Normand Briere
2019-06-17 e36047725ce3217618d4e5807ac7c8769b9e3598
CameraPane.java
....@@ -31,8 +31,12 @@
3131
3232 import gleem.linalg.Mat4f;
3333
34
-class CameraPane extends GLCanvas implements Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
34
+class CameraPane extends GLCanvas implements iCameraPane, Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
3535 {
36
+ static cMaterial[] materialstack = new cMaterial[65536];
37
+ static boolean[] selectedstack = new boolean[65536];
38
+ static int materialdepth = 0;
39
+
3640 static boolean DEBUG = false;
3741 static boolean FRUSTUM = false; // still bogus true; // frustum culling
3842
....@@ -42,25 +46,7 @@
4246
4347 static int STEP = 1;
4448
45
- static boolean ONESTEP = false; // do LIVE once
46
-
47
- /**
48
- * @return the LIVE
49
- */
50
- public static boolean isLIVE()
51
- {
52
- return LIVE || ONESTEP;
53
- }
54
-
55
- /**
56
- * @param aLIVE the LIVE to set
57
- */
58
- public static void setLIVE(boolean aLIVE)
59
- {
60
- LIVE = aLIVE;
61
- }
62
-
63
- /*static*/ boolean CULLFACE = false; // true;
49
+ /*static*/ private boolean CULLFACE = false; // true;
6450 /*static*/ boolean NEAREST = false; // true;
6551 /*static*/ boolean WIREFRAME = false; // true;
6652
....@@ -70,8 +56,6 @@
7056 static int CURRENTANTIALIAS = 0; // 1;
7157 /*static*/ boolean RENDERSHADOW = true;
7258 /*static*/ int RENDERPROGRAM = 2; // 0 == none, 1 == fast, 2 == normal
73
- static boolean ANIMATION = false;
74
- static String filename;
7559
7660 boolean DISPLAYTEXT = false;
7761 //boolean REDUCETEXTURE = true;
....@@ -97,10 +81,8 @@
9781
9882 static boolean textureon = true;
9983 static boolean LOCALTRANSFORM = false;
100
-private static boolean LIVE = false;
10184 static boolean FULLSCREEN = false;
10285 static boolean SUPPORT = true;
103
-static boolean CROWD = false;
10486 static boolean INERTIA = true;
10587 static boolean FAST = false;
10688 static boolean SLOWPOSE = false;
....@@ -108,6 +90,8 @@
10890
10991 static int tickcount = 0; // slow pose issue
11092
93
+static boolean BUTTONLESSWHEEL = false;
94
+static boolean ZOOMBOXMODE = false;
11195 static boolean BOXMODE = false;
11296 static boolean IMAGEFLIP = false;
11397 static boolean SMOOTHFOCUS = false;
....@@ -122,7 +106,7 @@
122106 static boolean OEIL = true;
123107 static boolean OEILONCE = false; // do oeilon then oeiloff
124108 static boolean LOOKAT = true;
125
-static boolean RANDOM = true; // false;
109
+static boolean SWITCH = true; // false;
126110 static boolean HANDLES = false; // selection doesn't work!!
127111 static boolean PAINTMODE = false;
128112
....@@ -165,12 +149,41 @@
165149 defaultcaps.setAccumBlueBits(16);
166150 defaultcaps.setAccumAlphaBits(16);
167151 }
168
- static CameraPane theRenderer;
169
-
152
+
153
+ private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
154
+
170155 void SetAsGLRenderer(boolean b)
171156 {
172157 isRenderer = b;
173
- theRenderer = this;
158
+ Globals.theRenderer = this;
159
+ }
160
+
161
+ CameraPane(Object3D o, Camera cam, boolean withcontext)
162
+ {
163
+ super(defaultcaps, null, withcontext?glcontext:null, null);
164
+
165
+ //System.out.println("AMERICA AREA = " + (9458886 + 9210755 + 8480395 + 2736391 + 1943018 + 1289475 + 1141569 + 1069350 + 911559 + 721229 + 395886 + 377972 + 246700 + 211156 + 173985 + 141133 + 118279 + 112079 + 108523));
166
+ glcontext = getContext();
167
+
168
+ cameras = new Camera[2];
169
+ targetLookAts = new cVector[2];
170
+
171
+ SetCamera(cam);
172
+
173
+ SetLight(new Camera(new cVector(10, 10, -20)));
174
+
175
+ object = o;
176
+
177
+ setBackground(Color.white);
178
+
179
+ addKeyListener(this);
180
+ addMouseListener(this);
181
+ addMouseMotionListener(this);
182
+ addMouseWheelListener(this);
183
+ //System.out.println("addGLEventListener: " + this);
184
+ addGLEventListener(this);
185
+
186
+// pingthread.start(); // may 2013
174187 }
175188
176189 static boolean AntialiasingEnabled()
....@@ -178,12 +191,53 @@
178191 return CURRENTANTIALIAS > 0;
179192 }
180193
181
- void ClearDepth()
194
+ /// INTERFACE
195
+
196
+ public javax.media.opengl.GL GetGL0()
197
+ {
198
+ return null;
199
+ }
200
+
201
+ public int GenList()
202
+ {
203
+ javax.media.opengl.GL gl = GetGL();
204
+ return gl.glGenLists(1);
205
+ }
206
+
207
+ public void NewList(int id)
208
+ {
209
+ javax.media.opengl.GL gl = GetGL();
210
+ gl.glNewList(id, gl.GL_COMPILE); //_AND_EXECUTE);
211
+ }
212
+
213
+ public void CallList(int id)
214
+ {
215
+ javax.media.opengl.GL gl = GetGL();
216
+ gl.glCallList(id);
217
+ }
218
+
219
+ public void EndList()
220
+ {
221
+ javax.media.opengl.GL gl = GetGL();
222
+ gl.glEndList();
223
+ }
224
+
225
+ public boolean IsBoxMode()
226
+ {
227
+ return BOXMODE;
228
+ }
229
+
230
+ public boolean IsZoomBoxMode()
231
+ {
232
+ return ZOOMBOXMODE;
233
+ }
234
+
235
+ public void ClearDepth()
182236 {
183237 GetGL().glClear(GetGL().GL_DEPTH_BUFFER_BIT);
184238 }
185239
186
- void DepthTest(boolean depthtest)
240
+ public void DepthTest(boolean depthtest)
187241 {
188242 if (depthtest)
189243 GetGL().glDepthFunc(GL.GL_LEQUAL);
....@@ -191,7 +245,7 @@
191245 GetGL().glDepthFunc(GL.GL_ALWAYS);
192246 }
193247
194
- void DepthWrite(boolean depthwrite)
248
+ public void DepthWrite(boolean depthwrite)
195249 {
196250 if (depthwrite)
197251 GetGL().glDepthMask(true);
....@@ -199,12 +253,1594 @@
199253 GetGL().glDepthMask(false);
200254 }
201255
202
- void BackFaceCull(boolean bfc)
256
+ public void BackFaceCull(boolean bfc)
203257 {
204258 if (bfc)
205259 GetGL().glEnable(GetGL().GL_CULL_FACE);
206260 else
207261 GetGL().glDisable(GetGL().GL_CULL_FACE);
262
+ }
263
+
264
+ public boolean BackFaceCullMode()
265
+ {
266
+ return this.CULLFACE;
267
+ }
268
+
269
+ public boolean IsAmbientOcclusionOn()
270
+ {
271
+ return this.ambientOcclusion;
272
+ }
273
+
274
+ public boolean IsDebugSelection()
275
+ {
276
+ return DEBUG_SELECTION;
277
+ }
278
+
279
+ public boolean IsFrozen()
280
+ {
281
+ boolean selectmode = this.DrawMode() == SELECTION || this.IsDebugSelection();
282
+
283
+ return !selectmode && cameracount == 0; // != 0;
284
+ }
285
+
286
+ // Currently in Globals
287
+ public int DrawMode()
288
+ {
289
+ return Globals.DrawMode();
290
+ }
291
+
292
+ public Camera EyeCamera()
293
+ {
294
+ return eyeCamera;
295
+ }
296
+
297
+ public Camera LightCamera()
298
+ {
299
+ return lightCamera;
300
+ }
301
+
302
+ public Camera ManipCamera()
303
+ {
304
+ return manipCamera;
305
+ }
306
+
307
+ public Camera RenderCamera()
308
+ {
309
+ return renderCamera;
310
+ }
311
+
312
+ public Camera[] Cameras()
313
+ {
314
+ return cameras;
315
+ }
316
+
317
+ public void PushMaterial(Object3D obj, boolean selected)
318
+ {
319
+ CameraPane display = this;
320
+ javax.media.opengl.GL gl = display.GetGL();
321
+ cMaterial material = obj.material;
322
+
323
+ if (material != null)
324
+ {
325
+ materialstack[materialdepth] = material;
326
+ selectedstack[materialdepth] = selected;
327
+ cStatic.objectstack[materialdepth++] = obj;
328
+ //System.out.println("material " + material);
329
+ //Applet3D.tracein(this, selected);
330
+ display.vector2buffer = obj.projectedVertices;
331
+ if (obj instanceof Camera)
332
+ {
333
+ display.options1[0] = material.shift;
334
+ //System.out.println("shift " + material.shift);
335
+ display.options1[1] = material.lightarea;
336
+ display.options1[2] = material.shadowbias;
337
+ display.options1[3] = material.aniso;
338
+ display.options1[4] = material.anisoV;
339
+ display.options2[0] = material.opacity;
340
+ display.options2[1] = material.diffuse;
341
+ display.options2[2] = material.factor;
342
+
343
+ cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
344
+ display.options4[0] = material.cameralight/0.2f;
345
+ display.options4[1] = material.subsurface;
346
+ display.options4[2] = material.sheen;
347
+
348
+ // if (display.CURRENTANTIALIAS > 0)
349
+ // display.options3[3] /= 4;
350
+
351
+ /*
352
+ System.out.println("Focus = " + display.options1[0]);
353
+ System.out.println("Aperture = " + display.options1[1]);
354
+ System.out.println("ShadowBlur = " + display.options1[2]);
355
+ System.out.println("Antialiasing = " + display.options1[3]);
356
+ System.out.println("Fog = " + display.options2[0]);
357
+ System.out.println("Intensity = " + display.options2[1]);
358
+ System.out.println("Elevation = " + display.options2[2]);
359
+ /**/
360
+ } else
361
+ {
362
+ DrawMaterial(material, selected);
363
+ }
364
+ } else
365
+ {
366
+ if (selected && CameraPane.flash)
367
+ {
368
+ display.modelParams4[1] = 100;
369
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
370
+ }
371
+ }
372
+ }
373
+
374
+ public void PushMaterial2(Object3D obj, boolean selected)
375
+ {
376
+ CameraPane display = this;
377
+ cMaterial material = obj.material;
378
+
379
+ if (material != null)
380
+ {
381
+ materialstack[materialdepth] = material;
382
+ selectedstack[materialdepth] = selected;
383
+ cStatic.objectstack[materialdepth++] = obj;
384
+ //System.out.println("material " + material);
385
+ //Applet3D.tracein("selected ", selected);
386
+ display.vector2buffer = obj.projectedVertices;
387
+ display.DrawMaterial(material, selected);
388
+ }
389
+ }
390
+
391
+ public void PopMaterial(Object3D obj, boolean selected)
392
+ {
393
+ CameraPane display = this;
394
+ javax.media.opengl.GL gl = display.GetGL();
395
+ cMaterial material = obj.material;
396
+
397
+ //if (parent != null && parent.GetMaterial() != null)
398
+ // parent.GetMaterial().Draw(display, parent.IsSelected(this));
399
+ if (material != null)
400
+ {
401
+ materialdepth -= 1;
402
+ if (materialdepth > 0)
403
+ {
404
+ display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
405
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
406
+ }
407
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
408
+ } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
409
+ {
410
+ display.modelParams4[1] = obj.GetMaterial().cameralight;
411
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
412
+ }
413
+ }
414
+
415
+ public void PopMaterial2(Object3D obj)
416
+ {
417
+ CameraPane display = this;
418
+ cMaterial material = obj.material;
419
+
420
+ if (material != null)
421
+ {
422
+ materialdepth -= 1;
423
+ if (materialdepth > 0)
424
+ {
425
+ display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
426
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
427
+ }
428
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
429
+ //else
430
+ //material.Draw(display, false);
431
+ }
432
+ }
433
+
434
+ public void DrawFace(Object3D obj, Vertex pv, Vertex qv, Vertex rv, Face face)
435
+ {
436
+ CameraPane display = this;
437
+
438
+ if (pv.y == -10000 ||
439
+ qv.y == -10000 ||
440
+ rv.y == -10000)
441
+ return;
442
+
443
+// float b = f.nbiterations & 1;
444
+// float g = (f.nbiterations>>1) & 1;
445
+// float r = (f.nbiterations>>2) & 1;
446
+//
447
+// //if (f.weight == 10000)
448
+// //{
449
+// // r = 1; g = b = 0;
450
+// //}
451
+// //else
452
+// //{
453
+// // assert(f.weight < 10000);
454
+// r = g = b = (float)bRep.FaceWeight(f)*100;
455
+// if (r<0)
456
+// assert(r>=0);
457
+// //}
458
+
459
+ javax.media.opengl.GL gl = display.GetGL();
460
+
461
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
462
+
463
+ //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
464
+ if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
465
+ {
466
+ //gl.glBegin(gl.GL_TRIANGLES);
467
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
468
+ if (!hasnorm)
469
+ {
470
+ // System.out.println("FUCK!!");
471
+ LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
472
+ LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
473
+ LA.vecCross(obj.v0, obj.v1, obj.v2);
474
+ LA.vecNormalize(obj.v2);
475
+ gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
476
+ }
477
+
478
+ // P
479
+ float x = (float)pv.x;
480
+ float y = (float)pv.y;
481
+ float z = (float)pv.z;
482
+
483
+ if (hasnorm)
484
+ {
485
+// if (!pv.norm.normalized())
486
+// assert(pv.norm.normalized());
487
+
488
+ //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
489
+ float nx = (float)pv.norm.x;
490
+ float ny = (float)pv.norm.y;
491
+ float nz = (float)pv.norm.z;
492
+
493
+ x += nx * obj.NORMALPUSH;
494
+ y += ny * obj.NORMALPUSH;
495
+ z += nz * obj.NORMALPUSH;
496
+
497
+ gl.glNormal3f(nx, ny, nz);
498
+ }
499
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
500
+ SetColor(obj, pv);
501
+ //gl.glColor4f(r, g, b, 1);
502
+ //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
503
+ if (obj.flipV)
504
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
505
+ else
506
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
507
+ //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
508
+
509
+ gl.glVertex3f(x, y, z);
510
+
511
+ // Q
512
+ x = (float)qv.x;
513
+ y = (float)qv.y;
514
+ z = (float)qv.z;
515
+
516
+// Print(pv);
517
+ if (hasnorm)
518
+ {
519
+// assert(qv.norm.normalized());
520
+ //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
521
+ float nx = (float)qv.norm.x;
522
+ float ny = (float)qv.norm.y;
523
+ float nz = (float)qv.norm.z;
524
+
525
+ x += nx * obj.NORMALPUSH;
526
+ y += ny * obj.NORMALPUSH;
527
+ z += nz * obj.NORMALPUSH;
528
+
529
+ gl.glNormal3f(nx, ny, nz);
530
+ }
531
+ //System.out.println("vertexq = " + qv.s + ", " + qv.t);
532
+ // boolean locked = false;
533
+ // float eps = 0.1f;
534
+ // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
535
+
536
+ // int dot = 0; //*/ (int)f.dot;
537
+
538
+ // if ((dot&1) == 0)
539
+ // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
540
+
541
+ // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
542
+ if (obj.flipV)
543
+ gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
544
+ else
545
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
546
+ // else
547
+ // {
548
+ // locked = true;
549
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
550
+ // }
551
+ gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
552
+ SetColor(obj, qv);
553
+
554
+ gl.glVertex3f(x, y, z);
555
+ //gl.glColor4f(r, g, b, 1);
556
+ //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
557
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
558
+// Print(qv);
559
+
560
+ // R
561
+ x = (float)rv.x;
562
+ y = (float)rv.y;
563
+ z = (float)rv.z;
564
+
565
+ if (hasnorm)
566
+ {
567
+// assert(rv.norm.normalized());
568
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
569
+ float nx = (float)rv.norm.x;
570
+ float ny = (float)rv.norm.y;
571
+ float nz = (float)rv.norm.z;
572
+
573
+ x += nx * obj.NORMALPUSH;
574
+ y += ny * obj.NORMALPUSH;
575
+ z += nz * obj.NORMALPUSH;
576
+
577
+ gl.glNormal3f(nx, ny, nz);
578
+ }
579
+
580
+ // if ((dot&4) == 0)
581
+ // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
582
+
583
+ // if (wrap || !locked && (dot&8) != 0)
584
+ if (obj.flipV)
585
+ gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
586
+ else
587
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
588
+ // else
589
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
590
+
591
+ // f.dot = dot;
592
+
593
+ gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
594
+ SetColor(obj, rv);
595
+ //gl.glColor4f(r, g, b, 1);
596
+ //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
597
+ //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
598
+ gl.glVertex3f(x, y, z);
599
+// Print(rv);
600
+ //gl.glEnd();
601
+ }
602
+ else
603
+ {
604
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
605
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
606
+ gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
607
+
608
+ }
609
+
610
+ if (false) // (attributes & WIREFRAME) != 0)
611
+ {
612
+ gl.glDisable(gl.GL_LIGHTING);
613
+
614
+ gl.glBegin(gl.GL_LINE_LOOP);
615
+ gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
616
+ gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
617
+ gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
618
+ gl.glEnd();
619
+
620
+ gl.glEnable(gl.GL_LIGHTING);
621
+ }
622
+ }
623
+
624
+ /**
625
+ * <code>draw</code> renders a <code>TriMesh</code> object including
626
+ * it's normals, colors, textures and vertices.
627
+ *
628
+ * @see Renderer#draw(TriMesh)
629
+ * @param tris
630
+ * the mesh to render.
