From 6ed65dcb597fb2153cef75bf1845978f1115658c Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Fri, 14 Dec 2018 22:53:55 -0500 Subject: [PATCH] Repair shadow, normal push + attractor mesh. --- FileObject.java | 11 +++++++---- 1 files changed, 7 insertions(+), 4 deletions(-) diff --git a/FileObject.java b/FileObject.java index e41d012..6de2b2c 100644 --- a/FileObject.java +++ b/FileObject.java @@ -22,10 +22,10 @@ return false; // ???? false; } - void Reset() - { - // filecontent = null; - } +// void Reset() +// { +// // filecontent = null; +// } void ClearUI() { @@ -54,9 +54,12 @@ else { filecontent = ObjEditor.ReadGFD/*z*/(name); + if (filecontent != null) + { filecontent.parent = null; filecontent.fileparent = this; filecontent.RepairTexture(); + } // stripify on load instead? // OK... // filecontent.Stripify(); // fine. faster and read-only anyway -- Gitblit v1.6.2