Normand Briere
2019-06-17 e36047725ce3217618d4e5807ac7c8769b9e3598
CameraPane.java
....@@ -31,8 +31,12 @@
3131
3232 import gleem.linalg.Mat4f;
3333
34
-class CameraPane extends GLCanvas implements Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
34
+class CameraPane extends GLCanvas implements iCameraPane, Runnable, GLEventListener, ActionListener, MouseWheelListener, MouseMotionListener, MouseListener, KeyListener
3535 {
36
+ static cMaterial[] materialstack = new cMaterial[65536];
37
+ static boolean[] selectedstack = new boolean[65536];
38
+ static int materialdepth = 0;
39
+
3640 static boolean DEBUG = false;
3741 static boolean FRUSTUM = false; // still bogus true; // frustum culling
3842
....@@ -42,25 +46,7 @@
4246
4347 static int STEP = 1;
4448
45
- static boolean ONESTEP = false; // do LIVE once
46
-
47
- /**
48
- * @return the LIVE
49
- */
50
- public static boolean isLIVE()
51
- {
52
- return LIVE || ONESTEP;
53
- }
54
-
55
- /**
56
- * @param aLIVE the LIVE to set
57
- */
58
- public static void setLIVE(boolean aLIVE)
59
- {
60
- LIVE = aLIVE;
61
- }
62
-
63
- /*static*/ boolean CULLFACE = false; // true;
49
+ /*static*/ private boolean CULLFACE = false; // true;
6450 /*static*/ boolean NEAREST = false; // true;
6551 /*static*/ boolean WIREFRAME = false; // true;
6652
....@@ -70,8 +56,6 @@
7056 static int CURRENTANTIALIAS = 0; // 1;
7157 /*static*/ boolean RENDERSHADOW = true;
7258 /*static*/ int RENDERPROGRAM = 2; // 0 == none, 1 == fast, 2 == normal
73
- static boolean ANIMATION = false;
74
- static String filename;
7559
7660 boolean DISPLAYTEXT = false;
7761 //boolean REDUCETEXTURE = true;
....@@ -97,10 +81,8 @@
9781
9882 static boolean textureon = true;
9983 static boolean LOCALTRANSFORM = false;
100
-private static boolean LIVE = false;
10184 static boolean FULLSCREEN = false;
10285 static boolean SUPPORT = true;
103
-static boolean CROWD = false;
10486 static boolean INERTIA = true;
10587 static boolean FAST = false;
10688 static boolean SLOWPOSE = false;
....@@ -108,6 +90,8 @@
10890
10991 static int tickcount = 0; // slow pose issue
11092
93
+static boolean BUTTONLESSWHEEL = false;
94
+static boolean ZOOMBOXMODE = false;
11195 static boolean BOXMODE = false;
11296 static boolean IMAGEFLIP = false;
11397 static boolean SMOOTHFOCUS = false;
....@@ -122,7 +106,7 @@
122106 static boolean OEIL = true;
123107 static boolean OEILONCE = false; // do oeilon then oeiloff
124108 static boolean LOOKAT = true;
125
-static boolean RANDOM = true; // false;
109
+static boolean SWITCH = true; // false;
126110 static boolean HANDLES = false; // selection doesn't work!!
127111 static boolean PAINTMODE = false;
128112
....@@ -165,12 +149,13 @@
165149 defaultcaps.setAccumBlueBits(16);
166150 defaultcaps.setAccumAlphaBits(16);
167151 }
168
- static CameraPane theRenderer;
169
-
152
+
153
+ private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
154
+
170155 void SetAsGLRenderer(boolean b)
171156 {
172157 isRenderer = b;
173
- theRenderer = this;
158
+ Globals.theRenderer = this;
174159 }
175160
176161 CameraPane(Object3D o, Camera cam, boolean withcontext)
....@@ -206,12 +191,53 @@
206191 return CURRENTANTIALIAS > 0;
207192 }
208193
209
- void ClearDepth()
194
+ /// INTERFACE
195
+
196
+ public javax.media.opengl.GL GetGL0()
197
+ {
198
+ return null;
199
+ }
200
+
201
+ public int GenList()
202
+ {
203
+ javax.media.opengl.GL gl = GetGL();
204
+ return gl.glGenLists(1);
205
+ }
206
+
207
+ public void NewList(int id)
208
+ {
209
+ javax.media.opengl.GL gl = GetGL();
210
+ gl.glNewList(id, gl.GL_COMPILE); //_AND_EXECUTE);
211
+ }
212
+
213
+ public void CallList(int id)
214
+ {
215
+ javax.media.opengl.GL gl = GetGL();
216
+ gl.glCallList(id);
217
+ }
218
+
219
+ public void EndList()
220
+ {
221
+ javax.media.opengl.GL gl = GetGL();
222
+ gl.glEndList();
223
+ }
224
+
225
+ public boolean IsBoxMode()
226
+ {
227
+ return BOXMODE;
228
+ }
229
+
230
+ public boolean IsZoomBoxMode()
231
+ {
232
+ return ZOOMBOXMODE;
233
+ }
234
+
235
+ public void ClearDepth()
210236 {
211237 GetGL().glClear(GetGL().GL_DEPTH_BUFFER_BIT);
212238 }
213239
214
- void DepthTest(boolean depthtest)
240
+ public void DepthTest(boolean depthtest)
215241 {
216242 if (depthtest)
217243 GetGL().glDepthFunc(GL.GL_LEQUAL);
....@@ -219,7 +245,7 @@
219245 GetGL().glDepthFunc(GL.GL_ALWAYS);
220246 }
221247
222
- void DepthWrite(boolean depthwrite)
248
+ public void DepthWrite(boolean depthwrite)
223249 {
224250 if (depthwrite)
225251 GetGL().glDepthMask(true);
....@@ -227,12 +253,1594 @@
227253 GetGL().glDepthMask(false);
228254 }
229255
230
- void BackFaceCull(boolean bfc)
256
+ public void BackFaceCull(boolean bfc)
231257 {
232258 if (bfc)
233259 GetGL().glEnable(GetGL().GL_CULL_FACE);
234260 else
235261 GetGL().glDisable(GetGL().GL_CULL_FACE);
262
+ }
263
+
264
+ public boolean BackFaceCullMode()
265
+ {
266
+ return this.CULLFACE;
267
+ }
268
+
269
+ public boolean IsAmbientOcclusionOn()
270
+ {
271
+ return this.ambientOcclusion;
272
+ }
273
+
274
+ public boolean IsDebugSelection()
275
+ {
276
+ return DEBUG_SELECTION;
277
+ }
278
+
279
+ public boolean IsFrozen()
280
+ {
281
+ boolean selectmode = this.DrawMode() == SELECTION || this.IsDebugSelection();
282
+
283
+ return !selectmode && cameracount == 0; // != 0;
284
+ }
285
+
286
+ // Currently in Globals
287
+ public int DrawMode()
288
+ {
289
+ return Globals.DrawMode();
290
+ }
291
+
292
+ public Camera EyeCamera()
293
+ {
294
+ return eyeCamera;
295
+ }
296
+
297
+ public Camera LightCamera()
298
+ {
299
+ return lightCamera;
300
+ }
301
+
302
+ public Camera ManipCamera()
303
+ {
304
+ return manipCamera;
305
+ }
306
+
307
+ public Camera RenderCamera()
308
+ {
309
+ return renderCamera;
310
+ }
311
+
312
+ public Camera[] Cameras()
313
+ {
314
+ return cameras;
315
+ }
316
+
317
+ public void PushMaterial(Object3D obj, boolean selected)
318
+ {
319
+ CameraPane display = this;
320
+ javax.media.opengl.GL gl = display.GetGL();
321
+ cMaterial material = obj.material;
322
+
323
+ if (material != null)
324
+ {
325
+ materialstack[materialdepth] = material;
326
+ selectedstack[materialdepth] = selected;
327
+ cStatic.objectstack[materialdepth++] = obj;
328
+ //System.out.println("material " + material);
329
+ //Applet3D.tracein(this, selected);
330
+ display.vector2buffer = obj.projectedVertices;
331
+ if (obj instanceof Camera)
332
+ {
333
+ display.options1[0] = material.shift;
334
+ //System.out.println("shift " + material.shift);
335
+ display.options1[1] = material.lightarea;
336
+ display.options1[2] = material.shadowbias;
337
+ display.options1[3] = material.aniso;
338
+ display.options1[4] = material.anisoV;
339
+ display.options2[0] = material.opacity;
340
+ display.options2[1] = material.diffuse;
341
+ display.options2[2] = material.factor;
342
+
343
+ cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
344
+ display.options4[0] = material.cameralight/0.2f;
345
+ display.options4[1] = material.subsurface;
346
+ display.options4[2] = material.sheen;
347
+
348
+ // if (display.CURRENTANTIALIAS > 0)
349
+ // display.options3[3] /= 4;
350
+
351
+ /*
352
+ System.out.println("Focus = " + display.options1[0]);
353
+ System.out.println("Aperture = " + display.options1[1]);
354
+ System.out.println("ShadowBlur = " + display.options1[2]);
355
+ System.out.println("Antialiasing = " + display.options1[3]);
356
+ System.out.println("Fog = " + display.options2[0]);
357
+ System.out.println("Intensity = " + display.options2[1]);
358
+ System.out.println("Elevation = " + display.options2[2]);
359
+ /**/
360
+ } else
361
+ {
362
+ DrawMaterial(material, selected);
363
+ }
364
+ } else
365
+ {
366
+ if (selected && CameraPane.flash)
367
+ {
368
+ display.modelParams4[1] = 100;
369
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
370
+ }
371
+ }
372
+ }
373
+
374
+ public void PushMaterial2(Object3D obj, boolean selected)
375
+ {
376
+ CameraPane display = this;
377
+ cMaterial material = obj.material;
378
+
379
+ if (material != null)
380
+ {
381
+ materialstack[materialdepth] = material;
382
+ selectedstack[materialdepth] = selected;
383
+ cStatic.objectstack[materialdepth++] = obj;
384
+ //System.out.println("material " + material);
385
+ //Applet3D.tracein("selected ", selected);
386
+ display.vector2buffer = obj.projectedVertices;
387
+ display.DrawMaterial(material, selected);
388
+ }
389
+ }
390
+
391
+ public void PopMaterial(Object3D obj, boolean selected)
392
+ {
393
+ CameraPane display = this;
394
+ javax.media.opengl.GL gl = display.GetGL();
395
+ cMaterial material = obj.material;
396
+
397
+ //if (parent != null && parent.GetMaterial() != null)
398
+ // parent.GetMaterial().Draw(display, parent.IsSelected(this));
399
+ if (material != null)
400
+ {
401
+ materialdepth -= 1;
402
+ if (materialdepth > 0)
403
+ {
404
+ display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
405
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
406
+ }
407
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
408
+ } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
409
+ {
410
+ display.modelParams4[1] = obj.GetMaterial().cameralight;
411
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
412
+ }
413
+ }
414
+
415
+ public void PopMaterial2(Object3D obj)
416
+ {
417
+ CameraPane display = this;
418
+ cMaterial material = obj.material;
419
+
420
+ if (material != null)
421
+ {
422
+ materialdepth -= 1;
423
+ if (materialdepth > 0)
424
+ {
425
+ display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
426
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
427
+ }
428
+ //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
429
+ //else
430
+ //material.Draw(display, false);
431
+ }
432
+ }
433
+
434
+ public void DrawFace(Object3D obj, Vertex pv, Vertex qv, Vertex rv, Face face)
435
+ {
436
+ CameraPane display = this;
437
+
438
+ if (pv.y == -10000 ||
439
+ qv.y == -10000 ||
440
+ rv.y == -10000)
441
+ return;
442
+
443
+// float b = f.nbiterations & 1;
444
+// float g = (f.nbiterations>>1) & 1;
445
+// float r = (f.nbiterations>>2) & 1;
446
+//
447
+// //if (f.weight == 10000)
448
+// //{
449
+// // r = 1; g = b = 0;
450
+// //}
451
+// //else
452
+// //{
453
+// // assert(f.weight < 10000);
454
+// r = g = b = (float)bRep.FaceWeight(f)*100;
455
+// if (r<0)
456
+// assert(r>=0);
457
+// //}
458
+
459
+ javax.media.opengl.GL gl = display.GetGL();
460
+
461
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
462
+
463
+ //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
464
+ if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
465
+ {
466
+ //gl.glBegin(gl.GL_TRIANGLES);
467
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
468
+ if (!hasnorm)
469
+ {
470
+ // System.out.println("FUCK!!");
471
+ LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
472
+ LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
473
+ LA.vecCross(obj.v0, obj.v1, obj.v2);
474
+ LA.vecNormalize(obj.v2);
475
+ gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z);
476
+ }
477
+
478
+ // P
479
+ float x = (float)pv.x;
480
+ float y = (float)pv.y;
481
+ float z = (float)pv.z;
482
+
483
+ if (hasnorm)
484
+ {
485
+// if (!pv.norm.normalized())
486
+// assert(pv.norm.normalized());
487
+
488
+ //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
489
+ float nx = (float)pv.norm.x;
490
+ float ny = (float)pv.norm.y;
491
+ float nz = (float)pv.norm.z;
492
+
493
+ x += nx * obj.NORMALPUSH;
494
+ y += ny * obj.NORMALPUSH;
495
+ z += nz * obj.NORMALPUSH;
496
+
497
+ gl.glNormal3f(nx, ny, nz);
498
+ }
499
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
500
+ SetColor(obj, pv);
501
+ //gl.glColor4f(r, g, b, 1);
502
+ //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
503
+ if (obj.flipV)
504
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
505
+ else
506
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
507
+ //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
508
+
509
+ gl.glVertex3f(x, y, z);
510
+
511
+ // Q
512
+ x = (float)qv.x;
513
+ y = (float)qv.y;
514
+ z = (float)qv.z;
515
+
516
+// Print(pv);
517
+ if (hasnorm)
518
+ {
519
+// assert(qv.norm.normalized());
520
+ //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
521
+ float nx = (float)qv.norm.x;
522
+ float ny = (float)qv.norm.y;
523
+ float nz = (float)qv.norm.z;
524
+
525
+ x += nx * obj.NORMALPUSH;
526
+ y += ny * obj.NORMALPUSH;
527
+ z += nz * obj.NORMALPUSH;
528
+
529
+ gl.glNormal3f(nx, ny, nz);
530
+ }
531
+ //System.out.println("vertexq = " + qv.s + ", " + qv.t);
532
+ // boolean locked = false;
533
+ // float eps = 0.1f;
534
+ // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
535
+
536
+ // int dot = 0; //*/ (int)f.dot;
537
+
538
+ // if ((dot&1) == 0)
539
+ // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
540
+
541
+ // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
542
+ if (obj.flipV)
543
+ gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
544
+ else
545
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
546
+ // else
547
+ // {
548
+ // locked = true;
549
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
550
+ // }
551
+ gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
552
+ SetColor(obj, qv);
553
+
554
+ gl.glVertex3f(x, y, z);
555
+ //gl.glColor4f(r, g, b, 1);
556
+ //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
557
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
558
+// Print(qv);
559
+
560
+ // R
561
+ x = (float)rv.x;
562
+ y = (float)rv.y;
563
+ z = (float)rv.z;
564
+
565
+ if (hasnorm)
566
+ {
567
+// assert(rv.norm.normalized());
568
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
569
+ float nx = (float)rv.norm.x;
570
+ float ny = (float)rv.norm.y;
571
+ float nz = (float)rv.norm.z;
572
+
573
+ x += nx * obj.NORMALPUSH;
574
+ y += ny * obj.NORMALPUSH;
575
+ z += nz * obj.NORMALPUSH;
576
+
577
+ gl.glNormal3f(nx, ny, nz);
578
+ }
579
+
580
+ // if ((dot&4) == 0)
581
+ // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
582
+
583
+ // if (wrap || !locked && (dot&8) != 0)
584
+ if (obj.flipV)
585
+ gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
586
+ else
587
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
588
+ // else
589
+ // gl.glTexCoord2f((float) pv.s, (float) pv.t);
590
+
591
+ // f.dot = dot;
592
+
593
+ gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
594
+ SetColor(obj, rv);
595
+ //gl.glColor4f(r, g, b, 1);
596
+ //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
597
+ //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
598
+ gl.glVertex3f(x, y, z);
599
+// Print(rv);
600
+ //gl.glEnd();
601
+ }
602
+ else
603
+ {
604
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
605
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
606
+ gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
607
+
608
+ }
609
+
610
+ if (false) // (attributes & WIREFRAME) != 0)
611
+ {
612
+ gl.glDisable(gl.GL_LIGHTING);
613
+
614
+ gl.glBegin(gl.GL_LINE_LOOP);
615
+ gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
616
+ gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
617
+ gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
618
+ gl.glEnd();
619
+
620
+ gl.glEnable(gl.GL_LIGHTING);
621
+ }
622
+ }
623
+
624
+ /**
625
+ * <code>draw</code> renders a <code>TriMesh</code> object including
626
+ * it's normals, colors, textures and vertices.
627
+ *
628
+ * @see Renderer#draw(TriMesh)
629
+ * @param tris
630
+ * the mesh to render.
