Normand Briere
2019-06-25 ecff440ceef3ad352aa64cedbb913107ec4863a5
CameraPane.java
....@@ -37,7 +37,6 @@
3737 static boolean[] selectedstack = new boolean[65536];
3838 static int materialdepth = 0;
3939
40
- static boolean DEBUG = false;
4140 static boolean FRUSTUM = false; // still bogus true; // frustum culling
4241
4342 // camera change fix
....@@ -149,6 +148,8 @@
149148 defaultcaps.setAccumBlueBits(16);
150149 defaultcaps.setAccumAlphaBits(16);
151150 }
151
+
152
+ private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory();
152153
153154 void SetAsGLRenderer(boolean b)
154155 {
....@@ -325,7 +326,7 @@
325326 cStatic.objectstack[materialdepth++] = obj;
326327 //System.out.println("material " + material);
327328 //Applet3D.tracein(this, selected);
328
- display.vector2buffer = obj.projectedVertices;
329
+ //display.vector2buffer = obj.projectedVertices;
329330 if (obj instanceof Camera)
330331 {
331332 display.options1[0] = material.shift;
....@@ -357,7 +358,7 @@
357358 /**/
358359 } else
359360 {
360
- DrawMaterial(material, selected);
361
+ DrawMaterial(material, selected, obj.projectedVertices);
361362 }
362363 } else
363364 {
....@@ -381,8 +382,8 @@
381382 cStatic.objectstack[materialdepth++] = obj;
382383 //System.out.println("material " + material);
383384 //Applet3D.tracein("selected ", selected);
384
- display.vector2buffer = obj.projectedVertices;
385
- display.DrawMaterial(material, selected);
385
+ //display.vector2buffer = obj.projectedVertices;
386
+ display.DrawMaterial(material, selected, obj.projectedVertices);
386387 }
387388 }
388389
....@@ -399,8 +400,8 @@
399400 materialdepth -= 1;
400401 if (materialdepth > 0)
401402 {
402
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
403
- display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
403
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
404
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
404405 }
405406 //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
406407 } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
....@@ -420,8 +421,8 @@
420421 materialdepth -= 1;
421422 if (materialdepth > 0)
422423 {
423
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
424
- display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
424
+ //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
425
+ display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
425426 }
426427 //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
427428 //else
....@@ -462,10 +463,12 @@
462463 if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
463464 {
464465 //gl.glBegin(gl.GL_TRIANGLES);
465
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
466
+ boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0)
467
+ // TEST LIVE NORMALS && !obj.dontselect
468
+ ;
466469 if (!hasnorm)
467470 {
468
- // System.out.println("FUCK!!");
471
+ // System.out.println("Mesh normal");
469472 LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
470473 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
471474 LA.vecCross(obj.v0, obj.v1, obj.v2);
....@@ -1190,10 +1193,12 @@
11901193 gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
11911194 }
11921195 }
1196
+
11931197 if (flipV)
11941198 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
11951199 else
11961200 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1201
+
11971202 //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
11981203 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
11991204
....@@ -1213,10 +1218,12 @@
12131218 gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
12141219 }
12151220 }
1221
+
12161222 if (flipV)
12171223 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
12181224 else
12191225 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1226
+
12201227 //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
12211228 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
12221229
....@@ -1244,8 +1251,10 @@
12441251 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
12451252 else
12461253 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
