Normand Briere
2019-06-23 f1382bc839a74ef1d1534c61ea94e53cf54716df
Object3D.java
....@@ -5,6 +5,7 @@
55 import java.util.Vector;
66
77 import javax.media.j3d.Transform3D;
8
+import javax.media.opengl.GL;
89 import javax.vecmath.Vector3d;
910
1011 import javax.imageio.ImageIO;
....@@ -13,11 +14,20 @@
1314 import //weka.core.
1415 matrix.Matrix;
1516
17
+import java.util.UUID;
18
+
1619 //import net.sourceforge.sizeof.SizeOf;
1720 public class Object3D extends Vector<Object3D> implements java.io.Serializable, iSendInfo //, aurelienribon.tweenengine.TweenAccessor<Object3D>
1821 {
1922 //static final long serialVersionUID = -607422624994562685L;
2023 static final long serialVersionUID = 5022536242724664900L;
24
+
25
+ private UUID uuid = UUID.randomUUID();
26
+
27
+ // TEMPORARY for mocap undo
28
+ mocap.reader.BVHReader.BVHResult bvh;
29
+ Object3D skeleton;
30
+ //
2131
2232 ScriptNode scriptnode;
2333
....@@ -99,64 +109,136 @@
99109
100110 // transient boolean reduced; // for morph reduction
101111
102
-transient com.bulletphysics.linearmath.Transform cache; // for fast merge
103
-transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
112
+ transient com.bulletphysics.linearmath.Transform cache; // for fast merge
113
+ transient com.bulletphysics.linearmath.Transform cache_1; // for fast merge
104114
105
-transient Object3D transientsupport; // for cloning
106
-transient boolean transientlink2master;
115
+ transient Object3D transientsupport; // for cloning
116
+ transient boolean transientlink2master;
107117
108
-void SaveSupports()
109
-{
110
- if (blockloop)
111
- return;
112
-
113
- transientsupport = support;
114
- transientlink2master = link2master;
115
-
116
- support = null;
117
- link2master = false;
118
-
119
- if (bRep != null)
118
+ void SaveSupports()
120119 {
121
- bRep.SaveSupports();
122
- }
123
-
124
- for (int i = 0; i < Size(); i++)
125
- {
126
- Object3D child = (Object3D) get(i);
127
- if (child == null)
128
- continue;
129
- blockloop = true;
130
- child.SaveSupports();
131
- blockloop = false;
132
- }
133
-}
120
+ if (blockloop)
121
+ return;
134122
135
-void RestoreSupports()
136
-{
137
- if (blockloop)
138
- return;
123
+ transientsupport = support;
124
+ transientlink2master = link2master;
139125
140
- support = transientsupport;
141
- link2master = transientlink2master;
142
- transientsupport = null;
143
- transientlink2master = false;
144
-
145
- if (bRep != null)
146
- {
147
- bRep.RestoreSupports();
126
+ support = null;
127
+ link2master = false;
128
+
129
+ if (bRep != null)
130
+ {
131
+ bRep.SaveSupports();
132
+ }
133
+
134
+ for (int i = 0; i < Size(); i++)
135
+ {
136
+ Object3D child = (Object3D) get(i);
137
+ if (child == null)
138
+ continue;
139
+ blockloop = true;
140
+ child.SaveSupports();
141
+ blockloop = false;
142
+ }
148143 }
149
-
150
- for (int i = 0; i < Size(); i++)
144
+
145
+ void RestoreSupports()
151146 {
152
- Object3D child = (Object3D) get(i);
153
- if (child == null)
154
- continue;
155
- blockloop = true;
156
- child.RestoreSupports();
157
- blockloop = false;
147
+ if (blockloop)
148
+ return;
149
+
150
+ support = transientsupport;
151
+ link2master = transientlink2master;
152
+ transientsupport = null;
153
+ transientlink2master = false;
154
+
155
+ if (bRep != null)
156
+ {
157
+ bRep.RestoreSupports();
158
+ }
159
+
160
+ for (int i = 0; i < Size(); i++)
161
+ {
162
+ Object3D child = (Object3D) get(i);
163
+ if (child == null)
164
+ continue;
165
+ blockloop = true;
166
+ child.RestoreSupports();
167
+ blockloop = false;
168
+ }
158169 }
159
-}
170
+
171
+ void ExtractBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
172
+ {
173
+ if (hashtable.containsKey(GetUUID()))
174
+ {
175
+ Object3D o = hashtable.get(GetUUID());
176
+
177
+ Grafreed.Assert(this.bRep == o.bRep);
178
+ if (this.bRep != null)
179
+ assert(this.bRep.support == o.transientrep);
180
+
181
+ return;
182
+ }
183
+
184
+ Object3D o = new Object3D();
185
+
186
+ hashtable.put(GetUUID(), o);
187
+
188
+ for (int i=0; i<Size(); i++)
189
+ {
190
+ get(i).ExtractBigData(hashtable);
191
+ }
192
+
193
+ ExtractBigData(o);
194
+ }
195
+
196
+ void ExtractBigData(Object3D o)
197
+ {
198
+ o.bRep = this.bRep;
199
+ if (this.bRep != null)
200
+ {
201
+ o.transientrep = this.bRep.support;
202
+ o.bRep.support = null;
203
+ }
204
+
205
+ // o.support = this.support;
206
+ // o.fileparent = this.fileparent;
207
+ // if (this.bRep != null)
208
+ // o.bRep = this.bRep.support;
209
+
210
+ this.bRep = null;
211
+ // if (this.bRep != null)
212
+ // this.bRep.support = null;
213
+ // this.support = null;
214
+ // this.fileparent = null;
215
+ }
216
+
217
+ void RestoreBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
218
+ {
219
+ if (!hashtable.containsKey(GetUUID()))
220
+ return;
221
+
222
+ Object3D o = hashtable.get(GetUUID());
223
+
224
+ RestoreBigData(o);
225
+
226
+ hashtable.remove(GetUUID());
227
+
228
+ for (int i=0; i<Size(); i++)
229
+ {
230
+ get(i).RestoreBigData(hashtable);
231
+ }
232
+ }
233
+
234
+ void RestoreBigData(Object3D o)
235
+ {
236
+ this.bRep = o.bRep;
237
+ if (this.bRep != null)
238
+ this.bRep.support = o.transientrep;
239
+ // this.support = o.support;
240
+ // this.fileparent = o.fileparent;
241
+ }
160242
161243 // MOCAP SUPPORT
162244 double tx,ty,tz,rx,ry,rz;
....@@ -299,6 +381,7 @@
299381 }
300382
301383 boolean live = false;
384
+ boolean dontselect = false;
302385 boolean hide = false;
303386 boolean link2master = false; // performs reset support/master at each frame
304387 boolean marked = false; // animation node
....@@ -430,16 +513,16 @@
430513 {
431514 Object3D copy = this;
432515
433
- Camera parentcam = CameraPane.theRenderer.manipCamera;
516
+ Camera parentcam = Globals.theRenderer.ManipCamera();
434517
435
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[0])
518
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0])
436519 {
437
- parentcam = CameraPane.theRenderer.cameras[1];
520
+ parentcam = Globals.theRenderer.Cameras()[1];
438521 }
439522
440
- if (CameraPane.theRenderer.manipCamera == CameraPane.theRenderer.cameras[1])
523
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1])
441524 {
442
- parentcam = CameraPane.theRenderer.cameras[0];
525
+ parentcam = Globals.theRenderer.Cameras()[0];
443526 }
444527
445528 if (this == parentcam)
....@@ -447,7 +530,7 @@
447530 //assert(this instanceof Camera);
448531
449532 for (int count = parentcam.GetTransformCount(); --count>=0;)
450
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.toParent, CameraPane.theRenderer.targetLookAt);
533
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt());
451534 }
452535
453536 copy.marked ^= true;
....@@ -467,7 +550,7 @@
467550 //assert(this instanceof Camera);
468551
469552 for (int count = parentcam.GetTransformCount(); --count>=0;)
470
- LA.xformPos(CameraPane.theRenderer.targetLookAt, parentcam.fromParent, CameraPane.theRenderer.targetLookAt);
553
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt());
471554 }
472555
473556 copy.Touch(); // display list issue
....@@ -480,12 +563,14 @@
480563 toParent = LA.newMatrix();
481564 fromParent = LA.newMatrix();
482565 }
566
+
483567 if (toParentMarked == null)
484568 {
485569 if (maxcount != 1)
486570 {
487571 new Exception().printStackTrace();
488572 }
573
+
489574 toParentMarked = LA.newMatrix();
490575 fromParentMarked = LA.newMatrix();
491576 }
....@@ -602,7 +687,7 @@
602687 return;
603688 }
604689
605
- if (CameraPane.fromscript)
690
+ if (Globals.fromscript)
606691 {
607692 transformcount = 0;
608693 return;
....@@ -760,7 +845,7 @@
760845
761846 int GetTransformCount()
762847 {
763
- // marde pour serialization de Texture
848
+ // patch pour serialization de Texture
764849 resetmaxcount();
765850 resettransformcount();
766851 resetstep();
....@@ -773,7 +858,7 @@
773858 if (step == 0)
774859 step = 1;
775860 if (maxcount == 0)
776
- maxcount = 2048; // 4;
861
+ maxcount = 128; // 2048; // 4;
777862 // if (acceleration == 0)
778863 // acceleration = 10;
779864 if (delay == 0) // serial
....@@ -794,12 +879,12 @@
794879 // factor = CameraPane.STEP;
795880 // }
796881
797
- if (marked && CameraPane.isLIVE() && live &&
882
+ if (marked && Globals.isLIVE() && live &&
798883 //TEMP21aug2018
799
- CameraPane.drawMode == CameraPane.SHADOW &&
800
- currentframe != CameraPane.framecount)
884
+ (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW) &&
885
+ currentframe != Globals.framecount)
801886 {
802
- currentframe = CameraPane.framecount;
887
+ currentframe = Globals.framecount;
803888
804889 // System.err.println("transformcount = " + transformcount);
805890 // System.err.println("factor = " + factor);
....@@ -808,7 +893,8 @@
808893
809894 boolean changedir = random && Math.random() < 0.01; // && !link2master;
810895
811
- if (transformcount*factor > maxcount || (step == 1 && changedir))
896
+ if (transformcount*factor >= maxcount && (rewind || random) ||
897
+ (step == 1 && changedir))
812898 {
813899 countdown = 1;
814900 delay = speedup?8:1;
....@@ -911,6 +997,11 @@
911997 fromParent = null; // LA.newMatrix();
912998 bRep = null; // new BoundaryRep();
913999
1000
+ if (oname != null && oname.equals("LeftHand"))
1001
+ {
1002
+ name = oname;
1003
+ }
1004
+
9141005 /*
9151006 float hue = (float)Math.random();
9161007 Color col;
....@@ -953,7 +1044,7 @@
9531044
9541045 public Object clone()
9551046 {
956
- return GrafreeD.clone(this);
1047
+ return Grafreed.clone(this);
9571048 }
9581049
9591050 Object3D copyExpand()
....@@ -1469,7 +1560,7 @@
14691560 BoundaryRep.SEUIL = other.material.cameralight;
14701561
14711562 // Set default to 0.1
1472
- BoundaryRep.SEUIL /= 2;
1563
+ BoundaryRep.SEUIL /= 4; // 2;
14731564 System.out.println("SEUIL = " + BoundaryRep.SEUIL);
14741565 }
14751566
....@@ -1728,7 +1819,7 @@
17281819 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17291820 o.bRep = transientrep;
17301821 if (clone)
1731
- o.bRep = (BoundaryRep) GrafreeD.clone(transientrep);
1822
+ o.bRep = (BoundaryRep) Grafreed.clone(transientrep);
17321823 o.CreateMaterial();
17331824 o.SetAttributes(this, -1);
17341825 //parent
....@@ -1741,7 +1832,7 @@
17411832 Object3D o = new Object3D((clone?"Ge:":"Li:") + this.name);
17421833 o.bRep = bRep;
17431834 if (clone)
1744
- o.bRep = (BoundaryRep) GrafreeD.clone(bRep);
1835
+ o.bRep = (BoundaryRep) Grafreed.clone(bRep);
17451836 o.CreateMaterial();
17461837 //o.overwriteThis(this, -1);
17471838 o.SetAttributes(this, -1);
....@@ -1828,12 +1919,15 @@
18281919 if (obj.name == null)
18291920 continue; // can't be a null one
18301921
1922
+ // Try perfect match first.
