Object3D.java
.. .. @@ -5043,6 +5043,7 @@ 5043 5043 5044 5044 if (child == null) 5045 5045 continue; 5046 +5046 5047 if (child.HasTransparency() && child.size() != 0) 5047 5048 { 5048 5049 cTreePath leaf = child.Select(indexcount, deselect); .. .. @@ -5929,6 +5930,7 @@ 5929 5930 if (GetBRep() != null) 5930 5931 { 5931 5932 display.NextIndex(); 5933 +5932 5934 // vertex color conflict : gl.glCallList(list); 5933 5935 DrawNode(display, root, selected); 5934 5936 if (this instanceof BezierPatch)