From cd87df088b1850ba0c90beb6c866c443e4eaf3b9 Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Sat, 08 Jun 2019 23:56:42 -0400 Subject: [PATCH] Fix shadow and bump issue. --- Composite.java | 17 +++++++++++++---- 1 files changed, 13 insertions(+), 4 deletions(-) diff --git a/Composite.java b/Composite.java index 6156d60..1d9e036 100644 --- a/Composite.java +++ b/Composite.java @@ -205,6 +205,7 @@ boolean HasLoops() { + new Exception().printStackTrace(); System.exit(0); if (blockloop) { @@ -348,6 +349,7 @@ void getBounds0(cVector minima, cVector maxima, boolean xform) { + new Exception().printStackTrace(); System.exit(0); minima.x = minima.y = minima.z = 1E10; maxima.x = maxima.y = maxima.z = -1E10; @@ -837,7 +839,7 @@ } if ((//display.drawMode == CameraPane.SHADOW || - display.DrawMode() == CameraPane.SELECTION || CameraPane.DEBUG_SELECTION) && + display.DrawMode() == CameraPane.SELECTION || display.IsDebugSelection()) && //HasTransparency()) // SERIAL PATCH // if (viewCode == -1) @@ -855,7 +857,7 @@ cTexture tex = null; - boolean selectmode = display.DrawMode() == display.SELECTION || CameraPane.DEBUG_SELECTION; + boolean selectmode = display.DrawMode() == display.SELECTION || display.IsDebugSelection(); if (//display.drawMode != display.SHADOW && !selectmode // display.drawMode != display.SELECTION @@ -864,7 +866,14 @@ tex = GetTextures(); } - display.BindTextures(tex, texres); + try + { + display.BindTextures(tex, texres); + } + catch (Exception e) + { + System.err.println("FAILED: " + this); + } if (//true) // new NORMAND touched || softtouched) @@ -994,7 +1003,7 @@ // } // } - void drawSelfOld(CameraPane display, Object3D /*Composite*/ root, boolean selected) + void drawSelfOld(iCameraPane display, Object3D /*Composite*/ root, boolean selected) { // if (count <= 0) // || display.IsFreezed()) // { -- Gitblit v1.6.2