.. | .. |
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9366 | 9366 | jy8[3] = 0.5f; |
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9367 | 9367 | } |
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9368 | 9368 | |
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9369 | | - float[] options1 = new float[]{1000, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV |
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| 9369 | + float[] options1 = new float[]{100, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV |
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9370 | 9370 | float[] options2 = new float[]{0, 1, 0, 0}; // fog density, intensity, elevation |
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9371 | 9371 | float[] options3 = new float[]{1, 1, 1, 0}; // fog color |
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9372 | 9372 | float[] options4 = new float[]{1, 0, 1, 0}; // image intensity, subsurface, lightsheen |
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9373 | 9373 | |
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| 9374 | + void ResetOptions() |
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| 9375 | + { |
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| 9376 | + options1[0] = 100; |
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| 9377 | + options1[1] = 0.00001f; |
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| 9378 | + options1[2] = 20; |
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| 9379 | + options1[3] = 0; |
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| 9380 | + options1[4] = 0; |
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| 9381 | + |
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| 9382 | + options2[0] = 0; |
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| 9383 | + options2[1] = 1; |
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| 9384 | + options2[2] = 0; |
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| 9385 | + options2[3] = 0; |
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| 9386 | + |
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| 9387 | + options3[0] = 1; |
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| 9388 | + options3[1] = 1; |
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| 9389 | + options3[2] = 1; |
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| 9390 | + options3[3] = 0; |
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| 9391 | + |
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| 9392 | + options4[0] = 1; |
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| 9393 | + options4[1] = 0; |
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| 9394 | + options4[2] = 1; |
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| 9395 | + options4[3] = 0; |
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| 9396 | + } |
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| 9397 | + |
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9374 | 9398 | static int imagecount = 0; // movie generation |
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9375 | 9399 | |
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9376 | 9400 | static int jitter = 0; |
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.. | .. |
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11480 | 11504 | |
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11481 | 11505 | void DrawObject(GL gl, boolean draw) |
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11482 | 11506 | { |
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| 11507 | + // To clear camera values |
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| 11508 | + ResetOptions(); |
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| 11509 | + |
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11483 | 11510 | //System.out.println("DRAW OBJECT " + mouseDown); |
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11484 | 11511 | // DrawMode() = SELECTION; |
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11485 | 11512 | //GL gl = getGL(); |
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