From 02e145cb923d601395acc7f15ae9e13f85ef2fbb Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Mon, 02 Jul 2018 21:38:58 -0400 Subject: [PATCH] Hip orientation. --- Camera.java | 8 +++++--- 1 files changed, 5 insertions(+), 3 deletions(-) diff --git a/Camera.java b/Camera.java index 82f2189..8454950 100644 --- a/Camera.java +++ b/Camera.java @@ -392,13 +392,15 @@ if (CameraPane.ROTATECAMERA) { double[][] rotate = { { 0,1,0,0 }, { -1,0,0,0}, { 0,0,1,0}, { 0,0,0,1 } }; - double[][] rotate_1 = { { 0,-1,0,0 }, { 1,0,0,0}, { 0,0,1,0}, { 0,0,0,1 } }; + //double[][] rotate_1 = { { 0,-1,0,0 }, { 1,0,0,0}, { 0,0,1,0}, { 0,0,0,1 } }; - LA.matConcat(rotate, fromScreen, fromScreen); - LA.matConcat(toScreen, rotate_1, toScreen); + LA.matConcat(fromScreen, rotate, fromScreen); + //LA.matConcat(toScreen, rotate_1, toScreen); } //if (this == CameraPane.lightCamera) //CameraPane.lighttouched = true; + + LA.matInvert(fromScreen, toScreen); } // void Draw(CameraPane display, Object3D /*Composite*/ root, boolean selected) -- Gitblit v1.6.2