From de4f66e0239a736bce24e09c9a0b49b5bb92d84b Mon Sep 17 00:00:00 2001 From: Normand Briere <nbriere@noware.ca> Date: Tue, 23 Jul 2019 02:41:35 -0400 Subject: [PATCH] Min shader. --- BillboardNode.java | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/BillboardNode.java b/BillboardNode.java index ea1cb8e..e38d956 100644 --- a/BillboardNode.java +++ b/BillboardNode.java @@ -21,9 +21,9 @@ cVector pos = new cVector(); - void draw(CameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) + void draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked) { - cVector eye = display.eyeCamera.location; + cVector eye = display.EyeCamera().location; GlobalTransformInv(); -- Gitblit v1.6.2