Camera.java
.. .. @@ -388,6 +388,16 @@ 388 388 locationBuf.y = location.y * K + locationBuf.y * (1 - K); 389 389 lookAtBuf.y = lookAt.y * K + lookAtBuf.y * (1 - K); 390 390 391 + int Y = 1;392 +393 + if (UP.y < 0)394 + Y = -1;395 +396 + UP.x = 0 * K + UP.x * (1 - K);397 + UP.y = Y * K + UP.y * (1 - K);398 + UP.z = 0 * K + UP.z * (1 - K);399 + UP.normalize();400 +391 401 if (CameraPane.capsLocked && !CameraPane.ambientOcclusion) 392 402 K = 0.1; 393 403