631
+ */
632
+ public void DrawParticles(TriMesh geo, Object3D shape, boolean selected, boolean rotate) // TriMesh tris)
633
+ {
634
+ CameraPane display = this;
635
+
636
+ float r = display.modelParams0[0];
637
+ float g = display.modelParams0[1];
638
+ float b = display.modelParams0[2];
639
+ float opacity = display.modelParams5[1];
640
+
641
+ //final GL gl = GLU.getCurrentGL();
642
+ GL gl = display.GetGL(); // getGL();
643
+
644
+ FloatBuffer vertBuf = geo.vertBuf;
645
+
646
+ int v = vertBuf.capacity();
647
+
648
+ int count = 0;
649
+
650
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
651
+ gl.glEnable(gl.GL_CULL_FACE);
652
+ // gl.glScalef(1.0f/1024,1.0f/1024,1.0f/1024);
653
+ for (int i=0; i<v/3; i++)
654
+ {
655
+ int index3 = i*3;
656
+
657
+ if (geo.sizeBuf.get(index3+1) == 0)
658
+ continue;
659
+
660
+ count++;
661
+
662
+ int index4 = i*4;
663
+
664
+ float tx = vertBuf.get(index3);
665
+ float ty = vertBuf.get(index3+1);
666
+ float tz = vertBuf.get(index3+2);
667
+
668
+ // if (tx == 0 && ty == 0 && tz == 0)
669
+ // continue;
670
+
671
+ gl.glMatrixMode(gl.GL_TEXTURE);
672
+ gl.glPushMatrix();
673
+
674
+ float[] texmat = geo.texmat;
675
+ texmat[12] = texmat[13] = texmat[14] = i;
676
+
677
+ gl.glMultMatrixf(texmat, 0);
678
+
679
+ gl.glMatrixMode(gl.GL_MODELVIEW);
680
+ gl.glPushMatrix();
681
+
682
+ gl.glTranslatef(tx,ty,tz);
683
+
684
+ if (rotate)
685
+ gl.glRotatef(i, 0, 1, 0);
686
+
687
+ float size = geo.sizeBuf.get(index3) / 100;
688
+ gl.glScalef(size,size,size);
689
+
690
+ float cr = geo.colorBuf.get(index4);
691
+ float cg = geo.colorBuf.get(index4+1);
692
+ float cb = geo.colorBuf.get(index4+2);
693
+ float ca = geo.colorBuf.get(index4+3);
694
+
695
+ display.modelParams0[0] = r * cr;
696
+ display.modelParams0[1] = g * cg;
697
+ display.modelParams0[2] = b * cb;
698
+
699
+ display.modelParams5[1] = opacity * ca;
700
+
701
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
702
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
703
+
704
+ RandomNode.globalseed = (int)geo.sizeBuf.get(index3+2); // i;
705
+ RandomNode.globalseed2 = RandomNode.globalseed;
706
+
707
+// gl.glColor4f(cr,cg,cb,ca);
708
+ // gl.glScalef(1024/16,1024/16,1024/16);
709
+ shape.Draw/*Node*/(display,null,selected,false); // blocked
710
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
711
+ //gl.glTranslatef(-tx,-ty,-tz);
712
+ gl.glPopMatrix();
713
+
714
+ gl.glMatrixMode(gl.GL_TEXTURE);
715
+ gl.glPopMatrix();
716
+ }
717
+ // gl.glScalef(1024,1024,1024);
718
+ if (!cf)
719
+ gl.glDisable(gl.GL_CULL_FACE);
720
+
721
+ display.modelParams0[0] = r;
722
+ display.modelParams0[1] = g;
723
+ display.modelParams0[2] = b;
724
+
725
+ display.modelParams5[1] = opacity;
726
+
727
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
728
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
729
+
730
+ gl.glMatrixMode(gl.GL_MODELVIEW);
731
+
732
+// System.err.println("total = " + v/3 + "; displayed = " + count);
733
+ if (true)
734
+ return;
735
+
736
+//// if (!tris.predraw(this))
737
+//// {
738
+//// return;
739
+//// }
740
+//// if (Debug.stats)
741
+//// {
742
+//// StatCollector.addStat(StatType.STAT_TRIANGLE_COUNT, tris.getTriangleCount());
743
+//// StatCollector.addStat(StatType.STAT_VERTEX_COUNT, tris.getVertexCount());
744
+//// StatCollector.addStat(StatType.STAT_GEOM_COUNT, 1);
745
+//// }
746
+////
747
+//// if (tris.getDisplayListID() != -1)
748
+//// {
749
+//// renderDisplayList(tris);
750
+//// return;
751
+//// }
752
+////
753
+//// if (!generatingDisplayList)
754
+//// {
755
+//// applyStates(tris.states, tris);
756
+//// }
757
+//// if (Debug.stats)
758
+//// {
759
+//// StatCollector.startStat(StatType.STAT_RENDER_TIMER);
760
+//// }
761
+//// boolean transformed = doTransforms(tris);
762
+//
763
+// int glMode = GL.GL_TRIANGLES;
764
+// switch (getMode())
765
+// {
766
+// case Triangles:
767
+// glMode = GL.GL_TRIANGLES;
768
+// break;
769
+// case Strip:
770
+// glMode = GL.GL_TRIANGLE_STRIP;
771
+// break;
772
+// case Fan:
773
+// glMode = GL.GL_TRIANGLE_FAN;
774
+// break;
775
+// }
776
+//
777
+// if (!predrawGeometry(gl))
778
+// {
779
+// // make sure only the necessary indices are sent through on old
780
+// // cards.
781
+// IntBuffer indices = this.getIndexBuffer();
782
+// if (indices == null)
783
+// {
784
+// logger.severe("missing indices on geometry object: " + this.toString());
785
+// } else
786
+// {
787
+// indices.rewind();
788
+// indices.limit(this.getMaxIndex());
789
+//
790
+// gl.glDrawElements(glMode, indices.limit(), GL.GL_UNSIGNED_INT, indices); // TODO Check <count> and assumed <type> of GL_UNSIGNED_INT
791
+//
792
+// indices.clear();
793
+// }
794
+// } else
795
+// {
796
+// gl.glDrawElements(glMode, this.getIndexBuffer().limit(),
797
+// GL.GL_UNSIGNED_INT, 0);
798
+// }
799
+//
800
+//// postdrawGeometry(tris);
801
+//// if (transformed)
802
+//// {
803
+//// undoTransforms(tris);
804
+//// }
805
+////
806
+//// if (Debug.stats)
807
+//// {
808
+//// StatCollector.endStat(StatType.STAT_RENDER_TIMER);
809
+//// }
810
+//// tris.postdraw(this);
811
+ }
812
+
813
+ static Camera localcamera = new Camera();
814
+ static cVector from = new cVector();
815
+ static cVector to = new cVector();
816
+
817
+ public void PrepOcclusion(BoundaryRep br, double[][] transform)
818
+ {
819
+ CameraPane cp = this;
820
+
821
+ Camera keep = cp.RenderCamera();
822
+ cp.renderCamera = localcamera;
823
+
824
+ if (br.trimmed)
825
+ {
826
+ float[] colors = new float[br.positions.length / 3];
827
+
828
+ int i3 = 0;
829
+ for (int i = 0; i < br.positions.length / 3; i++, i3 += 3)
830
+ {
831
+ if (br.normals[i3] == 0 && br.normals[i3+1] == 0 && br.normals[i3+2] == 0)
832
+ continue;
833
+
834
+ from.set(br.positions[i3], br.positions[i3 + 1], br.positions[i3 + 2]);
835
+ to.set(br.positions[i3] + br.normals[i3],
836
+ br.positions[i3 + 1] + br.normals[i3 + 1],
837
+ br.positions[i3 + 2] + br.normals[i3 + 2]);
838
+ LA.xformPos(from, transform, from);
839
+ LA.xformPos(to, transform, to); // RIGID ONLY
840
+ localcamera.setAim(from, to);
841
+
842
+ CameraPane.occlusionbuffer.display();
843
+
844
+ if (CameraPane.DEBUG_OCCLUSION)
845
+ cp.display(); // debug
846
+
847
+ colors[i] = cp.vertexOcclusion.r;
848
+ //colors[i3 + 1] = cp.vertexOcclusion.g;
849
+ //colors[i3 + 2] = cp.vertexOcclusion.b;
850
+
851
+ if ((i % 100) == 0 && i != 0)
852
+ {
853
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
854
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
855
+ System.out.println((int) (100.0 * i / (br.positions.length / 3)) + "% (" + i + " of " + (br.positions.length / 3) + ")");
856
+ }
857
+ }
858
+
859
+ br.colors = colors;
860
+ }
861
+ else
862
+ {
863
+ for (int i = 0; i < br.VertexCount(); i++)
864
+ {
865
+ Vertex v = br.GetVertex(i);
866
+
867
+ if (v.norm == null || v.norm.x == 0 && v.norm.y == 0 && v.norm.z == 0)
868
+ continue;
869
+
870
+ from.set(v.x, v.y, v.z);
871
+ to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
872
+ LA.xformPos(from, transform, from);
873
+ LA.xformPos(to, transform, to); // RIGID ONLY
874
+ localcamera.setAim(from, to);
875
+
876
+ CameraPane.occlusionbuffer.display();
877
+
878
+ if (CameraPane.DEBUG_OCCLUSION)
879
+ cp.display(); // debug
880
+
881
+ v.AO = cp.vertexOcclusion.r;
882
+
883
+ if ((i % 100) == 0 && i != 0)
884
+ {
885
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
886
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
887
+ System.out.println((int) (100.0 * i / br.VertexCount()) + "% (" + i + " of " + br.VertexCount() + ")");
888
+ }
889
+ }
890
+ }
891
+
892
+ //System.out.println("done.");
893
+
894
+ cp.renderCamera = keep;
895
+ }
896
+
897
+ void DrawPointFLow(PointFlow pointFlow, Object3D /*Composite*/ root, boolean selected, boolean blocked)
898
+ {
899
+ CameraPane display = this;
900
+ pointFlow.CreateHT();
901
+
902
+ float r = display.modelParams0[0];
903
+ float g = display.modelParams0[1];
904
+ float b = display.modelParams0[2];
905
+ float opacity = display.modelParams5[1];
906
+
907
+ //final GL gl = GLU.getCurrentGL();
908
+ GL gl = display.GetGL(); // getGL();
909
+
910
+ int s = pointFlow.points.size();
911
+
912
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
913
+ gl.glEnable(gl.GL_CULL_FACE);
914
+
915
+ for (int i=s; --i>=0;)
916
+ //for (int i=0; i<s; i++)
917
+ {
918
+ cVector v = pointFlow.points.get(i);
919
+
920
+ double mindist = Double.MAX_VALUE;
921
+
922
+ double size = pointFlow.minimumSize;
923
+
924
+ double distancenext = 0;
925
+
926
+ if (i > 0)
927
+ {
928
+ cVector w = pointFlow.points.get(i-1);
929
+
930
+ double dist = w.distance(v);
931
+
932
+ distancenext = dist;
933
+
934
+ if (mindist > dist)
935
+ {
936
+ mindist = dist;
937
+ size = mindist*pointFlow.resizefactor;
938
+ }
939
+ }
940
+
941
+ if (i < s-1)
942
+ {
943
+ cVector w = pointFlow.points.get(i+1);
944
+
945
+ double dist = w.distance(v);
946
+
947
+ if (mindist > dist)
948
+ {
949
+ mindist = dist;
950
+ size = mindist*pointFlow.resizefactor;
951
+ }
952
+ }
953
+
954
+ if (size < pointFlow.minimumSize)
955
+ size = pointFlow.minimumSize;
956
+ if (size > pointFlow.maximumSize)
957
+ size = pointFlow.maximumSize;
958
+
959
+ double tx = v.x;
960
+ double ty = v.y;
961
+ double tz = v.z;
962
+
963
+ // if (tx == 0 && ty == 0 && tz == 0)
964
+ // continue;
965
+
966
+ gl.glMatrixMode(gl.GL_TEXTURE);
967
+ gl.glPushMatrix();
968
+ pointFlow.texmat[12] = pointFlow.texmat[13] = pointFlow.texmat[14] = i;
969
+
970
+ gl.glMultMatrixf(pointFlow.texmat, 0);
971
+
972
+ gl.glMatrixMode(gl.GL_MODELVIEW);
973
+ gl.glPushMatrix();
974
+
975
+ gl.glTranslated(tx,ty,tz);
976
+
977
+ gl.glScaled(size,size,size);
978
+
979
+// float cr = colorBuf.get(index4);
980
+// float cg = colorBuf.get(index4+1);
981
+// float cb = colorBuf.get(index4+2);
982
+// float ca = colorBuf.get(index4+3);
983
+//
984
+// display.modelParams0[0] = r * cr;
985
+// display.modelParams0[1] = g * cg;
986
+// display.modelParams0[2] = b * cb;
987
+//
988
+// display.modelParams5[1] = opacity * ca;
989
+//
990
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
991
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
992
+//
993
+// RandomNode.globalseed = (int)sizeBuf.get(index3+2); // i;
994
+// RandomNode.globalseed2 = RandomNode.globalseed;
995
+//
996
+//// gl.glColor4f(cr,cg,cb,ca);
997
+// // gl.glScalef(1024/16,1024/16,1024/16);
998
+ pointFlow.geo.Draw/*Node*/(display,null,selected, blocked);
999
+
1000
+ gl.glPopMatrix();
1001
+
1002
+ double step = size/4; //
1003
+
1004
+ if (i == 0 || size == 0 || distancenext > 8*size || distancenext < step)
1005
+ continue;
1006
+
1007
+ int nbsteps = (int)(distancenext/step);
1008
+
1009
+ step = distancenext/nbsteps;
1010
+
1011
+ cVector next = pointFlow.points.get(i-1);
1012
+
1013
+ tmp.set(next);
1014
+ tmp.sub(v);
1015
+ tmp.normalize();
1016
+ tmp.mul(step);
1017
+
1018
+ // calculate next size
1019
+ mindist = Double.MAX_VALUE;
1020
+
1021
+ double nextsize = pointFlow.minimumSize;
1022
+
1023
+ if (i > 1)
1024
+ {
1025
+ cVector w = pointFlow.points.get(i-2);
1026
+
1027
+ double dist = w.distance(next);
1028
+
1029
+ if (mindist > dist)
1030
+ {
1031
+ mindist = dist;
1032
+ nextsize = mindist*pointFlow.resizefactor;
1033
+ }
1034
+ }
1035
+
1036
+ double dist = v.distance(next);
1037
+
1038
+ if (mindist > dist)
1039
+ {
1040
+ mindist = dist;
1041
+ nextsize = mindist*pointFlow.resizefactor;
1042
+ }
1043
+
1044
+ if (nextsize < pointFlow.minimumSize)
1045
+ nextsize = pointFlow.minimumSize;
1046
+ if (nextsize > pointFlow.maximumSize)
1047
+ nextsize = pointFlow.maximumSize;
1048
+ //
1049
+
1050
+ double count = 0;
1051
+
1052
+ while (distancenext > 0.000000001) // step
1053
+ {
1054
+ gl.glPushMatrix();
1055
+
1056
+ gl.glTranslated(tx + tmp.x*count, ty + tmp.y*count, tz + tmp.z*count);
1057
+
1058
+ double K = count/nbsteps;
1059
+
1060
+ double intersize = K*nextsize + (1-K)*size;
1061
+
1062
+ gl.glScaled(intersize,intersize,intersize);
1063
+
1064
+ pointFlow.geo.Draw/*Node*/(display,null,selected,blocked);
1065
+
1066
+ count++;
1067
+
1068
+ distancenext -= step;
1069
+
1070
+ gl.glPopMatrix();
1071
+ }
1072
+
1073
+ if (count != nbsteps)
1074
+ assert(count == nbsteps);
1075
+
1076
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
1077
+ //gl.glTranslatef(-tx,-ty,-tz);
1078
+
1079
+ gl.glMatrixMode(gl.GL_TEXTURE);
1080
+ gl.glPopMatrix();
1081
+ }
1082
+
1083
+ if (!cf)
1084
+ gl.glDisable(gl.GL_CULL_FACE);
1085
+
1086
+// display.modelParams0[0] = r;
1087
+// display.modelParams0[1] = g;
1088
+// display.modelParams0[2] = b;
1089
+//
1090
+// display.modelParams5[1] = opacity;
1091
+//
1092
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1093
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1094
+
1095
+ gl.glMatrixMode(gl.GL_MODELVIEW);
1096
+ }
1097
+
1098
+ public void DrawBox(cVector min, cVector max)
1099
+ {
1100
+ javax.media.opengl.GL gl = GetGL();
1101
+ gl.glBegin(gl.GL_LINES);
1102
+
1103
+ gl.glVertex3d(min.x, min.y, min.z);
1104
+ gl.glVertex3d(min.x, min.y, max.z);
1105
+ gl.glVertex3d(min.x, min.y, min.z);
1106
+ gl.glVertex3d(min.x, max.y, min.z);
1107
+ gl.glVertex3d(min.x, min.y, min.z);
1108
+ gl.glVertex3d(max.x, min.y, min.z);
1109
+
1110
+ gl.glVertex3d(max.x, max.y, max.z);
1111
+ gl.glVertex3d(min.x, max.y, max.z);
1112
+ gl.glVertex3d(max.x, max.y, max.z);
1113
+ gl.glVertex3d(max.x, min.y, max.z);
1114
+ gl.glVertex3d(max.x, max.y, max.z);
1115
+ gl.glVertex3d(max.x, max.y, min.z);
1116
+
1117
+ gl.glEnd();
1118
+ }
1119
+
1120
+ public void DrawGeometry(BoundaryRep bRep, boolean flipV, boolean selectmode)
1121
+ {
1122
+ int[] strips = bRep.getRawIndices();
1123
+
1124
+ javax.media.opengl.GL gl = GetGL();
1125
+
1126
+ // TRIANGLE STRIP ARRAY
1127
+ if (bRep.trimmed)
1128
+ {
1129
+ float[] v = bRep.getRawVertices();
1130
+ float[] n = bRep.getRawNormals();
1131
+ float[] c = bRep.getRawColors();
1132
+ float[] uv = bRep.getRawUVMap();
1133
+
1134
+ int count2 = 0;
1135
+ int count3 = 0;
1136
+
1137
+ if (n.length > 0)
1138
+ {
1139
+ for (int i = 0; i < strips.length; i++)
1140
+ {
1141
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1142
+
1143
+ /*
1144
+ boolean locked = false;
1145
+ float eps = 0.1f;
1146
+ boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
1147
+
1148
+ int dot = 0;
1149
+
1150
+ if ((dot&1) == 0)
1151
+ dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
1152
+
1153
+ if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
1154
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
1155
+ else
1156
+ {
1157
+ locked = true;
1158
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1159
+ }
1160
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
1161
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
1162
+ if (hasnorm)
1163
+ {
1164
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
1165
+ gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
1166
+ }
1167
+
1168
+ if ((dot&4) == 0)
1169
+ dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
1170
+
1171
+ if (wrap || !locked && (dot&8) != 0)
1172
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
1173
+ else
1174
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1175
+
1176
+ f.dot = dot;
1177
+ */
1178
+
1179
+ if (!selectmode)
1180
+ {
1181