18311923 if (n.equals(obj.name))
18321924 {
18331925 theobj = obj;
18341926 count++;
18351927 }
18361928 }
1929
+
1930
+ // not needed: n = n.split(":")[0]; // Poser generates a count
18371931
18381932 if (count != 1)
18391933 for (int i=Size(); --i>=0;)
....@@ -2293,12 +2387,17 @@
22932387 }
22942388 */
22952389 }
2390
+ else
2391
+ {
2392
+ //((ObjEditor)editWindow).SetupUI2(null);
2393
+ }
22962394 }
22972395
22982396 void createEditWindow(GroupEditor callee, boolean newWindow) //, boolean root)
22992397 {
23002398 if (newWindow)
23012399 {
2400
+ new Exception().printStackTrace();
23022401 System.exit(0);
23032402 if (parent != null)
23042403 {
....@@ -2475,13 +2574,13 @@
24752574 return retval;
24762575 }
24772576
2478
- void doEditDrag(ClickInfo info)
2577
+ void doEditDrag(ClickInfo info, boolean opposite)
24792578 {
24802579 switch (doSomething)
24812580 {
24822581 case 1: // '\001'
24832582 //super.
2484
- doEditDrag0(info);
2583
+ doEditDrag0(info, opposite);
24852584 break;
24862585
24872586 case 2: // '\002'
....@@ -2494,11 +2593,11 @@
24942593 {
24952594 //sel.hitSomething = childToDrag.hitSomething;
24962595 //childToDrag.doEditDrag(info);
2497
- sel.doEditDrag(info);
2596
+ sel.doEditDrag(info, opposite);
24982597 } else
24992598 {
25002599 //super.
2501
- doEditDrag0(info);
2600
+ doEditDrag0(info, opposite);
25022601 }
25032602 }
25042603 break;
....@@ -2608,6 +2707,18 @@
26082707 void GenNormalsS(boolean crease)
26092708 {
26102709 selection.GenNormals(crease);
2710
+// for (int i=0; i<selection.size(); i++)
2711
+// {
2712
+// Object3D selectee = (Object3D) selection.elementAt(i);
2713
+// selectee.GenNormals(crease);
2714
+// }
2715
+
2716
+ //Touch();
2717
+ }
2718
+
2719
+ void GenNormalsMeshS()
2720
+ {
2721
+ selection.GenNormalsMesh();
26112722 // for (int i=0; i<selection.size(); i++)
26122723 // {
26132724 // Object3D selectee = (Object3D) selection.elementAt(i);
....@@ -2748,6 +2859,24 @@
27482859 if (child == null)
27492860 continue;
27502861 child.GenNormals(crease);
2862
+// Children().release(i);
2863
+ }
2864
+ blockloop = false;
2865
+ }
2866
+
2867
+ void GenNormalsMesh()
2868
+ {
2869
+ if (blockloop)
2870
+ return;
2871
+
2872
+ blockloop = true;
2873
+ GenNormalsMesh0();
2874
+ for (int i = 0; i < Children().Size(); i++)
2875
+ {
2876
+ Object3D child = (Object3D) Children().get(i); // reserve(i);
2877
+ if (child == null)
2878
+ continue;
2879
+ child.GenNormalsMesh();
27512880 // Children().release(i);
27522881 }
27532882 blockloop = false;
....@@ -2905,7 +3034,8 @@
29053034 {
29063035 if (bRep != null)
29073036 {
2908
- bRep.GenUV();
3037
+ bRep.GenUV(); //1);
3038
+ //bRep.UnfoldUV();
29093039 Touch();
29103040 }
29113041 }
....@@ -2915,6 +3045,15 @@
29153045 if (bRep != null)
29163046 {
29173047 bRep.GenerateNormals(crease);
3048
+ Touch();
3049
+ }
3050
+ }
3051
+
3052
+ void GenNormalsMesh0()
3053
+ {
3054
+ if (bRep != null)
3055
+ {
3056
+ bRep.GenerateNormalsMesh();
29183057 Touch();
29193058 }
29203059 }
....@@ -2980,6 +3119,33 @@
29803119 blockloop = false;
29813120 }
29823121
3122
+ void TransformChildren()
3123
+ {
3124
+ if (toParent != null)
3125
+ {
3126
+ for (int i=Size(); --i>=0;)
3127
+ {
3128
+ Object3D v = get(i);
3129
+
3130
+ if (v.toParent == null)
3131
+ {
3132
+ v.toParent = LA.newMatrix();
3133
+ v.fromParent = LA.newMatrix();
3134
+ }
3135
+
3136
+// LA.matConcat(v.toParent, toParent, v.toParent);
3137
+// LA.matConcat(fromParent, v.fromParent, v.fromParent);
3138
+ LA.matConcat(toParent, v.toParent, v.toParent);
3139
+ LA.matConcat(v.fromParent, fromParent, v.fromParent);
3140
+ }
3141
+
3142
+ toParent = null; // LA.matIdentity(toParent);
3143
+ fromParent = null; // LA.matIdentity(fromParent);
3144
+
3145
+ Touch();
3146
+ }
3147
+ }
3148
+
29833149 void TransformGeometry()
29843150 {
29853151 Object3D obj = this;
....@@ -3201,9 +3367,11 @@
32013367
32023368 BoundaryRep sup = bRep.support;
32033369 bRep.support = null;
3204
- BoundaryRep temprep = (BoundaryRep) GrafreeD.clone(bRep);
3370
+ BoundaryRep temprep = (BoundaryRep) Grafreed.clone(bRep);
32053371 // bRep.SplitInTwo(onlyone); // thread...
3206
- temprep.SplitInTwo(reduction34, onlyone);
3372
+
3373
+ while(temprep.SplitInTwo(reduction34, onlyone));
3374
+
32073375 bRep = temprep;
32083376 bRep.support = sup;
32093377 Touch();
....@@ -3340,7 +3508,8 @@
33403508 if (blockloop)
33413509 return;
33423510
3343
- if (marked || (bRep != null && material != null)) // borderline...
3511
+ if (//marked || // does not make sense
3512
+ (bRep != null || material != null)) // borderline...
33443513 live = h;
33453514
33463515 for (int i = 0; i < Size(); i++)
....@@ -3361,7 +3530,8 @@
33613530 return;
33623531
33633532 //if (bRep != null)
3364
- if (marked || (bRep != null && material != null)) // borderline...
3533
+ if (//marked || // does not make sense
3534
+ (bRep != null || material != null)) // borderline...
33653535 link2master = h;
33663536
33673537 for (int i = 0; i < Size(); i++)
....@@ -3381,7 +3551,8 @@
33813551 if (blockloop)
33823552 return;
33833553
3384
- if (marked || (bRep != null && material != null)) // borderline...
3554
+ if (//marked || // does not make sense
3555
+ (bRep != null || material != null)) // borderline...
33853556 hide = h;
33863557
33873558 for (int i = 0; i < Size(); i++)
....@@ -3401,7 +3572,7 @@
34013572 if (blockloop)
34023573 return;
34033574
3404
- if (bRep != null && material != null) // borderline...
3575
+ if (bRep != null || material != null) // borderline...
34053576 marked = h;
34063577
34073578 for (int i = 0; i < Size(); i++)
....@@ -3411,6 +3582,46 @@
34113582 continue;
34123583 blockloop = true;
34133584 child.MarkLeaves(h);
3585
+ blockloop = false;
3586
+ // release(i);
3587
+ }
3588
+ }
3589
+
3590
+ void RewindLeaves(boolean h)
3591
+ {
3592
+ if (blockloop)
3593
+ return;
3594
+
3595
+ if (bRep != null || material != null) // borderline...
