.. | .. |
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1519 | 1519 | // mywave = currentwave++; |
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1520 | 1520 | // } |
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1521 | 1521 | // sound |
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1522 | | - cVector eye = CameraPane.theRenderer.eyeCamera.location; |
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| 1522 | + cVector eye = Globals.theRenderer.EyeCamera().location; |
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1523 | 1523 | |
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1524 | 1524 | // if (sourcenode.parent.parent != null) |
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1525 | 1525 | // sourcenode.parent.parent.TransformToWorld(floor, tmp); |
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.. | .. |
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3853 | 3853 | |
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3854 | 3854 | transient boolean restarted; // CROWD issue? |
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3855 | 3855 | |
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3856 | | - void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) |
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| 3856 | + void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) |
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3857 | 3857 | { |
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3858 | 3858 | //System.err.println("drawSelf Mocap frame # " + frame); |
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3859 | 3859 | //System.err.println("drawSelf Mocap baseframe # " + baseframe); |
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