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1182
+ {
1183
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1184
+ } else
1185
+ {
1186
+ gl.glNormal3f(0, 0, 1);
1187
+ }
1188
+
1189
+ if (c != null)
1190
+ //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
1191
+ {
1192
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1193
+ }
1194
+ }
1195
+ if (flipV)
1196
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1197
+ else
1198
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1199
+ //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1200
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1201
+
1202
+ count2 += 2;
1203
+ count3 += 3;
1204
+ if (!selectmode)
1205
+ {
1206
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1207
+ {
1208
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1209
+ } else
1210
+ {
1211
+ gl.glNormal3f(0, 0, 1);
1212
+ }
1213
+ if (c != null)
1214
+ {
1215
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1216
+ }
1217
+ }
1218
+ if (flipV)
1219
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1220
+ else
1221
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1222
+ //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1223
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1224
+
1225
+ count2 += 2;
1226
+ count3 += 3;
1227
+ for (int j = 0; j < strips[i] - 2; j++)
1228
+ {
1229
+ //gl.glTexCoord2d(...);
1230
+ if (!selectmode)
1231
+ {
1232
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1233
+ {
1234
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1235
+ } else
1236
+ {
1237
+ gl.glNormal3f(0, 0, 1);
1238
+ }
1239
+ if (c != null)
1240
+ {
1241
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1242
+ }
1243
+ }
1244
+
1245
+ if (flipV)
1246
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1247
+ else
1248
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1249
+ //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
1250
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1251
+ count2 += 2;
1252
+ count3 += 3;
1253
+ }
1254
+
1255
+ gl.glEnd();
1256
+ }
1257
+ }
1258
+
1259
+ assert count3 == v.length;
1260
+ }
1261
+ else // !trimmed
1262
+ {
1263
+ int count = 0;
1264
+ for (int i = 0; i < strips.length; i++)
1265
+ {
1266
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1267
+
1268
+ Vertex p = bRep.GetVertex(bRep.indices[count++]);
1269
+ Vertex q = bRep.GetVertex(bRep.indices[count++]);
1270
+
1271
+ drawVertex(gl, p, flipV, selectmode);
1272
+ drawVertex(gl, q, flipV, selectmode);
1273
+
1274
+ for (int j = 0; j < strips[i] - 2; j++)
1275
+ {
1276
+ Vertex r = bRep.GetVertex(bRep.indices[count++]);
1277
+
1278
+ // if (j%2 == 0)
1279
+ // drawFace(p, q, r, display, null);
1280
+ // else
1281
+ // drawFace(p, r, q, display, null);
1282
+
1283
+ // p = q;
1284
+ // q = r;
1285
+ drawVertex(gl, r, flipV, selectmode);
1286
+ }
1287
+
1288
+ gl.glEnd();
1289
+ }
1290
+ }
1291
+ }
1292
+
1293
+ static cSpring.Point3D temp = new cSpring.Point3D();
1294
+ static cSpring.Point3D temp2 = new cSpring.Point3D();
1295
+ static cSpring.Point3D temp3 = new cSpring.Point3D();
1296
+
1297
+ public void DrawDynamicMesh(cMesh mesh)
1298
+ {
1299
+ GL gl = GetGL(); // getGL();
1300
+
1301
+ cSpring.PhysicsController3D Phys = mesh.Phys;
1302
+
1303
+ gl.glDisable(gl.GL_LIGHTING);
1304
+
1305
+ gl.glLineWidth(1);
1306
+ gl.glColor3f(1,1,1);
1307
+ gl.glBegin(gl.GL_LINES);
1308
+ double scale = 0;
1309
+ int count = 0;
1310
+ for (int s=0; s<Phys.allSprings.size(); s++)
1311
+ {
1312
+ cSpring.Spring spring = Phys.allSprings.get(s);
1313
+ if(s == 0)
1314
+ {
1315
+ //System.out.println(" spring : " + spring.a.position + "; " + spring.b.position);
1316
+ }
1317
+ if (mesh.showsprings)
1318
+ {
1319
+ temp.set(spring.a.position);
1320
+ temp.add(spring.b.position);
1321
+ temp.mul(0.5);
1322
+ temp2.set(spring.a.position);
1323
+ temp2.sub(spring.b.position);
1324
+ temp2.mul(spring.restLength/2);
1325
+ temp.sub(temp2);
1326
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1327
+ temp.add(temp2);
1328
+ temp.add(temp2);
1329
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1330
+ }
1331
+
1332
+ if (spring.isHandle)
1333
+ continue;
1334
+
1335
+ //if (scale < spring.restLength)
1336
+ scale += spring.restLength;
1337
+ count++;
1338
+ }
1339
+ gl.glEnd();
1340
+
1341
+ if (count == 0)
1342
+ scale = 0.01;
1343
+ else
1344
+ scale /= count * 3;
1345
+
1346
+ //scale = 0.25;
1347
+
1348
+ if (mesh.ShowInfo())
1349
+ {
1350
+ gl.glLineWidth(4);
1351
+ for (int s=0; s<Phys.allNodes.size(); s++)
1352
+ {
1353
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1354
+ if (node.mass == 0)
1355
+ continue;
1356
+
1357
+ int i = node.springs==null?-1:node.springs.size();
1358
+ gl.glColor3f((i>>2)&1,(i>>1)&1,i&1);
1359
+ //temp.set(node.springForce.x, node.springForce.y, node.springForce.z);
1360
+ //temp.normalize();
1361
+ //gl.glColor3d((temp.x+1)/2, (temp.y+1)/2, (temp.z+1)/2);
1362
+ gl.glBegin(gl.GL_LINES);
1363
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1364
+ //gl.glVertex3d(node.position.x + node.normal.x*scale, node.position.y + node.normal.y*scale, node.position.z + node.normal.z*scale);
1365
+ gl.glVertex3d(node.position.x + mesh.bRep.GetVertex(s).norm.x*scale,
1366
+ node.position.y + mesh.bRep.GetVertex(s).norm.y*scale,
1367
+ node.position.z + mesh.bRep.GetVertex(s).norm.z*scale);
1368
+ gl.glEnd();
1369
+ }
1370
+
1371
+ gl.glLineWidth(8);
1372
+ for (int s=0; s<Phys.allNodes.size(); s++)
1373
+ {
1374
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1375
+
1376
+ if (node.springs != null)
1377
+ {
1378
+ for (int i=0; i<node.springs.size(); i+=1)
1379
+ {
1380
+ cSpring.DynamicNode f = node.springs.get(i).GetOther(node);
1381
+
1382
+ int c = i+1;
1383
+ // c = node.springs.get(i).nbcopies;
1384
+
1385
+ gl.glColor3f((c>>2)&1,(c>>1)&1,c&1);
1386
+ gl.glBegin(gl.GL_LINES);
1387
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1388
+ gl.glVertex3d(f.position.x/3+node.position.x*2/3, f.position.y/3+node.position.y*2/3, f.position.z/3+node.position.z*2/3);
1389
+ gl.glEnd();
1390
+ }
1391
+ }
1392
+ }
1393
+
1394
+ gl.glLineWidth(1);
1395
+ }
1396
+
1397
+ gl.glEnable(gl.GL_LIGHTING);
1398
+ }
1399
+
1400
+ /// INTERFACE
1401
+
1402
+ public void StartTriangles()
1403
+ {
1404
+ javax.media.opengl.GL gl = GetGL();
1405
+ gl.glBegin(gl.GL_TRIANGLES);
1406
+ }
1407
+
1408
+ public void EndTriangles()
1409
+ {
1410
+ GetGL().glEnd();
1411
+ }
1412
+
1413
+ void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean flipV, boolean selectmode)
1414
+ {
1415
+ if (!selectmode)
1416
+ {
1417
+ gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1418
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
1419
+
1420
+ if (flipV)
1421
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
1422
+ else
1423
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1424
+ }
1425
+
1426
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
1427
+ }
1428
+
1429
+ void SetColor(Object3D obj, Vertex p0)
1430
+ {
1431
+ CameraPane display = this;
1432
+ BoundaryRep bRep = obj.bRep;
1433
+
1434
+ if (RENDERPROGRAM == 0)
1435
+ {
1436
+ float r = 0;
1437
+ if (bRep != null)
1438
+ {
1439
+ if (bRep.stripified)
1440
+ {
1441
+ r = 1;
1442
+ }
1443
+ }
1444
+ float g = 0;
1445
+ if (bRep != null)
1446
+ {
1447
+ if (bRep.trimmed)
1448
+ {
1449
+ g = 1;
1450
+ }
1451
+ }
1452
+ float b = 0;
1453
+ if (obj.support != null && obj.link2master)
1454
+ {
1455
+ b = 1;
1456
+ }
1457
+ display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
1458
+ return;
1459
+ }
1460
+
1461
+ if (display.DrawMode() != CameraPane.SHADOW)
1462
+ return;
1463
+
1464
+ javax.media.opengl.GL gl = display.GetGL();
1465
+// if (true) return;
1466
+// float ao = p.AO;
1467
+//
1468
+// // if (ao == 0 && !bRep.AOdone) // transient problem!
1469
+// // ao = 1;
1470
+//
1471
+// gl.glColor4f(ao, ao, ao, 1);
1472
+
1473
+// CameraPane.selectedpoint.
1474
+// getAverage(cStatic.point1, true);
1475
+ if (CameraPane.pointflow == null) // !random) // live)
1476
+ {
1477
+ return;
1478
+ }
1479
+
1480
+ cStatic.point1.set(0,0,0);
1481
+ LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
1482
+
1483
+ cStatic.point1.sub(p0);
1484
+
1485
+
1486
+// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
1487
+// {
1488
+// return;
1489
+// }
1490
+
1491
+ //if (true)
1492
+ if (cStatic.point1.dot(cStatic.point1) > 0.000001)
1493
+ {
1494
+ return;
1495
+ }
1496
+
1497
+ float[] colorV = new float[3];
1498
+
1499
+ if (false) // marked)
1500
+ {
1501
+ // debug rigging weights
1502
+ for (int object = 0; object < p0.vertexlinks.length; object++)
1503
+ {
1504
+ float weight = p0.weights[object] / p0.totalweight;
1505
+
1506
+ // if (weight < 0.1)
1507
+ // {
1508
+ // assert(weight == 0);
1509
+ // continue;
1510
+ // }
1511
+
1512
+ if (p0.vertexlinks[object] == -1)
1513
+ continue;
1514
+
1515
+ Vertex q = obj.support.bRep.GetVertex(p0.vertexlinks[object]);
1516
+
1517
+ int color = //1 << object; //
1518
+ //p.vertexlinks.length;
1519
+ obj.support.bRep.supports[p0.closestsupport].links[object];
1520
+ colorV[2] += (color & 1) * weight;
1521
+ colorV[1] += ((color & 2) >> 1) * weight;
1522
+ colorV[0] += ((color & 4) >> 2) * weight;
1523
+ }
1524
+ }
1525
+ else
1526
+ {
1527
+ if (obj.drawingstarted)
1528
+ {
1529
+ // find next point
1530
+ if (bRep.GetVertex(0).faceindices == null)
1531
+ {
1532
+ bRep.InitFaceIndices();
1533
+ }
1534
+
1535
+ double ymin = p0.y;
1536
+
1537
+ Vertex newp = p0;
1538
+
1539
+ for (int fii = 0; fii < p0.faceindices.length; fii++)
1540
+ {
1541
+ int fi = p0.faceindices[fii];
1542
+
1543
+ if (fi == -1)
1544
+ break;
1545
+
1546
+ Face f = bRep.GetFace(fi);
1547
+
1548
+ Vertex p = bRep.GetVertex(f.p);
1549
+ Vertex q = bRep.GetVertex(f.q);
1550
+ Vertex r = bRep.GetVertex(f.r);
1551
+
1552
+ int swap = (int)(Math.random()*3);
1553
+
1554
+// for (int s=swap; --s>=0;)
1555
+// {
1556
+// Vertex t = p;
1557
+// p = q;
1558
+// q = r;
1559
+// r = t;
1560
+// }
1561
+ if (ymin > p.y)
1562
+ {
1563
+ ymin = p.y;
1564
+ newp = p;
1565
+// break;
1566
+ }
1567
+ if (ymin > q.y)
1568
+ {
1569
+ ymin = q.y;
1570
+ newp = q;
1571
+// break;
1572
+ }
1573
+ if (ymin > r.y)
1574
+ {
1575
+ ymin = r.y;
1576
+ newp = r;
1577
+// break;
1578
+ }
1579
+ }
1580
+
1581
+ CameraPane.selectedpoint.toParent[3][0] = newp.x;
1582
+ CameraPane.selectedpoint.toParent[3][1] = newp.y;
1583
+ CameraPane.selectedpoint.toParent[3][2] = newp.z;
1584
+
1585
+ obj.drawingstarted = false;
1586
+
1587
+ // return;
1588
+ }
1589
+
1590
+ if (false) // CameraPane.DRAW
1591
+ {
1592
+ p0.AO = colorV[0] = 2;
1593
+ colorV[1] = 2;
1594
+ colorV[2] = 2;
1595
+ }
1596
+
1597
+ CameraPane.pointflow.add(p0);
1598
+ CameraPane.pointflow.Touch();
1599
+ }
1600
+
1601
+// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
1602
+// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1603
+// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1604
+ }
1605
+
1606
+ void DrawMaterial(cMaterial material, boolean selected)
1607
+ {
1608
+ CameraPane display = this;
1609
+ //new Exception().printStackTrace();
1610
+
1611
+ if (display.IsFrozen() && !selected || display.IsAmbientOcclusionOn()) // || display.drawMode == display.SHADOW)
1612
+ {
1613
+ return;
1614
+ }
1615
+
1616
+ javax.media.opengl.GL gl = display.GetGL();
1617
+
1618
+ //Color col = Color.getHSBColor(color,modulation,1);
1619
+ //col.getColorComponents(ColorSpace.getInstance(ColorSpace.CS_LINEAR_RGB), CameraPane.modelParams0);
1620
+ if (!material.multiply)
1621
+ {
1622
+ display.color = material.color;
1623
+ display.saturation = material.modulation;
1624
+ }
1625
+ else
1626
+ {
1627
+ display.color *= material.color*2;
1628
+ display.saturation *= material.modulation*2;
1629
+ }
1630
+
1631
+ cColor.HSBtoRGB(display.color, display.saturation, 1, display.modelParams0);
1632
+
1633
+ float[] colorV = Grafreed.colorV;
1634
+
1635
+ /**/
1636
+ if (display.DrawMode() == display.DEFAULT) // && display.RENDERPROGRAM == 0)
1637
+ {
1638
+ colorV[0] = display.modelParams0[0] * material.diffuse;
1639
+ colorV[1] = display.modelParams0[1] * material.diffuse;
1640
+ colorV[2] = display.modelParams0[2] * material.diffuse;
1641
+ colorV[3] = material.opacity;
1642
+
1643
+ gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
1644
+ //System.out.println("Opacity = " + opacity);
1645
+
1646
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1647
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1648
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1649
+
1650
+ float amb = material.ambient;
1651
+ if (amb < material.cameralight)
1652
+ {
1653
+ amb = material.cameralight;
1654
+ }
1655
+ colorV[0] = display.modelParams0[0] * material.diffuse * amb;
1656
+ colorV[1] = display.modelParams0[1] * material.diffuse * amb;
1657
+ colorV[2] = display.modelParams0[2] * material.diffuse * amb;
1658
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_AMBIENT, colorV, 0);
1659
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1660
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT, colorV, 0);
1661
+
1662
+ /**/
1663
+ colorV[0] = ((1 - material.metalness) + display.modelParams0[0] * material.metalness) * material.specular;
1664
+ colorV[1] = ((1 - material.metalness) + display.modelParams0[1] * material.metalness) * material.specular;
1665
+ colorV[2] = ((1 - material.metalness) + display.modelParams0[2] * material.metalness) * material.specular;
1666
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SPECULAR, colorV, 0);
1667
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1668
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SPECULAR, colorV, 0);
1669
+ colorV[0] = 10 / material.shininess; // 1/0.005f;
1670
+ //System.out.println("shininess = " + colorV[0]);
1671
+ if (colorV[0] > 128)
1672
+ {
1673
+ colorV[0] = 128;
1674
+ }
1675
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SHININESS, colorV, 0);
1676
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SHININESS, colorV, 0);
1677
+ /**/
1678
+ }
1679
+ /**/
1680
+
1681
+ //selected = false;
1682
+ selected = selected && display.flash;
1683
+
1684
+ //display.modelParams0[0] = 0; // pigment.r;
1685
+ //display.modelParams0[1] = 0; // pigment.g;
1686
+ //display.modelParams0[2] = 0; // pigment.b;
1687
+ if (!material.multiply)
1688
+ {
1689
+ display.modelParams0[3] = material.metalness;
1690
+ display.modelParams1[0] = material.diffuse;
1691
+ display.modelParams1[1] = material.specular;
1692
+ display.modelParams1[2] = 1 / material.shininess;
1693
+ display.modelParams1[3] = material.shift;
1694
+ display.modelParams2[0] = material.ambient;
1695
+ display.modelParams2[1] = material.lightarea;
1696
+ //System.out.println("light area = " + lightarea);
1697
+ display.modelParams2[2] = 1 / material.factor; // diffuseness
1698
+ display.modelParams2[3] = material.velvet;
1699
+ display.modelParams3[0] = material.sheen;
1700
+ display.modelParams3[1] = material.subsurface;
1701
+ display.modelParams3[2] = material.bump; // backlit
1702
+ display.modelParams3[3] = material.aniso;
1703
+ display.modelParams4[0] = material.anisoV;
1704
+ display.modelParams4[1] = selected ? 100 : material.cameralight;
1705
+ //System.out.println("selected = " + selected);
1706
+ display.modelParams4[2] = material.diffuseness;