3596
+ rewind = h;
3597
+
3598
+ for (int i = 0; i < Size(); i++)
3599
+ {
3600
+ Object3D child = (Object3D) get(i); // reserve(i);
3601
+ if (child == null)
3602
+ continue;
3603
+ blockloop = true;
3604
+ child.RewindLeaves(h);
3605
+ blockloop = false;
3606
+ // release(i);
3607
+ }
3608
+ }
3609
+
3610
+ void RandomLeaves(boolean h)
3611
+ {
3612
+ if (blockloop)
3613
+ return;
3614
+
3615
+ if (bRep != null || material != null) // borderline...
3616
+ random = h;
3617
+
3618
+ for (int i = 0; i < Size(); i++)
3619
+ {
3620
+ Object3D child = (Object3D) get(i); // reserve(i);
3621
+ if (child == null)
3622
+ continue;
3623
+ blockloop = true;
3624
+ child.RandomLeaves(h);
34143625 blockloop = false;
34153626 // release(i);
34163627 }
....@@ -3725,7 +3936,7 @@
37253936 if (child == null)
37263937 continue;
37273938
3728
- if (GrafreeD.RENDERME > 0)
3939
+ if (Grafreed.RENDERME > 0)
37293940 {
37303941 if (child instanceof Merge)
37313942 ((Merge)child).renderme();
....@@ -3876,7 +4087,7 @@
38764087 if (child == null)
38774088 continue;
38784089
3879
- if (GrafreeD.RENDERME > 0)
4090
+ if (Grafreed.RENDERME > 0)
38804091 {
38814092 if (child instanceof Merge)
38824093 ((Merge)child).renderme();
....@@ -4071,7 +4282,7 @@
40714282 if (child == null)
40724283 continue;
40734284
4074
- if (GrafreeD.RENDERME > 0)
4285
+ if (Grafreed.RENDERME > 0)
40754286 {
40764287 if (child instanceof Merge)
40774288 ((Merge)child).renderme();
....@@ -4184,6 +4395,55 @@
41844395 {
41854396 blockloop = true;
41864397 get(i).RepairShadow();
4398
+ blockloop = false;
4399
+ }
4400
+ }
4401
+
4402
+ void RepairSOV()
4403
+ {
4404
+ if (blockloop)
4405
+ return;
4406
+
4407
+ String texname = this.GetPigmentTexture();
4408
+
4409
+ if (texname.startsWith("sov"))
4410
+ {
4411
+ String[] s = texname.split("/");
4412
+
4413
+ String[] sname = s[1].split("Color.pn");
4414
+
4415
+ texname = sname[0];
4416
+
4417
+ if (sname.length > 1)
4418
+ {
4419
+ texname += "Color.jpg";
4420
+ }
4421
+
4422
+ this.SetPigmentTexture("sov/" + texname);
4423
+ }
4424
+
4425
+ texname = this.GetBumpTexture();
4426
+
4427
+ if (texname.startsWith("sov"))
4428
+ {
4429
+ String[] s = texname.split("/");
4430
+
4431
+ String[] sname = s[1].split("Bump.pn");
4432
+
4433
+ texname = sname[0];
4434
+
4435
+ if (sname.length > 1)
4436
+ {
4437
+ texname += "Bump.jpg";
4438
+ }
4439
+
4440
+ this.SetBumpTexture("sov/" + texname);
4441
+ }
4442
+
4443
+ for (int i=0; i<Size(); i++)
4444
+ {
4445
+ blockloop = true;
4446
+ get(i).RepairSOV();
41874447 blockloop = false;
41884448 }
41894449 }
....@@ -4678,7 +4938,7 @@
46784938
46794939 cTreePath SelectLeaf(int indexcount, boolean deselect)
46804940 {
4681
- if (hide)
4941
+ if (hide || dontselect)
46824942 return null;
46834943
46844944 if (count <= 0)
....@@ -4704,7 +4964,7 @@
47044964
47054965 cTreePath Select(int indexcount, boolean deselect)
47064966 {
4707
- if (hide)
4967
+ if (hide || dontselect)
47084968 return null;
47094969
47104970 if (count <= 0)
....@@ -4854,7 +5114,7 @@
48545114 return globalTransform;
48555115 }
48565116
4857
- void PreprocessOcclusion(CameraPane cp)
5117
+ void PreprocessOcclusion(iCameraPane cp)
48585118 {
48595119 /*
48605120 if (AOdone)
....@@ -5001,7 +5261,8 @@
50015261 } else //
50025262 if (editWindow != null)
50035263 {
5004
- editWindow.cameraView.lighttouched = true;
5264
+ //editWindow.cameraView.lighttouched = true;
5265
+ Globals.lighttouched = true;
50055266 }
50065267 }
50075268
....@@ -5155,10 +5416,34 @@
51555416
51565417 // System.out.println("Fullname = " + fullname);
51575418
5158
- if (fullname.name.indexOf(":") == -1)
5159
- return fullname.name;
5419
+ // Does not work on Windows due to C:
5420
+// if (fullname.name.indexOf(":") == -1)
5421
+// return fullname.name;
5422
+//
5423
+// return fullname.name.substring(0,fullname.name.indexOf(":"));
51605424
5161
- return fullname.name.substring(0,fullname.name.indexOf(":"));
5425
+ String[] split = fullname.name.split(":");
5426
+
5427
+ if (split.length == 0)
5428
+ {
5429
+ return "";
5430
+ }
5431
+
5432
+ if (split.length <= 2)
5433
+ {
5434
+ if (fullname.name.endsWith(":"))
5435
+ {
5436
+ // Windows
5437
+ return fullname.name.substring(0, fullname.name.length()-1);
5438
+ }
5439
+
5440
+ return split[0];
5441
+ }
5442
+
5443
+ // Windows
5444
+ assert(split.length == 4);
5445
+
5446
+ return split[0] + ":" + split[1];
51625447 }
51635448
51645449 static String GetBump(cTexture fullname)
....@@ -5167,10 +5452,38 @@
51675452 return "";
51685453
51695454 // System.out.println("Fullname = " + fullname);
5170
- if (fullname.name.indexOf(":") == -1)
5171
- return "";
5172
-
5173
- return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5455
+ // Does not work on Windows due to C:
5456
+// if (fullname.name.indexOf(":") == -1)
5457
+// return "";
5458
+//
5459
+// return fullname.name.substring(fullname.name.indexOf(":")+1,fullname.name.length());
5460
+ String[] split = fullname.name.split(":");
5461
+
5462
+ if (split.length == 0)
5463
+ {
5464
+ return "";
5465
+ }
5466
+
5467
+ if (split.length == 1)
5468
+ {
5469
+ return "";
5470
+ }
5471
+
5472
+ if (split.length == 2)
5473
+ {
5474
+ if (fullname.name.endsWith(":"))
5475
+ {
5476
+ // Windows
5477
+ return "";
5478
+ }
5479
+
5480
+ return split[1];
5481
+ }
5482
+
5483
+ // Windows
5484
+ assert(split.length == 4);
5485
+
5486
+ return split[2] + ":" + split[3];
51745487 }
51755488
51765489 String GetPigmentTexture()
....@@ -5244,7 +5557,7 @@
52445557 System.out.print("; textures = " + textures);
52455558 System.out.println("; usedtextures = " + usedtextures);
52465559
5247
- if (GetTextures() == null)
5560
+ if (GetTextures() == null) // What is that??
52485561 GetTextures().name = ":";
52495562
52505563 String texname = tex;
....@@ -5275,6 +5588,43 @@
52755588 child.ResetPigmentTexture();
52765589 blockloop = false;
52775590 }
5591
+ }
5592
+
5593
+ UUID GetUUID()
5594
+ {
5595
+ if (uuid == null)
5596
+ {
5597
+ // Serial
5598
+ uuid = UUID.randomUUID();
5599
+ }
5600
+
5601
+ return uuid;
5602
+ }
5603
+
5604
+ Object3D GetObject(UUID uid)
5605
+ {
5606
+ if (blockloop)
5607
+ return null;
5608
+
5609
+ if (GetUUID().equals(uid))
5610
+ return this;
5611
+
5612
+ int nb = Size();
5613
+ for (int i = 0; i < nb; i++)
5614
+ {
5615
+ Object3D child = (Object3D) get(i);
5616
+
5617
+ if (child == null)
5618
+ continue;
5619
+
5620
+ blockloop = true;
5621
+ Object3D obj = child.GetObject(uid);
5622
+ blockloop = false;
5623
+ if (obj != null)
5624
+ return obj;
5625
+ }
5626
+
5627
+ return null;
52785628 }
52795629
52805630 void SetBumpTexture(String tex)
....@@ -5313,25 +5663,33 @@
53135663 }
53145664 }
53155665
5316
- void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5666
+ void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
53175667 {
53185668 Draw(display, root, selected, blocked);
53195669 }
53205670
5321
- static cMaterial[] materialstack = new cMaterial[65536];
5322
- static boolean[] selectedstack = new boolean[65536];
5323
- static int materialdepth = 0;
5324
-
53255671 boolean NeedSupport()
53265672 {
53275673 return
5328
- CameraPane.SUPPORT && !CameraPane.movingcamera && link2master && /*live &&*/ support != null
5674
+ CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && link2master && /*live &&*/ support != null
53295675 // PROBLEM with CROWD!!
