From c67da2e5d8655704601d6d06e8bc60aabe212253 Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Sun, 23 Jun 2019 21:49:12 -0400 Subject: [PATCH] Compute shadow when live option. --- CameraPane.java | 325 ++++++++++++++++++++++++++++++++++++++++++----------- 1 files changed, 255 insertions(+), 70 deletions(-) diff --git a/CameraPane.java b/CameraPane.java index 337c107..7afdef6 100644 --- a/CameraPane.java +++ b/CameraPane.java @@ -37,7 +37,6 @@ static boolean[] selectedstack = new boolean[65536]; static int materialdepth = 0; - static boolean DEBUG = false; static boolean FRUSTUM = false; // still bogus true; // frustum culling // camera change fix @@ -149,6 +148,8 @@ defaultcaps.setAccumBlueBits(16); defaultcaps.setAccumAlphaBits(16); } + + private File defaultDirectory = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory(); void SetAsGLRenderer(boolean b) { @@ -325,7 +326,7 @@ cStatic.objectstack[materialdepth++] = obj; //System.out.println("material " + material); //Applet3D.tracein(this, selected); - display.vector2buffer = obj.projectedVertices; + //display.vector2buffer = obj.projectedVertices; if (obj instanceof Camera) { display.options1[0] = material.shift; @@ -357,7 +358,7 @@ /**/ } else { - DrawMaterial(material, selected); + DrawMaterial(material, selected, obj.projectedVertices); } } else { @@ -381,8 +382,8 @@ cStatic.objectstack[materialdepth++] = obj; //System.out.println("material " + material); //Applet3D.tracein("selected ", selected); - display.vector2buffer = obj.projectedVertices; - display.DrawMaterial(material, selected); + //display.vector2buffer = obj.projectedVertices; + display.DrawMaterial(material, selected, obj.projectedVertices); } } @@ -399,8 +400,8 @@ materialdepth -= 1; if (materialdepth > 0) { - display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices; - display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]); + //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices; + display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices); } //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???"); } else if (selected && CameraPane.flash && obj.GetMaterial() != null) @@ -420,8 +421,8 @@ materialdepth -= 1; if (materialdepth > 0) { - display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices; - display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]); + //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices; + display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices); } //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???"); //else @@ -462,10 +463,12 @@ if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0) { //gl.glBegin(gl.GL_TRIANGLES); - boolean hasnorm = pv.norm != null; // && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0); + boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0) + // TEST LIVE NORMALS && !obj.dontselect + ; if (!hasnorm) { - // System.out.println("FUCK!!"); + // System.out.println("Mesh normal"); LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0); LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1); LA.vecCross(obj.v0, obj.v1, obj.v2); @@ -1190,10 +1193,12 @@ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1); } } + if (flipV) gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); else gl.glTexCoord2f(uv[count2], uv[count2 + 1]); + //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]); gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); @@ -1213,10 +1218,12 @@ gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1); } } + if (flipV) gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); else gl.glTexCoord2f(uv[count2], uv[count2 + 1]); + //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]); gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); @@ -1244,8 +1251,10 @@ gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]); else gl.glTexCoord2f(uv[count2], uv[count2 + 1]); + //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]); gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]); + count2 += 2; count3 += 3; } @@ -1601,7 +1610,7 @@ // gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0); } - void DrawMaterial(cMaterial material, boolean selected) + void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others) { CameraPane display = this; //new Exception().printStackTrace(); @@ -1636,7 +1645,7 @@ colorV[0] = display.modelParams0[0] * material.diffuse; colorV[1] = display.modelParams0[1] * material.diffuse; colorV[2] = display.modelParams0[2] * material.diffuse; - colorV[3] = material.opacity; + colorV[3] = 