From e8908d5b90d44e43b9da885bc0202fb665a912d0 Mon Sep 17 00:00:00 2001
From: Normand Briere <nbriere@noware.ca>
Date: Mon, 30 Sep 2019 20:00:22 -0400
Subject: [PATCH] klein

---
 Object3D.java |  892 ++++++++++++++++++++++++++++++++++++++++++++++++----------
 1 files changed, 733 insertions(+), 159 deletions(-)

diff --git a/Object3D.java b/Object3D.java
index aba2406..7a66915 100644
--- a/Object3D.java
+++ b/Object3D.java
@@ -25,21 +25,112 @@
     // Use GetUUID for backward compatibility with null.
     private UUID uuid = UUID.randomUUID();
     
-    // TEMPORARY for mocap undo. No need to be transient.
+    // TEMPORARY for versions. No need to be transient.
     mocap.reader.BVHReader.BVHResult savebvh;
     Object3D saveskeleton;
+    
+    // FileObject
+    Object3D savefilecontent;
     //
     
     String skyboxname;
     String skyboxext;
     
-    Object3D versionlist[];
+    Object3D[] versionlist;
     int versionindex = -1;    
         
     java.util.Hashtable<java.util.UUID, Object3D> versiontable; // = new java.util.Hashtable<java.util.UUID, Object3D>();
     
+    int tabIndex;
+    
     ScriptNode scriptnode;
 
+    void deepCopyNode(Object3D other)
+    {
+        other.skyboxname = skyboxname;
+        other.skyboxext = skyboxext;
+        
+        if (toParent != null)
+        {
+            other.toParent = LA.newMatrix();
+            other.fromParent = LA.newMatrix();
+            LA.matCopy(toParent, other.toParent);
+            LA.matCopy(fromParent, other.fromParent);
+            if (toParentMarked != null)
+            {
+                other.toParentMarked = LA.newMatrix();
+                other.fromParentMarked = LA.newMatrix();
+                LA.matCopy(toParentMarked, other.toParentMarked);
+                LA.matCopy(fromParentMarked, other.fromParentMarked);
+            }
+        }
+        else
+        {
+            if (other.toParent == null)
+//                assert(other.toParent == null);
+//                new Exception().printStackTrace();
+                System.err.println("null parent: " + other);
+        }
+        
+        /*
+        double ident[][] = LA.newMatrix();
+        if (bRep == null)
+        other.bRep = null;
+        else
+        other.bRep = new BoundaryRep(bRep, ident);
+         */
+        // Really new...
+        //other.editWindow = null;
+        if (name == null)
+            other.name = null;
+        else
+            other.name = new String(name);
+
+        if (material != null)
+        {
+            other.material = new cMaterial(material);
+        } else
+        {
+            other.material = null;
+        }
+
+        other.GetTextures().name = GetTextures().name;
+        
+        CopyExtraMaterial(other);
+        
+        other.touched = touched;
+        other.softtouched = softtouched;
+        
+        other.random = random;
+        other.link2master = Link2Support();
+        other.transformcount = transformcount;
+        other.marked = marked;
+        other.skip = skip;
+        other.count = count;
+        other.flipV = flipV;
+        other.live = live;
+        other.rewind = rewind;
+        other.hide = hide;
+        other.texres = texres;
+        other.speedup = speedup;
+        other.height = height;
+        other.depth = depth;
+    }
+
+    int VersionCount()
+    {
+        int count = 0;
+        
+        if (versionlist != null)
+            for (int i = versionlist.length; --i >= 0;)
+            {
+                if (versionlist[i] != null)
+                    count++;
+            }
+        
+        return count;
+    }
+    
         void InitOthers()
         {
                 if (projectedVertices == null || projectedVertices.length <= 2)
@@ -51,6 +142,7 @@
                     projectedVertices[i] = new cVector2(); // Others
                 }
                 projectedVertices[0].x = 100; // bump
+                projectedVertices[1].y = 1000; // punchthrough. only for png
         }
 
     void MinMax(cVector minima, cVector maxima)
@@ -130,7 +222,7 @@
             return;
 
         transientsupport = support;
-        transientlink2master = link2master;
+        transientlink2master = Link2Support();
 
         support = null;
         link2master = false;
@@ -177,9 +269,42 @@
         }
     }
 
+    boolean HasBigData()
+    {
+        if (blockloop)
+            return false;
+
+        if (bRep != null)
+        {
+            return true;
+        }
+        
+        blockloop = true;
+        
+        for (int i = 0; i < Size(); i++)
+        {
+            Object3D child = (Object3D) get(i);
+            if (child == null)
+                continue;
+            if (child.HasBigData())
+            {
+                blockloop = false;
+                return true;
+            }
+        }
+        
+        blockloop = false;
+        return false;
+    }
+
     void ExtractBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
     {
+        if (blockloop)
+            return;
+
         Object3D o;
+        
+        boolean isnew = false;
         
         if (hashtable.containsKey(GetUUID()))
         {
@@ -193,12 +318,14 @@
         }
         else
         {
+            isnew = true;
+            
             o = new Object3D("copy of " + this.name);
 
             hashtable.put(GetUUID(), o);
         }
 
-        if (!blockloop)
+        //if (!blockloop)
         {
             blockloop = true;
 