5330
- && (CameraPane.drawMode == CameraPane.SHADOW || CameraPane.CROWD);
5676
+ && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
53315677 }
53325678
5679
+ static boolean DEBUG_SELECTION = false;
53335680
5334
- void Draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
5681
+ boolean IsLive()
5682
+ {
5683
+ if (live)
5684
+ return true;
5685
+
5686
+ if (parent == null)
5687
+ return false;
5688
+
5689
+ return parent.IsLive();
5690
+ }
5691
+
5692
+ void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
53355693 {
53365694 Invariants(); // june 2013
53375695
....@@ -5340,8 +5698,8 @@
53405698 // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
53415699 }
53425700
5343
- if (display.drawMode == CameraPane.SELECTION &&
5344
- hide)
5701
+ if (display.DrawMode() == iCameraPane.SELECTION &&
5702
+ (hide || dontselect))
53455703 return;
53465704
53475705 if (name != null && name.contains("sclera"))
....@@ -5359,7 +5717,7 @@
53595717 if (this instanceof Checker)
53605718 return;
53615719
5362
- if (display.drawMode == display.SHADOW && PASSTEST)
5720
+ if (display.DrawMode() == display.SHADOW && PASSTEST)
53635721 return;
53645722
53655723 if (count <= 0)
....@@ -5367,13 +5725,13 @@
53675725 return;
53685726 }
53695727
5370
- if ((//display.drawMode == CameraPane.SHADOW ||
5371
- display.drawMode == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && HasTransparency())
5728
+ if ((//display.DrawMode() == CameraPane.SHADOW ||
5729
+ display.DrawMode() == iCameraPane.SELECTION || display.IsDebugSelection()) && HasTransparency())
53725730 {
53735731 return;
53745732 }
53755733
5376
- javax.media.opengl.GL gl = display.GetGL();
5734
+ //javax.media.opengl.GL gl = display.GetGL();
53775735
53785736 /*
53795737 if (touched)
....@@ -5392,7 +5750,7 @@
53925750 support = support;
53935751
53945752 //boolean usecalllists = IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !link2master); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5395
- boolean usecalllists = false; // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
5753
+ boolean usecalllists = IsLive(); // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
53965754
53975755 if (!usecalllists && bRep != null && bRep.displaylist > 0)
53985756 {
....@@ -5409,15 +5767,17 @@
54095767
54105768 boolean compiled = false;
54115769
5412
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
5770
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
54135771
5414
- if (!selectmode && //display.drawMode != display.SELECTION &&
5415
- (touched || (bRep != null && bRep.displaylist <= 0)))
5772
+ if (!selectmode && //display.DrawMode() != display.SELECTION &&
5773
+ //(touched || (bRep != null && bRep.displaylist <= 0)))
5774
+ (Globals.isLIVE() || touched && (bRep != null && bRep.displaylist <= 0)))
54165775 {
5417
- display.lighttouched = true;
5776
+ Globals.lighttouched = true;
54185777 } // all panes...
5419
- //if (usecalllists && display.drawMode != display.SELECTION && display.drawMode != display.SHADOW &&
5420
- if (bRep != null && usecalllists && !selectmode && // june 2013 display.drawMode != display.SHADOW &&
5778
+
5779
+ //if (usecalllists && display.DrawMode() != display.SELECTION && display.DrawMode() != display.SHADOW &&
5780
+ if (bRep != null && usecalllists && !selectmode && // june 2013 display.DrawMode() != display.SHADOW &&
54215781 (touched || (bRep != null && bRep.displaylist <= 0)))
54225782 {
54235783 if (!(this instanceof Composite))
....@@ -5425,7 +5785,7 @@
54255785 //if (displaylist == -1 && usecalllists)
54265786 if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013
54275787 {
5428
- bRep.displaylist = gl.glGenLists(1);
5788
+ bRep.displaylist = display.GenList();
54295789 assert(bRep.displaylist != 0);
54305790 // System.err.println("glGenLists: " + bRep.displaylist + " for " + this);
54315791 //System.out.println("\tgen list " + list);
....@@ -5437,18 +5797,20 @@
54375797 if (usecalllists)
54385798 {
54395799 // System.err.println("new list " + bRep.displaylist + " for " + this);
5440
- gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE);
5800
+ display.NewList(bRep.displaylist);
54415801 }
5802
+
54425803 CallList(display, root, selected, blocked);
5804
+
54435805 // compiled = true;
54445806 if (usecalllists)
54455807 {
54465808 // System.err.println("end list " + bRep.displaylist + " for " + this);
5447
- gl.glEndList();
5809
+ display.EndList();
54485810 }
54495811 //gl.glDrawBuffer(gl.GL_BACK);
54505812 // XXX touched = false;
5451
- display.lighttouched = true; // all panes...
5813
+ Globals.lighttouched = true; // all panes...
54525814 }
54535815
54545816 touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
....@@ -5487,12 +5849,12 @@
54875849
54885850 // frustum culling
54895851 if (CameraPane.FRUSTUM && !blocked && !IsInfinite() && GetBRep() != null // && GetBRep().VertexCount() != 1260 // default grid
5490
- && display.drawMode != CameraPane.SELECTION)
5852
+ && display.DrawMode() != iCameraPane.SELECTION)
54915853 {
5492
- if (display.drawMode == CameraPane.SHADOW)
5854
+ if (display.DrawMode() == iCameraPane.SHADOW)
54935855 {
54945856 if (!link2master // tricky to cull in shadow mode.
5495
- && GetBRep().FrustumCull(this, gl, display.lightCamera, true))
5857
+ && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
54965858 {
54975859 //System.out.print("CULLED");
54985860 culled = true;
....@@ -5500,7 +5862,7 @@
55005862 }
55015863 else
55025864 //GetBRep().getBounds(v0, v1, this);
5503
- if (GetBRep().FrustumCull(this, gl, display.renderCamera, false))
5865
+ if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false))
55045866 culled = true;
55055867
55065868 // LA.xformPos(v0, display.renderCamera.toScreen, v0);
....@@ -5536,11 +5898,11 @@
55365898
55375899
55385900 if (!culled)
5539
- if (display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION)
5901
+ if (display.DrawMode() == display.SELECTION || display.IsDebugSelection())
55405902 {
55415903 if (GetBRep() != null)
55425904 {
5543
- CameraPane.NextIndex(this, gl);
5905
+ display.NextIndex();
55445906 // vertex color conflict : gl.glCallList(list);
55455907 DrawNode(display, root, selected);
55465908 if (this instanceof BezierPatch)
....@@ -5562,55 +5924,7 @@
55625924 color[2] /= 2;
55635925 gl.glMaterialfv(gl.GL_BACK, gl.GL_AMBIENT_AND_DIFFUSE, color, 0);
55645926 */
5565
- if (material != null)
5566
- {
5567
- materialstack[materialdepth] = material;
5568
- selectedstack[materialdepth] = selected;
5569
- cStatic.objectstack[materialdepth++] = this;
5570
- //System.out.println("material " + material);
5571
- //Applet3D.tracein(this, selected);
5572
- display.vector2buffer = projectedVertices;
5573
- if (this instanceof Camera)
5574
- {
5575
- display.options1[0] = material.shift;
5576
- //System.out.println("shift " + material.shift);
5577
- display.options1[1] = material.lightarea;
5578
- display.options1[2] = material.shadowbias;
5579
- display.options1[3] = material.aniso;
5580
- display.options1[4] = material.anisoV;
5581
- display.options2[0] = material.opacity;
5582
- display.options2[1] = material.diffuse;
5583
- display.options2[2] = material.factor;
5584
-
5585
- cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
5586
- display.options4[0] = material.cameralight/0.2f;
5587
- display.options4[1] = material.subsurface;
5588
- display.options4[2] = material.sheen;
5589
-
5590
- // if (display.CURRENTANTIALIAS > 0)
5591
- // display.options3[3] /= 4;
5592
-
5593
- /*
5594
- System.out.println("Focus = " + display.options1[0]);
5595
- System.out.println("Aperture = " + display.options1[1]);
5596
- System.out.println("ShadowBlur = " + display.options1[2]);
5597
- System.out.println("Antialiasing = " + display.options1[3]);
5598
- System.out.println("Fog = " + display.options2[0]);
5599
- System.out.println("Intensity = " + display.options2[1]);
5600
- System.out.println("Elevation = " + display.options2[2]);
5601
- /**/
5602
- } else
5603
- {
5604
- material.Draw(display, selected);
5605
- }
5606
- } else
5607
- {
5608
- if (selected && CameraPane.flash)
5609
- {
5610
- display.modelParams4[1] = 100;
5611
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5612
- }
5613
- }
5927
+ display.PushMaterial(this, selected);
56145928
56155929 //System.out.println("call list " + list);
56165930 //System.out.println();
....@@ -5629,7 +5943,28 @@
56295943 tex = GetTextures();
56305944 }
56315945
5632
- display.BindTextures(tex, texres);
5946
+ boolean failedPigment = false;
5947
+ boolean failedBump = false;
5948
+
5949
+ try
5950
+ {
5951
+ display.BindPigmentTexture(tex, texres);
5952
+ }
5953
+ catch (Exception e)
5954
+ {
5955
+ System.err.println("FAILED: " + this);
5956
+ failedPigment = true;
5957
+ }
5958
+
5959
+ try
5960
+ {
5961
+ display.BindBumpTexture(tex, texres);
5962
+ }
5963
+ catch (Exception e)
5964
+ {
5965
+ //System.err.println("FAILED: " + this);
5966
+ failedBump = true;
5967
+ }
56335968
56345969 if (!compiled)
56355970 {
....@@ -5645,30 +5980,19 @@
56455980
56465981 // System.err.println("glCallList: " + bRep.displaylist + " for " + this);
56475982 assert(bRep.displaylist != 0);
5648
- gl.glCallList(bRep.displaylist);
5983
+ display.CallList(bRep.displaylist);
56495984 // june 2013 drawSelf(display, root, selected);
56505985 }
56515986 }
56525987 }
56535988
5654
- display.ReleaseTextures(tex);
5655
-
5656
- //if (parent != null && parent.GetMaterial() != null)
5657
- // parent.GetMaterial().Draw(display, parent.IsSelected(this));
5658
- if (material != null)
5659
- {
5660
- materialdepth -= 1;
5661
- if (materialdepth > 0)
5662
- {
5663
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5664
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5665
- }
5666
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5667
- } else if (selected && CameraPane.flash && GetMaterial() != null)
5668
- {
5669
- display.modelParams4[1] = GetMaterial().cameralight;
5670
- gl.glProgramEnvParameter4fvARB(gl.GL_FRAGMENT_PROGRAM_ARB, 4, display.modelParams4, 0);
5671
- }
5989
+ if (!failedBump)
5990
+ display.ReleaseBumpTexture(tex);
5991
+
5992
+ if (!failedPigment)
5993
+ display.ReleasePigmentTexture(tex);
5994
+
5995
+ display.PopMaterial(this, selected);
56725996 }
56735997
56745998 if (this instanceof Texture || this instanceof TextureNode)
....@@ -5710,7 +6034,7 @@
57106034 // resetMasterNode();
57116035 }
57126036
5713
- void CallList(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
6037
+ void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
57146038 {
57156039 if (GetBRep() == null)
57166040 {
....@@ -5793,8 +6117,11 @@
57936117 boolean flipV = false; // true;
57946118 int texres = 0; // 0 = low, 1 = normal, 2 = high res texture
57956119