631
+ */
632
+ public void DrawParticles(TriMesh geo, Object3D shape, boolean selected, boolean rotate) // TriMesh tris)
633
+ {
634
+ CameraPane display = this;
635
+
636
+ float r = display.modelParams0[0];
637
+ float g = display.modelParams0[1];
638
+ float b = display.modelParams0[2];
639
+ float opacity = display.modelParams5[1];
640
+
641
+ //final GL gl = GLU.getCurrentGL();
642
+ GL gl = display.GetGL(); // getGL();
643
+
644
+ FloatBuffer vertBuf = geo.vertBuf;
645
+
646
+ int v = vertBuf.capacity();
647
+
648
+ int count = 0;
649
+
650
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
651
+ gl.glEnable(gl.GL_CULL_FACE);
652
+ // gl.glScalef(1.0f/1024,1.0f/1024,1.0f/1024);
653
+ for (int i=0; i<v/3; i++)
654
+ {
655
+ int index3 = i*3;
656
+
657
+ if (geo.sizeBuf.get(index3+1) == 0)
658
+ continue;
659
+
660
+ count++;
661
+
662
+ int index4 = i*4;
663
+
664
+ float tx = vertBuf.get(index3);
665
+ float ty = vertBuf.get(index3+1);
666
+ float tz = vertBuf.get(index3+2);
667
+
668
+ // if (tx == 0 && ty == 0 && tz == 0)
669
+ // continue;
670
+
671
+ gl.glMatrixMode(gl.GL_TEXTURE);
672
+ gl.glPushMatrix();
673
+
674
+ float[] texmat = geo.texmat;
675
+ texmat[12] = texmat[13] = texmat[14] = i;
676
+
677
+ gl.glMultMatrixf(texmat, 0);
678
+
679
+ gl.glMatrixMode(gl.GL_MODELVIEW);
680
+ gl.glPushMatrix();
681
+
682
+ gl.glTranslatef(tx,ty,tz);
683
+
684
+ if (rotate)
685
+ gl.glRotatef(i, 0, 1, 0);
686
+
687
+ float size = geo.sizeBuf.get(index3) / 100;
688
+ gl.glScalef(size,size,size);
689
+
690
+ float cr = geo.colorBuf.get(index4);
691
+ float cg = geo.colorBuf.get(index4+1);
692
+ float cb = geo.colorBuf.get(index4+2);
693
+ float ca = geo.colorBuf.get(index4+3);
694
+
695
+ display.modelParams0[0] = r * cr;
696
+ display.modelParams0[1] = g * cg;
697
+ display.modelParams0[2] = b * cb;
698
+
699
+ display.modelParams5[1] = opacity * ca;
700
+
701
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
702
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
703
+
704
+ RandomNode.globalseed = (int)geo.sizeBuf.get(index3+2); // i;
705
+ RandomNode.globalseed2 = RandomNode.globalseed;
706
+
707
+// gl.glColor4f(cr,cg,cb,ca);
708
+ // gl.glScalef(1024/16,1024/16,1024/16);
709
+ shape.Draw/*Node*/(display,null,selected,false); // blocked
710
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
711
+ //gl.glTranslatef(-tx,-ty,-tz);
712
+ gl.glPopMatrix();
713
+
714
+ gl.glMatrixMode(gl.GL_TEXTURE);
715
+ gl.glPopMatrix();
716
+ }
717
+ // gl.glScalef(1024,1024,1024);
718
+ if (!cf)
719
+ gl.glDisable(gl.GL_CULL_FACE);
720
+
721
+ display.modelParams0[0] = r;
722
+ display.modelParams0[1] = g;
723
+ display.modelParams0[2] = b;
724
+
725
+ display.modelParams5[1] = opacity;
726
+
727
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
728
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
729
+
730
+ gl.glMatrixMode(gl.GL_MODELVIEW);
731
+
732
+// System.err.println("total = " + v/3 + "; displayed = " + count);
733
+ if (true)
734
+ return;
735
+
736
+//// if (!tris.predraw(this))
737
+//// {
738
+//// return;
739
+//// }
740
+//// if (Debug.stats)
741
+//// {
742
+//// StatCollector.addStat(StatType.STAT_TRIANGLE_COUNT, tris.getTriangleCount());
743
+//// StatCollector.addStat(StatType.STAT_VERTEX_COUNT, tris.getVertexCount());
744
+//// StatCollector.addStat(StatType.STAT_GEOM_COUNT, 1);
745
+//// }
746
+////
747
+//// if (tris.getDisplayListID() != -1)
748
+//// {
749
+//// renderDisplayList(tris);
750
+//// return;
751
+//// }
752
+////
753
+//// if (!generatingDisplayList)
754
+//// {
755
+//// applyStates(tris.states, tris);
756
+//// }
757
+//// if (Debug.stats)
758
+//// {
759
+//// StatCollector.startStat(StatType.STAT_RENDER_TIMER);
760
+//// }
761
+//// boolean transformed = doTransforms(tris);
762
+//
763
+// int glMode = GL.GL_TRIANGLES;
764
+// switch (getMode())
765
+// {
766
+// case Triangles:
767
+// glMode = GL.GL_TRIANGLES;
768
+// break;
769
+// case Strip:
770
+// glMode = GL.GL_TRIANGLE_STRIP;
771
+// break;
772
+// case Fan:
773
+// glMode = GL.GL_TRIANGLE_FAN;
774
+// break;
775
+// }
776
+//
777
+// if (!predrawGeometry(gl))
778
+// {
779
+// // make sure only the necessary indices are sent through on old
780
+// // cards.
781
+// IntBuffer indices = this.getIndexBuffer();
782
+// if (indices == null)
783
+// {
784
+// logger.severe("missing indices on geometry object: " + this.toString());
785
+// } else
786
+// {
787
+// indices.rewind();
788
+// indices.limit(this.getMaxIndex());
789
+//
790
+// gl.glDrawElements(glMode, indices.limit(), GL.GL_UNSIGNED_INT, indices); // TODO Check <count> and assumed <type> of GL_UNSIGNED_INT
791
+//
792
+// indices.clear();
793
+// }
794
+// } else
795
+// {
796
+// gl.glDrawElements(glMode, this.getIndexBuffer().limit(),
797
+// GL.GL_UNSIGNED_INT, 0);
798
+// }
799
+//
800
+//// postdrawGeometry(tris);
801
+//// if (transformed)
802
+//// {
803
+//// undoTransforms(tris);
804
+//// }
805
+////
806
+//// if (Debug.stats)
807
+//// {
808
+//// StatCollector.endStat(StatType.STAT_RENDER_TIMER);
809
+//// }
810
+//// tris.postdraw(this);
811
+ }
812
+
813
+ static Camera localcamera = new Camera();
814
+ static cVector from = new cVector();
815
+ static cVector to = new cVector();
816
+
817
+ public void PrepOcclusion(BoundaryRep br, double[][] transform)
818
+ {
819
+ CameraPane cp = this;
820
+
821
+ Camera keep = cp.RenderCamera();
822
+ cp.renderCamera = localcamera;
823
+
824
+ if (br.trimmed)
825
+ {
826
+ float[] colors = new float[br.positions.length / 3];
827
+
828
+ int i3 = 0;
829
+ for (int i = 0; i < br.positions.length / 3; i++, i3 += 3)
830
+ {
831
+ if (br.normals[i3] == 0 && br.normals[i3+1] == 0 && br.normals[i3+2] == 0)
832
+ continue;
833
+
834
+ from.set(br.positions[i3], br.positions[i3 + 1], br.positions[i3 + 2]);
835
+ to.set(br.positions[i3] + br.normals[i3],
836
+ br.positions[i3 + 1] + br.normals[i3 + 1],
837
+ br.positions[i3 + 2] + br.normals[i3 + 2]);
838
+ LA.xformPos(from, transform, from);
839
+ LA.xformPos(to, transform, to); // RIGID ONLY
840
+ localcamera.setAim(from, to);
841
+
842
+ CameraPane.occlusionbuffer.display();
843
+
844
+ if (CameraPane.DEBUG_OCCLUSION)
845
+ cp.display(); // debug
846
+
847
+ colors[i] = cp.vertexOcclusion.r;
848
+ //colors[i3 + 1] = cp.vertexOcclusion.g;
849
+ //colors[i3 + 2] = cp.vertexOcclusion.b;
850
+
851
+ if ((i % 100) == 0 && i != 0)
852
+ {
853
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
854
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
855
+ System.out.println((int) (100.0 * i / (br.positions.length / 3)) + "% (" + i + " of " + (br.positions.length / 3) + ")");
856
+ }
857
+ }
858
+
859
+ br.colors = colors;
860
+ }
861
+ else
862
+ {
863
+ for (int i = 0; i < br.VertexCount(); i++)
864
+ {
865
+ Vertex v = br.GetVertex(i);
866
+
867
+ if (v.norm == null || v.norm.x == 0 && v.norm.y == 0 && v.norm.z == 0)
868
+ continue;
869
+
870
+ from.set(v.x, v.y, v.z);
871
+ to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z);
872
+ LA.xformPos(from, transform, from);
873
+ LA.xformPos(to, transform, to); // RIGID ONLY
874
+ localcamera.setAim(from, to);
875
+
876
+ CameraPane.occlusionbuffer.display();
877
+
878
+ if (CameraPane.DEBUG_OCCLUSION)
879
+ cp.display(); // debug
880
+
881
+ v.AO = cp.vertexOcclusion.r;
882
+
883
+ if ((i % 100) == 0 && i != 0)
884
+ {
885
+ Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR));
886
+ //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done");
887
+ System.out.println((int) (100.0 * i / br.VertexCount()) + "% (" + i + " of " + br.VertexCount() + ")");
888
+ }
889
+ }
890
+ }
891
+
892
+ //System.out.println("done.");
893
+
894
+ cp.renderCamera = keep;
895
+ }
896
+
897
+ void DrawPointFLow(PointFlow pointFlow, Object3D /*Composite*/ root, boolean selected, boolean blocked)
898
+ {
899
+ CameraPane display = this;
900
+ pointFlow.CreateHT();
901
+
902
+ float r = display.modelParams0[0];
903
+ float g = display.modelParams0[1];
904
+ float b = display.modelParams0[2];
905
+ float opacity = display.modelParams5[1];
906
+
907
+ //final GL gl = GLU.getCurrentGL();
908
+ GL gl = display.GetGL(); // getGL();
909
+
910
+ int s = pointFlow.points.size();
911
+
912
+ boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE);
913
+ gl.glEnable(gl.GL_CULL_FACE);
914
+
915
+ for (int i=s; --i>=0;)
916
+ //for (int i=0; i<s; i++)
917
+ {
918
+ cVector v = pointFlow.points.get(i);
919
+
920
+ double mindist = Double.MAX_VALUE;
921
+
922
+ double size = pointFlow.minimumSize;
923
+
924
+ double distancenext = 0;
925
+
926
+ if (i > 0)
927
+ {
928
+ cVector w = pointFlow.points.get(i-1);
929
+
930
+ double dist = w.distance(v);
931
+
932
+ distancenext = dist;
933
+
934
+ if (mindist > dist)
935
+ {
936
+ mindist = dist;
937
+ size = mindist*pointFlow.resizefactor;
938
+ }
939
+ }
940
+
941
+ if (i < s-1)
942
+ {
943
+ cVector w = pointFlow.points.get(i+1);
944
+
945
+ double dist = w.distance(v);
946
+
947
+ if (mindist > dist)
948
+ {
949
+ mindist = dist;
950
+ size = mindist*pointFlow.resizefactor;
951
+ }
952
+ }
953
+
954
+ if (size < pointFlow.minimumSize)
955
+ size = pointFlow.minimumSize;
956
+ if (size > pointFlow.maximumSize)
957
+ size = pointFlow.maximumSize;
958
+
959
+ double tx = v.x;
960
+ double ty = v.y;
961
+ double tz = v.z;
962
+
963
+ // if (tx == 0 && ty == 0 && tz == 0)
964
+ // continue;
965
+
966
+ gl.glMatrixMode(gl.GL_TEXTURE);
967
+ gl.glPushMatrix();
968
+ pointFlow.texmat[12] = pointFlow.texmat[13] = pointFlow.texmat[14] = i;
969
+
970
+ gl.glMultMatrixf(pointFlow.texmat, 0);
971
+
972
+ gl.glMatrixMode(gl.GL_MODELVIEW);
973
+ gl.glPushMatrix();
974
+
975
+ gl.glTranslated(tx,ty,tz);
976
+
977
+ gl.glScaled(size,size,size);
978
+
979
+// float cr = colorBuf.get(index4);
980
+// float cg = colorBuf.get(index4+1);
981
+// float cb = colorBuf.get(index4+2);
982
+// float ca = colorBuf.get(index4+3);
983
+//
984
+// display.modelParams0[0] = r * cr;
985
+// display.modelParams0[1] = g * cg;
986
+// display.modelParams0[2] = b * cb;
987
+//
988
+// display.modelParams5[1] = opacity * ca;
989
+//
990
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
991
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
992
+//
993
+// RandomNode.globalseed = (int)sizeBuf.get(index3+2); // i;
994
+// RandomNode.globalseed2 = RandomNode.globalseed;
995
+//
996
+//// gl.glColor4f(cr,cg,cb,ca);
997
+// // gl.glScalef(1024/16,1024/16,1024/16);
998
+ pointFlow.geo.Draw/*Node*/(display,null,selected, blocked);
999
+
1000
+ gl.glPopMatrix();
1001
+
1002
+ double step = size/4; //
1003
+
1004
+ if (i == 0 || size == 0 || distancenext > 8*size || distancenext < step)
1005
+ continue;
1006
+
1007
+ int nbsteps = (int)(distancenext/step);
1008
+
1009
+ step = distancenext/nbsteps;
1010
+
1011
+ cVector next = pointFlow.points.get(i-1);
1012
+
1013
+ tmp.set(next);
1014
+ tmp.sub(v);
1015
+ tmp.normalize();
1016
+ tmp.mul(step);
1017
+
1018
+ // calculate next size
1019
+ mindist = Double.MAX_VALUE;
1020
+
1021
+ double nextsize = pointFlow.minimumSize;
1022
+
1023
+ if (i > 1)
1024
+ {
1025
+ cVector w = pointFlow.points.get(i-2);
1026
+
1027
+ double dist = w.distance(next);
1028
+
1029
+ if (mindist > dist)
1030
+ {
1031
+ mindist = dist;
1032
+ nextsize = mindist*pointFlow.resizefactor;
1033
+ }
1034
+ }
1035
+
1036
+ double dist = v.distance(next);
1037
+
1038
+ if (mindist > dist)
1039
+ {
1040
+ mindist = dist;
1041
+ nextsize = mindist*pointFlow.resizefactor;
1042
+ }
1043
+
1044
+ if (nextsize < pointFlow.minimumSize)
1045
+ nextsize = pointFlow.minimumSize;
1046
+ if (nextsize > pointFlow.maximumSize)
1047
+ nextsize = pointFlow.maximumSize;
1048
+ //
1049
+
1050
+ double count = 0;
1051
+
1052
+ while (distancenext > 0.000000001) // step
1053
+ {
1054
+ gl.glPushMatrix();
1055
+
1056
+ gl.glTranslated(tx + tmp.x*count, ty + tmp.y*count, tz + tmp.z*count);
1057
+
1058
+ double K = count/nbsteps;
1059
+
1060
+ double intersize = K*nextsize + (1-K)*size;
1061
+
1062
+ gl.glScaled(intersize,intersize,intersize);
1063
+
1064
+ pointFlow.geo.Draw/*Node*/(display,null,selected,blocked);
1065
+
1066
+ count++;
1067
+
1068
+ distancenext -= step;
1069
+
1070
+ gl.glPopMatrix();
1071
+ }
1072
+
1073
+ if (count != nbsteps)
1074
+ assert(count == nbsteps);
1075
+
1076
+ // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024);
1077
+ //gl.glTranslatef(-tx,-ty,-tz);
1078
+
1079
+ gl.glMatrixMode(gl.GL_TEXTURE);
1080
+ gl.glPopMatrix();
1081
+ }
1082
+
1083
+ if (!cf)
1084
+ gl.glDisable(gl.GL_CULL_FACE);
1085
+
1086
+// display.modelParams0[0] = r;
1087
+// display.modelParams0[1] = g;
1088
+// display.modelParams0[2] = b;
1089
+//
1090
+// display.modelParams5[1] = opacity;
1091
+//
1092
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1093
+// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1094
+
1095
+ gl.glMatrixMode(gl.GL_MODELVIEW);
1096
+ }
1097
+
1098
+ public void DrawBox(cVector min, cVector max)
1099
+ {
1100
+ javax.media.opengl.GL gl = GetGL();
1101
+ gl.glBegin(gl.GL_LINES);
1102
+
1103
+ gl.glVertex3d(min.x, min.y, min.z);
1104
+ gl.glVertex3d(min.x, min.y, max.z);
1105
+ gl.glVertex3d(min.x, min.y, min.z);
1106
+ gl.glVertex3d(min.x, max.y, min.z);
1107
+ gl.glVertex3d(min.x, min.y, min.z);
1108
+ gl.glVertex3d(max.x, min.y, min.z);
1109
+
1110
+ gl.glVertex3d(max.x, max.y, max.z);
1111
+ gl.glVertex3d(min.x, max.y, max.z);
1112
+ gl.glVertex3d(max.x, max.y, max.z);
1113
+ gl.glVertex3d(max.x, min.y, max.z);
1114
+ gl.glVertex3d(max.x, max.y, max.z);
1115
+ gl.glVertex3d(max.x, max.y, min.z);
1116
+
1117
+ gl.glEnd();
1118
+ }
1119
+
1120