@@ -209,12 +336,15 @@
 
             blockloop = false;
         }
-        
-        ExtractBigData(o);
+
+        //if (isnew)
+            ExtractBigData(o);
     }
 
     void ExtractBigData(Object3D o)
     {
+        //System.err.println("ExtractBigData : " + this + " --> " + o);
+        
         if (o.bRep != null)
             Grafreed.Assert(o.bRep == this.bRep);
         
@@ -225,8 +355,8 @@
 //            o.bRep.support = null;
 //        }
         o.selection = this.selection;
-        o.versionlist = this.versionlist;
-        o.versionindex = this.versionindex;
+        //o.versionlist = this.versionlist;
+        //o.versionindex = this.versionindex;
         
         if (this.support != null)
         {
@@ -318,15 +448,15 @@
 
     void RestoreBigData(java.util.Hashtable<java.util.UUID, Object3D> hashtable)
     {
+        if (blockloop)
+            return;
+
         if (!hashtable.containsKey(GetUUID()))
             return;
 
         Object3D o = hashtable.get(GetUUID());
 
         RestoreBigData(o);
-
-        if (blockloop)
-            return;
 
         blockloop = true;
 
@@ -342,6 +472,9 @@
 
     void RestoreBigData(Object3D o)
     {
+        //System.err.println("RestoreBigData : " + this + " <-- " + o);
+        Grafreed.Assert(this.bRep == null);
+        
         this.bRep = o.bRep;
         if (this.support != null && o.transientrep != null)
         {
@@ -350,8 +483,8 @@
         
         this.selection = o.selection;
         
-        this.versionlist = o.versionlist;
-        this.versionindex = o.versionindex;
+        //this.versionlist = o.versionlist;
+        //this.versionindex = o.versionindex;
 // July 2019        if (this.bRep != null)
 //            this.bRep.support = o.transientrep;
     //    this.support = o.support;
@@ -502,7 +635,10 @@
     transient boolean keepdontselect;
     boolean dontselect = false;
     boolean hide = false;
-    boolean link2master = false; // performs reset support/master at each frame
+    
+    boolean link2master = false; // performs reset support/master at each frame (cannot rename due to serialization)
+    boolean link2support = false; // (cannot rename due to serialization)
+    
     boolean marked = false; // animation node
     boolean skip = false; // centroid issue
     boolean skipmocap = false; // mocap data
@@ -510,6 +646,9 @@
     boolean random = false;
     boolean speedup = false;
     boolean rewind = false;
+    
+    // Option to sort triangles, e.g. for transparency.
+    boolean sort = false;
     
     float NORMALPUSH = 0;
     
@@ -528,7 +667,7 @@
         {
             sorted = true;
             
-            for (int i=0; i<size()-1; i++)
+            for (int i=0; i<Size()-1; i++)
             {
                 Object3D obji = get(i);
                 Object3D objj = get(i+1);
@@ -552,7 +691,7 @@
         {
             sorted = true;
             
-            for (int i=0; i<size()-1; i++)
+            for (int i=0; i<Size()-1; i++)
             {
                 Object3D obji = get(i);
                 Object3D objj = get(i+1);
@@ -568,11 +707,11 @@
         }
     }
     
-    int memorysize;
+    transient int memorysize; // needs to be transient, dunno why
     
     int MemorySize()
     {
-        if (true) // memorysize == 0)
+        if (memorysize == 0)
         {
             try
             {
@@ -687,7 +826,7 @@
         {
             if (maxcount != 1)
             {
-                new Exception().printStackTrace();
+                //new Exception().printStackTrace();
             }
             
             toParentMarked = LA.newMatrix();
@@ -889,7 +1028,7 @@
     
     void Step()
     {
-        // marde pour serialization de Texture
+        // patch pour serialization de Texture
         resetmaxcount();
         resettransformcount();
         resetstep();
@@ -1082,24 +1221,28 @@
     {
 //        return true;
         
-        if (material == null || material.multiply)
-            return true;
+//        if (material == null || material.multiply)
+//            return true;
+//        
+//        if (projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
+//            return false;
+//        
+//        // Transparent objects are dynamic because we have to sort the triangles.
+//        return material.opacity > 0.99;
         
-        if (projectedVertices != null && projectedVertices.length > 2 && projectedVertices[2].y >= 10000)
-            return false;
-        
-        // Transparent objects are dynamic because we have to sort the triangles.
-        return material.opacity > 0.99;
+        return !sort;
     }
     
     boolean IsOpaque()
     {
 //        return true;
         
-        if (material == null || material.multiply)
-            return true;
+//        if (material == null || material.multiply)
+//            return true;
+//        
+//        return material.opacity > 0.99;
         
