Normand Briere
2019-04-28 f1c718cce66e5651a0dae91375db6ebfaded1a92
Object3D.java
....@@ -5,6 +5,7 @@
55 import java.util.Vector;
66
77 import javax.media.j3d.Transform3D;
8
+import javax.media.opengl.GL;
89 import javax.vecmath.Vector3d;
910
1011 import javax.imageio.ImageIO;
....@@ -430,16 +431,16 @@
430431 {
431432 Object3D copy = this;
432433
433
- Camera parentcam = CameraPane.theRenderer.ManipCamera();
434
+ Camera parentcam = Globals.theRenderer.ManipCamera();
434435
435
- if (CameraPane.theRenderer.ManipCamera() == CameraPane.theRenderer.Cameras()[0])
436
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[0])
436437 {
437
- parentcam = CameraPane.theRenderer.Cameras()[1];
438
+ parentcam = Globals.theRenderer.Cameras()[1];
438439 }
439440
440
- if (CameraPane.theRenderer.ManipCamera() == CameraPane.theRenderer.Cameras()[1])
441
+ if (Globals.theRenderer.ManipCamera() == Globals.theRenderer.Cameras()[1])
441442 {
442
- parentcam = CameraPane.theRenderer.Cameras()[0];
443
+ parentcam = Globals.theRenderer.Cameras()[0];
443444 }
444445
445446 if (this == parentcam)
....@@ -447,7 +448,7 @@
447448 //assert(this instanceof Camera);
448449
449450 for (int count = parentcam.GetTransformCount(); --count>=0;)
450
- LA.xformPos(CameraPane.theRenderer.TargetLookAt(), parentcam.toParent, CameraPane.theRenderer.TargetLookAt());
451
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.toParent, Globals.theRenderer.TargetLookAt());
451452 }
452453
453454 copy.marked ^= true;
....@@ -467,7 +468,7 @@
467468 //assert(this instanceof Camera);
468469
469470 for (int count = parentcam.GetTransformCount(); --count>=0;)
470
- LA.xformPos(CameraPane.theRenderer.TargetLookAt(), parentcam.fromParent, CameraPane.theRenderer.TargetLookAt());
471
+ LA.xformPos(Globals.theRenderer.TargetLookAt(), parentcam.fromParent, Globals.theRenderer.TargetLookAt());
471472 }
472473
473474 copy.Touch(); // display list issue
....@@ -2905,7 +2906,8 @@
29052906 {
29062907 if (bRep != null)
29072908 {
2908
- bRep.GenUV();
2909
+ bRep.GenUV(); //1);
2910
+ //bRep.UnfoldUV();
29092911 Touch();
29102912 }
29112913 }
....@@ -5371,7 +5373,7 @@
53715373 return;
53725374 }
53735375
5374
- javax.media.opengl.GL gl = display.GetGL();
5376
+ //javax.media.opengl.GL gl = display.GetGL();
53755377
53765378 /*
53775379 if (touched)
....@@ -5423,7 +5425,7 @@
54235425 //if (displaylist == -1 && usecalllists)
54245426 if ((bRep != null && bRep.displaylist <= 0) && usecalllists) // june 2013
54255427 {
5426
- bRep.displaylist = gl.glGenLists(1);
5428
+ bRep.displaylist = display.GenList();
54275429 assert(bRep.displaylist != 0);
54285430 // System.err.println("glGenLists: " + bRep.displaylist + " for " + this);
54295431 //System.out.println("\tgen list " + list);
....@@ -5435,14 +5437,16 @@
54355437 if (usecalllists)
54365438 {
54375439 // System.err.println("new list " + bRep.displaylist + " for " + this);
5438
- gl.glNewList(bRep.displaylist, gl.GL_COMPILE); //_AND_EXECUTE);
5440
+ display.NewList(bRep.displaylist);
54395441 }
5442
+
54405443 CallList(display, root, selected, blocked);
5444
+
54415445 // compiled = true;
54425446 if (usecalllists)
54435447 {
54445448 // System.err.println("end list " + bRep.displaylist + " for " + this);
5445
- gl.glEndList();
5449
+ display.EndList();
54465450 }
54475451 //gl.glDrawBuffer(gl.GL_BACK);
54485452 // XXX touched = false;
....@@ -5490,7 +5494,7 @@
54905494 if (display.DrawMode() == iCameraPane.SHADOW)
54915495 {
54925496 if (!link2master // tricky to cull in shadow mode.