1254
+
12471255 //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
12481256 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
1257
+
12491258 count2 += 2;
12501259 count3 += 3;
12511260 }
....@@ -1601,7 +1610,7 @@
16011610 // gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
16021611 }
16031612
1604
- void DrawMaterial(cMaterial material, boolean selected)
1613
+ void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others)
16051614 {
16061615 CameraPane display = this;
16071616 //new Exception().printStackTrace();
....@@ -1636,7 +1645,7 @@
16361645 colorV[0] = display.modelParams0[0] * material.diffuse;
16371646 colorV[1] = display.modelParams0[1] * material.diffuse;
16381647 colorV[2] = display.modelParams0[2] * material.diffuse;
1639
- colorV[3] = material.opacity;
1648
+ colorV[3] = 1; // material.opacity;
16401649
16411650 gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
16421651 //System.out.println("Opacity = " + opacity);
....@@ -1744,9 +1753,9 @@
17441753 display.modelParams7[2] = 0;
17451754 display.modelParams7[3] = 0;
17461755
1747
- display.modelParams6[0] = 100; // criss de bug de bump
1756
+ //display.modelParams6[0] = 100; // criss de bug de bump
17481757
1749
- Object3D.cVector2[] extparams = display.vector2buffer;
1758
+ Object3D.cVector2[] extparams = others; // display.vector2buffer;
17501759 if (extparams != null && extparams.length > 0 && extparams[0] != null)
17511760 {
17521761 display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
....@@ -1888,7 +1897,7 @@
18881897 void PushMatrix(double[][] matrix)
18891898 {
18901899 // GrafreeD.tracein(matrix);
1891
- PushMatrix(matrix,1);
1900
+ PushMatrix(matrix, 1);
18921901 }
18931902
18941903 void PushMatrix()
....@@ -2257,7 +2266,7 @@
22572266
22582267 void ToggleDebug()
22592268 {
2260
- DEBUG ^= true;
2269
+ Globals.DEBUG ^= true;
22612270 }
22622271
22632272 void ToggleLookAt()
....@@ -2265,7 +2274,7 @@
22652274 LOOKAT ^= true;
22662275 }
22672276
2268
- void ToggleRandom()
2277
+ void ToggleSwitch()
22692278 {
22702279 SWITCH ^= true;
22712280 }
....@@ -2374,7 +2383,7 @@
23742383 {
23752384 return currentGL;
23762385 }
2377
-
2386
+
23782387 /**/
23792388 class CacheTexture
23802389 {
....@@ -7919,6 +7928,64 @@
79197928 ReleaseTexture(pigment, false);
79207929 }
79217930
7931
+ public void ReleasePigmentTexture(cTexture tex) // INTERFACE
7932
+ {
7933
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7934
+ {
7935
+ return;
7936
+ }
7937
+
7938
+ if (tex == null)
7939
+ {
7940
+ ReleaseTexture(null, false);
7941
+ return;
7942
+ }
7943
+
7944
+ String pigment = Object3D.GetPigment(tex);
7945
+
7946
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7947
+ {
7948
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7949
+ // System.out.println("; bump = " + bump);
7950
+ }
7951
+
7952
+ if (pigment.equals(""))
7953
+ {
7954
+ pigment = null;
7955
+ }
7956
+
7957
+ ReleaseTexture(pigment, false);
7958
+ }
7959
+
7960
+ public void ReleaseBumpTexture(cTexture tex) // INTERFACE
7961
+ {
7962
+ if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
7963
+ {
7964
+ return;
7965
+ }
7966
+
7967
+ if (tex == null)
7968
+ {
7969
+ ReleaseTexture(null, true);
7970
+ return;
7971
+ }
7972
+
7973
+ String bump = Object3D.GetBump(tex);
7974
+
7975
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
7976
+ {
7977
+ // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment);
7978
+ // System.out.println("; bump = " + bump);
7979
+ }
7980
+
7981
+ if (bump.equals(""))
7982
+ {
7983
+ bump = null;
7984
+ }
7985
+
7986
+ ReleaseTexture(bump, true);
7987
+ }
7988
+
79227989 void ReleaseTexture(String tex, boolean bump)
79237990 {
79247991 if (// DrawMode() != 0 || /*tex == null ||*/
....@@ -8067,6 +8134,93 @@
80678134 return; // true;
80688135 }
80698136
8137
+ /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8138
+ {
8139
+ if (// DrawMode() != 0 || /*tex == null ||*/
8140
+ ambientOcclusion ) // || !textureon)
8141
+ {
8142
+ return; // false;
8143
+ }
8144
+
8145