+ public void DrawGeometry(BoundaryRep bRep, boolean flipV, boolean selectmode)
1121
+ {
1122
+ int[] strips = bRep.getRawIndices();
1123
+
1124
+ javax.media.opengl.GL gl = GetGL();
1125
+
1126
+ // TRIANGLE STRIP ARRAY
1127
+ if (bRep.trimmed)
1128
+ {
1129
+ float[] v = bRep.getRawVertices();
1130
+ float[] n = bRep.getRawNormals();
1131
+ float[] c = bRep.getRawColors();
1132
+ float[] uv = bRep.getRawUVMap();
1133
+
1134
+ int count2 = 0;
1135
+ int count3 = 0;
1136
+
1137
+ if (n.length > 0)
1138
+ {
1139
+ for (int i = 0; i < strips.length; i++)
1140
+ {
1141
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1142
+
1143
+ /*
1144
+ boolean locked = false;
1145
+ float eps = 0.1f;
1146
+ boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
1147
+
1148
+ int dot = 0;
1149
+
1150
+ if ((dot&1) == 0)
1151
+ dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
1152
+
1153
+ if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
1154
+ gl.glTexCoord2f((float) qv.s, (float) qv.t);
1155
+ else
1156
+ {
1157
+ locked = true;
1158
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1159
+ }
1160
+ //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
1161
+ gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
1162
+ if (hasnorm)
1163
+ {
1164
+ //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
1165
+ gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
1166
+ }
1167
+
1168
+ if ((dot&4) == 0)
1169
+ dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
1170
+
1171
+ if (wrap || !locked && (dot&8) != 0)
1172
+ gl.glTexCoord2f((float) rv.s, (float) rv.t);
1173
+ else
1174
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1175
+
1176
+ f.dot = dot;
1177
+ */
1178
+
1179
+ if (!selectmode)
1180
+ {
1181
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1182
+ {
1183
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1184
+ } else
1185
+ {
1186
+ gl.glNormal3f(0, 0, 1);
1187
+ }
1188
+
1189
+ if (c != null)
1190
+ //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
1191
+ {
1192
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1193
+ }
1194
+ }
1195
+ if (flipV)
1196
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1197
+ else
1198
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1199
+ //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1200
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1201
+
1202
+ count2 += 2;
1203
+ count3 += 3;
1204
+ if (!selectmode)
1205
+ {
1206
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1207
+ {
1208
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1209
+ } else
1210
+ {
1211
+ gl.glNormal3f(0, 0, 1);
1212
+ }
1213
+ if (c != null)
1214
+ {
1215
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1216
+ }
1217
+ }
1218
+ if (flipV)
1219
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1220
+ else
1221
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1222
+ //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
1223
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1224
+
1225
+ count2 += 2;
1226
+ count3 += 3;
1227
+ for (int j = 0; j < strips[i] - 2; j++)
1228
+ {
1229
+ //gl.glTexCoord2d(...);
1230
+ if (!selectmode)
1231
+ {
1232
+ if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
1233
+ {
1234
+ gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
1235
+ } else
1236
+ {
1237
+ gl.glNormal3f(0, 0, 1);
1238
+ }
1239
+ if (c != null)
1240
+ {
1241
+ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
1242
+ }
1243
+ }
1244
+
1245
+ if (flipV)
1246
+ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
1247
+ else
1248
+ gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1249
+ //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
1250
+ gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1251
+ count2 += 2;
1252
+ count3 += 3;
1253
+ }
1254
+
1255
+ gl.glEnd();
1256
+ }
1257
+ }
1258
+
1259
+ assert count3 == v.length;
1260
+ }
1261
+ else // !trimmed
1262
+ {
1263
+ int count = 0;
1264
+ for (int i = 0; i < strips.length; i++)
1265
+ {
1266
+ gl.glBegin(gl.GL_TRIANGLE_STRIP);
1267
+
1268
+ Vertex p = bRep.GetVertex(bRep.indices[count++]);
1269
+ Vertex q = bRep.GetVertex(bRep.indices[count++]);
1270
+
1271
+ drawVertex(gl, p, flipV, selectmode);
1272
+ drawVertex(gl, q, flipV, selectmode);
1273
+
1274
+ for (int j = 0; j < strips[i] - 2; j++)
1275
+ {
1276
+ Vertex r = bRep.GetVertex(bRep.indices[count++]);
1277
+
1278
+ // if (j%2 == 0)
1279
+ // drawFace(p, q, r, display, null);
1280
+ // else
1281
+ // drawFace(p, r, q, display, null);
1282
+
1283
+ // p = q;
1284
+ // q = r;
1285
+ drawVertex(gl, r, flipV, selectmode);
1286
+ }
1287
+
1288
+ gl.glEnd();
1289
+ }
1290
+ }
1291
+ }
1292
+
1293
+ static cSpring.Point3D temp = new cSpring.Point3D();
1294
+ static cSpring.Point3D temp2 = new cSpring.Point3D();
1295
+ static cSpring.Point3D temp3 = new cSpring.Point3D();
1296
+
1297
+ public void DrawDynamicMesh(cMesh mesh)
1298
+ {
1299
+ GL gl = GetGL(); // getGL();
1300
+
1301
+ cSpring.PhysicsController3D Phys = mesh.Phys;
1302
+
1303
+ gl.glDisable(gl.GL_LIGHTING);
1304
+
1305
+ gl.glLineWidth(1);
1306
+ gl.glColor3f(1,1,1);
1307
+ gl.glBegin(gl.GL_LINES);
1308
+ double scale = 0;
1309
+ int count = 0;
1310
+ for (int s=0; s<Phys.allSprings.size(); s++)
1311
+ {
1312
+ cSpring.Spring spring = Phys.allSprings.get(s);
1313
+ if(s == 0)
1314
+ {
1315
+ //System.out.println(" spring : " + spring.a.position + "; " + spring.b.position);
1316
+ }
1317
+ if (mesh.showsprings)
1318
+ {
1319
+ temp.set(spring.a.position);
1320
+ temp.add(spring.b.position);
1321
+ temp.mul(0.5);
1322
+ temp2.set(spring.a.position);
1323
+ temp2.sub(spring.b.position);
1324
+ temp2.mul(spring.restLength/2);
1325
+ temp.sub(temp2);
1326
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1327
+ temp.add(temp2);
1328
+ temp.add(temp2);
1329
+ gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z);
1330
+ }
1331
+
1332
+ if (spring.isHandle)
1333
+ continue;
1334
+
1335
+ //if (scale < spring.restLength)
1336
+ scale += spring.restLength;
1337
+ count++;
1338
+ }
1339
+ gl.glEnd();
1340
+
1341
+ if (count == 0)
1342
+ scale = 0.01;
1343
+ else
1344
+ scale /= count * 3;
1345
+
1346
+ //scale = 0.25;
1347
+
1348
+ if (mesh.ShowInfo())
1349
+ {
1350
+ gl.glLineWidth(4);
1351
+ for (int s=0; s<Phys.allNodes.size(); s++)
1352
+ {
1353
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1354
+ if (node.mass == 0)
1355
+ continue;
1356
+
1357
+ int i = node.springs==null?-1:node.springs.size();
1358
+ gl.glColor3f((i>>2)&1,(i>>1)&1,i&1);
1359
+ //temp.set(node.springForce.x, node.springForce.y, node.springForce.z);
1360
+ //temp.normalize();
1361
+ //gl.glColor3d((temp.x+1)/2, (temp.y+1)/2, (temp.z+1)/2);
1362
+ gl.glBegin(gl.GL_LINES);
1363
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1364
+ //gl.glVertex3d(node.position.x + node.normal.x*scale, node.position.y + node.normal.y*scale, node.position.z + node.normal.z*scale);
1365
+ gl.glVertex3d(node.position.x + mesh.bRep.GetVertex(s).norm.x*scale,
1366
+ node.position.y + mesh.bRep.GetVertex(s).norm.y*scale,
1367
+ node.position.z + mesh.bRep.GetVertex(s).norm.z*scale);
1368
+ gl.glEnd();
1369
+ }
1370
+
1371
+ gl.glLineWidth(8);
1372
+ for (int s=0; s<Phys.allNodes.size(); s++)
1373
+ {
1374
+ cSpring.DynamicNode node = Phys.allNodes.get(s);
1375
+
1376
+ if (node.springs != null)
1377
+ {
1378
+ for (int i=0; i<node.springs.size(); i+=1)
1379
+ {
1380
+ cSpring.DynamicNode f = node.springs.get(i).GetOther(node);
1381
+
1382
+ int c = i+1;
1383
+ // c = node.springs.get(i).nbcopies;
1384
+
1385
+ gl.glColor3f((c>>2)&1,(c>>1)&1,c&1);
1386
+ gl.glBegin(gl.GL_LINES);
1387
+ gl.glVertex3d(node.position.x, node.position.y, node.position.z);
1388
+ gl.glVertex3d(f.position.x/3+node.position.x*2/3, f.position.y/3+node.position.y*2/3, f.position.z/3+node.position.z*2/3);
1389
+ gl.glEnd();
1390
+ }
1391
+ }
1392
+ }
1393
+
1394
+ gl.glLineWidth(1);
1395
+ }
1396
+
1397
+ gl.glEnable(gl.GL_LIGHTING);
1398
+ }
1399
+
1400
+ /// INTERFACE
1401
+
1402
+ public void StartTriangles()
1403
+ {
1404
+ javax.media.opengl.GL gl = GetGL();
1405
+ gl.glBegin(gl.GL_TRIANGLES);
1406
+ }
1407
+
1408
+ public void EndTriangles()
1409
+ {
1410
+ GetGL().glEnd();
1411
+ }
1412
+
1413
+ void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean flipV, boolean selectmode)
1414
+ {
1415
+ if (!selectmode)
1416
+ {
1417
+ gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
1418
+ gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
1419
+
1420
+ if (flipV)
1421
+ gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
1422
+ else
1423
+ gl.glTexCoord2f((float) pv.s, (float) pv.t);
1424
+ }
1425
+
1426
+ gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
1427
+ }
1428
+
1429
+ void SetColor(Object3D obj, Vertex p0)
1430
+ {
1431
+ CameraPane display = this;
1432
+ BoundaryRep bRep = obj.bRep;
1433
+
1434
+ if (RENDERPROGRAM == 0)
1435
+ {
1436
+ float r = 0;
1437
+ if (bRep != null)
1438
+ {
1439
+ if (bRep.stripified)
1440
+ {
1441
+ r = 1;
1442
+ }
1443
+ }
1444
+ float g = 0;
1445
+ if (bRep != null)
1446
+ {
1447
+ if (bRep.trimmed)
1448
+ {
1449
+ g = 1;
1450
+ }
1451
+ }
1452
+ float b = 0;
1453
+ if (obj.support != null && obj.link2master)
1454
+ {
1455
+ b = 1;
1456
+ }
1457
+ display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
1458
+ return;
1459
+ }
1460
+
1461
+ if (display.DrawMode() != CameraPane.SHADOW)
1462
+ return;
1463
+
1464
+ javax.media.opengl.GL gl = display.GetGL();
1465
+// if (true) return;
1466
+// float ao = p.AO;
1467
+//
1468
+// // if (ao == 0 && !bRep.AOdone) // transient problem!
1469
+// // ao = 1;
1470
+//
1471
+// gl.glColor4f(ao, ao, ao, 1);
1472
+
1473
+// CameraPane.selectedpoint.
1474
+// getAverage(cStatic.point1, true);
1475
+ if (CameraPane.pointflow == null) // !random) // live)
1476
+ {
1477
+ return;
1478
+ }
1479
+
1480
+ cStatic.point1.set(0,0,0);
1481
+ LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
1482
+
1483
+ cStatic.point1.sub(p0);
1484
+
1485
+
1486
+// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
1487
+// {
1488
+// return;
1489
+// }
1490
+
1491
+ //if (true)
1492
+ if (cStatic.point1.dot(cStatic.point1) > 0.000001)
1493
+ {
1494
+ return;
1495
+ }
1496
+
1497
+ float[] colorV = new float[3];
1498
+
1499
+ if (false) // marked)
1500
+ {
1501
+ // debug rigging weights
1502
+ for (int object = 0; object < p0.vertexlinks.length; object++)
1503
+ {
1504
+ float weight = p0.weights[object] / p0.totalweight;
1505
+
1506
+ // if (weight < 0.1)
1507
+ // {
1508
+ // assert(weight == 0);
1509
+ // continue;
1510
+ // }
1511
+
1512
+ if (p0.vertexlinks[object] == -1)
1513
+ continue;
1514
+
1515
+ Vertex q = obj.support.bRep.GetVertex(p0.vertexlinks[object]);
1516
+
1517
+ int color = //1 << object; //
1518
+ //p.vertexlinks.length;
1519
+ obj.support.bRep.supports[p0.closestsupport].links[object];
1520
+ colorV[2] += (color & 1) * weight;
1521
+ colorV[1] += ((color & 2) >> 1) * weight;
1522
+ colorV[0] += ((color & 4) >> 2) * weight;
1523
+ }
1524
+ }
1525
+ else
1526
+ {
1527
+ if (obj.drawingstarted)
1528
+ {
1529
+ // find next point
1530
+ if (bRep.GetVertex(0).faceindices == null)
1531
+ {
1532
+ bRep.InitFaceIndices();
1533
+ }
1534
+
1535
+ double ymin = p0.y;
1536
+
1537
+ Vertex newp = p0;
1538
+
1539
+ for (int fii = 0; fii < p0.faceindices.length; fii++)
1540
+ {
1541
+ int fi = p0.faceindices[fii];
1542
+
1543
+ if (fi == -1)
1544
+ break;
1545
+
1546
+ Face f = bRep.GetFace(fi);
1547
+
1548
+ Vertex p = bRep.GetVertex(f.p);
1549
+ Vertex q = bRep.GetVertex(f.q);
1550
+ Vertex r = bRep.GetVertex(f.r);
1551
+
1552
+ int swap = (int)(Math.random()*3);
1553
+
1554
+// for (int s=swap; --s>=0;)
1555
+// {
1556
+// Vertex t = p;
1557
+// p = q;
1558
+// q = r;
1559
+// r = t;
1560
+// }
1561
+ if (ymin > p.y)
1562
+ {
1563
+ ymin = p.y;
1564
+ newp = p;
1565
+// break;
1566
+ }
1567
+ if (ymin > q.y)
1568
+ {
1569
+ ymin = q.y;
1570
+ newp = q;
1571
+// break;
1572
+ }
1573
+ if (ymin > r.y)
1574
+ {
1575
+ ymin = r.y;
1576
+ newp = r;
1577
+// break;
1578
+ }
1579
+ }
1580
+
1581
+ CameraPane.selectedpoint.toParent[3][0] = newp.x;
1582
+ CameraPane.selectedpoint.toParent[3][1] = newp.y;
1583
+ CameraPane.selectedpoint.toParent[3][2] = newp.z;
1584
+
1585
+ obj.drawingstarted = false;
1586
+
1587
+ // return;
1588
+ }
1589
+
1590
+ if (false) // CameraPane.DRAW
1591
+ {
1592
+ p0.AO = colorV[0] = 2;
1593
+ colorV[1] = 2;
1594
+ colorV[2] = 2;
1595
+ }
1596
+
1597
+ CameraPane.pointflow.add(p0);
1598
+ CameraPane.pointflow.Touch();
1599
+ }
1600
+
1601
+// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
1602
+// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1603
+// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1604
+ }
1605
+
1606
+ void DrawMaterial(cMaterial material, boolean selected)
1607
+ {
1608
+ CameraPane display = this;
1609
+ //new Exception().printStackTrace();
1610
+
1611
+ if (display.IsFrozen() && !selected || display.IsAmbientOcclusionOn()) // || display.drawMode == display.SHADOW)
1612
+ {
1613
+ return;
1614
+ }
1615
+
1616
+ javax.media.opengl.GL gl = display.GetGL();
1617
+
1618
+ //Color col = Color.getHSBColor(color,modulation,1);
1619
+ //col.getColorComponents(ColorSpace.getInstance(ColorSpace.CS_LINEAR_RGB), CameraPane.modelParams0);
1620
+ if (!material.multiply)
1621
+ {
1622
+ display.color = material.color;
1623
+ display.saturation = material.modulation;
1624
+ }
1625
+ else
1626
+ {
1627
+ display.color *= material.color*2;
1628
+ display.saturation *= material.modulation*2;
1629
+ }
1630
+
1631
+ cColor.HSBtoRGB(display.color, display.saturation, 1, display.modelParams0);
