From 7058eef32e524cae08a7373d8bc1061e373b223c Mon Sep 17 00:00:00 2001
From: Normand Briere <nbriere@noware.ca>
Date: Wed, 24 Jul 2019 23:51:25 -0400
Subject: [PATCH] Backlit

---
 CameraPane.java |  200 ++++++++++++++++++++++++++++++++++---------------
 1 files changed, 139 insertions(+), 61 deletions(-)

diff --git a/CameraPane.java b/CameraPane.java
index ffbe72c..fdb5f77 100644
--- a/CameraPane.java
+++ b/CameraPane.java
@@ -206,7 +206,8 @@
 
         SetCamera(cam);
 
-        SetLight(new Camera(new cVector(10, 10, -20)));
+        // Warning: not used.
+        SetLight(new Camera(new cVector(15, 10, -20)));
 
         object = o;
 
@@ -9699,7 +9700,7 @@
         
         if (renderCamera != lightCamera)
         //for (int count = parentcam.GetTransformCount(); --count>=0;)
-            LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
+            LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
         
 //            LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix);
             
@@ -9715,7 +9716,7 @@
             
         if (renderCamera != lightCamera)
         //for (int count = parentcam.GetTransformCount(); --count>=0;)
-            LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
+            LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
 
 //            LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix);
             
@@ -10916,7 +10917,7 @@
 //        if (parentcam != renderCamera) // not a light
         if (cam != lightCamera)
             //for (int count = parentcam.GetTransformCount(); --count>=0;)
-                LA.matConcat(matrix, parentcam.GlobalTransform(), matrix);
+                LA.matConcat(matrix, parentcam.GlobalTransformInv(), matrix);
             
             for (int j = 0; j < 4; j++)
             {
@@ -10931,7 +10932,7 @@
 //        if (parentcam != renderCamera) // not a light
         if (cam != lightCamera)
             //for (int count = parentcam.GetTransformCount(); --count>=0;)
-                LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix);
+                LA.matConcat(parentcam.GlobalTransform(), matrix, matrix);
         
             //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix);
             
@@ -12400,7 +12401,74 @@
         //gl.glProgramEnvParameter4fvARB(GL.GL_FRAGMENT_PROGRAM_ARB, 127, lightParams, 0);
 