-        return material.opacity > 0.99;
+        return !sort;
     }
     
     Object3D()
@@ -1177,8 +1320,10 @@
 
         // will share the geometry
         assert (!(this instanceof Composite));
-        return deepCopy(); // Never called for Composite
-
+        
+        Object3D obj = deepCopy(); // Never called for Composite
+        obj.count = 2;
+        return obj;
     }
 
     boolean HasLoops()
@@ -1186,6 +1331,30 @@
         return false;
     }
     
+    void ResetUUIDs()
+    {
+        if (blockloop)
+        {
+            return;
+        }
+
+        this.uuid = null;
+        
+        blockloop = true;
+
+        for (int i = 0; i < Size(); i++)
+        {
+            Object3D obj = (Object3D) Children().get(i);
+
+            if (obj != null)
+            {
+                obj.ResetUUIDs();
+            }
+        }
+
+        blockloop = false;
+    }
+
     boolean IsInfinite()
     {
         if (blockloop)
@@ -1256,78 +1425,16 @@
             return;
         
         blockloop = true;
+        
+        other.parent = parent;
+        
         //System.out.println("COPY " + this + " to " + other);
         //new Exception().printStackTrace();
+        deepCopyNode(other);
 
-        other.parent = parent;
-        if (toParent != null)
-        {
-            other.toParent = LA.newMatrix();
-            other.fromParent = LA.newMatrix();
-            LA.matCopy(toParent, other.toParent);
-            LA.matCopy(fromParent, other.fromParent);
-            if (toParentMarked != null)
-            {
-                other.toParentMarked = LA.newMatrix();
-                other.fromParentMarked = LA.newMatrix();
-                LA.matCopy(toParentMarked, other.toParentMarked);
-                LA.matCopy(fromParentMarked, other.fromParentMarked);
-            }
-        }
-        else
-        {
-            if (other.toParent == null)
-//                assert(other.toParent == null);
-//                new Exception().printStackTrace();
-                System.err.println("null parent: " + other);
-        }
-        /*
-        double ident[][] = LA.newMatrix();
-        if (bRep == null)
-        other.bRep = null;
-        else
-        other.bRep = new BoundaryRep(bRep, ident);
-         */
-        // Really new...
         other.bRep = bRep; // Share the geometry
         
         other.support = support; // Share the support
-
-        //other.editWindow = null;
-        if (name == null)
-            other.name = null;
-        else
-            other.name = new String(name);
-
-        if (material != null)
-        {
-            other.material = new cMaterial(material);
-        } else
-        {
-            other.material = null;
-        }
-
-        other.GetTextures().name = GetTextures().name;
-        
-        CopyExtraMaterial(other);
-        
-        other.touched = touched;
-        other.softtouched = softtouched;
-        
-        other.random = random;
-        other.link2master = link2master;
-        other.transformcount = transformcount;
-        other.marked = marked;
-        other.skip = skip;
-        other.count = count;
-        other.flipV = flipV;
-        other.live = live;
-        other.rewind = rewind;
-        other.hide = hide;
-        other.texres = texres;
-        other.speedup = speedup;
-        other.height = height;
-        other.depth = depth;
 
 // aout 2013        if (/*displaylist != -1 &&*/other.displaylist != displaylist)
 //        {
@@ -1383,17 +1490,24 @@
         if ((mask & GEOMETRY) != 0)
         {
             if (bRep != null)
-                bRep.overwriteThis(other.bRep==null?other.transientrep:other.bRep);
-            else
-                assert(other.bRep == null);
-            
-            if (bRep != null)
             {
+                bRep.overwriteThis(other.bRep==null?other.transientrep:other.bRep);
                 CameraPane.RemoveList(bRep.displaylist);
                 bRep.displaylist = 0; // june 2013 -1;
             }
             else
-                bRep = bRep;
+            {
+                //assert(other.bRep == null);
+                bRep = other.bRep;
+            }
+            
+//            if (bRep != null)
+//            {
+//                CameraPane.RemoveList(bRep.displaylist);
+//                bRep.displaylist = 0; // june 2013 -1;
+//            }
+//            else
+//                bRep = bRep;
         }
             
         /* Use a MASK = GEO/MAT
@@ -2369,11 +2483,6 @@
             
             InitOthers();
             
-            if (this instanceof Camera)
-            {
-                material.shift = 90;
-            }
-
             material.multiply = multiply;
             
             if (multiply)
@@ -3194,7 +3303,10 @@
     {
         if (bRep != null)
         {
+            //bRep.GenerateNormals2(crease); // in-place doesn't work. it gives wrong normals (diamond artifact).
             bRep.GenerateNormals(crease);
+            if (!bRep.trimmed)
+                bRep.MergeNormals();
             Touch();
         }
     }
@@ -3269,6 +3381,105 @@
     blockloop = false;
 }
             
