From cfd7a643cb5a445016ddb15595158ecc59b184fd Mon Sep 17 00:00:00 2001
From: Normand Briere <nbriere@noware.ca>
Date: Sun, 30 Jun 2019 18:18:44 -0400
Subject: [PATCH] Proto wget 3d models.

---
 CameraPane.java |  439 ++++++++++++++++++++++++++++++++++++++++++++++++------
 1 files changed, 386 insertions(+), 53 deletions(-)

diff --git a/CameraPane.java b/CameraPane.java
index cfdc3d3..cdf2ce1 100644
--- a/CameraPane.java
+++ b/CameraPane.java
@@ -37,7 +37,6 @@
     static boolean[] selectedstack = new boolean[65536];
     static int materialdepth = 0;
 
-    static boolean DEBUG = false;
     static boolean FRUSTUM = false; // still bogus true; // frustum culling
 
     // camera change fix
@@ -327,7 +326,7 @@
                 cStatic.objectstack[materialdepth++] = obj;
                 //System.out.println("material " + material);
                 //Applet3D.tracein(this, selected);
-                display.vector2buffer = obj.projectedVertices;
+                //display.vector2buffer = obj.projectedVertices;
                 if (obj instanceof Camera)
                 {
                     display.options1[0] = material.shift;
@@ -336,14 +335,28 @@
                     display.options1[2] = material.shadowbias;
                     display.options1[3] = material.aniso;
                     display.options1[4] = material.anisoV;
+//                System.out.println("display.options1[0] " + display.options1[0]);
+//                System.out.println("display.options1[1] " + display.options1[1]);
+//                System.out.println("display.options1[2] " + display.options1[2]);
+//                System.out.println("display.options1[3] " + display.options1[3]);
+//                System.out.println("display.options1[4] " + display.options1[4]);
                     display.options2[0] = material.opacity;
                     display.options2[1] = material.diffuse;
                     display.options2[2] = material.factor;
+//                System.out.println("display.options2[0] " + display.options2[0]);
+//                System.out.println("display.options2[1] " + display.options2[1]);
+//                System.out.println("display.options2[2] " + display.options2[2]);
 
                     cColor.HSBtoRGB(material.color, material.modulation, 1, display.options3);
+//                System.out.println("display.options3[0] " + display.options3[0]);
+//                System.out.println("display.options3[1] " + display.options3[1]);
+//                System.out.println("display.options3[2] " + display.options3[2]);
                     display.options4[0] = material.cameralight/0.2f;
                     display.options4[1] = material.subsurface;
                     display.options4[2] = material.sheen;
+//                System.out.println("display.options4[0] " + display.options4[0]);
+//                System.out.println("display.options4[1] " + display.options4[1]);
+//                System.out.println("display.options4[2] " + display.options4[2]);
                     
                  //   if (display.CURRENTANTIALIAS > 0)
                  //       display.options3[3] /= 4;
@@ -359,7 +372,7 @@
                 /**/
                 } else
                 {
-                    DrawMaterial(material, selected);
+                    DrawMaterial(material, selected, obj.projectedVertices);
                 }
             } else
             {
@@ -383,8 +396,8 @@
             cStatic.objectstack[materialdepth++] = obj;
             //System.out.println("material " + material);
             //Applet3D.tracein("selected ", selected);
-            display.vector2buffer = obj.projectedVertices;
-            display.DrawMaterial(material, selected);
+            //display.vector2buffer = obj.projectedVertices;
+            display.DrawMaterial(material, selected, obj.projectedVertices);
         }
     }
     