5796
- void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
6120
+ void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
57976121 {
6122
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6123
+ return;
6124
+
57986125 if (hide)
57996126 return;
58006127 // shadow optimisation
....@@ -5852,16 +6179,7 @@
58526179 // // ??????????????????????????? Touch();
58536180 // }
58546181
5855
- if (material != null)
5856
- {
5857
- materialstack[materialdepth] = material;
5858
- selectedstack[materialdepth] = selected;
5859
- cStatic.objectstack[materialdepth++] = this;
5860
- //System.out.println("material " + material);
5861
- //Applet3D.tracein("selected ", selected);
5862
- display.vector2buffer = projectedVertices;
5863
- material.Draw(display, selected);
5864
- }
6182
+display.PushMaterial2(this, selected);
58656183
58666184 Object3D child;
58676185 boolean sel;
....@@ -5913,19 +6231,7 @@
59136231 */
59146232 //depth += 1;
59156233
5916
- if (material != null)
5917
- {
5918
- materialdepth -= 1;
5919
- if (materialdepth > 0)
5920
- {
5921
- display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
5922
- materialstack[materialdepth - 1].Draw(display, selectedstack[materialdepth - 1]);
5923
- }
5924
- //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
5925
- //else
5926
- //material.Draw(display, false);
5927
- }
5928
-
6234
+display.PopMaterial2(this);
59296235 /*
59306236 display.ReleaseTextures(tex);
59316237 */
....@@ -5936,10 +6242,13 @@
59366242
59376243 //static cVector min,max;
59386244
5939
- void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected)
6245
+ void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected)
59406246 {
5941
- if (display.drawMode == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
6247
+ if (display.DrawMode() == display.SHADOW && projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
59426248 return; // no shadow for transparent objects
6249
+
6250
+ if (display.DrawMode() == iCameraPane.SELECTION && dontselect)
6251
+ return;
59436252
59446253 if (hide)
59456254 return;
....@@ -5981,9 +6290,10 @@
59816290 return;
59826291 }
59836292
6293
+ //bRep.GenUV(1/material.diffuseness);
59846294 // bRep.lock = true;
59856295
5986
- javax.media.opengl.GL gl = display.GetGL();
6296
+ //javax.media.opengl.GL gl = display.GetGL();
59876297
59886298 if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
59896299 {
....@@ -6000,23 +6310,7 @@
60006310
60016311 bRep.getMinMax(min, max, 100);
60026312
6003
- gl.glBegin(gl.GL_LINES);
6004
-
6005
- gl.glVertex3d(min.x, min.y, min.z);
6006
- gl.glVertex3d(min.x, min.y, max.z);
6007
- gl.glVertex3d(min.x, min.y, min.z);
6008
- gl.glVertex3d(min.x, max.y, min.z);
6009
- gl.glVertex3d(min.x, min.y, min.z);
6010
- gl.glVertex3d(max.x, min.y, min.z);
6011
-
6012
- gl.glVertex3d(max.x, max.y, max.z);
6013
- gl.glVertex3d(min.x, max.y, max.z);
6014
- gl.glVertex3d(max.x, max.y, max.z);
6015
- gl.glVertex3d(max.x, min.y, max.z);
6016
- gl.glVertex3d(max.x, max.y, max.z);
6017
- gl.glVertex3d(max.x, max.y, min.z);
6018
-
6019
- gl.glEnd();
6313
+ display.DrawBox(min, max);
60206314
60216315 return;
60226316 }
....@@ -6060,7 +6354,7 @@
60606354 {
60616355 //throw new Error();
60626356
6063
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6357
+ boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection();
60646358
60656359 int[] strips = bRep.getRawIndices();
60666360
....@@ -6070,178 +6364,19 @@
60706364 new Exception().printStackTrace();
60716365 return;
60726366 }
6073
-
6074
- // TRIANGLE STRIP ARRAY
6075
- if (bRep.trimmed)
6367
+
6368
+ if (dontselect)
60766369 {
6077
- float[] v = bRep.getRawVertices();
6078
- float[] n = bRep.getRawNormals();
6079
- float[] c = bRep.getRawColors();
6080
- float[] uv = bRep.getRawUVMap();
6081
-
6082
- int count2 = 0;
6083
- int count3 = 0;
6084
-
6085
- if (n.length > 0)
6086
- {
6087
- for (int i = 0; i < strips.length; i++)
6088
- {
6089
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6090
-
6091
- /*
6092
- boolean locked = false;
6093
- float eps = 0.1f;
6094
- boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6095
-
6096
- int dot = 0;
6097
-
6098
- if ((dot&1) == 0)
6099
- dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6100
-
6101
- if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6102
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6103
- else
6104
- {
6105
- locked = true;
6106
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6107
- }
6108
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6109
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6110
- if (hasnorm)
6111
- {
6112
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6113
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6114
- }
6115
-
6116
- if ((dot&4) == 0)
6117
- dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6118
-
6119
- if (wrap || !locked && (dot&8) != 0)
6120
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6121
- else
6122
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6123
-
6124
- f.dot = dot;
6125
- */
6126
-
6127
- if (!selectmode)
6128
- {
6129
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6130
- {
6131
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6132
- } else
6133
- {
6134
- gl.glNormal3f(0, 0, 1);
6135
- }
6136
-
6137
- if (c != null)
6138
- //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
6139
- {
6140
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6141
- }
6142
- }
6143
- if (flipV)
6144
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6145
- else
6146
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6147
- //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6148
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6149
-
6150
- count2 += 2;
6151
- count3 += 3;
6152
- if (!selectmode)
6153
- {
6154
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6155
- {
6156
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6157
- } else
6158
- {
6159
- gl.glNormal3f(0, 0, 1);
6160
- }
6161
- if (c != null)
6162
- {
6163
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6164
- }
6165
- }
6166
- if (flipV)
6167
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6168
- else
6169
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6170
- //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6171
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6172
-
6173
- count2 += 2;
6174
- count3 += 3;
6175
- for (int j = 0; j < strips[i] - 2; j++)
6176
- {
6177
- //gl.glTexCoord2d(...);
6178
- if (!selectmode)
6179
- {
6180
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6181
- {
6182
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6183
- } else
6184
- {
6185
- gl.glNormal3f(0, 0, 1);
6186
- }
6187
- if (c != null)
6188
- {
6189
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6190
- }
6191
- }
6192
-
6193
- if (flipV)
6194
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6195
- else
6196
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6197
- //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
6198
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6199
- count2 += 2;
6200
- count3 += 3;
6201
- }
6202
-
6203
- gl.glEnd();
6204
- }
6205
- }
6206
-
6207
- assert count3 == v.length;
6370
+ //bRep.GenerateNormalsMINE();
62086371 }
6209
- else // !trimmed
6210
- {
6211
- int count = 0;
6212
- for (int i = 0; i < strips.length; i++)
6213
- {
6214
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6215
-
6216
- Vertex p = bRep.GetVertex(bRep.indices[count++]);
6217
- Vertex q = bRep.GetVertex(bRep.indices[count++]);
6218
-
6219
- drawVertex(gl, p, selectmode);
6220
- drawVertex(gl, q, selectmode);
6221
-
6222
- for (int j = 0; j < strips[i] - 2; j++)
6223
- {
6224
- Vertex r = bRep.GetVertex(bRep.indices[count++]);
6225
-
6226
-// if (j%2 == 0)
6227
-// drawFace(p, q, r, display, null);
6228
-// else
6229
-// drawFace(p, r, q, display, null);
6230
-
6231
-// p = q;
6232
-// q = r;
6233
- drawVertex(gl, r, selectmode);
6234
- }
6235
-
6236
- gl.glEnd();
6237
- }
6238
- }
6372
+
6373
+ display.DrawGeometry(bRep, flipV, selectmode);
62396374 } else // catch (Error e)
62406375 {
62416376 // TRIANGLE ARRAY
62426377 if (IsOpaque()) // Static())
62436378 {
6244
- gl.glBegin(gl.GL_TRIANGLES);
6379
+ display.StartTriangles();
62456380 int facecount = bRep.FaceCount();
62466381 for (int i = 0; i < facecount; i++)
62476382 {
....@@ -6304,9 +6439,9 @@
63046439 // // r.norm.dot(v3) > -0.5)
63056440 // // continue;
63066441
6307
- drawFace(p, q, r, display, face);
6442
+ display.DrawFace(this, p, q, r, face);
63086443 }
6309
- gl.glEnd();
6444
+ display.EndTriangles();
63106445 }
63116446 else
63126447 {
....@@ -6335,8 +6470,8 @@
63356470 //System.out.println("SORT");
63366471
63376472 java.util.Arrays.sort(facescompare);
6338
-
6339
- gl.glBegin(gl.GL_TRIANGLES);
6473
+
6474
+ display.StartTriangles();
63406475 for (int i = 0; i < facecount; i++)
63416476 {
63426477 Face face = bRep.GetFace(facescompare[i].index);
....@@ -6348,13 +6483,14 @@
63486483 Vertex q = bRep.GetVertex(face.q);
63496484 Vertex r = bRep.GetVertex(face.r);
63506485
6351
- drawFace(p, q, r, display, face);
6486
+ display.DrawFace(this, p, q, r, face);
63526487 }
6353
- gl.glEnd();
6488
+ display.EndTriangles();
63546489 }
63556490
63566491 if (false) // live && support != null && support.bRep != null) // debug weights
63576492 {
6493
+ /*
63586494 gl.glDisable(gl.GL_LIGHTING);
63596495 float[] colorV = new float[3];
63606496
....@@ -6433,6 +6569,7 @@
64336569 // gl.glEnd();
64346570 }
64356571 }
6572
+ */
64366573 }
64376574 }
64386575
....@@ -6477,7 +6614,7 @@
64776614 center.add(r);
64786615 center.mul(1.0/3);
64796616
6480
- center.sub(CameraPane.theRenderer.eyeCamera.location);
6617
+ center.sub(Globals.theRenderer.EyeCamera().location);
64816618
64826619 distance = center.dot(center);
64836620 }
....@@ -6488,390 +6625,11 @@
64886625
64896626 transient FaceCompare[] facescompare = null;
64906627
6491
- void SetColor(CameraPane display, Vertex p0)
6492
- {
6493
- if (display.RENDERPROGRAM == 0)
6494
- {
6495
- float r = 0;
6496
- if (bRep != null)
6497
- {
6498
- if (bRep.stripified)
6499
- {
6500
- r = 1;
6501
- }
6502
- }
6503
- float g = 0;
6504
- if (bRep != null)
6505
- {
6506
- if (bRep.trimmed)
6507
- {
6508
- g = 1;
6509
- }
6510
- }
6511
- float b = 0;
6512
- if (support != null && link2master)
6513
- {
6514
- b = 1;
6515
- }
6516
- display.GetGL().glColor3f(r*p0.AO, g*p0.AO, b*p0.AO);
6517
- return;
6518
- }
6519
-
6520
- if (display.drawMode != CameraPane.SHADOW)
6521
- return;
6522
-
6523
- javax.media.opengl.GL gl = display.GetGL();
6524
-// if (true) return;
6525
-// float ao = p.AO;
6526
-//
6527
-// // if (ao == 0 && !bRep.AOdone) // transient problem!