1632
+
1633
+ float[] colorV = Grafreed.colorV;
1634
+
1635
+ /**/
1636
+ if (display.DrawMode() == display.DEFAULT) // && display.RENDERPROGRAM == 0)
1637
+ {
1638
+ colorV[0] = display.modelParams0[0] * material.diffuse;
1639
+ colorV[1] = display.modelParams0[1] * material.diffuse;
1640
+ colorV[2] = display.modelParams0[2] * material.diffuse;
1641
+ colorV[3] = material.opacity;
1642
+
1643
+ gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
1644
+ //System.out.println("Opacity = " + opacity);
1645
+
1646
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
1647
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1648
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
1649
+
1650
+ float amb = material.ambient;
1651
+ if (amb < material.cameralight)
1652
+ {
1653
+ amb = material.cameralight;
1654
+ }
1655
+ colorV[0] = display.modelParams0[0] * material.diffuse * amb;
1656
+ colorV[1] = display.modelParams0[1] * material.diffuse * amb;
1657
+ colorV[2] = display.modelParams0[2] * material.diffuse * amb;
1658
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_AMBIENT, colorV, 0);
1659
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1660
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT, colorV, 0);
1661
+
1662
+ /**/
1663
+ colorV[0] = ((1 - material.metalness) + display.modelParams0[0] * material.metalness) * material.specular;
1664
+ colorV[1] = ((1 - material.metalness) + display.modelParams0[1] * material.metalness) * material.specular;
1665
+ colorV[2] = ((1 - material.metalness) + display.modelParams0[2] * material.metalness) * material.specular;
1666
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SPECULAR, colorV, 0);
1667
+ //color[0] /= 2; color[1] /= 2; color[2] /= 2;
1668
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SPECULAR, colorV, 0);
1669
+ colorV[0] = 10 / material.shininess; // 1/0.005f;
1670
+ //System.out.println("shininess = " + colorV[0]);
1671
+ if (colorV[0] > 128)
1672
+ {
1673
+ colorV[0] = 128;
1674
+ }
1675
+ gl.glMaterialfv(gl.GL_FRONT, gl.GL_SHININESS, colorV, 0);
1676
+ gl.glMaterialfv(gl.GL_BACK, gl.GL_SHININESS, colorV, 0);
1677
+ /**/
1678
+ }
1679
+ /**/
1680
+
1681
+ //selected = false;
1682
+ selected = selected && display.flash;
1683
+
1684
+ //display.modelParams0[0] = 0; // pigment.r;
1685
+ //display.modelParams0[1] = 0; // pigment.g;
1686
+ //display.modelParams0[2] = 0; // pigment.b;
1687
+ if (!material.multiply)
1688
+ {
1689
+ display.modelParams0[3] = material.metalness;
1690
+ display.modelParams1[0] = material.diffuse;
1691
+ display.modelParams1[1] = material.specular;
1692
+ display.modelParams1[2] = 1 / material.shininess;
1693
+ display.modelParams1[3] = material.shift;
1694
+ display.modelParams2[0] = material.ambient;
1695
+ display.modelParams2[1] = material.lightarea;
1696
+ //System.out.println("light area = " + lightarea);
1697
+ display.modelParams2[2] = 1 / material.factor; // diffuseness
1698
+ display.modelParams2[3] = material.velvet;
1699
+ display.modelParams3[0] = material.sheen;
1700
+ display.modelParams3[1] = material.subsurface;
1701
+ display.modelParams3[2] = material.bump; // backlit
1702
+ display.modelParams3[3] = material.aniso;
1703
+ display.modelParams4[0] = material.anisoV;
1704
+ display.modelParams4[1] = selected ? 100 : material.cameralight;
1705
+ //System.out.println("selected = " + selected);
1706
+ display.modelParams4[2] = material.diffuseness;
1707
+ display.modelParams4[3] = material.shadow;
1708
+ display.modelParams5[0] = material.texture;
1709
+ display.modelParams5[1] = material.opacity;
1710
+ display.modelParams5[2] = material.fakedepth;
1711
+ display.modelParams5[3] = CameraPane.SHADOWCULLFACE ? 0f : (material.shadowbias - 0.005f) / 10;
1712
+ }
1713
+ else
1714
+ {
1715
+ display.modelParams0[3] *= material.metalness*2;
1716
+ display.modelParams1[0] *= material.diffuse*2;
1717
+ display.modelParams1[1] *= material.specular*2;
1718
+ display.modelParams1[2] *= material.shininess*2;
1719
+ display.modelParams1[3] *= material.shift*2;
1720
+ display.modelParams2[0] *= material.ambient*2;
1721
+ display.modelParams2[1] *= material.lightarea*2;
1722
+ display.modelParams2[2] *= material.factor*2;
1723
+ display.modelParams2[3] *= material.velvet*2;
1724
+ display.modelParams3[0] *= material.sheen*2;
1725
+ display.modelParams3[1] *= material.subsurface*2;
1726
+ display.modelParams3[2] *= material.bump*2;
1727
+ display.modelParams3[3] *= material.aniso*2;
1728
+ display.modelParams4[0] *= material.anisoV*2;
1729
+ display.modelParams4[1] *= material.cameralight*2;
1730
+ //System.out.println("selected = " + selected);
1731
+ display.modelParams4[2] *= material.diffuseness*2;
1732
+ display.modelParams4[3] *= material.shadow*2;
1733
+ display.modelParams5[0] *= material.texture*2;
1734
+ display.modelParams5[1] *= material.opacity*2;
1735
+ display.modelParams5[2] *= material.fakedepth*2;
1736
+ display.modelParams5[3] *= material.shadowbias*2;
1737
+ }
1738
+
1739
+ display.modelParams6[0] = 0;
1740
+ display.modelParams6[1] = 0;
1741
+ display.modelParams6[2] = 0;
1742
+ display.modelParams6[3] = 0;
1743
+
1744
+ display.modelParams7[0] = 0;
1745
+ display.modelParams7[1] = 1000;
1746
+ display.modelParams7[2] = 0;
1747
+ display.modelParams7[3] = 0;
1748
+
1749
+ display.modelParams6[0] = 100; // criss de bug de bump
1750
+
1751
+ Object3D.cVector2[] extparams = display.vector2buffer;
1752
+ if (extparams != null && extparams.length > 0 && extparams[0] != null)
1753
+ {
1754
+ display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
1755
+ display.modelParams6[1] = extparams[0].y / 1000.0f; // noise
1756
+ if (extparams.length > 1)
1757
+ {
1758
+ display.modelParams6[2] = extparams[1].x / 1000.0f; // borderfade
1759
+ display.modelParams6[3] = extparams[1].y / 1000.0f; // (float)Math.exp(-extparams[1].y / 1000.0f); // fog punchthrough
1760
+ if (extparams.length > 2)
1761
+ {
1762
+ display.modelParams7[0] = extparams[2].x / 1000.0f; // noise power
1763
+ float x = extparams[2].y / 1000.0f;
1764
+ //if (x == 0)
1765
+ // x = 1f;
1766
+ display.modelParams7[1] = 1 / x / x / x / x / x / x / x / x / x / x / x / x / x; // (float)Math.pow(-Math.log((extparams[2].y+0.00) / 1000.0f), 1); // opacity power
1767
+ if (extparams[2].y > 0)
1768
+ {
1769
+ //System.out.println("extparams[1].y = " + extparams[1].y);
1770
+ //System.out.println("extparams[2].y = " + extparams[2].y);
1771
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1772
+ }
1773
+ }
1774
+ }
1775
+ }
1776
+
1777
+ //if (display.modelParams6[2] != 0)
1778
+ /*
1779
+ System.out.println("modelParams0[0] = " + display.modelParams0[0]);
1780
+ System.out.println("modelParams0[1] = " + display.modelParams0[1]);
1781
+ System.out.println("modelParams0[2] = " + display.modelParams0[2]);
1782
+ System.out.println("modelParams0[3] = " + display.modelParams0[3]);
1783
+ System.out.println("modelParams1[0] = " + display.modelParams1[0]);
1784
+ System.out.println("modelParams1[1] = " + display.modelParams1[1]);
1785
+ System.out.println("modelParams1[2] = " + display.modelParams1[2]);
1786
+ System.out.println("modelParams1[3] = " + display.modelParams1[3]);
1787
+ System.out.println("modelParams2[0] = " + display.modelParams2[0]);
1788
+ System.out.println("modelParams2[1] = " + display.modelParams2[1]);
1789
+ System.out.println("modelParams2[2] = " + display.modelParams2[2]);
1790
+ System.out.println("modelParams2[3] = " + display.modelParams2[3]);
1791
+ System.out.println("modelParams3[0] = " + display.modelParams3[0]);
1792
+ System.out.println("modelParams3[1] = " + display.modelParams3[1]);
1793
+ System.out.println("modelParams3[2] = " + display.modelParams3[2]);
1794
+ System.out.println("modelParams3[3] = " + display.modelParams3[3]);
1795
+ System.out.println("modelParams4[0] = " + display.modelParams4[0]);
1796
+ System.out.println("modelParams4[1] = " + display.modelParams4[1]);
1797
+ System.out.println("modelParams4[2] = " + display.modelParams4[2]);
1798
+ System.out.println("modelParams4[3] = " + display.modelParams4[3]);
1799
+ System.out.println("modelParams5[0] = " + display.modelParams5[0]);
1800
+ System.out.println("modelParams5[1] = " + display.modelParams5[1]);
1801
+ System.out.println("modelParams5[2] = " + display.modelParams5[2]);
1802
+ System.out.println("modelParams5[3] = " + display.modelParams5[3]);
1803
+ System.out.println("modelParams6[0] = " + display.modelParams6[0]);
1804
+ System.out.println("modelParams6[1] = " + display.modelParams6[1]);
1805
+ System.out.println("modelParams6[2] = " + display.modelParams6[2]);
1806
+ System.out.println("modelParams6[3] = " + display.modelParams6[3]);
1807
+ System.out.println("modelParams7[0] = " + display.modelParams7[0]);
1808
+ System.out.println("modelParams7[1] = " + display.modelParams7[1]);
1809
+ System.out.println("modelParams7[2] = " + display.modelParams7[2]);
1810
+ System.out.println("modelParams7[3] = " + display.modelParams7[3]);
1811
+ /**/
1812
+ //assert (display.modelParams6[2] == 0);
1813
+
1814
+ //System.out.println("noise power = " + display.modelParams7[0]);
1815
+ //System.out.println("shadowbias = " + shadowbias);
1816
+
1817
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0);
1818
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 1, display.modelParams1, 0);
1819
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 2, display.modelParams2, 0);
1820
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 3, display.modelParams3, 0);
1821
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
1822
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0);
1823
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 6, display.modelParams6, 0);
1824
+ gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 7, display.modelParams7, 0);
1825
+
1826
+ int mode = display.FP_SHADER;
1827
+
1828
+ if (material.aniso != material.anisoV || material.aniso > 0.002)
1829
+ {
1830
+ mode |= display.FP_ANISO;
1831
+ }
1832
+
1833
+ display.EnableProgram(mode);
1834
+
1835
+ //System.out.println("opacity power = " + display.modelParams7[1]);
1836
+
1837
+ if (!material.multiply)
1838
+ {
1839
+ if (Globals.drawMode == CameraPane.SHADOW)
1840
+ gl.glDepthMask(material.opacity >= 0.9 && display.modelParams7[1] > 0.1);
1841
+ else
1842
+ gl.glDepthMask(material.opacity >= 0.99);
1843
+ }
2361844 }
2371845
2381846 int matrixdepth = 0; // 10000; // CONFLICT WITH cMESH... WARNING WARNING WARNING WARNING WARNING WARNING !!!!!!!!!!!! 0;
....@@ -253,7 +1861,7 @@
2531861 currentGL.glMultMatrixd(model, 0);
2541862 }
2551863
256
- void PushMatrix(double[][] matrix, int count)
1864
+ public void PushMatrix(double[][] matrix, int count) // INTERFACE
2571865 {
2581866 matrixdepth++;
2591867 // GrafreeD.tracein(matrix);
....@@ -282,7 +1890,7 @@
2821890 void PushMatrix(double[][] matrix)
2831891 {
2841892 // GrafreeD.tracein(matrix);
285
- PushMatrix(matrix,1);
1893
+ PushMatrix(matrix, 1);
2861894 }
2871895
2881896 void PushMatrix()
....@@ -298,7 +1906,7 @@
2981906
2991907 double[][] tmpmat = new double[4][4];
3001908
301
- void PopMatrix(double[][] inverse)
1909
+ public void PopMatrix(double[][] inverse) // INTERFACE
3021910 {
3031911 --matrixdepth;
3041912
....@@ -338,7 +1946,7 @@
3381946 PushTextureMatrix(matrix, 1);
3391947 }
3401948
341
- void PushTextureMatrix(double[][] matrix, int count)
1949
+ public void PushTextureMatrix(double[][] matrix, int count) // INTERFACE
3421950 {
3431951 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3441952
....@@ -352,7 +1960,7 @@
3521960 currentGL.glMatrixMode(GetGL().GL_MODELVIEW);
3531961 }
3541962
355
- void PopTextureMatrix(double[][] inverse)
1963
+ public void PopTextureMatrix(double[][] inverse) // INTERFACE
3561964 {
3571965 currentGL.glActiveTexture(GetGL().GL_TEXTURE0);
3581966 currentGL.glMatrixMode(GetGL().GL_TEXTURE);
....@@ -379,15 +1987,15 @@
3791987
3801988 static int camerachangeframe;
3811989
382
- boolean SetCamera(Camera cam)
1990
+ public boolean SetCamera(Camera cam)
3831991 {
3841992 // may 2014 if (cam == cameras[0] || cam == cameras[1])
3851993 // return false;
3861994
387
- if (REFUSEMODE && isLIVE() && camerachangeframe != 0 && camerachangeframe != framecount)
1995
+ if (REFUSEMODE && Globals.isLIVE() && camerachangeframe != 0 && camerachangeframe != Globals.framecount)
3881996 {
3891997 // check for last change
390
- if (framecount < camerachangeframe + 400) // 120 == 1 second
1998
+ if (Globals.framecount < camerachangeframe + 400) // 120 == 1 second
3911999 {
3922000 // refuse the camera change
3932001 System.err.println("Camera " + cam + " REFUSED");
....@@ -395,7 +2003,7 @@
3952003 }
3962004 }
3972005
398
- camerachangeframe = framecount;
2006
+ camerachangeframe = Globals.framecount;
3992007
4002008 cam.hAspect = -1; // Read only
4012009
....@@ -426,7 +2034,7 @@
4262034 {
4272035 //System.err.println("Oeil on");
4282036 TRACK = true;
429
-// JUNE 2014 if (TRACK && trackedobject != null && drawMode == SHADOW) // && !lightMode)
2037
+// JUNE 2014 if (TRACK && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
4302038 // object.editWindow.ScreenFit(trackedobject);
4312039 //pingthread.StepToTarget(true);
4322040 }
....@@ -435,7 +2043,7 @@
4352043 {
4362044 //System.err.println("Oeil on");
4372045 OEIL = true;
438
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
2046
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
4392047 object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
4402048 //pingthread.StepToTarget(true);
4412049 }
....@@ -499,39 +2107,12 @@
4992107 {
5002108 frozen ^= true;
5012109 // Weird...
