From 51e45bf615e1e2b4aca2edf9f7333b687c7d015e Mon Sep 17 00:00:00 2001
From: Normand Briere <nbriere@noware.ca>
Date: Tue, 24 Sep 2019 21:07:45 -0400
Subject: [PATCH] Remove hands.

---
 CameraPane.java                           |   48 ++++++++++-----
 PhysicsNode.java                          |    2 
 Merge.java                                |    2 
 com/bulletphysics/dynamics/RigidBody.java |   29 ++++++++-
 Object3D.java                             |    2 
 PhysicsEditor.java                        |    4 
 RagDoll.java                              |   60 +++++++++++--------
 GenericJoint.java                         |    2 
 8 files changed, 96 insertions(+), 53 deletions(-)

diff --git a/CameraPane.java b/CameraPane.java
index f35d440..b558c23 100644
--- a/CameraPane.java
+++ b/CameraPane.java
@@ -6962,30 +6962,30 @@
                     short residu = 0;
 
                 // wraparound workarounds
-                    short fuck = (short) (buffer[i] & 0xFF);
+                    short ww = (short) (buffer[i] & 0xFF);
                     /*
-                    residu += (fuck%2);
-                    if(fuck/2 < 256-residu/2)
+                    residu += (ww%2);
+                    if(ww/2 < 256-residu/2)
                     {
-                    fuck = (short)((fuck/2) + residu/2);
+                    ww = (short)((ww/2) + residu/2);
                     if(residu == 2)
                     residu = 0;
                     }
                     else
                     {
                     residu = 0;
-                    fuck /= 2;
+                    ww /= 2;
                     }
                      */
-                    if (i < imglength / 3 || rnd.nextFloat() < 0.5 || fuck >= 254)
+                    if (i < imglength / 3 || rnd.nextFloat() < 0.5 || ww >= 254)
                     {
-                        fuck /= 2;
+                        ww /= 2;
                     } else
                     {
-                        fuck = (short) ((fuck / 2) + fuck % 2);
+                        ww = (short) ((ww / 2) + ww % 2);
                     }
 
-                    buffer[i] = (byte) fuck;
+                    buffer[i] = (byte) ww;
                 }
             //System.out.print(bytes[i] + " ");
             //if(buffer[i] >= 0 && buffer[i]<=eps-1) buffer[i] = eps;
@@ -14341,10 +14341,13 @@
     public void mouseClicked(MouseEvent e)
     {
         System.out.println("mouseClicked: " + e);
+        System.exit(0);
     }
 
     public void mousePressed(MouseEvent e)
     {
+        RigidBody.justclicked = true;
+        System.out.println("justclicked: " + e);
         //System.out.println("mousePressed: " + e);
         clickStart(e.getX(), e.getY(), e.getModifiers(), e.getModifiersEx());
     }
@@ -14668,13 +14671,20 @@
         // only one thread!? synchronized
                 void StepToTarget(boolean jump)
         {
-            RigidBody.pos.x = (float)manipCamera.lookAt.x;
-            RigidBody.pos.y = (float)manipCamera.lookAt.y;
-            RigidBody.pos.z = (float)manipCamera.lookAt.z;
-//            RigidBody.wind.x = (float)manipCamera.right.x;
-//            RigidBody.wind.y = (float)manipCamera.right.y;
-//            RigidBody.wind.z = (float)manipCamera.right.z;
-            //RigidBody.wind.normalize();
+            RigidBody.pos.x = 0;
+            RigidBody.pos.y = 0;
+            RigidBody.pos.z = 0;
+            if (RigidBody.justclicked)
+            {
+                RigidBody.pos.x = (float)manipCamera.lookAt.x;
+                RigidBody.pos.y = (float)manipCamera.lookAt.y;
+                RigidBody.pos.z = (float)manipCamera.lookAt.z;
+                RigidBody.wind.set(RigidBody.pos);
+                RigidBody.wind.x -= (float)manipCamera.location.x;
+                RigidBody.wind.y -= (float)manipCamera.location.y;
+                RigidBody.wind.z -= (float)manipCamera.location.z;
+                RigidBody.wind.normalize();
+            }
                     