+    public void ResetTransform(int mask)
+    {
+        Object3D obj = this;
+        
+        if (mask == -1)
+        {
+            if (obj instanceof Camera) // jan 2014
+            {
+                LA.matIdentity(obj.toParent);
+                LA.matIdentity(obj.fromParent);
+            }
+            else
+            {
+                obj.toParent = null; // jan 2014 LA.matIdentity(obj.toParent);
+                obj.fromParent = null; // LA.matIdentity(obj.fromParent);
+            }
+            return;
+        }
+        
+        if ((mask&2) != 0) // Scale/rotation
+        {
+            obj.toParent[0][0] = obj.toParent[1][1] = obj.toParent[2][2] = 1;
+            obj.toParent[0][1] = obj.toParent[1][0] = obj.toParent[2][0] = 0;
+            obj.toParent[0][2] = obj.toParent[1][2] = obj.toParent[2][1] = 0;
+            obj.fromParent[0][0] = obj.fromParent[1][1] = obj.fromParent[2][2] = 1;
+            obj.fromParent[0][1] = obj.fromParent[1][0] = obj.fromParent[2][0] = 0;
+            obj.fromParent[0][2] = obj.fromParent[1][2] = obj.fromParent[2][1] = 0;
+        }
+        if ((mask&1) != 0) // Translation
+        {
+            if (obj.toParent != null)
+            {
+                obj.toParent[3][0] = obj.toParent[3][1] = obj.toParent[3][2] = 0;
+                obj.fromParent[3][0] = obj.fromParent[3][1] = obj.fromParent[3][2] = 0;
+            }
+        }
+    }
+    
+    public void Scale(int scale)
+    {
+        Object3D obj = this;
+        
+        obj.toParent[0][0] = obj.toParent[1][1] = obj.toParent[2][2] = scale;
+        obj.toParent[0][1] = obj.toParent[1][0] = obj.toParent[2][0] = 0;
+        obj.toParent[0][2] = obj.toParent[1][2] = obj.toParent[2][1] = 0;
+        obj.fromParent[0][0] = obj.fromParent[1][1] = obj.fromParent[2][2] = 1/scale;
+        obj.fromParent[0][1] = obj.fromParent[1][0] = obj.fromParent[2][0] = 0;
+        obj.fromParent[0][2] = obj.fromParent[1][2] = obj.fromParent[2][1] = 0;
+    }
+    
+    public void TextureRatioTransform(int axis)
+    {
+        cTexture tex = GetTextures();
+
+        com.sun.opengl.util.texture.TextureData texturedata = null;
+
+        try
+        {
+            texturedata = Globals.theRenderer.GetTextureData(tex, false, texres);
+        }
+        catch (Exception e)
+        {
+            System.err.println("FAIL TextureRatio: " + this);
+        }
+        
+        LA.matIdentity(Object3D.mat);
+        Object3D.mat[axis][axis] = (double)texturedata.getWidth() / texturedata.getHeight();
+
+        if (toParent == null)
+        {
+            toParent = LA.newMatrix();
+            fromParent = LA.newMatrix();
+        }
+
+        ResetTransform(2);
+        
+        LA.matConcat(Object3D.mat, fromParent, fromParent);
+        LA.matInvert(fromParent, toParent);
+    }
+
+    void TextureRatio(int axis)
+    {
+        if (blockloop)
+            return;
+
+        blockloop = true;
+        
+        TextureRatioTransform(axis);
+        
+        for (int i=Size(); --i>=0;)
+        {
+            Object3D v = get(i);
+
+            v.TextureRatio(axis);
+        }
+
+        blockloop = false;
+    }
+
     void TransformChildren()
     {
         if (toParent != null)
@@ -3511,6 +3722,7 @@
         if (bRep != null)
         {
             //bRep.RemoveOneTriangle();
+        System.out.println();
         System.out.println("Reducing " + this);
         if (name != null && name.contains("lockpickstraps"))
             name = name;
@@ -3622,15 +3834,47 @@
 
     void ClearMaterials()
     {
+        if (blockloop)
+            return;
+        
+        blockloop = true;
+        
         ClearMaterial();
-        for (int i = 0; i < size(); i++)
+        for (int i = 0; i < Size(); i++)
         {
-            Object3D child = (Object3D) reserve(i);
+            Object3D child = (Object3D) get(i);
             if (child == null)
                 continue;
             child.ClearMaterials();
-            release(i);
         }
+        
+        blockloop = false;
+    }
+    
+    void ClearVersionList()
+    {
+        this.versionlist = null;
+        this.versionindex = -1;
+        this.versiontable = null;
+    }
+    
+    void ClearVersions()
+    {
+        if (blockloop)
+            return;
+        
+        blockloop = true;
+        
+        ClearVersionList();
+        for (int i = 0; i < Size(); i++)
+        {
+            Object3D child = (Object3D) get(i);
+            if (child == null)
+                continue;
+            child.ClearVersions();
+        }
+        
+        blockloop = false;
     }
     
     void FlipV(boolean flip)
@@ -3809,6 +4053,7 @@
     
     void RevertMeshes()
     {
+        // BLOCKLOOP
         if (this instanceof cMesh)
         {
             ((cMesh)this).Revert();
@@ -3839,11 +4084,6 @@
             Touch();
         }
         