502
- lighttouched = true;
2110
+ Globals.lighttouched = true;
5032111 }
5042112
5052113 void ToggleDL()
5062114 {
5072115 mainDL ^= true;
508
- }
509
-
510
- void ToggleTexture()
511
- {
512
- textureon ^= true;
513
- }
514
-
515
- void ToggleLive()
516
- {
517
- setLIVE(isLIVE() ^ true);
518
-
519
- System.err.println("LIVE = " + isLIVE());
520
-
521
- if (!isLIVE()) // save sound
522
- GrafreeD.savesound = true; // wav.save();
523
- // else
524
- repaint(); // start loop // may 2013
525
- }
526
-
527
- void ToggleSupport()
528
- {
529
- SUPPORT ^= true;
530
- }
531
-
532
- void ToggleAbort()
533
- {
534
- ABORTMODE ^= true;
5352116 }
5362117
5372118 void ToggleFullScreen()
....@@ -541,12 +2122,7 @@
5412122
5422123 void ToggleCrowd()
5432124 {
544
- CROWD ^= true;
545
- }
546
-
547
- void ToggleInertia()
548
- {
549
- INERTIA ^= true;
2125
+ Globals.CROWD ^= true;
5502126 }
5512127
5522128 void ToggleLocal()
....@@ -554,62 +2130,89 @@
5542130 LOCALTRANSFORM ^= true;
5552131 }
5562132
557
- void ToggleFast()
2133
+ public void ToggleTexture()
2134
+ {
2135
+ textureon ^= true;
2136
+ }
2137
+
2138
+ public void ToggleLive()
2139
+ {
2140
+ Globals.setLIVE(Globals.isLIVE() ^ true);
2141
+
2142
+ System.err.println("LIVE = " + Globals.isLIVE());
2143
+
2144
+ if (!Globals.isLIVE()) // save sound
2145
+ Grafreed.savesound = true; // wav.save();
2146
+ // else
2147
+ repaint(); // start loop // may 2013
2148
+ }
2149
+
2150
+ public void ToggleSupport()
2151
+ {
2152
+ SUPPORT ^= true;
2153
+ }
2154
+
2155
+ public void ToggleAbort()
2156
+ {
2157
+ ABORTMODE ^= true;
2158
+ }
2159
+
2160
+ public void ToggleInertia()
2161
+ {
2162
+ INERTIA ^= true;
2163
+ }
2164
+
2165
+ public void ToggleFast()
5582166 {
5592167 FAST ^= true;
5602168 }
5612169
562
- void ToggleSlowPose()
2170
+ public void ToggleSlowPose()
5632171 {
5642172 SLOWPOSE ^= true;
5652173 }
5662174
567
- void ToggleFootContact()
568
- {
569
- FOOTCONTACT ^= true;
570
- }
571
-
572
- void ToggleBoxMode()
2175
+ public void ToggleBoxMode()
5732176 {
5742177 BOXMODE ^= true;
5752178 }
5762179
577
- void ToggleSmoothFocus()
2180
+ public void ToggleZoomBoxMode()
2181
+ {
2182
+ ZOOMBOXMODE ^= true;
2183
+ }
2184
+
2185
+ public void ToggleSmoothFocus()
5782186 {
5792187 SMOOTHFOCUS ^= true;
5802188 }
5812189
582
- void ToggleImageFlip()
2190
+ public void ToggleImageFlip()
5832191 {
5842192 IMAGEFLIP ^= true;
5852193 }
5862194
587
- void ToggleSpeakerMocap()
2195
+ public void ToggleSpeakerMocap()
5882196 {
5892197 SPEAKERMOCAP ^= true;
5902198 }
5912199
592
- void ToggleSpeakerCamera()
2200
+ public void ToggleSpeakerCamera()
5932201 {
5942202 SPEAKERCAMERA ^= true;
5952203 }
5962204
597
- void ToggleSpeakerFocus()
2205
+ public void ToggleSpeakerFocus()
5982206 {
5992207 SPEAKERFOCUS ^= true;
6002208 }
6012209
602
- void ToggleDebug()
603
- {
604
- DEBUG ^= true;
605
- }
606
-
607
- void ToggleFrustum()
2210
+ public void ToggleFrustum()
6082211 {
6092212 FRUSTUM ^= true;
6102213 }
6112214
612
- void ToggleTrack()
2215
+ public void ToggleTrack()
6132216 {
6142217 TRACK ^= true;
6152218 if (TRACK)
....@@ -628,25 +2231,35 @@
6282231 repaint();
6292232 }
6302233
631
- void ToggleTrackOnce()
2234
+ public void ToggleTrackOnce()
6322235 {
6332236 TRACKONCE ^= true;
6342237 }
6352238
636
- void ToggleShadowTrack()
2239
+ public void ToggleShadowTrack()
6372240 {
6382241 SHADOWTRACK ^= true;
6392242 repaint();
6402243 }
6412244
642
- void ToggleOeil()
2245
+ public void ToggleOeil()
6432246 {
6442247 OEIL ^= true;
6452248 }
6462249
647
- void ToggleOeilOnce()
2250
+ public void ToggleOeilOnce()
6482251 {
6492252 OEILONCE ^= true;
2253
+ }
2254
+
2255
+ void ToggleFootContact()
2256
+ {
2257
+ FOOTCONTACT ^= true;
2258
+ }
2259
+
2260
+ void ToggleDebug()
2261
+ {
2262
+ DEBUG ^= true;
6502263 }
6512264
6522265 void ToggleLookAt()
....@@ -654,9 +2267,9 @@
6542267 LOOKAT ^= true;
6552268 }
6562269
657
- void ToggleRandom()
2270
+ void ToggleSwitch()
6582271 {
659
- RANDOM ^= true;
2272
+ SWITCH ^= true;
6602273 }
6612274
6622275 void ToggleHandles()
....@@ -759,11 +2372,11 @@
7592372
7602373 GL currentGL;
7612374
762
- GL GetGL()
2375
+ public GL GetGL() // INTERFACE
7632376 {
7642377 return currentGL;
7652378 }
766
-
2379
+
7672380 /**/
7682381 class CacheTexture
7692382 {
....@@ -2595,6 +4208,7 @@
25954208
25964209 com.sun.opengl.util.texture.Texture CompressTexture2(String name)
25974210 {
4211
+ new Exception().printStackTrace();
25984212 System.exit(0);
25994213 com.sun.opengl.util.texture.Texture texture = null;
26004214
....@@ -6271,7 +7885,7 @@
62717885 return null;
62727886 }
62737887
6274
- void ReleaseTextures(cTexture tex)
7888
+ public void ReleaseTextures(cTexture tex) // INTERFACE
62757889 {
62767890 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
62777891 {
....@@ -6307,9 +7921,67 @@
63077921 ReleaseTexture(pigment, false);
63087922 }
63097923
7924
+ public void ReleasePigmentTexture(cTexture tex) // INTERFACE
7925
+ {
7926
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7927
+ {
7928
+ return;
7929
+ }
7930
+
7931
+ if (tex == null)
7932
+ {
7933
+ ReleaseTexture(null, false);
7934
+ return;
7935
+ }
7936
+
7937
+ String pigment = Object3D.GetPigment(tex);
7938
+
7939
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7940
+ {
7941
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7942
+ // System.out.println("; bump = " + bump);
7943
+ }
7944
+
7945
+ if (pigment.equals(""))
7946
+ {
7947
+ pigment = null;
7948
+ }
7949
+
7950
+ ReleaseTexture(pigment, false);
7951
+ }
7952
+
7953
+ public void ReleaseBumpTexture(cTexture tex) // INTERFACE
7954
+ {
7955
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7956
+ {
7957
+ return;
7958
+ }
7959
+
7960
+ if (tex == null)
7961
+ {
7962
+ ReleaseTexture(null, true);
7963
+ return;
7964
+ }
7965
+
7966
+ String bump = Object3D.GetBump(tex);
7967
+
7968
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7969
+ {
7970
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7971
+ // System.out.println("; bump = " + bump);
7972
+ }
7973
+
7974
+ if (bump.equals(""))
7975
+ {
7976
+ bump = null;
7977
+ }
7978
+
7979
+ ReleaseTexture(bump, true);
7980
+ }
7981
+
63107982 void ReleaseTexture(String tex, boolean bump)
63117983 {
6312
- if (// drawMode != 0 || /*tex == null ||*/
7984
+ if (// DrawMode() != 0 || /*tex == null ||*/
63137985 ambientOcclusion ) // || !textureon)
63147986 {
63157987 return;
....@@ -6410,9 +8082,9 @@
64108082 }
64118083 }
64128084
6413
- /*boolean*/ void BindTextures(cTexture tex, int resolution)
8085
+ /*boolean*/ public void BindTextures(cTexture tex, int resolution) throws Exception // INTERFACE
64148086 {
6415
- if (// drawMode != 0 || /*tex == null ||*/
8087
+ if (// DrawMode() != 0 || /*tex == null ||*/
64168088 ambientOcclusion ) // || !textureon)
64178089 {
64188090 return; // false;
....@@ -6455,7 +8127,94 @@
64558127 return; // true;
64568128 }
64578129
6458
- CacheTexture GetCacheTexture(String tex, boolean bump, int resolution)
8130
+ /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8131
+ {
8132
+ if (// DrawMode() != 0 || /*tex == null ||*/
8133
+ ambientOcclusion ) // || !textureon)
8134
+ {
8135
+ return; // false;
8136
+ }
8137
+
8138
+ if (tex == null)
8139
+ {
8140
+ BindTexture(null,false,resolution);
8141
+ return;
8142
+ }
8143
+
8144
+ String pigment = Object3D.GetPigment(tex);
8145
+
8146
+ usedtextures.put(pigment, pigment);
8147
+
8148
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8149
+ {
8150
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8151
+ // System.out.println("; bump = " + bump);
8152
+ }
8153
+
8154
+ if (pigment.equals(""))
8155
+ {
8156
+ pigment = null;
8157
+ }
8158
+
8159
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8160
+ BindTexture(pigment, false, resolution);
8161
+ }
8162
+
8163
+ /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8164
+ {
8165
+ if (// DrawMode() != 0 || /*tex == null ||*/
8166
+ ambientOcclusion ) // || !textureon)
8167
+ {
8168
+ return; // false;
8169
+ }
8170
+
8171
+ if (tex == null)
8172
+ {
8173
+ BindTexture(null,true,resolution);
8174
+ return;
8175
+ }
8176
+
8177
+ String bump = Object3D.GetBump(tex);
8178
+
8179
+ usedtextures.put(bump, bump);
8180
+
8181
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8182
+ {
8183
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8184
+ // System.out.println("; bump = " + bump);
8185
+ }
8186
+
8187
+ if (bump.equals(""))
8188
+ {
8189
+ bump = null;
8190
+ }
8191
+
8192
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
8193
+ BindTexture(bump, true, resolution);
8194
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8195
+ }
8196
+
8197
+ java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
8198
+
8199
+ private boolean FileExists(String tex)
8200
+ {
8201
+ if (missingTextures.contains(tex))
8202
+ {
8203
+ return false;
8204
+ }
8205
+
8206
+ boolean fileExists = new File(tex).exists();
8207
+
8208
+ if (!fileExists)
8209
+ {
8210
+ // If file exists, the "new File()" is not executed sgain
8211
+ missingTextures.add(tex);
8212
+ }
8213
+
8214
+ return fileExists;
8215
+ }
8216
+
8217
+ CacheTexture GetCacheTexture(String tex, boolean bump, int resolution) throws Exception
64598218 {
64608219 CacheTexture/*com.sun.opengl.util.texture.Texture*/ texture = null;
64618220
....@@ -6463,12 +8222,18 @@
64638222 {
64648223 String texname = tex;
64658224
6466
- String[] split = tex.split("Textures");
6467
- if (split.length > 1)
6468
- texname = "/Users/nbriere/Textures" + split[split.length-1];
6469
- else
6470
- if (!texname.startsWith("/"))
6471
- texname = "/Users/nbriere/Textures/" + texname;
8225
+ String fallbackTextureName = defaultDirectory + "/Textures/" + texname;
8226
+
8227
+// String[] split = tex.split("Textures");
8228
+// if (split.length > 1)
8229
+// texname = "/Users/nbriere/Textures" + split[split.length-1];
8230
+// else
8231
+// if (!texname.startsWith("/"))
8232
+// texname = "/Users/nbriere/Textures/" + texname;
8233
+ if (!FileExists(tex))
8234
+ {
8235
+ texname = fallbackTextureName;
8236
+ }
64728237
64738238 if (CACHETEXTURE)
64748239 texture = textures.get(texname); // TEXTURE CACHE
....@@ -6537,7 +8302,7 @@
65378302 }
65388303
65398304 cachename = texname.substring(0, texname.length()-4)+ext+".jpg";
6540
- if (!new File(cachename).exists())
8305
+ if (!FileExists(cachename))
65418306 cachename = texname;
65428307 else
65438308 processbump = false; // don't process bump map again
....@@ -6559,7 +8324,7 @@
65598324 }
65608325
65618326 cachename = texname.substring(0, texname.length()-4)+ext+".png";
6562
- if (!new File(cachename).exists())
8327
+ if (!FileExists(cachename))
65638328 cachename = texname;
65648329 else
65658330 processbump = false; // don't process bump map again
....@@ -6568,7 +8333,9 @@
65688333 texturedata = GetFileTexture(cachename, processbump, resolution);
65698334
65708335
6571
- if (texturedata != null)
8336
+ if (texturedata == null)
8337
+ throw new Exception();
8338
+
65728339 texture = new CacheTexture(com.sun.opengl.util.texture.TextureIO.newTexture(texturedata),resolution);
65738340 //texture = GetTexture(tex, bump);
65748341 }
....@@ -6690,7 +8457,7 @@
66908457 return texture;
66918458 }
66928459
6693
- com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution)
8460
+ com.sun.opengl.util.texture.Texture GetTexture(String tex, boolean bump, int resolution) throws Exception
66948461 {
66958462 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
66968463
....@@ -6708,14 +8475,14 @@
67088475 return texture!=null?texture.texture:null;
67098476 }
67108477
6711
- com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution)
8478
+ public com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution) throws Exception
67128479 {
67138480 CacheTexture texture = GetCacheTexture(tex, bump, resolution);
67148481
67158482 return texture!=null?texture.texturedata:null;
67168483 }
67178484
6718
- boolean BindTexture(String tex, boolean bump, int resolution)
8485
+ boolean BindTexture(String tex, boolean bump, int resolution) throws Exception
67198486 {
67208487 if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
67218488 {
....@@ -7312,9 +9079,9 @@
73129079 static boolean occlusionInitialized = false;
73139080 boolean selection = false;
73149081 boolean pointselection = false;
7315
- /*static*/ boolean lighttouched = true;
9082
+ ///*static*/ boolean lighttouched = true;
73169083 boolean deselect;
7317
- boolean ambientOcclusion = false;
9084
+ private boolean ambientOcclusion = false;
73189085 static boolean flash = false;
73199086 /*static*/ boolean wait = false;
73209087 boolean displaydone = false; // after repaint() calls
....@@ -7603,8 +9370,6 @@
76039370
76049371 boolean restartframe = false;
76059372
7606
- static int framecount = 0; // general-purpose global count
7607
-
76089373 void displayAntiAliased(javax.media.opengl.GL gl)
76099374 {
76109375 //gl.glGetIntegerv(gl.GL_ACCUM_RED_BITS, viewport, 0);
....@@ -7635,7 +9400,7 @@
76359400 gl.glClear(gl.GL_ACCUM_BUFFER_BIT);
76369401 for (jitter = 0; jitter < ACSIZE; jitter++) //, GrafreeD.wav.cursor += LIVE ? 735 : 0)
76379402 {
7638
- framecount++;
9403
+ Globals.framecount++;
76399404
76409405 if (CameraPane.tickcount > 0)
76419406 CameraPane.tickcount--;
....@@ -7673,7 +9438,7 @@
76739438
76749439 gl.glLightfv(gl.GL_LIGHT0, gl.GL_POSITION, pos, 0);
76759440 */
7676
- lighttouched = true;
9441
+ Globals.lighttouched = true;
76779442 //System.err.println(" shadowbuffer: " + jitter);
76789443 shadowbuffer.display();
76799444
....@@ -7694,8 +9459,8 @@
76949459 assert (parentcam != renderCamera);
76959460
76969461 if (renderCamera != lightCamera)
7697
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7698
- LA.matConcat(matrix, parentcam.toParent, matrix);
9462
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9463
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
76999464
77009465 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
77019466
....@@ -7710,8 +9475,8 @@
77109475 LA.matCopy(renderCamera.fromScreen, matrix);
77119476
77129477 if (renderCamera != lightCamera)
7713
- for (int count = parentcam.GetTransformCount(); --count>=0;)
7714
- LA.matConcat(parentcam.fromParent, matrix, matrix);
9478
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9479
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
77159480
77169481 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
77179482
....@@ -7783,7 +9548,7 @@
77839548 //gl.glFlush();
77849549 gl.glAccum(gl.GL_ACCUM, 1.0f / ACSIZE);
77859550
7786
- if (ANIMATION && ABORTED)
9551
+ if (Globals.ANIMATION && ABORTED)
77879552 {
77889553 System.err.println(" ABORTED FRAME");
77899554 break;
....@@ -7813,7 +9578,7 @@
78139578 setCursor(Cursor.getPredefinedCursor(Cursor.DEFAULT_CURSOR));
78149579
78159580 // save image
7816
- if (ANIMATION && !ABORTED)
9581
+ if (Globals.ANIMATION && !ABORTED)
78179582 {
78189583 VPwidth = viewport[2];
78199584 VPheight = viewport[3];
....@@ -7924,11 +9689,11 @@
79249689
79259690 // imagecount++;
79269691
7927
- String fullname = filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
9692
+ String fullname = Globals.filename + (i%100000)/10000 + "" + (i%10000)/1000 + "" + (i%1000)/100 + "" + (i%100)/10 + "" + (i%10) + "." + ext;
79289693
79299694 if (!BOXMODE)
79309695 {
7931
- System.out.println("image: " + fullname + " (wav cursor=" + (GrafreeD.wav.cursor / 735 / 4) + ")");
9696
+ System.out.println("image: " + fullname + " (wav cursor=" + (Grafreed.wav.cursor / 735 / 4) + ")");
79329697 }
79339698
79349699 if (!BOXMODE)
....@@ -7966,7 +9731,7 @@
79669731 ABORTED = false;
79679732 }
79689733 else
7969
- GrafreeD.wav.cursor += 735 * ACSIZE;
9734
+ Grafreed.wav.cursor += 735 * ACSIZE;
79709735
79719736 if (false)
79729737 {
....@@ -8620,13 +10385,6 @@
862010385 }
862110386 }
862210387
8623
- boolean IsFrozen()
8624
- {
8625
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
8626
-
8627
- return !selectmode && cameracount == 0; // != 0;
8628
- }
8629
-
863010388 boolean niceon = false;
863110389 javax.swing.Timer AAtimer = new javax.swing.Timer(750, this);
863210390 boolean currentlydrawing = false;
....@@ -8636,16 +10394,16 @@
863610394
863710395 public void display(GLAutoDrawable drawable)
863810396 {
8639
- if (GrafreeD.savesound && GrafreeD.hassound)
10397
+ if (Grafreed.savesound && Grafreed.hassound)
864010398 {
8641
- GrafreeD.wav.save();
8642
- GrafreeD.savesound = false;
8643
- GrafreeD.hassound = false;
10399
+ Grafreed.wav.save();
10400
+ Grafreed.savesound = false;
10401
+ Grafreed.hassound = false;
864410402 }
864510403 // if (DEBUG_SELECTION)
864610404 // {
8647
-// if (drawMode != SELECTION)
8648
-// drawMode = SELECTION;
10405
+// if (DrawMode() != SELECTION)
10406
+// DrawMode() = SELECTION;
864910407 // }
865010408
865110409 if (!isRenderer)
....@@ -8701,9 +10459,9 @@
870110459
870210460 //ANTIALIAS = 0;
870310461
8704
- if (drawMode == DEFAULT) // && CURRENTANTIALIAS > 0)
10462
+ if (DrawMode() == DEFAULT) // && CURRENTANTIALIAS > 0)
870510463 {
8706
- if (niceon || isLIVE())
10464
+ if (niceon || Globals.isLIVE())
870710465 {
870810466 //if(active == 0)
870910467 // antialiaser = null;
....@@ -8728,7 +10486,7 @@
872810486 assert eyeCamera.shaper_zFar == 1E5f; // 500.0f;
872910487 */
873010488
8731
- if (drawMode == DEFAULT)
10489
+ if (DrawMode() == DEFAULT)
873210490 {
873310491 currentlydrawing = true;
873410492 }
....@@ -8759,18 +10517,18 @@
875910517
876010518 // if(Applet3D.clipboard != null)
876110519 // System.out.println("Clipboard = " + Applet3D.clipboard); //.get(0).parent);
8762
-//drawMode = SELECTION;
10520
+//DrawMode() = SELECTION;
876310521 indexcount = 0;
876410522
8765
- if (drawMode == OCCLUSION)
10523
+ if (DrawMode() == OCCLUSION)
876610524 {
8767
- drawMode = DEFAULT;
10525
+ Globals.drawMode = DEFAULT; // WARNING
876810526 ambientOcclusion = true;
876910527 setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR));
877010528 Object3D theobject = object;
877110529 Object3D theparent = object.parent;
877210530 object.parent = null;
8773
- object = (Object3D)GrafreeD.clone(object);
10531
+ object = (Object3D)Grafreed.clone(object);
877410532 object.Stripify();
877510533 if (theobject.selection == null || theobject.selection.Size() == 0)
877610534 theobject.PreprocessOcclusion(this);
....@@ -8783,19 +10541,19 @@
878310541 ambientOcclusion = false;
878410542 }
878510543
8786
- if (lighttouched && drawMode == DEFAULT && !lightMode) // && !FROZEN)
10544
+ if (Globals.lighttouched && DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
878710545 {
878810546 //if (RENDERSHADOW) // ?
