else
6521
- {
6522
- if (drawingstarted)
6523
- {
6524
- // find next point
6525
- if (bRep.GetVertex(0).faceindices == null)
6526
- {
6527
- bRep.InitFaceIndices();
6528
- }
6529
-
6530
- double ymin = p0.y;
6531
-
6532
- Vertex newp = p0;
6533
-
6534
- for (int fii = 0; fii < p0.faceindices.length; fii++)
6535
- {
6536
- int fi = p0.faceindices[fii];
6537
-
6538
- if (fi == -1)
6539
- break;
6540
-
6541
- Face f = bRep.GetFace(fi);
6542
-
6543
- Vertex p = bRep.GetVertex(f.p);
6544
- Vertex q = bRep.GetVertex(f.q);
6545
- Vertex r = bRep.GetVertex(f.r);
6546
-
6547
- int swap = (int)(Math.random()*3);
6548
-
6549
-// for (int s=swap; --s>=0;)
6550
-// {
6551
-// Vertex t = p;
6552
-// p = q;
6553
-// q = r;
6554
-// r = t;
6555
-// }
6556
- if (ymin > p.y)
6557
- {
6558
- ymin = p.y;
6559
- newp = p;
6560
-// break;
6561
- }
6562
- if (ymin > q.y)
6563
- {
6564
- ymin = q.y;
6565
- newp = q;
6566
-// break;
6567
- }
6568
- if (ymin > r.y)
6569
- {
6570
- ymin = r.y;
6571
- newp = r;
6572
-// break;
6573
- }
6574
- }
6575
-
6576
- CameraPane.selectedpoint.toParent[3][0] = newp.x;
6577
- CameraPane.selectedpoint.toParent[3][1] = newp.y;
6578
- CameraPane.selectedpoint.toParent[3][2] = newp.z;
6579
-
6580
- drawingstarted = false;
6581
-
6582
- // return;
6583
- }
6584
-
6585
- if (false) // CameraPane.DRAW
6586
- {
6587
- p0.AO = colorV[0] = 2;
6588
- colorV[1] = 2;
6589
- colorV[2] = 2;
6590
- }
6591
-
6592
- CameraPane.pointflow.add(p0);
6593
- CameraPane.pointflow.Touch();
6594
- }
6595
-
6596
-// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
6597
-// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
6598
-// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
6599
- }
6600
-
66016340 void Print(Vertex v)
66026341 {
66036342 //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")");
66046343 }
66056344
6606
- void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode)
6607
- {
6608
- if (!selectmode)
6609
- {
6610
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6611
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6612
-
6613
- if (flipV)
6614
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6615
- else
6616
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6617
- }
6618
-
6619
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6620
- }
6621
-
6622
- void drawFace(Vertex pv, Vertex qv, Vertex rv,
6623
- CameraPane display, Face face)
6624
- {
6625
- if (pv.y == -10000 ||
6626
- qv.y == -10000 ||
6627
- rv.y == -10000)
6628
- return;
6629
-
6630
-// float b = f.nbiterations & 1;
6631
-// float g = (f.nbiterations>>1) & 1;
6632
-// float r = (f.nbiterations>>2) & 1;
6633
-//
6634
-// //if (f.weight == 10000)
6635
-// //{
6636
-// // r = 1; g = b = 0;
6637
-// //}
6638
-// //else
6639
-// //{
6640
-// // assert(f.weight < 10000);
6641
-// r = g = b = (float)bRep.FaceWeight(f)*100;
6642
-// if (r<0)
6643
-// assert(r>=0);
6644
-// //}
6645
-
6646
- javax.media.opengl.GL gl = display.GetGL();
6647
-
6648
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6649
-
6650
- //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
6651
- if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
6652
- {
6653
- //gl.glBegin(gl.GL_TRIANGLES);
6654
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
6655
- if (!hasnorm)
6656
- {
6657
- // System.out.println("FUCK!!");
6658
- LA.vecSub(pv/*.pos*/, qv/*.pos*/, v0);
6659
- LA.vecSub(pv/*.pos*/, rv/*.pos*/, v1);
6660
- LA.vecCross(v0, v1, v2);
6661
- LA.vecNormalize(v2);
6662
- gl.glNormal3f((float) v2.x, (float) v2.y, (float) v2.z);
6663
- }
6664
-
6665
- if (hasnorm)
6666
- {
6667
-// if (!pv.norm.normalized())
6668
-// assert(pv.norm.normalized());
6669
-
6670
- //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
6671
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6672
- }
6673
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6674
- SetColor(display, pv);
6675
- //gl.glColor4f(r, g, b, 1);