@@ -401,8 +414,8 @@
                 materialdepth -= 1;
                 if (materialdepth > 0)
                 {
-                    display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
-                    display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
+                    //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
+                    display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
                 }
             //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
             } else if (selected && CameraPane.flash && obj.GetMaterial() != null)
@@ -422,8 +435,8 @@
             materialdepth -= 1;
             if (materialdepth > 0)
             {
-                display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
-                display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
+                //display.vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
+                display.DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
             }
         //Applet3D.traceout("selected ", (stackdepth>0)?selectedstack[stackdepth-1]:"???");
         //else
@@ -464,10 +477,12 @@
         if (!selectmode) // display.drawMode != display.SELECTION) // && display.drawMode != display.SHADOW) // (attributes & FILL) != 0)
         {
             //gl.glBegin(gl.GL_TRIANGLES);
-            boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0);
+            boolean hasnorm = pv.norm != null && (pv.norm.x != 0 || pv.norm.y != 0 || pv.norm.z != 0)
+                    // TEST LIVE NORMALS && !obj.dontselect
+                    ;
             if (!hasnorm)
             {
-           //     System.out.println("FUCK!!");
+           //     System.out.println("Mesh normal");
                 LA.vecSub(pv/*.pos*/, qv/*.pos*/, obj.v0);
                 LA.vecSub(pv/*.pos*/, rv/*.pos*/, obj.v1);
                 LA.vecCross(obj.v0, obj.v1, obj.v2);
@@ -1192,10 +1207,12 @@
                                     gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
                                 }
                             }
+                            
                             if (flipV)
                                 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
                             else
                                 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
+                            
                             //System.out.println("vertex1 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
                             gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
 
@@ -1215,10 +1232,12 @@
                                     gl.glColor4f(c[count3/3], c[count3/3 /* + 1*/], c[count3/3 /* + 2*/], 1);
                                 }
                             }
+                            
                             if (flipV)
                                 gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
                             else
                                 gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
+                            
                             //System.out.println("vertex2 = " + v[count3] + ", " + v[count3+1] + ", " + v[count3+2]);
                             gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
 
@@ -1246,8 +1265,10 @@
                                     gl.glTexCoord2f(uv[count2], 1-uv[count2 + 1]);
                                 else
                                     gl.glTexCoord2f(uv[count2], uv[count2 + 1]);
+                                
                                 //System.out.println("coord3 = " + uv[count2] + ", " + uv[count2+1]);
                                 gl.glVertex3f(v[count3], v[count3 + 1], v[count3 + 2]);
+                                
                                 count2 += 2;
                                 count3 += 3;
                             }
@@ -1603,7 +1624,7 @@
 //        gl.glMaterialfv(gl.GL_BACK, gl.GL_DIFFUSE, colorV, 0);
     }
     
-    void DrawMaterial(cMaterial material, boolean selected)
+    void DrawMaterial(cMaterial material, boolean selected, Object3D.cVector2[] others)
     {
             CameraPane display = this;
         //new Exception().printStackTrace();
@@ -1638,7 +1659,7 @@
             colorV[0] = display.modelParams0[0] * material.diffuse;
             colorV[1] = display.modelParams0[1] * material.diffuse;
             colorV[2] = display.modelParams0[2] * material.diffuse;
-            colorV[3] = material.opacity;
+            colorV[3] = 1; // material.opacity;
 
             gl.glColor4f(colorV[0], colorV[1], colorV[2], material.opacity);
             //System.out.println("Opacity = " + opacity);
@@ -1746,9 +1767,9 @@
         display.modelParams7[2] = 0;
         display.modelParams7[3] = 0;
 
-        display.modelParams6[0] = 100; // criss de bug de bump
+        //display.modelParams6[0] = 100; // criss de bug de bump
         
-        Object3D.cVector2[] extparams = display.vector2buffer;
+        Object3D.cVector2[] extparams = others; // display.vector2buffer;
         if (extparams != null && extparams.length > 0 && extparams[0] != null)
         {
             display.modelParams6[0] = extparams[0].x / 1000.0f; // bump
@@ -2259,7 +2280,7 @@
     
     void ToggleDebug()
     {
-        DEBUG ^= true;
+        Globals.DEBUG ^= true;
     }
 
