From cfd7a643cb5a445016ddb15595158ecc59b184fd Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Sun, 30 Jun 2019 18:18:44 -0400 Subject: [PATCH] Proto wget 3d models. --- Object3D.java | 6 +++++- 1 files changed, 5 insertions(+), 1 deletions(-) diff --git a/Object3D.java b/Object3D.java index c2b61ec..2a9ae20 100644 --- a/Object3D.java +++ b/Object3D.java @@ -5043,6 +5043,7 @@ if (child == null) continue; + if (child.HasTransparency() && child.size() != 0) { cTreePath leaf = child.Select(indexcount, deselect); @@ -5797,7 +5798,7 @@ if (!selectmode && //display.DrawMode() != display.SELECTION && //(touched || (bRep != null && bRep.displaylist <= 0))) - (Globals.isLIVE() && Globals.COMPUTESHADOWWHENLIVE || touched && (bRep != null && bRep.displaylist <= 0))) + (Globals.isLIVE() && Globals.COMPUTESHADOWWHENLIVE || touched && Globals.COMPUTESHADOWWHENLIVE)) // || (bRep != null && bRep.displaylist <= 0))) { Globals.lighttouched = true; } // all panes... @@ -5929,6 +5930,7 @@ if (GetBRep() != null) { display.NextIndex(); + // vertex color conflict : gl.glCallList(list); DrawNode(display, root, selected); if (this instanceof BezierPatch) @@ -7994,6 +7996,8 @@ transient ObjEditor editWindow; transient ObjEditor manipWindow; + transient boolean pinned; + transient ObjectUI objectUI; public static int povDepth = 0; private static cVector tbMin = new cVector(); -- Gitblit v1.6.2