878910547 if (!IsFrozen())
879010548 {
879110549 // dec 2012
8792
- if (!ambientOcclusion && !(!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0))
10550
+ if (!ambientOcclusion && !(!flash && DrawMode() == DEFAULT && ANTIALIAS > 0))
879310551 {
8794
- framecount++;
10552
+ Globals.framecount++;
879510553 shadowbuffer.display();
879610554 }
879710555 }
8798
- lighttouched = false; // ??
10556
+ Globals.lighttouched = false; // ??
879910557 //drawing = true;
880010558 //lighttouched = true;
880110559 }
....@@ -8816,9 +10574,9 @@
881610574 //eyeCamera.shaper_fovy = 1;
881710575 }
881810576
8819
- if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && drawMode == DEFAULT) // SELECTION)
10577
+ if ((RENDERPROGRAM != 0 || ambientOcclusion || spherical) && DrawMode() == DEFAULT) // SELECTION)
882010578 {
8821
- //System.out.println("drawMode = " + drawMode);
10579
+ //System.out.println("DrawMode() = " + DrawMode());
882210580 vertexMode |= VP_PASS;
882310581 //vertexMode |= VP_PROJECTION;
882410582 if (!ambientOcclusion)
....@@ -8878,7 +10636,7 @@
887810636 Camera cam = renderCamera; // lightMode?lightCamera:eyeCamera;
887910637 //Camera lightcam = new Camera(light0);
888010638
8881
- if (drawMode == SHADOW)
10639
+ if (DrawMode() == SHADOW)
888210640 {
888310641 /*
888410642 gl.glMatrixMode(GL.GL_MODELVIEW);
....@@ -8916,8 +10674,8 @@
891610674
891710675 // if (parentcam != renderCamera) // not a light
891810676 if (cam != lightCamera)
8919
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8920
- LA.matConcat(matrix, parentcam.toParent, matrix);
10677
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10678
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
892110679
892210680 for (int j = 0; j < 4; j++)
892310681 {
....@@ -8931,8 +10689,8 @@
893110689
893210690 // if (parentcam != renderCamera) // not a light
893310691 if (cam != lightCamera)
8934
- for (int count = parentcam.GetTransformCount(); --count>=0;)
8935
- LA.matConcat(parentcam.fromParent, matrix, matrix);
10692
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10693
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
893610694
893710695 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
893810696
....@@ -8968,7 +10726,7 @@
896810726 gl.glClear(gl.GL_DEPTH_BUFFER_BIT);
896910727 } else
897010728 {
8971
- if (drawMode != DEFAULT)
10729
+ if (DrawMode() != DEFAULT)
897210730 {
897310731 gl.glClearColor(1, 1, 1, 0);
897410732 } // 1);
....@@ -9033,7 +10791,7 @@
903310791
903410792 fast &= !ambientOcclusion;
903510793
9036
- if (drawMode == DEFAULT)
10794
+ if (DrawMode() == DEFAULT)
903710795 {
903810796 //gl.glEnable(gl.GL_ALPHA_TEST);
903910797 //gl.glActiveTexture(GL.GL_TEXTURE0);
....@@ -9191,7 +10949,16 @@
919110949 // Bump noise
919210950 gl.glActiveTexture(GL.GL_TEXTURE6);
919310951 //gl.glBindTexture(GL.GL_TEXTURE_2D, bump_noise);
9194
- BindTexture(NOISE_TEXTURE, false, 2);
10952
+
10953
+ try
10954
+ {
10955
+ BindTexture(NOISE_TEXTURE, false, 2);
10956
+ }
10957
+ catch (Exception e)
10958
+ {
10959
+ System.err.println("FAILED: " + NOISE_TEXTURE);
10960
+ }
10961
+
919510962
919610963 gl.glActiveTexture(GL.GL_TEXTURE0);
919710964 gl.glEnable(GL.GL_TEXTURE_2D);
....@@ -9231,7 +10998,7 @@
923110998 gl.glMatrixMode(gl.GL_PROJECTION);
923210999 gl.glLoadIdentity();
923311000
9234
- if (drawMode == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
11001
+ if (DrawMode() == SHADOW || cam == lightCamera) // || (vertexMode&VP_PROJECTION) != 0)
923511002 {
923611003 //glu.gluPerspective(lightshaper_fovy, 1, lightshaper_zNear, lightshaper_zFar);
923711004 double scale = lightCamera.SCALE / lightCamera.Distance();
....@@ -9289,7 +11056,7 @@
928911056 //gl.glPushMatrix();
929011057 gl.glLoadIdentity();
929111058
9292
- if (!ambientOcclusion) // drawMode != OCCLUSION)
11059
+ if (!ambientOcclusion) // DrawMode() != OCCLUSION)
929311060 {
929411061 //LA.xformPos(light0, lightCamera.fromScreen, light);
929511062 LA.xformDir(dirlight, lightCamera.fromScreen, lightposition);
....@@ -9316,8 +11083,8 @@
931611083 System.err.println("parentcam != renderCamera");
931711084
931811085 // if (cam != lightCamera)
9319
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9320
- LA.xformDir(lightposition, parentcam.toParent, lightposition); // may 2013
11086
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11087
+ LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
932111088 }
932211089
932311090 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -9338,8 +11105,8 @@
933811105 if (true) // TODO
933911106 {
934011107 if (cam != lightCamera)
9341
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9342
- LA.xformDir(light0, parentcam.toParent, light0); // may 2013
11108
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11109
+ LA.xformDir(light0, parentcam.GlobalTransform(), light0); // may 2013
934311110 }
934411111
934511112 LA.xformPos(light0, cam.toScreen, light0);
....@@ -9376,7 +11143,7 @@
937611143 }
937711144
937811145 /**/
9379
- if (true) // drawMode == SELECTION) // != DEFAULT)
11146
+ if (true) // DrawMode() == SELECTION) // != DEFAULT)
938011147 gl.glDisable(gl.GL_LIGHTING);
938111148 else
938211149 gl.glEnable(gl.GL_LIGHTING);
....@@ -9394,7 +11161,7 @@
939411161
939511162 lightslot = 64;
939611163
9397
- if (!frozen && !ambientOcclusion && isRenderer && drawMode == DEFAULT)
11164
+ if (!frozen && !ambientOcclusion && isRenderer && DrawMode() == DEFAULT)
939811165 {
939911166 DrawLights(object);
940011167 }
....@@ -9405,7 +11172,7 @@
940511172 fragmentMode |= (lightslot - 64) << 2; // 1; // first bit is available for aniso
940611173 //System.out.println("fragmentMode = " + fragmentMode);
940711174
9408
- if (drawMode == DEFAULT || drawMode == SELECTION || DEBUG_SELECTION)
11175
+ if (DrawMode() == DEFAULT || DrawMode() == SELECTION || IsDebugSelection())
940911176 {
941011177 /*
941111178 if (CULLFACE || (ambientOcclusion && OCCLUSION_CULLING))
....@@ -9438,7 +11205,7 @@
943811205 }
943911206 }
944011207
9441
- if (drawMode == DEFAULT)
11208
+ if (DrawMode() == DEFAULT)
944211209 {
944311210 if (WIREFRAME && !ambientOcclusion)
944411211 {
....@@ -9456,7 +11223,7 @@
945611223 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
945711224 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
945811225
9459
- if (!fast/*RENDERPROGRAM != 0*/ && (drawMode == DEFAULT || drawMode == SHADOW)) // && !WIREFRAME) //
11226
+ if (!fast/*RENDERPROGRAM != 0*/ && (DrawMode() == DEFAULT || DrawMode() == SHADOW)) // && !WIREFRAME) //
946011227 {
946111228 if (vertexMode != 0) // && !fast)
946211229 {
....@@ -9476,7 +11243,7 @@
947611243 }
947711244 }
947811245
9479
- if (false) // fast && !IsFreezed() && drawMode != SELECTION && !ambientOcclusion)
11246
+ if (false) // fast && !IsFreezed() && DrawMode() != SELECTION && !ambientOcclusion)
948011247 {
948111248 //gl.glDepthFunc(GL.GL_LEQUAL);
948211249 //gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
....@@ -9504,7 +11271,7 @@
950411271 //gl.glDepthMask(false);
950511272 }
950611273
9507
- if (false) // drawMode == SHADOW)
11274
+ if (false) // DrawMode() == SHADOW)
950811275 {
950911276 //SetColumnMajorData(cameraInverseTransform, view_1);
951011277 //System.out.println("light = " + cameraInverseTransform);
....@@ -9518,16 +11285,16 @@
951811285 //System.out.println("object = " + object);
951911286 if (!frozen && !imageLocked)
952011287 {
9521
- if (!flash && !lightMode && drawMode == DEFAULT && ANTIALIAS > 0)
11288
+ if (!flash && !lightMode && DrawMode() == DEFAULT && ANTIALIAS > 0)
952211289 {
952311290 displayAntiAliased(gl);
952411291 } else
952511292 {
952611293 programcount = 0;
9527
- int keepmode = drawMode;
11294
+ int keepmode = DrawMode();
952811295 // if (DEBUG_SELECTION)
952911296 // {
9530
-// drawMode = SELECTION;
11297
+// DrawMode() = SELECTION;
953111298 // }
953211299 // for point selection
953311300 // gl.glGetDoublev(gl.GL_MODELVIEW_MATRIX, tempmat, 0);
....@@ -9537,10 +11304,10 @@
953711304 DrawObject(gl);
953811305
953911306 // jan 2013 System.err.println("RESET ABORT (display)");
9540
- // if (drawMode == DEFAULT)
11307
+ // if (DrawMode() == DEFAULT)
954111308 // ABORTED = false;
954211309 fullreset = false;
9543
- drawMode = keepmode;
11310
+ Globals.drawMode = keepmode; // WARNING
954411311 //System.out.println("PROGRAM SWITCH " + programcount);
954511312 }
954611313 }
....@@ -9548,11 +11315,11 @@
954811315 gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
954911316 gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
955011317
9551
- if (drawMode == DEFAULT)
11318
+ if (DrawMode() == DEFAULT)
955211319 {
955311320 ReleaseTexture(NOISE_TEXTURE, false);
955411321 }
9555
- //if (drawMode == DEFAULT)
11322
+ //if (DrawMode() == DEFAULT)
955611323 {
955711324
955811325 gl.glActiveTexture(GL.GL_TEXTURE1);
....@@ -9564,7 +11331,7 @@
956411331 //else
956511332 //gl.glDisable(gl.GL_TEXTURE_2D);
956611333 //gl.glPopMatrix();
9567
- if (imageCompleted && ANTIALIAS > 0 && drawMode == DEFAULT && cam != lightCamera && !ambientOcclusion)
11334
+ if (imageCompleted && ANTIALIAS > 0 && DrawMode() == DEFAULT && cam != lightCamera && !ambientOcclusion)
956811335 {
956911336 //new Exception().printStackTrace();
957011337 //System.out.println("Draw image " + width + ", " + height);
....@@ -9606,7 +11373,7 @@
960611373 //gl.glFlush();
960711374 }
960811375
9609
- if (flash && drawMode == DEFAULT)
11376
+ if (flash && DrawMode() == DEFAULT)
961011377 {
961111378 flash = false;
961211379 wait = true;
....@@ -9614,9 +11381,9 @@
961411381 }
961511382
961611383 //drawing = false;
9617
- //if(drawMode == DEFAULT)
11384
+ //if(DrawMode() == DEFAULT)
961811385 // niceon = false;
9619
- if (drawMode == DEFAULT)
11386
+ if (DrawMode() == DEFAULT)
962011387 {
962111388 currentlydrawing = false;
962211389 }
....@@ -9636,7 +11403,7 @@
963611403 repaint();
963711404 }
963811405
9639
- if (isLIVE() && drawMode == DEFAULT) // may 2013
11406
+ if (Globals.isLIVE() && DrawMode() == DEFAULT) // may 2013
964011407 repaint();
964111408
964211409 displaydone = true;
....@@ -9655,8 +11422,14 @@
965511422 {
965611423 renderpass++;
965711424 // System.out.println("Draw object... ");
11425
+ STEP = 1;
965811426 if (FAST) // in case there is no script
9659
- STEP = 16;
11427
+ STEP = 8;
11428
+
11429
+ if (CURRENTANTIALIAS == 0 || ACSIZE == 1)
11430
+ {
11431
+ STEP *= 4;
11432
+ }
966011433
966111434 //object.FullInvariants();
966211435
....@@ -9670,10 +11443,10 @@
967011443 e.printStackTrace();
967111444 }
967211445
9673
- if (GrafreeD.RENDERME > 0)
9674
- GrafreeD.RENDERME--; // mechante magouille
11446
+ if (Grafreed.RENDERME > 0)
11447
+ Grafreed.RENDERME--; // mechante magouille
967511448
9676
- ONESTEP = false;
11449
+ Globals.ONESTEP = false;
967711450 }
967811451
967911452 static boolean zoomonce = false;
....@@ -9681,11 +11454,11 @@
968111454 void DrawObject(GL gl, boolean draw)
968211455 {
968311456 //System.out.println("DRAW OBJECT " + mouseDown);
9684
-// drawMode = SELECTION;
11457
+// DrawMode() = SELECTION;
968511458 //GL gl = getGL();
968611459 if ((TRACK || SHADOWTRACK) || zoomonce)
968711460 {
9688
- if ((TRACK || SHADOWTRACK) && trackedobject != null && drawMode == SHADOW) // && !lightMode)
11461
+ if ((TRACK || SHADOWTRACK) && trackedobject != null && DrawMode() == SHADOW) // && !lightMode)
968911462 object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
969011463 pingthread.StepToTarget(true); // true);
969111464 // zoomonce = false;
....@@ -9706,9 +11479,9 @@
970611479 callist = gl.glGenLists(1);
970711480 }
970811481
9709
- boolean selectmode = drawMode == SELECTION || CameraPane.DEBUG_SELECTION;
11482
+ boolean selectmode = DrawMode() == SELECTION || IsDebugSelection();
971011483
9711
- boolean active = !selectmode; // drawMode != SELECTION; // mouseDown;
11484
