Normand Briere
2019-04-28 f1c718cce66e5651a0dae91375db6ebfaded1a92
BoundaryRep.java
....@@ -3155,7 +3155,27 @@
31553155 */
31563156 }
31573157
3158
- void GenUV()
3158
+ void UnfoldUV()
3159
+ {
3160
+ for (int i = 0; i < VertexCount(); i++)
3161
+ {
3162
+ Vertex v = GetVertex(i);
3163
+
3164
+ v.x = v.s;
3165
+ v.y = v.t;
3166
+ v.z = 0;
3167
+
3168
+ v.norm.x = 0;
3169
+ v.norm.y = 0;
3170
+ v.norm.z = 1;
3171
+
3172
+ SetVertex(v, i);
3173
+ }
3174
+ }
3175
+
3176
+ float power = 2;
3177
+
3178
+ void GenUV() // float power)
31593179 {
31603180 Trim();
31613181
....@@ -3219,6 +3239,115 @@
32193239 y -= 0.5;
32203240 z -= 0.5;
32213241
3242
+ double ax = Math.abs(x);
3243
+ double ay = Math.abs(y);
3244
+ double max = ax;
3245
+ if (max < ay)
3246
+ {
3247
+ max = ay;
3248
+ }
3249
+
3250
+ x /= max;
3251
+ y /= max;
3252
+
3253
+ double angle = Math.acos(Math.abs(z*2));
3254
+
3255
+ double k = angle / Math.PI * 2;
3256
+
3257
+ // k == 0 => uv = 0 (center)
3258
+ // k == 1 => uv = -1,1 (border)
3259
+
3260
+ if (i == 0)
3261
+ System.out.println("power = " + power);
3262
+
3263
+ double length1 = (ax+ay)/max;
3264
+ double length2 = Math.sqrt(ax*ax + ay*ay) / max;
3265
+
3266
+ double t = k;
3267
+
3268
+ t = Math.pow(t, 3);
3269
+
3270
+ // Interpolate between k/length2 (center) and k (border)
3271
+ k = k / length2 * (1 - t) + k * t;
3272
+
3273
+ double u = k*x;
3274
+ double v = k*y;
3275
+
3276
+ u /= 2;
3277
+ v /= 2;
3278
+ u += 0.5;
3279
+ v += 0.5;
3280
+
3281
+ uvmap[i2] = (float) u;
3282
+ uvmap[i2+1] = (float) v;
3283
+ }
3284
+ }
3285
+
3286
+ void GenUVold(float power)
3287
+ {
3288
+ Trim();
3289
+
3290
+ cVector boxcenter = null;
3291
+ cVector minima, maxima;
3292
+ minima = new cVector();
3293
+ maxima = new cVector();
3294
+ minima.x = minima.y = minima.z = Double.MAX_VALUE;
3295
+ maxima.x = maxima.y = maxima.z = -Double.MAX_VALUE;
3296
+ for (int i = 0; i < VertexCount(); i++)
3297
+ {
3298
+ Vertex v = GetVertex(i);
3299
+
3300
+ if (minima.x > v.x)
3301
+ {
3302
+ minima.x = v.x;
3303
+ }
3304
+ if (minima.y > v.y)
3305
+ {
3306
+ minima.y = v.y;
3307
+ }
3308
+ if (minima.z > v.z)
3309
+ {
3310
+ minima.z = v.z;
3311
+ }
3312
+
3313
+ if (maxima.x < v.x)
3314
+ {
3315
+ maxima.x = v.x;
3316
+ }
3317
+ if (maxima.y < v.y)
3318
+ {
3319
+ maxima.y = v.y;
3320
+ }
3321
+ if (maxima.z < v.z)
3322
+ {
3323
+ maxima.z = v.z;
3324
+ }
3325
+ }
3326
+
3327
+ boxcenter = new cVector((maxima.x + minima.x) / 2, (maxima.y + minima.y) / 2, (maxima.z + minima.z) / 2);
3328
+ int i2 = 0, i3 = 0;
3329
+ for (int i = 0; i < positions.length/3; i++, i3 += 3, i2 += 2)
3330
+ {
3331
+// //uvmap[i2] = (float) normals[i3]*0.5f + 0.5f; // v.x;
3332
+// //uvmap[i2 + 1] = (float) normals[i3+1]*0.5f + 0.5f; //z;
3333
+// uvmap[i2] = (float) (positions[i3] - boxcenter.x);
3334
+// uvmap[i2 + 1] = (float) (positions[i3+2] - boxcenter.z);
3335
+// uvmap[i2] = (float) Math.atan2(positions[i3+1] - boxcenter.y, positions[i3] - boxcenter.x);
3336
+// uvmap[i2 + 1] = (float)(positions[i3+2] - boxcenter.z);
3337
+ // box UV
3338
+ double x = positions[i3] - minima.x; // - Math.floor(positions[i3]);
3339
+ double y = positions[i3+1] - minima.y; // - Math.floor(positions[i3+1]);
3340
+ double z = positions[i3+2] - minima.z; // - Math.floor(positions[i3+2]);
3341
+
3342
+ // [-1/2, 1/2]
3343
+ x /= maxima.x - minima.x;
3344
+ y /= maxima.y - minima.y;
3345
+ z /= maxima.z - minima.z;
3346
+
3347
+ x -= 0.5;
3348
+ y -= 0.5;
3349
+ z -= 0.5;
3350
+
32223351 // x *= 2;
32233352 // y *= 2;
32243353 // z *= 2;
....@@ -3245,6 +3374,15 @@
32453374
32463375 z = Math.cos(angle/2);
32473376
3377
+ assert(z >= 0);
3378
+ assert(z <= 1);
3379
+
3380
+ /**/
3381
+ //z = Math.pow(z, power); //1.08f);
3382
+
3383
+ if (i == 0)
3384
+ System.out.println("power = " + power);
3385
+
32483386 // sqrt(k2*x2 + k2*z2 + y2) = length
32493387 // k2*x2 + k2*z2 = length2 - y2
32503388 // k2 = (length2 - y2) / (x2 + z2)
....@@ -3264,6 +3402,7 @@
32643402
32653403 x *= k;
32663404 y *= k;
3405
+ /**/
32673406
32683407 double max = Math.abs(x);
32693408 if (max < Math.abs(y))
....@@ -3276,10 +3415,15 @@
32763415 }
32773416
32783417 // max = Math.sqrt(max*2)/2;
3418
+// double x2 = Math.pow(Math.abs(x), 1/power);
3419
+// double y2 = Math.pow(Math.abs(y), 1/power);
3420
+// double z2 = Math.pow(Math.abs(z), 1/power);
3421
+// max = Math.pow(x2 + y2 + z2, power);
32793422
32803423 // if (!(max > 0))
3281
- assert(max > 0);
3282
-
3424
+ //assert(max > 0);
3425
+ assert(max >= 0);
3426
+
32833427 x /= max;
32843428 y /= max;
32853429 z /= max;
....@@ -4428,7 +4572,7 @@
44284572 }
44294573 }
44304574
4431
- void CullVertex(javax.media.opengl.GL gl, boolean shadow)
4575
+ void CullVertex(javax.media.opengl.GL glNOTUSED, boolean shadowNOTUSED)
44324576 {
44334577 CameraPane.glu.gluProject(vect5.x,vect5.y,vect5.z,
44344578 CameraPane.tempmat,0, CameraPane.tempmat2,0,