5493
- && GetBRep().FrustumCull(this, gl, display.LightCamera(), true))
5497
+ && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
54945498 {
54955499 //System.out.print("CULLED");
54965500 culled = true;
....@@ -5498,7 +5502,7 @@
54985502 }
54995503 else
55005504 //GetBRep().getBounds(v0, v1, this);
5501
- if (GetBRep().FrustumCull(this, gl, display.RenderCamera(), false))
5505
+ if (GetBRep().FrustumCull(this, null, display.RenderCamera(), false))
55025506 culled = true;
55035507
55045508 // LA.xformPos(v0, display.renderCamera.toScreen, v0);
....@@ -5538,7 +5542,7 @@
55385542 {
55395543 if (GetBRep() != null)
55405544 {
5541
- CameraPane.NextIndex(this, gl);
5545
+ display.NextIndex();
55425546 // vertex color conflict : gl.glCallList(list);
55435547 DrawNode(display, root, selected);
55445548 if (this instanceof BezierPatch)
....@@ -5595,7 +5599,7 @@
55955599
55965600 // System.err.println("glCallList: " + bRep.displaylist + " for " + this);
55975601 assert(bRep.displaylist != 0);
5598
- gl.glCallList(bRep.displaylist);
5602
+ display.CallList(bRep.displaylist);
55995603 // june 2013 drawSelf(display, root, selected);
56005604 }
56015605 }
....@@ -5895,9 +5899,10 @@
58955899 return;
58965900 }
58975901
5902
+ //bRep.GenUV(1/material.diffuseness);
58985903 // bRep.lock = true;
58995904
5900
- javax.media.opengl.GL gl = display.GetGL();
5905
+ //javax.media.opengl.GL gl = display.GetGL();
59015906
59025907 if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
59035908 {
....@@ -5914,23 +5919,7 @@
59145919
59155920 bRep.getMinMax(min, max, 100);
59165921
5917
- gl.glBegin(gl.GL_LINES);
5918
-
5919
- gl.glVertex3d(min.x, min.y, min.z);
5920
- gl.glVertex3d(min.x, min.y, max.z);
5921
- gl.glVertex3d(min.x, min.y, min.z);
5922
- gl.glVertex3d(min.x, max.y, min.z);
5923
- gl.glVertex3d(min.x, min.y, min.z);
5924
- gl.glVertex3d(max.x, min.y, min.z);
5925
-
5926
- gl.glVertex3d(max.x, max.y, max.z);
5927
- gl.glVertex3d(min.x, max.y, max.z);
5928
- gl.glVertex3d(max.x, max.y, max.z);
5929
- gl.glVertex3d(max.x, min.y, max.z);
5930
- gl.glVertex3d(max.x, max.y, max.z);
5931
- gl.glVertex3d(max.x, max.y, min.z);
5932
-
5933
- gl.glEnd();
5922
+ display.DrawBox(min, max);
59345923
59355924 return;
59365925 }
....@@ -5984,178 +5973,14 @@
59845973 new Exception().printStackTrace();
59855974 return;
59865975 }
5987
-
5988
- // TRIANGLE STRIP ARRAY
5989
- if (bRep.trimmed)
5990
- {
5991
- float[] v = bRep.getRawVertices();
5992
- float[] n = bRep.getRawNormals();
5993
- float[] c = bRep.getRawColors();
5994
- float[] uv = bRep.getRawUVMap();
5995
-
5996
- int count2 = 0;
5997
- int count3 = 0;
5998
-
5999
- if (n.length > 0)
6000
- {
6001
- for (int i = 0; i < strips.length; i++)
6002
- {
6003
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6004
-
6005
- /*
6006
- boolean locked = false;
6007
- float eps = 0.1f;
6008
- boolean wrap = CameraPane.UVWRAP; // true; // UV WRAP TEXTURE ISSUE: true = artifacts, false = nice
6009
-
6010
- int dot = 0;
6011
-
6012
- if ((dot&1) == 0)
6013
- dot |= (Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps) ? 3 : 1;
6014
-
6015
- if (wrap || (dot&2) != 0) // Math.abs(qv.s - pv.s) < eps && Math.abs(qv.t - pv.t) < eps)
6016
- gl.glTexCoord2f((float) qv.s, (float) qv.t);
6017
- else
6018
- {
6019
- locked = true;
6020
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6021
- }
6022
- //System.out.println("vertexq = " + qv.x + ", " + qv.y + ", " + qv.z);
6023
- gl.glVertex3f((float) qv.x, (float) qv.y, (float) qv.z);
6024
- if (hasnorm)
6025
- {
6026