             if (mute)
                 return;
@@ -15022,6 +15032,8 @@
 
     void GoUp(int mod)
     {
+                RigidBody.justclicked = true;
+        
         MODIFIERS |= COMMAND;
         /**/
         boolean isVR = (mouseMode&VR)!=0;
@@ -16752,7 +16764,8 @@
 
     public boolean mouseDrag(Event evt, int x, int y)
     {
-        //System.out.println("mouseDrag: " + evt);
+        System.out.println("mouseDrag: " + evt);
+        System.exit(0);
 		/*
         drag = true;
         //System.out.println("Mouse DRAG");
@@ -16871,6 +16884,7 @@
     public boolean mouseUp(Event evt, int x, int y)
     {
         System.out.println("mouseUp: " + evt);
+        System.exit(0);
         /*
         locked = false;
         if (isRenderer)
diff --git a/GenericJoint.java b/GenericJoint.java
index 9c45117..67a201d 100644
--- a/GenericJoint.java
+++ b/GenericJoint.java
@@ -342,7 +342,7 @@
         
 //        assert(bRep != null);
         
-        if (Globals.isLIVE() && live && display.DrawMode() == display.SHADOW) // FUCK
+        if (Globals.isLIVE() && live && display.DrawMode() == display.SHADOW) // SHADOW
         {
 //            float ms = getDeltaTimeMicroseconds();
 //            float minFPS = 1000000f / 60f;
diff --git a/Merge.java b/Merge.java
index 03408c4..0bbe248 100644
--- a/Merge.java
+++ b/Merge.java
@@ -144,7 +144,7 @@
         if (bRep == null && GetObject() != null)
             renderme(); // display); // only once
         
-        if (/*display.LIVE && live &&*/link2master) // && display.drawMode == display.SHADOW) // FUCK!!!
+        if (/*display.LIVE && live &&*/link2master) // && display.drawMode == display.SHADOW) // SHADOW!!!
         {
             try
             {
diff --git a/Object3D.java b/Object3D.java
index b4eaccb..8077ac5 100644
--- a/Object3D.java
+++ b/Object3D.java
@@ -8349,7 +8349,7 @@
 
     public int hashCode()
     {
-        // Fuck Vector...
+        // Do not use Vector...
         return System.identityHashCode(this);
     }
     
diff --git a/PhysicsEditor.java b/PhysicsEditor.java
index bc1c8c8..b5cfbe7 100644
--- a/PhysicsEditor.java
+++ b/PhysicsEditor.java
@@ -70,7 +70,7 @@
              */
             super.SetupUI2(oe);
                 
-        gravityPanel = AddSlider(oe.ctrlPanel, "Gravity:", 0, 100.0, physicsnode.gravity, 1);
+        gravityPanel = AddSlider(oe.ctrlPanel, "Gravity:", 0, 10.0, physicsnode.gravity, 1);
         gravityField = (cNumberSlider)gravityPanel.getComponent(1);
                 
 //        oe.ctrlPanel.add(gravityLabel = new JLabel("Gravity: ")); //, oe.aConstraints, oe.ctrlPanel.getComponentCount()-2);
@@ -79,7 +79,7 @@
         
         oe.ctrlPanel.Return();
         
-        windPanel = AddSlider(oe.ctrlPanel, "Wind:", 0, 100.0, physicsnode.wind, 1);
+        windPanel = AddSlider(oe.ctrlPanel, "Wind:", 0, 10.0, physicsnode.wind, 1);
         windField = (cNumberSlider)windPanel.getComponent(1);
         
 //        oe.ctrlPanel.add(windLabel = new JLabel("Wind: ")); //, oe.aConstraints, oe.ctrlPanel.getComponentCount()-2);
diff --git a/PhysicsNode.java b/PhysicsNode.java
index ca3a422..3d3ccb0 100644
--- a/PhysicsNode.java
+++ b/PhysicsNode.java
@@ -112,7 +112,7 @@
     
     void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
     {
-        if (Globals.isLIVE() && live && display.DrawMode() == display.SHADOW) // FUCK
+        if (Globals.isLIVE() && live && display.DrawMode() == display.SHADOW) // SHADOW
         {
             float ms = getDeltaTimeMicroseconds();
             float minFPS = 1000000f / 60f;
diff --git a/RagDoll.java b/RagDoll.java
index 7e67857..e22ffb2 100644
--- a/RagDoll.java
+++ b/RagDoll.java
@@ -89,11 +89,11 @@
 