         String program =
+                // Min shader
                 "!!ARBfp1.0\n" +
+                "PARAM zero123      = { 0.0, 1.0, 2, 1.25 };" +
+                "PARAM pow2      = { 0.5, 0.25, 0.125, 0.0 };" +
+                "PARAM one      = { 1.0, 1.0, 1.0, 1.0 };" +
+                "PARAM eps      = { 0.001, 0.001, 0.001, 1.0 };" +
+                "PARAM infinity  = { 100000000, 100000000, 100000000, 1.0 };" +
+                "PARAM light2cam0   = program.env[10];" +
+                "PARAM light2cam1   = program.env[11];" +
+                "PARAM light2cam2   = program.env[12];" +
+                "TEMP temp;" +
+                "TEMP light;" +
+                "TEMP ndotl;" +
+                "TEMP normal;" +
+                "TEMP depth;" +
+                "TEMP eye;" +
+                "TEMP pos;" +
+                
+                "MAD normal, fragment.color, zero123.z, -zero123.y;" +
+                Normalize("normal") +
+                "MOV light, state.light[0].position;" +
+                "DP3 ndotl.x, light, normal;" +
+
+                // shadow
+                "MOV pos, fragment.texcoord[1];" +
+                "MOV temp, pos;" +
+                ShadowTextureFetch("depth", "temp", "1") +
+                //"TEX depth, fragment.texcoord[1], texture[1], 2D;" +
+                "SLT ndotl.z, fragment.texcoord[1].z, depth.z;" +
+
+                // No shadow when out of frustum
+                //"SGE temp.y, depth.z, zero123.y;" +
+                //"LRP temp.x, temp.y, zero123.y, temp.x;" +
+                
+                "MUL ndotl.x, ndotl.x, ndotl.z;" + // Shadow
+                
+                // Backlit
+                "MOV pos.w, zero123.y;" +
+                "DP4 eye.x, pos, light2cam0;" +
+                "DP4 eye.y, pos, light2cam1;" +
+                "DP4 eye.z, pos, light2cam2;" +
+                Normalize("eye") +
+                
+                "DP3 ndotl.y, -eye, normal;" +
+                //"MUL ndotl.y, ndotl.y, pow2.x;" +
+                "POW ndotl.y, ndotl.y, pow2.z;" + // backlit
+                "SUB ndotl.y, zero123.y, ndotl.y;" +
+                //"SUB ndotl.y, zero123.y, ndotl.y;" +
+                //"MUL ndotl.y, ndotl.y, pow2.z;" +
+                
+                "MAX ndotl.x, ndotl.x, ndotl.y;" + // Ambient
+                
+                // Pigment
+                "TEX temp, fragment.texcoord[0], texture[0], 2D;" +
+                "LRP temp, zero123.w, temp, one;" + // texture proportion
+                "MUL temp, temp, ndotl.x;" +
+                
+                "MUL temp, temp, zero123.z;" +
+                
+                //"MUL temp, temp, ndotl.y;" +
+                
+                "MOV temp.w, zero123.y;" + // reset alpha
+                "MOV result.color, temp;" +
+                "END";
+        
+        String program2 =
+                "!!ARBfp1.0\n" +
+                
                 //"OPTION ARB_fragment_program_shadow;" +
                 "PARAM light2cam0   = program.env[10];" +
                 "PARAM light2cam1   = program.env[11];" +
@@ -12515,8 +12583,7 @@
                 "TEMP shininess;" +
                 "\n" +
                 "MOV texSamp, one;" +
-                //"TEX texSamp, fragment.texcoord[0], texture[0], 2D;" +
-
+                
                 "MOV mapgrid.x, one2048th.x;" +
                 "MOV temp, fragment.texcoord[1];" +
                 /*
@@ -12537,20 +12604,20 @@
                 "MUL temp, floor, mapgrid.x;" +
                 //"TEX depth0, temp, texture[1], 2D;" +
                 (((mode & FP_SOFTSHADOW) == 0) ? "" :
-                TextureFetch("depth0", "temp", "1") +
+                ShadowTextureFetch("depth0", "temp", "1") +
                 "") +
                 "ADD temp.x, temp.x, mapgrid.x;" +
                 //"TEX depth1, temp, texture[1], 2D;" +
                 (((mode & FP_SOFTSHADOW) == 0) ? "" :
-                TextureFetch("depth1", "temp", "1") +
+                ShadowTextureFetch("depth1", "temp", "1") +
                 "") +
                 "ADD temp.y, temp.y, mapgrid.x;" +
                 //"TEX depth2, temp, texture[1], 2D;" +
-                TextureFetch("depth2", "temp", "1") +
+                ShadowTextureFetch("depth2", "temp", "1") +
                 "SUB temp.x, temp.x, mapgrid.x;" +
                 //"TEX depth3, temp, texture[1], 2D;" +
                 (((mode & FP_SOFTSHADOW) == 0) ? "" :
-                TextureFetch("depth3", "temp", "1") +
+                ShadowTextureFetch("depth3", "temp", "1") +
                 "") +
                 //"MUL texSamp0, texSamp0, state.material.front.diffuse;" +
                 //"MOV params, material;" +
@@ -12921,7 +12988,7 @@
                 "MAD shadow.x, buffer.x, frac.y, shadow.x;" +
                 "") +
 
-           // display shadow only (bump == 0)
+           // display shadow only (fakedepth == 0)
          "SUB temp.x, half.x, shadow.x;" +
          "MOV temp.y, -params5.z;" + // params6.x;" +
          "SLT temp.z, temp.y, -one2048th.x;" +
@@ -13348,25 +13415,26 @@
         return out;
     }
 