+ if (tex == null)
8146
+ {
8147
+ BindTexture(null,false,resolution);
8148
+ return;
8149
+ }
8150
+
8151
+ String pigment = Object3D.GetPigment(tex);
8152
+
8153
+ usedtextures.put(pigment, pigment);
8154
+
8155
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8156
+ {
8157
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8158
+ // System.out.println("; bump = " + bump);
8159
+ }
8160
+
8161
+ if (pigment.equals(""))
8162
+ {
8163
+ pigment = null;
8164
+ }
8165
+
8166
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8167
+ BindTexture(pigment, false, resolution);
8168
+ }
8169
+
8170
+ /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
8171
+ {
8172
+ if (// DrawMode() != 0 || /*tex == null ||*/
8173
+ ambientOcclusion ) // || !textureon)
8174
+ {
8175
+ return; // false;
8176
+ }
8177
+
8178
+ if (tex == null)
8179
+ {
8180
+ BindTexture(null,true,resolution);
8181
+ return;
8182
+ }
8183
+
8184
+ String bump = Object3D.GetBump(tex);
8185
+
8186
+ usedtextures.put(bump, bump);
8187
+
8188
+ if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
8189
+ {
8190
+ // System.out.print("BIND +++++++++++++++ pigment = " + pigment);
8191
+ // System.out.println("; bump = " + bump);
8192
+ }
8193
+
8194
+ if (bump.equals(""))
8195
+ {
8196
+ bump = null;
8197
+ }
8198
+
8199
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
8200
+ BindTexture(bump, true, resolution);
8201
+ GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
8202
+ }
8203
+
8204
+ java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
8205
+
8206
+ private boolean FileExists(String tex)
8207
+ {
8208
+ if (missingTextures.contains(tex))
8209
+ {
8210
+ return false;
8211
+ }
8212
+
8213
+ boolean fileExists = new File(tex).exists();
8214
+
8215
+ if (!fileExists)
8216
+ {
8217
+ // If file exists, the "new File()" is not executed sgain
8218
+ missingTextures.add(tex);
8219
+ }
8220
+
8221
+ return fileExists;
8222
+ }
8223
+
80708224 CacheTexture GetCacheTexture(String tex, boolean bump, int resolution) throws Exception
80718225 {
80728226 CacheTexture/*com.sun.opengl.util.texture.Texture*/ texture = null;
....@@ -8075,15 +8229,17 @@
80758229 {
80768230 String texname = tex;
80778231
8232
+ String fallbackTextureName = defaultDirectory + "/Textures/" + texname;
8233
+
80788234 // String[] split = tex.split("Textures");
80798235 // if (split.length > 1)
80808236 // texname = "/Users/nbriere/Textures" + split[split.length-1];
80818237 // else
80828238 // if (!texname.startsWith("/"))
80838239 // texname = "/Users/nbriere/Textures/" + texname;
8084
- if (!new File(tex).exists())
8240
+ if (!FileExists(tex))
80858241 {
8086
- texname = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory() + "/Textures/" + texname;
8242
+ texname = fallbackTextureName;
80878243 }
80888244
80898245 if (CACHETEXTURE)
....@@ -8153,7 +8309,7 @@
81538309 }
81548310
81558311 cachename = texname.substring(0, texname.length()-4)+ext+".jpg";
8156
- if (!new File(cachename).exists())
8312
+ if (!FileExists(cachename))
81578313 cachename = texname;
81588314 else
81598315 processbump = false; // don't process bump map again
....@@ -8175,7 +8331,7 @@
81758331 }
81768332
81778333 cachename = texname.substring(0, texname.length()-4)+ext+".png";
8178
- if (!new File(cachename).exists())
8334
+ if (!FileExists(cachename))
81798335 cachename = texname;
81808336 else
81818337 processbump = false; // don't process bump map again
....@@ -9210,11 +9366,35 @@
92109366 jy8[3] = 0.5f;
92119367 }
92129368
9213
- float[] options1 = new float[]{1000, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
9369
+ float[] options1 = new float[]{100, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
92149370 float[] options2 = new float[]{0, 1, 0, 0}; // fog density, intensity, elevation
92159371 float[] options3 = new float[]{1, 1, 1, 0}; // fog color
92169372 float[] options4 = new float[]{1, 0, 1, 0}; // image intensity, subsurface, lightsheen
92179373
9374
+ void ResetOptions()
9375
+ {
9376
+ options1[0] = 100;
9377
+ options1[1] = 0.00001f;