6676
- //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
6677
- if (flipV)
6678
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6679
- else
6680
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6681
- //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
6682
- gl.glVertex3f((float) pv./*pos.*/x, (float) pv./*pos.*/y, (float) pv./*pos.*/z);
6683
-// Print(pv);
6684
- if (hasnorm)
6685
- {
6686
-// assert(qv.norm.normalized());
6687
- //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
6688
- gl.glNormal3f((float) qv.norm.x, (float) qv.norm.y, (float) qv.norm.z);
6689
- }
6690
- //System.out.println("vertexq = " + qv.s + ", " + qv.t);
6691
- // boolean locked = false;
6692
- // float eps = 0.1f;
6693
- // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6694
-
6695
- // int dot = 0; //*/ (int)f.dot;
6696
-
6697
- // if ((dot&1) == 0)
6698
- // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6699
-
6700
- // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6701
- if (flipV)
6702
- gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
6703
- else
6704
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6705
- // else
6706
- // {
6707
- // locked = true;
6708
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6709
- // }
6710
- gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
6711
- SetColor(display, qv);
6712
- //gl.glColor4f(r, g, b, 1);
6713
- //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
6714
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6715
- gl.glVertex3f((float) qv./*pos.*/x, (float) qv./*pos.*/y, (float) qv./*pos.*/z);
6716
-// Print(qv);
6717
- if (hasnorm)
6718
- {
6719
-// assert(rv.norm.normalized());
6720
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6721
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6722
- }
6723
-
6724
- // if ((dot&4) == 0)
6725
- // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6726
-
6727
- // if (wrap || !locked && (dot&8) != 0)
6728
- if (flipV)
6729
- gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
6730
- else
6731
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6732
- // else
6733
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6734
-
6735
- // f.dot = dot;
6736
-
6737
- gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
6738
- SetColor(display, rv);
6739
- //gl.glColor4f(r, g, b, 1);
6740
- //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
6741
- //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
6742
- gl.glVertex3f((float) rv./*pos.*/x, (float) rv./*pos.*/y, (float) rv./*pos.*/z);
6743
-// Print(rv);
6744
- //gl.glEnd();
6745
- }
6746
- else
6747
- {
6748
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6749
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6750
- gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
6751
-
6752
- }
6753
-
6754
- if (false) // (attributes & WIREFRAME) != 0)
6755
- {
6756
- gl.glDisable(gl.GL_LIGHTING);
6757
-
6758
- gl.glBegin(gl.GL_LINE_LOOP);
6759
- gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
6760
- gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
6761
- gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
6762
- gl.glEnd();
6763
-
6764
- gl.glEnable(gl.GL_LIGHTING);
6765
- }
6766
- }
6767
-
67686345 void drawSelf(ClickInfo info, int level, boolean select)
67696346 {
67706347 if (bRep == null)
....@@ -7336,83 +6913,83 @@
73366913 int spotw = spot.x + spot.width;
73376914 int spoth = spot.y + spot.height;
73386915 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7339
- if (CameraPane.Xmin > spot.x)
7340
- {
7341
- CameraPane.Xmin = spot.x;
7342
- }
7343
- if (CameraPane.Xmax < spotw)
7344
- {
7345
- CameraPane.Xmax = spotw;
7346
- }
7347
- if (CameraPane.Ymin > spot.y)
7348
- {
7349
- CameraPane.Ymin = spot.y;
7350
- }
7351
- if (CameraPane.Ymax < spoth)
7352
- {
7353
- CameraPane.Ymax = spoth;
7354
- }
6916
+// if (CameraPane.Xmin > spot.x)
6917