-    String TextureFetch(String dest, String src, String unit)
+    // Also does frustum culling
+    String ShadowTextureFetch(String dest, String src, String unit)
     {
         return "TEX " + dest + ", " + src + ", texture[" + unit + "], 2D;" +
                 "SGE " + src + ".w, " + src + ".x, eps.x;" +
                 "SGE " + src + ".z, " + src + ".y, eps.x;" +
+                "SLT " + dest + ".x, " + src + ".x, one.x;" +
+                "SLT " + dest + ".y, " + src + ".y, one.x;" +
                 "MUL " + src + ".w, " + src + ".z, " + src + ".w;" +
-                "SLT " + src + ".z, " + src + ".x, one.x;" +
-                "MUL " + src + ".w, " + src + ".z, " + src + ".w;" +
-                "SLT " + src + ".z, " + src + ".y, one.x;" +
-                "MUL " + src + ".w, " + src + ".z, " + src + ".w;" +
+                "MUL " + src + ".w, " + dest + ".x, " + src + ".w;" +
+                "MUL " + src + ".w, " + dest + ".y, " + src + ".w;" +
                 //"SWZ buffer, temp, w,w,w,w;";
-                "MUL " + dest + ".z, " + dest + ".z, " + src + ".w;" +
+                //"MUL " + dest + ".z, " + dest + ".z, " + src + ".w;" +
                 "SUB " + src + ".z, " + "one.x, " + src + ".w;" +
                 //"MUL " + src + ".z, " + src + ".z, infinity.x;" +
                 //"ADD " + dest + ".z, " + dest + ".z, " + src + ".z;";
-                "MAD " + dest + ".z, " + src + ".z, infinity.x," + dest + ".z;";
+                //"MAD " + dest + ".z, " + src + ".z, infinity.x," + dest + ".z;";
 
-    //"LRP " + dest + ".z, " + src + ".w," + dest + ".z, infinity.x;";
-    //"LRP " + dest + ".z" + ", " + src + ".w, infinity.x," + dest + ".z;";
+    //?? "LRP " + dest + ".z, " + src + ".w," + dest + ".z, infinity.x;";
+    "LRP " + dest + ".z, " + src + ".z, infinity.x," + dest + ".z;";
     }
 
     String Shadow(String depth, String shadow)
@@ -13413,7 +13481,7 @@
                 "SLT temp.x, temp.x, zero.x;" + // shadoweps
                 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
 
-                // No shadow when out of frustrum
+                // No shadow when out of frustum
                 "SGE temp.x, " + depth + ".z, one.z;" +
                 "LRP " + shadow + ", temp.x, one, " + shadow + ";" +
                 "";
@@ -14211,14 +14279,15 @@
             drag = false;
             //System.out.println("Mouse DOWN");
             editObj = false;
-            ClickInfo info = new ClickInfo();
-            info.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
-            info.pane = this;
-            info.camera = renderCamera;
-            info.x = x;
-            info.y = y;
-            info.modifiers = modifiersex;
-            editObj = object.doEditClick(info, 0);
+            //ClickInfo info = new ClickInfo();
+            object.clickInfo.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
+            object.clickInfo.pane = this;
+            object.clickInfo.camera = renderCamera;
+            object.clickInfo.x = x;
+            object.clickInfo.y = y;
+            object.clickInfo.modifiers = modifiersex;
+            editObj = object.doEditClick(//info,
+                    0);
             if (!editObj)
             {
                 hasMarquee = true;
@@ -14618,15 +14687,16 @@
             if (editObj)
             {
                 drag = true;
-                ClickInfo info = new ClickInfo();
-                info.bounds.setBounds(0, 0,
+                //ClickInfo info = new ClickInfo();
+                object.clickInfo.bounds.setBounds(0, 0,
                         (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
-                info.pane = this;
-                info.camera = renderCamera;
-                info.x = x;
-                info.y = y;
-                object.GetWindow().copy
-                        .doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
+                object.clickInfo.pane = this;
+                object.clickInfo.camera = renderCamera;
+                object.clickInfo.x = x;
+                object.clickInfo.y = y;
+                object //.GetWindow().copy
+                        .doEditDrag(//info,
+                                (modifiers & MouseEvent.BUTTON3_MASK) != 0);
             } else
             {
                 if (x < startX)
@@ -14775,24 +14845,27 @@
         }
     }
 