-        ResetRecur();
-    }
-    
-    void ResetRecur()
-    {
         for (int i = 0; i < size(); i++)
         {
             Object3D child = (Object3D) get(i); // reserve(i);
@@ -3866,11 +4106,6 @@
         Step();
         Touch();
         
-        StepRecur();
-    }
-    
-    void StepRecur()
-    {
         for (int i = 0; i < size(); i++)
         {
             Object3D child = (Object3D) get(i); // reserve(i);
@@ -4057,8 +4292,8 @@
         Touch();
     }
     
-    transient cVector min = new cVector();
-    transient cVector max = new cVector();
+    transient cVector min;
+    transient cVector max;
     
     void getBounds(cVector minima, cVector maxima, boolean xform)
     {
@@ -4074,15 +4309,15 @@
         if (blockloop)
             return;
         
-        if (min == null) // ???
+        if (min == null)
         {
             min = new cVector();
             max = new cVector();
         }
         
-        for (int i = 0; i<size(); i++)
+        for (int i = 0; i<Size(); i++)
         {
-            Object3D child = (Object3D) reserve(i);
+            Object3D child = (Object3D) get(i); //reserve(i);
             if (child == null)
                 continue;
             
@@ -4101,21 +4336,21 @@
             if (child.hide && !(child instanceof Merge) || child.skip)
             //if (child.hide)
             {
-                release(i);
+                //release(i);
                 continue;
             }
             
                 blockloop = true;
             child.getBounds(min, max, true); // xform);
                 blockloop = false;
-            release(i);
+            //release(i);
             
             MinMax(minima, maxima);
         }
         
         if (bRep != null)
         {
-            bRep.getBounds(minima,maxima,this);
+            bRep.getBounds(minima, maxima, xform?this:null);
         }
 
         if (false) // xform)
@@ -5924,7 +6159,7 @@
     boolean NeedSupport()
     {
         return
-                CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && link2master && /*live &&*/ support != null
+                CameraPane.SUPPORT && (!CameraPane.movingcamera || (!Globals.FREEZEONMOVE && Globals.isLIVE())) && Link2Support() && /*live &&*/ support != null
                  // PROBLEM with CROWD!!
                     && (Globals.DrawMode() == iCameraPane.SHADOW || !Globals.RENDERSHADOW || Globals.CROWD);
     }
@@ -5942,6 +6177,20 @@
         return parent.IsLive();
     }
     
+    boolean IsDynamic()
+    {
+        return live && bRep != null;
+    }
+    
+    boolean Link2Support()
+    {
+        return link2master || link2support;
+    }
+    
+    static cVector minima = new cVector();
+    static cVector maxima = new cVector();
+    static javax.vecmath.Point3d center = new javax.vecmath.Point3d();
+    
     void Draw(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
     {
         Invariants(); // june 2013
@@ -5949,6 +6198,29 @@
         if (support != null)
         {
         //    System.err.println("Draw " + this + " Frame # " + ((Mocap)((Merge)support).object).frame);
+        }
+        
+        if (live && Link2Support() && support == null && !this.marked) // project on ground
+        {
+            getBounds(minima, maxima, true);
+            center.x = (minima.x + maxima.x) / 2;
+            center.y = 10000; // (minima.y + maxima.y) / 2;
+            center.z = (minima.z + maxima.z) / 2;
+
+            Ray ray = new Ray(center, new Vector3d(0,-1,0));
+
+            IntersectResult res = new IntersectResult();
+            res.t = Double.POSITIVE_INFINITY;
+
+            if (Grafreed.grafreed.universe.intersect(ray, res))
+            {
+                double resx = ray.eyePoint.x + ray.viewDirection.x * res.t;
+                double resy = ray.eyePoint.y + ray.viewDirection.y * res.t;
+                double resz = ray.eyePoint.z + ray.viewDirection.z * res.t;
+                
+                LA.matTranslate(toParent, 0, resy - minima.y, 0);
+                LA.matInvert(toParent, fromParent);
+            }
         }
         
         if (display.DrawMode() == iCameraPane.SELECTION &&
@@ -6002,7 +6274,8 @@
         if (support != null)
             support = support;
         
-        boolean usecalllists = !IsLive() && IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !link2master); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
+        boolean usecalllists = !IsDynamic() &&
+                                    IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null || !Link2Support()); // !(this instanceof cSpring) && !(this instanceof BezierPatch);
         //boolean usecalllists = false; //!IsLive(); // IsStatic() && GetBRep() != null && (!CameraPane.SUPPORT || support == null) && !link2master; // !(this instanceof cSpring) && !(this instanceof BezierPatch);
         
         //usecalllists &= display.DrawMode() == display.DEFAULT; // Don't compute list in shadow pass.
@@ -6013,7 +6286,8 @@
             bRep.displaylist = 0;
         }
    //     usecalllists &= !(parent instanceof RandomNode);
-   //     usecalllists = false;
+        if (CameraPane.BOXMODE) // Too dynamic
+            usecalllists = false;
 
         if (display.DrawMode() == display.SHADOW)
             //GetBRep() != null)
@@ -6069,8 +6343,8 @@
             Globals.lighttouched = true; // all panes...
         }
 