1707
+ display.modelParams4[3] = material.shadow;
1708
+ display.modelParams5[0] = material.texture;
1709
+ display.modelParams5[1] = material.opacity;
1710
+ display.modelParams5[2] = material.fakedepth;
1711
+ display.modelParams5[3] = CameraPane.SHADOWCULLFACE ? 0f : (material.shadowbias - 0.005f) / 10;
1712
+ }
1713
+ else
1714
+ {
1715
+ display.modelParams0[3] *= material.metalness*2;
1716
+ display.modelParams1[0] *= material.diffuse*2;
1717
+ display.modelParams1[1] *= material.specular*2;
1718
+ display.modelParams1[2] *= material.shininess*2;
1719
+ display.modelParams1[3] *= material.shift*2;
1720
+ display.modelParams2[0] *= material.ambient*2;
1721
+ display.modelParams2[1] *= material.lightarea*2;
1722
+ display.modelParams2[2] *= material.factor*2;
1723
+ display.modelParams2[3] *= material.velvet*2;
1724
+ display.modelParams3[0] *= material.sheen*2;
1725
+ display.modelParams3[1] *= material.subsurface*2;
1726
+ display.modelParams3[2] *= material.bump*2;
1727
+ display.modelParams3[3] *= material.aniso*2;
1728
+ display.modelParams4[0] *= material.anisoV*2;
1729
+ display.modelParams4[1] *= material.cameralight*2;
1730
+ //System.out.println("selected = " + selected);
1731
+ display.modelParams4[2] *= material.diffuseness*2;
1732
+ display.modelParams4[3] *= material.shadow*2;
1733
+ display.modelParams5[0] *= material.texture*2;
1734
+ display.modelParams5[1] *= material.opacity*2;
1735
+ display.modelParams5[2] *= material.fakedepth*2;
1736
+ display.modelParams5[3] *= material.shadowbias*2;
1737
+ }
1738
+
1739
+ display.modelParams6[0] = 0;
1740
+ display.modelParams6[1] = 0;
1741
+ display.modelParams6[2] = 0;
1742
+ display.modelParams6[3] = 0;
1743
+
1744
+ display.modelParams7[0] = 0;
1745
+ display.modelParams7[1] = 1000;
1746
+ display.modelParams7[2] = 0;
1747
+ display.modelParams7[3] = 0;
1748
+
1749
+ display.modelParams6[0] = 100; // criss de bug de bump
1750
+
1751
+ Object3D.cVector2[] extparams = display.vector2buffer;
1752
+ if (extparams != null && extparams.length > 0 && extparams[0] != null)
1753
+ {
1754
+ display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
1755
+ display.modelParams6[1] = extparams[0].y / 1000.0f; // noise
1756
+ if (extparams.length > 1)
1757
+ {
1758
+ display.modelParams6[2] = extparams[1].x / 1000.0f; // borderfade
1759
+ display.modelParams6[3] = extparams[1].y / 1000.0f; // (float)Math.exp(-extparams[1].y / 1000.0f); // fog punchthrough
1760
+ if (extparams.length > 2)
1761
+ {
1762
+ display.modelParams7[0] = extparams[2].x / 1000.0f; // noise power
1763
+ float x = extparams[2].y / 1000.0f;
1764
+ //if (x == 0)
1765
+ // x = 1f;
1766
+ display.modelParams7[1] = 1 / x / x / x / x / x / x / x / x / x / x / x / x / x; // (float)Math.pow(-Math.log((extparams[2].y+0.00) / 1000.0f), 1); // opacity power
1767
+ if (extparams[2].y > 0)
1768
+ {
1769
+ //System.out.println("extparams[1].y = " + extparams[1].y);
1770
+ //System.out.println("extparams[2].y = " + extparams[2].y);
1771
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1772
+ }
1773
+ }
1774
+ }
1775
+ }
1776
+
1777
+ //if (display.modelParams6[2] != 0)
1778
+ /*
1779
+ System.out.println("modelParams0[0] = " + display.modelParams0[0]);
1780
+ System.out.println("modelParams0[1] = " + display.modelParams0[1]);
1781
+ System.out.println("modelParams0[2] = " + display.modelParams0[2]);
1782
+ System.out.println("modelParams0[3] = " + display.modelParams0[3]);
1783
+ System.out.println("modelParams1[0] = " + display.modelParams1[0]);
1784
+ System.out.println("modelParams1[1] = " + display.modelParams1[1]);
1785
+ System.out.println("modelParams1[2] = " + display.modelParams1[2]);
1786
+ System.out.println("modelParams1[3] = " + display.modelParams1[3]);
1787
+ System.out.println("modelParams2[0] = " + display.modelParams2[0]);
1788
+ System.out.println("modelParams2[1] = " + display.modelParams2[1]);
1789
+ System.out.println("modelParams2[2] = " + display.modelParams2[2]);
1790
+ System.out.println("modelParams2[3] = " + display.modelParams2[3]);
1791
+ System.out.println("modelParams3[0] = " + display.modelParams3[0]);
1792
+ System.out.println("modelParams3[1] = " + display.modelParams3[1]);
1793
+ System.out.println("modelParams3[2] = " + display.modelParams3[2]);
1794
+ System.out.println("modelParams3[3] = " + display.modelParams3[3]);
1795
+ System.out.println("modelParams4[0] = " + display.modelParams4[0]);
1796
+ System.out.println("modelParams4[1] = " + display.modelParams4[1]);
1797
+ System.out.println("modelParams4[2] = " + display.modelParams4[2]);
1798
+ System.out.println("modelParams4[3] = " + display.modelParams4[3]);
1799
+ System.out.println("modelParams5[0] = " + display.modelParams5[0]);
1800
+ System.out.println("modelParams5[1] = " + display.modelParams5[1]);
1801
+ System.out.println("modelParams5[2] = " + display.modelParams5[2]);
1802
+ System.out.println("modelParams5[3] = " + display.modelParams5[3]);
1803
+ System.out.println("modelParams6[0] = " + display.modelParams6[0]);
1804
+ System.out.println("modelParams6[1] = " + display.modelParams6[1]);
1805
+ System.out.println("modelParams6[2] = " + display.modelParams6[2]);
1806
+ System.out.println("modelParams6[3] = " + display.modelParams6[3]);
1807
+ System.out.println("modelParams7[0] = " + display.modelParams7[0]);
1808
+ System.out.println("modelParams7[1] = " + display.modelParams7[1]);
1809
+ System.out.println("modelParams7[2] = " + display.modelParams7[2]);
1810
+ System.out.println("modelParams7[3] = " + display.modelParams7[3]);
1811
+ /**/
1812
+ //assert (display.modelParams6[2] == 0);
1813
+
1814
+ //System.out.println("noise power = " + display.modelParams7[0]);
1815
+ //System.out.println("shadowbias = " + shadowbias);
1816
+
1817
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1818
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 1, display.modelParams1, 0);
1819
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 2, display.modelParams2, 0);
1820
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 3, display.modelParams3, 0);
1821
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
1822
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1823
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 6, display.modelParams6, 0);
1824
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 7, display.modelParams7, 0);
1825
+
1826
+ int mode = display.FP_SHADER;
1827
+
1828
+ if (material.aniso != material.anisoV || material.aniso > 0.002)
1829
+ {
1830
+ mode |= display.FP_ANISO;
1831
+ }
1832
+
1833
+ display.EnableProgram(mode);
1834
+
1835
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1836
+
1837
+ if (!material.multiply)
1838
+ {
1839
+ if (Globals.drawMode == CameraPane.SHADOW)
1840
+ gl.glDepthMask(material.opacity >= 0.9 && display.modelParams7[1] > 0.1);
1841
+ else
1842
+ gl.glDepthMask(material.opacity >= 0.99);
1843
+ }
2081844 }
2091845
2101846 int matrixdepth = 0; // 10000; // CONFLICT WITH cMESH... WARNING WARNING WARNING WARNING WARNING WARNING !!!!!!!!!!!! 0;
....@@ -225,7 +1861,7 @@
2251861 currentGL.glMultMatrixd(model, 0);
2261862 }
2271863
228
- void PushMatrix(double[][] matrix, int count)
1864
+ public void PushMatrix(double[][] matrix, int count) // INTERFACE
2291865 {
2301866 matrixdepth++;
2311867 // GrafreeD.tracein(matrix);
....@@ -254,7 +1890,7 @@
2541890 void PushMatrix(double[][] matrix)
2551891 {
2561892 // GrafreeD.tracein(matrix);
257
- PushMatrix(matrix,1);
1893
+ PushMatrix(matrix, 1);
2581894 }
2591895
2601896 void PushMatrix()
....@@ -270,7 +1906,7 @@
2701906
2711907 double[][] tmpmat = new double[4][4];
2721908
273
- void PopMatrix(double[][] inverse)
1909
+ public void PopMatrix(double[][] inverse) // INTERFACE
2741910 {
2751911 --matrixdepth;
2761912
....@@ -310,7 +1946,7 @@
3101946 PushTextureMatrix(matrix, 1);
3111947 }
3121948
313
- void PushTextureMatrix(double[][] matrix, int count)
1949
+ public void PushTextureMatrix(double[][] matrix, int count) // INTERFACE
3141950 {
3151951 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3161952
....@@ -324,7 +1960,7 @@
3241960 currentGL.glMatrixMode(GetGL().GL_MODELVIEW);
3251961 }
3261962
327
- void PopTextureMatrix(double[][] inverse)
1963
+ public void PopTextureMatrix(double[][] inverse) // INTERFACE
3281964 {
3291965 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3301966 currentGL.glMatrixMode(GetGL().GL_TEXTURE);
....@@ -351,15 +1987,15 @@
3511987
3521988 static int camerachangeframe;
3531989
354
- boolean SetCamera(Camera cam)
1990
+ public boolean SetCamera(Camera cam)
3551991 {
3561992 // may 2014 if (cam == cameras[0] || cam == cameras[1])
3571993 // return false;
3581994
359
- if (REFUSEMODE && isLIVE() && camerachangeframe != 0 && camerachangeframe != framecount)
1995
+ if (REFUSEMODE && Globals.isLIVE() && camerachangeframe != 0 && camerachangeframe != Globals.framecount)
3601996 {
3611997 // check for last change
362
- if (framecount < camerachangeframe + 400) // 120 == 1 second
1998
+ if (Globals.framecount < camerachangeframe + 400) // 120 == 1 second
3631999 {
3642000 // refuse the camera change
3652001 System.err.println("Camera " + cam + " REFUSED");
....@@ -367,7 +2003,7 @@
3672003 }
3682004 }
3692005
370
- camerachangeframe = framecount;
2006
+ camerachangeframe = Globals.framecount;
3712007
3722008 cam.hAspect = -1; // Read only
3732009
....@@ -398,7 +2034,7 @@
3982034 {
3992035 //System.err.println("Oeil on");
4002036 TRACK = true;
401
-// JUNE 2014 if (TRACK && trackedobject != null && drawMode == SHADOW) // && !lightMode)
2037
+// JUNE 2014 if (TRACK && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
4022038 // object.editWindow.ScreenFit(trackedobject);
4032039 //pingthread.StepToTarget(true);
4042040 }
....@@ -407,7 +2043,7 @@
4072043 {
4082044 //System.err.println("Oeil on");
4092045 OEIL = true;
410
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
2046
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
4112047 object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
4122048 //pingthread.StepToTarget(true);
4132049 }
....@@ -471,39 +2107,12 @@
4712107 {
4722108 frozen ^= true;
4732109 // Weird...
474
- lighttouched = true;
2110
+ Globals.lighttouched = true;
4752111 }
4762112
4772113 void ToggleDL()
4782114 {
4792115 mainDL ^= true;
480
- }
481
-
482
- void ToggleTexture()
483
- {
484
- textureon ^= true;
485
- }
486
-
487
- void ToggleLive()
488
- {
489
- setLIVE(isLIVE() ^ true);
490
-
491
- System.err.println("LIVE = " + isLIVE());
492
-
493
- if (!isLIVE()) // save sound
494
- GrafreeD.savesound = true; // wav.save();
495
- // else
496
- repaint(); // start loop // may 2013
497
- }
498
-
499
- void ToggleSupport()
500
- {
501
- SUPPORT ^= true;
502
- }
503
-
504
- void ToggleAbort()
505
- {
506
- ABORTMODE ^= true;
5072116 }
5082117
5092118 void ToggleFullScreen()
....@@ -513,12 +2122,7 @@
5132122
5142123 void ToggleCrowd()
5152124 {
516
- CROWD ^= true;
517
- }
518
-
519
- void ToggleInertia()
520
- {
521
- INERTIA ^= true;
2125
+ Globals.CROWD ^= true;
5222126 }
5232127
5242128 void ToggleLocal()
....@@ -526,62 +2130,89 @@
5262130 LOCALTRANSFORM ^= true;
5272131 }
5282132
529
- void ToggleFast()
2133
+ public void ToggleTexture()
2134
+ {
2135
+ textureon ^= true;
2136
+ }
2137
+
2138
+ public void ToggleLive()
2139
+ {
2140
+ Globals.setLIVE(Globals.isLIVE() ^ true);
2141
+
2142
+ System.err.println("LIVE = " + Globals.isLIVE());
2143
+
2144
+ if (!Globals.isLIVE()) // save sound
2145
+ Grafreed.savesound = true; // wav.save();
2146
+ // else
2147
+ repaint(); // start loop // may 2013
2148
+ }
2149
+
2150
+ public void ToggleSupport()
2151
+ {
2152
+ SUPPORT ^= true;
2153
+ }
2154
+
2155
+ public void ToggleAbort()
2156
+ {
2157
+ ABORTMODE ^= true;
2158
+ }
2159
+
2160
+ public void ToggleInertia()
2161
+ {
2162
+ INERTIA ^= true;
2163
+ }
2164
+
2165
+ public void ToggleFast()
5302166 {
5312167 FAST ^= true;
5322168 }
5332169
534
- void ToggleSlowPose()
2170
+ public void ToggleSlowPose()
5352171 {
5362172 SLOWPOSE ^= true;
5372173 }
5382174
539
- void ToggleFootContact()
540
- {
541
- FOOTCONTACT ^= true;
542
- }
543
-
544
- void ToggleBoxMode()
2175
+ public void ToggleBoxMode()
5452176 {
5462177 BOXMODE ^= true;
5472178 }
5482179
549
- void ToggleSmoothFocus()
2180
+ public void ToggleZoomBoxMode()
2181
+ {
2182
+ ZOOMBOXMODE ^= true;
2183
+ }
2184
+
2185
+ public void ToggleSmoothFocus()
5502186 {
5512187 SMOOTHFOCUS ^= true;
5522188 }
5532189
554
- void ToggleImageFlip()
2190
+ public void ToggleImageFlip()
5552191 {
5562192 IMAGEFLIP ^= true;
5572193 }
5582194
559
- void ToggleSpeakerMocap()
2195
+ public void ToggleSpeakerMocap()
5602196 {
5612197 SPEAKERMOCAP ^= true;
5622198 }
5632199
564
- void ToggleSpeakerCamera()
2200
+ public void ToggleSpeakerCamera()
5652201 {
5662202 SPEAKERCAMERA ^= true;
5672203 }
5682204
569
- void ToggleSpeakerFocus()
2205
+ public void ToggleSpeakerFocus()
5702206 {
5712207 SPEAKERFOCUS ^= true;
5722208 }
5732209
574
- void ToggleDebug()
575
- {
576
- DEBUG ^= true;
577
- }
578
-
579
- void ToggleFrustum()
2210
+ public void ToggleFrustum()
5802211 {
5812212 FRUSTUM ^= true;
5822213 }
5832214
584
- void ToggleTrack()
2215
+ public void ToggleTrack()
5852216 {
5862217 TRACK ^= true;
5872218 if (TRACK)
....@@ -600,25 +2231,35 @@
6002231 repaint();
6012232 }
6022233
603
- void ToggleTrackOnce()
2234
+ public void ToggleTrackOnce()
6042235 {
6052236 TRACKONCE ^= true;
6062237 }
6072238
608
- void ToggleShadowTrack()
2239
+ public void ToggleShadowTrack()
6092240 {
6102241 SHADOWTRACK ^= true;
6112242 repaint();
6122243 }
6132244
614
- void ToggleOeil()
2245
+ public void ToggleOeil()
6152246 {
6162247 OEIL ^= true;
6172248 }
6182249
619
- void ToggleOeilOnce()
2250
+ public void ToggleOeilOnce()
6202251 {
6212252 OEILONCE ^= true;
2253
+ }
2254
+
2255
+ void ToggleFootContact()
2256
+ {
2257
+ FOOTCONTACT ^= true;
2258
+ }
2259
+
2260
+ void ToggleDebug()
2261
+ {
2262
+ DEBUG ^= true;
6222263 }
6232264
6242265 void ToggleLookAt()
....@@ -626,9 +2267,9 @@
6262267 LOOKAT ^= true;
6272268 }
6282269
629
- void ToggleRandom()
2270
+ void ToggleSwitch()
6302271 {
631
- RANDOM ^= true;
2272
+ SWITCH ^= true;
6322273 }
6332274
6342275 void ToggleHandles()
....@@ -672,34 +2313,6 @@
6722313 //assert (cam.hAspect == 0);
6732314 cam.hAspect = 0;
6742315 lightCamera = cam;
675
- }
676
-
677
- CameraPane(Object3D o, Camera cam, boolean withcontext)
678
- {
679
- super(defaultcaps, null, withcontext?glcontext:null, null);
680
-
681
- //System.out.println("AMERICA AREA = " + (9458886 + 9210755 + 8480395 + 2736391 + 1943018 + 1289475 + 1141569 + 1069350 + 911559 + 721229 + 395886 + 377972 + 246700 + 211156 + 173985 + 141133 + 118279 + 112079 + 108523));
682
- glcontext = getContext();
683
-
684
- cameras = new Camera[2];
685
- targetLookAts = new cVector[2];
686
-
687
- SetCamera(cam);
688
-
689
- SetLight(new Camera(new cVector(10, 10, -20)));
690
-
691
- object = o;
692
-
693
- setBackground(Color.white);
694
-
695
- addKeyListener(this);
696
- addMouseListener(this);
697
- addMouseMotionListener(this);
698
- addMouseWheelListener(this);
699
- //System.out.println("addGLEventListener: " + this);
700
- addGLEventListener(this);
701
-
702
-// pingthread.start(); // may 2013
7032316 }
7042317
7052318 private static void ApplyTransform(GL gl, Mat4f xform)
