.. | .. |
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149 | 149 | defaultcaps.setAccumBlueBits(16); |
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150 | 150 | defaultcaps.setAccumAlphaBits(16); |
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151 | 151 | } |
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152 | | - static CameraPane theRenderer; |
---|
153 | | - |
---|
| 152 | + |
---|
154 | 153 | void SetAsGLRenderer(boolean b) |
---|
155 | 154 | { |
---|
156 | 155 | isRenderer = b; |
---|
157 | | - theRenderer = this; |
---|
| 156 | + Globals.theRenderer = this; |
---|
158 | 157 | } |
---|
159 | 158 | |
---|
160 | 159 | CameraPane(Object3D o, Camera cam, boolean withcontext) |
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.. | .. |
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191 | 190 | } |
---|
192 | 191 | |
---|
193 | 192 | /// INTERFACE |
---|
| 193 | + |
---|
| 194 | + public javax.media.opengl.GL GetGL0() |
---|
| 195 | + { |
---|
| 196 | + return null; |
---|
| 197 | + } |
---|
| 198 | + |
---|
| 199 | + public int GenList() |
---|
| 200 | + { |
---|
| 201 | + javax.media.opengl.GL gl = GetGL(); |
---|
| 202 | + return gl.glGenLists(1); |
---|
| 203 | + } |
---|
| 204 | + |
---|
| 205 | + public void NewList(int id) |
---|
| 206 | + { |
---|
| 207 | + javax.media.opengl.GL gl = GetGL(); |
---|
| 208 | + gl.glNewList(id, gl.GL_COMPILE); //_AND_EXECUTE); |
---|
| 209 | + } |
---|
| 210 | + |
---|
| 211 | + public void CallList(int id) |
---|
| 212 | + { |
---|
| 213 | + javax.media.opengl.GL gl = GetGL(); |
---|
| 214 | + gl.glCallList(id); |
---|
| 215 | + } |
---|
| 216 | + |
---|
| 217 | + public void EndList() |
---|
| 218 | + { |
---|
| 219 | + javax.media.opengl.GL gl = GetGL(); |
---|
| 220 | + gl.glEndList(); |
---|
| 221 | + } |
---|
194 | 222 | |
---|
195 | 223 | public boolean IsBoxMode() |
---|
196 | 224 | { |
---|
.. | .. |
---|
236 | 264 | return this.ambientOcclusion; |
---|
237 | 265 | } |
---|
238 | 266 | |
---|
| 267 | + public boolean IsDebugSelection() |
---|
| 268 | + { |
---|
| 269 | + return DEBUG_SELECTION; |
---|
| 270 | + } |
---|
| 271 | + |
---|
239 | 272 | public boolean IsFrozen() |
---|
240 | 273 | { |
---|
241 | | - boolean selectmode = this.DrawMode() == SELECTION || CameraPane.DEBUG_SELECTION; |
---|
| 274 | + boolean selectmode = this.DrawMode() == SELECTION || this.IsDebugSelection(); |
---|
242 | 275 | |
---|
243 | 276 | return !selectmode && cameracount == 0; // != 0; |
---|
244 | 277 | } |
---|
.. | .. |
---|
259 | 292 | return lightCamera; |
---|
260 | 293 | } |
---|
261 | 294 | |
---|
| 295 | + public Camera ManipCamera() |
---|
| 296 | + { |
---|
| 297 | + return manipCamera; |
---|
| 298 | + } |
---|
| 299 | + |
---|
262 | 300 | public Camera RenderCamera() |
---|
263 | 301 | { |
---|
264 | 302 | return renderCamera; |
---|
| 303 | + } |
---|
| 304 | + |
---|
| 305 | + public Camera[] Cameras() |
---|
| 306 | + { |
---|
| 307 | + return cameras; |
---|
265 | 308 | } |
---|
266 | 309 | |
---|
267 | 310 | public void PushMaterial(Object3D obj, boolean selected) |
---|
.. | .. |
---|
408 | 451 | |
---|
409 | 452 | javax.media.opengl.GL gl = display.GetGL(); |
---|
410 | 453 | |
---|
411 | | - boolean selectmode = display.DrawMode() == display.SELECTION || CameraPane.DEBUG_SELECTION; |
---|
| 454 | + boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection(); |
---|
412 | 455 | |
---|
413 | 456 | //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv); |
---|
414 | 457 | if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0) |
---|
.. | .. |
---|
760 | 803 | //// tris.postdraw(this); |
---|
761 | 804 | } |
---|
762 | 805 | |
---|
| 806 | + static Camera localcamera = new Camera(); |
---|
| 807 | + static cVector from = new cVector(); |
---|
| 808 | + static cVector to = new cVector(); |
---|
| 809 | + |
---|
| 810 | + public void PrepOcclusion(BoundaryRep br, double[][] transform) |
---|
| 811 | + { |
---|
| 812 | + CameraPane cp = this; |
---|
| 813 | + |
---|
| 814 | + Camera keep = cp.RenderCamera(); |
---|
| 815 | + cp.renderCamera = localcamera; |
---|
| 816 | + |
---|
| 817 | + if (br.trimmed) |
---|
| 818 | + { |
---|
| 819 | + float[] colors = new float[br.positions.length / 3]; |
---|
| 820 | + |
---|
| 821 | + int i3 = 0; |
---|
| 822 | + for (int i = 0; i < br.positions.length / 3; i++, i3 += 3) |
---|
| 823 | + { |
---|
| 824 | + if (br.normals[i3] == 0 && br.normals[i3+1] == 0 && br.normals[i3+2] == 0) |
---|
| 825 | + continue; |
---|
| 826 | + |
---|
| 827 | + from.set(br.positions[i3], br.positions[i3 + 1], br.positions[i3 + 2]); |
---|
| 828 | + to.set(br.positions[i3] + br.normals[i3], |
---|
| 829 | + br.positions[i3 + 1] + br.normals[i3 + 1], |
---|
| 830 | + br.positions[i3 + 2] + br.normals[i3 + 2]); |
