From c49ad213b600f844e9070cb09390c3e6d3d13db4 Mon Sep 17 00:00:00 2001
From: Normand Briere <nbriere@noware.ca>
Date: Thu, 01 Aug 2019 01:23:12 -0400
Subject: [PATCH] Avoid byte[] for versions.

---
 PhysicsNode.java |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/PhysicsNode.java b/PhysicsNode.java
index 97369ee..77051fd 100644
--- a/PhysicsNode.java
+++ b/PhysicsNode.java
@@ -108,7 +108,7 @@
     
     float totalms = 0;
     
-    void drawSelf(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
+    void drawSelf(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
     {
         if (Globals.isLIVE() && live && display.DrawMode() == display.SHADOW) // FUCK
         {

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