....@@ -759,11 +2372,11 @@
7592372
7602373 GL currentGL;
7612374
762
- GL GetGL()
2375
+ public GL GetGL() // INTERFACE
7632376 {
7642377 return currentGL;
7652378 }
766
-
2379
+
7672380 /**/
7682381 class CacheTexture
7692382 {
....@@ -2595,6 +4208,7 @@
25954208
25964209 com.sun.opengl.util.texture.Texture CompressTexture2(String name)
25974210 {
4211
+ new Exception().printStackTrace();
25984212 System.exit(0);
25994213 com.sun.opengl.util.texture.Texture texture = null;
26004214
....@@ -6271,7 +7885,7 @@
62717885 return null;
62727886 }
62737887
6274
- void ReleaseTextures(cTexture tex)
7888
+ public void ReleaseTextures(cTexture tex) // INTERFACE
62757889 {
62767890 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
62777891 {
....@@ -6307,9 +7921,67 @@
63077921 ReleaseTexture(pigment, false);
63087922 }
63097923
7924
+ public void ReleasePigmentTexture(cTexture tex) // INTERFACE
7925
+ {
7926
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7927
+ {
7928
+ return;
7929
+ }
7930
+
7931
+ if (tex == null)
7932
+ {
7933
+ ReleaseTexture(null, false);
7934
+ return;
7935
+ }
7936
+
7937
+ String pigment = Object3D.GetPigment(tex);
7938
+
7939
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7940
+ {
7941
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7942
+ // System.out.println("; bump = " + bump);
7943
+ }
7944
+
7945
+ if (pigment.equals(""))
7946
+ {
7947
+ pigment = null;
7948
+ }
7949
+
7950
+ ReleaseTexture(pigment, false);
7951
+ }
7952
+
7953
+ public void ReleaseBumpTexture(cTexture tex) // INTERFACE
7954
+ {
7955
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7956
+ {
7957
+ return;
7958
+ }
7959
+
7960
+ if (tex == null)
7961
+ {
7962
+ ReleaseTexture(null, true);
7963
+ return;
7964
+ }
7965
+
7966
+ String bump = Object3D.GetBump(tex);
7967
+
7968
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7969
+ {
7970
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7971
+ // System.out.println("; bump = " + bump);
7972
+ }
7973
+
7974
+ if (bump.equals(""))
7975
+ {
7976
+ bump = null;
7977
+ }
7978
+
7979
+ ReleaseTexture(bump, true);
7980
+ }
7981
+
63107982 void ReleaseTexture(String tex, boolean bump)
63117983 {
6312
- if (// drawMode != 0 || /*tex == null ||*/
7984
+ if (// DrawMode() != 0 || /*tex == null ||*/
63137985 ambientOcclusion ) // || !textureon)
63147986 {
63157987 return;
....@@ -6410,9 +8082,9 @@
64108082 }
64118083 }
64128084
6413
- /*boolean*/ void BindTextures(cTexture tex, int resolution)
8085
+ /*boolean*/ public void BindTextures(cTexture tex, int resolution) throws Exception // INTERFACE
64148086 {
6415
- if (// drawMode != 0 || /*tex == null ||*/
8087
+ if (// DrawMode() != 0 || /*tex == null ||*/
64168088 ambientOcclusion ) // || !textureon)
64178089 {
64188090 return; // false;
....@@ -6455,7 +8127,94 @@
64558127 return; // true;
64568128 }
64578129
6458
- CacheTexture GetCacheTexture(String tex, boolean bump, int resolution)
8130
+ /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8131
+ {
8132
+ if (// DrawMode() != 0 || /*tex == null ||*/
8133
+ ambientOcclusion ) // || !textureon)
8134
+ {
8135
+ return; // false;
8136
+ }
8137
+
8138
+ if (tex == null)
8139
+ {
8140
+ BindTexture(null,false,resolution);
8141
+ return;
8142
+ }
8143
+
8144
+ String pigment = Object3D.GetPigment(tex);
8145
+
8146
+ usedtextures.put(pigment, pigment);
8147
+
8148
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8149
+ {
8150
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8151
+ // System.out.println("; bump = " + bump);
8152
+ }
8153
+
8154
+ if (pigment.equals(""))
8155
+ {
8156
+ pigment = null;
8157
+ }
8158
+
8159
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8160
+ BindTexture(pigment, false, resolution);
8161
+ }
8162
+
8163
+ /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8164
+ {
8165
+ if (// DrawMode() != 0 || /*tex == null ||*/
8166
+ ambientOcclusion ) // || !textureon)
8167
+ {
8168
+ return; // false;
8169
+ }
8170
+
8171
+ if (tex == null)
8172
+ {
8173
+ BindTexture(null,true,resolution);
8174
+ return;
8175
+ }
8176
+
8177
+ String bump = Object3D.GetBump(tex);
8178
+
8179
+ usedtextures.put(bump, bump);
8180
+
8181
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8182
+ {
8183
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8184
+ // System.out.println("; bump = " + bump);
8185
+ }
8186
+
8187
+ if (bump.equals(""))
8188
+ {
8189
+ bump = null;
8190
+ }
8191
+
8192
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
8193
+ BindTexture(bump, true, resolution);
8194
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8195
+ }
8196
+
8197
+ java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
8198
+
8199
+ private boolean FileExists(String tex)
8200
+ {
8201
+ if (missingTextures.contains(tex))
8202
+ {
8203
+ return false;
8204
+ }
8205
+
8206
+ boolean fileExists = new File(tex).exists();
8207
+
8208
+ if (!fileExists)
8209
+ {
8210
+ // If file exists, the "new File()" is not executed sgain
8211
+ missingTextures.add(tex);
8212
+ }
8213
+
8214
+ return fileExists;
8215
+ }
8216
+
8217
+ CacheTexture GetCacheTexture(String tex, boolean bump, int resolution) throws Exception
64598218 {
64608219 CacheTexture/*com.sun.opengl.util.texture.Texture*/ texture = null;
64618220
....@@ -6463,12 +8222,18 @@
64638222 {
64648223 String texname = tex;
64658224
6466
- String[] split = tex.split("Textures");
6467
- if (split.length > 1)
6468
- texname = "/Users/nbriere/Textures" + split[split.length-1];
6469
- else
6470
- if (!texname.startsWith("/"))
6471
- texname = "/Users/nbriere/Textures/" + texname;
8225
+ String fallbackTextureName = defaultDirectory + "/Textures/" + texname;
8226
+
8227
+// String[] split = tex.split("Textures");
8228
+// if (split.length > 1)
8229
+// texname = "/Users/nbriere/Textures" + split[split.length-1];
8230
+// else
8231
+// if (!texname.startsWith("/"))
8232
+// texname = "/Users/nbriere/Textures/" + texname;
8233
+ if (!FileExists(tex))
8234
+ {
8235
+ texname = fallbackTextureName;
8236
+ }
64728237
64738238 if (CACHETEXTURE)
64748239 texture = textures.get(texname); // TEXTURE CACHE
....@@ -6537,7 +8302,7 @@
65378302 }
65388303
65398304 cachename = texname.substring(0, texname.length()-4)+ext+".jpg";
6540
- if (!new File(cachename).exists())
8305
+ if (!FileExists(cachename))
65418306 cachename = texname;
65428307 else
65438308 processbump = false; // don't process bump map again
....@@ -6559,7 +8324,7 @@
65598324 }
65608325
65618326 cachename = texname.substring(0, texname.length()-4)+ext+".png";
6562
- if (!new File(cachename).exists())
8327
+ if (!FileExists(cachename))
65638328 cachename = texname;
65648329 else
65658330 processbump = false; // don't process bump map again
....@@ -6568,7 +8333,9 @@
65688333 texturedata = GetFileTexture(cachename, processbump, resolution);
65698334
65708335
6571
- if (texturedata != null)
8336
+ if (texturedata == null)
8337
+ throw new Exception();
8338
+
65728339 texture = new CacheTexture(com.sun.opengl.util.texture.TextureIO.newTexture(texturedata),resolution);
65738340 //texture = GetTexture(tex, bump);
65748341 }
....@@ -6690,7 +8457,7 @@
66908457 return texture;
66918458 }
66928459
6693
- com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution)
8460
+ com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution) throws Exception
66948461 {
66958462 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
66968463
....@@ -6708,14 +8475,14 @@
67088475 return texture!=null?texture.texture:null;
67098476 }
67108477
6711
- com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution)
8478
+ public com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution) throws Exception
67128479 {
67138480 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
67148481
67158482 return texture!=null?texture.texturedata:null;
67168483 }
67178484
6718
- boolean BindTexture(String tex, boolean bump, int resolution)
8485
+ boolean BindTexture(String tex, boolean bump, int resolution) throws Exception
67198486 {
67208487 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
67218488 {
....@@ -7312,9 +9079,9 @@
73129079 static boolean occlusionInitialized = false;
73139080 boolean selection = false;
73149081 boolean pointselection = false;
7315
- /*static*/ boolean lighttouched = true;
9082
+ ///*static*/ boolean lighttouched = true;
73169083 boolean deselect;
7317
- boolean ambientOcclusion = false;
9084
+ private boolean ambientOcclusion = false;
73189085 static boolean flash = false;
73199086 /*static*/ boolean wait = false;
73209087 boolean displaydone = false; // after repaint() calls
....@@ -7444,6 +9211,8 @@
74449211 //gl.glFrustum(-0.5*scale, 0.5*scale, -0.5*scale, 0.5*scale, 1, 100);
74459212 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
74469213 double scale = lightCamera.SCALE / lightCamera.Distance();
9214
+// PATCH FILLE AUX JEANS
9215
+ //scale *= lightCamera.shaper_fovy / 25;
74479216 gl.glScaled(2 * scale, 2 * scale, -scale);
74489217 gl.glTranslated(0, 0, lightCamera.DECAL);
74499218
....@@ -7601,8 +9370,6 @@
76019370
76029371 boolean restartframe = false;
76039372
7604
- static int framecount = 0; // general-purpose global count
7605
-
76069373 void displayAntiAliased(javax.media.opengl.GL gl)
76079374 {
76089375 //gl.glGetIntegerv(gl.GL_ACCUM_RED_BITS, viewport, 0);
....@@ -7633,7 +9400,7 @@
76339400 gl.glClear(gl.GL_ACCUM_BUFFER_BIT);
76349401 for (jitter = 0; jitter < ACSIZE; jitter++) //, GrafreeD.wav.cursor += LIVE ? 735 : 0)
76359402 {
7636
- framecount++;
9403
+ Globals.framecount++;
76379404
76389405 if (CameraPane.tickcount > 0)
76399406 CameraPane.tickcount--;
....@@ -7671,7 +9438,7 @@
76719438
76729439 gl.glLightfv(gl.GL_LIGHT0, gl.GL_POSITION, pos, 0);
76739440 */
7674
- lighttouched = true;
9441
+ Globals.lighttouched = true;
76759442 //System.err.println(" shadowbuffer: " + jitter);
76769443 shadowbuffer.display();
76779444
....@@ -7692,8 +9459,8 @@
76929459 assert (parentcam != renderCamera);
76939460
76949461 if (renderCamera != lightCamera)
7695
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7696
- LA.matConcat(parentcam.toParent, matrix, matrix);
9462
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9463
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
76979464
76989465 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
76999466
....@@ -7708,8 +9475,8 @@
77089475 LA.matCopy(renderCamera.fromScreen, matrix);
77099476
77109477 if (renderCamera != lightCamera)
7711
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7712
- LA.matConcat(matrix, parentcam.fromParent, matrix);
9478
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9479
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
77139480
77149481 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
77159482
....@@ -7781,7 +9548,7 @@
77819548 //gl.glFlush();
77829549 gl.glAccum(gl.GL_ACCUM, 1.0f / ACSIZE);
77839550
7784
- if (ANIMATION && ABORTED)
9551
+ if (Globals.ANIMATION && ABORTED)
77859552 {
77869553 System.err.println(" ABORTED FRAME");
77879554 break;
....@@ -7811,7 +9578,7 @@
78119578 setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR));
78129579
78139580 // save image
7814
- if (ANIMATION && !ABORTED)
9581
+ if (Globals.ANIMATION && !ABORTED)
78159582 {
78169583 VPwidth = viewport[2];
78179584 VPheight = viewport[3];
....@@ -7922,11 +9689,11 @@
79229689
79239690 // imagecount++;
79249691
7925
- String fullname = filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
9692
+ String fullname = Globals.filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
79269693
79279694 if (!BOXMODE)
79289695 {
7929
- System.out.println("image: " + fullname + " (wav cursor=" + (GrafreeD.wav.cursor / 735 / 4) + ")");
9696
+ System.out.println("image: " + fullname + " (wav cursor=" + (Grafreed.wav.cursor / 735 / 4) + ")");
79309697 }
79319698
79329699 if (!BOXMODE)
....@@ -7964,7 +9731,7 @@
79649731 ABORTED = false;
79659732 }
79669733 else
7967
- GrafreeD.wav.cursor += 735 * ACSIZE;
9734
+ Grafreed.wav.cursor += 735 * ACSIZE;
79689735
79699736 if (false)
79709737 {
....@@ -8618,13 +10385,6 @@
861810385 }
861910386 }
862010387
8621
- boolean IsFrozen()
8622
- {
8623
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
8624
-
8625
- return !selectmode && cameracount == 0; // != 0;
8626
- }
8627
-
862810388 boolean niceon = false;
862910389 javax.swing.Timer AAtimer = new javax.swing.Timer(750, this);
863010390 boolean currentlydrawing = false;
....@@ -8634,16 +10394,16 @@
863410394
863510395 public void display(GLAutoDrawable drawable)
863610396 {
8637
- if (GrafreeD.savesound && GrafreeD.hassound)
10397
+ if (Grafreed.savesound && Grafreed.hassound)
863810398 {
8639
- GrafreeD.wav.save();
8640
- GrafreeD.savesound = false;
8641
- GrafreeD.hassound = false;
10399
+ Grafreed.wav.save();
10400
+ Grafreed.savesound = false;
10401
+ Grafreed.hassound = false;
864210402 }
864310403 // if (DEBUG_SELECTION)
864410404 // {
8645
-// if (drawMode != SELECTION)
8646
-// drawMode = SELECTION;
10405
+// if (DrawMode() != SELECTION)
10406
+// DrawMode() = SELECTION;
864710407 // }
864810408
864910409 if (!isRenderer)
....@@ -8699,9 +10459,9 @@
869910459
870010460 //ANTIALIAS = 0;
870110461
8702
- if (drawMode == DEFAULT) // && CURRENTANTIALIAS > 0)
10462
+ if (DrawMode() == DEFAULT) // && CURRENTANTIALIAS > 0)
870310463 {
8704
- if (niceon || isLIVE())
10464
+ if (niceon || Globals.isLIVE())
870510465 {
870610466 //if(active == 0)
870710467 // antialiaser = null;
....@@ -8726,7 +10486,7 @@
872610486 assert eyeCamera.shaper_zFar == 1E5f; // 500.0f;
872710487 */
872810488
8729
- if (drawMode == DEFAULT)
10489
+ if (DrawMode() == DEFAULT)
873010490 {
873110491 currentlydrawing = true;
873210492 }
....@@ -8757,18 +10517,18 @@
875710517
875810518 // if(Applet3D.clipboard != null)
875910519 // System.out.println("Clipboard = " + Applet3D.clipboard); //.get(0).parent);
8760
-//drawMode = SELECTION;
10520
+//DrawMode() = SELECTION;
876110521 indexcount = 0;
876210522
8763
- if (drawMode == OCCLUSION)
10523
+ if (DrawMode() == OCCLUSION)
876410524 {
8765
- drawMode = DEFAULT;
10525
+ Globals.drawMode = DEFAULT; // WARNING
876610526 ambientOcclusion = true;
876710527 setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR));
876810528 Object3D theobject = object;
876910529 Object3D theparent = object.parent;
877010530 object.parent = null;
8771
- object = (Object3D)GrafreeD.clone(object);
10531
+ object = (Object3D)Grafreed.clone(object);
877210532 object.Stripify();
877310533 if (theobject.selection == null || theobject.selection.Size() == 0)
877410534 theobject.PreprocessOcclusion(this);
....@@ -8781,19 +10541,19 @@
878110541 ambientOcclusion = false;
878210542 }
878310543
8784
- if (lighttouched && drawMode == DEFAULT && !lightMode) // && !FROZEN)
10544
+ if (Globals.lighttouched && DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
878510545 {
878610546 //if (RENDERSHADOW) // ?
878710547 if (!IsFrozen())
878810548 {
878910549 // dec 2012
8790
- if (!ambientOcclusion && !(!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0))
10550
+ if (!ambientOcclusion && !(!flash && DrawMode() == DEFAULT && ANTIALIAS > 0))
879110551 {
8792
- framecount++;
10552
+ Globals.framecount++;
879310553 shadowbuffer.display();
879410554 }
879510555 }
8796
- lighttouched = false; // ??
10556
+ Globals.lighttouched = false; // ??