---|
| 831 | + LA.xformPos(from, transform, from); |
---|
| 832 | + LA.xformPos(to, transform, to); // RIGID ONLY |
---|
| 833 | + localcamera.setAim(from, to); |
---|
| 834 | + |
---|
| 835 | + CameraPane.occlusionbuffer.display(); |
---|
| 836 | + |
---|
| 837 | + if (CameraPane.DEBUG_OCCLUSION) |
---|
| 838 | + cp.display(); // debug |
---|
| 839 | + |
---|
| 840 | + colors[i] = cp.vertexOcclusion.r; |
---|
| 841 | + //colors[i3 + 1] = cp.vertexOcclusion.g; |
---|
| 842 | + //colors[i3 + 2] = cp.vertexOcclusion.b; |
---|
| 843 | + |
---|
| 844 | + if ((i % 100) == 0 && i != 0) |
---|
| 845 | + { |
---|
| 846 | + Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR)); |
---|
| 847 | + //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done"); |
---|
| 848 | + System.out.println((int) (100.0 * i / (br.positions.length / 3)) + "% (" + i + " of " + (br.positions.length / 3) + ")"); |
---|
| 849 | + } |
---|
| 850 | + } |
---|
| 851 | + |
---|
| 852 | + br.colors = colors; |
---|
| 853 | + } |
---|
| 854 | + else |
---|
| 855 | + { |
---|
| 856 | + for (int i = 0; i < br.VertexCount(); i++) |
---|
| 857 | + { |
---|
| 858 | + Vertex v = br.GetVertex(i); |
---|
| 859 | + |
---|
| 860 | + if (v.norm == null || v.norm.x == 0 && v.norm.y == 0 && v.norm.z == 0) |
---|
| 861 | + continue; |
---|
| 862 | + |
---|
| 863 | + from.set(v.x, v.y, v.z); |
---|
| 864 | + to.set(v.x+v.norm.x, v.y+v.norm.y, v.z+v.norm.z); |
---|
| 865 | + LA.xformPos(from, transform, from); |
---|
| 866 | + LA.xformPos(to, transform, to); // RIGID ONLY |
---|
| 867 | + localcamera.setAim(from, to); |
---|
| 868 | + |
---|
| 869 | + CameraPane.occlusionbuffer.display(); |
---|
| 870 | + |
---|
| 871 | + if (CameraPane.DEBUG_OCCLUSION) |
---|
| 872 | + cp.display(); // debug |
---|
| 873 | + |
---|
| 874 | + v.AO = cp.vertexOcclusion.r; |
---|
| 875 | + |
---|
| 876 | + if ((i % 100) == 0 && i != 0) |
---|
| 877 | + { |
---|
| 878 | + Globals.theRenderer.setCursor(java.awt.Cursor.getPredefinedCursor(java.awt.Cursor.WAIT_CURSOR)); |
---|
| 879 | + //System.out.println("Color = " + cp.vertexOcclusion.r + ", " + cp.vertexOcclusion.g + ", " + cp.vertexOcclusion.b + "; " + (int)(100.0*i/(positions.length/3)) + "% done"); |
---|
| 880 | + System.out.println((int) (100.0 * i / br.VertexCount()) + "% (" + i + " of " + br.VertexCount() + ")"); |
---|
| 881 | + } |
---|
| 882 | + } |
---|
| 883 | + } |
---|
| 884 | + |
---|
| 885 | + //System.out.println("done."); |
---|
| 886 | + |
---|
| 887 | + cp.renderCamera = keep; |
---|
| 888 | + } |
---|
| 889 | + |
---|
| 890 | + void DrawPointFLow(PointFlow pointFlow, Object3D /*Composite*/ root, boolean selected, boolean blocked) |
---|
| 891 | + { |
---|
| 892 | + CameraPane display = this; |
---|
| 893 | + pointFlow.CreateHT(); |
---|
| 894 | + |
---|
| 895 | + float r = display.modelParams0[0]; |
---|
| 896 | + float g = display.modelParams0[1]; |
---|
| 897 | + float b = display.modelParams0[2]; |
---|
| 898 | + float opacity = display.modelParams5[1]; |
---|
| 899 | + |
---|
| 900 | + //final GL gl = GLU.getCurrentGL(); |
---|
| 901 | + GL gl = display.GetGL(); // getGL(); |
---|
| 902 | + |
---|
| 903 | + int s = pointFlow.points.size(); |
---|
| 904 | + |
---|
| 905 | + boolean cf = gl.glIsEnabled(gl.GL_CULL_FACE); |
---|
| 906 | + gl.glEnable(gl.GL_CULL_FACE); |
---|
| 907 | + |
---|
| 908 | + for (int i=s; --i>=0;) |
---|
| 909 | + //for (int i=0; i<s; i++) |
---|
| 910 | + { |
---|
| 911 | + cVector v = pointFlow.points.get(i); |
---|
| 912 | + |
---|
| 913 | + double mindist = Double.MAX_VALUE; |
---|
| 914 | + |
---|
| 915 | + double size = pointFlow.minimumSize; |
---|
| 916 | + |
---|
| 917 | + double distancenext = 0; |
---|
| 918 | + |
---|
| 919 | + if (i > 0) |
---|
| 920 | + { |
---|
| 921 | + cVector w = pointFlow.points.get(i-1); |
---|
| 922 | + |
---|
| 923 | + double dist = w.distance(v); |
---|
| 924 | + |
---|
| 925 | + distancenext = dist; |
---|
| 926 | + |
---|
| 927 | + if (mindist > dist) |
---|
| 928 | + { |
---|
| 929 | + mindist = dist; |
---|
| 930 | + size = mindist*pointFlow.resizefactor; |
---|
| 931 | + } |
---|
| 932 | + } |
---|
| 933 | + |
---|
| 934 | + if (i < s-1) |
---|
| 935 | + { |
---|
| 936 | + cVector w = pointFlow.points.get(i+1); |
---|
| 937 | + |
---|
| 938 | + double dist = w.distance(v); |
---|
| 939 | + |
---|
| 940 | + if (mindist > dist) |
---|
| 941 | + { |
---|
| 942 | + mindist = dist; |
---|
| 943 | + size = mindist*pointFlow.resizefactor; |
---|
| 944 | + } |
---|
| 945 | + } |
---|
| 946 | + |
---|
| 947 | + if (size < pointFlow.minimumSize) |
---|
| 948 | + size = pointFlow.minimumSize; |
---|
| 949 | + if (size > pointFlow.maximumSize) |
---|
| 950 | + size = pointFlow.maximumSize; |
---|
| 951 | + |
---|
| 952 | + double tx = v.x; |
