From d32f24f147068e6cbecb31c7f98047f68bc8b58a Mon Sep 17 00:00:00 2001
From: Normand Briere <nbriere@noware.ca>
Date: Sun, 21 Jul 2019 19:03:28 -0400
Subject: [PATCH] Embed texture.

---
 Object3D.java |   69 ++++++++++++++++++++++++++++++++++
 1 files changed, 68 insertions(+), 1 deletions(-)

diff --git a/Object3D.java b/Object3D.java
index 94907db..2ccc4c6 100644
--- a/Object3D.java
+++ b/Object3D.java
@@ -29,7 +29,7 @@
     Object3D saveskeleton;
     //
     
-    byte[] versions[] = new byte[100][];
+    byte[] versions[];
     int versionindex = -1;    
         
     ScriptNode scriptnode;
@@ -426,6 +426,7 @@
         }
         
     boolean live = false;
+    transient boolean keepdontselect;
     boolean dontselect = false;
     boolean hide = false;
     boolean link2master = false; // performs reset support/master at each frame
@@ -5420,6 +5421,51 @@
         blockloop = false;
     }
 
+    void ResetSelectable()
+    {
+        if (blockloop)
+            return;
+        
+        blockloop = true;
+
+        keepdontselect = dontselect;
+        dontselect = true;
+        
+        Object3D child;
+        int nb = Size();
+        for (int i = 0; i < nb; i++)
+        {
+            child = (Object3D) get(i);
+            if (child == null)
+                continue;
+            child.ResetSelectable();
+        }
+        
+        blockloop = false;
+    }
+
+    void RestoreSelectable()
+    {
+        if (blockloop)
+            return;
+        
+        blockloop = true;
+
+        dontselect = keepdontselect;
+        
+        Object3D child;
+        int nb = Size();
+        for (int i = 0; i < nb; i++)
+        {
+            child = (Object3D) get(i);
+            if (child == null)
+                continue;
+            child.RestoreSelectable();
+        }
+        
+        blockloop = false;
+    }
+
     boolean IsSelected()
     {
         if (parent == null)
@@ -5729,6 +5775,27 @@
         }
     }
     
+    void EmbedTextures()
+    {
+        if (blockloop)
+            return;
+        
+        CameraPane.EmbedTextures(texture);
+        
+        int nb = Size();
+        for (int i = 0; i < nb; i++)
+        {
+            Object3D child = (Object3D) get(i);
+
+            if (child == null)
+                continue;
+
+            blockloop = true;
+            child.EmbedTextures();
+            blockloop = false;
+        }
+    }
+    
     void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
     {
         Draw(display, root, selected, blocked);

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