879710557 //drawing = true;
879810558 //lighttouched = true;
879910559 }
....@@ -8814,9 +10574,9 @@
881410574 //eyeCamera.shaper_fovy = 1;
881510575 }
881610576
8817
- if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && drawMode == DEFAULT) // SELECTION)
10577
+ if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && DrawMode() == DEFAULT) // SELECTION)
881810578 {
8819
- //System.out.println("drawMode = " + drawMode);
10579
+ //System.out.println("DrawMode() = " + DrawMode());
882010580 vertexMode |= VP_PASS;
882110581 //vertexMode |= VP_PROJECTION;
882210582 if (!ambientOcclusion)
....@@ -8876,7 +10636,7 @@
887610636 Camera cam = renderCamera; // lightMode?lightCamera:eyeCamera;
887710637 //Camera lightcam = new Camera(light0);
887810638
8879
- if (drawMode == SHADOW)
10639
+ if (DrawMode() == SHADOW)
888010640 {
888110641 /*
888210642 gl.glMatrixMode(GL.GL_MODELVIEW);
....@@ -8914,8 +10674,8 @@
891410674
891510675 // if (parentcam != renderCamera) // not a light
891610676 if (cam != lightCamera)
8917
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8918
- LA.matConcat(parentcam.toParent, matrix, matrix);
10677
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10678
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
891910679
892010680 for (int j = 0; j < 4; j++)
892110681 {
....@@ -8929,8 +10689,8 @@
892910689
893010690 // if (parentcam != renderCamera) // not a light
893110691 if (cam != lightCamera)
8932
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8933
- LA.matConcat(matrix, parentcam.fromParent, matrix);
10692
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10693
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
893410694
893510695 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
893610696
....@@ -8966,7 +10726,7 @@
896610726 gl.glClear(gl.GL_DEPTH_BUFFER_BIT);
896710727 } else
896810728 {
8969
- if (drawMode != DEFAULT)
10729
+ if (DrawMode() != DEFAULT)
897010730 {
897110731 gl.glClearColor(1, 1, 1, 0);
897210732 } // 1);
....@@ -9031,7 +10791,7 @@
903110791
903210792 fast &= !ambientOcclusion;
903310793
9034
- if (drawMode == DEFAULT)
10794
+ if (DrawMode() == DEFAULT)
903510795 {
903610796 //gl.glEnable(gl.GL_ALPHA_TEST);
903710797 //gl.glActiveTexture(GL.GL_TEXTURE0);
....@@ -9092,6 +10852,8 @@
909210852 //gl.glFrustum(-0.5*scale, 0.5*scale, -0.5*scale, 0.5*scale, 1, 100);
909310853 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
909410854 double scale = lightCamera.SCALE / lightCamera.Distance();
10855
+// PATCH FILLE AUX JEANS
10856
+ //scale *= lightCamera.shaper_fovy / 25;
909510857 gl.glScaled(2 * scale, 2 * scale, -scale);
909610858 gl.glTranslated(0, 0, lightCamera.DECAL);
909710859
....@@ -9187,7 +10949,16 @@
918710949 // Bump noise
918810950 gl.glActiveTexture(GL.GL_TEXTURE6);
918910951 //gl.glBindTexture(GL.GL_TEXTURE_2D, bump_noise);
9190
- BindTexture(NOISE_TEXTURE, false, 2);
10952
+
10953
+ try
10954
+ {
10955
+ BindTexture(NOISE_TEXTURE, false, 2);
10956
+ }
10957
+ catch (Exception e)
10958
+ {
10959
+ System.err.println("FAILED: " + NOISE_TEXTURE);
10960
+ }
10961
+
919110962
919210963 gl.glActiveTexture(GL.GL_TEXTURE0);
919310964 gl.glEnable(GL.GL_TEXTURE_2D);
....@@ -9227,10 +10998,12 @@
922710998 gl.glMatrixMode(gl.GL_PROJECTION);
922810999 gl.glLoadIdentity();
922911000
9230
- if (drawMode == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
11001
+ if (DrawMode() == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
923111002 {
923211003 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
923311004 double scale = lightCamera.SCALE / lightCamera.Distance();
11005
+// PATCH FILLE AUX JEANS
11006
+ //scale *= lightCamera.shaper_fovy / 25;
923411007 gl.glScaled(2 * scale, 2 * scale, -scale);
923511008 gl.glTranslated(0, 0, lightCamera.DECAL);
923611009 //System.out.println("DECAL = " + LIGHTDECAL + "; SCALE = " + LIGHTSCALE);
....@@ -9283,7 +11056,7 @@
928311056 //gl.glPushMatrix();
928411057 gl.glLoadIdentity();
928511058
9286
- if (!ambientOcclusion) // drawMode != OCCLUSION)
11059
+ if (!ambientOcclusion) // DrawMode() != OCCLUSION)
928711060 {
928811061 //LA.xformPos(light0, lightCamera.fromScreen, light);
928911062 LA.xformDir(dirlight, lightCamera.fromScreen, lightposition);
....@@ -9310,8 +11083,8 @@
931011083 System.err.println("parentcam != renderCamera");
931111084
931211085 // if (cam != lightCamera)
9313
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9314
- LA.xformDir(lightposition, parentcam.toParent, lightposition); // may 2013
11086
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11087
+ LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
931511088 }
931611089
931711090 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -9332,8 +11105,8 @@
933211105 if (true) // TODO
933311106 {
933411107 if (cam != lightCamera)
9335
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9336
- LA.xformDir(light0, parentcam.toParent, light0); // may 2013
11108
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11109
+ LA.xformDir(light0, parentcam.GlobalTransform(), light0); // may 2013
933711110 }
933811111
933911112 LA.xformPos(light0, cam.toScreen, light0);
....@@ -9370,7 +11143,7 @@
937011143 }
937111144
937211145 /**/
9373
- if (true) // drawMode == SELECTION) // != DEFAULT)
11146
+ if (true) // DrawMode() == SELECTION) // != DEFAULT)
937411147 gl.glDisable(gl.GL_LIGHTING);
937511148 else
937611149 gl.glEnable(gl.GL_LIGHTING);
....@@ -9388,7 +11161,7 @@
938811161
938911162 lightslot = 64;
939011163
9391
- if (!frozen && !ambientOcclusion && isRenderer && drawMode == DEFAULT)
11164
+ if (!frozen && !ambientOcclusion && isRenderer && DrawMode() == DEFAULT)
939211165 {
939311166 DrawLights(object);
939411167 }
....@@ -9399,7 +11172,7 @@
939911172 fragmentMode |= (lightslot - 64) << 2; // 1; // first bit is available for aniso
940011173 //System.out.println("fragmentMode = " + fragmentMode);
940111174
9402
- if (drawMode == DEFAULT || drawMode == SELECTION || DEBUG_SELECTION)
11175
+ if (DrawMode() == DEFAULT || DrawMode() == SELECTION || IsDebugSelection())
940311176 {
940411177 /*
940511178 if (CULLFACE || (ambientOcclusion && OCCLUSION_CULLING))
....@@ -9432,7 +11205,7 @@
943211205 }
943311206 }
943411207
9435
- if (drawMode == DEFAULT)
11208
+ if (DrawMode() == DEFAULT)
943611209 {
943711210 if (WIREFRAME && !ambientOcclusion)
943811211 {
....@@ -9450,7 +11223,7 @@
945011223 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
945111224 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
945211225
9453
- if (!fast/*RENDERPROGRAM != 0*/ && (drawMode == DEFAULT || drawMode == SHADOW)) // && !WIREFRAME) //
11226
+ if (!fast/*RENDERPROGRAM != 0*/ && (DrawMode() == DEFAULT || DrawMode() == SHADOW)) // && !WIREFRAME) //
945411227 {
945511228 if (vertexMode != 0) // && !fast)
945611229 {
....@@ -9470,7 +11243,7 @@
947011243 }
947111244 }
947211245
9473
- if (false) // fast && !IsFreezed() && drawMode != SELECTION && !ambientOcclusion)
11246
+ if (false) // fast && !IsFreezed() && DrawMode() != SELECTION && !ambientOcclusion)
947411247 {
947511248 //gl.glDepthFunc(GL.GL_LEQUAL);
947611249 //gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
....@@ -9498,7 +11271,7 @@
949811271 //gl.glDepthMask(false);
949911272 }
950011273
9501
- if (false) // drawMode == SHADOW)
11274
+ if (false) // DrawMode() == SHADOW)
950211275 {
950311276 //SetColumnMajorData(cameraInverseTransform, view_1);
950411277 //System.out.println("light = " + cameraInverseTransform);
....@@ -9512,16 +11285,16 @@
951211285 //System.out.println("object = " + object);
951311286 if (!frozen && !imageLocked)
951411287 {
9515
- if (!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0)
11288
+ if (!flash && !lightMode && DrawMode() == DEFAULT && ANTIALIAS > 0)
951611289 {
951711290 displayAntiAliased(gl);
951811291 } else
951911292 {
952011293 programcount = 0;
9521
- int keepmode = drawMode;
11294
+ int keepmode = DrawMode();
952211295 // if (DEBUG_SELECTION)
952311296 // {
9524
-// drawMode = SELECTION;
11297
+// DrawMode() = SELECTION;
952511298 // }
952611299 // for point selection
952711300 // gl.glGetDoublev(gl.GL_MODELVIEW_MATRIX, tempmat, 0);
....@@ -9531,10 +11304,10 @@
953111304 DrawObject(gl);
953211305
953311306 // jan 2013 System.err.println("RESET ABORT (display)");
9534
- // if (drawMode == DEFAULT)
11307
+ // if (DrawMode() == DEFAULT)
953511308 // ABORTED = false;
953611309 fullreset = false;
9537
- drawMode = keepmode;
11310
+ Globals.drawMode = keepmode; // WARNING
953811311 //System.out.println("PROGRAM SWITCH " + programcount);
953911312 }
954011313 }
....@@ -9542,11 +11315,11 @@
954211315 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
954311316 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
954411317
9545
- if (drawMode == DEFAULT)
11318
+ if (DrawMode() == DEFAULT)
954611319 {
954711320 ReleaseTexture(NOISE_TEXTURE, false);
954811321 }
9549
- //if (drawMode == DEFAULT)
11322
+ //if (DrawMode() == DEFAULT)
955011323 {
955111324
955211325 gl.glActiveTexture(GL.GL_TEXTURE1);
....@@ -9558,7 +11331,7 @@
955811331 //else
955911332 //gl.glDisable(gl.GL_TEXTURE_2D);
956011333 //gl.glPopMatrix();
9561
- if (imageCompleted && ANTIALIAS > 0 && drawMode == DEFAULT && cam != lightCamera && !ambientOcclusion)
11334
+ if (imageCompleted && ANTIALIAS > 0 && DrawMode() == DEFAULT && cam != lightCamera && !ambientOcclusion)
956211335 {
956311336 //new Exception().printStackTrace();
956411337 //System.out.println("Draw image " + width + ", " + height);
....@@ -9600,7 +11373,7 @@
960011373 //gl.glFlush();
960111374 }
960211375
9603
- if (flash && drawMode == DEFAULT)
11376
+ if (flash && DrawMode() == DEFAULT)
960411377 {
960511378 flash = false;
960611379 wait = true;
....@@ -9608,9 +11381,9 @@
960811381 }
960911382
961011383 //drawing = false;
9611
- //if(drawMode == DEFAULT)
11384
+ //if(DrawMode() == DEFAULT)
961211385 // niceon = false;
9613
- if (drawMode == DEFAULT)
11386
+ if (DrawMode() == DEFAULT)
961411387 {
961511388 currentlydrawing = false;
961611389 }
....@@ -9630,7 +11403,7 @@
963011403 repaint();
963111404 }
963211405
9633
- if (isLIVE() && drawMode == DEFAULT) // may 2013
11406
+ if (Globals.isLIVE() && DrawMode() == DEFAULT) // may 2013
963411407 repaint();
963511408
963611409 displaydone = true;
....@@ -9649,8 +11422,14 @@
964911422 {
965011423 renderpass++;
965111424 // System.out.println("Draw object... ");
11425
+ STEP = 1;
965211426 if (FAST) // in case there is no script
9653
- STEP = 16;
11427
+ STEP = 8;
11428
+
11429
+ if (CURRENTANTIALIAS == 0 || ACSIZE == 1)
11430
+ {
11431
+ STEP *= 4;
11432
+ }
965411433
965511434 //object.FullInvariants();
965611435
....@@ -9664,10 +11443,10 @@
966411443 e.printStackTrace();
966511444 }
966611445
9667
- if (GrafreeD.RENDERME > 0)
9668
- GrafreeD.RENDERME--; // mechante magouille
11446
+ if (Grafreed.RENDERME > 0)
11447
+ Grafreed.RENDERME--; // mechante magouille
966911448
9670
- ONESTEP = false;
11449
+ Globals.ONESTEP = false;
967111450 }
967211451
967311452 static boolean zoomonce = false;
....@@ -9675,11 +11454,11 @@
967511454 void DrawObject(GL gl, boolean draw)
967611455 {
967711456 //System.out.println("DRAW OBJECT " + mouseDown);
9678
-// drawMode = SELECTION;
11457
+// DrawMode() = SELECTION;
967911458 //GL gl = getGL();
968011459 if ((TRACK || SHADOWTRACK) || zoomonce)
968111460 {
9682
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
11461
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
968311462 object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
968411463 pingthread.StepToTarget(true); // true);
968511464 // zoomonce = false;
....@@ -9700,9 +11479,9 @@
970011479 callist = gl.glGenLists(1);
970111480 }
970211481
9703
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
11482
+ boolean selectmode = DrawMode() == SELECTION || IsDebugSelection();
970411483
9705
- boolean active = !selectmode; // drawMode != SELECTION; // mouseDown;
11484
+ boolean active = !selectmode; // DrawMode() != SELECTION; // mouseDown;
970611485
970711486 if (!mainDL || !active || touched)
970811487 {
....@@ -9729,13 +11508,20 @@
972911508 PushMatrix(ClickInfo.matbuffer);
973011509 }
973111510
9732
- if (drawMode == 0)
11511
+ if (DrawMode() == 0)
973311512 {
973411513 // System.out.println("CLEAR +++++++++++++++ +++++++++++++++ +++++++++++++++ +++++++++++++++");
973511514
973611515 usedtextures.clear();
973711516
9738
- BindTextures(DEFAULT_TEXTURES, 2);
11517
+ try
11518
+ {
11519
+ BindTextures(DEFAULT_TEXTURES, 2);
11520
+ }
11521
+ catch (Exception e)
11522
+ {
11523
+ System.err.println("FAILED: " + DEFAULT_TEXTURES);
11524
+ }
973911525 }
974011526 //System.out.println("--> " + stackdepth);
974111527 // GrafreeD.traceon();
....@@ -9743,7 +11529,7 @@
974311529 // DRAW
974411530 object.draw(this, /*(Composite)*/ object, false, false);
974511531
9746
- if (drawMode == DEFAULT)
11532
+ if (DrawMode() == DEFAULT)
974711533 {
974811534 if (DEBUG)
974911535 {
....@@ -9754,40 +11540,40 @@
975411540 selectedpoint.radius = radius;
975511541 selectedpoint.recalculate();
975611542 selectedpoint.material = new cMaterial();
9757
- selectedpoint.material.color = 0.15f;
11543
+ selectedpoint.material.color = 0.15f; // Yellow
975811544 selectedpoint.material.modulation = 0.75f;
975911545
9760
- debugpoint.radius = radius;
9761
- debugpoint.recalculate();
9762
- debugpoint.material = new cMaterial();
9763
- debugpoint.material.color = 0.25f;
9764
- debugpoint.material.modulation = 0.75f;
11546
+ debugpointG.radius = radius;
11547
+ debugpointG.recalculate();
11548
+ debugpointG.material = new cMaterial();
11549
+ debugpointG.material.color = 0.25f; // Green
11550
+ debugpointG.material.modulation = 0.75f;
976511551
9766
- debugpoint2.radius = radius;
9767
- debugpoint2.recalculate();
9768
- debugpoint2.material = new cMaterial();
9769
- debugpoint2.material.color = 0.75f;
9770
- debugpoint2.material.modulation = 0.75f;
11552
+ debugpointP.radius = radius;
11553
+ debugpointP.recalculate();
11554
+ debugpointP.material = new cMaterial();
11555
+ debugpointP.material.color = 0.75f; // Purple
11556
+ debugpointP.material.modulation = 0.75f;
977111557
9772
- debugpoint3.radius = radius;
9773
- debugpoint3.recalculate();
9774
- debugpoint3.material = new cMaterial();
9775
- debugpoint3.material.color = 0.5f;
9776
- debugpoint3.material.modulation = 0.75f;
11558
+ debugpointC.radius = radius;
11559
+ debugpointC.recalculate();
11560
+ debugpointC.material = new cMaterial();
11561
+ debugpointC.material.color = 0.5f; // Cyan
11562
+ debugpointC.material.modulation = 0.75f;
977711563
9778
- debugpoint4.radius = radius;
9779
- debugpoint4.recalculate();
9780
- debugpoint4.material = new cMaterial();
9781
- debugpoint4.material.color = 0f;
9782
- debugpoint4.material.modulation = 0.75f;
11564
+ debugpointR.radius = radius;
11565
+ debugpointR.recalculate();
11566
+ debugpointR.material = new cMaterial();
11567
+ debugpointR.material.color = 0f; // Red
11568
+ debugpointR.material.modulation = 0.75f;
978311569
978411570 InitPoints(radius);
978511571 }
978611572 selectedpoint.draw(this, /*(Composite)*/ null, false, false);
9787
- debugpoint.draw(this, /*(Composite)*/ null, false,false);
9788
- debugpoint2.draw(this, /*(Composite)*/ null, false,false);
9789
- debugpoint3.draw(this, /*(Composite)*/ null, false,false);
9790
- debugpoint4.draw(this, /*(Composite)*/ null, false,false);
11573
+ debugpointG.draw(this, /*(Composite)*/ null, false,false);
11574
+ debugpointP.draw(this, /*(Composite)*/ null, false,false);
11575
+ debugpointC.draw(this, /*(Composite)*/ null, false,false);
11576
+ debugpointR.draw(this, /*(Composite)*/ null, false,false);
979111577 // DrawPoints(this);
979211578 }
979311579
....@@ -9795,7 +11581,7 @@
979511581 }
979611582 // GrafreeD.traceoff();
979711583 //System.out.println(stackdepth);
9798
- if (drawMode == 0)
11584
+ if (DrawMode() == 0)
979911585 {
980011586 ReleaseTextures(DEFAULT_TEXTURES);
980111587
....@@ -9820,17 +11606,26 @@
982011606
982111607 checker = null;
982211608
9823
- if (!ambientOcclusion && !IsFrozen() && drawMode == DEFAULT)
11609
+ if (!ambientOcclusion && !IsFrozen() && DrawMode() == DEFAULT)
982411610 FindChecker(object);
982511611
9826
- if (checker != null && drawMode == DEFAULT)
11612
+ if (checker != null && DrawMode() == DEFAULT)
982711613 {
9828
- // BindTexture(IMMORTAL_TEXTURE);
11614
+ //BindTexture(IMMORTAL_TEXTURE);
11615
+ try
11616
+ {
11617
+ BindTextures(checker.GetTextures(), checker.texres);
11618
+ }
11619
+ catch (Exception e)
11620
+ {
11621
+ System.err.println("FAILED: " + checker.GetTextures());
11622
+ }
982911623 // NEAREST
983011624 GetGL().glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); // GL.GL_LINEAR);
983111625 DrawChecker(gl);
983211626 //checker.Draw(this, null, false);
983311627 // ReleaseTexture(IMMORTAL_TEXTURE);
11628
+ ReleaseTextures(checker.GetTextures());
983411629 }
983511630
983611631 if (object.parent != null)
....@@ -9843,7 +11638,7 @@
984311638 //gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
984411639 //gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
984511640
9846
- if (DISPLAYTEXT && drawMode == DEFAULT)
11641
+ if (DISPLAYTEXT && DrawMode() == DEFAULT)
984711642 {
984811643 // Draw it once, then use the raster
984911644 Balloon(gl, balloon.createGraphics());
....@@ -9899,14 +11694,14 @@
989911694 int[] xs = new int[3];
990011695 int[] ys = new int[3];
990111696
9902
- void DrawString(Object3D obj) // String string)
11697
+ public void DrawString(Object3D obj) // String string) // INTERFACE
990311698 {
9904
- if (!DISPLAYTEXT || drawMode != DEFAULT)
11699
+ if (!DISPLAYTEXT || DrawMode() != DEFAULT)
990511700 {
990611701 return;
990711702 }
990811703
9909
- String string = obj.GetToolTip();
11704
+ String string = obj.toString(); //.GetToolTip();
991011705
991111706 GL gl = GetGL();
991211707
....@@ -10223,8 +12018,8 @@
1022312018 //obj.TransformToWorld(light, light);
1022412019 for (int i = tp.size(); --i >= 0;)
1022512020 {
10226
- for (int count = tp.get(i).GetTransformCount(); --count>=0;)
10227
- LA.xformPos(light, tp.get(i).toParent, light);
12021
+ //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
12022
+ LA.xformPos(light, tp.get(i).GlobalTransform(), light);
1022812023 }
1022912024
1023012025
....@@ -10241,8 +12036,8 @@
1024112036 parentcam = cameras[0];
1024212037 }
1024312038
10244
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10245
- LA.xformPos(light, parentcam.toParent, light); // may 2013
12039
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
12040
+ LA.xformPos(light, parentcam.GlobalTransform(), light); // may 2013
1024612041
1024712042 LA.xformPos(light, renderCamera.toScreen, light);
1024812043
....@@ -10388,6 +12183,7 @@
1038812183 "PARAM lodbias = { 10,10,10,10 };" + // 20, -2, -20, 1.0 };" +
1038912184 "PARAM infinity = { 100000000, 100000000, 100000000, 1.0 };" +
1039012185 "PARAM one2048th = { 0.00048828125, 0.00048828125, 0.00048828125, 1.0 };" +
12186
+ "PARAM ninetenth = { 0.9, 0.9, 0.9, 1.0 };" +
1039112187 "PARAM almostone = { 0.999, 0.999, 0.999, 1.0 };" +
1039212188 "PARAM c256 = { 256, 256, 256, 1.0 };" +
1039312189 "PARAM c256i = { 0.00390625, 0.00390625, 0.00390625, 1.0 };" +
....@@ -10855,8 +12651,8 @@
1085512651
1085612652 // display shadow only (bump == 0)
1085712653 "SUB temp.x, half.x, shadow.x;" +
10858
- "MOV temp.y, -params6.x;" +
10859
- "SLT temp.z, temp.y, zero.x;" +
12654
+ "MOV temp.y, -params5.z;" + // params6.x;" +
12655
+ "SLT temp.z, temp.y, -one2048th.x;" +
1086012656 "SUB temp.y, one.x, temp.z;" +
1086112657 "MUL temp.x, temp.x, temp.y;" +
1086212658 "KIL temp.x;" +
....@@ -10985,8 +12781,10 @@
1098512781 "MAX ndotl.x, ndotl.x, -ndotl.x;" +
1098612782
1098712783 "SUB temp.x, one.x, ndotl.x;" +
10988
- "ADD temp.x, temp.x, options2.z;" + // lightsheen
10989
- "ADD temp.y, one.y, options2.y;" + // sursurface
12784
+ // Tuning for default skin
12785
+ //"ADD temp.x, temp.x, options2.z;" + // lightsheen
12786
+ "MAD temp.x, options2.z, half.y, temp.x;" + // lightsheen
12787
+ "ADD temp.y, one.y, options2.y;" + // subsurface
1099012788 "MUL temp.x, temp.x, temp.y;" +
1099112789
1099212790 "MUL saturation, saturation, temp.xxxx;" +
....@@ -11185,7 +12983,7 @@
1118512983 //once = true;
1118612984 }
1118712985
11188
- System.out.print("Program #" + mode + "; length = " + program.length());
12986
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
1118912987 System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
1119012988 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1119112989
....@@ -11302,6 +13100,7 @@
1130213100 String Shadow(String depth, String shadow)
1130313101 {
1130413102 return "MAX temp.x, ndotl.x, one64th.x;" +
13103
+ "MIN temp.x, temp.x, ninetenth.x;" +
1130513104 /**/
1130613105 // Sine
1130713106 "MUL temp.y, temp.x, temp.x;" +
....@@ -11317,12 +13116,16 @@
1131713116
1131813117 "ADD " + depth + ".z, " + depth + ".z, temp.x;" +
1131913118 //"SUB " + depth + ".z, " + depth + ".z, temp.x;" + // back face shadowing!