---|
| 953 | + double ty = v.y; |
---|
| 954 | + double tz = v.z; |
---|
| 955 | + |
---|
| 956 | + // if (tx == 0 && ty == 0 && tz == 0) |
---|
| 957 | + // continue; |
---|
| 958 | + |
---|
| 959 | + gl.glMatrixMode(gl.GL_TEXTURE); |
---|
| 960 | + gl.glPushMatrix(); |
---|
| 961 | + pointFlow.texmat[12] = pointFlow.texmat[13] = pointFlow.texmat[14] = i; |
---|
| 962 | + |
---|
| 963 | + gl.glMultMatrixf(pointFlow.texmat, 0); |
---|
| 964 | + |
---|
| 965 | + gl.glMatrixMode(gl.GL_MODELVIEW); |
---|
| 966 | + gl.glPushMatrix(); |
---|
| 967 | + |
---|
| 968 | + gl.glTranslated(tx,ty,tz); |
---|
| 969 | + |
---|
| 970 | + gl.glScaled(size,size,size); |
---|
| 971 | + |
---|
| 972 | +// float cr = colorBuf.get(index4); |
---|
| 973 | +// float cg = colorBuf.get(index4+1); |
---|
| 974 | +// float cb = colorBuf.get(index4+2); |
---|
| 975 | +// float ca = colorBuf.get(index4+3); |
---|
| 976 | +// |
---|
| 977 | +// display.modelParams0[0] = r * cr; |
---|
| 978 | +// display.modelParams0[1] = g * cg; |
---|
| 979 | +// display.modelParams0[2] = b * cb; |
---|
| 980 | +// |
---|
| 981 | +// display.modelParams5[1] = opacity * ca; |
---|
| 982 | +// |
---|
| 983 | +// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0); |
---|
| 984 | +// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0); |
---|
| 985 | +// |
---|
| 986 | +// RandomNode.globalseed = (int)sizeBuf.get(index3+2); // i; |
---|
| 987 | +// RandomNode.globalseed2 = RandomNode.globalseed; |
---|
| 988 | +// |
---|
| 989 | +//// gl.glColor4f(cr,cg,cb,ca); |
---|
| 990 | +// // gl.glScalef(1024/16,1024/16,1024/16); |
---|
| 991 | + pointFlow.geo.Draw/*Node*/(display,null,selected, blocked); |
---|
| 992 | + |
---|
| 993 | + gl.glPopMatrix(); |
---|
| 994 | + |
---|
| 995 | + double step = size/4; // |
---|
| 996 | + |
---|
| 997 | + if (i == 0 || size == 0 || distancenext > 8*size || distancenext < step) |
---|
| 998 | + continue; |
---|
| 999 | + |
---|
| 1000 | + int nbsteps = (int)(distancenext/step); |
---|
| 1001 | + |
---|
| 1002 | + step = distancenext/nbsteps; |
---|
| 1003 | + |
---|
| 1004 | + cVector next = pointFlow.points.get(i-1); |
---|
| 1005 | + |
---|
| 1006 | + tmp.set(next); |
---|
| 1007 | + tmp.sub(v); |
---|
| 1008 | + tmp.normalize(); |
---|
| 1009 | + tmp.mul(step); |
---|
| 1010 | + |
---|
| 1011 | + // calculate next size |
---|
| 1012 | + mindist = Double.MAX_VALUE; |
---|
| 1013 | + |
---|
| 1014 | + double nextsize = pointFlow.minimumSize; |
---|
| 1015 | + |
---|
| 1016 | + if (i > 1) |
---|
| 1017 | + { |
---|
| 1018 | + cVector w = pointFlow.points.get(i-2); |
---|
| 1019 | + |
---|
| 1020 | + double dist = w.distance(next); |
---|
| 1021 | + |
---|
| 1022 | + if (mindist > dist) |
---|
| 1023 | + { |
---|
| 1024 | + mindist = dist; |
---|
| 1025 | + nextsize = mindist*pointFlow.resizefactor; |
---|
| 1026 | + } |
---|
| 1027 | + } |
---|
| 1028 | + |
---|
| 1029 | + double dist = v.distance(next); |
---|
| 1030 | + |
---|
| 1031 | + if (mindist > dist) |
---|
| 1032 | + { |
---|
| 1033 | + mindist = dist; |
---|
| 1034 | + nextsize = mindist*pointFlow.resizefactor; |
---|
| 1035 | + } |
---|
| 1036 | + |
---|
| 1037 | + if (nextsize < pointFlow.minimumSize) |
---|
| 1038 | + nextsize = pointFlow.minimumSize; |
---|
| 1039 | + if (nextsize > pointFlow.maximumSize) |
---|
| 1040 | + nextsize = pointFlow.maximumSize; |
---|
| 1041 | + // |
---|
| 1042 | + |
---|
| 1043 | + double count = 0; |
---|
| 1044 | + |
---|
| 1045 | + while (distancenext > 0.000000001) // step |
---|
| 1046 | + { |
---|
| 1047 | + gl.glPushMatrix(); |
---|
| 1048 | + |
---|
| 1049 | + gl.glTranslated(tx + tmp.x*count, ty + tmp.y*count, tz + tmp.z*count); |
---|
| 1050 | + |
---|
| 1051 | + double K = count/nbsteps; |
---|
| 1052 | + |
---|
| 1053 | + double intersize = K*nextsize + (1-K)*size; |
---|
| 1054 | + |
---|
| 1055 | + gl.glScaled(intersize,intersize,intersize); |
---|
| 1056 | + |
---|
| 1057 | + pointFlow.geo.Draw/*Node*/(display,null,selected,blocked); |
---|
| 1058 | + |
---|
| 1059 | + count++; |
---|
| 1060 | + |
---|
| 1061 | + distancenext -= step; |
---|
| 1062 | + |
---|
| 1063 | + gl.glPopMatrix(); |
---|
| 1064 | + } |
---|
| 1065 | + |
---|
| 1066 | + if (count != nbsteps) |
---|
| 1067 | + assert(count == nbsteps); |
---|
| 1068 | + |
---|
| 1069 | + // gl.glScalef(16.0f/1024,16.0f/1024,16.0f/1024); |
---|
| 1070 | + //gl.glTranslatef(-tx,-ty,-tz); |
---|
| 1071 | + |
---|
| 1072 | + gl.glMatrixMode(gl.GL_TEXTURE); |
---|
| 1073 | + gl.glPopMatrix(); |
---|
| 1074 | + } |
---|
| 1075 | + |
---|
| 1076 | + if (!cf) |
---|
| 1077 | + gl.glDisable(gl.GL_CULL_FACE); |
---|
| 1078 | + |
---|
| 1079 | +// display.modelParams0[0] = r; |
---|
| 1080 | +// display.modelParams0[1] = g; |
---|
| 1081 | +// display.modelParams0[2] = b; |