6528
-// // ao = 1;
6529
-//
6530
-// gl.glColor4f(ao, ao, ao, 1);
6531
-
6532
-// CameraPane.selectedpoint.
6533
-// getAverage(cStatic.point1, true);
6534
- if (CameraPane.pointflow == null) // !random) // live)
6535
- {
6536
- return;
6537
- }
6538
-
6539
- cStatic.point1.set(0,0,0);
6540
- LA.xformPos(cStatic.point1, CameraPane.selectedpoint.toParent, cStatic.point1);
6541
-
6542
- cStatic.point1.sub(p0);
6543
-
6544
-
6545
-// if (marked && (p0.vertexlinks == null || support == null || support.bRep == null)) // no position delta?
6546
-// {
6547
-// return;
6548
-// }
6549
-
6550
- //if (true)
6551
- if (cStatic.point1.dot(cStatic.point1) > 0.000001)
6552
- {
6553
- return;
6554
- }
6555
-
6556
- float[] colorV = new float[3];
6557
-
6558
- if (false) // marked)
6559
- {
6560
- // debug rigging weights
6561
- for (int object = 0; object < p0.vertexlinks.length; object++)
6562
- {
6563
- float weight = p0.weights[object] / p0.totalweight;
6564
-
6565
- // if (weight < 0.1)
6566
- // {
6567
- // assert(weight == 0);
6568
- // continue;
6569
- // }
6570
-
6571
- if (p0.vertexlinks[object] == -1)
6572
- continue;
6573
-
6574
- Vertex q = support.bRep.GetVertex(p0.vertexlinks[object]);
6575
-
6576
- int color = //1 << object; //
6577
- //p.vertexlinks.length;
6578
- support.bRep.supports[p0.closestsupport].links[object];
6579
- colorV[2] += (color & 1) * weight;
6580
- colorV[1] += ((color & 2) >> 1) * weight;
6581
- colorV[0] += ((color & 4) >> 2) * weight;
6582
- }
6583
- }
6584
- else
6585
- {
6586
- if (drawingstarted)
6587
- {
6588
- // find next point
6589
- if (bRep.GetVertex(0).faceindices == null)
6590
- {
6591
- bRep.InitFaceIndices();
6592
- }
6593
-
6594
- double ymin = p0.y;
6595
-
6596
- Vertex newp = p0;
6597
-
6598
- for (int fii = 0; fii < p0.faceindices.length; fii++)
6599
- {
6600
- int fi = p0.faceindices[fii];
6601
-
6602
- if (fi == -1)
6603
- break;
6604
-
6605
- Face f = bRep.GetFace(fi);
6606
-
6607
- Vertex p = bRep.GetVertex(f.p);
6608
- Vertex q = bRep.GetVertex(f.q);
6609
- Vertex r = bRep.GetVertex(f.r);
6610
-
6611
- int swap = (int)(Math.random()*3);
6612
-
6613
-// for (int s=swap; --s>=0;)
6614
-// {
6615
-// Vertex t = p;
6616
-// p = q;
6617
-// q = r;
6618
-// r = t;
6619
-// }
6620
- if (ymin > p.y)
6621
- {
6622
- ymin = p.y;
6623
- newp = p;
6624
-// break;
6625
- }
6626
- if (ymin > q.y)
6627
- {
6628
- ymin = q.y;
6629
- newp = q;
6630
-// break;
6631
- }
6632
- if (ymin > r.y)
6633
- {
6634
- ymin = r.y;
6635
- newp = r;
6636
-// break;
6637
- }
6638
- }
6639
-
6640
- CameraPane.selectedpoint.toParent[3][0] = newp.x;
6641
- CameraPane.selectedpoint.toParent[3][1] = newp.y;
6642
- CameraPane.selectedpoint.toParent[3][2] = newp.z;
6643
-
6644
- drawingstarted = false;
6645
-
6646
- // return;
6647
- }
6648
-
6649
- if (false) // CameraPane.DRAW
6650
- {
6651
- p0.AO = colorV[0] = 2;
6652
- colorV[1] = 2;
6653
- colorV[2] = 2;
6654
- }
6655
-
6656
- CameraPane.pointflow.add(p0);
6657
- CameraPane.pointflow.Touch();
6658
- }
6659
-
6660
-// gl.glColor3f(colorV[0], colorV[1], colorV[2]);
6661
-// gl.glMaterialfv(gl.GL_FRONT, gl.GL_DIFFUSE, colorV, 0);
6662
-// gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
6663
- }
6664
-
66656628 void Print(Vertex v)
66666629 {
66676630 //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")");
66686631 }
66696632
6670
- void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode)
6671
- {
6672
- if (!selectmode)
6673
- {
6674
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6675
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6676
-
6677
- if (flipV)
6678
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6679
- else
6680
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6681
- }
6682
-
6683
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6684
- }
6685
-
6686
- void drawFace(Vertex pv, Vertex qv, Vertex rv,
6687
- CameraPane display, Face face)
6688
- {
6689
- if (pv.y == -10000 ||
6690
- qv.y == -10000 ||
6691
- rv.y == -10000)
6692
- return;
6693
-
6694
-// float b = f.nbiterations & 1;
6695
-// float g = (f.nbiterations>>1) & 1;
6696
-// float r = (f.nbiterations>>2) & 1;
6697
-//
6698
-// //if (f.weight == 10000)
6699
-// //{
6700
-// // r = 1; g = b = 0;
6701
-// //}
6702
-// //else
6703
-// //{
6704
-// // assert(f.weight < 10000);
6705
-// r = g = b = (float)bRep.FaceWeight(f)*100;
6706
-// if (r<0)
6707
-// assert(r>=0);
6708
-// //}
6709
-
6710
- javax.media.opengl.GL gl = display.GetGL();
6711
-
6712
- boolean selectmode = display.drawMode == display.SELECTION || CameraPane.DEBUG_SELECTION;
6713
-
6714
- //System.out.println("p = " + pv + "; q = " + qv + "; r = " + rv);
6715
- if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
6716
- {
6717
- //gl.glBegin(gl.GL_TRIANGLES);
6718
- boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
6719
- if (!hasnorm)
6720
- {
6721
- // System.out.println("FUCK!!");
6722
- LA.vecSub(pv/*.pos*/, qv/*.pos*/, v0);
6723
- LA.vecSub(pv/*.pos*/, rv/*.pos*/, v1);
6724
- LA.vecCross(v0, v1, v2);
6725
- LA.vecNormalize(v2);
6726
- gl.glNormal3f((float) v2.x, (float) v2.y, (float) v2.z);
6727
- }
6728
-
6729
- // P
6730
- float x = (float)pv.x;
6731
- float y = (float)pv.y;
6732
- float z = (float)pv.z;
6733
-
6734
- if (hasnorm)
6735
- {
6736
-// if (!pv.norm.normalized())
6737
-// assert(pv.norm.normalized());
6738
-
6739
- //System.out.println("normalp = " + pv.norm.x + ", " + pv.norm.y + ", " + pv.norm.z);
6740
- float nx = (float)pv.norm.x;
6741
- float ny = (float)pv.norm.y;
6742
- float nz = (float)pv.norm.z;
6743
-
6744
- x += nx * NORMALPUSH;
6745
- y += ny * NORMALPUSH;
6746
- z += nz * NORMALPUSH;
6747
-
6748
- gl.glNormal3f(nx, ny, nz);
6749
- }
6750
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6751
- SetColor(display, pv);
6752
- //gl.glColor4f(r, g, b, 1);
6753
- //gl.glColor4f(pv.boundary, pv.boundary, pv.boundary, 1);
6754
- if (flipV)
6755
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6756
- else
6757
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6758
- //System.out.println("vertexp = " + pv.x + ", " + pv.y + ", " + pv.z);
6759
-
6760
- gl.glVertex3f(x, y, z);
6761
-
6762
- // Q
6763
- x = (float)qv.x;
6764
- y = (float)qv.y;
6765
- z = (float)qv.z;
6766
-
6767
-// Print(pv);
6768
- if (hasnorm)
6769
- {
6770
-// assert(qv.norm.normalized());
6771
- //System.out.println("normalq = " + qv.norm.x + ", " + qv.norm.y + ", " + qv.norm.z);
6772
- float nx = (float)qv.norm.x;
6773
- float ny = (float)qv.norm.y;
6774
- float nz = (float)qv.norm.z;
6775
-
6776
- x += nx * NORMALPUSH;
6777
- y += ny * NORMALPUSH;
6778
- z += nz * NORMALPUSH;
6779
-
6780
- gl.glNormal3f(nx, ny, nz);
6781
- }
6782
- //System.out.println("vertexq = " + qv.s + ", " + qv.t);
6783
- // boolean locked = false;
6784
- // float eps = 0.1f;
6785
- // boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6786
-
6787
- // int dot = 0; //*/ (int)f.dot;
6788
-
6789
- // if ((dot&1) == 0)
6790
- // dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6791
-
6792
- // if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6793
- if (flipV)
6794
- gl.glTexCoord2f((float) qv.s, 1-(float) qv.t);
6795
- else
6796
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6797
- // else
6798
- // {
6799
- // locked = true;
6800
