From 79d0f9a45d36656051a77a7b0837aa0318f81ee5 Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Sun, 09 Jun 2019 11:23:18 -0400 Subject: [PATCH] Undo/redo --- CameraPane.java | 35 ++++++++++++++++++++++++++++++----- 1 files changed, 30 insertions(+), 5 deletions(-) diff --git a/CameraPane.java b/CameraPane.java index 7039da8..9794f67 100644 --- a/CameraPane.java +++ b/CameraPane.java @@ -12502,8 +12502,8 @@ // display shadow only (bump == 0) "SUB temp.x, half.x, shadow.x;" + - "MOV temp.y, -params6.x;" + - "SLT temp.z, temp.y, zero.x;" + + "MOV temp.y, -params5.z;" + // params6.x;" + + "SLT temp.z, temp.y, -one2048th.x;" + "SUB temp.y, one.x, temp.z;" + "MUL temp.x, temp.x, temp.y;" + "KIL temp.x;" + @@ -12834,7 +12834,7 @@ //once = true; } - System.out.print("Program #" + mode + "; length = " + program.length()); + System.out.print("Program #" + mode + "; instructions = " + program.split(";").length + "; length = " + program.length()); System.out.println(" - " + (mode >> 3) + " lights; " + ((mode & 2) == 2 ? "anisoUV " : "") + ((mode & 4) == 4 ? "SoftShadow " : "")); loadProgram(gl, GL.GL_FRAGMENT_PROGRAM_ARB, program); @@ -12967,12 +12967,16 @@ "ADD " + depth + ".z, " + depth + ".z, temp.x;" + //"SUB " + depth + ".z, " + depth + ".z, temp.x;" + // back face shadowing! + + // Compare fragment depth in light space with shadowmap. "SUB temp.x, fragment.texcoord[1].z, " + depth + ".z;" + "SGE temp.y, temp.x, zero.x;" + - "SUB " + shadow + ".y, one.x, temp.y;" + + "SUB " + shadow + ".y, one.x, temp.y;" + // Specular is fully occluded + + // Reverse comparison "SUB temp.x, one.x, temp.x;" + "MUL " + shadow + ".x, temp.x, temp.y;" + - "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // specular is fully occluded + "SUB " + shadow + ".x, one.x, " + shadow + ".x;" + // diffuse "POW " + shadow + ".x, " + shadow + ".x, params5.z;" + // fake depth "SLT " + shadow + ".z, fragment.texcoord[1].z, " + depth + ".z;" + @@ -12986,6 +12990,10 @@ // No shadow for backface "DP3 temp.x, normal, lightd;" + "SLT temp.x, temp.x, zero.x;" + // shadoweps + "LRP " + shadow + ", temp.x, one, " + shadow + ";" + + + // No shadow when out of frustrum + "SGE temp.x, " + depth + ".z, one.z;" + "LRP " + shadow + ", temp.x, one, " + shadow + ";" + ""; } @@ -14366,6 +14374,7 @@ public void mouseReleased(MouseEvent e) { movingcamera = false; + X = Y = 0; //System.out.println("mouseReleased: " + e); clickEnd(e.getX(), e.getY(), e.getModifiersEx()); } @@ -15374,7 +15383,9 @@ info.bounds.setBounds(0, 0, (int) (width * zoom), (int) (height * zoom)); //Image img = CreateImage(width, height); //System.out.println("width = " + width + "; height = " + height + "\n"); + Graphics gr = g; // img.getGraphics(); + if (!hasMarquee) { if (Xmin < Xmax) // !locked) @@ -15472,14 +15483,28 @@ if (!isRenderer) { object.drawEditHandles(info, 0); + + if (drag && (X != 0 || Y != 0) && object.selection.Size() > 0) + { + switch (object.selection.get(0).hitSomething) + { + case Object3D.hitCenter: gr.setColor(Color.pink); break; + case Object3D.hitRotate: gr.setColor(Color.green); break; + case Object3D.hitScale: gr.setColor(Color.cyan); break; + } + + gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2); + } } } + if (isRenderer) { //gr.setColor(Color.black); //gr.drawRect(info.bounds.x - 1, info.bounds.y - 1, info.bounds.width + 1, info.bounds.height + 1); //gr.drawRect(info.bounds.x - 2, info.bounds.y - 2, info.bounds.width + 3, info.bounds.height + 3); } + if (hasMarquee) { gr.setXORMode(Color.white); -- Gitblit v1.6.2