---|
| 1082 | +// |
---|
| 1083 | +// display.modelParams5[1] = opacity; |
---|
| 1084 | +// |
---|
| 1085 | +// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 0, display.modelParams0, 0); |
---|
| 1086 | +// gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 5, display.modelParams5, 0); |
---|
| 1087 | + |
---|
| 1088 | + gl.glMatrixMode(gl.GL_MODELVIEW); |
---|
| 1089 | + } |
---|
| 1090 | + |
---|
| 1091 | + public void DrawBox(cVector min, cVector max) |
---|
| 1092 | + { |
---|
| 1093 | + javax.media.opengl.GL gl = GetGL(); |
---|
| 1094 | + gl.glBegin(gl.GL_LINES); |
---|
| 1095 | + |
---|
| 1096 | + gl.glVertex3d(min.x, min.y, min.z); |
---|
| 1097 | + gl.glVertex3d(min.x, min.y, max.z); |
---|
| 1098 | + gl.glVertex3d(min.x, min.y, min.z); |
---|
| 1099 | + gl.glVertex3d(min.x, max.y, min.z); |
---|
| 1100 | + gl.glVertex3d(min.x, min.y, min.z); |
---|
| 1101 | + gl.glVertex3d(max.x, min.y, min.z); |
---|
| 1102 | + |
---|
| 1103 | + gl.glVertex3d(max.x, max.y, max.z); |
---|
| 1104 | + gl.glVertex3d(min.x, max.y, max.z); |
---|
| 1105 | + gl.glVertex3d(max.x, max.y, max.z); |
---|
| 1106 | + gl.glVertex3d(max.x, min.y, max.z); |
---|
| 1107 | + gl.glVertex3d(max.x, max.y, max.z); |
---|
| 1108 | + gl.glVertex3d(max.x, max.y, min.z); |
---|
| 1109 | + |
---|
| 1110 | + gl.glEnd(); |
---|
| 1111 | + } |
---|
| 1112 | + |
---|
| 1113 | + public void DrawGeometry(BoundaryRep bRep, boolean flipV, boolean selectmode) |
---|
| 1114 | + { |
---|
| 1115 | + int[] strips = bRep.getRawIndices(); |
---|
| 1116 | + |
---|
| 1117 | + javax.media.opengl.GL gl = GetGL(); |
---|
| 1118 | + |
---|
| 1119 | + // TRIANGLE STRIP ARRAY |
---|
| 1120 | + if (bRep.trimmed) |
---|
| 1121 | + { |
---|
| 1122 | + float[] v = bRep.getRawVertices(); |
---|
| 1123 | + float[] n = bRep.getRawNormals(); |
---|
| 1124 | + float[] c = bRep.getRawColors(); |
---|
| 1125 | + float[] uv = bRep.getRawUVMap(); |
---|
| 1126 | + |
---|
| 1127 | + int count2 = 0; |
---|
| 1128 | + int count3 = 0; |
---|
| 1129 | + |
---|
| 1130 | + if (n.length > 0) |
---|
| 1131 | + { |
---|
| 1132 | + for (int i = 0; i < strips.length; i++) |
---|
| 1133 | + { |
---|
| 1134 | + gl.glBegin(gl.GL_TRIANGLE_STRIP); |
---|
| 1135 | + |
---|
| 1136 | + /* |
---|
| 1137 | + boolean locked = false; |
---|
| 1138 | + float eps = 0.1f; |
---|
| 1139 | + boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice |
---|
| 1140 | + |
---|
| 1141 | + int dot = 0; |
---|
| 1142 | + |
---|
| 1143 | + if ((dot&1) == 0) |
---|
| 1144 | + dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1; |
---|
| 1145 | + |
---|
| 1146 | + if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) |
---|
| 1147 | + gl.glTexCoord2f((float) qv.s, (float) qv.t); |
---|
| 1148 | + else |
---|
| 1149 | + { |
---|
| 1150 | + locked = true; |
---|
| 1151 | + gl.glTexCoord2f((float) pv.s, (float) pv.t); |
---|
| 1152 | + } |
---|
| 1153 | + //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z); |
---|
| 1154 | + gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z); |
---|
| 1155 | + if (hasnorm) |
---|
| 1156 | + { |
---|
| 1157 | + //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z); |
---|
| 1158 | + gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z); |
---|
| 1159 | + } |
---|
| 1160 | + |
---|
| 1161 | + if ((dot&4) == 0) |
---|
| 1162 | + dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4; |
---|
| 1163 | + |
---|
| 1164 | + if (wrap || !locked && (dot&8) != 0) |
---|
| 1165 | + gl.glTexCoord2f((float) rv.s, (float) rv.t); |
---|
| 1166 | + else |
---|
| 1167 | + gl.glTexCoord2f((float) pv.s, (float) pv.t); |
---|
| 1168 | + |
---|
| 1169 | + f.dot = dot; |
---|
| 1170 | + */ |
---|
| 1171 | + |
---|
| 1172 | + if (!selectmode) |
---|
| 1173 | + { |
---|
| 1174 | + if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0) |
---|
| 1175 | + { |
---|
| 1176 | + gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]); |
---|
| 1177 | + } else |
---|
| 1178 | + { |
---|
| 1179 | + gl.glNormal3f(0, 0, 1); |
---|
| 1180 | + } |
---|
| 1181 | + |
---|
| 1182 | + if (c != null) |
---|
| 1183 | + //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]); |
---|
| 1184 | + { |
---|
| 1185 | + gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1); |
---|
| 1186 | + } |
---|
| 1187 | + } |
---|
| 1188 | + if (flipV) |
---|
| 1189 | + gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); |
---|
| 1190 | + else |
---|
| 1191 | + gl.glTexCoord2f(uv[count2], uv[count2 + 1]); |
---|
| 1192 | + //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]); |
---|
| 1193 | + gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); |
---|
| 1194 | + |
---|
| 1195 | + count2 += 2; |
---|
| 1196 | + count3 += 3; |
---|
| 1197 | + if (!selectmode) |
---|