 		BODYPART_LEFT_UPPER_ARM,
 		BODYPART_LEFT_LOWER_ARM,
-		BODYPART_LEFT_HAND,
+		//BODYPART_LEFT_HAND,
 
 		BODYPART_RIGHT_UPPER_ARM,
 		BODYPART_RIGHT_LOWER_ARM,
-		BODYPART_RIGHT_HAND,
+		//BODYPART_RIGHT_HAND,
 
 		//BODYPART_GROUND,
                 
@@ -114,11 +114,11 @@
 
 		JOINT_LEFT_SHOULDER,
 		JOINT_LEFT_ELBOW,
-		JOINT_LEFT_WRIST,
+		//JOINT_LEFT_WRIST,
 
 		JOINT_RIGHT_SHOULDER,
 		JOINT_RIGHT_ELBOW,
-		JOINT_RIGHT_WRIST,
+		//JOINT_RIGHT_WRIST,
 
 		JOINT_COUNT
 	}
@@ -174,19 +174,19 @@
 
                     shapes[BodyPart.BODYPART_LEFT_UPPER_LEG.ordinal()] = new CapsuleShape(scale_ragdoll * 0.4f * thin, scale_ragdoll * 0.4f, node);
                     shapes[BodyPart.BODYPART_LEFT_LOWER_LEG.ordinal()] = new CapsuleShape(scale_ragdoll * 0.37f * thin, scale_ragdoll * 0.37f, node);
-                    shapes[BodyPart.BODYPART_LEFT_FOOT.ordinal()] = new CapsuleShape(scale_ragdoll * 0.1f * thin, scale_ragdoll * 0.1f, node);
+                    shapes[BodyPart.BODYPART_LEFT_FOOT.ordinal()] = new CapsuleShape(scale_ragdoll * 0.2f * thin, scale_ragdoll * 0.2f, node);
 
                     shapes[BodyPart.BODYPART_RIGHT_UPPER_LEG.ordinal()] = new CapsuleShape(scale_ragdoll * 0.4f * thin, scale_ragdoll * 0.4f, node);
                     shapes[BodyPart.BODYPART_RIGHT_LOWER_LEG.ordinal()] = new CapsuleShape(scale_ragdoll * 0.37f * thin, scale_ragdoll * 0.37f, node);
-                    shapes[BodyPart.BODYPART_RIGHT_FOOT.ordinal()] = new CapsuleShape(scale_ragdoll * 0.1f * thin, scale_ragdoll * 0.1f, node);
+                    shapes[BodyPart.BODYPART_RIGHT_FOOT.ordinal()] = new CapsuleShape(scale_ragdoll * 0.2f * thin, scale_ragdoll * 0.2f, node);
 
                     shapes[BodyPart.BODYPART_LEFT_UPPER_ARM.ordinal()] = new CapsuleShape(scale_ragdoll * upperarmlength * thin, scale_ragdoll * upperarmlength, node);
                     shapes[BodyPart.BODYPART_LEFT_LOWER_ARM.ordinal()] = new CapsuleShape(scale_ragdoll * lowerarmlength * thin, scale_ragdoll * lowerarmlength, node);
-                    shapes[BodyPart.BODYPART_LEFT_HAND.ordinal()] = new CapsuleShape(scale_ragdoll * handlength * thin, scale_ragdoll * handlength, node);
+                    //shapes[BodyPart.BODYPART_LEFT_HAND.ordinal()] = new CapsuleShape(scale_ragdoll * handlength * thin, scale_ragdoll * handlength, node);
 
                     shapes[BodyPart.BODYPART_RIGHT_UPPER_ARM.ordinal()] = new CapsuleShape(scale_ragdoll * upperarmlength * thin, scale_ragdoll * upperarmlength, node);
                     shapes[BodyPart.BODYPART_RIGHT_LOWER_ARM.ordinal()] = new CapsuleShape(scale_ragdoll * lowerarmlength * thin, scale_ragdoll * lowerarmlength, node);
-                    shapes[BodyPart.BODYPART_RIGHT_HAND.ordinal()] = new CapsuleShape(scale_ragdoll * handlength * thin, scale_ragdoll * handlength, node);
+                    //shapes[BodyPart.BODYPART_RIGHT_HAND.ordinal()] = new CapsuleShape(scale_ragdoll * handlength * thin, scale_ragdoll * handlength, node);
                 }
                 //scale_ragdoll *= 1.25;
 
