From 8768a855af9ccc482a9520ce708ef32e0e6e0e7d Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Fri, 04 Oct 2019 20:06:36 -0400 Subject: [PATCH] Block multiple download. --- com/bulletphysics/dynamics/RigidBody.java | 24 ++++++++++++------------ 1 files changed, 12 insertions(+), 12 deletions(-) diff --git a/com/bulletphysics/dynamics/RigidBody.java b/com/bulletphysics/dynamics/RigidBody.java index 4d96feb..e7d2735 100755 --- a/com/bulletphysics/dynamics/RigidBody.java +++ b/com/bulletphysics/dynamics/RigidBody.java @@ -237,19 +237,19 @@ justclicked = false; -// wind.set(pos); -// wind.x -= worldTransform.origin.x; -// wind.y -= worldTransform.origin.y; -// wind.z -= worldTransform.origin.z; + wind.set(pos); + wind.x -= worldTransform.origin.x; + wind.y -= worldTransform.origin.y; + wind.z -= worldTransform.origin.z; - this.collisionShape.getAabb(worldTransform, min, max); - - if (pos.x < min.x || pos.x > max.x) - return; - if (pos.y < min.y || pos.y > max.y) - return; - if (pos.z < min.z || pos.z > max.z) - return; +// this.collisionShape.getAabb(worldTransform, min, max); +// +// if (pos.x < min.x || pos.x > max.x) +// return; +// if (pos.y < min.y || pos.y > max.y) +// return; +// if (pos.z < min.z || pos.z > max.z) +// return; float dot = pos.x * wind.x + pos.y * wind.y + pos.z * wind.z; -- Gitblit v1.6.2