| 1198 | + { |
---|
| 1199 | + if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0) |
---|
| 1200 | + { |
---|
| 1201 | + gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]); |
---|
| 1202 | + } else |
---|
| 1203 | + { |
---|
| 1204 | + gl.glNormal3f(0, 0, 1); |
---|
| 1205 | + } |
---|
| 1206 | + if (c != null) |
---|
| 1207 | + { |
---|
| 1208 | + gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1); |
---|
| 1209 | + } |
---|
| 1210 | + } |
---|
| 1211 | + if (flipV) |
---|
| 1212 | + gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); |
---|
| 1213 | + else |
---|
| 1214 | + gl.glTexCoord2f(uv[count2], uv[count2 + 1]); |
---|
| 1215 | + //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]); |
---|
| 1216 | + gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); |
---|
| 1217 | + |
---|
| 1218 | + count2 += 2; |
---|
| 1219 | + count3 += 3; |
---|
| 1220 | + for (int j = 0; j < strips[i] - 2; j++) |
---|
| 1221 | + { |
---|
| 1222 | + //gl.glTexCoord2d(...); |
---|
| 1223 | + if (!selectmode) |
---|
| 1224 | + { |
---|
| 1225 | + if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0) |
---|
| 1226 | + { |
---|
| 1227 | + gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]); |
---|
| 1228 | + } else |
---|
| 1229 | + { |
---|
| 1230 | + gl.glNormal3f(0, 0, 1); |
---|
| 1231 | + } |
---|
| 1232 | + if (c != null) |
---|
| 1233 | + { |
---|
| 1234 | + gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1); |
---|
| 1235 | + } |
---|
| 1236 | + } |
---|
| 1237 | + |
---|
| 1238 | + if (flipV) |
---|
| 1239 | + gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); |
---|
| 1240 | + else |
---|
| 1241 | + gl.glTexCoord2f(uv[count2], uv[count2 + 1]); |
---|
| 1242 | + //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]); |
---|
| 1243 | + gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); |
---|
| 1244 | + count2 += 2; |
---|
| 1245 | + count3 += 3; |
---|
| 1246 | + } |
---|
| 1247 | + |
---|
| 1248 | + gl.glEnd(); |
---|
| 1249 | + } |
---|
| 1250 | + } |
---|
| 1251 | + |
---|
| 1252 | + assert count3 == v.length; |
---|
| 1253 | + } |
---|
| 1254 | + else // !trimmed |
---|
| 1255 | + { |
---|
| 1256 | + int count = 0; |
---|
| 1257 | + for (int i = 0; i < strips.length; i++) |
---|
| 1258 | + { |
---|
| 1259 | + gl.glBegin(gl.GL_TRIANGLE_STRIP); |
---|
| 1260 | + |
---|
| 1261 | + Vertex p = bRep.GetVertex(bRep.indices[count++]); |
---|
| 1262 | + Vertex q = bRep.GetVertex(bRep.indices[count++]); |
---|
| 1263 | + |
---|
| 1264 | + drawVertex(gl, p, flipV, selectmode); |
---|
| 1265 | + drawVertex(gl, q, flipV, selectmode); |
---|
| 1266 | + |
---|
| 1267 | + for (int j = 0; j < strips[i] - 2; j++) |
---|
| 1268 | + { |
---|
| 1269 | + Vertex r = bRep.GetVertex(bRep.indices[count++]); |
---|
| 1270 | + |
---|
| 1271 | + // if (j%2 == 0) |
---|
| 1272 | + // drawFace(p, q, r, display, null); |
---|
| 1273 | + // else |
---|
| 1274 | + // drawFace(p, r, q, display, null); |
---|
| 1275 | + |
---|
| 1276 | + // p = q; |
---|
| 1277 | + // q = r; |
---|
| 1278 | + drawVertex(gl, r, flipV, selectmode); |
---|
| 1279 | + } |
---|
| 1280 | + |
---|
| 1281 | + gl.glEnd(); |
---|
| 1282 | + } |
---|
| 1283 | + } |
---|
| 1284 | + } |
---|
| 1285 | + |
---|
| 1286 | + static cSpring.Point3D temp = new cSpring.Point3D(); |
---|
| 1287 | + static cSpring.Point3D temp2 = new cSpring.Point3D(); |
---|
| 1288 | + static cSpring.Point3D temp3 = new cSpring.Point3D(); |
---|
| 1289 | + |
---|
| 1290 | + public void DrawDynamicMesh(cMesh mesh) |
---|
| 1291 | + { |
---|
| 1292 | + GL gl = GetGL(); // getGL(); |
---|
| 1293 | + |
---|
| 1294 | + cSpring.PhysicsController3D Phys = mesh.Phys; |
---|
| 1295 | + |
---|
| 1296 | + gl.glDisable(gl.GL_LIGHTING); |
---|
| 1297 | + |
---|
| 1298 | + gl.glLineWidth(1); |
---|
| 1299 | + gl.glColor3f(1,1,1); |
---|
| 1300 | + gl.glBegin(gl.GL_LINES); |
---|
| 1301 | + double scale = 0; |
---|
| 1302 | + int count = 0; |
---|
| 1303 | + for (int s=0; s<Phys.allSprings.size(); s++) |
---|
| 1304 | + { |
---|
| 1305 | + cSpring.Spring spring = Phys.allSprings.get(s); |
---|
| 1306 | + if(s == 0) |
---|
| 1307 | + { |
---|
| 1308 | + //System.out.println(" spring : " + spring.a.position + "; " + spring.b.position); |
---|
| 1309 | + } |
---|
| 1310 | + if (mesh.showsprings) |
---|
| 1311 | + { |
---|
| 1312 | + temp.set(spring.a.position); |
---|
| 1313 | + temp.add(spring.b.position); |
---|
| 1314 | + temp.mul(0.5); |
---|
| 1315 | + temp2.set(spring.a.position); |
---|
| 1316 | + temp2.sub(spring.b.position); |
---|
| 1317 | + temp2.mul(spring.restLength/2); |
---|
| 1318 | + temp.sub(temp2); |
---|
| 1319 | + gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z); |
---|
| 1320 | + temp.add(temp2); |
---|
| 1321 | + temp.add(temp2); |
---|