+//        ClickInfo clickInfo = new ClickInfo();
+        
     public void mouseMoved(MouseEvent e)
     {
         //System.out.println("mouseMoved: " + e);
         if (isRenderer)
             return;
         
-        ClickInfo ci = new ClickInfo();
-        ci.x = e.getX();
-        ci.y = e.getY();
-        ci.modifiers = e.getModifiersEx();
-        ci.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
-        ci.pane = this;
-        ci.camera = renderCamera;
+        // Mouse cursor feedback
+        object.clickInfo.x = e.getX();
+        object.clickInfo.y = e.getY();
+        object.clickInfo.modifiers = e.getModifiersEx();
+        object.clickInfo.bounds.setBounds(0, 0, (int) (getBounds().width * zoom), (int) (getBounds().height * zoom));
+        object.clickInfo.pane = this;
+        object.clickInfo.camera = renderCamera;
         if (!isRenderer)
         {
             //ObjEditor editWindow = object.editWindow;
             //Object3D copy = editWindow.copy;
-            if (object.doEditClick(ci, 0))
+            if (object.doEditClick(//clickInfo,
+                                0))
             {
                 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
             } else
@@ -15818,8 +15891,6 @@
 
         int width = getBounds().width;
         int height = getBounds().height;
-        ClickInfo info = new ClickInfo();
-        info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
         //Image img = CreateImage(width, height);
         //System.out.println("width = " + width + "; height = " + height + "\n");
         
@@ -15896,31 +15967,37 @@
         }
         if (object != null && !hasMarquee)
         {
+            if (object.clickInfo == null)
+                object.clickInfo = new ClickInfo();
+            ClickInfo info = object.clickInfo;
+            //ClickInfo info = new ClickInfo();
+            info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom));
+        
             if (isRenderer)
             {
-                info.flags++;
+                object.clickInfo.flags++;
                 double frameAspect = (double) width / (double) height;
                 if (frameAspect > renderCamera.aspect)
                 {
                     int desired = (int) ((double) height * renderCamera.aspect);
-                    info.bounds.width -= width - desired;
-                    info.bounds.x += (width - desired) / 2;
+                    object.clickInfo.bounds.width -= width - desired;
+                    object.clickInfo.bounds.x += (width - desired) / 2;
                 } else
                 {
                     int desired = (int) ((double) width / renderCamera.aspect);
-                    info.bounds.height -= height - desired;
-                    info.bounds.y += (height - desired) / 2;
+                    object.clickInfo.bounds.height -= height - desired;
+                    object.clickInfo.bounds.y += (height - desired) / 2;
                 }
             }
             
-            info.g = gr;
-            info.camera = renderCamera;
+            object.clickInfo.g = gr;
+            object.clickInfo.camera = renderCamera;
             /* 
             // Memory intensive (brep.verticescopy)
             if (!(object instanceof Composite))
             object.draw(info, 0, false); // SLOW : 
              */
-            if (!isRenderer)
+            if (!isRenderer) // && drag)
             {
                 Grafreed.Assert(object != null);
                 Grafreed.Assert(object.selection != null);
@@ -15928,9 +16005,9 @@
                 {
                     int hitSomething = object.selection.get(0).hitSomething;
 
-                    info.DX = 0;
-                    info.DY = 0;
-                    info.W = 1;
+                    object.clickInfo.DX = 0;
+                    object.clickInfo.DY = 0;
+                    object.clickInfo.W = 1;
                     if (hitSomething == Object3D.hitCenter)
                     {
                         info.DX = X;
@@ -15942,7 +16019,8 @@
                             info.DY -= info.bounds.height/2;
                     }
 
-                    object.drawEditHandles(info, 0);
+                    object.drawEditHandles(//info,
+                                            0);
 
                     if (drag && (X != 0 || Y != 0))
                     {
@@ -15955,7 +16033,7 @@
                                 gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
                             break;
                             case Object3D.hitScale: gr.setColor(Color.cyan);
-                                gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2);
+                                gr.drawLine(X, Y, 0, 0);
                             break;
                         }
 

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