From 9cf2c36d644d0aaa28797f57a3e71591d8e66973 Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Sun, 06 Oct 2019 10:56:18 -0400 Subject: [PATCH] Save image helper. --- Object3D.java | 941 ++++++++++++++++++++++++++++++++++++++++++++++++---------- 1 files changed, 781 insertions(+), 160 deletions(-) diff --git a/Object3D.java b/Object3D.java index c1e3334..0843864 100644 --- a/Object3D.java +++ b/Object3D.java @@ -25,21 +25,112 @@ // Use GetUUID for backward compatibility with null. private UUID uuid = UUID.randomUUID(); - // TEMPORARY for mocap undo. No need to be transient. + // TEMPORARY for versions. No need to be transient. mocap.reader.BVHReader.BVHResult savebvh; Object3D saveskeleton; + + // FileObject + Object3D savefilecontent; // String skyboxname; String skyboxext; - Object3D versionlist[]; + Object3D[] versionlist; int versionindex = -1; java.util.Hashtable<java.util.UUID, Object3D> versiontable; // = new java.util.Hashtable<java.util.UUID, Object3D>(); + transient int tabIndex; // Tabs can change between sessions. + ScriptNode scriptnode; + void deepCopyNode(Object3D other) + { + other.skyboxname = skyboxname; + other.skyboxext = skyboxext; + + if (toParent != null) + { + other.toParent = LA.newMatrix(); + other.fromParent = LA.newMatrix(); + LA.matCopy(toParent, other.toParent); + LA.matCopy(fromParent, other.fromParent); + if (toParentMarked != null) + { + other.toParentMarked = LA.newMatrix(); + other.fromParentMarked = LA.newMatrix(); + LA.matCopy(toParentMarked, other.toParentMarked); + LA.matCopy(fromParentMarked, other.fromParentMarked); + } + } + else + { + if (other.toParent == null) +// assert(other.toParent == null); +// new Exception().printStackTrace(); + System.err.println("null parent: " + other); + } + + /* + double ident[][] = LA.newMatrix(); + if (bRep == null) + other.bRep = null; + else + other.bRep = new BoundaryRep(bRep, ident); + */ + // Really new... + //other.editWindow = null; + if (name == null) + other.name = null; + else + other.name = new String(name); + + if (material != null) + { + other.material = new cMaterial(material); + } else + { + other.material = null; + } + + other.GetTextures().name = GetTextures().name; + + CopyExtraMaterial(other); + + other.touched = touched; + other.softtouched = softtouched; + + other.random = random; + other.link2master = Link2Support(); + other.transformcount = transformcount; + other.marked = marked; + other.skip = skip; + other.count = count; + other.flipV = flipV; + other.live = live; + other.rewind = rewind; + other.hide = hide; + other.texres = texres; + other.speedup = speedup; + other.height = height; + other.depth = depth; + } + + int VersionCount() + { + int count = 0; + + if (versionlist != null) + for (int i = versionlist.length; --i >= 0;) + { + if (versionlist[i] != null) + count++; + } + + return count; + } + void InitOthers() { if (projectedVertices == null || projectedVertices.length <= 2) @@ -51,6 +142,7 @@ projectedVertices[i] = new cVector2(); // Others } projectedVertices[0].x = 100; // bump + projectedVertices[1].y = 1000; // punchthrough. only for png } void MinMax(cVector minima, cVector maxima) @@ -130,7 +222,7 @@ return; transientsupport = support; - transientlink2master = link2master; + transientlink2master = Link2Support(); support = null; link2master = false; @@ -177,9 +269,42 @@ } } + boolean HasBigData() + { + if (blockloop) + return false; + + if (bRep != null) + { + return true; + } + + blockloop = true; + + for (int i = 0; i < Size(); i++) + { + Object3D child = (Object3D) get(i); + if (child == null) + continue; + if (child.HasBigData()) + { + blockloop = false; + return true; + } + } + + blockloop = false; + return false; + } + void ExtractBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable) { + if (blockloop) + return; + Object3D