| 1322 | + gl.glVertex3f((float)temp.x, (float)temp.y, (float)temp.z); |
---|
| 1323 | + } |
---|
| 1324 | + |
---|
| 1325 | + if (spring.isHandle) |
---|
| 1326 | + continue; |
---|
| 1327 | + |
---|
| 1328 | + //if (scale < spring.restLength) |
---|
| 1329 | + scale += spring.restLength; |
---|
| 1330 | + count++; |
---|
| 1331 | + } |
---|
| 1332 | + gl.glEnd(); |
---|
| 1333 | + |
---|
| 1334 | + if (count == 0) |
---|
| 1335 | + scale = 0.01; |
---|
| 1336 | + else |
---|
| 1337 | + scale /= count * 3; |
---|
| 1338 | + |
---|
| 1339 | + //scale = 0.25; |
---|
| 1340 | + |
---|
| 1341 | + if (mesh.ShowInfo()) |
---|
| 1342 | + { |
---|
| 1343 | + gl.glLineWidth(4); |
---|
| 1344 | + for (int s=0; s<Phys.allNodes.size(); s++) |
---|
| 1345 | + { |
---|
| 1346 | + cSpring.DynamicNode node = Phys.allNodes.get(s); |
---|
| 1347 | + if (node.mass == 0) |
---|
| 1348 | + continue; |
---|
| 1349 | + |
---|
| 1350 | + int i = node.springs==null?-1:node.springs.size(); |
---|
| 1351 | + gl.glColor3f((i>>2)&1,(i>>1)&1,i&1); |
---|
| 1352 | + //temp.set(node.springForce.x, node.springForce.y, node.springForce.z); |
---|
| 1353 | + //temp.normalize(); |
---|
| 1354 | + //gl.glColor3d((temp.x+1)/2, (temp.y+1)/2, (temp.z+1)/2); |
---|
| 1355 | + gl.glBegin(gl.GL_LINES); |
---|
| 1356 | + gl.glVertex3d(node.position.x, node.position.y, node.position.z); |
---|
| 1357 | + //gl.glVertex3d(node.position.x + node.normal.x*scale, node.position.y + node.normal.y*scale, node.position.z + node.normal.z*scale); |
---|
| 1358 | + gl.glVertex3d(node.position.x + mesh.bRep.GetVertex(s).norm.x*scale, |
---|
| 1359 | + node.position.y + mesh.bRep.GetVertex(s).norm.y*scale, |
---|
| 1360 | + node.position.z + mesh.bRep.GetVertex(s).norm.z*scale); |
---|
| 1361 | + gl.glEnd(); |
---|
| 1362 | + } |
---|
| 1363 | + |
---|
| 1364 | + gl.glLineWidth(8); |
---|
| 1365 | + for (int s=0; s<Phys.allNodes.size(); s++) |
---|
| 1366 | + { |
---|
| 1367 | + cSpring.DynamicNode node = Phys.allNodes.get(s); |
---|
| 1368 | + |
---|
| 1369 | + if (node.springs != null) |
---|
| 1370 | + { |
---|
| 1371 | + for (int i=0; i<node.springs.size(); i+=1) |
---|
| 1372 | + { |
---|
| 1373 | + cSpring.DynamicNode f = node.springs.get(i).GetOther(node); |
---|
| 1374 | + |
---|
| 1375 | + int c = i+1; |
---|
| 1376 | + // c = node.springs.get(i).nbcopies; |
---|
| 1377 | + |
---|
| 1378 | + gl.glColor3f((c>>2)&1,(c>>1)&1,c&1); |
---|
| 1379 | + gl.glBegin(gl.GL_LINES); |
---|
| 1380 | + gl.glVertex3d(node.position.x, node.position.y, node.position.z); |
---|
| 1381 | + gl.glVertex3d(f.position.x/3+node.position.x*2/3, f.position.y/3+node.position.y*2/3, f.position.z/3+node.position.z*2/3); |
---|
| 1382 | + gl.glEnd(); |
---|
| 1383 | + } |
---|
| 1384 | + } |
---|
| 1385 | + } |
---|
| 1386 | + |
---|
| 1387 | + gl.glLineWidth(1); |
---|
| 1388 | + } |
---|
| 1389 | + |
---|
| 1390 | + gl.glEnable(gl.GL_LIGHTING); |
---|
| 1391 | + } |
---|
| 1392 | + |
---|
763 | 1393 | /// INTERFACE |
---|
| 1394 | + |
---|
| 1395 | + public void StartTriangles() |
---|
| 1396 | + { |
---|
| 1397 | + javax.media.opengl.GL gl = GetGL(); |
---|
| 1398 | + gl.glBegin(gl.GL_TRIANGLES); |
---|
| 1399 | + } |
---|
| 1400 | + |
---|
| 1401 | + public void EndTriangles() |
---|
| 1402 | + { |
---|
| 1403 | + GetGL().glEnd(); |
---|
| 1404 | + } |
---|
| 1405 | + |
---|
| 1406 | + void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean flipV, boolean selectmode) |
---|
| 1407 | + { |
---|
| 1408 | + if (!selectmode) |
---|
| 1409 | + { |
---|
| 1410 | + gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z); |
---|
| 1411 | + gl.glColor4f(pv.AO, pv.AO, pv.AO, 1); |
---|
| 1412 | + |
---|
| 1413 | + if (flipV) |
---|
| 1414 | + gl.glTexCoord2f((float) pv.s, 1-(float) pv.t); |
---|
| 1415 | + else |
---|
| 1416 | + gl.glTexCoord2f((float) pv.s, (float) pv.t); |
---|
| 1417 | + } |
---|
| 1418 | + |
---|
| 1419 | + gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z); |
---|
| 1420 | + } |
---|
764 | 1421 | |
---|
765 | 1422 | void SetColor(Object3D obj, Vertex p0) |
---|
766 | 1423 | { |
---|
.. | .. |
---|
1323 | 1980 | |
---|
1324 | 1981 | static int camerachangeframe; |
---|
1325 | 1982 | |
---|
1326 | | - boolean SetCamera(Camera cam) |
---|
| 1983 | + public boolean SetCamera(Camera cam) |
---|
1327 | 1984 | { |
---|
1328 | 1985 | // may 2014 if (cam == cameras[0] || cam == cameras[1]) |
---|
1329 | 1986 | // return false; |
---|
.. | .. |
---|
1451 | 2108 | mainDL ^= true; |
---|
1452 | 2109 | } |
---|
1453 | 2110 | |
---|
1454 | | - void ToggleTexture() |
---|
| 2111 | + void ToggleFullScreen() |
---|
| 2112 | + { |
---|
| 2113 | + FULLSCREEN ^= true; |
---|
| 2114 | + } |
---|
| 2115 | + |
---|
| 2116 | + void ToggleCrowd() |
---|
| 2117 | + { |
---|