@@ -329,15 +329,15 @@
                 body.getMotionState().setWorldTransform(tmpTrans);
                 ((cRigidBody)body).anchor.set(tmpTrans.origin);
 
-		transform.setIdentity();
-		if ((body = bodies[BodyPart.BODYPART_LEFT_HAND.ordinal()]) == null)
-                    body = bodies[BodyPart.BODYPART_LEFT_HAND.ordinal()] = localCreateRigidBody(1f, 0, transform, shapes[BodyPart.BODYPART_LEFT_HAND.ordinal()]);
-		transform.origin.set(-(handlength/2 + lowerarmlength + upperarmlength + upperarmdist) * scale_ragdoll, 1.325f * scale_ragdoll, depth);
-		MatrixUtil.setEulerZYX(transform.basis, 0, 0, BulletGlobals.SIMD_HALF_PI);
-		tmpTrans.mul(offset, transform);
-		body.worldTransform.set(tmpTrans);
-                body.getMotionState().setWorldTransform(tmpTrans);
-                ((cRigidBody)body).anchor.set(tmpTrans.origin);
+//		transform.setIdentity();
+//		if ((body = bodies[BodyPart.BODYPART_LEFT_HAND.ordinal()]) == null)
+//                    body = bodies[BodyPart.BODYPART_LEFT_HAND.ordinal()] = localCreateRigidBody(1f, 0, transform, shapes[BodyPart.BODYPART_LEFT_HAND.ordinal()]);
+//		transform.origin.set(-(handlength/2 + lowerarmlength + upperarmlength + upperarmdist) * scale_ragdoll, 1.325f * scale_ragdoll, depth);
+//		MatrixUtil.setEulerZYX(transform.basis, 0, 0, BulletGlobals.SIMD_HALF_PI);
+//		tmpTrans.mul(offset, transform);
+//		body.worldTransform.set(tmpTrans);
+//                body.getMotionState().setWorldTransform(tmpTrans);
+//                ((cRigidBody)body).anchor.set(tmpTrans.origin);
 
 		transform.setIdentity();
 		if ((body = bodies[BodyPart.BODYPART_RIGHT_UPPER_ARM.ordinal()]) == null)
@@ -359,15 +359,15 @@
                 body.getMotionState().setWorldTransform(tmpTrans);
                 ((cRigidBody)body).anchor.set(tmpTrans.origin);
 
-		transform.setIdentity();
-		if ((body = bodies[BodyPart.BODYPART_RIGHT_HAND.ordinal()]) == null)
-                    body = bodies[BodyPart.BODYPART_RIGHT_HAND.ordinal()] = localCreateRigidBody(1f, 0, transform, shapes[BodyPart.BODYPART_RIGHT_HAND.ordinal()]);
-		transform.origin.set((handlength/2 + lowerarmlength + upperarmlength + upperarmdist) * scale_ragdoll, 1.325f * scale_ragdoll, depth);
-		MatrixUtil.setEulerZYX(transform.basis, 0, 0, -BulletGlobals.SIMD_HALF_PI);
-		tmpTrans.mul(offset, transform);
-		body.worldTransform.set(tmpTrans);
-                body.getMotionState().setWorldTransform(tmpTrans);
-                ((cRigidBody)body).anchor.set(tmpTrans.origin);
+//		transform.setIdentity();
+//		if ((body = bodies[BodyPart.BODYPART_RIGHT_HAND.ordinal()]) == null)
+//                    body = bodies[BodyPart.BODYPART_RIGHT_HAND.ordinal()] = localCreateRigidBody(1f, 0, transform, shapes[BodyPart.BODYPART_RIGHT_HAND.ordinal()]);
+//		transform.origin.set((handlength/2 + lowerarmlength + upperarmlength + upperarmdist) * scale_ragdoll, 1.325f * scale_ragdoll, depth);
+//		MatrixUtil.setEulerZYX(transform.basis, 0, 0, -BulletGlobals.SIMD_HALF_PI);
+//		tmpTrans.mul(offset, transform);
+//		body.worldTransform.set(tmpTrans);
+//                body.getMotionState().setWorldTransform(tmpTrans);
+//                ((cRigidBody)body).anchor.set(tmpTrans.origin);
 
