.. | .. |
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16 | 16 | retile(); |
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17 | 17 | base = LA.newVector(0, 0, 0); // -1); |
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18 | 18 | apex = LA.newVector(0, 1, 0); // 1); |
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19 | | - baseRadius = apexRadius = 1; // 0.125; |
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| 19 | + baseRadius = apexRadius = 0.5; // 0.125; |
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20 | 20 | //fromStandard = new double[4][4]; |
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21 | 21 | //toStandard = new double[4][4]; |
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22 | 22 | //LA.matIdentity(fromStandard); |
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.. | .. |
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86 | 86 | return cone; |
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87 | 87 | } |
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88 | 88 | |
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89 | | - protected void deepCopySelf(Object3D other) |
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| 89 | + protected void deepCopyNode(Object3D other) |
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90 | 90 | { |
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91 | | - super.deepCopySelf(other); |
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| 91 | + super.deepCopyNode(other); |
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92 | 92 | Cone c = (Cone)other; |
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93 | 93 | LA.vecCopy(base, c.base); |
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94 | 94 | c.baseRadius = baseRadius; |
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.. | .. |
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195 | 195 | |
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196 | 196 | double uStretch() |
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197 | 197 | { |
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198 | | - return 6; // Actually 6.28 (I think) |
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| 198 | + return 3; // Actually 3.14 (I think) |
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199 | 199 | } |
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200 | 200 | |
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201 | 201 | double vFlip(double v) |
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