o; + + boolean isnew = false; if (hashtable.containsKey(GetUUID())) { @@ -193,12 +318,14 @@ } else { + isnew = true; + o = new Object3D("copy of " + this.name); hashtable.put(GetUUID(), o); } - if (!blockloop) + //if (!blockloop) { blockloop = true; @@ -209,12 +336,15 @@ blockloop = false; } - - ExtractBigData(o); + + //if (isnew) + ExtractBigData(o); } void ExtractBigData(Object3D o) { + //System.err.println("ExtractBigData : " + this + " --> " + o); + if (o.bRep != null) Grafreed.Assert(o.bRep == this.bRep); @@ -225,8 +355,8 @@ // o.bRep.support = null; // } o.selection = this.selection; - o.versionlist = this.versionlist; - o.versionindex = this.versionindex; + //o.versionlist = this.versionlist; + //o.versionindex = this.versionindex; if (this.support != null) { @@ -271,18 +401,62 @@ // // return null; // } + + transient boolean tag; + + void TagObjects(Object3D o, boolean tag) + { + if (blockloop) + return; + + o.tag = tag; + + if (o == this) + return; + + blockloop = true; + + for (int i=0; i<Size(); i++) + { + get(i).TagObjects(o, tag); + } + + blockloop = false; + } + + boolean HasTags() + { + if (blockloop) + return false; + + blockloop = true; + + boolean hasTags = false; + + for (int i=0; i<Size(); i++) + { + hasTags |= get(i).tag || get(i).HasTags(); + + if (hasTags) + break; + } + + blockloop = false; + + return hasTags; + } void RestoreBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable) { + if (blockloop) + return; + if (!hashtable.containsKey(GetUUID())) return; Object3D o = hashtable.get(GetUUID()); RestoreBigData(o); - - if (blockloop) - return; blockloop = true; @@ -298,6 +472,9 @@ void RestoreBigData(Object3D o) { + //System.err.println("RestoreBigData : " + this + " <-- " + o); + Grafreed.Assert(this.bRep == null); + this.bRep = o.bRep; if (this.support != null && o.transientrep != null) { @@ -306,8 +483,8 @@ this.selection = o.selection; - this.versionlist = o.versionlist; - this.versionindex = o.versionindex; + //this.versionlist = o.versionlist; + //this.versionindex = o.versionindex; // July 2019 if (this.bRep != null) // this.bRep.support = o.transientrep; // this.support = o.support; @@ -458,7 +635,10 @@ transient boolean keepdontselect; boolean dontselect = false; boolean hide = false; - boolean link2master = false; // performs reset support/master at each frame + + boolean link2master = false; // performs reset support/master at each frame (cannot rename due to serialization) + boolean link2support = false; // (cannot rename due to serialization) + boolean marked = false; // animation node boolean skip = false; // centroid issue boolean skipmocap = false; // mocap data @@ -466,6 +646,9 @@ boolean random = false; boolean speedup = false; boolean rewind = false; + + // Option to sort triangles, e.g. for transparency. + boolean sort = false; float NORMALPUSH = 0; @@ -484,7 +667,7 @@ { sorted = true; - for (int i=0; i<size()-1; i++) + for (int i=0; i<Size()-1; i++) { Object3D obji = get(i); Object3D objj = get(i+1); @@ -508,7 +691,7 @@ { sorted = true; - for (int i=0; i<size()-1; i++) + for (int i=0; i<Size()-1; i++) { Object3D obji = get(i); Object3D objj = get(i+1); @@ -524,11 +707,11 @@ } } - int memorysize; + transient int memorysize; // needs to be transient, dunno why int MemorySize() { - if (true) // memorysize == 0) + if (memorysize == 0) { try { @@ -643,7 +826,7 @@ { if (maxcount != 1) { - new Exception().printStackTrace(); + //new Exception().printStackTrace(); } toParentMarked = LA.newMatrix(); @@ -845,7 +1028,7 @@ void Step() { - // marde pour serialization de Texture + // patch pour serialization de Texture resetmaxcount(); resettransformcount(); resetstep(); @@ -959,6 +1142,8 @@ (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || !Globals.COMPUTESHADOWWHENLIVE) && currentframe != Globals.framecount) { + Globals.lighttouched = true; + currentframe = Globals.framecount; // System.err.println("transformcount = " + transformcount); @@ -1038,24 +1223,28 @@ { // return true; - if (material == null || material.multiply) - return true; +// if (material == null || material.multiply) +// return true; +// +// if (projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000) +// return false; +// +// // Transparent objects are dynamic because we have to sort the triangles. +// return material.opacity > 0.99; - if (projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000) - return false; - - // Transparent objects are dynamic because we have to sort the triangles. - return material.opacity > 0.99; + return !sort; } boolean IsOpaque() { // return true; - if (material == null || material.multiply) - return true; +// if (material == null || material.multiply) +// return true; +// +// return material.opacity > 0.99; - return material.opacity > 0.99; + return !sort; } Object3D() @@ -1133,8 +1322,10 @@ // will share the geometry assert (!(this instanceof Composite)); - return deepCopy(); // Never called for Composite - + + Object3D obj = deepCopy(); // Never called for Composite + obj.count = 2; + return obj; } boolean HasLoops() @@ -1142,6 +1333,30 @@ return false; } + void ResetUUIDs() + { + if (blockloop) + { + return; + } + + this.uuid = null; + + blockloop = true; + + for (int i = 0; i < Size(); i++) + { + Object3D obj = (Object3D) Children().get(i); + + if (obj != null) + { + obj.ResetUUIDs(); + } + } + + blockloop = false; + } + boolean IsInfinite() { if (blockloop) @@ -1212,78 +1427,16 @@ return; blockloop = true; + + other.parent = parent; + //System.out.println("COPY " + this + " to " + other); //new Exception().printStackTrace(); + deepCopyNode(other); - other.parent = parent; - if (toParent != null) - { - other.toParent = LA.newMatrix(); - other.fromParent = LA.newMatrix(); - LA.matCopy(toParent, other.toParent); - LA.matCopy(fromParent, other.fromParent); - if (toParentMarked != null) - { - other.toParentMarked = LA.newMatrix(); - other.fromParentMarked = LA.newMatrix(); - LA.matCopy(toParentMarked, other.toParentMarked); - LA.matCopy(fromParentMarked, other.fromParentMarked); - } - } - else - { - if (other.toParent == null) -// assert(other.toParent == null); -// new Exception().printStackTrace(); - System.err.println("null parent: " + other); - } - /* - double ident[][] = LA.newMatrix(); - if (bRep == null) - other.bRep = null; - else - other.bRep = new BoundaryRep(bRep, ident); - */ - // Really new... other.bRep = bRep; // Share the geometry other.support = support; // Share the support - - //other.editWindow = null; - if (name == null) - other.name = null; - else - other.name = new String(name); - - if (material != null) - { - other.material = new cMaterial(material); - } else - { - other.material = null; - } - - other.GetTextures().name = GetTextures().name; - - CopyExtraMaterial(other); - - other.touched = touched; - other.softtouched = softtouched; - - other.random = random; - other.link2master = link2master; - other.transformcount = transformcount; - other.marked = marked; - other.skip = skip; - other.count = count; - other.flipV = flipV; - other.live = live; - other.rewind = rewind; - other.hide = hide; - other.texres = texres; - other.speedup = speedup; - other.height = height; - other.depth = depth; // aout 2013 if (/*displaylist != -1 &&*/other.displaylist != displaylist) // { @@ -1339,17 +1492,24 @@ if ((mask & GEOMETRY) != 0) { if (bRep != null) - bRep.overwriteThis(other.bRep==null?other.transientrep:other.bRep); - else - assert(other.bRep == null); - - if (bRep != null) { + bRep.overwriteThis(other.bRep==null?other.transientrep:other.bRep); CameraPane.RemoveList(bRep.displaylist); bRep.displaylist = 0; // june 2013 -1; } else - bRep = bRep; + { + //assert(other.bRep == null); + bRep = other.bRep; + } + +// if (bRep != null) +// { +// CameraPane.RemoveList(bRep.displaylist); +// bRep.displaylist = 0; // june 2013 -1; +// } +// else +// bRep = bRep; } /* Use a MASK = GEO/MAT @@ -2325,11 +2485,6 @@ InitOthers(); - if (this instanceof Camera) - { - material.shift = 90; - } - material.multiply = multiply; if (multiply) @@ -3150,7 +3305,10 @@ { if (bRep != null) { + //bRep.GenerateNormals2(crease); // in-place doesn't work. it gives wrong normals (diamond artifact). bRep.GenerateNormals(crease); + if (!bRep.trimmed) + bRep.MergeNormals(); Touch(); } } @@ -3225,6 +3383,105 @@ blockloop = false; } + public void ResetTransform(int mask) + { + Object3D obj = this; + + if (mask == -1) + { + if (obj instanceof Camera) // jan 2014 + { + LA.matIdentity(obj.toParent); + LA.matIdentity(obj.fromParent); + } + else + { + obj.toParent = null; // jan 2014 LA.matIdentity(obj.toParent); + obj.fromParent = null; // LA.matIdentity(obj.fromParent); + } + return; + } + + if ((mask&2) != 0) // Scale/rotation + { + obj.toParent[0][0] = obj.toParent[1][1] = obj.toParent[2][2] = 1; + obj.toParent[0][1] = obj.toParent[1][0] = obj.toParent[2][0] = 0; + obj.toParent[0][2] = obj.toParent[1][2] = obj.toParent[2][1] = 0; + obj.fromParent[0][0] = obj.fromParent[1][1] = obj.fromParent[2][2] = 1; + obj.fromParent[0][1] = obj.fromParent[1][0] = obj.fromParent[2][0] = 0; + obj.fromParent[0][2] = obj.fromParent[1][2] = obj.fromParent[2][1] = 0; + } + if ((mask&1) != 0) // Translation + { + if (obj.toParent != null) + { + obj.toParent[3][0] = obj.toParent[3][1] = obj.toParent[3][2] = 0; + obj.fromParent[3][0] = obj.fromParent[3][1] = obj.fromParent[3][2] = 0; + } + } + } + + public void Scale(float scale) + { + Object3D obj = this; + + obj.toParent[0][0] = obj.toParent[1][1] = obj.toParent[2][2] = scale; + obj.toParent[0][1] = obj.toParent[1][0] = obj.toParent[2][0] = 0; + obj.toParent[0][2] = obj.toParent[1][2] = obj.toParent[2][1] = 0; + obj.fromParent[0][0] = obj.fromParent[1][1] = obj.fromParent[2][2] = 1/scale; + obj.fromParent[0][1] = obj.fromParent[1][0] = obj.fromParent[2][0] = 0; + obj.fromParent[0][2] = obj.fromParent[1][2] = obj.fromParent[2][1] = 0; + } + + public void TextureRatioTransform(int axis) + { + cTexture tex = GetTextures(); + + com.sun.opengl.util.texture.TextureData texturedata = null; + + try + { + texturedata = Globals.theRenderer.GetTextureData(tex, false, texres); + } + catch (Exception e) + { + System.err.println("FAIL TextureRatio: " + this); + } + + LA.matIdentity(Object3D.mat); + Object3D.mat[axis][axis] = (double)texturedata.getWidth() / texturedata.getHeight(); + + if (toParent == null) + { + toParent = LA.newMatrix(); + fromParent = LA.newMatrix(); + } + + ResetTransform(2); + + LA.matConcat(Object3D.mat, fromParent, fromParent); + LA.matInvert(fromParent, toParent); + } + + void TextureRatio(int axis) + { + if (blockloop) + return; + + blockloop = true; + + TextureRatioTransform(axis); + + for (int i=Size(); --i>=0;) + { + Object3D v = get(i); + + v.TextureRatio(axis); + } + + blockloop = false; + } + void TransformChildren() { if (toParent != null) @@ -3467,6 +3724,7 @@ if (bRep != null) { //bRep.RemoveOneTriangle(); + System.out.println(); System.out.println("Reducing " + this); if (name != null && name.contains("lockpickstraps")) name = name; @@ -3578,15 +3836,47 @@ void ClearMaterials() { + if (blockloop) + return; + + blockloop = true; + ClearMaterial(); - for (int i = 0; i < size(); i++) + for (int i = 0; i < Size(); i++) { - Object3D child = (Object3D) reserve(i); + Object3D child = (Object3D) get(i); if (child == null) continue; child.ClearMaterials(); - release(i); } + + blockloop = false; + } + + void ClearVersionList() + { + this.versionlist = null; + this.versionindex = -1; + this.versiontable = null; + } + + void ClearVersions() + { + if (blockloop) + return; + + blockloop = true; + + ClearVersionList(); + for (int i = 0; i < Size(); i++) + { + Object3D child = (Object3D) get(i); + if (child == null) + continue; + child.ClearVersions(); + } + + blockloop = false; } void FlipV(boolean flip) @@ -3765,6 +4055,7 @@ void RevertMeshes() { + // BLOCKLOOP if (this instanceof cMesh) { ((cMesh)this).Revert(); @@ -3795,11 +4086,6 @@ Touch(); } - ResetRecur(); - } - - void ResetRecur() - { for (int i = 0; i < size(); i++) { Object3D child = (Object3D) get(i); // reserve(i); @@ -3822,11 +4108,6 @@ Step(); Touch(); - StepRecur(); - } - - void StepRecur() - { for (int i = 0; i < size(); i++) { Object3D child = (Object3D) get(i); // reserve(i); @@ -4013,8 +4294,8 @@ Touch(); } - transient cVector min = new cVector(); - transient cVector max = new cVector(); + transient cVector min; + transient cVector max; void getBounds(cVector minima, cVector maxima, boolean xform) { @@ -4030,15 +4311,15 @@ if (blockloop) return; - if (min == null) // ??? + if (min == null) { min = new cVector(); max = new cVector(); } - for (int i = 0; i<size(); i++) + for (int i = 0; i<Size(); i++) { - Object3D child = (Object3D) reserve(i); + Object3D child = (Object3D) get(i); //reserve(i); if (child == null) continue; @@ -4057,21 +4338,21 @@ if (child.hide && !(child instanceof Merge) || child.skip) //if (child.hide) { - release(i); + //release(i); continue; } blockloop = true; child.getBounds(min, max, true); // xform); blockloop = false; - release(i); + //release(i); MinMax(minima, maxima); } if (bRep != null) { - bRep.getBounds(minima,maxima,this); + bRep.getBounds(minima, maxima, xform?this:null); } if (false) // xform) @@ -5880,7 +6161,7 @@ boolean NeedSupport() { return - CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && link2master && /*live &&*/ support != null + CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && Link2Support() && /*live &&*/ support != null // PROBLEM with CROWD!! && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD); } @@ -5898,6 +6179,20 @@ return parent.IsLive(); } + boolean IsDynamic() + { + return live && bRep != null; + } + + boolean Link2Support() + { + return link2master || link2support; + } + + static cVector minima = new cVector(); + static cVector maxima = new cVector(); + static javax.vecmath.Point3d center = new javax.vecmath.Point3d(); + void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) { Invariants(); // june 2013 @@ -5905,6 +6200,29 @@ if (support != null) { // System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame); + } + + if (false) // live && Link2Support() && support == null && !this.marked) // project on ground + { + getBounds(minima, maxima, true); + center.x = (minima.x + maxima.x) / 2; + center.y = 10000; // (minima.y + maxima.y) / 2; + center.z = (minima.z + maxima.z) / 2; + + Ray ray = new Ray(center, new Vector3d(0,-1,0)); + + IntersectResult res = new IntersectResult(); + res.t = Double.POSITIVE_INFINITY; + + if (Grafreed.grafreed.universe.intersect(ray, res)) + { + double resx = ray.eyePoint.x + ray.viewDirection.x * res.t; + double resy = ray.eyePoint.y + ray.viewDirection.y * res.t; + double resz = ray.eyePoint.z + ray.viewDirection.z * res.t; + + LA.matTranslate(toParent, 0, resy - minima.y, 0); + LA.matInvert(toParent, fromParent); + } } if (display.DrawMode() == iCameraPane.SELECTION && @@ -5958,7 +6276,8 @@ if (support != null) support = support; - boolean usecalllists = !IsLive() && IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !link2master); // !(this instanceof cSpring) && !(this instanceof BezierPatch); + boolean usecalllists = !IsDynamic() && + IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !Link2Support()); // !