     void ToggleLookAt()
@@ -2375,6 +2396,128 @@
     public GL GetGL() // INTERFACE
     {
         return currentGL;
+    }
+
+    private void GetRemoteZip(String url, String name, boolean unzip, boolean save)
+    {
+        java.net.URL u;
+        InputStream is = null;
+        DataInputStream dis;
+        java.util.zip.ZipInputStream zis;
+        //String s;
+
+                System.out.println("GetRemoteZip " + name);
+                
+          int total = 0; // dis.available();
+
+          byte[] bytes = new byte[16384];
+          
+        try
+        {
+          u = new java.net.URL(url + name);
+          is = u.openStream();
+          
+                System.out.println(url + name);
+                
+          if (unzip)
+          {
+              //dis = new DataInputStream(new BufferedInputStream(is));
+              zis = new java.util.zip.ZipInputStream(new BufferedInputStream(is));
+              //while ((s = dis.readLine()) != null)
+
+                if (save)
+              new java.io.File(name).mkdirs();
+          
+    //      FileOutputStream stream = new FileOutputStream("test.zip");
+    //
+    //      int count;
+    //      
+    //      while ((count = dis.read(bytes)) != -1)
+    //      {
+    //        //System.out.println(s);
+    //        System.out.println(count);
+    //          total += count;
+    //          stream.write(bytes);
+    //      }
+    //      
+    //      stream.close();
+          
+           // now iterate through each item in the stream. The get next
+            // entry call will return a ZipEntry for each file in the
+            // stream
+            java.util.zip.ZipEntry entry;
+            while((entry = zis.getNextEntry())!=null)
+            {
+                if (entry.getName().endsWith(".gsm"))
+                {
+                    continue;
+                }
+                
+                String s = String.format("Entry: %s len %d added %TD",
+                                entry.getName(), entry.getSize(),
+                                new java.util.Date(entry.getTime()));
+                System.out.println(s);
+
+                if (save)
+                {
+                    // Once we get the entry from the stream, the stream is
+                    // positioned read to read the raw data, and we keep
+                    // reading until read returns 0 or less.
+                    String outpath = name + "/" + entry.getName();
+                    FileOutputStream output = null;
+                    try
+                    {
+                        output = new FileOutputStream(outpath);
+                        int len = 0;
+                        while ((len = zis.read(bytes)) > 0)
+                        {
+                            output.write(bytes, 0, len);
+                        }
+                    }
+                    finally
+                    {
+                        // we must always close the output file
+                        if(output!=null) output.close();
+                    }
+                }
+            }
+          }
+        }
+        catch (java.net.MalformedURLException mue)
+        {
+          System.err.println("Ouch - a MalformedURLException happened.");
+          mue.printStackTrace();
+          //System.exit(2);
+        }
+        catch (IOException ioe)
+        {
+          //System.err.println("Oops - an IOException happened.");
+          //ioe.printStackTrace();
+          //System.exit(3);
+        }
+        finally
+        {
+          try
+          {
+              if (is != null)
+                    is.close();
+          }
+          catch (IOException ioe)
+          {
+          }
+        }
+                    
+        //  System.out.println("length = " + total);
+          
+//                try
+//                {
+//                    Runtime.getRuntime().exec("/usr/local/bin/wget https://archive3d.net/?a=download&do=get&id=7caca905");
+//                }
+//                catch (Exception e)
+//                {
+//                    e.printStackTrace();
+//                }
+                
     }
 
     /**/
@@ -7921,6 +8064,64 @@
         ReleaseTexture(pigment, false);
     }
     
+    public void ReleasePigmentTexture(cTexture tex) // INTERFACE
+    {
+        if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
+        {
+            return;
+        }
+
+        if (tex == null)
+        {
+            ReleaseTexture(null, false);
+            return;
+        }
+        
+        String pigment = Object3D.GetPigment(tex);
+
+        if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
+        {
+        //    System.out.print("RELEASE  +++++++++++++++  pigment = " + pigment);
+        //    System.out.println("; bump = " + bump);
+        }
+        
+        if (pigment.equals(""))
+        {
+            pigment = null;
+        }
+        
+        ReleaseTexture(pigment, false);
+    }
+    
+    public void ReleaseBumpTexture(cTexture tex) // INTERFACE
+    {
+        if (/*tex == null ||*/ ambientOcclusion ) // || !textureon)
+        {
+            return;
+        }
+
+        if (tex == null)
+        {
+            ReleaseTexture(null, true);
+            return;
+        }
+        
+        String bump = Object3D.GetBump(tex);
+
+        if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
+        {
+        //    System.out.print("RELEASE  +++++++++++++++  pigment = " + pigment);
+        //    System.out.println("; bump = " + bump);
+        }
+        
+        if (bump.equals(""))
+        {
+            bump = null;
+        }
+        
+        ReleaseTexture(bump, true);
+    }
+    
     void ReleaseTexture(String tex, boolean bump)
     {
         if (// DrawMode() != 0 || /*tex == null ||*/
@@ -8067,6 +8268,73 @@
         GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
             
