From cd87df088b1850ba0c90beb6c866c443e4eaf3b9 Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Sat, 08 Jun 2019 23:56:42 -0400 Subject: [PATCH] Fix shadow and bump issue. --- ParticleNode.java | 6 ++++-- 1 files changed, 4 insertions(+), 2 deletions(-) diff --git a/ParticleNode.java b/ParticleNode.java index e05819c..9977719 100644 --- a/ParticleNode.java +++ b/ParticleNode.java @@ -327,7 +327,9 @@ int step = 1; if (CameraPane.FAST) + { step *= CameraPane.STEP; + } getParticleController().update(step); for (int i = 0; i < particles.length; i++) @@ -344,9 +346,9 @@ } } - void DrawNode(CameraPane display, Object3D /*Composite*/ root, boolean selected) // ?? + void DrawNode(iCameraPane display, Object3D /*Composite*/ root, boolean selected) // ?? { - if (display.DrawMode() == display.SELECTION || display.BOXMODE) + if (display.DrawMode() == display.SELECTION || display.IsBoxMode()) return; // hum... Object3D geo = test; -- Gitblit v1.6.2