13119
+
13120
+ // Compare fragment depth in light space with shadowmap.
1132013121 "SUB temp.x, fragment.texcoord[1].z, " + depth + ".z;" +
1132113122 "SGE temp.y, temp.x, zero.x;" +
11322
- "SUB " + shadow + ".y, one.x, temp.y;" +
13123
+ "SUB " + shadow + ".y, one.x, temp.y;" + // Specular is fully occluded
13124
+
13125
+ // Reverse comparison
1132313126 "SUB temp.x, one.x, temp.x;" +
1132413127 "MUL " + shadow + ".x, temp.x, temp.y;" +
11325
- "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // specular is fully occluded
13128
+ "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // diffuse
1132613129 "POW " + shadow + ".x, " + shadow + ".x, params5.z;" + // fake depth
1132713130
1132813131 "SLT " + shadow + ".z, fragment.texcoord[1].z, " + depth + ".z;" +
....@@ -11336,6 +13139,10 @@
1133613139 // No shadow for backface
1133713140 "DP3 temp.x, normal, lightd;" +
1133813141 "SLT temp.x, temp.x, zero.x;" + // shadoweps
13142
+ "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
13143
+
13144
+ // No shadow when out of frustrum
13145
+ "SGE temp.x, " + depth + ".z, one.z;" +
1133913146 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
1134013147 "";
1134113148 }
....@@ -11894,7 +13701,7 @@
1189413701 public void mousePressed(MouseEvent e)
1189513702 {
1189613703 //System.out.println("mousePressed: " + e);
11897
- clickStart(e.getX(), e.getY(), e.getModifiersEx());
13704
+ clickStart(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1189813705 }
1189913706
1190013707 static long prevtime = 0;
....@@ -11921,14 +13728,16 @@
1192113728
1192213729 //System.err.println("Dtime = " + Dtime + "; units = " + e.getUnitsToScroll() + "; ratio (units/ms) = " + ratio);
1192313730
13731
+ if (BUTTONLESSWHEEL)
1192413732 if (Math.abs(ratio) < 0.1 || Math.abs(Dtime) == 0) // < 30)
1192513733 {
1192613734 return;
1192713735 }
1192813736
13737
+ boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
1192913738
1193013739 // TIMER
11931
- if (!wheeltimer.isRunning() && e.getModifiersEx() == 0) // VR
13740
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
1193213741 {
1193313742 keepboxmode = BOXMODE;
1193413743 keepsupport = SUPPORT;
....@@ -11968,8 +13777,8 @@
1196813777 // mode |= META;
1196913778 //}
1197013779
11971
- SetMouseMode(WHEEL | e.getModifiersEx());
11972
- drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0);
13780
+ SetMouseMode(e.getModifiers(), WHEEL | e.getModifiersEx());
13781
+ drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0, 0);
1197313782 anchorX = ax;
1197413783 anchorY = ay;
1197513784 prevX = px;
....@@ -12029,6 +13838,10 @@
1202913838 // wasliveok = true;
1203013839 // waslive = false;
1203113840
13841
+ // May 2019 Forget it:
13842
+ if (true)
13843
+ return;
13844
+
1203213845 // source == timer
1203313846 if (mouseDown)
1203413847 {
....@@ -12057,7 +13870,7 @@
1205713870 // ObjEditor.tweenManager.update(1f / 60f);
1205813871
1205913872 // fev 2014???
12060
- if ((TRACK || SHADOWTRACK) && trackedobject != null) // && drawMode == SHADOW) // && !lightMode)
13873
+ if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode)
1206113874 object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
1206213875 pingthread.StepToTarget(true); // true);
1206313876 }
....@@ -12067,7 +13880,7 @@
1206713880
1206813881 javax.swing.Timer timer = new javax.swing.Timer(350, this);
1206913882
12070
- void clickStart(int x, int y, int modifiers)
13883
+ void clickStart(int x, int y, int modifiers, int modifiersex)
1207113884 {
1207213885 if (!wasliveok)
1207313886 return;
....@@ -12084,7 +13897,7 @@
1208413897 // touched = true; // main DL
1208513898 if (isRenderer)
1208613899 {
12087
- SetMouseMode(modifiers);
13900
+ SetMouseMode(modifiers, modifiersex);
1208813901 }
1208913902
1209013903 selectX = anchorX = x;
....@@ -12097,7 +13910,7 @@
1209713910 clicked = true;
1209813911 hold = false;
1209913912
12100
- if (((modifiers & ~1024) & ~0) == 0) // Single or multiple selection
13913
+ if (((modifiersex & ~1024) & ~0) == 0) // Single or multiple selection
1210113914 // june 2013 means CTRL_CLICK: if (((modifiers & ~1024) & ~128) == 0) // Single or multiple selection
1210213915 {
1210313916 // System.out.println("RESTART II " + modifiers);
....@@ -12128,7 +13941,7 @@
1212813941 info.camera = renderCamera;
1212913942 info.x = x;
1213013943 info.y = y;
12131
- info.modifiers = modifiers;
13944
+ info.modifiers = modifiersex;
1213213945 editObj = object.doEditClick(info, 0);
1213313946 if (!editObj)
1213413947 {
....@@ -12145,11 +13958,14 @@
1214513958
1214613959 public void mouseDragged(MouseEvent e)
1214713960 {
13961
+ Globals.MOUSEDRAGGED = true;
13962
+
13963
+ //System.out.println("mouseDragged: " + e);
1214813964 if (isRenderer)
1214913965 movingcamera = true;
13966
+
1215013967 //if (drawing)
1215113968 //return;
12152
- //System.out.println("mouseDragged: " + e);
1215313969 if ((e.getModifiersEx() & CTRL) != 0
1215413970 || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1215513971 {
....@@ -12157,7 +13973,7 @@
1215713973 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1215813974 }
1215913975 else
12160
- drag(e.getX(), e.getY(), e.getModifiersEx());
13976
+ drag(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1216113977
1216213978 //try { Thread.sleep(1); } catch (Exception ex) {}
1216313979 }
....@@ -12169,6 +13985,11 @@
1216913985 cVector tmp = new cVector();
1217013986 cVector tmp2 = new cVector();
1217113987 boolean isMoving;
13988
+
13989
+ public cVector TargetLookAt()
13990
+ {
13991
+ return targetLookAt;
13992
+ }
1217213993
1217313994 class PingThread extends Thread
1217413995 {
....@@ -12308,7 +14129,7 @@
1230814129 //System.out.println("---------------- ---------- Paint " + tmp.length2());
1230914130 if (lightMode)
1231014131 {
12311
- lighttouched = true;
14132
+ Globals.lighttouched = true;
1231214133 }
1231314134
1231414135 if (OEILONCE && OEIL)
....@@ -12325,6 +14146,7 @@
1232514146
1232614147 public void run()
1232714148 {
14149
+ new Exception().printStackTrace();
1232814150 System.exit(0);
1232914151 for (;;)
1233014152 {
....@@ -12366,7 +14188,7 @@
1236614188 mouseDown = false;
1236714189 if (lightMode)
1236814190 {
12369
- lighttouched = true;
14191
+ Globals.lighttouched = true;
1237014192 }
1237114193 repaint();
1237214194 alreadypainted = true;
....@@ -12374,7 +14196,7 @@
1237414196 isMoving = false;
1237514197 } //??
1237614198
12377
- if (isLIVE() && !alreadypainted)
14199
+ if (Globals.isLIVE() && !alreadypainted)
1237814200 {
1237914201 // FOR DEBUG BREAKPOINT USING PAUSE: while (true)
1238014202 repaint();
....@@ -12386,9 +14208,9 @@
1238614208 {
1238714209 if (lightMode)
1238814210 {
12389
- lighttouched = true;
14211
+ Globals.lighttouched = true;
1239014212 }
12391
- drag(X, (mouseMode != 0) ? Y : anchorY, MODIFIERS);
14213
+ drag(X, (mouseMode != 0) ? Y : anchorY, 0, MODIFIERS);
1239214214 }
1239314215 //else
1239414216 }
....@@ -12488,7 +14310,7 @@
1248814310 int X, Y;
1248914311 boolean SX, SY;
1249014312
12491
- void drag(int x, int y, int modifiers)
14313
+ void drag(int x, int y, int modifiers, int modifiersex)
1249214314 {
1249314315 if (IsFrozen())
1249414316 {
....@@ -12497,17 +14319,17 @@
1249714319
1249814320 drag = true; // NEW
1249914321
12500
- boolean continuous = (modifiers & COMMAND) == COMMAND;
14322
+ boolean continuous = (modifiersex & COMMAND) == COMMAND;
1250114323
1250214324 X = x;
1250314325 Y = y;
1250414326 // floating state for animation
12505
- MODIFIERS = modifiers;
12506
- modifiers &= ~1024;
14327
+ MODIFIERS = modifiersex;
14328
+ modifiersex &= ~1024;
1250714329 if (false) // modifiers != 0)
1250814330 {
1250914331 //new Exception().printStackTrace();
12510
- System.out.println("mouseDragged: " + modifiers);
14332
+ System.out.println("mouseDragged: " + modifiersex);
1251114333 System.out.println("SHIFT = " + SHIFT);
1251214334 System.out.println("CONTROL = " + COMMAND);
1251314335 System.out.println("META = " + META);
....@@ -12527,7 +14349,7 @@
1252714349 info.camera = renderCamera;
1252814350 info.x = x;
1252914351 info.y = y;
12530
- object.editWindow.copy.doEditDrag(info);
14352
+ object.editWindow.copy.doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
1253114353 } else
1253214354 {
1253314355 if (x < startX)
....@@ -12629,6 +14451,7 @@
1262914451 {
1263014452 manipCamera.Translate(dx, dy, getWidth());
1263114453 }
14454
+ else
1263214455 if ((mouseMode & ZOOM) == 0 && (mouseMode & VR) != 0)
1263314456 {
1263414457 manipCamera.RotateInterest(dx, dy);
....@@ -12639,7 +14462,7 @@
1263914462
1264014463 if (manipCamera == lightCamera)
1264114464 {
12642
- lighttouched = true;
14465
+ Globals.lighttouched = true;
1264314466 }
1264414467 /*
1264514468 switch (mode)
....@@ -12678,7 +14501,6 @@
1267814501 public void mouseMoved(MouseEvent e)
1267914502 {
1268014503 //System.out.println("mouseMoved: " + e);
12681
-
1268214504 if (isRenderer)
1268314505 return;
1268414506
....@@ -12703,7 +14525,10 @@
1270314525
1270414526 public void mouseReleased(MouseEvent e)
1270514527 {
14528
+ Globals.MOUSEDRAGGED = false;
14529
+
1270614530 movingcamera = false;
14531
+ X = Y = 0;
1270714532 //System.out.println("mouseReleased: " + e);
1270814533 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1270914534 }
....@@ -12726,9 +14551,9 @@
1272614551 boolean control = ((modifiers & CTRL) != 0); // june 2013: for point selection
1272714552 boolean command = ((modifiers & COMMAND) != 0); // june 2013: for multiple selection
1272814553
12729
- if (control || command || IsFrozen())
14554
+// No delay if (control || command || IsFrozen())
1273014555 timeout = true;
12731
- else
14556
+// ?? May 2019 else
1273214557 // timer.setDelay((modifiers & 128) != 0?0:350);
1273314558 mouseDown = false;
1273414559 if (!control && !command) // june 2013
....@@ -12838,7 +14663,7 @@
1283814663 System.out.println("keyReleased: " + e);
1283914664 }
1284014665
12841
- void SetMouseMode(int modifiers)
14666
+ void SetMouseMode(int modifiers, int modifiersex)
1284214667 {
1284314668 //System.out.println("SetMouseMode = " + modifiers);
1284414669 //modifiers &= ~1024;
....@@ -12850,25 +14675,25 @@
1285014675 //if (modifiers == 0) // || (modifiers == (1024 | CONTROL)))
1285114676 // return;
1285214677 //System.out.println("SetMode = " + modifiers);
12853
- if ((modifiers & WHEEL) == WHEEL)
14678
+ if ((modifiersex & WHEEL) == WHEEL)
1285414679 {
1285514680 mouseMode |= ZOOM;
1285614681 }
1285714682
1285814683 boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
12859
- if (capsLocked || (modifiers & META) == META)
14684
+ if (capsLocked) // || (modifiers & META) == META)
1286014685 {
1286114686 mouseMode |= VR; // BACKFORTH;
1286214687 }
12863
- if ((modifiers & CTRLCLICK) == CTRLCLICK)
12864
- {
12865
- mouseMode |= SELECT; // BACKFORTH;
12866
- }
12867
- if ((modifiers & COMMAND) == COMMAND)
14688
+ if ((modifiersex & CTRLCLICK) == CTRLCLICK)
1286814689 {
1286914690 mouseMode |= SELECT;
1287014691 }
12871
- if ((modifiers & SHIFT) == SHIFT || forcetranslate)
14692
+ if ((modifiersex & COMMAND) == COMMAND)
14693
+ {
14694
+ mouseMode |= SELECT;
14695
+ }
14696
+ if ((modifiersex & SHIFT) == SHIFT || forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
1287214697 {
1287314698 mouseMode &= ~VR;
1287414699 mouseMode |= TRANSLATE;
....@@ -12897,10 +14722,10 @@
1289714722
1289814723 if (isRenderer) //
1289914724 {
12900
- SetMouseMode(modifiers);
14725
+ SetMouseMode(0, modifiers);
1290114726 }
1290214727
12903
- theRenderer.keyPressed(key);
14728
+ Globals.theRenderer.keyPressed(key);
1290414729 }
1290514730
1290614731 int kompactbit = 4; // power bit
....@@ -12912,7 +14737,7 @@
1291214737 float SATPOW = 1; // 2; // 0.5f;
1291314738 float BRIPOW = 1; // 0.5f; // 0.5f;
1291414739
12915
- void keyPressed(int key)
14740
+ public void keyPressed(int key)
1291614741 {
1291714742 if (key >= '0' && key <= '5')
1291814743 clampbit = (key-'0');
....@@ -13027,7 +14852,7 @@
1302714852 case 'B':
1302814853 BRISMOOTH ^= true;
1302914854 SHADOWCULLFACE ^= true;
13030
- lighttouched = true;
14855
+ Globals.lighttouched = true;
1303114856 repaint();
1303214857 break;
1303314858 case 'b':
....@@ -13127,7 +14952,7 @@
1312714952 repaint();
1312814953 break;
1312914954 case 'O':
13130
- drawMode = OCCLUSION;
14955
+ Globals.drawMode = OCCLUSION; // WARNING
1313114956 repaint();
1313214957 break;
1313314958 case 'o':
....@@ -13218,7 +15043,7 @@
1321815043 break;
1321915044 case ' ':
1322015045 lightMode ^= true;
13221
- lighttouched = true;
15046
+ Globals.lighttouched = true;
1322215047 manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
1322315048 targetLookAt.set(manipCamera.lookAt);
1322415049 repaint();
....@@ -13230,11 +15055,11 @@
1323015055 repaint();
1323115056 break;
1323215057 case 'Z':
13233
- RESIZETEXTURE ^= true;
13234
- break;
15058
+ //RESIZETEXTURE ^= true;
15059
+ //break;
1323515060 case 'z':
13236
- RENDERSHADOW ^= true;
13237
- lighttouched = true;
15061
+ Globals.RENDERSHADOW ^= true;
15062
+ Globals.lighttouched = true;
1323815063 repaint();
1323915064 break;
1324015065 //case UP:
....@@ -13349,6 +15174,7 @@
1334915174 }
1335015175 //System.out.println("shaper_fovy = " + manipCamera.shaper_fovy);
1335115176 }
15177
+
1335215178 static double OCCLUSIONBOOST = 1; // 0.5;
1335315179
1335415180 void keyReleased(int key, int modifiers)
....@@ -13356,11 +15182,11 @@
1335615182 //mode = ROTATE;
1335715183 if ((MODIFIERS & COMMAND) == 0) // VR??