         return; // true;
+    }
+    
+    /*boolean*/ public void BindPigmentTexture(cTexture tex, int resolution) throws Exception // INTERFACE
+    {
+        if (// DrawMode() != 0 || /*tex == null ||*/
+                ambientOcclusion ) // || !textureon)
+        {
+            return; // false;
+        }
+
+        if (tex == null)
+        {
+            BindTexture(null,false,resolution);
+            return;
+        }
+        
+        String pigment = Object3D.GetPigment(tex);
+
+        usedtextures.put(pigment, pigment);
+        
+        if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
+        {
+        //    System.out.print("BIND  +++++++++++++++  pigment = " + pigment);
+        //    System.out.println("; bump = " + bump);
+        }
+        
+        if (pigment.equals(""))
+        {
+            pigment = null;
+        }
+        
+        GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
+        BindTexture(pigment, false, resolution);
+    }
+    
+    /*boolean*/ public void BindBumpTexture(cTexture tex, int resolution) throws Exception // INTERFACE
+    {
+        if (// DrawMode() != 0 || /*tex == null ||*/
+                ambientOcclusion ) // || !textureon)
+        {
+            return; // false;
+        }
+
+        if (tex == null)
+        {
+            BindTexture(null,true,resolution);
+            return;
+        }
+        
+        String bump = Object3D.GetBump(tex);
+
+        usedtextures.put(bump, bump);
+        
+        if (!tex.equals(":") && !tex.equals(DEFAULT_TEXTURES))
+        {
+        //    System.out.print("BIND  +++++++++++++++  pigment = " + pigment);
+        //    System.out.println("; bump = " + bump);
+        }
+        
+        if (bump.equals(""))
+        {
+            bump = null;
+        }
+        
+        GetGL().glActiveTexture(GetGL().GL_TEXTURE2);
+        BindTexture(bump, true, resolution);
+        GetGL().glActiveTexture(GetGL().GL_TEXTURE0);
     }
     
     java.util.HashSet<String> missingTextures = new java.util.HashSet<String>();
@@ -9234,11 +9502,35 @@
         jy8[3] = 0.5f;
     }
     
-    float[] options1 = new float[]{1000, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
+    float[] options1 = new float[]{100, 0.00001f, 20, 0, 0}; // focus, aperture, Shadow blur, aniso, anisoV
     float[] options2 = new float[]{0, 1, 0, 0}; // fog density, intensity, elevation
     float[] options3 = new float[]{1, 1, 1, 0}; // fog color
     float[] options4 = new float[]{1, 0, 1, 0}; // image intensity, subsurface, lightsheen
 
+    void ResetOptions()
+    {
+        options1[0] = 100;
+        options1[1] = 0.025f;
+        options1[2] = 0.01f;
+        options1[3] = 0;
+        options1[4] = 0;
+        
+        options2[0] = 0;
+        options2[1] = 0.75f;
+        options2[2] = 0;
+        options2[3] = 0;
+        
+        options3[0] = 1;
+        options3[1] = 1;
+        options3[2] = 1;
+        options3[3] = 0;
+        
+        options4[0] = 1;
+        options4[1] = 0;
+        options4[2] = 1;
+        options4[3] = 0;
+    }
+    
     static int imagecount = 0; // movie generation
     
     static int jitter = 0;
@@ -10349,6 +10641,7 @@
                     ANTIALIAS = 0;
                     //System.out.println("RESTART");
                     AAtimer.restart();
+                    Globals.TIMERRUNNING = true;
                 }
             }
         }
@@ -10416,7 +10709,8 @@
             ambientOcclusion = false;
         }
 
-        if (Globals.lighttouched && DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
+        if (//Globals.lighttouched &&
+                DrawMode() == DEFAULT) // && !lightMode) // && !FROZEN)
         {
             //if (RENDERSHADOW) // ?
             if (!IsFrozen())
@@ -11326,8 +11620,29 @@
 
     static boolean zoomonce = false;
     