9378
+ options1[2] = 20;
9379
+ options1[3] = 0;
9380
+ options1[4] = 0;
9381
+
9382
+ options2[0] = 0;
9383
+ options2[1] = 1;
9384
+ options2[2] = 0;
9385
+ options2[3] = 0;
9386
+
9387
+ options3[0] = 1;
9388
+ options3[1] = 1;
9389
+ options3[2] = 1;
9390
+ options3[3] = 0;
9391
+
9392
+ options4[0] = 1;
9393
+ options4[1] = 0;
9394
+ options4[2] = 1;
9395
+ options4[3] = 0;
9396
+ }
9397
+
92189398 static int imagecount = 0; // movie generation
92199399
92209400 static int jitter = 0;
....@@ -9310,8 +9490,8 @@
93109490 assert (parentcam != renderCamera);
93119491
93129492 if (renderCamera != lightCamera)
9313
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9314
- LA.matConcat(matrix, parentcam.toParent, matrix);
9493
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9494
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
93159495
93169496 // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
93179497
....@@ -9326,8 +9506,8 @@
93269506 LA.matCopy(renderCamera.fromScreen, matrix);
93279507
93289508 if (renderCamera != lightCamera)
9329
- for (int count = parentcam.GetTransformCount(); --count>=0;)
9330
- LA.matConcat(parentcam.fromParent, matrix, matrix);
9509
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
9510
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
93319511
93329512 // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
93339513
....@@ -10325,6 +10505,7 @@
1032510505 ANTIALIAS = 0;
1032610506 //System.out.println("RESTART");
1032710507 AAtimer.restart();
10508
+ Globals.TIMERRUNNING = true;
1032810509 }
1032910510 }
1033010511 }
....@@ -10392,13 +10573,14 @@
1039210573 ambientOcclusion = false;
1039310574 }
1039410575
10395
- if (Globals.lighttouched && DrawMode() == DEFAULT && !lightMode) // && !FROZEN)
10576
+ if (//Globals.lighttouched &&
10577
+ DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
1039610578 {
1039710579 //if (RENDERSHADOW) // ?
1039810580 if (!IsFrozen())
1039910581 {
1040010582 // dec 2012
10401
- if (!ambientOcclusion && !(!flash && !lightMode && DrawMode() == DEFAULT && ANTIALIAS > 0))
10583
+ if (!ambientOcclusion && !(!flash && DrawMode() == DEFAULT && ANTIALIAS > 0))
1040210584 {
1040310585 Globals.framecount++;
1040410586 shadowbuffer.display();
....@@ -10525,8 +10707,8 @@
1052510707
1052610708 // if (parentcam != renderCamera) // not a light
1052710709 if (cam != lightCamera)
10528
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10529
- LA.matConcat(matrix, parentcam.toParent, matrix);
10710
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10711
+ LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
1053010712
1053110713 for (int j = 0; j < 4; j++)
1053210714 {
....@@ -10540,8 +10722,8 @@
1054010722
1054110723 // if (parentcam != renderCamera) // not a light
1054210724 if (cam != lightCamera)
10543
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10544
- LA.matConcat(parentcam.fromParent, matrix, matrix);
10725
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
10726
+ LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
1054510727
1054610728 //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
1054710729
....@@ -10934,8 +11116,8 @@
1093411116 System.err.println("parentcam != renderCamera");
1093511117
1093611118 // if (cam != lightCamera)
10937
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10938
- LA.xformDir(lightposition, parentcam.toParent, lightposition); // may 2013
11119
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11120
+ LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013
1093911121 }
1094011122
1094111123 LA.xformDir(lightposition, cam.toScreen, lightposition);
....@@ -10956,8 +11138,8 @@
1095611138 if (true) // TODO
1095711139 {
1095811140 if (cam != lightCamera)
10959
- for (int count = parentcam.GetTransformCount(); --count>=0;)
10960
- LA.xformDir(light0, parentcam.toParent, light0); // may 2013
11141
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
11142
+ LA.xformDir(light0, parentcam.GlobalTransform(), light0); // may 2013
1096111143 }
1096211144
