From 60cec91731a350fe67e9b5ffe7a00d70e9026314 Mon Sep 17 00:00:00 2001
From: Normand Briere <nbriere@noware.ca>
Date: Thu, 22 Aug 2019 22:45:00 -0400
Subject: [PATCH] Min shader.

---
 Sphere.java |   14 +++++++++++++-
 1 files changed, 13 insertions(+), 1 deletions(-)

diff --git a/Sphere.java b/Sphere.java
index 1358cad..baf117f 100644
--- a/Sphere.java
+++ b/Sphere.java
@@ -49,7 +49,7 @@
         minUDivs = 3;
         minVDivs = 2;
         //center = new cVector();
-        radius = 1;
+        radius = 0.5;
         if (recalc)
         {
             retile();
@@ -121,6 +121,16 @@
         buffer.append("}\n");
     }
 
+    double uStretch()
+    {
+        return 2;
+    }
+    
+    double vFlip(double v)
+    {
+        return 1-v;
+    }
+    
     Vertex biparamFunction(double u, double v)
     {
         double uAng = LA.toRadians(u * 360);
@@ -137,6 +147,8 @@
             LA.vecCopy(temp.norm, temp/*.pos*/);
         LA.vecNormalize(temp.norm);
         
+        temp.y += radius;
+        
         return temp;
     }
 

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