+// {
6918
+// CameraPane.Xmin = spot.x;
6919
+// }
6920
+// if (CameraPane.Xmax < spotw)
6921
+// {
6922
+// CameraPane.Xmax = spotw;
6923
+// }
6924
+// if (CameraPane.Ymin > spot.y)
6925
+// {
6926
+// CameraPane.Ymin = spot.y;
6927
+// }
6928
+// if (CameraPane.Ymax < spoth)
6929
+// {
6930
+// CameraPane.Ymax = spoth;
6931
+// }
73556932 spot.translate(32, 32);
73566933 spotw = spot.x + spot.width;
73576934 spoth = spot.y + spot.height;
73586935 info.g.setColor(Color.blue);
73596936 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7360
- if (CameraPane.Xmin > spot.x)
7361
- {
7362
- CameraPane.Xmin = spot.x;
7363
- }
7364
- if (CameraPane.Xmax < spotw)
7365
- {
7366
- CameraPane.Xmax = spotw;
7367
- }
7368
- if (CameraPane.Ymin > spot.y)
7369
- {
7370
- CameraPane.Ymin = spot.y;
7371
- }
7372
- if (CameraPane.Ymax < spoth)
7373
- {
7374
- CameraPane.Ymax = spoth;
7375
- }
6937
+// if (CameraPane.Xmin > spot.x)
6938
+// {
6939
+// CameraPane.Xmin = spot.x;
6940
+// }
6941
+// if (CameraPane.Xmax < spotw)
6942
+// {
6943
+// CameraPane.Xmax = spotw;
6944
+// }
6945
+// if (CameraPane.Ymin > spot.y)
6946
+// {
6947
+// CameraPane.Ymin = spot.y;
6948
+// }
6949
+// if (CameraPane.Ymax < spoth)
6950
+// {
6951
+// CameraPane.Ymax = spoth;
6952
+// }
73766953 info.g.drawLine(spotw, spoth, spotw, spoth - 15);
73776954 info.g.drawLine(spotw, spoth, spotw - 15, spoth);
73786955 spot.translate(0, -32);
73796956 info.g.setColor(Color.green);
73806957 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7381
- if (CameraPane.Xmin > spot.x)
7382
- {
7383
- CameraPane.Xmin = spot.x;
7384
- }
7385
- if (CameraPane.Xmax < spotw)
7386
- {
7387
- CameraPane.Xmax = spotw;
7388
- }
7389
- if (CameraPane.Ymin > spot.y)
7390
- {
7391
- CameraPane.Ymin = spot.y;
7392
- }
7393
- if (CameraPane.Ymax < spoth)
7394
- {
7395
- CameraPane.Ymax = spoth;
7396
- }
6958
+// if (CameraPane.Xmin > spot.x)
6959
+// {
6960
+// CameraPane.Xmin = spot.x;
6961
+// }
6962
+// if (CameraPane.Xmax < spotw)
6963
+// {
6964
+// CameraPane.Xmax = spotw;
6965
+// }
6966
+// if (CameraPane.Ymin > spot.y)
6967
+// {
6968
+// CameraPane.Ymin = spot.y;
6969
+// }
6970
+// if (CameraPane.Ymax < spoth)
6971
+// {
6972
+// CameraPane.Ymax = spoth;
6973
+// }
73976974 info.g.drawArc(boundary.x, boundary.y,
73986975 boundary.width, boundary.height, 0, 360);
73996976 //info.g.drawArc(spot.x, spotw, spot.width/2, boundary.height/2, 0, 360);
7400
- if (CameraPane.Xmin > boundary.x)
7401
- {
7402
- CameraPane.Xmin = boundary.x;
7403
- }
7404
- if (CameraPane.Xmax < boundary.x + boundary.width)
7405
- {
7406
- CameraPane.Xmax = boundary.x + boundary.width;
7407
- }
7408
- if (CameraPane.Ymin > boundary.y)
7409
- {
7410
- CameraPane.Ymin = boundary.y;
7411
- }
7412
- if (CameraPane.Ymax < boundary.y + boundary.height)
7413
- {
7414
- CameraPane.Ymax = boundary.y + boundary.height;
7415
- }
6977
+// if (CameraPane.Xmin > boundary.x)
6978
+// {
6979
+// CameraPane.Xmin = boundary.x;
6980
+// }
6981
+// if (CameraPane.Xmax < boundary.x + boundary.width)
6982
+// {
6983
+// CameraPane.Xmax = boundary.x + boundary.width;
6984
+// }
6985
+// if (CameraPane.Ymin > boundary.y)
6986
+// {
6987
+// CameraPane.Ymin = boundary.y;
6988
+// }
6989
+// if (CameraPane.Ymax < boundary.y + boundary.height)
6990
+// {
6991
+// CameraPane.Ymax = boundary.y + boundary.height;
6992
+// }
74166993 return;
74176994 }
74186995 }
....@@ -7462,7 +7039,7 @@
74627039 }
74637040
74647041 //System.out.println("info.modifiers = " + info.modifiers);
7465
- modified = (info.modifiers & CameraPane.META) != 0;
7042
+ modified = (info.modifiers & CameraPane.SHIFT) != 0; // Was META
74667043 //System.out.println("modified = " + modified);
74677044 //new Exception().printStackTrace();
74687045 //viewCode = info.pane.renderCamera.viewCode;
....@@ -7490,7 +7067,7 @@
74907067 return true;
74917068 }
74927069
7493
- void doEditDrag0(ClickInfo info)
7070
