From 1807e7752960ac229cddd34b100e92cadbac9459 Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Wed, 26 Jun 2019 21:39:11 -0400 Subject: [PATCH] Fix perfo Venice (shadow). --- BillboardNode.java | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/BillboardNode.java b/BillboardNode.java index ea1cb8e..e38d956 100644 --- a/BillboardNode.java +++ b/BillboardNode.java @@ -21,9 +21,9 @@ cVector pos = new cVector(); - void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) + void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) { - cVector eye = display.eyeCamera.location; + cVector eye = display.EyeCamera().location; GlobalTransformInv(); -- Gitblit v1.6.2