From 4a5b9e0b9ecc97203d4089ca0cd0d6df8c76bf1c Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Mon, 22 Apr 2019 17:29:27 -0400 Subject: [PATCH] Fix theRenderer --- GenericJoint.java | 20 ++++++++++---------- 1 files changed, 10 insertions(+), 10 deletions(-) diff --git a/GenericJoint.java b/GenericJoint.java index b6d18be..90f9509 100644 --- a/GenericJoint.java +++ b/GenericJoint.java @@ -314,7 +314,7 @@ bRep = null; } - void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected) // ?? + void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected) // ?? { // super.DrawNode(display,root,selected); @@ -451,9 +451,9 @@ int startvertex; int currentobject; - public void renderme(CameraPane display) + public void renderme(iCameraPane display) { - GL gl = display!=null?display.getGL():null; + GL gl = display!=null?display.GetGL():null; // gl0 = gl; if (GetDynamicsWorld() != null) @@ -796,9 +796,9 @@ } } - public void drawCube(CameraPane display, float extent) + public void drawCube(iCameraPane display, float extent) { - GL gl = display.getGL(); + GL gl = display.GetGL(); extent = extent * 0.5f; @@ -838,7 +838,7 @@ private /*static*/ float[] glMat = new float[16]; - public void drawOpenGL(CameraPane display, Transform trans, CollisionShape shape, Vector3f color, int debugMode) + public void drawOpenGL(iCameraPane display, Transform trans, CollisionShape shape, Vector3f color, int debugMode) { GL gl = null; // display.getGL(); @@ -1522,9 +1522,9 @@ private static Map<SphereKey, Integer> sphereDisplayLists = new HashMap<SphereKey, Integer>(); private static SphereKey sphereKey = new SphereKey(); - public void drawSphere(CameraPane display, float radius, int slices, int stacks) + public void drawSphere(iCameraPane display, float radius, int slices, int stacks) { - GL gl = display.getGL(); + GL gl = display.GetGL(); sphereKey.radius = radius; Integer glList = sphereDisplayLists.get(sphereKey); @@ -1594,9 +1594,9 @@ private static Map<CylinderKey, Integer> cylinderDisplayLists = new HashMap<CylinderKey, Integer>(); private static CylinderKey cylinderKey = new CylinderKey(); - public void drawCylinder(CameraPane display, float radius, float halfHeight, int upAxis) + public void drawCylinder(iCameraPane display, float radius, float halfHeight, int upAxis) { - GL gl = display.getGL(); + GL gl = display.GetGL(); gl.glPushMatrix(); switch (upAxis) -- Gitblit v1.6.2