+    static void CreateSelectedPoint()
+    {
+        if (selectedpoint == null)
+        {
+            debugpointG = new Sphere();
+            debugpointP = new Sphere();
+            debugpointC = new Sphere();
+            debugpointR = new Sphere();
+            
+            selectedpoint = new Superellipsoid();
+            
+            for (int i=0; i<8; i++)
+            {
+                debugpoints[i] = new Sphere();
+            }
+        }
+    }
+    
     void DrawObject(GL gl, boolean draw)
     {
+        // To clear camera values
+        ResetOptions();
+        
         //System.out.println("DRAW OBJECT " + mouseDown);
 //        DrawMode() = SELECTION;
         //GL gl = getGL();
@@ -11406,8 +11721,9 @@
             
             if (DrawMode() == DEFAULT)
             {
-                if (DEBUG)
+                if (Globals.DEBUG)
                 {
+                    CreateSelectedPoint();
                     float radius = 0.05f;
                     if (selectedpoint.radius != radius)
                     {
@@ -11894,7 +12210,7 @@
             for (int i = tp.size(); --i >= 0;)
             {
                 //for (int count = tp.get(i).GetTransformCount(); --count>=0;)
-                    LA.xformPos(light, tp.get(i).GlobalTransform(), light);
+                    LA.xformPos(light, tp.get(i).GlobalTransformInv(), light);
             }
 
 
@@ -13164,7 +13480,8 @@
     /*static*/ float[] modelParams5 = new float[]{0, 0, 0, 0}; // texture, opacity, fakedepth, shadowbias
     /*static*/ float[] modelParams6 = new float[]{0, 0, 0, 0}; // bump, noise, borderfade, fog punchthrough
     /*static*/ float[] modelParams7 = new float[]{0, 0, 0, 0}; // noise power, opacity power
-    Object3D.cVector2[] vector2buffer;
+    
+    //Object3D.cVector2[] vector2buffer;
 
     // IN : ndotl, ndoth, xxx, NdotL //, snininess, lightarea
     // OUT : diff, spec
@@ -13180,9 +13497,10 @@
                 "DP3 " + dest + ".z," + "normals," + "eye;" +
                 "MAX " + dest + ".w," + dest + ".z," + "eps.x;" +
                 //"MOV " + dest + ".w," + "normal.z;" +
-                "MUL " + dest + ".z," + "params2.w," + dest + ".x;" +
-                "MUL " + dest + ".z," + dest + ".z," + dest + ".x;" +
-                //"MOV " + dest + ".z," + "params2.w;" + 
+//            "MUL " + dest + ".z," + "params2.w," + dest + ".x;" + // PRETTY HEURISTIC FOR VELVET
+//            "MUL " + dest + ".z," + dest + ".z," + dest + ".x;" +
+                
+                "MOV " + dest + ".z," + "params2.w;" + // EXACT
                 "POW " + dest + ".w," + dest + ".w," + dest + ".z;" +
                 "RCP " + dest + ".w," + dest + ".w;" +
                 //"RSQ " + dest + ".w," + dest + ".w;" +
@@ -13687,6 +14005,7 @@
         else
         if (evt.getSource() == AAtimer)
         {
+                    Globals.TIMERRUNNING = false;
             if (mouseDown)
             {
             //new Exception().printStackTrace();
@@ -13761,6 +14080,7 @@
             return;
         
         AAtimer.restart(); // 
+        Globals.TIMERRUNNING = true;
 