+ boolean active = !selectmode; // DrawMode() != SELECTION; // mouseDown;
971211485
971311486 if (!mainDL || !active || touched)
971411487 {
....@@ -9735,13 +11508,20 @@
973511508 PushMatrix(ClickInfo.matbuffer);
973611509 }
973711510
9738
- if (drawMode == 0)
11511
+ if (DrawMode() == 0)
973911512 {
974011513 // System.out.println("CLEAR +++++++++++++++ +++++++++++++++ +++++++++++++++ +++++++++++++++");
974111514
974211515 usedtextures.clear();
974311516
9744
- BindTextures(DEFAULT_TEXTURES, 2);
11517
+ try
11518
+ {
11519
+ BindTextures(DEFAULT_TEXTURES, 2);
11520
+ }
11521
+ catch (Exception e)
11522
+ {
11523
+ System.err.println("FAILED: " + DEFAULT_TEXTURES);
11524
+ }
974511525 }
974611526 //System.out.println("--> " + stackdepth);
974711527 // GrafreeD.traceon();
....@@ -9749,7 +11529,7 @@
974911529 // DRAW
975011530 object.draw(this, /*(Composite)*/ object, false, false);
975111531
9752
- if (drawMode == DEFAULT)
11532
+ if (DrawMode() == DEFAULT)
975311533 {
975411534 if (DEBUG)
975511535 {
....@@ -9801,7 +11581,7 @@
980111581 }
980211582 // GrafreeD.traceoff();
980311583 //System.out.println(stackdepth);
9804
- if (drawMode == 0)
11584
+ if (DrawMode() == 0)
980511585 {
980611586 ReleaseTextures(DEFAULT_TEXTURES);
980711587
....@@ -9826,13 +11606,20 @@
982611606
982711607 checker = null;
982811608
9829
- if (!ambientOcclusion && !IsFrozen() && drawMode == DEFAULT)
11609
+ if (!ambientOcclusion && !IsFrozen() && DrawMode() == DEFAULT)
983011610 FindChecker(object);
983111611
9832
- if (checker != null && drawMode == DEFAULT)
11612
+ if (checker != null && DrawMode() == DEFAULT)
983311613 {
983411614 //BindTexture(IMMORTAL_TEXTURE);
9835
- BindTextures(checker.GetTextures(), checker.texres);
11615
+ try
11616
+ {
11617
+ BindTextures(checker.GetTextures(), checker.texres);
11618
+ }
11619
+ catch (Exception e)
11620
+ {
11621
+ System.err.println("FAILED: " + checker.GetTextures());
11622
+ }
983611623 // NEAREST
983711624 GetGL().glTexParameteri(GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); // GL.GL_LINEAR);
983811625 DrawChecker(gl);
....@@ -9851,7 +11638,7 @@
985111638 //gl.glDisable(GL.GL_VERTEX_PROGRAM_ARB);
985211639 //gl.glDisable(GL.GL_FRAGMENT_PROGRAM_ARB);
985311640
9854
- if (DISPLAYTEXT && drawMode == DEFAULT)
11641
+ if (DISPLAYTEXT && DrawMode() == DEFAULT)
985511642 {
985611643 // Draw it once, then use the raster
985711644 Balloon(gl, balloon.createGraphics());
....@@ -9907,14 +11694,14 @@
990711694 int[] xs = new int[3];
990811695 int[] ys = new int[3];
990911696
9910
- void DrawString(Object3D obj) // String string)
11697
+ public void DrawString(Object3D obj) // String string) // INTERFACE
991111698 {
9912
- if (!DISPLAYTEXT || drawMode != DEFAULT)
11699
+ if (!DISPLAYTEXT || DrawMode() != DEFAULT)
991311700 {
991411701 return;
991511702 }
991611703
9917
- String string = obj.GetToolTip();
11704
+ String string = obj.toString(); //.GetToolTip();
991811705
991911706 GL gl = GetGL();
992011707
....@@ -10231,8 +12018,8 @@
1023112018 //obj.TransformToWorld(light, light);
1023212019 for (int i = tp.size(); --i >= 0;)
1023312020 {
10234
- for (int count = tp.get(i).GetTransformCount(); --count>=0;)
10235
- LA.xformPos(light, tp.get(i).toParent, light);
12021
+ //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
12022
+ LA.xformPos(light, tp.get(i).GlobalTransform(), light);
1023612023 }
1023712024
1023812025
....@@ -10249,8 +12036,8 @@
1024912036 parentcam = cameras[0];
1025012037 }
1025112038
10252
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10253
- LA.xformPos(light, parentcam.toParent, light); // may 2013
12039
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
12040
+ LA.xformPos(light, parentcam.GlobalTransform(), light); // may 2013
1025412041
1025512042 LA.xformPos(light, renderCamera.toScreen, light);
1025612043
....@@ -10864,8 +12651,8 @@
1086412651
1086512652 // display shadow only (bump == 0)
1086612653 "SUB temp.x, half.x, shadow.x;" +
10867
- "MOV temp.y, -params6.x;" +
10868
- "SLT temp.z, temp.y, zero.x;" +
12654
+ "MOV temp.y, -params5.z;" + // params6.x;" +
12655
+ "SLT temp.z, temp.y, -one2048th.x;" +
1086912656 "SUB temp.y, one.x, temp.z;" +
1087012657 "MUL temp.x, temp.x, temp.y;" +
1087112658 "KIL temp.x;" +
....@@ -10994,8 +12781,10 @@
1099412781 "MAX ndotl.x, ndotl.x, -ndotl.x;" +
1099512782
1099612783 "SUB temp.x, one.x, ndotl.x;" +
10997
- "ADD temp.x, temp.x, options2.z;" + // lightsheen
10998
- "ADD temp.y, one.y, options2.y;" + // sursurface
12784
+ // Tuning for default skin
12785
+ //"ADD temp.x, temp.x, options2.z;" + // lightsheen
12786
+ "MAD temp.x, options2.z, half.y, temp.x;" + // lightsheen
12787
+ "ADD temp.y, one.y, options2.y;" + // subsurface
1099912788 "MUL temp.x, temp.x, temp.y;" +
1100012789
1100112790 "MUL saturation, saturation, temp.xxxx;" +
....@@ -11194,7 +12983,7 @@
1119412983 //once = true;
1119512984 }
1119612985
11197
- System.out.print("Program #" + mode + "; length = " + program.length());
12986
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
1119812987 System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
1119912988 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1120012989
....@@ -11327,12 +13116,16 @@
1132713116
1132813117 "ADD " + depth + ".z, " + depth + ".z, temp.x;" +
1132913118 //"SUB " + depth + ".z, " + depth + ".z, temp.x;" + // back face shadowing!
13119
+
13120
+ // Compare fragment depth in light space with shadowmap.
1133013121 "SUB temp.x, fragment.texcoord[1].z, " + depth + ".z;" +
1133113122 "SGE temp.y, temp.x, zero.x;" +
11332
- "SUB " + shadow + ".y, one.x, temp.y;" +
13123
+ "SUB " + shadow + ".y, one.x, temp.y;" + // Specular is fully occluded
13124
+
13125
+ // Reverse comparison
1133313126 "SUB temp.x, one.x, temp.x;" +
1133413127 "MUL " + shadow + ".x, temp.x, temp.y;" +
11335
- "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // specular is fully occluded
13128
+ "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // diffuse
1133613129 "POW " + shadow + ".x, " + shadow + ".x, params5.z;" + // fake depth
1133713130
1133813131 "SLT " + shadow + ".z, fragment.texcoord[1].z, " + depth + ".z;" +
....@@ -11346,6 +13139,10 @@
1134613139 // No shadow for backface
1134713140 "DP3 temp.x, normal, lightd;" +
1134813141 "SLT temp.x, temp.x, zero.x;" + // shadoweps
13142
+ "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
13143
+
13144
+ // No shadow when out of frustrum
13145
+ "SGE temp.x, " + depth + ".z, one.z;" +
1134913146 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
1135013147 "";
1135113148 }
....@@ -11904,7 +13701,7 @@
1190413701 public void mousePressed(MouseEvent e)
1190513702 {
1190613703 //System.out.println("mousePressed: " + e);
11907
- clickStart(e.getX(), e.getY(), e.getModifiersEx());
13704
+ clickStart(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1190813705 }
1190913706
1191013707 static long prevtime = 0;
....@@ -11931,6 +13728,7 @@
1193113728
1193213729 //System.err.println("Dtime = " + Dtime + "; units = " + e.getUnitsToScroll() + "; ratio (units/ms) = " + ratio);
1193313730
13731
+ if (BUTTONLESSWHEEL)
1193413732 if (Math.abs(ratio) < 0.1 || Math.abs(Dtime) == 0) // < 30)
1193513733 {
1193613734 return;
....@@ -11939,7 +13737,7 @@
1193913737 boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
1194013738
1194113739 // TIMER
11942
- if (!wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
13740
+ if (ZOOMBOXMODE && !wheeltimer.isRunning() && e.getModifiersEx() == 0 && !capsLocked) // VR
1194313741 {
1194413742 keepboxmode = BOXMODE;
1194513743 keepsupport = SUPPORT;
....@@ -11979,8 +13777,8 @@
1197913777 // mode |= META;
1198013778 //}
1198113779
11982
- SetMouseMode(WHEEL | e.getModifiersEx());
11983
- drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0);
13780
+ SetMouseMode(e.getModifiers(), WHEEL | e.getModifiersEx());
13781
+ drag(anchorX, anchorY + e.getUnitsToScroll()*8, 0, 0);
1198413782 anchorX = ax;
1198513783 anchorY = ay;
1198613784 prevX = px;
....@@ -12040,6 +13838,10 @@
1204013838 // wasliveok = true;
1204113839 // waslive = false;
1204213840
13841
+ // May 2019 Forget it:
13842
+ if (true)
13843
+ return;
13844
+
1204313845 // source == timer
1204413846 if (mouseDown)
1204513847 {
....@@ -12068,7 +13870,7 @@
1206813870 // ObjEditor.tweenManager.update(1f / 60f);
1206913871
1207013872 // fev 2014???
12071
- if ((TRACK || SHADOWTRACK) && trackedobject != null) // && drawMode == SHADOW) // && !lightMode)
13873
+ if ((TRACK || SHADOWTRACK) && trackedobject != null) // && DrawMode() == SHADOW) // && !lightMode)
1207213874 object.editWindow.ScreenFit(trackedobject, SHADOWTRACK && !TRACK);
1207313875 pingthread.StepToTarget(true); // true);
1207413876 }
....@@ -12078,7 +13880,7 @@
1207813880
1207913881 javax.swing.Timer timer = new javax.swing.Timer(350, this);
1208013882
12081
- void clickStart(int x, int y, int modifiers)
13883
+ void clickStart(int x, int y, int modifiers, int modifiersex)
1208213884 {
1208313885 if (!wasliveok)
1208413886 return;
....@@ -12095,7 +13897,7 @@
1209513897 // touched = true; // main DL
1209613898 if (isRenderer)
1209713899 {
12098
- SetMouseMode(modifiers);
13900
+ SetMouseMode(modifiers, modifiersex);
1209913901 }
1210013902
1210113903 selectX = anchorX = x;
....@@ -12108,7 +13910,7 @@
1210813910 clicked = true;
1210913911 hold = false;
1211013912
12111
- if (((modifiers & ~1024) & ~0) == 0) // Single or multiple selection
13913
+ if (((modifiersex & ~1024) & ~0) == 0) // Single or multiple selection
1211213914 // june 2013 means CTRL_CLICK: if (((modifiers & ~1024) & ~128) == 0) // Single or multiple selection
1211313915 {
1211413916 // System.out.println("RESTART II " + modifiers);
....@@ -12139,7 +13941,7 @@
1213913941 info.camera = renderCamera;
1214013942 info.x = x;
1214113943 info.y = y;
12142
- info.modifiers = modifiers;
13944
+ info.modifiers = modifiersex;
1214313945 editObj = object.doEditClick(info, 0);
1214413946 if (!editObj)
1214513947 {
....@@ -12156,11 +13958,14 @@
1215613958
1215713959 public void mouseDragged(MouseEvent e)
1215813960 {
13961
+ Globals.MOUSEDRAGGED = true;
13962
+
13963
+ //System.out.println("mouseDragged: " + e);
1215913964 if (isRenderer)
1216013965 movingcamera = true;
13966
+
1216113967 //if (drawing)
1216213968 //return;
12163
- //System.out.println("mouseDragged: " + e);
1216413969 if ((e.getModifiersEx() & CTRL) != 0
1216513970 || (e.getModifiersEx() & COMMAND) != 0) // || IsFrozen())
1216613971 {
....@@ -12168,7 +13973,7 @@
1216813973 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1216913974 }
1217013975 else
12171
- drag(e.getX(), e.getY(), e.getModifiersEx());
13976
+ drag(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
1217213977
1217313978 //try { Thread.sleep(1); } catch (Exception ex) {}
1217413979 }
....@@ -12180,6 +13985,11 @@
1218013985 cVector tmp = new cVector();
1218113986 cVector tmp2 = new cVector();
1218213987 boolean isMoving;
13988
+
13989
+ public cVector TargetLookAt()
13990
+ {
13991
+ return targetLookAt;
13992
+ }
1218313993
1218413994 class PingThread extends Thread
1218513995 {
....@@ -12319,7 +14129,7 @@
1231914129 //System.out.println("---------------- ---------- Paint " + tmp.length2());
1232014130 if (lightMode)
1232114131 {
12322
- lighttouched = true;
14132
+ Globals.lighttouched = true;
1232314133 }
1232414134
1232514135 if (OEILONCE && OEIL)
....@@ -12336,6 +14146,7 @@
1233614146
1233714147 public void run()
1233814148 {
14149
+ new Exception().printStackTrace();
1233914150 System.exit(0);
1234014151 for (;;)
1234114152 {
....@@ -12377,7 +14188,7 @@
1237714188 mouseDown = false;
1237814189 if (lightMode)
1237914190 {
12380
- lighttouched = true;
14191
+ Globals.lighttouched = true;
1238114192 }
1238214193 repaint();
1238314194 alreadypainted = true;
....@@ -12385,7 +14196,7 @@
1238514196 isMoving = false;
1238614197 } //??