1096311145 LA.xformPos(light0, cam.toScreen, light0);
....@@ -11302,8 +11484,29 @@
1130211484
1130311485 static boolean zoomonce = false;
1130411486
11487
+ static void CreateSelectedPoint()
11488
+ {
11489
+ if (selectedpoint == null)
11490
+ {
11491
+ debugpointG = new Sphere();
11492
+ debugpointP = new Sphere();
11493
+ debugpointC = new Sphere();
11494
+ debugpointR = new Sphere();
11495
+
11496
+ selectedpoint = new Superellipsoid();
11497
+
11498
+ for (int i=0; i<8; i++)
11499
+ {
11500
+ debugpoints[i] = new Sphere();
11501
+ }
11502
+ }
11503
+ }
11504
+
1130511505 void DrawObject(GL gl, boolean draw)
1130611506 {
11507
+ // To clear camera values
11508
+ ResetOptions();
11509
+
1130711510 //System.out.println("DRAW OBJECT " + mouseDown);
1130811511 // DrawMode() = SELECTION;
1130911512 //GL gl = getGL();
....@@ -11382,8 +11585,9 @@
1138211585
1138311586 if (DrawMode() == DEFAULT)
1138411587 {
11385
- if (DEBUG)
11588
+ if (Globals.DEBUG)
1138611589 {
11590
+ CreateSelectedPoint();
1138711591 float radius = 0.05f;
1138811592 if (selectedpoint.radius != radius)
1138911593 {
....@@ -11552,7 +11756,7 @@
1155211756 return;
1155311757 }
1155411758
11555
- String string = obj.GetToolTip();
11759
+ String string = obj.toString(); //.GetToolTip();
1155611760
1155711761 GL gl = GetGL();
1155811762
....@@ -11869,8 +12073,8 @@
1186912073 //obj.TransformToWorld(light, light);
1187012074 for (int i = tp.size(); --i >= 0;)
1187112075 {
11872
- for (int count = tp.get(i).GetTransformCount(); --count>=0;)
11873
- LA.xformPos(light, tp.get(i).toParent, light);
12076
+ //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
12077
+ LA.xformPos(light, tp.get(i).GlobalTransformInv(), light);
1187412078 }
1187512079
1187612080
....@@ -11887,8 +12091,8 @@
1188712091 parentcam = cameras[0];
1188812092 }
1188912093
11890
- for (int count = parentcam.GetTransformCount(); --count>=0;)
11891
- LA.xformPos(light, parentcam.toParent, light); // may 2013
12094
+ //for (int count = parentcam.GetTransformCount(); --count>=0;)
12095
+ LA.xformPos(light, parentcam.GlobalTransform(), light); // may 2013
1189212096
1189312097 LA.xformPos(light, renderCamera.toScreen, light);
1189412098
....@@ -12502,8 +12706,8 @@
1250212706
1250312707 // display shadow only (bump == 0)
1250412708 "SUB temp.x, half.x, shadow.x;" +
12505
- "MOV temp.y, -params6.x;" +
12506
- "SLT temp.z, temp.y, zero.x;" +
12709
+ "MOV temp.y, -params5.z;" + // params6.x;" +
12710
+ "SLT temp.z, temp.y, -one2048th.x;" +
1250712711 "SUB temp.y, one.x, temp.z;" +
1250812712 "MUL temp.x, temp.x, temp.y;" +
1250912713 "KIL temp.x;" +
....@@ -12834,7 +13038,7 @@
1283413038 //once = true;
1283513039 }
1283613040
12837
- System.out.print("Program #" + mode + "; length = " + program.length());
13041
+ System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length());
1283813042 System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : ""));
1283913043 loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program);
1284013044
....@@ -12967,12 +13171,16 @@
1296713171
1296813172 "ADD " + depth + ".z, " + depth + ".z, temp.x;" +
1296913173 //"SUB " + depth + ".z, " + depth + ".z, temp.x;" + // back face shadowing!
13174
+
13175
+ // Compare fragment depth in light space with shadowmap.
1297013176 "SUB temp.x, fragment.texcoord[1].z, " + depth + ".z;" +
1297113177 "SGE temp.y, temp.x, zero.x;" +
12972
- "SUB " + shadow + ".y, one.x, temp.y;" +
13178
+ "SUB " + shadow + ".y, one.x, temp.y;" + // Specular is fully occluded
13179
+
13180
+ // Reverse comparison
1297313181 "SUB temp.x, one.x, temp.x;" +
1297413182 "MUL " + shadow + ".x, temp.x, temp.y;" +
12975
- "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // specular is fully occluded
13183
+ "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // diffuse
1297613184 "POW " + shadow + ".x, " + shadow + ".x, params5.z;" + // fake depth
1297713185
1297813186 "SLT " + shadow + ".z, fragment.texcoord[1].z, " + depth + ".z;" +
....@@ -12986,6 +13194,10 @@
1298613194 // No shadow for backface