(this instanceof cSpring) && !(this instanceof BezierPatch); //boolean usecalllists = false; //!IsLive(); // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch); //usecalllists &= display.DrawMode() == display.DEFAULT; // Don't compute list in shadow pass. @@ -5969,7 +6288,8 @@ bRep.displaylist = 0; } // usecalllists &= !(parent instanceof RandomNode); - // usecalllists = false; + if (CameraPane.BOXMODE) // Too dynamic + usecalllists = false; if (display.DrawMode() == display.SHADOW) //GetBRep() != null) @@ -5983,7 +6303,7 @@ if (!selectmode && //display.DrawMode() != display.SELECTION && //(touched || (bRep != null && bRep.displaylist <= 0))) - (Globals.isLIVE() && Globals.COMPUTESHADOWWHENLIVE || touched && Globals.COMPUTESHADOWWHENLIVE)) // || (bRep != null && bRep.displaylist <= 0))) + ((Globals.isLIVE() && Globals.COMPUTESHADOWWHENLIVE) || touched)) // || (bRep != null && bRep.displaylist <= 0))) { Globals.lighttouched = true; } // all panes... @@ -6025,8 +6345,8 @@ Globals.lighttouched = true; // all panes... } - touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false; - //touched = false; + //touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false; + touched = false; if (this instanceof Texture || this instanceof TextureNode) { @@ -6065,7 +6385,7 @@ { if (display.DrawMode() == iCameraPane.SHADOW) { - if (!link2master // tricky to cull in shadow mode. + if (!Link2Support() // tricky to cull in shadow mode. && GetBRep().FrustumCull(this, null, display.LightCamera(), true)) { //System.out.print("CULLED"); @@ -6127,6 +6447,20 @@ { drawSelf(display, root, selected, blocked); } + +// if (!(this instanceof Composite)) +// { +// for (int i = 0; i < size(); i++) +// { +// Object3D child = (Object3D) reserve(i); +// if (child == null) +// continue; +// +// child.draw(display, root, selected, blocked); +// +// release(i); +// } +// } } else { /* @@ -6159,13 +6493,14 @@ boolean failedPigment = false; boolean failedBump = false; + CameraPane.lastObject = this; try { display.BindPigmentTexture(tex, texres); } catch (Exception e) { - System.err.println("FAILED: " + this); + // System.err.println("FAILED: " + this); failedPigment = true; } @@ -6196,6 +6531,20 @@ display.CallList(bRep.displaylist); // june 2013 drawSelf(display, root, selected); } + } + + assert (!(this instanceof Composite)); + { +// CRASH MOCAP!! for (int i = 0; i < size(); i++) +// { +// Object3D child = (Object3D) reserve(i); +// if (child == null) +// continue; +// +// child.draw(display, root, selected, blocked); +// +// release(i); +// } } } @@ -6249,16 +6598,17 @@ void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) { - if (GetBRep() == null) - { - drawSelf(display, root, selected, blocked); - } else + if (GetBRep() != null) { DrawNode(display, root, selected); if (this instanceof BezierPatch) { //drawSelf(display, root, selected); } + } + else + { + drawSelf(display, root, selected, blocked); } } @@ -6508,7 +6858,8 @@ //javax.media.opengl.GL gl = display.GetGL(); - if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera) + if (CameraPane.BOXMODE && //!Link2Support()) // + !selected) // || CameraPane.movingcamera) { int fc = bRep.FaceCount(); int vc = bRep.VertexCount(); @@ -6670,7 +7021,7 @@ facescompare[k] = new FaceCompare(k); } - center = new cVector(); + centertriangle = new cVector(); } else { @@ -6793,7 +7144,7 @@ */ } - transient cVector center; + transient cVector centertriangle; class FaceCompare implements Comparable { @@ -6822,14 +7173,14 @@ Vertex q = bRep.GetVertex(face.q); Vertex r = bRep.GetVertex(face.r); - center.set(p); - center.add(q); - center.add(r); - center.mul(1.0/3); + centertriangle.set(p); + centertriangle.add(q); + centertriangle.add(r); + centertriangle.mul(1.0/3); - center.sub(Globals.theRenderer.EyeCamera().location); + centertriangle.sub(Globals.theRenderer.EyeCamera().location); - distance = center.dot(center); + distance = centertriangle.dot(centertriangle); } return distance; @@ -7640,7 +7991,9 @@ scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance(); - if (modified || opposite) + // Modified could snap + if (//modified || + opposite) { //assert(false); /* @@ -7734,7 +8087,7 @@ if (modified) { - // Rotate 90 degrees + // Rotate 45 degrees angle /= (Math.PI / 4); angle = Math.floor(angle + 0.5); angle *= (Math.PI / 4); @@ -7820,7 +8173,7 @@ case 3: // '\001' if (modified || opposite) { - if (modified && opposite) + if (modified) // && opposite) LA.matScale(toParent, totalScale, totalScale, totalScale); else //LA.matScale(toParent, 1, hScale, vScale); @@ -7836,7 +8189,7 @@ case 2: // '\002' if (modified || opposite) { - if (modified && opposite) + if (modified) // && opposite) LA.matScale(toParent, totalScale, totalScale, totalScale); else //LA.matScale(toParent, hScale, 1, vScale); @@ -7850,7 +8203,7 @@ case 1: // '\003' if (modified || opposite) { - if (modified && opposite) + if (modified) // && opposite) LA.matScale(toParent, totalScale, totalScale, totalScale); else //LA.matScale(toParent, hScale, vScale, 1); @@ -8005,12 +8358,12 @@ if (!Globals.ADVANCED) return objname; - return objname + " " + System.identityHashCode(this); + return objname + " " + System.identityHashCode(this) + " " + GetUUID(); } public int hashCode() { - // Fuck Vector... + // Do not use Vector... return System.identityHashCode(this); } @@ -8250,8 +8603,8 @@ private static cVector2 qq2 = new cVector2(); private static cVector2 rr2 = new cVector2(); private static cVector2 ss2 = new cVector2(); - private static cVector edge1 = new cVector(); - private static cVector edge2 = new cVector(); +// private static cVector edge1 = new cVector(); +// private static cVector edge2 = new cVector(); //private static cVector norm = new cVector(); /*transient private*/ int hitSomething; static final int hitCenter = 1; @@ -8449,7 +8802,275 @@ Touch(); } + + static Vertex s1 = new Vertex(); + static Vertex s2 = new Vertex(); + static Vertex s3 = new Vertex(); + boolean intersectMesh(Ray ray, IntersectResult result) + { + boolean success = false; + + if (bRep.stripified) + { + int[] strips = bRep.getRawIndices(); + + // TRIANGLE STRIP ARRAY + if (bRep.trimmed) + { + float[] v = bRep.getRawVertices(); + + int count3 = 0; + + if (v.length > 0) + { + for (int i = 0; i < strips.length; i++) + { + s1.set(v[count3], v[count3 + 1], v[count3 + 2]); + count3 += 3; + + s2.set(v[count3], v[count3 + 1], v[count3 + 2]); + count3 += 3; + + for (int j = 0; j < strips[i] - 2; j++) + { + s3.set(v[count3], v[count3 + 1], v[count3 + 2]); + count3 += 3; + + if (j%2 == 0) + success |= intersectTriangle(ray, result, s1, s2, s3); + else + success |= intersectTriangle(ray, result, s1, s3, s2); + + s1.set(s2); + s2.set(s3); + } + } + } + + assert count3 == v.length; + } + else // !trimmed + { + int count = 0; + for (int i = 0; i < strips.length; i++) + { + Vertex p = bRep.GetVertex(bRep.indices[count++]); + Vertex q = bRep.GetVertex(bRep.indices[count++]); + + for (int j = 0; j < strips[i] - 2; j++) + { + Vertex r = bRep.GetVertex(bRep.indices[count++]); + + if (j%2 == 0) + success |= intersectTriangle(ray, result, p, q, r); + else + success |= intersectTriangle(ray, result, p, r, q); + + p = q; + q = r; + } + } + } + } else // catch (Error e) + { + int facecount = bRep.FaceCount(); + for (int i = 0; i < facecount; i++) + { + Face face = bRep.GetFace(i); + + Vertex p = bRep.GetVertex(face.p); + Vertex q = bRep.GetVertex(face.q); + Vertex r = bRep.GetVertex(face.r); + + success |= intersectTriangle(ray, result, p, q, r); + } + } + + return success; + } + + static cVector eye = new cVector(); + static cVector dir = new cVector(); + + transient BBox bbox = null; + + boolean intersect(Ray ray, IntersectResult result) + { + double eyex = ray.eyePoint.x; + double eyey = ray.eyePoint.y; + double eyez = ray.eyePoint.z; + + double dirx = ray.viewDirection.x; + double diry = ray.viewDirection.y; + double dirz = ray.viewDirection.z; + + if (this.fromParent != null && !