- //System.out.println("normalr = " + rv.norm.x + ", " + rv.norm.y + ", " + rv.norm.z);
6027
- gl.glNormal3f((float) rv.norm.x, (float) rv.norm.y, (float) rv.norm.z);
6028
- }
6029
-
6030
- if ((dot&4) == 0)
6031
- dot |= (Math.abs(rv.s - pv.s) < eps && Math.abs(rv.t - pv.t) < eps) ? 12 : 4;
6032
-
6033
- if (wrap || !locked && (dot&8) != 0)
6034
- gl.glTexCoord2f((float) rv.s, (float) rv.t);
6035
- else
6036
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6037
-
6038
- f.dot = dot;
6039
- */
6040
-
6041
- if (!selectmode)
6042
- {
6043
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6044
- {
6045
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6046
- } else
6047
- {
6048
- gl.glNormal3f(0, 0, 1);
6049
- }
6050
-
6051
- if (c != null)
6052
- //System.out.println("glcolor = " + c[count3] + ", " + c[count3+1] + ", " + c[count3+2]);
6053
- {
6054
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6055
- }
6056
- }
6057
- if (flipV)
6058
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6059
- else
6060
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6061
- //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6062
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6063
-
6064
- count2 += 2;
6065
- count3 += 3;
6066
- if (!selectmode)
6067
- {
6068
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6069
- {
6070
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6071
- } else
6072
- {
6073
- gl.glNormal3f(0, 0, 1);
6074
- }
6075
- if (c != null)
6076
- {
6077
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6078
- }
6079
- }
6080
- if (flipV)
6081
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6082
- else
6083
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6084
- //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
6085
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6086
-
6087
- count2 += 2;
6088
- count3 += 3;
6089
- for (int j = 0; j < strips[i] - 2; j++)
6090
- {
6091
- //gl.glTexCoord2d(...);
6092
- if (!selectmode)
6093
- {
6094
- if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0)
6095
- {
6096
- gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]);
6097
- } else
6098
- {
6099
- gl.glNormal3f(0, 0, 1);
6100
- }
6101
- if (c != null)
6102
- {
6103
- gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
6104
- }
6105
- }
6106
-
6107
- if (flipV)
6108
- gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
6109
- else
6110
- gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
6111
- //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
6112
- gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
6113
- count2 += 2;
6114
- count3 += 3;
6115
- }
6116
-
6117
- gl.glEnd();
6118
- }
6119
- }
6120
-
6121
- assert count3 == v.length;
6122
- }
6123
- else // !trimmed
6124
- {
6125
- int count = 0;
6126
- for (int i = 0; i < strips.length; i++)
6127
- {
6128
- gl.glBegin(gl.GL_TRIANGLE_STRIP);
6129
-
6130
- Vertex p = bRep.GetVertex(bRep.indices[count++]);
6131
- Vertex q = bRep.GetVertex(bRep.indices[count++]);
6132
-
6133
- drawVertex(gl, p, selectmode);
6134
- drawVertex(gl, q, selectmode);
6135
-
6136
- for (int j = 0; j < strips[i] - 2; j++)
6137
- {
6138
- Vertex r = bRep.GetVertex(bRep.indices[count++]);
6139
-
6140
-// if (j%2 == 0)
6141
-// drawFace(p, q, r, display, null);
6142
-// else
6143
-// drawFace(p, r, q, display, null);
6144
-
6145
-// p = q;
6146
-// q = r;
6147
- drawVertex(gl, r, selectmode);
6148
- }
6149
-
6150
- gl.glEnd();
6151
- }
6152
- }
5976
+
5977
+ display.DrawGeometry(bRep, flipV, selectmode);
61535978 } else // catch (Error e)
61545979 {