1238714198
12388
- if (isLIVE() && !alreadypainted)
14199
+ if (Globals.isLIVE() && !alreadypainted)
1238914200 {
1239014201 // FOR DEBUG BREAKPOINT USING PAUSE: while (true)
1239114202 repaint();
....@@ -12397,9 +14208,9 @@
1239714208 {
1239814209 if (lightMode)
1239914210 {
12400
- lighttouched = true;
14211
+ Globals.lighttouched = true;
1240114212 }
12402
- drag(X, (mouseMode != 0) ? Y : anchorY, MODIFIERS);
14213
+ drag(X, (mouseMode != 0) ? Y : anchorY, 0, MODIFIERS);
1240314214 }
1240414215 //else
1240514216 }
....@@ -12499,7 +14310,7 @@
1249914310 int X, Y;
1250014311 boolean SX, SY;
1250114312
12502
- void drag(int x, int y, int modifiers)
14313
+ void drag(int x, int y, int modifiers, int modifiersex)
1250314314 {
1250414315 if (IsFrozen())
1250514316 {
....@@ -12508,17 +14319,17 @@
1250814319
1250914320 drag = true; // NEW
1251014321
12511
- boolean continuous = (modifiers & COMMAND) == COMMAND;
14322
+ boolean continuous = (modifiersex & COMMAND) == COMMAND;
1251214323
1251314324 X = x;
1251414325 Y = y;
1251514326 // floating state for animation
12516
- MODIFIERS = modifiers;
12517
- modifiers &= ~1024;
14327
+ MODIFIERS = modifiersex;
14328
+ modifiersex &= ~1024;
1251814329 if (false) // modifiers != 0)
1251914330 {
1252014331 //new Exception().printStackTrace();
12521
- System.out.println("mouseDragged: " + modifiers);
14332
+ System.out.println("mouseDragged: " + modifiersex);
1252214333 System.out.println("SHIFT = " + SHIFT);
1252314334 System.out.println("CONTROL = " + COMMAND);
1252414335 System.out.println("META = " + META);
....@@ -12538,7 +14349,7 @@
1253814349 info.camera = renderCamera;
1253914350 info.x = x;
1254014351 info.y = y;
12541
- object.editWindow.copy.doEditDrag(info);
14352
+ object.editWindow.copy.doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
1254214353 } else
1254314354 {
1254414355 if (x < startX)
....@@ -12651,7 +14462,7 @@
1265114462
1265214463 if (manipCamera == lightCamera)
1265314464 {
12654
- lighttouched = true;
14465
+ Globals.lighttouched = true;
1265514466 }
1265614467 /*
1265714468 switch (mode)
....@@ -12690,7 +14501,6 @@
1269014501 public void mouseMoved(MouseEvent e)
1269114502 {
1269214503 //System.out.println("mouseMoved: " + e);
12693
-
1269414504 if (isRenderer)
1269514505 return;
1269614506
....@@ -12715,7 +14525,10 @@
1271514525
1271614526 public void mouseReleased(MouseEvent e)
1271714527 {
14528
+ Globals.MOUSEDRAGGED = false;
14529
+
1271814530 movingcamera = false;
14531
+ X = Y = 0;
1271914532 //System.out.println("mouseReleased: " + e);
1272014533 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1272114534 }
....@@ -12738,9 +14551,9 @@
1273814551 boolean control = ((modifiers & CTRL) != 0); // june 2013: for point selection
1273914552 boolean command = ((modifiers & COMMAND) != 0); // june 2013: for multiple selection
1274014553
12741
- if (control || command || IsFrozen())
14554
+// No delay if (control || command || IsFrozen())
1274214555 timeout = true;
12743
- else
14556
+// ?? May 2019 else
1274414557 // timer.setDelay((modifiers & 128) != 0?0:350);
1274514558 mouseDown = false;
1274614559 if (!control && !command) // june 2013
....@@ -12850,7 +14663,7 @@
1285014663 System.out.println("keyReleased: " + e);
1285114664 }
1285214665
12853
- void SetMouseMode(int modifiers)
14666
+ void SetMouseMode(int modifiers, int modifiersex)
1285414667 {
1285514668 //System.out.println("SetMouseMode = " + modifiers);
1285614669 //modifiers &= ~1024;
....@@ -12862,25 +14675,25 @@
1286214675 //if (modifiers == 0) // || (modifiers == (1024 | CONTROL)))
1286314676 // return;
1286414677 //System.out.println("SetMode = " + modifiers);
12865
- if ((modifiers & WHEEL) == WHEEL)
14678
+ if ((modifiersex & WHEEL) == WHEEL)
1286614679 {
1286714680 mouseMode |= ZOOM;
1286814681 }
1286914682
1287014683 boolean capsLocked = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
12871
- if (capsLocked || (modifiers & META) == META)
14684
+ if (capsLocked) // || (modifiers & META) == META)
1287214685 {
1287314686 mouseMode |= VR; // BACKFORTH;
1287414687 }
12875
- if ((modifiers & CTRLCLICK) == CTRLCLICK)
14688
+ if ((modifiersex & CTRLCLICK) == CTRLCLICK)
1287614689 {
1287714690 mouseMode |= SELECT;
1287814691 }
12879
- if ((modifiers & COMMAND) == COMMAND)
14692
+ if ((modifiersex & COMMAND) == COMMAND)
1288014693 {
1288114694 mouseMode |= SELECT;
1288214695 }
12883
- if ((modifiers & SHIFT) == SHIFT || forcetranslate)
14696
+ if ((modifiersex & SHIFT) == SHIFT || forcetranslate || (modifiers & MouseEvent.BUTTON3_MASK) != 0)
1288414697 {
1288514698 mouseMode &= ~VR;
1288614699 mouseMode |= TRANSLATE;
....@@ -12909,10 +14722,10 @@
1290914722
1291014723 if (isRenderer) //
1291114724 {
12912
- SetMouseMode(modifiers);
14725
+ SetMouseMode(0, modifiers);
1291314726 }
1291414727
12915
- theRenderer.keyPressed(key);
14728
+ Globals.theRenderer.keyPressed(key);
1291614729 }
1291714730
1291814731 int kompactbit = 4; // power bit
....@@ -12924,7 +14737,7 @@
1292414737 float SATPOW = 1; // 2; // 0.5f;
1292514738 float BRIPOW = 1; // 0.5f; // 0.5f;
1292614739
12927
- void keyPressed(int key)
14740
+ public void keyPressed(int key)
1292814741 {
1292914742 if (key >= '0' && key <= '5')
1293014743 clampbit = (key-'0');
....@@ -13039,7 +14852,7 @@
1303914852 case 'B':
1304014853 BRISMOOTH ^= true;
1304114854 SHADOWCULLFACE ^= true;
13042
- lighttouched = true;
14855
+ Globals.lighttouched = true;
1304314856 repaint();
1304414857 break;
1304514858 case 'b':
....@@ -13139,7 +14952,7 @@
1313914952 repaint();
1314014953 break;
1314114954 case 'O':
13142
- drawMode = OCCLUSION;
14955
+ Globals.drawMode = OCCLUSION; // WARNING
1314314956 repaint();
1314414957 break;
1314514958 case 'o':
....@@ -13230,7 +15043,7 @@
1323015043 break;
1323115044 case ' ':
1323215045 lightMode ^= true;
13233
- lighttouched = true;
15046
+ Globals.lighttouched = true;
1323415047 manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
1323515048 targetLookAt.set(manipCamera.lookAt);
1323615049 repaint();
....@@ -13245,8 +15058,8 @@
1324515058 //RESIZETEXTURE ^= true;
1324615059 //break;
1324715060 case 'z':
13248
- RENDERSHADOW ^= true;
13249
- lighttouched = true;
15061
+ Globals.RENDERSHADOW ^= true;
15062
+ Globals.lighttouched = true;
1325015063 repaint();
1325115064 break;
1325215065 //case UP:
....@@ -13361,6 +15174,7 @@
1336115174 }
1336215175 //System.out.println("shaper_fovy = " + manipCamera.shaper_fovy);
1336315176 }
15177
+
1336415178 static double OCCLUSIONBOOST = 1; // 0.5;
1336515179
1336615180 void keyReleased(int key, int modifiers)
....@@ -13368,11 +15182,11 @@
1336815182 //mode = ROTATE;
1336915183 if ((MODIFIERS & COMMAND) == 0) // VR??
1337015184 {
13371
- SetMouseMode(modifiers);
15185
+ SetMouseMode(0, modifiers);
1337215186 }
1337315187 }
1337415188
13375
- protected void processKeyEvent(KeyEvent e)
15189
+ public void processKeyEvent(KeyEvent e)
1337615190 {
1337715191 switch (e.getID())
1337815192 {
....@@ -13502,8 +15316,9 @@
1350215316
1350315317 protected void processMouseMotionEvent(MouseEvent e)
1350415318 {
13505
- //System.out.println("processMouseMotionEvent: " + mouseMode);
13506
- if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15319
+ //System.out.println("processMouseMotionEvent: " + mouseMode + " " + e.getModifiers() + " " + e.getModifiersEx() + " " + e.getButton());
15320
+ //if (e.getButton() == MouseEvent.NOBUTTON && (mouseMode & SELECT) == 0)
15321
+ if ((e.getModifiers() & MouseEvent.BUTTON1_MASK) == 0 && (e.getModifiers() & MouseEvent.BUTTON3_MASK) == 0 && (mouseMode & SELECT) == 0)
1350715322 {
1350815323 mouseMoved(e);
1350915324 } else
....@@ -13533,6 +15348,7 @@
1353315348
1353415349 void SelectParent()
1353515350 {
15351
+ new Exception().printStackTrace();
1353615352 System.exit(0);
1353715353 Composite group = (Composite) object;
1353815354 java.util.Vector selectees = new java.util.Vector(group.selection);
....@@ -13556,6 +15372,7 @@
1355615372
1355715373 void SelectChildren()
1355815374 {
15375
+ new Exception().printStackTrace();
1355915376 System.exit(0);
1356015377 /*
1356115378 Composite group = (Composite) object;
....@@ -13720,7 +15537,9 @@
1372015537 info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
1372115538 //Image img = CreateImage(width, height);
1372215539 //System.out.println("width = " + width + "; height = " + height + "\n");
15540
+
1372315541 Graphics gr = g; // img.getGraphics();
15542
+
1372415543 if (!hasMarquee)
1372515544 {
1372615545 if (Xmin < Xmax) // !locked)
....@@ -13818,14 +15637,33 @@
1381815637 if (!isRenderer)
1381915638 {
1382015639 object.drawEditHandles(info, 0);
15640
+
15641
+ if (drag && (X != 0 || Y != 0) && object.selection.Size() > 0)
15642
+ {
15643
+ switch (object.selection.get(0).hitSomething)
15644
+ {
15645
+ case Object3D.hitCenter: gr.setColor(Color.pink);
15646
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15647
+ break;
15648
+ case Object3D.hitRotate: gr.setColor(Color.yellow);
15649
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15650
+ break;
15651
+ case Object3D.hitScale: gr.setColor(Color.cyan);
15652
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15653
+ break;
15654
+ }
15655
+
15656
+ }
1382115657 }
1382215658 }
15659
+
1382315660 if (isRenderer)
1382415661 {
1382515662 //gr.setColor(Color.black);
1382615663 //gr.drawRect(info.bounds.x - 1, info.bounds.y - 1, info.bounds.width + 1, info.bounds.height + 1);
1382715664 //gr.drawRect(info.bounds.x - 2, info.bounds.y - 2, info.bounds.width + 3, info.bounds.height + 3);
1382815665 }
15666
+
1382915667 if (hasMarquee)
1383015668 {
1383115669 gr.setXORMode(Color.white);
....@@ -13848,6 +15686,7 @@
1384815686 //if (g != gr) g.drawImage(img, 0, 0, width, height, null);
1384915687 }
1385015688
15689
+ // To avoid clear.
1385115690 public void update(Graphics g)
1385215691 {
1385315692 paint(g);
....@@ -13937,6 +15776,7 @@
1393715776 public boolean mouseDown(Event evt, int x, int y)
1393815777 {
1393915778 System.out.println("mouseDown: " + evt);
15779
+ System.exit(0);
1394015780 /*
1394115781 locked = true;
1394215782 drag = false;
....@@ -13980,7 +15820,7 @@
1398015820 {
1398115821 keyPressed(0, modifiers);
1398215822 }
13983
- clickStart(x, y, modifiers);
15823
+ // clickStart(x, y, modifiers);
1398415824 return true;
1398515825 }
1398615826
....@@ -14098,7 +15938,7 @@
1409815938 {
1409915939 keyReleased(0, 0);
1410015940 }
14101
- drag(x, y, modifiers);
15941
+ drag(x, y, 0, modifiers);
1410215942 return true;
1410315943 }
1410415944
....@@ -14230,7 +16070,7 @@
1423016070 Object3D object;
1423116071 static Object3D trackedobject;
1423216072 Camera renderCamera; // Light or Eye (or Occlusion)
14233
- /*static*/ Camera manipCamera; // Light or Eye
16073
+ /*static*/ Camera manipCamera; // Light or Eye. Can be Light when Eye, not Eye when Light
1423416074 /*static*/ Camera eyeCamera;
1423516075 /*static*/ Camera lightCamera;
1423616076 int cameracount;
....@@ -14510,20 +16350,21 @@
1451016350 /**/
1451116351 //checker.GetMaterial().opacity = 1.1f;
1451216352 ////checker.GetMaterial().ambient = 0.99f;
14513
- Object3D.materialstack[Object3D.materialdepth] = checker.material;
14514
- Object3D.selectedstack[Object3D.materialdepth] = false;
14515
- cStatic.objectstack[Object3D.materialdepth++] = checker;
16353
+ materialstack[materialdepth] = checker.material;
16354
+ selectedstack[materialdepth] = false;
16355
+ cStatic.objectstack[materialdepth++] = checker;
1451616356 //System.out.println("material " + material);
1451716357 //Applet3D.tracein(this, selected);
1451816358 vector2buffer = checker.projectedVertices;
1451916359
14520
- checker.GetMaterial().Draw(this, false); // true);
16360
+ //checker.GetMaterial().Draw(this, false); // true);
16361
+ DrawMaterial(checker.GetMaterial(), false); // true);
1452116362
14522
- Object3D.materialdepth -= 1;
14523
- if (Object3D.materialdepth > 0)
16363
+ materialdepth -= 1;
16364
+ if (materialdepth > 0)
1452416365 {
14525
- vector2buffer = cStatic.objectstack[Object3D.materialdepth - 1].projectedVertices;
14526
- Object3D.materialstack[Object3D.materialdepth - 1].Draw(this, Object3D.selectedstack[Object3D.materialdepth - 1]);
16366
+ vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16367
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
1452716368 }
1452816369 //checker.GetMaterial().opacity = 1f;
1452916370 ////checker.GetMaterial().ambient = 1f;
....@@ -14667,6 +16508,7 @@
1466716508 {
1466816509 if (!selection)
1466916510 {
16511
+ new Exception().printStackTrace();
1467016512 System.exit(0);
1467116513 return;
1467216514 }
....@@ -14689,14 +16531,14 @@
1468916531
1469016532 //int tmp = selection_view;
1469116533 //selection_view = -1;
14692
- int temp = drawMode;
14693
- drawMode = SELECTION;
16534
+ int temp = DrawMode();
16535
+ Globals.drawMode = SELECTION; // WARNING
1469416536 indexcount = 0;
1469516537 parent.display(drawable);
1469616538 //selection_view = tmp;
1469716539 //if (temp == SELECTION)
1469816540 // temp = DEFAULT; // patch for selection debug
14699
- drawMode = temp;
16541
+ Globals.drawMode = temp; // WARNING
1470016542
1470116543 //gl.glBindTexture(GL.GL_TEXTURE_2D, selection_view);
1470216544
....@@ -14794,16 +16636,16 @@
1479416636 System.out.println("; fromto " + sel + " " + Trunk(previousselectedpoint.toParent[3][0]) + " " + Trunk(previousselectedpoint.toParent[3][2]) + " " + Trunk(selectedpoint.toParent[3][0]) + " " + Trunk(selectedpoint.toParent[3][2]));
1479516637 }
1479616638
14797
- previousselectedpoint = (Sphere) GrafreeD.clone(selectedpoint);
16639
+ previousselectedpoint = (Sphere) Grafreed.clone(selectedpoint);
1479816640 }
1479916641 }
1480016642
1480116643 if (!movingcamera && !PAINTMODE)
1480216644 object.editWindow.ScreenFitPoint(); // fev 2014
1480316645
14804
- if (PAINTMODE && GrafreeD.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
16646
+ if (PAINTMODE && Grafreed.clipboard.size() == 1) // object.editWindow.copy.selection.Size() > 0)
1480516647 {
14806
- Object3D paintobj = GrafreeD.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
16648
+ Object3D paintobj = Grafreed.clipboard.get(0); // object.editWindow.copy.selection.elementAt(0);
1480716649
1480816650 Object3D group = new Object3D("inst" + paintcount++);
1480916651
....@@ -14959,7 +16801,7 @@
1495916801 gl.glDisable(gl.GL_CULL_FACE);
1496016802 }
1496116803
14962
- if (!RENDERSHADOW)
16804
+ if (!Globals.RENDERSHADOW)
1496316805 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1496416806
1496516807 // SB gl.glPolygonOffset(2.5f, 10);
....@@ -14969,14 +16811,14 @@
1496916811 //gl.glColorMask(false, false, false, false);
1497016812
1497116813 //render_scene_from_light_view(gl, drawable, 0, 0);
14972
- if (RENDERSHADOW && lighttouched && !movingcamera) // && !parent.IsFreezed())
16814
+ if (Globals.RENDERSHADOW && Globals.lighttouched && (!movingcamera || !Globals.FREEZEONMOVE)) // && !parent.IsFreezed())
1497316815 {
1497416816 gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
1497516817
14976
- int temp = drawMode;
14977
- drawMode = SHADOW;
16818
+ int temp = DrawMode();
16819
+ Globals.drawMode = SHADOW; // WARNING
1497816820 parent.display(drawable);
14979
- drawMode = temp;
16821
+ Globals.drawMode = temp; // WARNING
1498016822 }
1498116823
1498216824 gl.glCullFace(gl.GL_BACK);
....@@ -15029,7 +16871,6 @@
1502916871
1503016872 class AntialiasBuffer implements GLEventListener
1503116873 {
15032
-
1503316874 CameraPane parent = null;
1503416875
1503516876 AntialiasBuffer(CameraPane p)
....@@ -15374,12 +17215,6 @@
1537417215 GLUT glut = new GLUT();
1537517216
1537617217
15377
- static final public int DEFAULT = 0;
15378
- static final public int SELECTION = 1;
15379
- static final public int SHADOW = 2;
15380
- static final public int OCCLUSION = 3;
15381
- static
15382
- public int drawMode = DEFAULT;
1538317218 public boolean spherical = false;
1538417219 static boolean DEBUG_OCCLUSION = false;
1538517220 static boolean DEBUG_SELECTION = false;
....@@ -15428,7 +17263,7 @@
1542817263 }
1542917264 }
1543017265
15431
- static void DrawPoints(CameraPane cpane)
17266
+ static void DrawPoints(iCameraPane cpane)
1543217267 {
1543317268 for (int i=0; i<8; i++) // first and last are red
1543417269 {
....@@ -15460,10 +17295,11 @@
1546017295 static IntBuffer textbuffer = null; // IntBuffer.allocate(TEXT_WIDTH*8*8 * TEXT_HEIGHT);
1546117296 // Depth buffer format
1546217297 //private int depth_format;
15463
- static public void NextIndex(Object3D o, GL gl)
17298
+
17299
+ public void NextIndex()
1546417300 {
1546517301 indexcount+=16;
15466
- gl.glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
17302
+ GetGL().glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0);
1546717303 //objects[indexcount] = o;
1546817304 //System.out.println("indexcount = " + indexcount);
1546917305 }