1335815184 {
13359
- SetMouseMode(modifiers);
15185
+ SetMouseMode(0, modifiers);
1336015186 }
1336115187 }
1336215188
13363
- protected void processKeyEvent(KeyEvent e)
15189
+ public void processKeyEvent(KeyEvent e)
1336415190 {
1336515191 switch (e.getID())
1336615192 {
....@@ -13490,8 +15316,9 @@
1349015316
1349115317 protected void processMouseMotionEvent(MouseEvent e)
1349215318 {
13493
- //System.out.println("processMouseMotionEvent: " + mouseMode);
13494
- if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15319
+ //System.out.println("processMouseMotionEvent: " + mouseMode + " " + e.getModifiers() + " " + e.getModifiersEx() + " " + e.getButton());
15320
+ //if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15321
+ if ((e.getModifiers() & MouseEvent.BUTTON1_MASK) == 0 && (e.getModifiers() & MouseEvent.BUTTON3_MASK) == 0 && (mouseMode & SELECT) == 0)
1349515322 {
1349615323 mouseMoved(e);
1349715324 } else
....@@ -13521,6 +15348,7 @@
1352115348
1352215349 void SelectParent()
1352315350 {
15351
+ new Exception().printStackTrace();
1352415352 System.exit(0);
1352515353 Composite group = (Composite) object;
1352615354 java.util.Vector selectees = new java.util.Vector(group.selection);
....@@ -13544,6 +15372,7 @@
1354415372
1354515373 void SelectChildren()
1354615374 {
15375
+ new Exception().printStackTrace();
1354715376 System.exit(0);
1354815377 /*
1354915378 Composite group = (Composite) object;
....@@ -13708,7 +15537,9 @@
1370815537 info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
1370915538 //Image img = CreateImage(width, height);
1371015539 //System.out.println("width = " + width + "; height = " + height + "\n");
15540
+
1371115541 Graphics gr = g; // img.getGraphics();
15542
+
1371215543 if (!hasMarquee)
1371315544 {
1371415545 if (Xmin < Xmax) // !locked)
....@@ -13806,14 +15637,33 @@
1380615637 if (!isRenderer)
1380715638 {
1380815639 object.drawEditHandles(info, 0);
15640
+
15641
+ if (drag && (X != 0 || Y != 0) && object.selection.Size() > 0)
15642
+ {
15643
+ switch (object.selection.get(0).hitSomething)
15644
+ {
15645
+ case Object3D.hitCenter: gr.setColor(Color.pink);
15646
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15647
+ break;
15648
+ case Object3D.hitRotate: gr.setColor(Color.yellow);
15649
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15650
+ break;
15651
+ case Object3D.hitScale: gr.setColor(Color.cyan);
15652
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15653
+ break;
15654
+ }
15655
+
15656
+ }
1380915657 }
1381015658 }
15659
+
1381115660 if (isRenderer)
1381215661 {
1381315662 //gr.setColor(Color.black);
1381415663 //gr.drawRect(info.bounds.x - 1, info.bounds.y - 1, info.bounds.width + 1, info.bounds.height + 1);
1381515664 //gr.drawRect(info.bounds.x - 2, info.bounds.y - 2, info.bounds.width + 3, info.bounds.height + 3);
1381615665 }
15666
+
1381715667 if (hasMarquee)
1381815668 {
1381915669 gr.setXORMode(Color.white);
....@@ -13836,6 +15686,7 @@
1383615686 //if (g != gr) g.drawImage(img, 0, 0, width, height, null);
1383715687 }
1383815688
15689
+ // To avoid clear.
1383915690 public void update(Graphics g)
1384015691 {
1384115692 paint(g);
....@@ -13925,6 +15776,7 @@
1392515776 public boolean mouseDown(Event evt, int x, int y)
1392615777 {
1392715778 System.out.println("mouseDown: " + evt);
15779
+ System.exit(0);
1392815780 /*
1392915781 locked = true;
1393015782 drag = false;
....@@ -13968,7 +15820,7 @@
1396815820 {
1396915821 keyPressed(0, modifiers);
1397015822 }
13971
- clickStart(x, y, modifiers);
15823
+ // clickStart(x, y, modifiers);
1397215824 return true;
1397315825 }
1397415826
....@@ -14086,7 +15938,7 @@
1408615938 {
1408715939 keyReleased(0, 0);
1408815940 }
14089
- drag(x, y, modifiers);
15941
+ drag(x, y, 0, modifiers);
1409015942 return true;
1409115943 }
1409215944
....@@ -14218,7 +16070,7 @@
1421816070 Object3D object;
1421916071 static Object3D trackedobject;
1422016072 Camera renderCamera; // Light or Eye (or Occlusion)
14221
- /*static*/ Camera manipCamera; // Light or Eye
16073
+ /*static*/ Camera manipCamera; // Light or Eye. Can be Light when Eye, not Eye when Light
1422216074 /*static*/ Camera eyeCamera;
1422316075 /*static*/ Camera lightCamera;
1422416076 int cameracount;
....@@ -14438,7 +16290,7 @@
1443816290 gl.glPushAttrib(GL.GL_ALL_ATTRIB_BITS);
1443916291 gl.glPushMatrix();
1444016292 gl.glLoadIdentity();
14441
- PushMatrix(checker.toParent);
16293
+ //PushMatrix(checker.toParent);
1444216294
1444316295 gl.glMatrixMode(GL.GL_TEXTURE);
1444416296 gl.glPushMatrix();
....@@ -14461,8 +16313,8 @@
1446116313
1446216314 gl.glNormal3f(0.0f, 0.0f, 1.0f);
1446316315
14464
- float step = 0.1666f; //0.25f;
14465
- float stepv = step * 1652 / 998;
16316
+ float step = 2; // 0.1666f; //0.25f;
16317
+ float stepv = 2; // step * 1652 / 998;
1446616318
1446716319 int i0 = 0;
1446816320 /*
....@@ -14498,20 +16350,21 @@
1449816350 /**/
1449916351 //checker.GetMaterial().opacity = 1.1f;
1450016352 ////checker.GetMaterial().ambient = 0.99f;
14501
- Object3D.materialstack[Object3D.materialdepth] = checker.material;
14502
- Object3D.selectedstack[Object3D.materialdepth] = false;
14503
- cStatic.objectstack[Object3D.materialdepth++] = checker;
16353
+ materialstack[materialdepth] = checker.material;
16354
+ selectedstack[materialdepth] = false;
16355
+ cStatic.objectstack[materialdepth++] = checker;
1450416356 //System.out.println("material " + material);
1450516357 //Applet3D.tracein(this, selected);
1450616358 vector2buffer = checker.projectedVertices;
1450716359
14508
- checker.GetMaterial().Draw(this, false); // true);
16360
+ //checker.GetMaterial().Draw(this, false); // true);
16361
+ DrawMaterial(checker.GetMaterial(), false); // true);
1450916362
14510
- Object3D.materialdepth -= 1;
14511
- if (Object3D.materialdepth > 0)
16363
+ materialdepth -= 1;
16364
+ if (materialdepth > 0)
1451216365 {
14513
- vector2buffer = cStatic.objectstack[Object3D.materialdepth - 1].projectedVertices;
14514
- Object3D.materialstack[Object3D.materialdepth - 1].Draw(this, Object3D.selectedstack[Object3D.materialdepth - 1]);
16366
+ vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16367
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
1451516368 }
1451616369 //checker.GetMaterial().opacity = 1f;
1451716370 ////checker.GetMaterial().ambient = 1f;
....@@ -14532,15 +16385,27 @@
1453216385
1453316386 //float u = (i+1)/2;
1453416387 //float v = (j+1)/2;
14535
- gl.glTexCoord2f((i + 1) / 2, (j + 1) / 2); // (1,0) // (i+1+step)/2,(j+1)/2);
16388
+ if (checker.flipV)
16389
+ gl.glTexCoord2f((i + 1) / 2, 1 - (j + 1) / 2);
16390
+ else
16391
+ gl.glTexCoord2f((i + 1) / 2, (j + 1) / 2); // (1,0) // (i+1+step)/2,(j+1)/2);
1453616392 gl.glVertex3f(i, j, -0.5f);
1453716393
16394
+ if (checker.flipV)
16395
+ gl.glTexCoord2f((i + 1 + step) / 2, 1 - (j + 1) / 2); // (1,1) // (i+1+step)/2,(j+1+step)/2);
16396
+ else
1453816397 gl.glTexCoord2f((i + 1 + step) / 2, (j + 1) / 2); // (1,1) // (i+1+step)/2,(j+1+step)/2);
1453916398 gl.glVertex3f(i + step, j, -0.5f);
1454016399
16400
+ if (checker.flipV)
16401
+ gl.glTexCoord2f((i + 1 + step) / 2, 1 - (j + 1 + stepv) / 2); // (0,1) //(i+1)/2,(j+1+step)/2);
16402
+ else
1454116403 gl.glTexCoord2f((i + 1 + step) / 2, (j + 1 + stepv) / 2); // (0,1) //(i+1)/2,(j+1+step)/2);
1454216404 gl.glVertex3f(i + step, j + stepv, -0.5f);
1454316405
16406
+ if (checker.flipV)
16407
+ gl.glTexCoord2f((i + 1) / 2, 1 - (j + 1 + stepv) / 2); // (0,0) //(i+1)/2,(j+1)/2);
16408
+ else
1454416409 gl.glTexCoord2f((i + 1) / 2, (j + 1 + stepv) / 2); // (0,0) //(i+1)/2,(j+1)/2);
1454516410 gl.glVertex3f(i, j + stepv, -0.5f);
1454616411 }
....@@ -14552,7 +16417,7 @@
1455216417 gl.glMatrixMode(GL.GL_PROJECTION);
1455316418 gl.glPopMatrix();
1455416419 gl.glMatrixMode(GL.GL_MODELVIEW);
14555
- PopMatrix(null); // checker.toParent); // null);
16420
+ //PopMatrix(null); // checker.toParent); // null);
1455616421 gl.glPopMatrix();
1455716422 PopTextureMatrix(checker.toParent);
1455816423 gl.glMatrixMode(GL.GL_TEXTURE);
....@@ -14643,6 +16508,7 @@
1464316508 {
1464416509 if (!selection)
1464516510 {
16511
+ new Exception().printStackTrace();
1464616512 System.exit(0);
1464716513 return;
1464816514 }
....@@ -14665,14 +16531,14 @@
1466516531
1466616532 //int tmp = selection_view;
1466716533 //selection_view = -1;
14668
- int temp = drawMode;
14669
- drawMode = SELECTION;
16534
+ int temp = DrawMode();
16535
+ Globals.drawMode = SELECTION; // WARNING
1467016536 indexcount = 0;
1467116537 parent.display(drawable);
1467216538 //selection_view = tmp;
1467316539 //if (temp == SELECTION)
1467416540 // temp = DEFAULT; // patch for selection debug
14675
- drawMode = temp;
16541
+ Globals.drawMode = temp; // WARNING
1467616542
1467716543 //gl.glBindTexture(GL.GL_TEXTURE_2D, selection_view);
1467816544
....@@ -14770,16 +16636,16 @@
1477016636 System.out.println("; fromto " + sel + " " + Trunk(previousselectedpoint.toParent[3][0]) + " " + Trunk(previousselectedpoint.toParent[3][2]) + " " + Trunk(selectedpoint.toParent[3][0]) + " " + Trunk(selectedpoint.toParent[3][2]));
1477116637 }
1477216638
14773
- previousselectedpoint = (Sphere) GrafreeD.clone(selectedpoint);
16639
+ previousselectedpoint = (Sphere) Grafreed.clone(selectedpoint);
1477416640 }
1477516641 }
1477616642
1477716643 if (!movingcamera && !PAINTMODE)
1477816644 object.editWindow.ScreenFitPoint(); // fev 2014
1477916645
14780
- if (PAINTMODE && GrafreeD.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
16646
+ if (PAINTMODE && Grafreed.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
1478116647 {
14782
- Object3D paintobj = GrafreeD.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
16648
+ Object3D paintobj = Grafreed.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
1478316649
1478416650 Object3D group = new Object3D("inst" + paintcount++);
1478516651
....@@ -14935,7 +16801,7 @@
1493516801 gl.glDisable(gl.GL_CULL_FACE);
1493616802 }
1493716803
14938
- if (!RENDERSHADOW)
16804
+ if (!Globals.RENDERSHADOW)
1493916805 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1494016806
1494116807 // SB gl.glPolygonOffset(2.5f, 10);
....@@ -14945,14 +16811,14 @@
1494516811 //gl.glColorMask(false, false, false, false);
1494616812
1494716813 //render_scene_from_light_view(gl, drawable, 0, 0);
14948
- if (RENDERSHADOW && lighttouched && !movingcamera) // && !parent.IsFreezed())
16814
+ if (Globals.RENDERSHADOW && Globals.lighttouched && (!movingcamera || !Globals.FREEZEONMOVE)) // && !parent.IsFreezed())
1494916815 {
1495016816 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1495116817
14952
- int temp = drawMode;
14953
- drawMode = SHADOW;
16818
+ int temp = DrawMode();
16819
+ Globals.drawMode = SHADOW; // WARNING
1495416820 parent.display(drawable);
14955
- drawMode = temp;
16821
+ Globals.drawMode = temp; // WARNING
1495616822 }
1495716823
1495816824 gl.glCullFace(gl.GL_BACK);
....@@ -15005,7 +16871,6 @@
1500516871
1500616872 class AntialiasBuffer implements GLEventListener
1500716873 {
15008
-
1500916874 CameraPane parent = null;
1501016875
1501116876 AntialiasBuffer(CameraPane p)
....@@ -15115,13 +16980,19 @@
1511516980 gl.glFlush();
1511616981
1511716982 /**/
15118
- gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_BGRA, GL.GL_UNSIGNED_INT_8_8_8_8_REV, occlusionsizebuffer);
16983
+ gl.glReadPixels(0, 0, OCCLUSION_SIZE, OCCLUSION_SIZE, GL.GL_DEPTH_COMPONENT, GL.GL_FLOAT, occlusionsizebuffer);
1511916984
15120
- int[] pixels = occlusionsizebuffer.array();
16985
+ float[] pixels = occlusionsizebuffer.array();
1512116986
1512216987 double r = 0, g = 0, b = 0;
1512316988
1512416989 double count = 0;
16990
+
16991
+ gl.glGetDoublev(gl.GL_PROJECTION_MATRIX, tempmat2, 0);
16992
+
16993
+ float mindepth = 1;
16994
+
16995
+ double FACTOR = 1;
1512516996
1512616997 for (int i = 0; i < pixels.length; i++)
1512716998 {
....@@ -15206,7 +17077,7 @@
1520617077
1520717078 double scale = ray.z; // 1; // cos
1520817079
15209
- int p = pixels[newindex];
17080
+ float depth = pixels[newindex];
1521017081
1521117082 /*
1521217083 int newindex2 = (x + 1) * OCCLUSION_SIZE + y;
....@@ -15230,10 +17101,23 @@
1523017101 scale = (1 - modu) * modv;
1523117102 */
1523217103
15233
- r += ((p >> 16) & 0xFF) * scale / 255;
15234
- g += ((p >> 8) & 0xFF) * scale / 255;
15235
- b += (p & 0xFF) * scale / 255;
17104
+ //r += ((p >> 16) & 0xFF) * scale / 255;
17105
+ //g += ((p >> 8) & 0xFF) * scale / 255;
17106
+ //b += (p & 0xFF) * scale / 255;
17107
+
17108
+ if (mindepth > depth)
17109
+ {
17110
+ mindepth = depth;
17111
+ }
1523617112
17113
+ double z_eye = tempmat2[3*4 + 2] / (depth * -2.0 + 1.0 - tempmat2[2*4 + 2]);
17114
+
17115
+ double factor = 1 - Math.exp(-z_eye * z_eye / FACTOR);
17116
+
17117
+ r += factor * scale;
17118
+ g += factor * scale;
17119
+ b += factor * scale;
17120
+
1523717121 count += scale;
1523817122 }
1523917123
....@@ -15331,12 +17215,6 @@
1533117215 GLUT glut = new GLUT();
1533217216
1533317217
15334
- static final public int DEFAULT = 0;
15335
- static final public int SELECTION = 1;
15336
- static final public int SHADOW = 2;
15337
- static final public int OCCLUSION = 3;
15338
- static
15339
- public int drawMode = DEFAULT;
1534017218 public boolean spherical = false;
1534117219 static boolean DEBUG_OCCLUSION = false;
1534217220 static boolean DEBUG_SELECTION = false;
....@@ -15351,10 +17229,10 @@
1535117229 //double[] selectedpoint = new double[3];
1535217230 static Superellipsoid selectedpoint = new Superellipsoid();
1535317231 static Sphere previousselectedpoint = null;
15354
- static Sphere debugpoint = new Sphere();
15355
- static Sphere debugpoint2 = new Sphere();
15356
- static Sphere debugpoint3 = new Sphere();
15357
- static Sphere debugpoint4 = new Sphere();
17232
+ static Sphere debugpointG = new Sphere();
17233
+ static Sphere debugpointP = new Sphere();
17234
+ static Sphere debugpointC = new Sphere();
17235
+ static Sphere debugpointR = new Sphere();
1535817236
1535917237 static Sphere debugpoints[] = new Sphere[8];
1536017238
....@@ -15385,7 +17263,7 @@
1538517263 }
1538617264 }
1538717265
15388
- static void DrawPoints(CameraPane cpane)
17266
+ static void DrawPoints(iCameraPane cpane)
1538917267 {
1539017268 for (int i=0; i<8; i++) // first and last are red
1539117269 {
....@@ -15407,7 +17285,8 @@
1540717285 static IntBuffer texturesizebuffer = IntBuffer.allocate(TEX_SIZE * TEX_SIZE);
1540817286 static IntBuffer selectsizebuffer = IntBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
1540917287 static java.nio.FloatBuffer pointselectsizebuffer = java.nio.FloatBuffer.allocate(SELECT_SIZE * SELECT_SIZE);
15410
- static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17288
+ //static IntBuffer occlusionsizebuffer = IntBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
17289
+ static java.nio.FloatBuffer occlusionsizebuffer = java.nio.FloatBuffer.allocate(OCCLUSION_SIZE * OCCLUSION_SIZE);
1541117290 static BufferedImage bufimage = new BufferedImage(TEX_SIZE, TEX_SIZE, BufferedImage.TYPE_INT_RGB);
1541217291 static BufferedImage textest = new cBufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
1541317292 static java.util.Vector<BufferedImage> billboards = new java.util.Vector<BufferedImage>();
....@@ -15416,10 +17295,11 @@
1541617295 static IntBuffer textbuffer = null; // IntBuffer.allocate(TEXT_WIDTH*8*8 * TEXT_HEIGHT);
1541717296 // Depth buffer format
1541817297 //private int depth_format;
15419
- static public void NextIndex(Object3D o, GL gl)
17298
+
17299
+ public void NextIndex()
1542017300 {
1542117301 indexcount+=16;
15422
- gl.glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
17302
+ GetGL().glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
1542317303 //objects[indexcount] = o;
1542417304 //System.out.println("indexcount = " + indexcount);
1542517305 }