1298713195 "DP3 temp.x, normal, lightd;" +
1298813196 "SLT temp.x, temp.x, zero.x;" + // shadoweps
13197
+ "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
13198
+
13199
+ // No shadow when out of frustrum
13200
+ "SGE temp.x, " + depth + ".z, one.z;" +
1298913201 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
1299013202 "";
1299113203 }
....@@ -13132,7 +13344,8 @@
1313213344 /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
1313313345 /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
1313413346 /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
13135
- Object3D.cVector2[] vector2buffer;
13347
+
13348
+ //Object3D.cVector2[] vector2buffer;
1313613349
1313713350 // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea
1313813351 // OUT : diff, spec
....@@ -13655,6 +13868,7 @@
1365513868 else
1365613869 if (evt.getSource() == AAtimer)
1365713870 {
13871
+ Globals.TIMERRUNNING = false;
1365813872 if (mouseDown)
1365913873 {
1366013874 //new Exception().printStackTrace();
....@@ -13729,6 +13943,7 @@
1372913943 return;
1373013944
1373113945 AAtimer.restart(); //
13946
+ Globals.TIMERRUNNING = true;
1373213947
1373313948 // waslive = LIVE;
1373413949 // LIVE = false;
....@@ -13801,9 +14016,12 @@
1380114016
1380214017 public void mouseDragged(MouseEvent e)
1380314018 {
14019
+ Globals.MOUSEDRAGGED = true;
14020
+
1380414021 //System.out.println("mouseDragged: " + e);
1380514022 if (isRenderer)
1380614023 movingcamera = true;
14024
+
1380714025 //if (drawing)
1380814026 //return;
1380914027 if ((e.getModifiersEx() & CTRL) != 0
....@@ -14189,7 +14407,8 @@
1418914407 info.camera = renderCamera;
1419014408 info.x = x;
1419114409 info.y = y;
14192
- object.editWindow.copy.doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
14410
+ object.GetWindow().copy
14411
+ .doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
1419314412 } else
1419414413 {
1419514414 if (x < startX)
....@@ -14353,7 +14572,9 @@
1435314572 ci.camera = renderCamera;
1435414573 if (!isRenderer)
1435514574 {
14356
- if (object.editWindow.copy.doEditClick(ci, 0))
14575
+ //ObjEditor editWindow = object.editWindow;
14576
+ //Object3D copy = editWindow.copy;
14577
+ if (object.doEditClick(ci, 0))
1435714578 {
1435814579 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
1435914580 } else
....@@ -14365,7 +14586,10 @@
1436514586
1436614587 public void mouseReleased(MouseEvent e)
1436714588 {
14589
+ Globals.MOUSEDRAGGED = false;
14590
+
1436814591 movingcamera = false;
14592
+ X = Y = 0;
1436914593 //System.out.println("mouseReleased: " + e);
1437014594 clickEnd(e.getX(), e.getY(), e.getModifiersEx());
1437114595 }
....@@ -14731,8 +14955,14 @@
1473114955 RevertCamera();
1473214956 repaint();
1473314957 break;
14734
- case 'L':
1473514958 case 'l':
14959
+ lightMode ^= true;
14960
+ Globals.lighttouched = true;
14961
+ manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
14962
+ targetLookAt.set(manipCamera.lookAt);
14963
+ repaint();
14964
+ break;
14965
+ case 'L':
1473614966 if (lightMode)
1473714967 {
1473814968 lightMode = false;
....@@ -14879,16 +15109,14 @@
1487915109 kompactbit = 6;
1488015110 break;
1488115111 case ' ':
14882
- lightMode ^= true;
14883
- Globals.lighttouched = true;
14884
- manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
14885
- targetLookAt.set(manipCamera.lookAt);
15112
+ ObjEditor.theFrame.ToggleFullScreen();
1488615113 repaint();
1488715114 break;
1488815115 //case '`' :
1488915116 case ESC:
1489015117 RENDERPROGRAM += 1;
1489115118 RENDERPROGRAM %= 3;
15119
+
1489215120 repaint();
1489315121 break;
1489415122 case 'Z':
....@@ -15180,7 +15408,7 @@
1518015408 }
1518115409 */
1518215410
15183
- object.editWindow.EditSelection();
15411
+ object.editWindow.EditSelection(false);
1518415412 }
1518515413
1518615414 void SelectParent()
....@@ -15374,7 +15602,9 @@
1537415602 info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
1537515603 //Image img = CreateImage(width, height);
1537615604 //System.out.println("width = " + width + "; height = " + height + "\n");
15605
+