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6801
- // }
6802
- gl.glColor4f(qv.AO, qv.AO, qv.AO, 1);
6803
- SetColor(display, qv);
6804
-
6805
- gl.glVertex3f(x, y, z);
6806
- //gl.glColor4f(r, g, b, 1);
6807
- //gl.glColor4f(qv.boundary, qv.boundary, qv.boundary, 1);
6808
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6809
-// Print(qv);
6810
-
6811
- // R
6812
- x = (float)rv.x;
6813
- y = (float)rv.y;
6814
- z = (float)rv.z;
6815
-
6816
- if (hasnorm)
6817
- {
6818
-// assert(rv.norm.normalized());
6819
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6820
- float nx = (float)rv.norm.x;
6821
- float ny = (float)rv.norm.y;
6822
- float nz = (float)rv.norm.z;
6823
-
6824
- x += nx * NORMALPUSH;
6825
- y += ny * NORMALPUSH;
6826
- z += nz * NORMALPUSH;
6827
-
6828
- gl.glNormal3f(nx, ny, nz);
6829
- }
6830
-
6831
- // if ((dot&4) == 0)
6832
- // dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6833
-
6834
- // if (wrap || !locked && (dot&8) != 0)
6835
- if (flipV)
6836
- gl.glTexCoord2f((float) rv.s, 1-(float) rv.t);
6837
- else
6838
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6839
- // else
6840
- // gl.glTexCoord2f((float) pv.s, (float) pv.t);
6841
-
6842
- // f.dot = dot;
6843
-
6844
- gl.glColor4f(rv.AO, rv.AO, rv.AO, 1);
6845
- SetColor(display, rv);
6846
- //gl.glColor4f(r, g, b, 1);
6847
- //gl.glColor4f(rv.boundary, rv.boundary, rv.boundary, 1);
6848
- //System.out.println("vertexr = " + rv.x + ", " + rv.y + ", " + rv.z);
6849
- gl.glVertex3f(x, y, z);
6850
-// Print(rv);
6851
- //gl.glEnd();
6852
- }
6853
- else
6854
- {
6855
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
6856
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6857
- gl.glVertex3f((float) rv.x, (float) rv.y, (float) rv.z);
6858
-
6859
- }
6860
-
6861
- if (false) // (attributes & WIREFRAME) != 0)
6862
- {
6863
- gl.glDisable(gl.GL_LIGHTING);
6864
-
6865
- gl.glBegin(gl.GL_LINE_LOOP);
6866
- gl.glVertex3d(pv./*pos.*/x, pv./*pos.*/y, pv./*pos.*/z);
6867
- gl.glVertex3d(qv./*pos.*/x, qv./*pos.*/y, qv./*pos.*/z);
6868
- gl.glVertex3d(rv./*pos.*/x, rv./*pos.*/y, rv./*pos.*/z);
6869
- gl.glEnd();
6870
-
6871
- gl.glEnable(gl.GL_LIGHTING);
6872
- }
6873
- }
6874
-
68756633 void drawSelf(ClickInfo info, int level, boolean select)
68766634 {
68776635 if (bRep == null)
....@@ -7443,83 +7201,84 @@
74437201 int spotw = spot.x + spot.width;
74447202 int spoth = spot.y + spot.height;
74457203 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7446
- if (CameraPane.Xmin > spot.x)
7447
- {
7448
- CameraPane.Xmin = spot.x;
7449
- }
7450
- if (CameraPane.Xmax < spotw)
7451
- {
7452
- CameraPane.Xmax = spotw;
7453
- }
7454
- if (CameraPane.Ymin > spot.y)
7455
- {
7456
- CameraPane.Ymin = spot.y;
7457
- }
7458
- if (CameraPane.Ymax < spoth)
7459
- {
7460
- CameraPane.Ymax = spoth;
7461
- }
7204
+// if (CameraPane.Xmin > spot.x)
7205
+// {
7206
+// CameraPane.Xmin = spot.x;
7207
+// }
7208
+// if (CameraPane.Xmax < spotw)
7209
+// {
7210
+// CameraPane.Xmax = spotw;
7211
+// }
7212
+// if (CameraPane.Ymin > spot.y)
7213
+// {
7214
+// CameraPane.Ymin = spot.y;
7215
+// }
7216
+// if (CameraPane.Ymax < spoth)
7217
+// {
7218
+// CameraPane.Ymax = spoth;
7219
+// }
74627220 spot.translate(32, 32);
74637221 spotw = spot.x + spot.width;
74647222 spoth = spot.y + spot.height;
7465
- info.g.setColor(Color.blue);
7223
+ info.g.setColor(Color.cyan);
74667224 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7467
- if (CameraPane.Xmin > spot.x)
7468
- {
7469
- CameraPane.Xmin = spot.x;
7470
- }
7471
- if (CameraPane.Xmax < spotw)
7472
- {
7473
- CameraPane.Xmax = spotw;
7474
- }
7475
- if (CameraPane.Ymin > spot.y)
7476
- {
7477
- CameraPane.Ymin = spot.y;
7478
- }
7479
- if (CameraPane.Ymax < spoth)
7480
- {
7481
- CameraPane.Ymax = spoth;
7482
- }
7483
- info.g.drawLine(spotw, spoth, spotw, spoth - 15);
7484
- info.g.drawLine(spotw, spoth, spotw - 15, spoth);
7225
+// if (CameraPane.Xmin > spot.x)
7226
+// {
7227
+// CameraPane.Xmin = spot.x;
7228
+// }
7229
+// if (CameraPane.Xmax < spotw)
7230
+// {
7231
+// CameraPane.Xmax = spotw;
7232
+// }
7233
+// if (CameraPane.Ymin > spot.y)
7234
+// {
7235
+// CameraPane.Ymin = spot.y;
7236
+// }
7237
+// if (CameraPane.Ymax < spoth)
7238
+// {
7239
+// CameraPane.Ymax = spoth;
7240
+// }
7241
+ // bonhommes info.g.drawLine(spotw, spoth, spotw, spoth - boundary.height/2); // 15
7242
+ //info.g.drawLine(spotw, spoth, spotw - boundary.width/2, spoth); // 15
74857243 spot.translate(0, -32);
7486
- info.g.setColor(Color.green);
7244
+ info.g.setColor(Color.yellow);
74877245 info.g.fillRect(spot.x, spot.y, spot.width, spot.height);
7488
- if (CameraPane.Xmin > spot.x)
7489
- {
7490
- CameraPane.Xmin = spot.x;
7491
- }
7492
- if (CameraPane.Xmax < spotw)
7493
- {
7494
- CameraPane.Xmax = spotw;
7495
- }
7496
- if (CameraPane.Ymin > spot.y)
7497
- {
7498
- CameraPane.Ymin = spot.y;
7499
- }
7500
- if (CameraPane.Ymax < spoth)
7501
- {
7502
- CameraPane.Ymax = spoth;
7503
- }
7246
+ info.g.setColor(Color.green);
7247
+// if (CameraPane.Xmin > spot.x)
7248
+// {
7249
+// CameraPane.Xmin = spot.x;
7250
+// }
7251
+// if (CameraPane.Xmax < spotw)
7252
+// {
7253
+// CameraPane.Xmax = spotw;
7254
+// }
7255
+// if (CameraPane.Ymin > spot.y)
7256
+// {
7257
+// CameraPane.Ymin = spot.y;
7258
+// }
7259
+// if (CameraPane.Ymax < spoth)
7260
+// {
7261
+// CameraPane.Ymax = spoth;
7262
+// }
75047263 info.g.drawArc(boundary.x, boundary.y,
75057264 boundary.width, boundary.height, 0, 360);
75067265 //info.g.drawArc(spot.x, spotw, spot.width/2, boundary.height/2, 0, 360);
7507
- if (CameraPane.Xmin > boundary.x)
7508
- {
7509
- CameraPane.Xmin = boundary.x;
7510
- }
7511
- if (CameraPane.Xmax < boundary.x + boundary.width)
7512
- {
7513
- CameraPane.Xmax = boundary.x + boundary.width;
7514
- }
7515
- if (CameraPane.Ymin > boundary.y)
7516
- {
7517
- CameraPane.Ymin = boundary.y;
7518
- }
7519
- if (CameraPane.Ymax < boundary.y + boundary.height)
7520
- {
7521
- CameraPane.Ymax = boundary.y + boundary.height;
7522
- }
7266
+// if (CameraPane.Xmin > boundary.x)
7267
+// {
7268
+// CameraPane.Xmin = boundary.x;
7269
+// }
7270
+// if (CameraPane.Xmax < boundary.x + boundary.width)
7271
+// {
7272
+// CameraPane.Xmax = boundary.x + boundary.width;
7273
+// }
7274
+// if (CameraPane.Ymin > boundary.y)
7275
+// {
7276
+// CameraPane.Ymin = boundary.y;
7277
+// }
7278
+// if (CameraPane.Ymax < boundary.y + boundary.height)
7279
+// {
7280
+// CameraPane.Ymax = boundary.y + boundary.height;
7281
+// }
75237282 return;
75247283 }
75257284 }
....@@ -7536,7 +7295,7 @@
75367295 startX = info.x;
75377296 startY = info.y;
75387297
7539
- hitSomething = 0;
7298
+ hitSomething = -1;
75407299 cVector origin = new cVector();
75417300 //LA.xformPos(origin, toParent, origin);
75427301 Rectangle spot = new Rectangle();
....@@ -7569,7 +7328,7 @@
75697328 }
75707329
75717330 //System.out.println("info.modifiers = " + info.modifiers);
7572
- modified = (info.modifiers & CameraPane.META) != 0;
7331
+ modified = (info.modifiers & CameraPane.SHIFT) != 0; // Was META
75737332 //System.out.println("modified = " + modified);
75747333 //new Exception().printStackTrace();
75757334 //viewCode = info.pane.renderCamera.viewCode;
....@@ -7597,7 +7356,7 @@
75977356 return true;
75987357 }
75997358
7600
- void doEditDrag0(ClickInfo info)