-        touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
-        //touched = false;
+        //touched = GetBRep() == null; // this instanceof Composite || this instanceof FileObject; // false;
+        touched = false;
 
         if (this instanceof Texture || this instanceof TextureNode)
         {
@@ -6109,7 +6383,7 @@
         {
             if (display.DrawMode() == iCameraPane.SHADOW)
             {
-                if (!link2master // tricky to cull in shadow mode.
+                if (!Link2Support() // tricky to cull in shadow mode.
                          && GetBRep().FrustumCull(this, null, display.LightCamera(), true))
                 {
                     //System.out.print("CULLED");
@@ -6171,6 +6445,20 @@
             {
                 drawSelf(display, root, selected, blocked);
             }
+            
+//            if (!(this instanceof Composite))
+//            {
+//                for (int i = 0; i < size(); i++)
+//                {
+//                    Object3D child = (Object3D) reserve(i);
+//                    if (child == null)
+//                        continue;
+//
+//                    child.draw(display, root, selected, blocked);
+//
+//                    release(i);
+//                }
+//            }
         } else
         {
             /*
@@ -6203,13 +6491,14 @@
     boolean failedPigment = false;
     boolean failedBump = false;
     
+    CameraPane.lastObject = this;
     try
     {
         display.BindPigmentTexture(tex, texres);
     }
     catch (Exception e)
     {
-        System.err.println("FAILED: " + this);
+    //    System.err.println("FAILED: " + this);
         failedPigment = true;
     }
            
@@ -6240,6 +6529,20 @@
                         display.CallList(bRep.displaylist);
 // june 2013            drawSelf(display, root, selected);
                     }
+                }
+                
+                assert (!(this instanceof Composite));
+                {
+// CRASH MOCAP!!                   for (int i = 0; i < size(); i++)
+//                    {
+//                        Object3D child = (Object3D) reserve(i);
+//                        if (child == null)
+//                            continue;
+//
+//                        child.draw(display, root, selected, blocked);
+//
+//                        release(i);
+//                    }
                 }
             }
 
@@ -6293,16 +6596,17 @@
 
     void CallList(iCameraPane display, Object3D /*Composite*/ root, boolean selected, boolean blocked)
     {
-        if (GetBRep() == null)
-        {
-            drawSelf(display, root, selected, blocked);
-        } else
+        if (GetBRep() != null)
         {
             DrawNode(display, root, selected);
             if (this instanceof BezierPatch)
             {
                 //drawSelf(display, root, selected);
             }
+        }
+        else
+        {
+            drawSelf(display, root, selected, blocked);
         }
     }
 
@@ -6552,7 +6856,7 @@
 
         //javax.media.opengl.GL gl = display.GetGL();
 
-        if (CameraPane.BOXMODE && !selected) // || CameraPane.movingcamera)
+        if (CameraPane.BOXMODE && !Link2Support()) //selected) // || CameraPane.movingcamera)
         {
             int fc = bRep.FaceCount();
             int vc = bRep.VertexCount();
@@ -6714,7 +7018,7 @@
                         facescompare[k] = new FaceCompare(k);
                     }
                     
-                    center = new cVector();
+                    centertriangle = new cVector();
                 }
                 else
                 {
@@ -6837,7 +7141,7 @@
          */
     }
 
-    transient cVector center;
+    transient cVector centertriangle;
     
     class FaceCompare implements Comparable
     {
@@ -6866,14 +7170,14 @@
                 Vertex q = bRep.GetVertex(face.q);
                 Vertex r = bRep.GetVertex(face.r);
 
-                center.set(p);
-                center.add(q);
-                center.add(r);
-                center.mul(1.0/3);
+                centertriangle.set(p);
+                centertriangle.add(q);
+                centertriangle.add(r);
+                centertriangle.mul(1.0/3);
                 
-                center.sub(Globals.theRenderer.EyeCamera().location);
+                centertriangle.sub(Globals.theRenderer.EyeCamera().location);
                 
-                distance = center.dot(center);
+                distance = centertriangle.dot(centertriangle);
             }
             
             return distance;
@@ -7684,7 +7988,9 @@
                 
                 scale *= 0.05f * Globals.theRenderer.RenderCamera().Distance();
                 
