From 7ac1b01c591ed65743676b1181d60eb17c5cb69d Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Wed, 21 Aug 2019 18:58:52 -0400 Subject: [PATCH] U dir and average. --- CameraPane.java | 63 +++++++++++++++++++++---------- 1 files changed, 43 insertions(+), 20 deletions(-) diff --git a/CameraPane.java b/CameraPane.java index e8611a1..7370fc9 100644 --- a/CameraPane.java +++ b/CameraPane.java @@ -542,7 +542,8 @@ LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1); LA.vecCross(obj.v0, obj.v1, obj.v2); LA.vecNormalize(obj.v2); - gl.glNormal3f((float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z); + + SetGLNormal(gl, (float) obj.v2.x, (float) obj.v2.y, (float) obj.v2.z); } // P @@ -564,7 +565,7 @@ y += ny * obj.NORMALPUSH; z += nz * obj.NORMALPUSH; - gl.glNormal3f(nx, ny, nz); + SetGLNormal(gl, nx, ny, nz); } gl.glColor4f(pv.AO, pv.AO, pv.AO, 1); SetColor(obj, pv); @@ -596,7 +597,7 @@ y += ny * obj.NORMALPUSH; z += nz * obj.NORMALPUSH; - gl.glNormal3f(nx, ny, nz); + SetGLNormal(gl, nx, ny, nz); } //System.out.println("vertexq = " + qv.s + ", " + qv.t); // boolean locked = false; @@ -644,7 +645,7 @@ y += ny * obj.NORMALPUSH; z += nz * obj.NORMALPUSH; - gl.glNormal3f(nx, ny, nz); + SetGLNormal(gl, nx, ny, nz); } // if ((dot&4) == 0) @@ -1250,10 +1251,10 @@ { if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0) { - gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]); + SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]); } else { - gl.glNormal3f(0, 0, 1); + SetGLNormal(gl, 0, 0, 1); } if (c != null) @@ -1277,10 +1278,10 @@ { if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0) { - gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]); + SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]); } else { - gl.glNormal3f(0, 0, 1); + SetGLNormal(gl, 0, 0, 1); } if (c != null) { @@ -1305,10 +1306,10 @@ { if (n[count3] != 0 || n[count3 + 1] != 0 || n[count3 + 2] != 0) { - gl.glNormal3f(n[count3], n[count3 + 1], n[count3 + 2]); + SetGLNormal(gl, n[count3], n[count3 + 1], n[count3 + 2]); } else { - gl.glNormal3f(0, 0, 1); + SetGLNormal(gl, 0, 0, 1); } if (c != null) { @@ -1490,7 +1491,7 @@ { if (!selectmode) { - gl.glNormal3f((float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z); + SetGLNormal(gl, (float) pv.norm.x, (float) pv.norm.y, (float) pv.norm.z); gl.glColor4f(pv.AO, pv.AO, pv.AO, 1); if (flipV) @@ -2473,6 +2474,18 @@ byte[] bytes = bytebuf.array(); return CreateBim(bytes, width, height); + } + + private void SetGLNormal(javax.media.opengl.GL gl, float nx, float ny, float nz) + { + gl.glNormal3f(nx, ny, nz); + + if (ny > 0.9 || ny < -0.9) + // Ground or ceiling + gl.glVertexAttrib3f(4, 1, 0, 0); + else + // Walls + gl.glVertexAttrib3f(4, 0, 1, 0); } /**/ @@ -12940,13 +12953,17 @@ "MOV normald, normal;" + "MOV normals, normal;" + + "MOV temp, fragment.texcoord[4];" + + // UV base //"DP3 UP.x,state.matrix.modelview.row[0],Y;" + //"DP3 UP.y,state.matrix.modelview.row[1],Y;" + //"DP3 UP.z,state.matrix.modelview.row[2],Y;" + - "DP3 UP.x,state.matrix.texture[7].row[0],Y;" + - "DP3 UP.y,state.matrix.texture[7].row[1],Y;" + - "DP3 UP.z,state.matrix.texture[7].row[2],Y;" + + "DP3 UP.x,state.matrix.texture[7].row[0],temp;" + + "DP3 UP.y,state.matrix.texture[7].row[1],temp;" + + "DP3 UP.z,state.matrix.texture[7].row[2],temp;" + + Normalize("UP") + + "XPD V, normal, UP;" + Normalize("V") + "XPD U, V, normal;" + @@ -12978,8 +12995,12 @@ "SUB temp, temp, temp2;" + - "TEX texSamp, temp, texture[0], 2D;" + - "POW texSamp.a, texSamp.a, params6.w;" + // punch through + "TEX temp, temp, texture[0], 2D;" + + "POW temp.a, temp.a, params6.w;" + // punch through + + "ADD texSamp, temp, texSamp;" + + "MUL temp.xyz, half, texSamp;" + + "MOV alpha, texSamp.aaaa;" + // parallax mapping @@ -13936,7 +13957,7 @@ "PARAM p[4] = { state.matrix.projection }; # modelview projection matrix\n" + "PARAM zero = { 0.0, 0.0, 0.0, 1.0 };" + "PARAM half = { 0.5, 0.5, 0.5, 1.0 };" + - "PARAM one = { 1.0, 1.0, 1.0, 0.0 };" + + "PARAM one = { 1.0, 1.0, 1.0, 1.0 };" + "PARAM two = { 2.0, 2.0, 2.0, 1.0 };" + "PARAM third = { 0.33333333333, 0.33333333333, 0.33333333333, 1.0 };" + //"PARAM v256 = { 256.0, 256.0, 256.0, 1.0 };" + @@ -13997,7 +14018,7 @@ "DP4 temp.x,state.matrix.texture[0].inverse.row[0],vertex.texcoord;" + "DP4 temp.y,state.matrix.texture[0].inverse.row[1],vertex.texcoord;" + "DP4 temp.z,state.matrix.texture[0].inverse.row[2],vertex.texcoord;" + - //"MOV result.texcoord, vertex.texcoord;" + + //"MOV result.texcoord, vertex.fogcoord;" + "MOV result.texcoord, temp;" + // border fade "MOV result.texcoord[3], vertex.texcoord;" + @@ -14044,7 +14065,9 @@ //"ADD temp.z, temp.z, one;" + - "MOV result.color, temp;" + "MOV result.texcoord[4], vertex.attrib[4];" + // U dir + + "MOV result.color, temp;" // Normal : "MOV result.color, vertex.color;") + ((mode & VP_PROJECTION) != 0 ? "MOV result.color, zero;" : "") + @@ -16925,7 +16948,7 @@ gl.glScalef(1.0f, -1.0f, 1.0f); } - gl.glNormal3f(0.0f, 0.0f, 1.0f); + SetGLNormal(gl, 0.0f, 0.0f, 1.0f); float step = 2; // 0.1666f; //0.25f; float stepv = 2; // step * 1652 / 998; -- Gitblit v1.6.2