7359
+ void doEditDrag0(ClickInfo info, boolean opposite)
76017360 {
76027361 if (hitSomething == 0)
76037362 {
....@@ -7612,6 +7371,7 @@
76127371 //System.out.println("hitSomething = " + hitSomething);
76137372
76147373 double scale = 0.005f * info.camera.Distance();
7374
+
76157375 cVector xlate = new cVector();
76167376 //cVector xlate2 = new cVector();
76177377 switch (hitSomething)
....@@ -7622,9 +7382,9 @@
76227382
76237383 case hitCenter: // Translate
76247384
7625
- scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance();
7385
+ scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
76267386
7627
- if (modified)
7387
+ if (modified || opposite)
76287388 {
76297389 //assert(false);
76307390 /*
....@@ -7670,10 +7430,10 @@
76707430 }
76717431 LA.xformDir(up, ClickInfo.matbuffer, up);
76727432 // if (!CameraPane.LOCALTRANSFORM)
7673
- LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up);
7433
+ LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up);
76747434 LA.xformDir(info.camera.away, ClickInfo.matbuffer, away);
76757435 // if (!CameraPane.LOCALTRANSFORM)
7676
- LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away);
7436
+ LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away);
76777437 //LA.vecCross(up, cVector.Z, right2);
76787438
76797439 cVector delta = LA.newVector(info.x - startX, startY - info.y, 0);
....@@ -7718,6 +7478,7 @@
77187478
77197479 if (modified)
77207480 {
7481
+ // Rotate 90 degrees
77217482 angle /= (Math.PI / 4);
77227483 angle = Math.floor(angle + 0.5);
77237484 angle *= (Math.PI / 4);
....@@ -7731,7 +7492,7 @@
77317492 }
77327493 /**/
77337494
7734
- switch (info.pane.renderCamera.viewCode)
7495
+ switch (info.pane.RenderCamera().viewCode)
77357496 {
77367497 case 1: // '\001'
77377498 LA.matZRotate(toParent, angle);
....@@ -7759,24 +7520,27 @@
77597520
77607521 case hitScale: // scale
77617522 double hScale = (double) (info.x - centerPt.x) / 32;
7523
+ double sign = 1;
7524
+ if (hScale < 0)
7525
+ {
7526
+ sign = -1;
7527
+ }
7528
+ hScale = sign*Math.pow(sign*hScale, scale * 50);
77627529 if (hScale < 0.01)
77637530 {
7764
- hScale = 0.01;
7531
+ //hScale = 0.01;
77657532 }
7766
- hScale = Math.pow(hScale, scale * 50);
7767
- if (hScale < 0.01)
7768
- {
7769
- hScale = 0.01;
7770
- }
7533
+
77717534 double vScale = (double) (info.y - centerPt.y) / 32;
7772
- if (vScale < 0.01)
7535
+ sign = 1;
7536
+ if (vScale < 0)
77737537 {
7774
- vScale = 0.01;
7538
+ sign = -1;
77757539 }
7776
- vScale = Math.pow(vScale, scale * 50);
7540
+ vScale = sign*Math.pow(sign*vScale, scale * 50);
77777541 if (vScale < 0.01)
77787542 {
7779
- vScale = 0.01;
7543
+ //vScale = 0.01;
77807544 }
77817545 LA.matCopy(startMat, toParent);
77827546 /**/
....@@ -7787,39 +7551,47 @@
77877551 }
77887552 /**/
77897553
7790
- switch (info.pane.renderCamera.viewCode)
7554
+ double totalScale = Math.sqrt(hScale*hScale + vScale*vScale) / Math.sqrt(2);
7555
+
7556
+ if (totalScale < 0.01)
7557
+ {
7558
+ totalScale = 0.01;
7559
+ }
7560
+
7561
+ switch (info.pane.RenderCamera().viewCode)
77917562 {
77927563 case 3: // '\001'
7793
- if (modified)
7564
+ if (modified || opposite)
77947565 {
77957566 //LA.matScale(toParent, 1, hScale, vScale);
7796
- LA.matScale(toParent, vScale, 1, 1);
7567
+ LA.matScale(toParent, totalScale, 1, 1);
77977568 } // vScale, 1);
77987569 else
77997570 {
7800
- LA.matScale(toParent, vScale, vScale, vScale);
7571
+ // EXCEPTION!
7572
+ LA.matScale(toParent, totalScale, totalScale, totalScale);
78017573 } // vScale, 1);
78027574 break;
78037575
78047576 case 2: // '\002'
7805
- if (modified)
7577
+ if (modified || opposite)
78067578 {
78077579 //LA.matScale(toParent, hScale, 1, vScale);
7808
- LA.matScale(toParent, 1, vScale, 1);
7580
+ LA.matScale(toParent, 1, totalScale, 1);
78097581 } else
78107582 {
7811
- LA.matScale(toParent, vScale, 1, vScale);
7583
+ LA.matScale(toParent, totalScale, 1, totalScale);
78127584 }
78137585 break;
78147586
78157587 case 1: // '\003'
7816
- if (modified)
7588
+ if (modified || opposite)
78177589 {
78187590 //LA.matScale(toParent, hScale, vScale, 1);
7819
- LA.matScale(toParent, 1, 1, vScale);
7591
+ LA.matScale(toParent, 1, 1, totalScale);
78207592 } else
78217593 {
7822
- LA.matScale(toParent, vScale, vScale, 1);
7594
+ LA.matScale(toParent, totalScale, totalScale, 1);
78237595 }
78247596 break;
78257597 }
....@@ -7952,14 +7724,22 @@
79527724 //return super.toString() + " (id=" + list + ")" + " (brep=" + bRep + ")";
79537725 //return name + " (id=" + list + ")" + " (brep=" + bRep + ") " + super.toString();
79547726 //return name + " (#tri = " + (bRep==null?0:bRep.VertexCount()) + ") " + super.toString();
7727
+
7728
+ String objname;
7729
+
79557730 if (false) //parent != null)
79567731 {
7957
- return name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
7732
+ objname = name + " " + System.identityHashCode(this) + " (" + parent.name + " " + System.identityHashCode(parent) + ")";
79587733 } else
79597734 {
7960
- return GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count /*- 1*/) + ") ")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ +System.identityHashCode(this);
7735
+ objname = GetName() + (Math.abs(count) == 1000 ? (count == 1000 ? " " : " * ") : (" (" + (count - 1) + ")")) + /*(IsSelected()?"(selected) ":"") + (touched?"(touched) ":"") */ "";
79617736 } // + super.toString();
79627737 //return name + " (" + (SizeOf.deepSizeOf(this)/1024) + "K) " + this.getClass().getName();
7738
+
7739
+ if (!Globals.ADVANCED)
7740
+ return objname;
7741
+
7742
+ return objname + " " + System.identityHashCode(this);
79637743 }
79647744
79657745 public int hashCode()
....@@ -8015,6 +7795,7 @@
80157795 objectUI.closeUI();
80167796 if (editWindow != null)
80177797 {
7798
+ editWindow.ctrlPanel.FlushUI();
80187799 editWindow.refreshContents();
80197800 } // ? new
80207801 objectUI = null;
....@@ -8023,6 +7804,10 @@
80237804 {
80247805 editWindow = null;
80257806 } // ?
7807
+ }
7808
+ else
7809
+ {
7810
+ //editWindow.closeUI();
80267811 }
80277812 }
80287813
....@@ -8035,7 +7820,7 @@
80357820 /*transient*/ cVector2[] projectedVertices = new cVector2[0];
80367821
80377822 Object3D /*Composite*/ parent;
8038
- Object3D /*Composite*/ fileparent;
7823
+ Object3D /*Composite*/ fileparent; // In the case of FileObject
80397824
80407825 double[][] toParent; // dynamic matrix
80417826 double[][] fromParent;
....@@ -8150,7 +7935,7 @@
81507935 {
81517936 assert(bRep != null);
81527937 if (!(support instanceof GenericJoint)) // support.bRep != null)
8153
- GrafreeD.Assert(support.bRep == bRep.support);
7938
+ Grafreed.Assert(support.bRep == bRep.support);
81547939 }
81557940 else
81567941 {
....@@ -8199,9 +7984,9 @@
81997984 private static cVector edge2 = new cVector();
82007985 //private static cVector norm = new cVector();
82017986 /*transient private*/ int hitSomething;
8202
- private static final int hitCenter = 1;
8203
- private static final int hitScale = 2;
8204
- private static final int hitRotate = 3;
7987
+ static final int hitCenter = 1;
7988
+ static final int hitScale = 2;
7989
+ static final int hitRotate = 3;
82057990 /*transient*/ /*private*/ int viewCode; // Now used for transparency cache flag
82067991 /*transient*/ private Point centerPt;
82077992 /*transient*/ private int startX;