+ void doEditDrag0(ClickInfo info, boolean opposite)
74947071 {
74957072 if (hitSomething == 0)
74967073 {
....@@ -7515,9 +7092,9 @@
75157092
75167093 case hitCenter: // Translate
75177094
7518
- scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance();
7095
+ scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
75197096
7520
- if (modified)
7097
+ if (modified || opposite)
75217098 {
75227099 //assert(false);
75237100 /*
....@@ -7563,10 +7140,10 @@
75637140 }
75647141 LA.xformDir(up, ClickInfo.matbuffer, up);
75657142 // if (!CameraPane.LOCALTRANSFORM)
7566
- LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up);
7143
+ LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up);
75677144 LA.xformDir(info.camera.away, ClickInfo.matbuffer, away);
75687145 // if (!CameraPane.LOCALTRANSFORM)
7569
- LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away);
7146
+ LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away);
75707147 //LA.vecCross(up, cVector.Z, right2);
75717148
75727149 cVector delta = LA.newVector(info.x - startX, startY - info.y, 0);
....@@ -7611,6 +7188,7 @@
76117188
76127189 if (modified)
76137190 {
7191
+ // Rotate 90 degrees
76147192 angle /= (Math.PI / 4);
76157193 angle = Math.floor(angle + 0.5);
76167194 angle *= (Math.PI / 4);
....@@ -7624,7 +7202,7 @@
76247202 }
76257203 /**/
76267204
7627
- switch (info.pane.renderCamera.viewCode)
7205
+ switch (info.pane.RenderCamera().viewCode)
76287206 {
76297207 case 1: // '\001'
76307208 LA.matZRotate(toParent, angle);
....@@ -7680,7 +7258,7 @@
76807258 }
76817259 /**/
76827260
7683
- switch (info.pane.renderCamera.viewCode)
7261
+ switch (info.pane.RenderCamera().viewCode)
76847262 {
76857263 case 3: // '\001'
76867264 if (modified)
....@@ -7733,7 +7311,7 @@
77337311 if (parent == null)
77347312 {
77357313 System.out.println("NULL PARENT");
7736
- new Exception().printStackTrace();
7314
+ //new Exception().printStackTrace();
77377315 } else
77387316 {
77397317 if (parent instanceof BezierPatch)
....@@ -7845,14 +7423,22 @@
78457423 //return super.toString() + " (id=" + list + ")" + " (brep=" + bRep + ")";
78467424 //return name + " (id=" + list + ")" + " (brep=" + bRep + ") " + super.toString();
78477425 //return name + " (#tri = " + (bRep==null?0:bRep.VertexCount()) + ") " + super.toString();
7426
+
7427
+ String objname;
7428
+
78487429 if (false) //parent != null)
78497430 {
7850
- return name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
7431
+ objname = name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
78517432 } else
78527433 {
7853
- return GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count /*- 1*/) + ") ")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ +System.identityHashCode(this);
7434
+ objname = GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count /*- 1*/) + ")")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ "";
78547435 } // + super.toString();
78557436 //return name + " (" + (SizeOf.deepSizeOf(this)/1024) + "K) " + this.getClass().getName();
7437
+
7438
+ if (!Globals.ADVANCED)
7439
+ return objname;
7440
+
7441
+ return objname + " " + System.identityHashCode(this);
78567442 }
78577443
78587444 public int hashCode()
....@@ -7908,6 +7494,7 @@
79087494 objectUI.closeUI();
79097495 if (editWindow != null)
79107496 {
7497
+ editWindow.ctrlPanel.FlushUI();
79117498 editWindow.refreshContents();
79127499 } // ? new
79137500 objectUI = null;
....@@ -8043,7 +7630,7 @@
80437630 {
80447631 assert(bRep != null);
80457632 if (!(support instanceof GenericJoint)) // support.bRep != null)
8046
- GrafreeD.Assert(support.bRep == bRep.support);
7633
+ Grafreed.Assert(support.bRep == bRep.support);
80477634 }
80487635 else
80497636 {
....@@ -8126,6 +7713,8 @@
81267713 {
81277714 Object3D targ = this;
81287715
7716
+ targ.NORMALPUSH = obj.NORMALPUSH;
7717
+
81297718 if (obj.material != null)
81307719 {
81317720 if ((mask&MATERIAL)!=0) // ==(COLOR|MATERIAL))