 //        waslive = LIVE;
 //        LIVE = false;
@@ -14224,7 +14544,8 @@
                 info.camera = renderCamera;
                 info.x = x;
                 info.y = y;
-                object.editWindow.copy.doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
+                object.GetWindow().copy
+                        .doEditDrag(info, (modifiers & MouseEvent.BUTTON3_MASK) != 0);
             } else
             {
                 if (x < startX)
@@ -14388,7 +14709,9 @@
         ci.camera = renderCamera;
         if (!isRenderer)
         {
-            if (object.editWindow.copy.doEditClick(ci, 0))
+            //ObjEditor editWindow = object.editWindow;
+            //Object3D copy = editWindow.copy;
+            if (object.doEditClick(ci, 0))
             {
                 setCursor(Cursor.getPredefinedCursor(Cursor.HAND_CURSOR));
             } else
@@ -14769,8 +15092,14 @@
                 RevertCamera();
                 repaint();
                 break;
-            case 'L':
             case 'l':
+                lightMode ^= true;
+                Globals.lighttouched = true;
+                manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
+                targetLookAt.set(manipCamera.lookAt);
+                repaint();
+                break;
+            case 'L':
                 if (lightMode)
                 {
                     lightMode = false;
@@ -14913,20 +15242,18 @@
             case '_':
                 kompactbit = 5;
                 break;
-            case '+':
-                kompactbit = 6;
-                break;
+//            case '+':
+//                kompactbit = 6;
+//                break;
             case ' ':
-                lightMode ^= true;
-                Globals.lighttouched = true;
-                manipCamera = renderCamera = lightMode ? lightCamera : eyeCamera;
-                targetLookAt.set(manipCamera.lookAt);
+                ObjEditor.theFrame.ToggleFullScreen();
                 repaint();
                 break;
             //case '`' :
             case ESC:
                 RENDERPROGRAM += 1;
                 RENDERPROGRAM %= 3;
+
                 repaint();
                 break;
             case 'Z':
@@ -14966,8 +15293,15 @@
             case DELETE:
                 ClearSelection();
                 break;
-                /*
             case '+':
+                
+        //for (int i=0; i<0x7FFFFFFF; i++)
+        {
+            //String.format("%08X", i); //  "7caca905"
+            GetRemoteZip("https://archive3d.net/?a=download&do=get&id=", "7caca905", true, true);
+        }
+      
+                /*
                 //fontsize += 1;
                 bbzoom *= 2;
                 repaint();
@@ -15218,7 +15552,7 @@
         }
          */
 
-        object.editWindow.EditSelection();
+        object.editWindow.EditSelection(false);
     }
 
     void SelectParent()
@@ -16230,16 +16564,16 @@
                 cStatic.objectstack[materialdepth++] = checker;
                 //System.out.println("material " + material);
                 //Applet3D.tracein(this, selected);
-                vector2buffer = checker.projectedVertices;
+                //vector2buffer = checker.projectedVertices;
 
         //checker.GetMaterial().Draw(this, false); // true);
-        DrawMaterial(checker.GetMaterial(), false); // true);
+        DrawMaterial(checker.GetMaterial(), false, checker.projectedVertices); // true);
 
                 materialdepth -= 1;
                 if (materialdepth > 0)
                 {
-                    vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
-                    DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1]);
+                    //vector2buffer = cStatic.objectstack[materialdepth - 1].projectedVertices;
+                    DrawMaterial(materialstack[materialdepth - 1], selectedstack[materialdepth - 1], cStatic.objectstack[materialdepth - 1].projectedVertices);
                 }
         //checker.GetMaterial().opacity = 1f;
         ////checker.GetMaterial().ambient = 1f;
@@ -16463,6 +16797,8 @@
 //                System.err.println("view = " + view[8] + " " + view[9] + " " + view[10] + " " + view[11]);
 //                System.err.println("view = " + view[12] + " " + view[13] + " " + view[14] + " " + view[15]);
                 
+                CreateSelectedPoint();
+                
                 // Will fit the mesh !!!
                 selectedpoint.toParent[0][0] = 0.0001;
                 selectedpoint.toParent[1][1] = 0.0001;
@@ -16577,6 +16913,11 @@
                 //System.out.println("objects[color] = " + objects[color]);
                 //objects[color].Select();
                 indexcount = 0;
+                    ObjEditor window = object.GetWindow();
+                    if (window != null && deselect)
+                    {
+                        window.Select(null, deselect, true);
+                    }
                 object.Select(color, deselect);
             }
 
@@ -17102,23 +17443,15 @@
     int AAbuffersize = 0;
     
     //double[] selectedpoint = new double[3];
-    static Superellipsoid selectedpoint = new Superellipsoid();
+    static Superellipsoid selectedpoint;
     static Sphere previousselectedpoint = null;
-    static Sphere debugpointG = new Sphere();
-    static Sphere debugpointP = new Sphere();
-    static Sphere debugpointC = new Sphere();
-    static Sphere debugpointR = new Sphere();
+    static Sphere debugpointG;
+    static Sphere debugpointP;
+    static Sphere debugpointC;
+    static Sphere debugpointR;
     
     static Sphere debugpoints[] = new Sphere[8];
  
-    static
-    {
-        for (int i=0; i<8; i++)
-        {
-            debugpoints[i] = new Sphere();
-        }
-    }
-    
     static void InitPoints(float radius)
     {
         for (int i=0; i<8; i++)

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