| 2118 | + Globals.CROWD ^= true; |
---|
| 2119 | + } |
---|
| 2120 | + |
---|
| 2121 | + void ToggleLocal() |
---|
| 2122 | + { |
---|
| 2123 | + LOCALTRANSFORM ^= true; |
---|
| 2124 | + } |
---|
| 2125 | + |
---|
| 2126 | + public void ToggleTexture() |
---|
1455 | 2127 | { |
---|
1456 | 2128 | textureon ^= true; |
---|
1457 | 2129 | } |
---|
1458 | 2130 | |
---|
1459 | | - void ToggleLive() |
---|
| 2131 | + public void ToggleLive() |
---|
1460 | 2132 | { |
---|
1461 | 2133 | Globals.setLIVE(Globals.isLIVE() ^ true); |
---|
1462 | 2134 | |
---|
.. | .. |
---|
1468 | 2140 | repaint(); // start loop // may 2013 |
---|
1469 | 2141 | } |
---|
1470 | 2142 | |
---|
1471 | | - void ToggleSupport() |
---|
| 2143 | + public void ToggleSupport() |
---|
1472 | 2144 | { |
---|
1473 | 2145 | SUPPORT ^= true; |
---|
1474 | 2146 | } |
---|
1475 | 2147 | |
---|
1476 | | - void ToggleAbort() |
---|
| 2148 | + public void ToggleAbort() |
---|
1477 | 2149 | { |
---|
1478 | 2150 | ABORTMODE ^= true; |
---|
1479 | 2151 | } |
---|
1480 | 2152 | |
---|
1481 | | - void ToggleFullScreen() |
---|
1482 | | - { |
---|
1483 | | - FULLSCREEN ^= true; |
---|
1484 | | - } |
---|
1485 | | - |
---|
1486 | | - void ToggleCrowd() |
---|
1487 | | - { |
---|
1488 | | - Globals.CROWD ^= true; |
---|
1489 | | - } |
---|
1490 | | - |
---|
1491 | | - void ToggleInertia() |
---|
| 2153 | + public void ToggleInertia() |
---|
1492 | 2154 | { |
---|
1493 | 2155 | INERTIA ^= true; |
---|
1494 | 2156 | } |
---|
1495 | 2157 | |
---|
1496 | | - void ToggleLocal() |
---|
1497 | | - { |
---|
1498 | | - LOCALTRANSFORM ^= true; |
---|
1499 | | - } |
---|
1500 | | - |
---|
1501 | | - void ToggleFast() |
---|
| 2158 | + public void ToggleFast() |
---|
1502 | 2159 | { |
---|
1503 | 2160 | FAST ^= true; |
---|
1504 | 2161 | } |
---|
1505 | 2162 | |
---|
1506 | | - void ToggleSlowPose() |
---|
| 2163 | + public void ToggleSlowPose() |
---|
1507 | 2164 | { |
---|
1508 | 2165 | SLOWPOSE ^= true; |
---|
1509 | 2166 | } |
---|
1510 | 2167 | |
---|
1511 | | - void ToggleFootContact() |
---|
1512 | | - { |
---|
1513 | | - FOOTCONTACT ^= true; |
---|
1514 | | - } |
---|
1515 | | - |
---|
1516 | | - void ToggleBoxMode() |
---|
| 2168 | + public void ToggleBoxMode() |
---|
1517 | 2169 | { |
---|
1518 | 2170 | BOXMODE ^= true; |
---|
1519 | 2171 | } |
---|
1520 | 2172 | |
---|
1521 | | - void ToggleSmoothFocus() |
---|
| 2173 | + public void ToggleSmoothFocus() |
---|
1522 | 2174 | { |
---|
1523 | 2175 | SMOOTHFOCUS ^= true; |
---|
1524 | 2176 | } |
---|
1525 | 2177 | |
---|
1526 | | - void ToggleImageFlip() |
---|
| 2178 | + public void ToggleImageFlip() |
---|
1527 | 2179 | { |
---|
1528 | 2180 | IMAGEFLIP ^= true; |
---|
1529 | 2181 | } |
---|
1530 | 2182 | |
---|
1531 | | - void ToggleSpeakerMocap() |
---|
| 2183 | + public void ToggleSpeakerMocap() |
---|
1532 | 2184 | { |
---|
1533 | 2185 | SPEAKERMOCAP ^= true; |
---|
1534 | 2186 | } |
---|
1535 | 2187 | |
---|
1536 | | - void ToggleSpeakerCamera() |
---|
| 2188 | + public void ToggleSpeakerCamera() |
---|
1537 | 2189 | { |
---|
1538 | 2190 | SPEAKERCAMERA ^= true; |
---|
1539 | 2191 | } |
---|
1540 | 2192 | |
---|
1541 | | - void ToggleSpeakerFocus() |
---|
| 2193 | + public void ToggleSpeakerFocus() |
---|
1542 | 2194 | { |
---|
1543 | 2195 | SPEAKERFOCUS ^= true; |
---|
1544 | 2196 | } |
---|
1545 | 2197 | |
---|
1546 | | - void ToggleDebug() |
---|
1547 | | - { |
---|
1548 | | - DEBUG ^= true; |
---|
1549 | | - } |
---|
1550 | | - |
---|
1551 | | - void ToggleFrustum() |
---|
| 2198 | + public void ToggleFrustum() |
---|
1552 | 2199 | { |
---|
1553 | 2200 | FRUSTUM ^= true; |
---|
1554 | 2201 | } |
---|
1555 | 2202 | |
---|
1556 | | - void ToggleTrack() |
---|
| 2203 | + public void ToggleTrack() |
---|
1557 | 2204 | { |
---|
1558 | 2205 | TRACK ^= true; |
---|
1559 | 2206 | if (TRACK) |
---|
.. | .. |
---|
1572 | 2219 | repaint(); |
---|
1573 | 2220 | } |
---|
1574 | 2221 | |
---|
1575 | | - void ToggleTrackOnce() |
---|
| 2222 | + public void ToggleTrackOnce() |
---|
1576 | 2223 | { |
---|
1577 | 2224 | TRACKONCE ^= true; |
---|
1578 | 2225 | } |
---|
1579 | 2226 | |
---|
1580 | | - void ToggleShadowTrack() |
---|
| 2227 | + public void ToggleShadowTrack() |
---|
1581 | 2228 | { |
---|
1582 | 2229 | SHADOWTRACK ^= true; |
---|
1583 | 2230 | repaint(); |
---|
1584 | 2231 | } |
---|
1585 | 2232 | |
---|
1586 | | - void ToggleOeil() |
---|
| 2233 | + public void ToggleOeil() |
---|
1587 | 2234 | { |
---|
1588 | 2235 | OEIL ^= true; |
---|
1589 | 2236 | } |
---|
1590 | 2237 | |
---|
1591 | | - void ToggleOeilOnce() |
---|
| 2238 | + public void ToggleOeilOnce() |
---|
1592 | 2239 | { |
---|
1593 | 2240 | OEILONCE ^= true; |
---|
| 2241 | + } |
---|
| 2242 | + |
---|
| 2243 | + void ToggleFootContact() |
---|
| 2244 | + { |
