From 767be784dc7fe293bf5c5ee6507df242526be3ed Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Tue, 24 Sep 2019 02:10:06 -0400 Subject: [PATCH] Rag doll is back. --- VehicleDemo.java | 10 +++++----- 1 files changed, 5 insertions(+), 5 deletions(-) diff --git a/VehicleDemo.java b/VehicleDemo.java index 583d8ae..e94648e 100755 --- a/VehicleDemo.java +++ b/VehicleDemo.java @@ -484,13 +484,13 @@ } - void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected) // ?? + void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected) // ?? { // super.DrawNode(display,root,selected); renderme(display); - if (display.isLIVE()) // && display.drawMode != display.SHADOW) + if (Globals.isLIVE()) // && display.drawMode != display.SHADOW) { float ms = getDeltaTimeMicroseconds(); float minFPS = 1000000f / 60f; @@ -526,10 +526,10 @@ return debugMode; } - public void renderme0(CameraPane display) + public void renderme0(iCameraPane display) { //updateCamera(); - GL gl = display.getGL(); + GL gl = display.GetGL0(); if (dynamicsWorld != null) { int numObjects = dynamicsWorld.getNumCollisionObjects(); @@ -755,7 +755,7 @@ // // to be implemented by the demo // @Override - public void renderme(CameraPane display) + public void renderme(iCameraPane display) { // updateCamera(); -- Gitblit v1.6.2