(this instanceof TextureNode)) + { + eye.x = eyex; + eye.y = eyey; + eye.z = eyez; + dir.x = dirx; + dir.y = diry; + dir.z = dirz; + + LA.xformPos(eye, this.fromParent, eye); + LA.xformDir(dir, this.fromParent, dir); + + ray.eyePoint.x = eye.x; + ray.eyePoint.y = eye.y; + ray.eyePoint.z = eye.z; + + ray.viewDirection.x = dir.x; + ray.viewDirection.y = dir.y; + ray.viewDirection.z = dir.z; + } + + boolean success = false; + + boolean touch = false; + + if (bRep != null && Link2Support()) + { + if (bbox == null) + { + bbox = new BBox(); + + cVector min = new cVector(); + cVector max = new cVector(); + + this.getBounds(min, max, true); + + bbox.min.x = min.x; + bbox.min.y = min.y; + bbox.min.z = min.z; + + bbox.max.x = max.x; + bbox.max.y = max.y; + bbox.max.z = max.z; + } + + if (true) // NOT WORKING bbox.intersect(ray, result)) + { + success |= intersectMesh(ray, result); + } + else + { + //this.hide = true; + touch = true; + } + } + + for (int i=0; i<size(); i++) + { + Object3D child = (Object3D) reserve(i); + + if (child == null) + continue; + + success |= child.intersect(ray, result); + release(i); + } + + ray.eyePoint.x = eyex; + ray.eyePoint.y = eyey; + ray.eyePoint.z = eyez; + + ray.viewDirection.x = dirx; + ray.viewDirection.y = diry; + ray.viewDirection.z = dirz; + +// if (touch) +// this.Touch(); // refresh display list + + return success; + } + + static Vector3d edge1 = new Vector3d(); + static Vector3d edge2 = new Vector3d(); + static Vector3d P = new Vector3d(); + static Vector3d T = new Vector3d(); + static Vector3d Q = new Vector3d(); + + private boolean intersectTriangle(Ray ray, IntersectResult result, Vertex v1, Vertex v2, Vertex v3) + { + if (false) + { + result.t = 0; + return true; + } + + /* + Fast, Minimum Storage Ray/Triangle Intersection, Moller et al. + + Reference: http://www.cs.virginia.edu/~gfx/Courses/2003/ImageSynthesis/papers/Acceleration/Fast%20MinimumStorage%20RayTriangle%20Intersection.pdf + */ + + // Calculate edges of the triangle + edge1.set(v2.x - v1.x, v2.y - v1.y, v2.z - v1.z); + edge2.set(v3.x - v1.x, v3.y - v1.y, v3.z - v1.z); + + // Calculate the determinant (U parameter) + P.cross(ray.viewDirection, edge2); + double det = edge1.dot(P); + + if (det > -1e-9 && det < 1e-9) + { + return false; + } // Ray lies in plane of triangle + + double invDet = 1 / det; + + // Calculate distance from vertex1 to ray origin + T.set(ray.eyePoint.x - v1.x, ray.eyePoint.y - v1.y, ray.eyePoint.z - v1.z); + + double U = (T.dot(P)) * invDet; // Calculate U parameter + + if (U < 0.f || U > 1.f) + { + return false; + } // Intersection lies outside of the triangle + + // Calculate V parameter + Q.cross(T, edge1); + + double V = ray.viewDirection.dot(Q) * invDet; + + if (V < 0.f || (U + V) > 1.f) + { + return false; + } // Intersection lies outside of the triangle + + double t = edge2.dot(Q) * invDet; + + if (t > 1e-9) // Triangle and ray intersects + { + //result.isIntersected = true; + //result.id = id; + + if (false) // isShadow) + { + result.t = t; + return true; + } else if (t < result.t) + { + result.object = this; + + result.t = t; + + //result.p.x = ray.eyePoint.x + ray.viewDirection.x * t; + //result.p.y = ray.eyePoint.y + ray.viewDirection.y * t; + //result.p.z = ray.eyePoint.z + ray.viewDirection.z * t; + + result.n.cross(edge1, edge2); + result.n.normalize(); + } + + return true; + } + + return false; + } public int Size() { -- Gitblit v1.6.2