1537715606 Graphics gr = g; // img.getGraphics();
15607
+
1537815608 if (!hasMarquee)
1537915609 {
1538015610 if (Xmin < Xmax) // !locked)
....@@ -15472,14 +15702,33 @@
1547215702 if (!isRenderer)
1547315703 {
1547415704 object.drawEditHandles(info, 0);
15705
+
15706
+ if (drag && (X != 0 || Y != 0) && object.selection.Size() > 0)
15707
+ {
15708
+ switch (object.selection.get(0).hitSomething)
15709
+ {
15710
+ case Object3D.hitCenter: gr.setColor(Color.pink);
15711
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15712
+ break;
15713
+ case Object3D.hitRotate: gr.setColor(Color.yellow);
15714
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15715
+ break;
15716
+ case Object3D.hitScale: gr.setColor(Color.cyan);
15717
+ gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
15718
+ break;
15719
+ }
15720
+
15721
+ }
1547515722 }
1547615723 }
15724
+
1547715725 if (isRenderer)
1547815726 {
1547915727 //gr.setColor(Color.black);
1548015728 //gr.drawRect(info.bounds.x - 1, info.bounds.y - 1, info.bounds.width + 1, info.bounds.height + 1);
1548115729 //gr.drawRect(info.bounds.x - 2, info.bounds.y - 2, info.bounds.width + 3, info.bounds.height + 3);
1548215730 }
15731
+
1548315732 if (hasMarquee)
1548415733 {
1548515734 gr.setXORMode(Color.white);
....@@ -15886,7 +16135,7 @@
1588616135 Object3D object;
1588716136 static Object3D trackedobject;
1588816137 Camera renderCamera; // Light or Eye (or Occlusion)
15889
- /*static*/ Camera manipCamera; // Light or Eye
16138
+ /*static*/ Camera manipCamera; // Light or Eye. Can be Light when Eye, not Eye when Light
1589016139 /*static*/ Camera eyeCamera;
1589116140 /*static*/ Camera lightCamera;
1589216141 int cameracount;
....@@ -16171,16 +16420,16 @@
1617116420 cStatic.objectstack[materialdepth++] = checker;
1617216421 //System.out.println("material " + material);
1617316422 //Applet3D.tracein(this, selected);
16174
- vector2buffer = checker.projectedVertices;
16423
+ //vector2buffer = checker.projectedVertices;
1617516424
1617616425 //checker.GetMaterial().Draw(this, false); // true);
16177
- DrawMaterial(checker.GetMaterial(), false); // true);
16426
+ DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true);
1617816427
1617916428 materialdepth -= 1;
1618016429 if (materialdepth > 0)
1618116430 {
16182
- vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16183
- DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
16431
+ //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
16432
+ DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
1618416433 }
1618516434 //checker.GetMaterial().opacity = 1f;
1618616435 ////checker.GetMaterial().ambient = 1f;
....@@ -16403,6 +16652,8 @@
1640316652 // System.err.println("view = " + view[4] + " " + view[5] + " " + view[6] + " " + view[7]);
1640416653 // System.err.println("view = " + view[8] + " " + view[9] + " " + view[10] + " " + view[11]);
1640516654 // System.err.println("view = " + view[12] + " " + view[13] + " " + view[14] + " " + view[15]);
16655
+
16656
+ CreateSelectedPoint();
1640616657
1640716658 // Will fit the mesh !!!
1640816659 selectedpoint.toParent[0][0] = 0.0001;
....@@ -17043,23 +17294,15 @@
1704317294 int AAbuffersize = 0;
1704417295
1704517296 //double[] selectedpoint = new double[3];
17046
- static Superellipsoid selectedpoint = new Superellipsoid();
17297
+ static Superellipsoid selectedpoint;
1704717298 static Sphere previousselectedpoint = null;
17048
- static Sphere debugpointG = new Sphere();
17049
- static Sphere debugpointP = new Sphere();
17050
- static Sphere debugpointC = new Sphere();
17051
- static Sphere debugpointR = new Sphere();
17299
+ static Sphere debugpointG;
17300
+ static Sphere debugpointP;
17301
+ static Sphere debugpointC;
17302
+ static Sphere debugpointR;
1705217303
1705317304 static Sphere debugpoints[] = new Sphere[8];
1705417305
17055
- static
17056
- {
17057
- for (int i=0; i<8; i++)
17058
- {
17059
- debugpoints[i] = new Sphere();
17060
- }
17061
- }
17062
-
1706317306 static void InitPoints(float radius)
1706417307 {
1706517308 for (int i=0; i<8; i++)