 		// Setup some damping on the m_bodies
 		for (int i = 0; i < BodyPart.BODYPART_COUNT.ordinal(); ++i)
@@ -533,6 +533,7 @@
 		/// *************************** ///
 
 		/// ******* LEFT WRIST ******** ///
+                /**
                 if (links)
 		{
 			localA.setIdentity();
@@ -556,9 +557,11 @@
 			joints[JointType.JOINT_LEFT_WRIST.ordinal()] = joint6DOF;
 //			ownerWorld.addConstraint(joints[JointType.JOINT_LEFT_WRIST.ordinal()], !selfcollision);
 		}
+                /**/
 		/// *************************** ///
 
 		/// ******* RIGHT WRIST ******** ///
+                /**
                 if (links)
 		{
 			localA.setIdentity();
@@ -582,6 +585,7 @@
 			joints[JointType.JOINT_RIGHT_WRIST.ordinal()] = joint6DOF;
 //			ownerWorld.addConstraint(joints[JointType.JOINT_RIGHT_WRIST.ordinal()], !selfcollision);
 		}
+                /**/
 
 		/// ******* PELVIS ******** ///
                 if (links)
@@ -723,6 +727,7 @@
 		/// *************************** ///
                 
 		/// ******* LEFT ANKLE ******** ///
+                /**/
                 if (links)
 		{
 			localA.setIdentity();
@@ -746,9 +751,11 @@
 			joints[JointType.JOINT_LEFT_ANKLE.ordinal()] = joint6DOF;
 //			ownerWorld.addConstraint(joints[JointType.JOINT_LEFT_KNEE.ordinal()], !selfcollision);
 		}
+                /**/
 		/// *************************** ///
 
 		/// ******* RIGHT ANKLE ******** ///
+                /**/
                 if (links)
 		{
 			localA.setIdentity();
@@ -772,6 +779,7 @@
 			joints[JointType.JOINT_RIGHT_ANKLE.ordinal()] = joint6DOF;
 //			ownerWorld.addConstraint(joints[JointType.JOINT_RIGHT_KNEE.ordinal()], !selfcollision);
 		}
+                /**/
 		/// *************************** ///
                 
                 
diff --git a/com/bulletphysics/dynamics/RigidBody.java b/com/bulletphysics/dynamics/RigidBody.java
index 75a9ea1..78b1b5a 100755
--- a/com/bulletphysics/dynamics/RigidBody.java
+++ b/com/bulletphysics/dynamics/RigidBody.java
@@ -216,9 +216,15 @@
 	
         static Vector3f g = new Vector3f();
         static Vector3f w = new Vector3f();
+        
         static public Vector3f wind = new Vector3f();
         static public Vector3f pos = new Vector3f();
         
+        static public Vector3f min = new Vector3f();
+        static public Vector3f max = new Vector3f();
+        
+        static public boolean justclicked;
+    
 	public void applyGravity() {
 		if (isStaticOrKinematicObject())
 			return;
@@ -226,11 +232,25 @@
                 g.y = gravity.y;
 		applyCentralForce(g);
                 
-                wind.set(pos);
-                wind.x -= worldTransform.origin.x;
-                wind.y -= worldTransform.origin.y;
-                wind.z -= worldTransform.origin.z;
+                if (pos.x == 0 && pos.y == 0 && pos.z == 0)
+                    return;
                 
+                justclicked = false;
+                
+//                wind.set(pos);
+//                wind.x -= worldTransform.origin.x;
+//                wind.y -= worldTransform.origin.y;
+//                wind.z -= worldTransform.origin.z;
+                
+//                this.collisionShape.getAabb(worldTransform, min, max);
+//
+//                if (pos.x < min.x || pos.x > max.x)
+//                    return;
+//                if (pos.y < min.y || pos.y > max.y)
+//                    return;
+//                if (pos.z < min.z || pos.z > max.z)
+//                    return;
+                    
                 float dot = pos.x * wind.x + pos.y * wind.y + pos.z * wind.z;
                 
                 dot = 10;
@@ -238,6 +258,7 @@
                 w.x = wind.x * gravity.z * dot;
                 w.y = wind.y * gravity.z * dot;
                 w.z = wind.z * gravity.z * dot;
+                
 		applyCentralForce(w);
 	}
 	

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