1; // material.opacity; gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity); //System.out.println("Opacity = " + opacity); @@ -1744,9 +1753,9 @@ display.modelParams7[2] = 0; display.modelParams7[3] = 0; - display.modelParams6[0] = 100; // criss de bug de bump + //display.modelParams6[0] = 100; // criss de bug de bump - Object3D.cVector2[] extparams = display.vector2buffer; + Object3D.cVector2[] extparams = others; // display.vector2buffer; if (extparams != null && extparams.length > 0 && extparams[0] != null) { display.modelParams6[0] = extparams[0].x / 1000.0f; // bump @@ -1888,7 +1897,7 @@ void PushMatrix(double[][] matrix) { // GrafreeD.tracein(matrix); - PushMatrix(matrix,1); + PushMatrix(matrix, 1); } void PushMatrix() @@ -2257,7 +2266,7 @@ void ToggleDebug() { - DEBUG ^= true; + Globals.DEBUG ^= true; } void ToggleLookAt() @@ -2265,7 +2274,7 @@ LOOKAT ^= true; } - void ToggleRandom() + void ToggleSwitch() { SWITCH ^= true; } @@ -2374,7 +2383,7 @@ { return currentGL; } - + /**/ class CacheTexture { @@ -7919,6 +7928,64 @@ ReleaseTexture(pigment, false); } + public void ReleasePigmentTexture(cTexture tex) // INTERFACE + { + if (/*tex == null ||*/ ambientOcclusion ) // || !textureon) + { + return; + } + + if (tex == null) + { + ReleaseTexture(null, false); + return; + } + + String pigment = Object3D.GetPigment(tex); + + if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES)) + { + // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment); + // System.out.println("; bump = " + bump); + } + + if (pigment.equals("")) + { + pigment = null; + } + + ReleaseTexture(pigment, false); + } + + public void ReleaseBumpTexture(cTexture tex) // INTERFACE + { + if (/*tex == null ||*/ ambientOcclusion ) // || !textureon) + { + return; + } + + if (tex == null) + { + ReleaseTexture(null, true); + return; + } + + String bump = Object3D.GetBump(tex); + + if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES)) + { + // System.out.print("RELEASE +++++++++++++++ pigment = " + pigment); + // System.out.println("; bump = " + bump); + } + + if (bump.equals("")) + { + bump = null; + } + + ReleaseTexture(bump, true); + } + void ReleaseTexture(String tex, boolean bump) { if (// DrawMode() != 0 || /*tex == null ||*/ @@ -8067,6 +8134,93 @@ return; // true; } + /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE + { + if (// DrawMode() != 0 || /*tex == null ||*/ + ambientOcclusion ) // || !textureon) + { + return; // false; + } + + if (tex == null) + { + BindTexture(null,false,resolution); + return; + } + + String pigment = Object3D.GetPigment(tex); + + usedtextures.put(pigment, pigment); + + if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES)) + { + // System.out.print("BIND +++++++++++++++ pigment = " + pigment); + // System.out.println("; bump = " + bump); + } + + if (pigment.equals("")) + { + pigment = null; + } + + GetGL().glActiveTexture(GetGL().GL_TEXTURE0); + BindTexture(pigment, false, resolution); + } + + /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE + { + if (// DrawMode() != 0 || /*tex == null ||*/ + ambientOcclusion ) // || !textureon) + { + return; // false; + } + + if (tex == null) + { + BindTexture(null,true,resolution); + return; + } + + String bump = Object3D.GetBump(tex); + + usedtextures.put(bump, bump); + + if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES)) + { + // System.out.print("BIND +++++++++++++++ pigment = " + pigment); + // System.out.println("; bump = " + bump); + } + + if (bump.equals("")) + { + bump = null; + } + + GetGL().glActiveTexture(GetGL().GL_TEXTURE2); + BindTexture(bump, true, resolution); + GetGL().glActiveTexture(GetGL().GL_TEXTURE0); + } + + java.util.HashSet<String> missingTextures = new java.util.HashSet<String>(); + + private boolean FileExists(String tex) + { + if (missingTextures.contains(tex)) + { + return false; + } + + boolean fileExists = new File(tex).exists(); + + if (!fileExists) + { + // If file exists, the "new File()" is not executed sgain + missingTextures.add(tex); + } + + return fileExists; + } + CacheTexture GetCacheTexture(String tex, boolean bump, int resolution) throws Exception { CacheTexture/*com.sun.opengl.util.texture.Texture*/ texture = null; @@ -8075,15 +8229,17 @@ { String texname = tex; + String fallbackTextureName = defaultDirectory + "/Textures/" + texname; + // String[] split = tex.split("Textures"); // if (split.length > 1) // texname = "/Users/nbriere/Textures" + split[split.length-1]; // else // if (!texname.startsWith("/")) // texname = "/Users/nbriere/Textures/" + texname; - if (!new File(tex).exists()) + if (!FileExists(tex)) { - texname = javax.swing.filechooser.FileSystemView.getFileSystemView().getDefaultDirectory() + "/Textures/" + texname; + texname = fallbackTextureName; } if (CACHETEXTURE) @@ -8153,7 +8309,7 @@ } cachename = texname.substring(0, texname.length()-4)+ext+".jpg"; - if (!new File(cachename).exists()) + if (!FileExists(cachename)) cachename = texname; else processbump = false; // don't process bump map again @@ -8175,7 +8331,7 @@ } cachename = texname.substring(0, texname.length()-4)+ext+".png"; - if (!new File(cachename).exists()) + if (!FileExists(cachename)) cachename = texname; else processbump = false; // don't process bump map again @@ -9310,8 +9466,8 @@ assert (parentcam != renderCamera); if (renderCamera != lightCamera) - for (int count = parentcam.GetTransformCount(); --count>=0;) - LA.matConcat(matrix, parentcam.toParent, matrix); + //for (int count = parentcam.GetTransformCount(); --count>=0;) + LA.matConcat(matrix, parentcam.GlobalTransform(), matrix); // LA.matConcat(renderCamera.toScreen, renderCamera.toParent, matrix); @@ -9326,8 +9482,8 @@ LA.matCopy(renderCamera.fromScreen, matrix); if (renderCamera != lightCamera) - for (int count = parentcam.GetTransformCount(); --count>=0;) - LA.matConcat(parentcam.fromParent, matrix, matrix); + //for (int count = parentcam.GetTransformCount(); --count>=0;) + LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix); // LA.matConcat(renderCamera.fromParent, renderCamera.fromScreen, matrix); @@ -10392,7 +10548,8 @@ ambientOcclusion = false; } - if (Globals.lighttouched && DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN) + if (//Globals.lighttouched && + DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN) { //if (RENDERSHADOW) // ? if (!IsFrozen()) @@ -10525,8 +10682,8 @@ // if (parentcam != renderCamera) // not a light if (cam != lightCamera) - for (int count = parentcam.GetTransformCount(); --count>=0;) - LA.matConcat(matrix, parentcam.toParent, matrix); + //for (int count = parentcam.GetTransformCount(); --count>=0;) + LA.matConcat(matrix, parentcam.GlobalTransform(), matrix); for (int j = 0; j < 4; j++) { @@ -10540,8 +10697,8 @@ // if (parentcam != renderCamera) // not a light if (cam != lightCamera) - for (int count = parentcam.GetTransformCount(); --count>=0;) - LA.matConcat(parentcam.fromParent, matrix, matrix); + //for (int count = parentcam.GetTransformCount(); --count>=0;) + LA.matConcat(parentcam.GlobalTransformInv(), matrix, matrix); //LA.matConcat(cam.fromScreen, parentcam.fromParent, matrix); @@ -10934,8 +11091,8 @@ System.err.println("parentcam != renderCamera"); // if (cam != lightCamera) - for (int count = parentcam.GetTransformCount(); --count>=0;) - LA.xformDir(lightposition, parentcam.toParent, lightposition); // may 2013 + //for (int count = parentcam.GetTransformCount(); --count>=0;) + LA.xformDir(lightposition, parentcam.GlobalTransform(), lightposition); // may 2013 } LA.xformDir(lightposition, cam.toScreen, lightposition); @@ -10956,8 +11113,8 @@ if (true) // TODO { if (cam != lightCamera) - for (int count = parentcam.GetTransformCount(); --count>=0;) - LA.xformDir(light0, parentcam.toParent, light0); // may 2013 + //for (int count = parentcam.GetTransformCount(); --count>=0;) + LA.xformDir(light0, parentcam.GlobalTransform(), light0); // may 2013 } LA.xformPos(light0, cam.toScreen, light0); @@ -11302,6 +11459,24 @@ static boolean zoomonce = false; + void CreateSelectedPoint() + { + if (selectedpoint == null) + { + debugpointG = new Sphere(); + debugpointP = new Sphere(); + debugpointC = new Sphere(); + debugpointR = new Sphere(); + + selectedpoint = new Superellipsoid(); + + for (int i=0; i<8; i++) + { + debugpoints[i] = new Sphere(); + } + } + } + void DrawObject(GL gl, boolean draw) { //System.out.println("DRAW OBJECT " + mouseDown); @@ -11382,8 +11557,9 @@ if (DrawMode() == DEFAULT) { - if (DEBUG) + if (Globals.DEBUG) { + CreateSelectedPoint(); float radius = 0.05f; if (selectedpoint.radius != radius) { @@ -11869,8 +12045,8 @@ //obj.TransformToWorld(light, light); for (int i = tp.size(); --i >= 0;) { - for (int count = tp.get(i).GetTransformCount(); --count>=0;) - LA.xformPos(light, tp.get(i).toParent, light); + //for (int count = tp.get(i).GetTransformCount(); --count>=0;) + LA.xformPos(light, tp.get(i).GlobalTransform(), light); } @@ -11887,8 +12063,8 @@ parentcam = cameras[0]; } - for (int count = parentcam.GetTransformCount(); --count>=0;) - LA.xformPos(light, parentcam.toParent, light); // may 2013 + //for (int count = parentcam.GetTransformCount(); --count>=0;) + LA.xformPos(light, parentcam.GlobalTransform(), light); // may 2013 LA.xformPos(light, renderCamera.toScreen, light); @@ -13140,7 +13316,8 @@ /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power - Object3D.cVector2[] vector2buffer; + + //Object3D.cVector2[] vector2buffer; // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea // OUT : diff, spec @@ -13809,9 +13986,12 @@ public void mouseDragged(MouseEvent e) { + Globals.MOUSEDRAGGED = true; + //System.out.println("mouseDragged: " + e); if (isRenderer) movingcamera = true; + //if (drawing) //return; if ((e.getModifiersEx() & CTRL) != 0 @@ -14361,7 +14541,9 @@ ci.camera = renderCamera; if (!isRenderer) { - if (object.editWindow.copy.doEditClick(ci, 0)) + ObjEditor editWindow = object.editWindow; + Object3D copy = editWindow.copy; + if (copy.doEditClick(ci, 0)) { setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR)); } else @@ -14373,6 +14555,8 @@ public void mouseReleased(MouseEvent e) { + Globals.MOUSEDRAGGED = false; + movingcamera = false; X = Y = 0; //System.out.println("mouseReleased: " + e); @@ -14740,8 +14924,14 @@ RevertCamera(); repaint(); break; - case 'L': case 'l': + lightMode ^= true; + Globals.lighttouched = true; + manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera; + targetLookAt.set(manipCamera.lookAt); + repaint(); + break; + case 'L': if (lightMode) { lightMode = false; @@ -14888,16 +15078,14 @@ kompactbit = 6; break; case ' ': - lightMode ^= true; - Globals.lighttouched = true; - manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera; - targetLookAt.set(manipCamera.lookAt); + ObjEditor.theFrame.ToggleFullScreen(); repaint(); break; //case '`' : case ESC: RENDERPROGRAM += 1; RENDERPROGRAM %= 3; + repaint(); break; case 'Z': @@ -15488,12 +15676,17 @@ { switch (object.selection.get(0).hitSomething) { - case Object3D.hitCenter: gr.setColor(Color.pink); break; - case Object3D.hitRotate: gr.setColor(Color.green); break; - case Object3D.hitScale: gr.setColor(Color.cyan); break; + case Object3D.hitCenter: gr.setColor(Color.pink); + gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2); + break; + case Object3D.hitRotate: gr.setColor(Color.yellow); + gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2); + break; + case Object3D.hitScale: gr.setColor(Color.cyan); + gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2); + break; } - gr.drawLine(X, Y, info.bounds.width/2, info.bounds.height/2); } } } @@ -15911,7 +16104,7 @@ Object3D object; static Object3D trackedobject; Camera renderCamera; // Light or Eye (or Occlusion) - /*static*/ Camera manipCamera; // Light or Eye + /*static*/ Camera manipCamera; // Light or Eye. Can be Light when Eye, not Eye when Light /*static*/ Camera eyeCamera; /*static*/ Camera lightCamera; int cameracount; @@ -16196,16 +16389,16 @@ cStatic.objectstack[materialdepth++] = checker; //System.out.println("material " + material); //Applet3D.tracein(this, selected); - vector2buffer = checker.projectedVertices; + //vector2buffer = checker.projectedVertices; //checker.GetMaterial().Draw(this, false); // true); - DrawMaterial(checker.GetMaterial(), false); // true); + DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true); materialdepth -= 1; if (materialdepth > 0) { - vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices; - DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]); + //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices; + DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices); } //checker.GetMaterial().opacity = 1f; ////checker.GetMaterial().ambient = 1f; @@ -17068,23 +17261,15 @@ int AAbuffersize = 0; //double[] selectedpoint = new double[3]; - static Superellipsoid selectedpoint = new Superellipsoid(); + static Superellipsoid selectedpoint; static Sphere previousselectedpoint = null; - static Sphere debugpointG = new Sphere(); - static Sphere debugpointP = new Sphere(); - static Sphere debugpointC = new Sphere(); - static Sphere debugpointR = new Sphere(); + static Sphere debugpointG; + static Sphere debugpointP; + static Sphere debugpointC; + static Sphere debugpointR; static Sphere debugpoints[] = new Sphere[8]; - static - { - for (int i=0; i<8; i++) - { - debugpoints[i] = new Sphere(); - } - } - static void InitPoints(float radius) { for (int i=0; i<8; i++) -- Gitblit v1.6.2