-                if (modified || opposite)
+                // Modified could snap
+                if (//modified ||
+                        opposite)
                 {
                     //assert(false);
                             /*
@@ -7778,7 +8084,7 @@
 
                 if (modified)
                 {
-                    // Rotate 90 degrees
+                    // Rotate 45 degrees
                     angle /= (Math.PI / 4);
                     angle = Math.floor(angle + 0.5);
                     angle *= (Math.PI / 4);
@@ -7864,7 +8170,7 @@
                     case 3: // '\001'
                         if (modified || opposite)
                         {
-                            if (modified && opposite)
+                            if (modified) // && opposite)
                                 LA.matScale(toParent, totalScale, totalScale, totalScale);
                             else
                             //LA.matScale(toParent, 1, hScale, vScale);
@@ -7880,7 +8186,7 @@
                     case 2: // '\002'
                         if (modified || opposite)
                         {
-                            if (modified && opposite)
+                            if (modified) // && opposite)
                                 LA.matScale(toParent, totalScale, totalScale, totalScale);
                             else
                                 //LA.matScale(toParent, hScale, 1, vScale);
@@ -7894,7 +8200,7 @@
                     case 1: // '\003'
                         if (modified || opposite)
                         {
-                            if (modified && opposite)
+                            if (modified) // && opposite)
                                 LA.matScale(toParent, totalScale, totalScale, totalScale);
                             else
                                 //LA.matScale(toParent, hScale, vScale, 1);
@@ -8049,12 +8355,12 @@
         if (!Globals.ADVANCED)
             return objname;
         
-        return objname + " " + System.identityHashCode(this);
+        return objname + " " + System.identityHashCode(this) + " " + GetUUID();
     }
 
     public int hashCode()
     {
-        // Fuck Vector...
+        // Do not use Vector...
         return System.identityHashCode(this);
     }
     
@@ -8294,8 +8600,8 @@
     private static cVector2 qq2 = new cVector2();
     private static cVector2 rr2 = new cVector2();
     private static cVector2 ss2 = new cVector2();
-    private static cVector edge1 = new cVector();
-    private static cVector edge2 = new cVector();
+//    private static cVector edge1 = new cVector();
+//    private static cVector edge2 = new cVector();
     //private static cVector norm = new cVector();
     /*transient private*/ int hitSomething;
     static final int hitCenter = 1;
@@ -8493,7 +8799,275 @@
 
         Touch();
     }
+    
+    static Vertex s1 = new Vertex();
+    static Vertex s2 = new Vertex();
+    static Vertex s3 = new Vertex();
 
