Mocap.java
.. .. @@ -1519,7 +1519,7 @@ 1519 1519 // mywave = currentwave++; 1520 1520 // } 1521 1521 // sound 1522 - cVector eye = CameraPane.theRenderer.EyeCamera().location;1522 + cVector eye = Globals.theRenderer.EyeCamera().location;1523 1523 1524 1524 // if (sourcenode.parent.parent != null) 1525 1525 // sourcenode.parent.parent.TransformToWorld(floor, tmp);