61555980 // TRIANGLE ARRAY
61565981 if (IsOpaque()) // Static())
61575982 {
6158
- gl.glBegin(gl.GL_TRIANGLES);
5983
+ display.StartTriangles();
61595984 int facecount = bRep.FaceCount();
61605985 for (int i = 0; i < facecount; i++)
61615986 {
....@@ -6220,7 +6045,7 @@
62206045
62216046 display.DrawFace(this, p, q, r, face);
62226047 }
6223
- gl.glEnd();
6048
+ display.EndTriangles();
62246049 }
62256050 else
62266051 {
....@@ -6249,8 +6074,8 @@
62496074 //System.out.println("SORT");
62506075
62516076 java.util.Arrays.sort(facescompare);
6252
-
6253
- gl.glBegin(gl.GL_TRIANGLES);
6077
+
6078
+ display.StartTriangles();
62546079 for (int i = 0; i < facecount; i++)
62556080 {
62566081 Face face = bRep.GetFace(facescompare[i].index);
....@@ -6264,11 +6089,12 @@
62646089
62656090 display.DrawFace(this, p, q, r, face);
62666091 }
6267
- gl.glEnd();
6092
+ display.EndTriangles();
62686093 }
62696094
62706095 if (false) // live && support != null && support.bRep != null) // debug weights
62716096 {
6097
+ /*
62726098 gl.glDisable(gl.GL_LIGHTING);
62736099 float[] colorV = new float[3];
62746100
....@@ -6347,6 +6173,7 @@
63476173 // gl.glEnd();
63486174 }
63496175 }
6176
+ */
63506177 }
63516178 }
63526179
....@@ -6391,7 +6218,7 @@
63916218 center.add(r);
63926219 center.mul(1.0/3);
63936220
6394
- center.sub(CameraPane.theRenderer.eyeCamera.location);
6221
+ center.sub(Globals.theRenderer.EyeCamera().location);
63956222
63966223 distance = center.dot(center);
63976224 }
....@@ -6405,22 +6232,6 @@
64056232 void Print(Vertex v)
64066233 {
64076234 //System.err.println("(" + v.x + ", " + v.y + ", " + v.z + ")");
6408
- }
6409
-
6410
- void drawVertex(javax.media.opengl.GL gl, Vertex pv, boolean selectmode)
6411
- {
6412
- if (!selectmode)
6413
- {
6414
- gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z);
6415
- gl.glColor4f(pv.AO, pv.AO, pv.AO, 1);
6416
-
6417
- if (flipV)
6418
- gl.glTexCoord2f((float) pv.s, 1-(float) pv.t);
6419
- else
6420
- gl.glTexCoord2f((float) pv.s, (float) pv.t);
6421
- }
6422
-
6423
- gl.glVertex3f((float) pv.x, (float) pv.y, (float) pv.z);
64246235 }
64256236
64266237 void drawSelf(ClickInfo info, int level, boolean select)
....@@ -7173,7 +6984,7 @@
71736984
71746985 case hitCenter: // Translate
71756986
7176
- scale *= 0.05f * info.pane.theRenderer.renderCamera.Distance();
6987
+ scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
71776988
71786989 if (modified)
71796990 {
....@@ -7221,10 +7032,10 @@
72217032 }
72227033 LA.xformDir(up, ClickInfo.matbuffer, up);
72237034 // if (!CameraPane.LOCALTRANSFORM)
7224
- LA.xformDir(up, info.pane.theRenderer.renderCamera.toScreen, up);
7035
+ LA.xformDir(up, Globals.theRenderer.RenderCamera().toScreen, up);
72257036 LA.xformDir(info.camera.away, ClickInfo.matbuffer, away);
72267037 // if (!CameraPane.LOCALTRANSFORM)
7227
- LA.xformDir(away, info.pane.theRenderer.renderCamera.toScreen, away);
7038
+ LA.xformDir(away, Globals.theRenderer.RenderCamera().toScreen, away);
72287039 //LA.vecCross(up, cVector.Z, right2);
72297040
72307041 cVector delta = LA.newVector(info.x - startX, startY - info.y, 0);
....@@ -7282,7 +7093,7 @@
72827093 }
72837094 /**/
72847095
7285
- switch (info.pane.renderCamera.viewCode)
7096
+ switch (info.pane.RenderCamera().viewCode)
72867097 {
72877098 case 1: // '\001'
72887099 LA.matZRotate(toParent, angle);
....@@ -7338,7 +7149,7 @@
73387149 }
73397150 /**/
73407151
7341
- switch (info.pane.renderCamera.viewCode)
7152
+ switch (info.pane.RenderCamera().viewCode)
73427153 {
73437154 case 3: // '\001'
73447155 if (modified)