+    boolean intersectMesh(Ray ray, IntersectResult result)
+    {
+        boolean success = false;
+        
+        if (bRep.stripified)
+        {
+            int[] strips = bRep.getRawIndices();
+            
+                // TRIANGLE STRIP ARRAY
+                if (bRep.trimmed)
+                {
+                    float[] v = bRep.getRawVertices();
+
+                    int count3 = 0;
+
+                    if (v.length > 0)
+                    {
+                        for (int i = 0; i < strips.length; i++)
+                        {
+                            s1.set(v[count3], v[count3 + 1], v[count3 + 2]);
+                            count3 += 3;
+                            
+                            s2.set(v[count3], v[count3 + 1], v[count3 + 2]);
+                            count3 += 3;
+                            
+                            for (int j = 0; j < strips[i] - 2; j++)
+                            {
+                                s3.set(v[count3], v[count3 + 1], v[count3 + 2]);
+                                count3 += 3;
+                                
+                                if (j%2 == 0)
+                                      success |= intersectTriangle(ray, result, s1, s2, s3);
+                                else
+                                      success |= intersectTriangle(ray, result, s1, s3, s2);
+
+                                s1.set(s2);
+                                s2.set(s3);
+                            }
+                        }
+                    }
+
+                    assert count3 == v.length;
+                }
+                else // !trimmed
+                {
+                    int count = 0;
+                    for (int i = 0; i < strips.length; i++)
+                    {
+                        Vertex p = bRep.GetVertex(bRep.indices[count++]);
+                        Vertex q = bRep.GetVertex(bRep.indices[count++]);
+                        
+                        for (int j = 0; j < strips[i] - 2; j++)
+                        {
+                            Vertex r = bRep.GetVertex(bRep.indices[count++]);
+
+                            if (j%2 == 0)
+                                  success |= intersectTriangle(ray, result, p, q, r);
+                            else
+                                  success |= intersectTriangle(ray, result, p, r, q);
+                            
+                            p = q;
+                            q = r;
+                        }
+                    }
+                }
+        } else // catch (Error e)
+        {
+            int facecount = bRep.FaceCount();
+            for (int i = 0; i < facecount; i++)
+            {
+                Face face = bRep.GetFace(i);
+
+                Vertex p = bRep.GetVertex(face.p);
+                Vertex q = bRep.GetVertex(face.q);
+                Vertex r = bRep.GetVertex(face.r);
+
+                success |= intersectTriangle(ray, result, p, q, r);
+            }
+        }
+        
+        return success;
+    }
+    
+    static cVector eye = new cVector();
+    static cVector dir = new cVector();
+    
+    transient BBox bbox = null;
+    
+    boolean intersect(Ray ray, IntersectResult result)
+    {
+        double eyex = ray.eyePoint.x;
+        double eyey = ray.eyePoint.y;
+        double eyez = ray.eyePoint.z;
+        
+        double dirx = ray.viewDirection.x;
+        double diry = ray.viewDirection.y;
+        double dirz = ray.viewDirection.z;
+        
+        if (this.fromParent != null && !(this instanceof TextureNode))
+        {
+            eye.x = eyex;
+            eye.y = eyey;
+            eye.z = eyez;
+            dir.x = dirx;
+            dir.y = diry;
+            dir.z = dirz;
+            
+            LA.xformPos(eye, this.fromParent, eye);
+            LA.xformDir(dir, this.fromParent, dir);
+            
+            ray.eyePoint.x = eye.x;
+            ray.eyePoint.y = eye.y;
+            ray.eyePoint.z = eye.z;
+
+            ray.viewDirection.x = dir.x;
+            ray.viewDirection.y = dir.y;
+            ray.viewDirection.z = dir.z;
+        }
+        
+        boolean success = false;
+        
+        boolean touch = false;
+        
+        if (bRep != null && Link2Support())
+        {
+            if (bbox == null)
+            {
+                bbox = new BBox();
+                
+                cVector min = new cVector();
+                cVector max = new cVector();
+                
+                this.getBounds(min, max, true);
+                
+                bbox.min.x = min.x;
+                bbox.min.y = min.y;
+                bbox.min.z = min.z;
+                
+                bbox.max.x = max.x;
+                bbox.max.y = max.y;
+                bbox.max.z = max.z;
+            }
+            
+            if (true) // NOT WORKING bbox.intersect(ray, result))
+            {
+                success |= intersectMesh(ray, result);
+            }
+            else
+            {
+                //this.hide = true;
+                touch = true;
+            }
+        }
+        
+        for (int i=0; i<size(); i++)
+        {
+            Object3D child = (Object3D) reserve(i);
+            
+            if (child == null)
+                continue;
+
+            success |= child.intersect(ray, result);
+            release(i);
+        }
+        
+        ray.eyePoint.x = eyex;
+        ray.eyePoint.y = eyey;
+        ray.eyePoint.z = eyez;
+        
+        ray.viewDirection.x = dirx;
+        ray.viewDirection.y = diry;
+        ray.viewDirection.z = dirz;
+        
+//        if (touch)
+//            this.Touch(); // refresh display list
+            
+        return success;
+    }
+
+    static Vector3d edge1 = new Vector3d();
+    static Vector3d edge2 = new Vector3d();
+    static Vector3d P = new Vector3d();
+    static Vector3d T = new Vector3d();
+    static Vector3d Q = new Vector3d();
+    
+    private boolean intersectTriangle(Ray ray, IntersectResult result, Vertex v1, Vertex v2, Vertex v3)
+    {
+        if (false)
+        {
+            result.t = 0;
+            return true;
+        }
+        
+        /*
+        Fast, Minimum Storage Ray/Triangle Intersection, Moller et al.
+        
+        Reference: http://www.cs.virginia.edu/~gfx/Courses/2003/ImageSynthesis/papers/Acceleration/Fast%20MinimumStorage%20RayTriangle%20Intersection.pdf
+         */
+
+        // Calculate edges of the triangle
+        edge1.set(v2.x - v1.x, v2.y - v1.y, v2.z - v1.z);
+        edge2.set(v3.x - v1.x, v3.y - v1.y, v3.z - v1.z);
+
+        // Calculate the determinant (U parameter)
+        P.cross(ray.viewDirection, edge2);
+        double det = edge1.dot(P);
+
+        if (det > -1e-9 && det < 1e-9)
+        {
+            return false;
+        }	// Ray lies in plane of triangle
+
+        double invDet = 1 / det;
+
+        // Calculate distance from vertex1 to ray origin
+        T.set(ray.eyePoint.x - v1.x, ray.eyePoint.y - v1.y, ray.eyePoint.z - v1.z);
+
+        double U = (T.dot(P)) * invDet;	// Calculate U parameter
+
+        if (U < 0.f || U > 1.f)
+        {
+            return false;
+        }	// Intersection lies outside of the triangle
+
+        // Calculate V parameter
+        Q.cross(T, edge1);
+
+        double V = ray.viewDirection.dot(Q) * invDet;
+
+        if (V < 0.f || (U + V) > 1.f)
+        {
+            return false;
+        }	// Intersection lies outside of the triangle
+
+        double t = edge2.dot(Q) * invDet;
+
+        if (t > 1e-9)	// Triangle and ray intersects
+        {
+            //result.isIntersected = true;
+            //result.id = id;
+
+            if (false) // isShadow)
+            {
+                result.t = t;
+                return true;
+            } else if (t < result.t)
+            {
+                result.object = this;
+
+                result.t = t;
+
+                //result.p.x = ray.eyePoint.x + ray.viewDirection.x * t;
+                //result.p.y = ray.eyePoint.y + ray.viewDirection.y * t;
+                //result.p.z = ray.eyePoint.z + ray.viewDirection.z * t;
+
+                result.n.cross(edge1, edge2);
+                result.n.normalize();
+            }
+            
+            return true;
+        }
+        
+        return false;
+    }
 
     public int Size()
     {

--
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