---|
| 2245 | + FOOTCONTACT ^= true; |
---|
| 2246 | + } |
---|
| 2247 | + |
---|
| 2248 | + void ToggleDebug() |
---|
| 2249 | + { |
---|
| 2250 | + DEBUG ^= true; |
---|
1594 | 2251 | } |
---|
1595 | 2252 | |
---|
1596 | 2253 | void ToggleLookAt() |
---|
.. | .. |
---|
7652 | 8309 | return texture!=null?texture.texture:null; |
---|
7653 | 8310 | } |
---|
7654 | 8311 | |
---|
7655 | | - com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution) |
---|
| 8312 | + public com.sun.opengl.util.texture.TextureData GetTextureData(String tex, boolean bump, int resolution) |
---|
7656 | 8313 | { |
---|
7657 | 8314 | CacheTexture texture = GetCacheTexture(tex, bump, resolution); |
---|
7658 | 8315 | |
---|
.. | .. |
---|
10340 | 10997 | fragmentMode |= (lightslot - 64) << 2; // 1; // first bit is available for aniso |
---|
10341 | 10998 | //System.out.println("fragmentMode = " + fragmentMode); |
---|
10342 | 10999 | |
---|
10343 | | - if (DrawMode() == DEFAULT || DrawMode() == SELECTION || DEBUG_SELECTION) |
---|
| 11000 | + if (DrawMode() == DEFAULT || DrawMode() == SELECTION || IsDebugSelection()) |
---|
10344 | 11001 | { |
---|
10345 | 11002 | /* |
---|
10346 | 11003 | if (CULLFACE || (ambientOcclusion && OCCLUSION_CULLING)) |
---|
.. | .. |
---|
10641 | 11298 | callist = gl.glGenLists(1); |
---|
10642 | 11299 | } |
---|
10643 | 11300 | |
---|
10644 | | - boolean selectmode = DrawMode() == SELECTION || CameraPane.DEBUG_SELECTION; |
---|
| 11301 | + boolean selectmode = DrawMode() == SELECTION || IsDebugSelection(); |
---|
10645 | 11302 | |
---|
10646 | 11303 | boolean active = !selectmode; // DrawMode() != SELECTION; // mouseDown; |
---|
10647 | 11304 | |
---|
.. | .. |
---|
13116 | 13773 | cVector tmp2 = new cVector(); |
---|
13117 | 13774 | boolean isMoving; |
---|
13118 | 13775 | |
---|
| 13776 | + public cVector TargetLookAt() |
---|
| 13777 | + { |
---|
| 13778 | + return targetLookAt; |
---|
| 13779 | + } |
---|
| 13780 | + |
---|
13119 | 13781 | class PingThread extends Thread |
---|
13120 | 13782 | { |
---|
13121 | 13783 | boolean jump; |
---|
.. | .. |
---|
13847 | 14509 | SetMouseMode(modifiers); |
---|
13848 | 14510 | } |
---|
13849 | 14511 | |
---|
13850 | | - theRenderer.keyPressed(key); |
---|
| 14512 | + Globals.theRenderer.keyPressed(key); |
---|
13851 | 14513 | } |
---|
13852 | 14514 | |
---|
13853 | 14515 | int kompactbit = 4; // power bit |
---|
.. | .. |
---|
13859 | 14521 | float SATPOW = 1; // 2; // 0.5f; |
---|
13860 | 14522 | float BRIPOW = 1; // 0.5f; // 0.5f; |
---|
13861 | 14523 | |
---|
13862 | | - void keyPressed(int key) |
---|
| 14524 | + public void keyPressed(int key) |
---|
13863 | 14525 | { |
---|
13864 | 14526 | if (key >= '0' && key <= '5') |
---|
13865 | 14527 | clampbit = (key-'0'); |
---|
.. | .. |
---|
14296 | 14958 | } |
---|
14297 | 14959 | //System.out.println("shaper_fovy = " + manipCamera.shaper_fovy); |
---|
14298 | 14960 | } |
---|
| 14961 | + |
---|
14299 | 14962 | static double OCCLUSIONBOOST = 1; // 0.5; |
---|
14300 | 14963 | |
---|
14301 | 14964 | void keyReleased(int key, int modifiers) |
---|
.. | .. |
---|
14307 | 14970 | } |
---|
14308 | 14971 | } |
---|
14309 | 14972 | |
---|
14310 | | - protected void processKeyEvent(KeyEvent e) |
---|
| 14973 | + public void processKeyEvent(KeyEvent e) |
---|
14311 | 14974 | { |
---|
14312 | 14975 | switch (e.getID()) |
---|
14313 | 14976 | { |
---|
.. | .. |
---|
15966 | 16629 | |
---|
15967 | 16630 | class AntialiasBuffer implements GLEventListener |
---|
15968 | 16631 | { |
---|
15969 | | - |
---|
15970 | 16632 | CameraPane parent = null; |
---|
15971 | 16633 | |
---|
15972 | 16634 | AntialiasBuffer(CameraPane p) |
---|
.. | .. |
---|
16359 | 17021 | } |
---|
16360 | 17022 | } |
---|
16361 | 17023 | |
---|
16362 | | - static void DrawPoints(CameraPane cpane) |
---|
| 17024 | + static void DrawPoints(iCameraPane cpane) |
---|
16363 | 17025 | { |
---|
16364 | 17026 | for (int i=0; i<8; i++) // first and last are red |
---|
16365 | 17027 | { |
---|
.. | .. |
---|
16391 | 17053 | static IntBuffer textbuffer = null; // IntBuffer.allocate(TEXT_WIDTH*8*8 * TEXT_HEIGHT); |
---|
16392 | 17054 | // Depth buffer format |
---|
16393 | 17055 | //private int depth_format; |
---|
16394 | | - static public void NextIndex(Object3D o, GL gl) |
---|
| 17056 | + |
---|
| 17057 | + public void NextIndex() |
---|
16395 | 17058 | { |
---|
16396 | 17059 | indexcount+=16; |
---|
16397 | | - gl.glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0); |
---|
| 17060 | + GetGL().glColor3d(((indexcount >>> 16) & 255) / 255.0, ((indexcount >>> 8) & 255) / 255.0, ((indexcount) & 255) / 255.0); |
---|
16398 | 17061 | //objects[indexcount] = o; |
---|
16399 | 17062 | //System.out.println("indexcount = " + indexcount); |
---|
16400 | 17063 | } |
---|